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File: 8bbaca3c80c37d8⋯.png (106.08 KB, 200x336, 25:42, ClipboardImage.png)

File: 1837b963c88abd9⋯.png (272.17 KB, 1140x560, 57:28, ClipboardImage.png)

20c603 No.13937998

So yesterday, Gunpei Yokoi's name popped into my head randomly (king gook of Nintendo), so I read his bio on wikipedia and saw pic related

>Yokoi said, "The Nintendo way of adapting technology is not to look for the state of the art but to utilize mature technology that can be mass-produced cheaply

>Game & Watch was developed based on this philosophy. At the time of its development, Sharp and Casio were fiercely competing in the digital calculator market. For this reason, there was a glut of liquid crystal displays and semiconductors. The "lateral thinking" was to find an original and fun use for this cheap and abundant technology. The Game Boy and NES were developed under a similar philosophy

So, what tech was abundant that led to the creation of the Wii U? The Switch? What's the next meme they'll roll out?

c3ad76 No.13938134

>>13937998

> what tech

Manchildren


3838f3 No.13941910

>>13937998

>So, what tech was abundant that led to the creation of the Wii U?

It's a touchpad with a few extra buttons that connects to your TV


58b6e7 No.13941954

>>13937998

>So, what tech was abundant that led to the creation of the (…) Switch?

Stockpiles of unsoled Nvidia Shields


cfcadd No.13942008

Nothing. Yokoi was killed by a yakuza hitman for the failure of the virtual boy. This is just corporate buzzwording.


961b4e No.13942162

>>13937998

>The Nintendo way of adapting technology is not to look for the state of the art but to utilize mature technology that can be mass-produced cheaply

Yet they still need at least two or three hardware revisions just to fix hardware bugs and add features which the launch systems were crippled without.


ee9a93 No.13942194

File: 050499c57a7270d⋯.gif (134.08 KB, 370x300, 37:30, 2 - f6Zuocq.gif)

>>13937998

>So, what tech was abundant that led to the creation of the Wii U?

The resistive touch screen for the gamepad. It was far more cheaper to produce at the time than the capacitive touch screens that now is the industry standard.

That, and the fact that the console itself was using processing already seen in consoles six years previous before it's debut. However, this did not make the Wii U significantly cheaper than its competitors. In 2012, more people felt that purchasing a PS3, 360, or even a Wii at no more than $250 was far more of an economical purchase than a Wii U.

This snubbing at the hands of your typical consumer precipitated many third party companies to halt any and all development for the console beyond the launch window, which lead to a noted shortage in mainstream titles that, when the PS4 and Xbox One released a year later in 2013, the console just couldn't recover from despite being cheaper and being a more consumer-friendly purchase (backwards compatability out of the box, pack-in game, free online, etc.).

This will ensure that, as the years go on, the Wii U will be looked at fondly as a console full of great titles that suffered at the hands of bad marketing and timing on Nintendo's part.


be8272 No.13942221

>>13942194

>the Wii U will be looked at fondly as a console full of great titles

Whatever great titles the WiiU had, the Switch will have as well.


02dcff No.13942240

>>13942194

>the Wii U will be looked at fondly as a console full of great titles

No it won't. It'll be in the same category as the N64, with few good titles with otherwise fuckall awful library.


1ad3c0 No.13942291

the wiiu won't even be looked back upon, people just just literally forget it existed as we see nearly every wiiu title being brought to the Switch

In a few years people will be asking why Splatoon started with a sequel first and why they released Bayonette 2 and 3 at the same time


5d490f No.13942557

>>13937998

Funny thing, urban legends said that Yokoi's death was no accident since he also helped with the creation of the Wonder Swan which was basically a GB competitor, then a lot of time passes and you find out lots of game companies including Nintendo have deep connections with the Yakuza, now it doesn't sound so farfetched.


20c603 No.13943316

>>13942240

>>13942221

With Bayonetta getting a Switch port and sequel, I think it's fair to say a lot of games will make that jump too


20c603 No.13943326

File: 885fa21fb947512⋯.png (175.34 KB, 570x558, 95:93, ClipboardImage.png)

>>13942557

Japanese business culture is weird. If you ever exit a company, especially at a high rank, you're basically blackballed from ever working in that particular industry again. If you have connections to still survive, you get into "unfortunate accidents" like that.

I can't blame the guy

>Follow your company's strategy

>Whoops this product happened to suck, oh well

>Leave out of shame

>Do the exact thing you did that made you famous but in another company/context

>Moderate success

>Nintendokuza gets ex lover syndrome and offs you


05feb7 No.13943376

>>13937998

>gook

He was Japanese


05feb7 No.13943383

>>13942240

>It'll be in the same category as the N64

You mean a fondly remembered console with at least several game changing titles?


3b14df No.13943392

>>13942162

When did this happen with any of their non-handhelds?


ae3410 No.13943404

The Switch is pretty much an Nvidia Shield with more RAM and a slightly newer mobile GPU.

The Wii U was entirely a vanity project, which is why they never were able to do a major price drop over time.


20c603 No.13943405

>>13943376

Shiggy was Mexican


bbb0cd No.13943445

>>13942008

>Yokoi was killed by a yakuza hitman for the Wonderswan nearly outsold the Gameboy

Fixed. Once Yokoi took his tech to Bandai and convinced a lot of third parties (like Square) to make games for it, Nintendo was fucking pissedm

>>13943383

>N64

>fondly remembered

Oh i am laffin


20c603 No.13943476

>>13943445

5 years seems like an appropriate jump from N64 to GC, in terms of graphics. Wow, what a difference.

Seriously, you went from clunky 320x240 renders that needed extreme optimization for games like DK64 or anything by Rare to even function, up to disc-based storage that could probably hold the entire library without a sweat

>DK64 shipped with the expansion pac because of a game-crashing bug that Rare couldn't fix so with deadlines looming they shipped it with the game


f23d23 No.13943490

>>13937998

>The Nintendo way of adapting technology is not to look for the state of the art but to utilize mature technology that can be mass-produced cheaply

Both N64 and the Gamecube were completely opposite to that.

Same for the Wii U with its shitty gimmicky controller.

The Switch at least uses easily available smartphone hardware and is essentially Nvidia Shield 2.0.


bbb0cd No.13943523

>>13943476

>up to disc-based storage that could probably hold the entire library without a sweat

And keeping with Nintendo nigger-tarded approach to storage, they used minidiscs when DVD would've been dirt cheap to pay the license for.


f23d23 No.13944405

why did this just get bumped


400084 No.13944413

>>13941954

Underrated post

>>13942194

Frankly the Wii U deserved to fail. At Thanksgiving this year one of my relatives told me they never even thought about buying a Wii U because they already had a Wii and didn't think the Gamepad was a must-have peripheral. Frankly, if Nintendo were able to do with the Gamepad what they did for the Wiimote, then the Wii U wouldn't have been the absolute N64-tier failure that it was. But they never would be able to do that, because 90% of the interesting game mechanics that you could do with two screens and a touchpad were already done by the DS family.

>>13944405

Because I fucked up my post and deleted it pls no bulli


14bbc3 No.13944415

>>13937998

>So, what tech was abundant that led to the creation of the the Switch?

A bunch of unused Tegra-X1 chips salvaged from unsold Nvidia Shields.


ce45ca No.13944426

>Wii U? The Switch?

720p tablet screens obviously


bc705b No.13944431

>>13937998

>So, what tech was abundant that led to the creation of the Wii U? The Switch?

The automobile. When they had Gunpei murdered.


ce45ca No.13944438

>>13943490

>Both N64 and the Gamecube were completely opposite to that.

the n64 was economized sgi hardware that was ridiculously cut down to fit the price tag requirement. The hardware really suffered for this reason and most of the games look worse than a saturn launch title. the gamecube had really simple graphics hardware in it that could do simple 3D very quickly but not much else.


f23d23 No.13944480

>>13944438

Both N64 and Gamecube were more expensive to publish games for. N64's cartridges made responding to consumer demands immediately worse than the PS1 and the compression technology required to fit the games on them pretty much meant you would be paying additional fees to third party to port your games.

Gamecube had the same problem on a different scale. When every manufacturing plant was printing standardized DVDs for Xbox and PS2, along came the Gamecube with its own specifications of mini discs.

Switch on the other hand is planned almost to perfection with it piggy backing on the booming smartphone manufacturing market. Unlike the Vita it uses standard microSD cards and the hardware is just Nvidia Shield shit.


804428 No.13945936

>>13944413

>But they never would be able to do that, because 90% of the interesting game mechanics that you could do with two screens and a touchpad were already done by the DS family.

To top it off, the Wii U's two screen design is kinda at odds with one another.

Make a game that uses two screen simultaneously (Zombie U, Splatoon) and then you can't do off-TV play.

Make something with asymmetrical multiplayer, well you need people to play with locally and you can't experience it by yourself.

Make a single screen game so you can have off-TV play and your get criticized for not trying hard enough with the Wii U's features unless you put an optional map on the Gamepad.


961b4e No.13946049

>>13943392

>When did this happen with any of their non-handhelds?

>The Switch is a handheld

Who the fuck cares if or when it happened with their home consoles. Nintendo is done with home consoles. So it's handheld rules from here on out.


400084 No.13946120

>>13945936

Wow, you're totally right and I've never even considered that before. The only way you could make a game that could do both single-screen and two-screen is if you either could play the game in both modes (which means the single-screen game would probaly be an inferior experience), or if you make the off-TV mode a completely different game mode from the main game the same way Pokemon Amie is nothing like the main Pokemon games (but that's a lot more work for the devs). Doing anything else traps you into your trilemma.

>>13942162

>>13943392

Heck, when did this even happened with their handhelds?

>The GameBoy and GameBoy Color were totally different systems

>The GBA SP was a complete redesign of the GBA to test some important aspects of the DS (e.g. hinges, backlights, rechargeable batteries)

>I will grant that the DS -> DS Lite -> DSi was weird

>The 3DS XL is just a 3DS but larger, the 2DS was a 3DS for young children who could be harmed by the parallax, and all 3 console versions are supported in parallel; there was no "replacement" in the way the DS was replaced. The New 3DS/XL is just a 3DS with an additional analog stick for camera control (and I think New 3DS games were forwards-compatible with the old 3DS's when they were released, but idk).

Really the only generation that "many hardware revisions" applies to is the DS consoles, and they were an anomaly in Nintendo's history.


73166e No.13946431

>>13946120

New 3ds games only work with the new 3ds systems


400084 No.13946454

>>13946431

Oh, well in that case, it's a totally different system (a really weak new system (kinda like the Wii U, I'm starting to see a pattern)), so it's not multiple hardware revisions in the same generation the way the DS was.


73166e No.13946523

>>13946454

I don't think its an entirely new system. It is backwards compatible with ds and 3ds games. Though it is essentially pointless because there are almost no new 3ds games out and the Switch is going to kill all the 3ds systems.


400084 No.13946547

>>13946523

If it has games that don't work on the other systems, I think that would be enough to justify calling it a new handheld. The Wii was completely backwards-compatible with the Gamecube, and the 3DS was completely backwards-compatible with the DS. This is something Nintendo has been very good about backwards compatibility, with the notable exception of the Switch.


f8321e No.13949581

>>13943326

How long until they off Kojima, then?


91fd60 No.13949624

>>13946547

>with the notable exception of the Switch.

After retards have conclusively proven that people will buy old games again if you offer them exclusively on your online store its not hard to see why.


7277f0 No.13949630

>>13949624

I like to think that most of the sales were normies who didn't actually own a Wii U, but that's probably not the case.


400084 No.13949689

>>13949624

Even so, Nintendo's backwards compatibility record is an anomaly in the industry, second only to DirectX/OpenGL on PC. You can transfer a Pokemon directly from a Gen III game all the way to Sun/Moon without any issues, just about every Nintendo system supported the previous generation's games, and with some minor homebrew modifications, you can play 15-year-old games on the Wii U (although it can't read the Gamecube disks). It's too bad that they've decided to abandon that track record and start doing stereotypical console things like paid online, but I imagine NVIDIA gave them a large discount in order to make the Shield 2.0.

>>13949630

I'm thinking it's that, plus parents buying the system for their kids, who are, of course, the truest newfags.


c7eb51 No.13949720

>>13943523

b-but muh piracy.


804428 No.13949793

>>13946120

>Wow, you're totally right and I've never even considered that before.

Thanks, no ones really appreciated me posting that info before. To top it off the only real solution to that Wii U design problem is to basically make a mini game collection that covers all uses of the two screens, so you basically end up with Nintendo Land/Game & Wario.

>Heck, when did this even happened with their handhelds?

A better way to look at it would be:

>Game Boy Pocket, GBA SP, DS Lite are all smaller with a slightly newer and more power efficient design but no software compatibility issues.

>Game Boy Color, DSi and N3DS are all upgraded end of generation hardware revisions that have their own exclusive games but still have backwards compatibility with that generation. (admittedly DSi did lose the GBA slot but could still play NDS games)

Then theirs the "odd ones" size revisions

>GBA Micro, only works with GBA games (no GB/GBC) and needs it's own smaller link cable accesories

>DSi XL

>3DS XL

>2DS

>N3DS XL

>The recently released N2DS


400084 No.13950899

File: 76a14608cf981fe⋯.png (812.48 KB, 1024x702, 512:351, ClipboardImage.png)

>>13949793

>Thanks, no ones really appreciated me posting that info before.

I'm glad I could make your day!


aa3e0d No.13950950

File: 40f3a25ec7d6e6a⋯.png (217.49 KB, 600x856, 75:107, 8.png)

>>13943326

>If you have connections to still survive, you get into "unfortunate accidents" like that.

Sometimes they don't even try to make it look like an accident.


7a1a26 No.13950959

File: d55a64684046b5f⋯.png (10.53 KB, 500x250, 2:1, Oekaki.png)

>>13937998

GUNPLAY YOKOI


228873 No.13951379

Smartphones.

There are a lot of excess small parts on the market that can be used for decently game devices that can be moved around.


2b5087 No.13951431

File: 888346db254a9eb⋯.jpg (96.74 KB, 932x897, 932:897, distraught.jpg)

>>13950950

holy shit


ec6879 No.13951459

File: 1c1ea95840f5f2d⋯.jpg (225.96 KB, 1000x936, 125:117, no thank you.jpg)

>>13950950

muh based japs amirite?


a21caf No.13951482

>>13943376

Zipperhead, whatever.


5e8a00 No.13951485

>>13950950

This is that journalism book about the yakuza involvement in japanese game development, isn't it? Can you upload the PDF?


3f9086 No.13951512

>>13950950

man, the jap games industry is hardcore, and not in a good way


aa3e0d No.13951627

>>13951485

Well it's not just about the yakuza. It's a collection of interviews with a bunch of Japanese devs from the 90s. The file size is too big for me to upload, but it's called "The Untold History of Japanese Game Developers" if you want to look for it.


5e8a00 No.13951630

>>13951627

I just happen to find it on my cloud files. Thank you anyway.


97d20a No.13951693

>>13950950

what the fuck


86f626 No.13957053

>>13943376

Does it matter?




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