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1602d4 No.14054715

It has a cool aesthetic but the combat seems to lack depth.

4fa0ac No.14054752

>but the combat seems to lack depth.

Are you not excited to walk up to every enemy and tap Y three times?


59454f No.14054761

It'll do. Put up a journalist to ridicule himself playing it for the world to see and you're golden.


478fbf No.14054766

>>14054715

Don't care about graphics or artstyle, if the gameplay is fun I'll play it. But by the looks of the vid, it's pretty bland


603141 No.14054831

Lacking moveset on the player character.

The enemies react to you too slowly, you have to be brain damaged to not get a free combo on everyone.

Dash looks overpowered. But they don't show it in combat enough to be sure.

That's what I get from this, gameplay-wise.


1602d4 No.14054856

>>14054831

The game is still in development so maybe we haven't seen everything but even so the game only really has it's looks going for it currently.


1602d4 No.14054922

>>14054859

I said maybe I personally think this game will bore people with it's dull combat.


d81a1f No.14054950

YouTube embed. Click thumbnail to play.

It's a old video but it got me curious to see how the project is going. Seems they got another prototype rolling recently this month.

Not expecting much from this but it does remind me of some old Mega Drive games I used to play like Castlevania Bloodlines or Blades of Vengeance so it would be a nice surprise if this turned out good. Still not a fan of the MC design; looks like they made the character in Dark Souls 3 and while I don't mind the cone head, I think it doesn't mesh well with the mask or vice versa.


55f91b No.14054959

I really, really fucking hate in 2d games when the character jumps and the ground goes off camera.


9d2377 No.14054989

>>14054859

To be fair, the video shown was called "Aesthetics prototype"

So maybe combat is still under design.


bc3051 No.14054994

>misses jump

>still makes it

Oooh great ledge grabbing


e871a1 No.14055011

>>14054715

Why are you venting to us about your game design regrets, Mister Totallynotthedeveloper?


1602d4 No.14055049

File: 31d23df5143602a⋯.jpg (21.09 KB, 472x472, 1:1, If I get dubs, would you c….jpg)

>>14055011

>Talking about games is shilling

>>14054950

How far is this game in it's cycle?


d81a1f No.14055187

File: 755ee59925314ba⋯.jpg (72.59 KB, 1081x970, 1081:970, DOICsnUU8AAQ9zv.jpg)

>>14055049

Not really sure but it appears to be in early stages. Watching the December 2017 prototype video, they mentioned they made it a point of adding a boss so they could get to see as early as possible what kind of game-development challenges creating a boss character brings. And throughout the whole thing, they mentioned wanting to finetune a lot of things from basic movement to combat and admitted they're iffy on other things like the rosary bead system.

Personally, I can't shake the notion they might be in over their heads because when showcasing the boss fight they mentioned wanting things like 5 phases and 8 music movements and this particular boss is also a sort of pursuer. A lot of devs tend to make this mistake; blow their loads right off the bat and then the late game suffers for it.


55f91b No.14055247

>>14055187

>blow their loads right off the bat and then the late game suffers for it.

The mistake there is developing the game in the same order you would play it, which sounds completely fucking retarded. Imagine writing a book or directing a movie linearly, without having a clear ending in mind from the beginning.


3cf2a6 No.14055289

THERE ARE PORN GAMES CREATED IN RPG MAKER THAT HAVE BETTER GAMEPLAY THAN THIS SHIT

WHAT SORT OF FUCKWIT SPENDS ALL THEIR EFFORT ON SOME FUCKING PIXELS, ONLY TO FORGET TO MAKE A GOOD GAME??


bf0618 No.14055300

>>14055289

Fags who failed out of art school


9a7d34 No.14057447

>>14055289

Talking about porn, is there any of this game?


6ac100 No.14057487

>>14054715

Needs either more weapons or more attack buttons. A light and a strong attack with combinations would feel good, or more weapons for some sort of variety.

In short, either go Super Castlevania IV with great weapon controls, or Symphony of Night and give us variety of weapons. Is there anyone else here who would've liked Castlevania to keep the platforming focus of IV throughout the series and just maintain that tight, perfect control scheme instead of introducing JRPG elements?


d9ebae No.14057510

>>14054715

Maybe because on the fucking box it says

<Aesthetics Prototype

yeah kind of confusing.


76644f No.14057564

File: 683fd860034c7a5⋯.jpg (148.48 KB, 620x549, 620:549, Bloodstained_Concept_Art.jpg)

File: 143c8c39acac647⋯.jpg (76.32 KB, 800x600, 4:3, mightyno9finalvsconcept.jpg)

>>14054715

What sort of game are they going for here? I was under the impression that it was going to be a 2D Souls kind of deal but this looks like it's going to be more in the line of a Castlevania game.

>>14057447

There's an evil giant baby that I'm sure /tot/ will get some mileage out of.

>>14057510

>>14054989

>Aesthetics prototype

While is it's good that they labeled it as such I'm not sure if it's a good idea to do this sort of thing. It sort of falls into the same trap as the "Concept Art" problem.

It's also somewhat concerning that the creation of the game art seems to be much further along than the actual gameplay.


584844 No.14062377

File: fbb70e9f175dabb⋯.png (33.8 KB, 640x480, 4:3, Chakan_-_the_forever_man_(….png)

Reminder that it actually looks like Chakan in both visuals and gameplay.

Which isn't a good thing.


ec8fac No.14062421

File: 869424cfe464430⋯.png (1.05 MB, 1918x1080, 959:540, Meme.png)

>three enemies

>mash Y to win

When I saw the "You Died" in bright red I actually cringed a little.


c41982 No.14062457


fca7dc No.14062475

To be fair, the combat in Symphony of the Night and other Metroidvania games wasn't great outside of bosses either. Most of the game is fun for the backtracking, minimal puzzle-solving, and progressive exploration.

That "You Died" screen is way too close to the Souls games, though. It's supposed to be inspired by the games, not a straight-up ripoff.

This game really needs some damn good music to be really good. They should aim more for Castlevania than Souls in general.


8429ea No.14062482

The game is really really barebones right now.


013ade No.14062495

File: 45aca613fa04a03⋯.png (573.65 KB, 490x430, 49:43, AAAHHHHH--AAAHAAAARRGGGGHH….png)

>>14057564

Get this fucking weebshit out of here.


9dd88c No.14062518

>>14054715

Looks, sounds and plays like an Amiga game.


8429ea No.14062531

File: b0bf831cbe853e9⋯.jpg (66.6 KB, 720x719, 720:719, aqua.jpg)

>>14062495

At least weebshit has some good games coming out.

Unlike another notable franchise.


d2846b No.14062537

>>14062531

Pointing that out will trigger the libtard.


8429ea No.14062557

>>14062537

>40kek

>libtards

Nani ?


d2846b No.14062566

>>14062557

I've seen plenty of libtards obsess over WH40K, they're hypocrites.




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