67d61c No.14246358
Why did Troika games die? They made such great games and they didnt get bought by anyone, so how did they shut down?
f88a36 No.14246364
western industry is corrupt as shit, troika also never had great success with delivering any of their releases to my knowledge and a lot of unfortunate situations they were put into that maybe they could have avoided.
819f38 No.14246369
I think it was a just lack of shekels.
c1dc70 No.14246374
I couldn't get through VTMB because the combat was so bad, it felt like what you'd get in pre-alpha stage.
f88a36 No.14246376
>>14246374
>it felt like what you'd get in pre-alpha stage.
for the many circumstances of the development, what was essentially shipped was an alpha game.
40040e No.14246395
>>14246358
>They made such great games and they didnt get bought by anyone
They didn't release a single finished product in their life.
ac0eac No.14246419
Sleeper hits don't make money in this business.
027b91 No.14246425
>>14246358
It was founded and run by three developers, not three businessmen. They openly admit that they were unhappy having to actually run a company.
000000 No.14246427
f0efcd No.14246449
IIRC Tim Cain talked about this on codex, check his account if you really want to know
>>14246427
They're not wrong
ab3378 No.14246480
>>14246358
You can thank Todd Howard and Bethesda outbidding them from their version of Fallout 3
3743d6 No.14246491
Because all their three games were broken pieces of shit-
509a18 No.14246498
>>14246358
>Troika games
The whole three of them. Arcanum and Masquerade were buggy messes with loose ends up the ass and ToEE was soulless garbage. Also all three sold like shit.
3743d6 No.14246512
YouTube embed. Click thumbnail to play.
>>14246480
This looked like shit
509a18 No.14246523
>>14246512
Speaking of shit for brains a proof of concept pre-alpha is hardly final product grade quality. Made me reply though.
d183cc No.14246526
>>14246358
>Activision being kikes with deadlines
>Valve and Sierra being kikes with their engine
>Downturn to 2007
3743d6 No.14246531
>>14246523
>Made me reply though
>hurr durr i was just ironically replying
d183cc No.14246541
>>14246531
>hurrd durr
Back to your own imageboard you piece of shit
>>>/cuckchan/
4025f7 No.14246553
>>14246498
>Arcanum and Masquerade were buggy messes with loose ends up the ass
They were still the two best RPGs of the 21st century.
6f690a No.14246567
>>14246498
>Arcanum and Masquerade were buggy messes with loose ends up the ass and ToEE was soulless garbage
Still three of the best games out there. Goes to show you how little gaming as a medium has moved forward.
509a18 No.14246569
>>14246526
Anon, when you sign a contract that has expected delivery date and you're refused by your contractor for extension and you're forced to deliver a sub-par product it's not the publishers being kikes. It's them not having enough confidence and deciding you and your deadline missing ass is not worth spending additional funds on.
>>14246553
I take it New Vegas is the third one? I personally liked both games but I can name a few dozen titles off the top of my head I'd put far above either.
d183cc No.14246580
>>14246565
>Normie
Thanks for proving me right
>>>/cuckchan/
>>14246569
>Anon, when you sign a contract that has expected delivery date and you're refused by your contractor for extension and you're forced to deliver a sub-par product it's not the publishers being kikes.
Except Source dev tools were fucking terrible and so was the engine at the time.
They were severely limited until Valve released Half Life 2.
509a18 No.14246588
>>14246580
I'll give you that.
a2b97c No.14246613
>>14246358
Lets see:
>Troika games
>Troika means 'a set of three'
>they made three good games
>with their purpose fulfilled they're now dead
that's more than what most companies can claim so i don't see the point of your thread OP
9c1625 No.14246651
>>14246613
>so i don't see the point of your thread OP
Why it's right THERE
027b91 No.14246655
>>14246613
>Troika means 'a set of three'
Troika was actually a reference to the three fags who set the company up.
819f38 No.14246758
>>14246655
It still means a set of three.
badb0b No.14246827
>>14246655
actually it means wheel
t. actual commie
4025f7 No.14246894
>>14246569
>I take it New Vegas is the third one?
Nope.
145e14 No.14246924
Didn't they get fucked over by EA? That seems to be the fate with a lot of half-decent studios.
57857f No.14246990
9d36a5 No.14247098
>>14246358
>Why did Troika games die?
Activision, Valve And Todd Howard.
They licensed the Soruce engine while Valve was making HL2 then the source code for it was leaked and Valve ended up scrapping it and remaking the game unfortunately Troika and Valve had a contract were they were not allowed to release a game made on the engine before Valve did and when that delay was announced they thought Activision their publisher at the time would let them keep working on Bloodlines, they didn't, they spend years unable to fix their unfinished game due to Activisions kikary and to make matters worse Activision thought it would be a bright idea to release the game the very same day Half-Life 2 came out, it killed the company.
The worse part of all this is Troika wanted to buy the Fallout IP and if they got it it might have saved them but Bethesda outbid them and proceeded to rape that franchise into the dirt.
68e7c6 No.14247118
>>14246569
>I take it New Vegas is the third one
And you are saying this without a trace of irony, may god have mercy.
2f3a43 No.14247180
>>14246498
>ToEE was soulless garbage
027b91 No.14247188
>>14246758
Yes, the three personalities behind it.
>>14246827
In the west (where Troika were) it's associated primarily with a ruling council of three.
abb697 No.14247238
>>1424709
You forgot Atari and every other fucking publisher they approached. The craptacular publishing deal for ToEE meant they had no rights to ANY of the source code for that game, meaning they had to do a new engine from scratch for the various isometric RPG pitches they were doing later on and went fucking nowhere cause nobody wanted to touch them with a 10 ft pole, and more importantly they were legally incapable of re-implementing the combat system for the game, aka the one time the D&D ruleset actually fucking worked as a vidya and it's fucking sealed behind a wall of legal bullshit.
2f3a43 No.14247254
>>14247238
>the one time the D&D ruleset actually fucking worked as a vidya
It worked pretty well for the Goldbox games, but ToEE was arguably a revival/addition of that style rather than say games in the veins of BG
449066 No.14247290
>>14247188
That's a Triumverate.
599e59 No.14247363
>>14246894
I'd agree with you if it wasn't for the overworld shit. So many goddamn encounters.
027b91 No.14247570
>>14247239
>So, commnists that wanted their "vision" and "art" to be made, without dealing with God Capital? They deserved their end.
They didn't exactly pick it for commie reasons but yes, more or less.
>>14247290
They're more or less synonyms anon.
0d8538 No.14247770
>> 14246358
tl;dr Sierra dealt them a blow by delaying Arcanum. The game leaked and was widely pirated. The bullshit with Valve finished them off.
28e5de No.14247958
>>14246358
My guess is that their games weren't successful enough to fund the overhead on further projects.
Remember that Troika's lifetime was a time where games actually were expensive to make and distribute.
21dba5 No.14248154
>>14247239
>So, commnists that wanted their "vision" and "art" to be made, without dealing with God Capital? They deserved their end.
I thought they where just workaholics who wanted to focus on games but fucked themselves in a corner with contracts they agreed to.
On one front they let valve delay their game for however long they wanted, on the other their publisher was able to freeze the game. What ended up happening is their game got frozen for years until the day HL2 released. Ontop of that Valve was updating source this entire time and Troika wasn't even allowed to even update their version of source to the release one. So they got fucked 2 ways. 1 from the technical aspect (having to release on an unfinished engine) and 2 from having to release the same fucking day as HL2. Just total bureaucratic shit.
b81497 No.14248499
>>14247363
Previous two games in the series also had those.
54876c No.14248518
>>14246480
What the fuck does Todd Howard has to do with this?
54876c No.14248528
>>14246480
Also, what stopped them from giving their game a different title?
21dba5 No.14248560
>>14248518
Bethesda bought the rights for fallout, so the original creators couldn't continue the series.
>>14248528
They'd probably land in some serious copyright hot water if they copied fallout point for point and just swapped names around.
8c9695 No.14248629
>>14248596
Stop posting these all over the board, autismo.
21dba5 No.14248657
>>14248596
>That is why you should learn all the dirty tricks before entering any industry. Not for using them, but to avoid them being used against you.
You can't protect yourself from all the tricks. If a larger company wants to erase you they can simply bury you with frivolous lawsuits until you're bankrupt. If you sign on with a publisher, which is exactly what you have to do when you're a studio publishing a game with a large budget, you are at their mercy. These weren't basement programmers making something in their freetime or with patreon bucks.
>Entertainers and artists should never be allowed to command anything.
Tim Cain was in charge of Fallout 1's development and that worked out pretty fucking well. You forget, these aren't modern San Fransisco abstract art trust fund kids. They should have hired a lawyer or consultant before agreeing to the terms.
fe505b No.14248985
File: d9fb70bf7fb07e9⋯.png (Spoiler Image, 579.87 KB, 725x710, 145:142, cancer in physical form.png)

>>14247098
You posted that image and now you have to pay the price for what you've done.
983ea0 No.14249000
>>14248985
I'm more concerned about the tooth rather then it being a blowjob,goddamn,that must hurt.
2f3a43 No.14250593
>>14248985
>cat teeth on your dick
that's painful to look at anon
f95fb1 No.14250600
>>14246358
Lack of money means lack of production time and marketing, they sold unfinished games to nobody. Which is a shame becaue all their games feel like they need some extra months of developement to be good
92a2d3 No.14250635
>>14250593
Not to mention cat tongue. Pure sandpaper.
6ca960 No.14250639
Because Based Valve and Activision.
fe505b No.14250640
>>14249000
>>14250593
>>14250635
Oh what? You thought it was gonna be erotic? You thought it was gonna be pleasant?
No. You want to fuck the faggot cat this is what you get.
9924f8 No.14250654
>>14250640
Woah, settle down Kennedy. You fucking edgelord.
921ec8 No.14250795
d35745 No.14250901
>>14250795
According to wikipedia, Tim Cain and Leonard Boyarsky are at Obsidian working on some super-secret project together or something. Tim Cain worked as a programmer for Pillars of Equality, but otherwise it seems neither of them have had a hand on any prior Obsidian game.
Jason D. Anderson is at Turtle Rock Studios and supposedly worked on Evolve.
87e9b0 No.14250916
all 3 of these games are technical masterpieces, but delivered in alpha at launch.
I fucking love ToEE, with community patches its still the best DnD style romp you can get in a game.
54876c No.14250933
>>14248560
>Bethesda bought the rights for fallout
But it was Zenimax. Also, Todd is only the director of BGS, not Bethesda Softworks which owns and manages all the copyrights.
>They'd probably land in some serious copyright hot water if they copied fallout point for point and just swapped names around.
But the game was only in pre-alpha stage, meaning that it still could've taken a lot of different directions. It's no excuse.
a2b97c No.14250957
>>14250901
>Obsidian
>Pillers of the jew
>Evolve
if it's not dead jim then it certainly wishes it was by now
40040e No.14251015
>>14250933
>But it was Zenimax
Its the same company retard