>>14046510
Well, just about any turn based game like SRPGs or 4X games, I suppose.
There's things happening but you get all the time in the world to ponder your actions as well. It has as much action as chess, I suppose.
Though, judging from your thumbnail and your post, I guess this isn't exactly what you were going for.
Rather games that are enjoyable to watch, perhaps after a little setup on your end but afterwards you're given quite a nice show to look at.
Most RTS can eventually reach something similar when you're so much better than your oponents that a very, very large blob of units can just a-move across the map. This is frowned upon by most RTS fags since it's really boring in terms of gameplay but in terms of show? I do love me some blobs.
You also have JRPGs like Neptunia or Xenoblade. You have action for sure, but often it's quite easy to understand it and over-level to the point that fights are more about looking at some neat coreography by your heroes than defeating a foe, not to mention all the cutscenes.
You can also try just about any game where you can employ automation. Minecraft and Rimworld with the proper mods are pretty amazing to watch some impressive structures or villages. Factorio gets to that stage on it's own even.
Other than that, stick to point & click games (even though the really good ones are kinda old). If they even feature combat to begin with, it's something fast and simple anyway.