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828019 No.14251357
Battlefleet gothic 2 is coming out this year.
seems like Tindalos interactive even though they have a dark past ex: the Moba: stellar impact are transforming themself into angels thanks to the glory of the Emperor.
>12 faction
>more content for existing race
>bigger battles,
>a more balanced online experience
> more customisation options.
>solo Campaign
>remember that battlefleet gothic even with all it's flaws was the only game that made Focus home use a verry consumer friendly "pre order bonus" called "early adopter" where whenever you pre order it, bought it day one or within the 1st month you would get the same bonus and free content. A proof that they trusted the quality of this game in contrast with Space Hulk deathwing where they locked Lore content ( a mace) behind a pre order exclusivity bonus
what are your though on battlefleet Gothic 2 ? your hopes, your dreams, or nightmares ?
f93bff No.14251362
I only hope that they won't fuck up the balance like in the first one.
d8acab No.14251386
It's looking pretty good, the designs and details are top tier, the Nids give me a stiffy.
344bee No.14251440
>>14251362
The balance went like so:
>Faction has one bit of cheese that lets the OP
>Devs nerf shit out of them ignoring said cheese was the only thing making said faction unplayable
>In turn another factions becomes OP with some cheese and the devs nerf shit out of them which in turn makes faction unplayable
It didn't help max level ships cost the same to deploy as level 1 ships.
a4a99d No.14251451
>>14251357
Are the ships still going to be floaty as fuck? Is the game still going to be MO focused and dead within a month?
df1047 No.14251477
>>14251357
>what are your though on battlefleet Gothic 2 ?
They'll royally fuck it up like they did the first game
d8acab No.14251489
>>14251477
I liked the first game though, flaws and all
It was an attempt with a poorly stringed budget
df1047 No.14251501
>>14251489
don't get me wrong, I liked the first game, but it certainly failed to meet expectations and their focus on multiplayer was a disaster
I'd rather have campaigns for all the factions than have multiplayer in a game like this
0cdd6a No.14251503
Didn't the first one just come out? Are the Warhammer 40k fans really going to fall for another shovelware scam?
1634c1 No.14251508
>>14251357
looks like shit tbh, it has still the same retarded 2d plane gameplay instead of an actual homeworld-like 3d combat system
a4a99d No.14251520
>still flat plane because 3D confuses the subhumans they are aiming this gookcliker at
>made by hook nosed French animals
>will play like the previous abortion
>waste time on campaigns that aren't the Imperium
I am truly looking forward to it.
d8acab No.14251523
>>14251503
>Didn't the first one just come out?
2016
>>14251508
>>14251520
Then go play Homeworld you faggots
Battlefleet is based on the tabletop
df1047 No.14251527
>>14251508
>>14251520
>flat plane
because it's designed off the TT which is "ships of the line" in space
a4a99d No.14251539
>>14251523
>>14251527
Both of you fucking disgust me. I don't give a fuck it's based off tabletop, that's no excuse for ignoring the fact the game is set in space. Not like these surrender monkeys are bothering to transfer the tabletop rules into the game.
Go drink bleach you filthy animals.
959241 No.14251547
>>14251357
I think that you're a shilling piece of shit.
f93bff No.14251550
>>14251539
How would 3d even work then none oif the ships are designed to work ind 3d space.
b3085c No.14251552
>>14251357
are they frenchfrogs?
a4a99d No.14251554
>>14251550
Almost like a ship in space can rotate on its axis to aim the guns at a ship on another plane or angle. But I guess I'm expecting too much of the subhuman Roman rape babies.
1fff3d No.14251557
>>14251552
More like Freedom Frogs, amirite?
79468a No.14251558
Wonder how the modding community will do on this, I want to see more space battles from IPs that are now shit but don't want to buy/consume any of that (((current year))) bullshite a-la Star Wars, Gaylo, Star Trek etc
d8acab No.14251559
df1047 No.14251571
>>14251558
>modding community
They never released tools for it for the last game, I'd be surprised if this one is modder friendly
79468a No.14251588
>>14251571
What is the point of devs hording the tools to themselves? Vapid pride?
a4a99d No.14251593
>>14251588
Judaism and the fact they don't want the goyim to experience a superior product.
828019 No.14251652
>>14251501
>I'd rather have campaigns for all the factions than have multiplayer in a game like this
then be happy, that's what they said. 1:19
828019 No.14251690
>>14251539
you tremendous faggot.
this is w40k
space battle in w40k are based on NAVAL warfare, ships are designed that way.
go play star wars empire at war with 40k mod if you want that stuff.
Here ships are for example, suppose to be able to ram each other.
this is about respecting 40k. you just want another game.
In a similar fashon as thoses retarded dow3 fans who defend the lack of synch kills and how un-dow, "un-40k" the game is and feel in favour of "slik&smooth SC2 gameplay".
344bee No.14251696
>>14251539
I bet you hate 2D RTS
a4a99d No.14251705
>>14251690
>empire at war
It's on a flat plane too you cockgobbler.
>>14251696
If they are in space, yes.
df1047 No.14251722
>>14251652
they also said that for the first game too
d8acab No.14251728
828019 No.14251747
>>14251705
>It's on a flat plane too you cockgobbler.
fucking kill yourself please.
a4a99d No.14251771
>>14251747
Anon, you are genuinely retarded.
d8acab No.14251785
>>14251747
He's talking about 3D movement nigger
e79533 No.14251788
>>14251690
>Respecting 40K
Games Workshop themselves don't even respect 40K, why on earth would I.
a7d051 No.14251802
>>14251539
play battlestar galactica then. it uses 3d space
828019 No.14251803
>>14251785
>>14251771
are you telling me that in homeworld you can actualy ask your ship to simply "go up" ? or you just target something and based on the location fo that thing it will move up or down?
because in Empire at war if two ships are on the same "plane" one will go down and it create illusion of 3d movement. Fighter fight like that, goes around asteroids etc .
a4a99d No.14251805
>>14251803
>are you telling me that in homeworld you can actualy ask your ship to simply "go up" ?
Yes, you ignorant, underage subhuman.
>because in Empire at war if two ships are on the same "plane" one will go down and it create illusion of 3d movement
Go play Homeworld and maybe your stepdad will stop belting you for being so fucking stupid.
d8acab No.14251808
>>14251802
Not Real Time though
Still lots of fun
>>14251803
>are you telling me that in homeworld you can actualy ask your ship to simply "go up" ? or you just target something and based on the location fo that thing it will move up or down?
Yes you dumb nigger, go play it
b3085c No.14251835
are you guys really sperging so much just because the game is not set in actual 3D space?
is there some kind of law written in stone saying that no game may ever have space combat set in a plane? is star control II a shitty game just because the combat is 2d?
4fd6bd No.14251841
We have a warhammer thread. Fuck off shill
828019 No.14251855
>>14251805
>>14251808
fair enouth,
that still does not change my main point>>14251690
a4a99d No.14251857
>>14251835
When was SC2 released? Oh, that's right, in 1992. What exactly is their excuse here?
The tabletop? They're not following the rules of the tabletop. So all that's left is that they stuck it on a 2D plane because they're lazy French niggers making a game for people as equally dumb as they are. Homeworld was released close to 20 years back, yet no single space RTS has managed to come close to the depth and complexity of it.
82637c No.14251875
>>14251857
>What exactly is their excuse here?
It's.
Based.
On.
A.
Tabletop.
Game.
You.
Absolute.
Mongoloid.
a4a99d No.14251887
>>14251875
It plays nothing like the tabletop you stupid nigger.
d8acab No.14251898
>>14251887
>>14251857
>Every space strategy game that doesn't have 3D movement is shit.
Keep bitching
82637c No.14251903
>>14251887
Do you know what "based on" means you reading comprehension challenged shitstain?
Want to continue your autistic screeching like a butthurt assburger, be my guest.
a4a99d No.14251906
>>14251903
It doesn't mean what you think it means.
d8acab No.14251909
>>14251906
If it means that you will keep being perpetually butthurt I hope all devs continue to do it.
a4a99d No.14251913
>>14251909
>defending developers for making an inferior product
>for free
It's not my job to stop you from being a cuck.
b3085c No.14251920
>>14251857
oh.. so you are saying that there is a law written in stone saying that any game –made after the 90's– cannot have 2D combat?
b3085c No.14251929
>>14251913
yeah let's forget about all the features and every single aspect of the game, the single fact that the battle mechanic of the game is set in a planar environment means that the game is utter unplayable shit.
that's like a textbook example of autism, when i say that you are sperging i am not saying that in the metaphorical sense, that is one of the actual symptoms of autism.
"Restricted interests: Interests or fixations that are abnormal in theme or intensity of focus"
a4a99d No.14251930
>>14251920
I'm saying this will be an inferior product. We already have a blueprint for a good RTS set in space, we've had it for nearly 20 years. I'm not going to make excuses for their gookclicker turd.
These stupid Celtic niggers fail at game development just as much as they fail at warfare.
a4a99d No.14251933
>>14251929
You can keep bitching until you're blue in the face, doesn't change the fact the first game was garbage and this game will be garbage as well. Why even bother making an RTS involving ships in space if you're going to make it play like any other RTS out there? Just because they slapped 40k models on top doesn't make it unique or interesting, let alone engaging. It's a dumb game made for the StarCraft audience.
d8acab No.14251934
>>14251913
>Game is based on a 2D tabletop with units ripped straight from it designed for 2D combat
>Game mechanics ripped straight from it
>INFERIOR COMBAT STOP DEFENDING THIS CUCKS
Keep sperging lad, this is getting funny.
It's almost like you're pretending none of us want something like Homeworld because people are looking forward to this game.
1634c1 No.14251938
>>14251929
easy there, reddit.
2db9a3 No.14251940
More like forcing a sequel.
Do we really need yearly sequels for every fucking thing now?
a4a99d No.14251943
>>14251934
>Game mechanics ripped straight from it
Stop lying you dumb nigger.
>because people are looking forward to this game
One has to wonder why considering what garbage the first game was. Do you expect the carbon copy of the sequel to mysteriously improve on the shitty mechanics of the first?
a4a99d No.14251961
>>14251951
>stop calling me names
>despite my whole argument resting on the premise everyone that disagrees with me is autistic
Oy vey, frog rabbi, getting a little hot under the collar, are we?
d8acab No.14251970
>>14251933
<It's a dumb game made for the StarCraft audience.
<Gookclicker
>Actually have to micromanage ship movement and positioning via steering
>Actually have to predict your enemies micromanagement and attacks
>Point based system before battles
This is getting pathetic
>>14251940
First game came in 2016 you dumb nigger
It's CY + 3 now
>>14251943
>Broadside fire and teleportation
>Not ripped straight from it
You are a pathetic human being
>>14251961
You're not fooling anyone with your ID hopping
You did the threads about the last game
Filtered ;)
a4a99d No.14251983
>>14251970
>Broadside fire and teleportation
>Not ripped straight from it
I get you're an intellectual dwarf, but this is fucking sad. Broadsides are not a mechanic, nor is teleportation, or ramming, they're part of the lore. They are neither activated nor calculated like you would in a tabletop session you complete imbecile.
Might as well argue that Space Marine is ripped straight from the tabletop because you get a bolter and a jetpack.
>You're not fooling anyone with your ID hopping
>if all else fails accuse the other guy of ID hopping
>because it's impossible more than one person would call you an idiot
We have ourselves and intellectual giant here.
>Filtered ;)
It's okay, running away like a bitch is what I expected after all. Must have really gotten you hot and bothered.
c81fe1 No.14251984
>>14251503
>shovelware
The first game wasnt shovelware at all man.
d8acab No.14251986
>They are neither activated nor calculated like you would in a tabletop
2d27ee No.14252019
>>14251983
But there isn't anything in tabletop that has you run around with a bolter and a jump pack, There's down to small squad gameplay and ttrpgs. Your argument is like saying regicide isn't based on chess because the pieces remove themselves automatically from the board.
1634c1 No.14252031
>>14251983
>internet nerd feels big after autistic non-stop sperging out on the internet
>anyone who doesn't ignore him is a coward
and yet you're forever a virgin loser dweeb with no life
705e59 No.14252033
>>14251857
>>14251930
It doesn't really matter that much if it's 3D or not, it's easier to work with 2D so it's not just a choice of appeal. Now if say they made an uncharted-flavored Rogue Trader game then I'd be more weary.
d8acab No.14252042
>>14252019
>>14252033
You're replying to a retard comparing an RTT to an RTS in an attempt to derail the thread.
Stop falling for the bait
9902de No.14252104
In other news, Rule the Waves 2 is set to come out sometime this year. a4a99d wouldn't like it, though, since it's 2d.
b86933 No.14252146
>>14252104
>Rule the Waves 2 is set to come out sometime this year
Where? I can't find any mention of the sequel later than March 2017.
c06589 No.14252184
>>14251357
Im cautiously optimist about the game. First game was good, but flawed because they screwed the balance, and dint bother much to fix it. But looks like the sequel will be really good. But of course, one must remember that many times hope is the first step on the road of disappointment….
Now, if they will release all factions at launch, perhaps they are more interested in making a full game, and to sell it at full price ($60)( Perhaps they will not make sales of it in the short term, so one must be prepared for no big price reductions on Steam…), but if not, then what kind of DLC would they make?
d8acab No.14252218
>>14252184
>Chaos Divided
>Space Marine Chapters
>Imperial Navy Battlefleets
>Minor factions like the Farsight Enclaves
9cd515 No.14252457
>>14251857
3D games are unplayable for human. Because humans are not birds. Humans can't comprehended 3d naturally. All really successful games are played in 2D plane.
9cd515 No.14252791
>>14252634
It maybe it surprise for you but just look at popular games.
CS? No vertical movement, extreamly flat level design. One look at top down map of the game gives you 100% understanding what is happening. 2D+
SC? Enough said. DoTa? WoW? WoT?
Like 95% of players play games where 2D map fully reflects situation. In true 3D these players would be lost. These makes games with truly 3D interaction inherently inferior to the 2D or 2D+ games as such game would be aiming at extremely small portion of the possible gamers pool. Developer making such game would be shooting himself in the foot.
People asking for 3D are caught in the fallacy: "bigger is better, more complex is better". It is not.
c8cac7 No.14252817
>>14251357
What dark past? Stellar Impact was pretty good if shortlived.
BFG is pretty to close it gameplay wise.
Tindalos is the kind of studio that should give hope to /v/, start making a decent small game, switch up to bigger, make another decent game.
Let's hope they continue on that path.
>>14251357
> was the only game that made Focus home use a verry consumer friendly
Focus is an indy publisher, monetization of content is largely a decision left to the devs AFAICT because they have a very diverse lineup and there clearly isn't one model or another they push, while you can clearly see studios published by them having one (Dotnod does episodes, Eugen/Tindalos does a free content + paying DLC faction, Cyanide does full price games, etc…).
I think they just take a cut in exchange of some PR/industrial work and leave the studios largely alone.
9cd515 No.14252822
>>14252794
Why should I stop educating sheep who stumble aimlessly in the dark?
If you will make game that can't be clearly interpreted via 2D map it would flop. It would be too complex for normal humans to comprehend.
c8cac7 No.14252827
>>14252184
Previous one wasn't a full price game, it was 40$ I think, less with pre-order?
b3085c No.14252843
>>14252791
i am aware that this is obviously bait but:
>quake 2
>KSP
>space engineers
>elite
>avorion
c8cac7 No.14252865
>>14251887
>It plays nothing like the tabletop you stupid nigger.
>Has the exact same point system.
>Has the exact same models.
>Has the exact same modification system.
>Has exactly the same skills.
>Has exactly the same weapons (arcs, ranges, quality).
It's not a turn based game but it does plays very close to the tabletop.
e433d8 No.14253027
>>14251357
>12 faction
>more content for existing race
>bigger battles,
Honestly this is a fucking retarded move, they're doing the same thing that turned Soulstorm into a mess. Too many factions means the content is going to be paper thin, we already know the company did an awful job on the first one and you can bet your firstborn to the Emperor that they're going to be DLC exclusive. Its transparent that Tindalos is hoping the promise of bigger battles will distract people to buy before they notice it.
All that said, if they manage to deliver on, even if not on every item, I'll be impressed. While still having flaws, the first one did surprise me.
396b12 No.14253042
YouTube embed. Click thumbnail to play.
Reminder the Necrons flew five small ships into imperial space and landed on mars, with the entire force of the Imperium unable to stop them enjoying a holiday there. This was forced from canon by salty Imperium cucks who couldn't handle a small tourist party of necrons landing on a planet in the home system like absolute madmen, embarrassing the entire human race
fb71e8 No.14253059
verry consumer friendly "pre order bonus" called "early adopter" where whenever you pre order it, bought it day one or within the 1st month you would get the same bonus and free content. A proof that they trusted the quality of this game
I fucking love current year+3.
a7c4d3 No.14253099
>>14253042
It does sound a bit ridiculous, unless they didnt expect any enemy on mars and had no major fleet there or something like that
7974bf No.14253114
>>14253027
>we already know the company did an awful job on the first one
>we
gonna stop you right there. Your subjectivity isn't law.
I rather enjoyed the first game.
396b12 No.14253119
>>14253099
necron ships were just that formidable, but they did end up getting vaporized in the end. Im more interested why they decided to head for mars. Some say its actually a C'tan inside the core. Or that Mars may actually be a tomb world and they tried to reactivate it
7169a2 No.14253161
>>14253119
>mars is a tomb world
I've seen this theory thrown around but the imperials are too canon sue and the nucrons too suck for anything game changing to occur even if true.
396b12 No.14253171
>>14253161
Void Dragon then, if that woke up then RIP fucking Earth. Or I saw a joke post that the adeptus mechanicus activated a necron planet harvest beacon for jokes to see what would happen and how far the necrons could make it into Imperal Space
9902de No.14253174
>>14253119
A tomb world awakening on Mars would probably be an improvement for the planet. Maybe the necrons could clean up the thousands of years worth of demonic, sentient computer viruses, rogue technological monstrosities, and angry machine spirits. Hell, there's probably still functional iron men factories buried there.
828019 No.14253307
>>14252817
>What dark past? Stellar Impact was pretty good if shortlived
i did not played it but many said they droped it to soon. and by "dark" i mainly implying "basic"/forgetable game with mixed reviews and such.
>Tindalos is the kind of studio that should give hope to /v/
i agree. In the current day and age were DoW3 killed DoW to the point of not being able to bet on a DoW4 … it's good to see a dev rising up.
and Unlike Spiders studio. (technomancer, mars war log etc) they seems to have enouth money or at least abble to manage it well enouth if you played the technomancer it was nice but you could see and feel how much budget was an issue and how great it could have been with a triple A financement
>>14252822
Stop.
you sound like of thoses early ps1 3d crazy guys who think 3d should be everywhere in every genre.
what's next?
>"muh vs fighting game are better in full 3d instead of 2d plane"
or maybe
>"VR is the future, all game that isn t VR is shit, if you could make VR in the past we should all be playing VR now. it's over a decade old technology ! "
705e59 No.14253410
>>14253171
Would the ruinous powers allow a powerful C'tan like that to revive? The void dragon could wipe out a large swathe of the galaxy with its power and the necrons. I don't know what's still canon with necrons though, apparently pariahs are non-canon now
d8acab No.14253458
>>14253174
Anything lorewise about the Mechanicum worshipping/seeing an interest in the Necrons?
They're pretty much what they love in technology, they're even controlled by a DemiGod tier entity and everything.
344bee No.14253488
>>14253410
>I don't know what's still canon with necrons though
Apparently Imperium, Eldar and Necrons will all become allied against Chaos
d8acab No.14254373
>>14254339
I can only imagine how long this took to render.
Nice job anon
d645ce No.14254500
>>14252457
Is completely correct.
>>14252634
>>14252794
3D maps and models are not the same as the game playing in 3D. Even with VR, you cannot see 360 degrees in all axes. Birds have eyes that protrude slightly from their heads on either side of their skulls - they can see the sky directly above their heads and the ground directly beneath their chins, what is almost directly in front of them, and what is almost directly behind them at all times, simultaneously. Please do not try to convince yourselves that you can see past 180 degrees horizontally from the plane of your face, and even 100 degrees vertically, given that you both almost certainly posses a skull with a brow that covers your eyes. You are both objectively retarded if you cannot grasp this concept.
d8acab No.14254537
>>14254500
It's time to stop
1e34a5 No.14254801
>>14253042
>>14253099
>implying it isnt canon anymore
The next battle set is set on mars with necrons fighting the skitarii, expect xeno shenanigans.
7fa585 No.14255082
>>14251539
Someone has got their (17) jimmies rustled and can't control his pea brain.
58bcb8 No.14255305
>>14252791
>the earth is 2d+ because you can navigate it with a map
I fucking hate this board now. The bait isn't even funny anymore, just insultingly stupid.
b23afd No.14255612
>>14253042
No doubt a single ultramarine wiped out the entire Necron fleet. I fucking hate how GW keeps pandering to 13 year olds with their constant sperg marine fluffing.
2299ae No.14255760
Warhammer remains the only shining beacon of western gaming.
Along with some strategy titles, that's it.
d8acab No.14256075
>>14255760
What the fuck am I reading?
a47e54 No.14256118
>>14251539
Mechanic-wise you will not be able to play battlefleet on a homeworld plane.
>You have to aim probes, torpedoes, scanners etc
>you have to aim broadside and frontal weapons
>you have to set ships for clash course - which on a homeworld plane has to be done automatically, here it is mostly done manually
>you have a GORILLION commands to give each ship, especially considering which side it shoots at or which weapon to use when
It would be incredibly difficult on a homeworld plane. You are terribly underestimating the amount of shit you need to do in this game.
a47e54 No.14256125
>>14251986
>real time game
>not activated
>activation
>a mechanic used in turn based game
>when talking a real time game
Anon I….
58bcb8 No.14256161
>>14256118
>You have to aim probes, torpedoes, scanners etc
Use the same method but add holding alt for up and down.
>you have to aim broadside and frontal weapons
Use the same method but add holding alt for up and down.
>you have to set ships for clash course
Use the same method but add holding alt for up and down. Gee, it's like you didn't play Homeworld at all and are just full of shit.
>you have a GORILLION commands to give each ship, especially considering which side it shoots at or which weapon to use when
You have like six to eight ships at the most, if you find this all too taxing you might want to try something like call of duty.
>It would be incredibly difficult on a homeworld plane. You are terribly underestimating the amount of shit you need to do in this game.
Stop making excuses for devs with a track record of being lazy and incompetent.
a47e54 No.14256187
>>14256161
Are you really comaring these sort of torpedoes to the ones in battlefleet ? The machics of these ones are completely different.
>Use the same method but add holding alt for up and down.
Except they dont use boosted turns which changes the game A LOT.
>You have like six to eight ships at the most, if you find this all too taxing you might want to try something like call of duty.
To say bullshit like this you have not played the game at all. Many ship designs involve frontal and broadside weaopns that make every turn valuable and range to enemy highly important.
>Stop making excuses for devs with a track record of being lazy and incompetent.
Stop trying to make every game homeworld. Battlefleet would play completely diffrently if it was in a fully 3d pane and it would be worse because of it. Try doing ship clashes in full 3d, which is the main mechanic of the orks.
58bcb8 No.14256233
>>14256187
>Are you really comaring these sort of torpedoes to the ones in battlefleet ? The machics of these ones are completely different.
No that's all you and your tenuous grasp of english.
>Except they dont use boosted turns which changes the game A LOT.
This is the statement in particular that makes me doubt your english. What I am trying to say is they don't even need to change much in Battlefleet, its really as simple as just holding alt for the z axis on top of the regular controls, like Homeworld. The only addition to the hud you would need would be a button for boosted rolls, if they choose to have them, but I think that would be stupid and even then you could just hold alt while pressing the boosted turn buttons.
>To say bullshit like this you have not played the game at all. Many ship designs involve frontal and broadside weaopns that make every turn valuable and range to enemy highly important.
There was nothing wrong about that statement and your kneejerk reaction makes me think I pressed a button.
>Stop trying to make every game homeworld.
I'm pretty sure adding another axis isn't going to change an RTT into an RTS.
>Battlefleet would play completely diffrently if it was in a fully 3d pane and it would be worse because of it.
That's your opinion. It's wrong.
>Try doing ship clashes in full 3d, which is the main mechanic of the orks.
It would be fucking amazing to see an ork ship smash through the belly of some faggot eldar with their huge retarded wingspans, but we will never get it because of faggots like you hailing mediocrity.
a47e54 No.14256273
>>14256233
>No that's all you and your tenuous grasp of english.
<missed letter
<hahah I have no argument but he made a mistake
>This is the statement in particular that makes me doubt your english. What I am trying to say is they don't even need to change much in Battlefleet, its really as simple as just holding alt for the z axis on top of the regular controls, like Homeworld. The only addition to the hud you would need would be a button for boosted rolls, if they choose to have them, but I think that would be stupid and even then you could just hold alt while pressing the boosted turn buttons.
This statement in particular makes me doubt you have ever played battlefleet. A game in which mechanics are designed for a 2d pane and ships have no top or bottom guns.
>There was nothing wrong about that statement and your kneejerk reaction makes me think I pressed a button.
No you pressed it with the very first retarded post. Because you come in every thread asking for full 3d field of action.
And every time you know what this game is inspired by, yet Homeworld is the only thing in your head.
And this has been repeating in every thead since battlefleet came out. You are like dork souls fags, except for ship battles.
>That's your opinion. It's wrong.
Non-argument.
>It would be fucking amazing to see an ork ship smash through the belly of some faggot eldar with their huge retarded wingspans, but we will never get it because of faggots like you hailing mediocrity.
Good eldar are extremely tricky to hit in battlefleet on a 2d field. You are suggesting a 3d one.
You really haven't played it and have no idea what you are talking about.
58bcb8 No.14256334
>>14256273
>missed letter
Not even what I'm talking about nigger, you really do have shit english. Do you even remember what the original point of this argument was? Your post has nothing to do with it so I have to ask.
a47e54 No.14256383
>>14256334
No argument, the post.
34c406 No.14256408
So does anybody here have their eyes on space hulk ascension?
i have a key for it if you want it.
828019 No.14256495
>>14256233
gtfo . thank god people like you are not in charge of the development of battlefleet gothic.
this video amde me happy because the 1st thing we heard is the lead game designer who is abble to trully grasp the essence of what BATTLEFLEET GOTHIC is:
>naval warfare IN SPACE !
YOU want homeworld with a 40k mod. Sorry battlefleet gothic is battlefleet gothic, if you want homeworld, play homeworld.
this is as retarded as asking a RPG game to add ALL THE FEATURES of all the RPG ever done … because it was done on other game (like being abble to become the bad guy geneforge series )
c06589 No.14256937
>>14256408
I would like it.
58bcb8 No.14257481
>>14256383
I made my points and you completely ignored them. I was only ever talking about controls and you sperg out about everything else. Go reread the posts you well established illiterate.
>>14256495
Oh look another illiterate who likes this game he never even played yet, I'm noticing a theme here.
344bee No.14257809
The spergout in this thread reminds me of a triggered leaf.
a47e54 No.14258102
>>14257481
You made shitty arguments comparing different games and demanding game 1 to be like game 2.
Go back to homeworld.
b8d62d No.14258487
>>14256233
>I'm pretty sure adding another axis isn't going to change an RTT into an RTS.
It will make it clusterfuck.
>>14252457
>>14252791
>>14256161
>if you find this all too taxing you might want to try something like call of duty.
Humans have limited abilities. This is fact even if you don't like it. You are suggesting cutting gamer's pool by 90%. Good for stroking of your ego bad for developer.
ab81df No.14260491
>>14253458
>>14253174
>>14253119
>>14253099
>>14253042
The Void Dragon is on Mars, one of the last C'tan (well we don't know if it's The void dragon, but there is definitely a metal dragon that used to live in space and ate stars imprisoned there; so…). The Emperor bitch slapped it, stuffed it in a box, then later buried the box so the martians humans would get obsessed with technology so that humanity would get better WiFi.
In-lore Necrons can do pretty much whatever the fuck they want, they have space and time manipulation tech, they don't use warp jumps either. The only reason they don't curmstomp everyone is:
1) There aren't many.
2) They rarely leave their sectors/subsector.
828019 No.14261581
>>14260491
>2) They rarely leave their sectors/subsector.
yea right
e213a1 No.14262437
>>14251357
By Sanguinius that's a ugly language
b8d62d No.14262747
>>14260491
>The only reason they don't curmstomp everyone is:
In the old lore: because they ARE SLEEPING. C'tan ate anything they treated as having value and went to sleep. Necron theme is incomprehensible old terror so old it goes past any history you shouldn't awake from sleep. You awake them you suffer, you can't escape, you can't win. Necron is literally omnipotent terror power meme before memes were born with name
>ordinary trooper
>teleport behind you
>cuts through your landraider with his handguns
>nothing personel, kid
>your kill him
>necron just vanishes in the thin air
>too walk out unscathed from his Monolith second latter
>Monoith that is literally unmovable object impervious to any weapon in the Galaxy
In the nu-lore: nu-lore is nu-lore.
f42c24 No.14263062
>>14255612
And I fucking hate necrons and tyranids and everything done with them so far
045a28 No.14267395
>>14251451
because space doesn't have gravity anon
95d2b7 No.14267794
>>14251357
Is the first one even worth playing? It looked like shit to me, and even my friend who bought it and is super into Warhammer I only saw play it like 3 times.
38c21f No.14267878
>>14267794
>Is it worth playing
Only if this new one isn't shit
Because yeah, it lacks content, but it's pretty enjoyable.
e433d8 No.14268127
>>14253114
Yes, of course, which is why I said the first one surprised me. I really enjoyed the first despite its flaws so I hope they pull through with the sequel and at least give people something to work with.
828019 No.14268199
>>14267794
it is.
the main issue with the game is in multiplayer or skirmish vs IA when you have to tediously grind Level to get a full army (with battleship)
thank god there isn t microtransaction with lootbox and exp boost though
5e4ba9 No.14278152
>>14256408
where's the fucking key anon?