0524e6 No.14051804
No discussion on Dusk releasing episode 2 at Christmas?
Dusk is a modern game using Quake 1 style graphics and gameplay. Pretty much hits it spot on and is a lot of fun if you're looking for that sort of thing.
It's not!early access but the first 2 episodes are 20 levels in total and feel like a finished well polished game so far. Contains the usual Doom style assortments of wall humping secrets, bunny hopping and shotgunning fireball shooting wizard fucks.
Multiplayers in closed beta right now but looks pretty good from what I've seen. Definitely has potential for a /v/ game night of red neck run and gunning.
34d91e No.14051849
>>14051804
That picture is to Q1 era low-poly what indie pixelshit is to old NES/SNES era games.
58a3e7 No.14051863
YouTube embed. Click thumbnail to play.
every level is tiny, the weapon variety is small and the enemies are uninteresting and repetitive as fuck. oh and the levels all look the same just about too
464f6a No.14051872
>>14051804
Don't fail to mention is was made with the (((Unity))) engine.
0524e6 No.14051878
>>14051863
The first episode doesn't contain all the enemies or all the weapons. Episode 1 of Doom doesn't contain everything either. Nor does Quake.
>>14051849
Pretty much but it's a good game so far.
>>14051872
Didn't know what engine it used. It plays pretty close to how old FPS games play so the engine isn't important to me.
464f6a No.14051888
>>14051878
>Didn't know what engine it used. It plays pretty close to how old FPS games play so the engine isn't important to me.
Try saying that after you've tried playing it on a PC from the era it thinks it's being an homage to.
4e62f4 No.14051900
Just because they don't call it early access doesn't make it not early access.
Also; Soon™
a82867 No.14052822
>>14051804
It poorly mimics Quake ignoring all the improvements that happened to it over all these years. I bet the developers didn't even play Arcane Dimensions.
d8d1f8 No.14053002
>>14051888
>it doesn't run on my toaster :(
Too bad.
2aa397 No.14053019
>>14051804
>literally looks worse than Quake
I don't know how you mess up this bad
Is it some kind of ironic "retro" graphics
41cc70 No.14053026
>>14051804
>$20
>release date: soon(tm)
Quake 1 has 20 years of maps to play and it's a whopping $1.24 on Steam
0524e6 No.14053329
>>14053026
Who knew that a 20 year old game is cheaper than a current one?
d240a1 No.14053334
It's probably the best "le old school" shooter from the past, oh I don't know, 10 or more years but that really isn't saying much. Remember STRAFE? That's how low the bar is.
68c60c No.14053350
Episode 1 was alright but they were always cramming too many secrets anywhere they could. They really should not have given you the super shotgun on level 1, and I don't like the secrets that skip most of the level.
I'm in the middle of Episode 2 and I think everything's a bit better. Better atmosphere, more enemy variety, and the levels are doing some really trippy shit. Everything's pretty fun so far and I think the game will be pretty decent.
841fd8 No.14053427
>>14053002
You are fucking retarded.
230d67 No.14053572
>>14053002
How the fuck can something with 1994 graphics not run on a toaster?
3d624e No.14053591
YouTube embed. Click thumbnail to play.
>>14051888
>WAHHH UNITY IS BAD
Just cause it's preferred by shitty indy devs, doesnt mean it doesn't have potential to be good
464f6a No.14053595
841fd8 No.14053606
>>14053572
1996 graphics actually, big difference.
0524e6 No.14053611
>>14053572
Try running some of those old games mate. They don't fucking work on modern OSes without serious fuckary and even then it's questionable. This applies until pretty much the PS4/Xbone era if you're on windows 10
3d624e No.14053617
YouTube embed. Click thumbnail to play.
>>14053591
here's another example, from the same developers.
Keep in mind, this is a Browser-based Facebook game.
230d67 No.14053648
>>14053606
Bullshit, Quake is 1996 graphics, Dusk is closer to King's Field.
0524e6 No.14053704
>>14053695
Didn't notice the soap. Thought it was only hidden at the last boss.
013e16 No.14053729
>>14053695
strong lack of rock/metal
10956c No.14053773
Keep this bullshit on cuckchan, actual retrogamers play Quake custom maps when they want some new Quake. Not a retarded bad copy
10956c No.14053790
>>14053019
>literally looks worse than Quake
Lowpolyshit
0524e6 No.14053800
>>14053773
Yet Dusk is extremely popular with the Quake community and many of the people who do Quake speedruns got given the game for free and invited into the closed beta for deathmatch
603173 No.14053823
>>14053773
>actual retrogamers
Retrogamer here, I like Dusk
390fb8 No.14053840
>>14053823
Reactor is, objectively, the best track on the OST. Fight me.
603173 No.14053850
>>14053840
>Not Cyberspace music
403f83 No.14053866
>>14053591
>shitty gun porn that requires top Nvidia GPU and top Intel CPU yet looks worse than S.T.A.L.K.E.R.
Yeah, amazing engine.
d240a1 No.14053876
>>14053606
>1996 graphics
You fucking wish, fucknugget. Virtua Fighter 3's Saturn port looked better than this.
390fb8 No.14053880
>>14053850
CS music is fine but you don't hear it that much. Luckily because cyberspace sucks.
603173 No.14053883
>>14053866
Trusting ruskies in the first place is a mistake
Might as well just wait for Squad to be released, has better gameplay mechanics that this piece of survival shit game with microtransactions.
nothing wrong with Unity though
>>14053880
>cyberspace sucks
Anon pls
>cyberspace sucks.
f01ad2 No.14053886
>>14051804
>shit tier lowpoly models
>non-BSP levels
>shit movement
>developed by a kike
>Unity
>higher system requirements than Crysis
>looks worse than Quake even with coloured lighting
It's flavour of the month shit no one will remember a couple weeks or months after launch.
403f83 No.14053889
>>14053883
>nothing wrong with Unity though
Unity has one big issue: Unreal Engine 4 exists.
603173 No.14053898
>>14053886
I'm not buying Crysis again you fucking turkshits stop trying
>>14053889
>Tencent
>>14053890
Damn, those maps are bigger than I was expecting
>3
f01ad2 No.14053921
>>14053898
I'm not shilling Crysis you braindead fartslut, I'm saying this shit runs like complete ass for a low poly memegame and shouldn't have used Unity at all.
>>14053695
>>14053890
>people think this rubbish is acceptable level design
>people actually pay for this
If >>14053800 is telling the truth, the Quake community is full of retarded posers with no taste.
403f83 No.14053935
>>14053921
>If >>14053800 is telling the truth, the Quake community is full of retarded posers with no taste.
I really don't know where that retard got that idea. People in Quake community are too autistic to play anything but Quake. Even then I doubt they explicitly play it: most of them either mod for it or write their own obscure source ports.
d240a1 No.14053948
>>14053890
A lot of these secrets don't really seem secret at all.
f01ad2 No.14053975
>>14053935
I hope you're right.
>>14053948
How else would the newfag shitters who join the official Discord server and read stickies about eceleb reviews find them? Just slap some text congratulating the player for finding "secrets" every so often and your cuckchan shitter audience will feel like real oldschool gamers.
d240a1 No.14053985
>>14053975
>Official Dusk Wiki
I know it's one of those unwritten rules of the internet but who exactly are they fooling here? This shit won't get a sequel.
403f83 No.14053989
>>14053985
They should've named the game Dust because that's exactly the legacy it will leave behind.
d240a1 No.14054000
>>14053989
That furfag metroidvania/whateverthefuck thing already took that name though.
403f83 No.14054013
Hooktube embed. Click on thumbnail to play.
>>14054000
>furfags
Even they can make better "old-school" fast-paced first-person shooters :^)
09597a No.14054017
complaining about using Unity is like hipster beardeaters kvetch about writing utensils. you only associate it with bad games because it has a low bar-of-entry and a faggy asset store - and the good games you don't recognize as Unity games.
it's just an engine, crawl out of your ass. there are hundreds of great past games made on worse engines.
>>14053686
Jim Sterling is a brainlet slug, not worth watching or repeating
403f83 No.14054023
>>14054017
If you still think that people complain about Unity just because of the associated games then you should re-educated yourself, nigger.
464f6a No.14054026
>>14054017
No you fucking queer, I hate it because it's a bloated piece of fucking trash, like your mother.
603173 No.14054050
>>14053686
>>14054017
Kill yourselves cuckchan refugees
f01ad2 No.14054063
>>14054017
>he thinks it's okay to make low poly games in bloated meme engines with shittons of overhead
Nigger, this game looks worse than late 90s shooters and needs more system resources than fucking Crysis. Part of it is definitely overhead from the shitter engine but the other part is just good old retarded indie developer optimization.
464f6a No.14054083
>>14054063
Insert the yandev if/else here.
f01ad2 No.14054101
>>14054083
got you covered
cc71e4 No.14054105
>>14051849
Not really, the whole idea behind the name pixelshit is that snes era titles did not use its hardware limitations as an excuse to be lazy and the pixelart back then looked way better than what a lot of modern day indie developers do.
Dusk on the other hand does seem to be a very faithful recreation of how shooters from the 90s looked. Albeit the game lets you play at far better resolutions than what was available back then.
6d19df No.14054110
>>14053921
>>people think this rubbish is acceptable level design
people are too quick to treat doom or quake as the golden standard of fps level design (I'd personally appoint Descent for that) without taking into consideration the gameplay itself, it leads to retarded posts where x is bad because it's 'too open' or 'too maze-like' or 'too linear' or 'not Doom/Quake-like enough'. none of that has any value as criticism unless you actually supplant said claim for why it is bad within the context of the game
levels in Dusk are more open because most enemies fire (comparatively) fast projectiles, so having more space to move around in is appreciated, though there's not enough enemies on screen at once
I'd say it's like an easier Marathon Phoenix
>I'm saying this shit runs like complete ass for a low poly memegame
did you test it out for yourself? because it runs fine on my toaster
d240a1 No.14054115
>>14054101
Can you really call it code when the guy obviously just CTRL+V'd it all from some wiki? Hell, he probably got some redditor to do it for him for free.
1a8608 No.14054146
>>14054101
What's the correct way to do this?
I just need to know… f-for a friend.
e71b8e No.14054168
>>14054146
Probably just flags and a switch statement
91b724 No.14054169
>>14053695
I like the Shotgun sound effects and animation but the rest looks pretty boring to be honest.
0524e6 No.14054170
>>14054110
Episode 2 starts with like 10 guys shooting at you at once and keeps throwing hordes at you. Friendly fire makes it difficult to make rooms too big and actually mean something.
One problem with Doom is that people see a room full of enemies and they just circle them until most are dead from infighting. It makes those big rooms pretty meaningless. Dusk would suffer the same problem.
8780ab No.14054177
>>14051804
I would've been a lot more lenient with dusk if it weren't for the fact that they distributed it to all the e-celebs before making it publicly available.
464f6a No.14054179
>>14054101
People can talk all they want about switches and bitmasks, but what I want to know is why on earth he's casting 6 to a float instead of just typing 6.0f.
cd652a No.14054180
>>14051804
>using quake 1 style graphics
this shit again, you probably forgot already what quake can look like, here, take a look
6d19df No.14054184
>>14054180
Quake with higher geometrical detail always resembles Minecraft for me
d7d16e No.14054185
>>14053883
>the devs are not even sure what the recommended specs are
1a8608 No.14054210
>>14054168
He did a really big one in the webm
I don't know the context though
f01ad2 No.14054254
>>14054110
>people are too quick to treat doom or quake as the golden standard of fps level design (I'd personally appoint Descent for that) without taking into consideration the gameplay itself, it leads to retarded posts where x is bad because it's 'too open' or 'too maze-like' or 'too linear' or 'not Doom/Quake-like enough'. none of that has any value as criticism unless you actually supplant said claim for why it is bad within the context of the game
Nice assumption, faggot. I never said any of that.
>levels in Dusk are more open because most enemies fire (comparatively) fast projectiles, so having more space to move around in is appreciated
Of course you don't have to imitate Doom or Quake's level design, even stringing together some open spaces can work if your enemy encounters are designed well and the pacing is good (see Serious Sam). From al the footage I've seen on here and Youtube, Dusk's maps and enemy encounters have nothing going for them. There's room to move, enemies to shoot, pathetic "secrets", and absolutely nothing else: the level designer doesn't have a feel for his own game and just shat out some environments without putting any thought into it. Every single aspect of Dusk's design is as cynical and soulless as an EA executive dreaming about microtransactions.
0524e6 No.14054270
>>14054254
Serious sam is not good. It's just a slaughter map where you circle strafe endlessly and get bored. The only thing that makes it fun is playing with a group of buddies at a lan party and even then that's mostly being sleep deprived and being around other people to shit talk.
6d19df No.14054280
>>14054254
>Dusk's maps and enemy encounters have nothing going for them. There's room to move, enemies to shoot, pathetic "secrets", and absolutely nothing else
But what does this actually mean
58a3e7 No.14054289
>>14054280
the dev doesn't know level design
6d19df No.14054312
>>14054289
that's the implication, but I do not see the argumentation
I can say this and that is bad, but just saying it's bad isn't particularly convincing
e9714b No.14054313
>>14054185
>6gb of RAM needed to play a copy of a game that only needed 16mb
603173 No.14054316
Hooktube embed. Click on thumbnail to play.
>>14054289
>>14054254
So just like Quake you fucking hipsters?
603173 No.14054326
>>14054313
Thats Escaoe from Tarkov you stupid nigger
Read the thread you 4cucklite
f01ad2 No.14054359
>>14054270
>>14054280
>>14054316
The point is that even Serious Sam's slaughter maps have care and design put into them, even though they aren't everyone's cup of tea. Dusk's maps don't have anything but the bare minimum of "let's make some rooms and put enemies in them, then put some other rooms in this corner and call them secrets." They're inexperienced newfag-tier maps tied to some dull enemies and sold as a product.
So no, it's nothing like Quake or any good shooter.
6d19df No.14054383
>>14054359
>Dusk's maps don't have anything but the bare minimum of "let's make some rooms and put enemies in them, then put some other rooms in this corner and call them secrets." They're inexperienced newfag-tier maps tied to some dull enemies and sold as a product
yes, but what exactly makes you come to this conclusion
8780ab No.14054399
>>14051863
>everything looks and feels flimsy and disconnected, yet guns are able to twirl in place despite nothing holding them
>literally third rate blood with a cheap quake skin
>no badass nor intimidating soundtrack
>guns aren't even fucking centered
>gameplay and flow throws moments of 'YOU BETTER GO FAST OR YOU'LL DIE' with pockets of 'peer corners or get fucked'
>only redeeming feature being the shotgun
Fuck's sake, I thought I had low standards when it came to vidya, but could they at least have tried a bit more?
5f3b11 No.14054405
>>14053883
Good video tovarish.
0524e6 No.14054407
>>14054359
>A giant square room with nothing inside it has had thought put into it
Oh, okay then. I thought they just made a giant square room with tunnels leading in and out of it. My mistake.
0524e6 No.14054411
>>14054399
It plays nothing like blood at all. Blood is full of hit scans and this doesn't have a single one.
Fucking newfags.
603173 No.14054415
>>14054359
The only thing that's relevant there is the Secrets shit being too easy and even then some of the Quake and Turok secrets were much more blatant than this.
Otherwise you're full of shit
I think I've seen less resistance to NuDoom here than to this game by now.
603173 No.14054432
>>14054399
>Blood
>"Ramanah"
>Already at half health
Every fucking Build engine game and its over reliance on hitscan makes it extremely outdated, funnily enough the Triforcee one that has less of that shit is the one with the shittiest level design of all the three of them.
7ae785 No.14054441
Reminder the devs are #Resist tier faggots and they've injected their politics into the game. The enemies are supposed to represent KKK members who you must shoot up to cleanse the world of those evil white supremacist nazi pigs. If you don't believe me just check their twitter timelines.
464f6a No.14054469
>>14054441
>going to twitter
>ever
I'll just have to take your word for it.
f01ad2 No.14054471
>>14054383
I told you in the last post, faggot. I've seen a lot of gameplay footage over the last couple months and the unedited playthroughs you posted only make the bland level design more obvious.
>>14054407
Yeah, most of Serious Sam's arenas are empty rooms but the point is that the enemy spawns and waves are well-designed. I get slaughter maps not being your thing but for people who don't mind them, Serious Sam does them well.
>>14054415
Describing in detail why a level is mediocre or the bland kind of shit is much more difficult than critiquing an excellent or an awful map because nothing really stands out. Being a mapper or an architect would really help but I don't have much experience with either.
8edadb No.14054476
>>14054316
This is irritating, this is showing up on some Hooktube embeds now and blocking the scripts breaks the embed, but it still works on the site blocked. Damn tracking yids.
603173 No.14054490
>>14054476
>"Its shit"
>Why is it shit?
>"I can't explain, its too hard"
Good one
It misses some of the unique architecture and verticality of Quake but otherwise the level design is decent.
>>14054471
Isn't that a browser issue?
68c60c No.14054502
>>14054441
>If you don't believe me just check their twitter timelines.
Just checked, and you're full of shit.
7ae785 No.14054504
>>14054469
I should've archived it when I had the chance, cause I don't feel like going through 6 months worth of 30 tweets a day either.
>>14054502
Yeah buddy, I'm sure you did. Fuck off
0524e6 No.14054516
>>14054471
There is no skill to spawning waves of shit to kill them it just runs at you until it dies.
>>14054504
Oy vey they put wizards in white robes.
f01ad2 No.14054517
>>14054469
>>14054441
>>14054502
Just checked, the dev is a numale who constantly complains about Trump on Twitter and the company he co-founded is also publishing a pixelshit antifa game.
390fb8 No.14054527
>>14054517
>first pic
>publisher == dev
Wew
>second pic
Numales are the bane of my existence. How do you even make yourself look like that?
40c032 No.14054540
If you want modern Quake play Arcane Dimensions or other modern Quake maps. AD is particularly neat as it adds stuff like destructible brushes, fugtons of new enemies, an even beefier shotgun and a neat plasma cannon thing. Seriously it's basically my favorite FPS. The majority of the maps are fucking huge and full of architecture porn.
AD: http://www.simonoc.com/pages/design/sp/ad.htm
Other Q1 maps: https://www.quaddicted.com/
603173 No.14054542
>>14054517
That's the publisher you stupid fuck
Dusk is done by 2 guys and its certainly not Pixel Pushers
41cc70 No.14054548
>>14054517
>those two images
Guess it's time to post this.
8780ab No.14054550
>>14054411
>>14054432
I meant that it was trying to be blood with gameplay aping quake.
603173 No.14054554
>>14054540
>AD is particularly neat as it adds stuff like destructible brushes, fugtons of new enemies, an even beefier shotgun and a neat plasma cannon thing.
All that shit is meaningless when compared to the best change they made to Quake.
NO FUCKING HITSCAN
745c4e No.14054558
>>14054254
>There's room to move, enemies to shoot, pathetic "secrets", and absolutely nothing else
You just boiled down what a FPS is, anon. Doom, Quake, Duke3D, etc. they are all just that.
603173 No.14054562
>>14054558
Back to your JRPGs you faggot
f01ad2 No.14054565
>>14054527
>>14054542
If you check the Steam forums, at least one of Dusk's devs (Dave Oshry) is listed as a Pixel Pushers developer. My guess is that Pixel Pushers is a separate dev team he's part of and Dave using Dusk's popularity to push his antifa side project.
I should get back to work on my own /agdg/ shit
745c4e No.14054570
>>14054562
I don't even fucking play JRPGs, nigger
390fb8 No.14054571
>>14054565
That would make sense.
I don't own dusk so I don't really care. I will say that the game looks rather fun. Once all the episodes are out I might scurv it.
603173 No.14054591
>>14054565
>If you check the Steam forums, at least one of Dusk's devs (Dave Oshry) is listed as a Pixel Pushers developer.
Wheres the source?
Also
>Texas
Holy shit, what's with all the fucking liberal and commie scum infecting that place?
>>14054570
>Implying
2cf361 No.14054592
>>14053890
It looks awful, is this being sold at full price? Who buys it?
0524e6 No.14054614
>>14054591
Texas is half mexican now mate..
ed50c1 No.14054618
>>14054516
>There is no skill to spawning waves of shit to kill them it just runs at you until it dies.
Speak for yourself. Serious Sam's enemy types and weapon variety alone make the game enough of a challenge.
7d2543 No.14054619
DESYNC is better. Better weapons, better enemy designs. No exploration, but oh well.
3e6ea8 No.14054626
>>14054591
>>14054614
It's favourable for tech upstarts to settle in Texas. Do the math.
f01ad2 No.14054637
>>14054591
Checked again, Dave Oshry is Dusk's producer (I confused him with David, Dust's lead developer) who's also developing an antifa game with some other antifa fags. If you check Tonight We Riot's Steam forums Dave (steam profile: http://steamcommunity.com/id/ElOshcuro ) is the only developer who posts. Either way, a good portion of each Dusk sale goes to some Californian cuck who's working on an antifa pixelshit game with some fellow commies and likely antifa himself.
390fb8 No.14054645
>>14054619
Desync looks like eye cancer. I even prefer pixelshit over that.
>>14054637
Antifa needs to be purged.
603173 No.14054665
>>14054626
>>14054614
What the fuck is wrong with American colleges?
Seriously, its a fucking disease, I live in a country labeled by the US as "lost to Communist" in the 80s and somehow college teachers here, while liberal mostly liberal, demonize communism and are pretty conservative in comparison to what I've seen in American colleges, what gives?
Whats the fuck is going on?
>>14054637
Welp, thanks for the digging for the info anon
Wasn't planning to buy it anyway, but was planning to buy Medievil though, what a bunch of fucking retards.
Every tweet they make is filled with SJWs complaining how minorities have it so bad, goddamn.
68c60c No.14054667
>>14054637
Is just it me or does he look a little like Cucky B
41cc70 No.14054671
>>14054591
>Holy shit, what's with all the fucking liberal and commie scum infecting that place?
Leftists create living conditions that are unsuitable for living in, so they move somewhere else that they haven't polluted yet instead. Then when bums are shitting in the street and living in tent cities and a 75,000k/year job gets you a starter tenement to live in and the only buisnesses are mega tech corps, retail and starbucks, they move to the next "cool city".
0524e6 No.14054675
>>14054665
People who suffer from something painful know to avoid it in the future. Those who don't suffer don't learn to avoid it.
Communism acted as a weird bubble wrap for those who survived it. It made them able to avoid suffering from it again while others not isolated don't know this.
7ae785 No.14054677
Haha, smash the fash, am I right fellow woke retro gamers?
41cc70 No.14054679
>>14054637
>Either way, a good portion of each Dusk sale goes to some Californian cuck who's working on an antifa pixelshit game with some fellow commies and likely antifa himself.
Obviously there is only one solution (sans the final solution).
532bd6 No.14054683
>>14053611
>winblows 10
you mean you can't run Quake?
8edadb No.14054694
>ugly communists make Quake ripoff about shooting southerner zombies with shotguns and bags on their heads
Subtle.
41cc70 No.14054706
>>14054683
Try running a DOS game on say, Windows 7 without DOSbox. Windows 10 breaks a whole lot of shit, or so I've heard because I'm not a drooling idiot who bought into muh dx12.
5a6246 No.14054717
>>14054677
>>14054637
Can someone confirm that this isn't BS? I liked Duskworld and planned to buy the game when it came out. But i'm not supporting sub human communist faggots.
532bd6 No.14054721
>>14054677
I honestly wouldn't read too much into it. Clearly a Trump supporter. Shang Tsung is pretty based my dudder.
7ae785 No.14054725
>>14054721
Read the thread and the projects he's been previously involved with, anon.
>>14054717
What more confirmation do you need?
34fa21 No.14054734
>>14054694
The confederacy was controlled by the rothschilds and the slave trade was mostly jewish.
8edadb No.14054737
>>14054476
Aw fuck, now it's on the site. What a joke.
0524e6 No.14054738
>>14054717
Check social media yourself?
If you decide not to buy it send an e-mail and make it clear why. Demand a free copy since they're so keen on redistributing things and you deserve it.
532bd6 No.14054744
>>14054725
but dude Dusky is clearly based!
d240a1 No.14054793
>>14054591
Texas died in 1964. It's been nothing but neocon/liberal kikes larping as cowboys every since.
603173 No.14054816
>>14054675
>Communism acted as a weird bubble wrap for those who survived it. It made them able to avoid suffering from it again while others not isolated don't know this.
I guess, fucking Reds destroyed a shitton of property owned by them and their party when they didn't won the elections and used SS tier shit to get people into voting for them.
Lots of infighting too since these because the head honchos were also totalitarian as fuck and USSR supported.
>>14054793
>Neocons
Its dead Jim
b29a56 No.14054824
>>14054591
>what's with
Shifting the voting bloc mainly, democracy was a mistake.
9d500c No.14054905
>>14054105
>Dusk on the other hand does seem to be a very faithful recreation of how shooters from the 90s looked
No it doesn't.
b96e13 No.14054923
I lurk in these threads hoping to find some vidya gems to play, but 90% of the posts are opinions and flaming.
>>14054180
This Arcane Dimensions mod looks so sweet, thanks mang :D
464f6a No.14054969
>>14054706
>Try running a DOS game on say, Windows 7 without DOSbox
Try running a DOS game on literally any version of Windows since 2000. It won't work because they're different platforms. You DO know Quake was released on Windows, right?
4f2257 No.14055010
464f6a No.14055016
>>14055010
You meant to say "Windows suck". It's a plural.
532bd6 No.14055032
>>14055016
I think he is talking about getting a Blowjob from his Operating System.
770473 No.14055038
>>14055016
Not really.
Windows is an operating system. It's a single operating system, thus it is singular, not plural.
Which means that the s needs to be added to the suck.
41cc70 No.14055042
>>14054969
>Try running a DOS game on literally any version of Windows since 2000. It won't work because they're different platforms. You DO know Quake was released on Windows, right?
Hey nigger, what I was saying is that games from the XP era have issues working on Windows 10. I know full well that dos games won't work without dosbox. What that dumbass >>14054683 was insinuating is that the person with compatibility issues with windows 10 is running Quake on a toaster that can't run it, as if Quake has higher system requirements than windows 10.
464f6a No.14055048
>>14055042
I think he was insinuating that it's hard to believe MS would fuck up so bad that it breaks compatibility with Quake, but I could be wrong.
f01ad2 No.14055073
>>14055048
>>14055042
>Linux with Wine runs old Windows games better than Windows itself
532bd6 No.14055096
>>14055042
where as I don't appreciate being called a dumbass, your assumption is correct, that was my implication and a jab at the dude for installing windows 10.
>>14055048
what? Use doxbox, use GLQuake, use WinQuake, use Darkplaces, I don't give a damn. If you are too stupid to find a version of Quake to run on modern hardware then you ought to huff helium and reduce the surplus population.
41cc70 No.14055124
>>14051804
This just in, our seaborne pillagers known as skidrow have made it possible to play both episodes without giving any money to red filth.
940952 No.14055134
>first person
Is there anything released nowadays that isn't?
464f6a No.14055178
>>14055134
Don't answer that. A rhetorical question.
940952 No.14055239
>>14055178
I had a slight shred of hope someone would actually answer
41cc70 No.14055327
This is cringy as fuck, almost as bad as the strafe team sending you a VHS tape of them as a kickstarter reward
da6dad No.14055335
603173 No.14055533
>>14055335
Shad has had sex with men
c62a15 No.14055537
Well look at it this way, /v/. If it is true that the Dusk devs are filthy commies, then you not only have an excuse, but a moral obligation to pirate their game. There is no such thing as private property under communism, so anything that the developers make belong to the everyone! Since Dusk belongs to us, the "proletariat", as much as it does to the developers, we technically don't need to pay for it since we technically already own it! We just haven't installed it yet :^) Paying for a game that we, under the rules of communism, are technically entitled to, would be capitalist oppression, and since there is no such thing as ethical consumption under capitalism, paying for their game would not only be wrong, but totally unethical!
So feel very free to pirate Dusk. It's what Papa Marx would have wanted, therefore it's what the Dusk devs would have wanted as well :^)
464f6a No.14055540
>>14055533
And his mom, don't forget.
f01ad2 No.14055544
>>14055537
>pirate shit game made by commies
>make burner Twitter accounts
>send the commies screenshots of yourself playing their pirated game and shitting on it
603173 No.14055554
>>14055540
>And his mom
I know he drew porn of his mom, but when did he have sex with her?
Where was this stated?
Source?
603173 No.14055562
>>14055544
>Not sending tweets as well thanking them for their hard work and sharing it for the Greater Good
464f6a No.14055566
>>14055554
I don't remember. Maybe I'm wrong. You'll need to find someone more adept at the study of shadtism.
3d624e No.14055572
>>14053866
>looks worse than S.T.A.L.K.E.R.
as someone with over 1k hours in all the STALKER / Metro games, I can tell you've never ever played STALKER, even with any of the best graphical update mods.
b47d41 No.14055574
>>14054591
Seeing leftist on Texan streets makes me want to fucking gun them down. They are fucking locusts who that need to be put down. I WANT THEM OUT sage for off-topic.
603173 No.14055599
>>14055566
You mixed it up you faggot
He drew porn of his mom, he didn't fuck her
**As far as people know``
>>14055572
You're just proving him wrong
Stalkan has actual art design instead of shit tier assets scattered around for a couple of redit autists to sandbox in
>>14055574
>Fucking state has open carry
>He hasn't sniped them yet
The fuck are you waiting for?
>>14055589
No, Mark wanted to fuck his mom
That's different
603173 No.14055601
>>14055599
>Proving him wrong
*right
Fuck
63ed68 No.14055702
>>14054185
>Network: permanent connection to the internet
<2017
<Always-on DRM
3d624e No.14059197
>>14055601
>>14055599
ya know, when you type like that and respond to just about everyone in the thread, it makes it pretty obvious you're from reddit or tumblr
ce2aae No.14061110
Finally, bioshock infinite meets strafe.
97aea1 No.14061450
>>14061110
An interesting setting squandered with mediocre gameplay? That said the Southern US setting doesn't exactly lend itself to great level design. I'd want more things like satanic churches built to look like those megachurches, shanty border towns, and at least one duel on the Nuevo Laredo-Laredo bridge.
92471b No.14061466
>>14055702
It's PvPvE only or whatever it is.
Not singleplayer.
49bd60 No.14061472
>>14053695
>Ceiling is as tall as the player
I thought only baby's first map and shitty freeware amnesia clones did this.
8780ab No.14065670
How can I replace the original quake 1 sounds to postal 1 sounds? I'm imagining they'd mesh together so well that i'd blow my load to the moon.
f17459 No.14066194
>>14055327
>c:/games/
I'd rather not
2637f1 No.14066213
I liek duks.
Is liek quack.
1a6436 No.14066485
>>14054180
Sure, Quake can look like this if you use source ports. You don't actually think these levels run on vanilla quake.exe, right?
476a0e No.14066533
>>14066485
Yes?
You'd be limited to a lower resolution and wouldn't have AA, but any of those maps should work fine in WinQuake.
d8375c No.14066565
>>14066533
No, this mod requares quakespasm or different engine with higher map limits.
e9714b No.14066573
>>14051804
I'm a bit late but can I say holy fuck what an obvious shill thread
1a6436 No.14066605
>>14066533
Even if it did work on vanilla quake you most likely wouldn't be able to run it smoothly with hardware from the era, unless you were playing at the lowest possible resolution, and even then you'd have to limit yourself to software rendering.
e6bfc6 No.14066711
>>14054399
you don't even play vidya though
51d055 No.14067869
>>14066213
At last I truly see
fb3321 No.14067922
Dusk kinda looks like shit. I've played Quake in software mode back in the day and I don't remember the models looking so cheap looking.
Look at those shotguns from OP pic and compare to Quake's shotgun. It doesn't use many polys but they compensate for that in the texturing, Dusk's shotty looks like they just gave up and didn't put any effort in the gun looking anything more than a brown rectangle joined into a grey triangle.
0524e6 No.14067924
>>14061450
It's great for horror. Old decayed wooden buildings and misty swamps are perfect. Set it post natural disaster and I'd buy it.
Imagine a horror game set right after a tsunami and you're a preacher who has to lay the dead to rest. Dealing with angry spirits, diseases from the corpses rotting. Everyone around you just lost family and doesn't want to hear your religious bullshit but they can't ignore the psychic reverberations from so many dead and slowly turn to you as a leader as shit gets weirder.
ce1cb5 No.14067933
>>14051900
Seconding this, releasing the episode one as a free cookie was ok, but what the fuck is going on now? Are they inspired by telltale?
fb3321 No.14067960
Another criticism for OP's pic is the texturing itself, it's very inconsistent. The wall and the white board uses detailed textures while the floor texture looks like a 8x8 picture being repeated all over the floor. The chair also has very low detailed texture and feels like it's floating in the air and it doesn't belong there, like someone poorly photoshopped that chair into the frame.
Either you make all textures detailed or make everything pixelized shit, don't make the two at the same time. This indicates some clear lack of art direction.
Although Quake had a very troubled development where different kinds of art style were combined together (medieval, techbase, lovecraftian, etc) they were consistent in quality.
f10b9f No.14067969
>>14054591
Texas, specifically Austin I think, has a lot of tech companies moving in.
6d19df No.14068255
the new levels are quite interesting
532bd6 No.14068399
>>14068255
why dose it sound exactly like quake?
e5ae88 No.14068425
Wasn't this game supposed to be out couple months back? I think I remember them saying that "buy episode one now! get rest soon™" and they only now released episode two? I wonder if they are going to fix the game at some point, I at least found it to be boring as hell .
6d19df No.14068437
>>14068425
they underestimated the time it would take to polish the rest of the game and the developer's wife's son, and thought they could pass off the first episode as a pre-order bonus, but they eventually caved in and just went into Early Access with the game
4cab3a No.14068829
>>14054637
Fucking dammit, I wanted to play Amid Evil.
840739 No.14069646
>>14068255
i like that the levels are vertical but like >>14067922 said the gun models (while animated nicely) look and sound like shit.
e03f78 No.14069687
>>14051872
Unity is pozzed? What engine(s) arent pozzed?