>>13930327
With all the features they're talking about in the vid, if the game actually has dynamic war AI, this game will become Mount and Blade in space.
I never really got the complaints about the highways aside from the fact that the curvy path it often took felt stupid and even with the minigame, they are boring as fuck but traveling in these games have always been boring like that. I've always said space games will be more engaging if they were a tad bit more interactive. Shit, imagine needing orbital mechanics just to fuck around massive distances in X games. Mite be cool. The previous X games used the gates as loading screen, Rebirth's engines was simply just powerful enough to stream asset on the fly so they separated entire systems through the gates instead.
I don't understand what you mean by more strategy elements. What are you talking about exactly?
>allowing players to become THEIR OWN faction
Anon, the player has always been its own faction in X games. You can splinter off your starting faction through your own actions later in the game.