533d54 No.13886843
How do we create another Runescape experience?
b524fb No.13886871
We could play Neverwinter Nights
a6c8a2 No.13886881
What kind of faggot wants the Runescape experience?
d65beb No.13886884
What is "the Runescape experience"?
b524fb No.13886897
796b0a No.13886899
b524fb No.13886906
>>13886899
flash1:wave:gratz
950f98 No.13886907
It's really easy actually. First, you go to McDonalds and order a super sized Double Big Mac meal and eat it. Then wait for a few hours. Next, you head over to your kitchen, you grab a plate and you squat over it. This is the important part. What you want to do now is shit out that McDonalds you had a few hours before right onto that plate (make sure it all lands on the plate). Now, you are left with the true Runescape experience. Dig in and enjoy!
df2f62 No.13886910
>>13886843
Sadly that ship has sailed Anons. You will never live in 2005 internet ever again.
df2f62 No.13886919
>>13886906
>flash and wave
Shit Anon I forgot about that. I used to shitpost with that outside of vally bank.
27d836 No.13886930
baab42 No.13886932
Remove the last decade of faggots who are now playing MMOs.
04788b No.13886937
Was it the graphics? It'd be easy enough to do that now, even for an indie.
Or was it the world layout itself? The interactions with other plays? You can't really force those. The grinding?
baab42 No.13886948
>>13886910
>You will never live in 2005 internet ever again.
>not dialing into an BBS to play Overkill or Pimp Wars
>not then going into their secret area that you have access to you because you know the guy to download shit like Redneck Rampage
2005 internet is small time.
a925f0 No.13886949
>How do we create the experience of playing together with people for the first time ever over the internet with a sense of child-like wonder only obtainable by literally being a child
df2f62 No.13886953
>>13886937
It was the atmosphere and the people that gave Runescape its charm. You could come across some random faggot while fishing or mining and start talking and become friends.
That was before the globalization of the internet, and the normalfag tides of 2007 and beyond.
a925f0 No.13886968
>>13886953
My favorite memory was of people leveling up their woodcutting, fishing, and cooking skills in a small community. People would fish nonstop, and hand out fish for people to cook. People would cook them over fires the woodcutters made, and then give the cooked fish out for buffs that would help them get XP gains. Every once in awhile someone would say they were done cooking, and they switch places with a fisherman. Meanwhile everyone would chat happily and shoot the shit. That time was amazing.
533d54 No.13886969
>>13886884
When you got internet for the first time and you were busy playing shitty actionscript games on Cartoonnetwork, Newgrounds, Armor Games basically minigames as a fun past time.
But then suddenly out of the depths of the internet you find a game which isn't Counter Strike where you screw around with a max of 16-32 players.
You find a game which allows up to 2000 players per server. Ooohhh the lord.
You find a Java RPG game where your stats actually SAVE, where your repetition is saved and rewarded. But once you go inside PvP you lose everything.
You find a whole eco system in 3D with its own economy, scams, community, stupidity, just like real life but in digital form!! Where even PvE is competitive because you need to keep away all the assholes occupying your farming/grinding areas.
Then the ultimate Runescape experience. You find the wilderness.The PvP area where you lose everything. Your heart races and skips a beat with every hit you receive and give. The endorphins and dopamine get released once you manage to kill someone or you manage to die. Your smile cracks your cheeks when you actually get to kill someone.
You hopelessly cry like a motherfucker when your characters does the death animation that takes up to 5 seconds and the death rattle plays and you end up back in Lumbridge armourless. You throw away your keyboard, mouse and brains as all your hard 7-30 day work grinding away for your equipment just got wasted in the span of 3 hours of heart-racing gambling fun.
PvP is like gambling, but better.
You constantly stare at the mini map and make sure your running energy is at 100%, you make sure you stay within level 20 wildy and make sure you have your teleport spell ready.
But then what's the next best thing in an MMO aside from PvP? MONEY. Hard cash.
You have money, you control the newbies, the bitches, the clans, the backstabbers.
With money you shape your community and get the best gear and the best loyal qt 3.14 gfs and sluts to follow you around like your loyal lapdogs.
Oh and the clans. When you hope some retard doesn't missclick on you or when you're the leader making the sheep go wherever you want. Or when you're an expert scammer making the faggots give away their belongings at the prospect of winning your party hat.
Don't get me started on Puzzle Pirates.
27d836 No.13886996
>>13886969
You made me sad anon, I wish that the old internet communities would come back. I remember the time when I could shitpost on Omegle without wanting to kill myself that much
b45ac9 No.13887013
>>13886843
>ultimate comphy combined with the fun of exploration from back before the days of wikis and guides, all with a community of uninformed adventurers all sharing their random rumors and 'tips'.
You can't.
4dc505 No.13887021
>no other game has ever included something akin to clue scrolls
you'd think at least one open world game would use a similar system to maximize their world size, but no
5d9545 No.13887026
What you're talking about is a cultural environment, not a game. If you can figure out how to engineer one of those, let me know.
0ea914 No.13887168
>>13887026
The game largely shapes the cultural environment. You can't have passable players playing HARDCORE SUPER RAID WOWCLONE MMO PAY FOR CASH LEVEL 80 CHARACTER INSTANTLY!
04788b No.13887177
>>13887021
>Two years from now, Jagex implements "clue boxes", buy three for only 80 Game Coins, so you can go treasure hunting any time!
665cb5 No.13887198
>>13886910
Hitler had the feels of feels alright.
c68a3e No.13887207
Just play Old School you geek
>inb4 muh GE
>muh interactionzz
df2f62 No.13887270
>>13887013
Yeah all these faggots who tried to profit off video games by writing guides/walkthroughs certainly ruined the biggest aspect of mmorpgs. Gaining "insider knowledge" was one of the biggest reasons people liked to socialize in game and build friendships.
Ever notice how people simply don't chat in any video games anymore? I've played WoW, Guildwars2, Rift, all of them had massive groups of people who had to work together to complete objectives, yet never said a single word to each other. Sure there are guilds, but even those are just for benefits such as passive buffs and to have access to raid groups on the weekends. Even in guilds only a small inner circle of people really chat who are close friends with the guild leader and know each other in real life.
It seems we have crossed the event horizon in game quality and theres no going back.
df2f62 No.13887287
>>13887207
>just play oldschool
>lol muh interactions
>who cares if theres no social interaction
Spot the normalfag.
61af6f No.13887289
>>13887177
The "wheel" drops clue scrolls iirc
c68a3e No.13887297
>>13887287
>Not wanting to talk makes me a normalfag
df2f62 No.13887324
>>13887297
You must be a newfag or something who never experienced old runescape. Who wants to play a game where all the cities are ghost towns and feel like single player rpgs?
baab42 No.13887341
>>13887324
Better question, who would want to play with faggots that play MMOs in current year? Half of what made online games so good was that the playerbase were there for the game first and foremost. Now a days most faggots that play MMOs want the "social" aspect and would rather treat it as a virtual chatroom rather than a fucking video game.
8065c2 No.13887345
>>13887341
That's more of a problem with the change in gaming demographics and the industry as a whole though which really isn't able to be fixed.
I hear /v/-scape is good though
a925f0 No.13887377
>>13887270
>Ever notice how people simply don't chat in any video games anymore?
Because companies are actively dissuading players from intereacting with people. In MMOs you can now group up for a dungeon with people without ever saying a word. In ASSFAGGOTS you can't talk to people because your can get banned when people don't like you trying to give them advice. For fucks' sake, Hearthstone, which is a fucking casual as hell CCG, there's no option to speak with your opponent at all because Blizzard didn't want to risk their babies getting offended if they ended up going against someone who was mildly competitive. Companies are systematically removing and sort of social aspect of the video games because they don't want there to be anyone talking to make a game look bad to investors.
ce5b40 No.13887385
>>13886843
90% of what made Runescape fun was the community. The sence of "Hey, lets do this thing together" mixed with chill gameplay made it more of a social interaction than a enthralling gameplay attraction. Sadly, a good community isn't something you can mass produce.
baab42 No.13887410
>>13887270
>Ever notice how people simply don't chat in any video games anymore? I've played WoW, Guildwars2, Rift, all of them had massive groups of people who had to work together to complete objectives, yet never said a single word to each other
That's an easy one to answer.
>two people are shooting the shit in a public area
>hear something offensive
>Contact GM with the title "I AM BEING VIRTUALLY RAPED!"
>tell GM about that time you were virtually raped by two people in public because they said, "haha, that's ghey bro!"
>Person who wrote that got a 3 day ban
>Other friend was warned
>repeat
>???
>ded chat
0ea914 No.13887414
The strongest points about Runescape IMO:
>Huge, nicely designed world to explore where everything is functional. Many common objects in the game had a use - fireplaces and ranges could be used to cook, fountains and sinks could be used to obtain water, churns could be used to make dairy products, etc.
>Many skills to practice
>Complex crafting system that tied in a lot of skills. Most items in the game could be crafted or gathered. To make an enchanted amulet from scratch, for instance, you had to acquire gold ore (mining), turn it into a bar (smithing), acquire a gem (mining and other), cut the gem (crafting), get a mould and make an unstrung amulet (crafting), shear a sheep and spin the wool into string for your amulet (crafting) and finally enchant it (magic) using runes (runecrafting).
>Well-made unique quests to do that unlocked new areas, shortcuts and possibilities. Nothing like "get me 10 bear asses".
>Lots of comfy little music tracks for every area in the game.
>No cash shops or bullshit tied to the game, though this is a given because of its age. Does not apply to modern RS.
>Massive playerbase to interact with, do quests together, grind together, scam, chat, buy gf. Obviously something you can't replicate.
And the weakest points:
>Fucking grindy and activities were monotonous, especially fishing.
>Item usage was quite unbalanced. The great majority of weaponry were very underused, this includes non-dragon daggers, spears, hastas, short swords, long swords, hammers, battleaxes, claws, maces, 2h swords, halberds, darts, javelins, throwing axes, throwing knives. Everyone was using the fucking scimitar and bows because those were the best stat-wise. Food had the same problem, there was a huge variety of fancy foods like pizzas, pies, potatoes with toppings, ales, gnome cooking but everyone just ate fish because it was easier and cheaper to acquire and healed better.
>Swearing could get you banned.
>Auction house appeared in late 2007 and severely fucked over trade and player interaction.
df2f62 No.13887553
>>13887377
>>13887410
It goes beyond just not wanting to be banned for offending someone. The same parallels are observed in real life society.
Its called living in a low-trust community where everyone just keeps to them selves.
04788b No.13887565
baab42 No.13887576
>>13887553
>Its called living in a low-trust community where everyone just keeps to them selves.
If you think about it, it really is the same principle. No one wants to say anything or stick their neck out because they don't want to get hit with PC culture or be the one that gets fucked because people stabbing each other in the back is becoming more and more common. The MMO landscape has just mirrored it.
Every time I am reminded of this fact it brings a chill to my spine for some reason.
27d836 No.13887750
>>13887377
The problem is that those companies are right, the people who play video games are just unbearable. Have you ever played any popular online game? Let me tell you how it looks, almost every game has faggots shitting "KYS", "1v1 me" all over the chat coupled with spamming outdated redditt memes. They limit social interaction because people you would have to interact with are awful, which is bad for business. It's low tier shitflinging, it isn't even good banter, there is no effort put into it. I think the communities of online games just changed for the worse because of the influx of self-righteous normalfags and 12-year olds. It seems that the changes are made to adapt to that, which in turn makes the situation even worse.
It's a vicious cycle.
7ef8eb No.13887768
You have to prevent any sort of online wiki or guide from being created. Discovery is a major part of the experience.
2abbca No.13887792
>>13887565
>One small favour
>implying it wasn't one of the funniest quests in the game before guides ruined it
04788b No.13887803
>>13887792
I can't remember the point I started using guides for quests. I know a few bullshit ones like Underground Passage I did. By the time I maxed herb, I had enough money (not a lot, maybe 20-40m at the time, when party hats were billions or more), and at that point I didn't want to waste time doing legwork when I just wanted to be efficient
Christ, do I even want to log in right ?
2abbca No.13887825
>>13887803
right now?
Absolutely not.
I just remembered I had memebers for like 5 years after winning a contest and both current and old school are utterly shit now.
04788b No.13887857
>>13887825
The GE didn't kill it for me. If anything, it made selling shit I farmed and getting particular items much easier. It was the combat. The rework was dumb. I even bought $80 worth of roulette spins so I could get a particular summer dragon armor set. I'm missing the torso or something.
I miss bumbling around Al Kharid like a fucking moron trying to tan my hides and crossing the Lumbridge gate.
c126a8 No.13887865
>Runescape experience
>OSBuddy
2abbca No.13887877
>>13887857
Well, while you could bumble around like a moron there have been steps to make the experience so much worse than just straight grinding like a bot such as stamina fluctuation and tic skipping. You might as well just Home tele back and forth.
2abbca No.13887897
>>13887877
Also it isn't worth it to roll back to level 1 everything for OSRS.
561e06 No.13887912
>>13887410
Nah bro. It happened before then. Though I would agree it is a compounding factor
561e06 No.13887919
>>13887207
> play old school without the stuff that made classic runescape good
561e06 No.13887926
>>13887345
Empty as fuck, though. But yeah, it's fun. Actual interaction, even if it's just gay global rather than brother miners
561e06 No.13887944
>>13887414
To be fair, some people did use non scimmies, thanks to no wiki at the time meaning most folk didn't know the massive difference in effectiveness.
I used and swore by the warhammer for ages, as an example. All until I got my d long, anyway.
07dcfd No.13887947
>>13886843
comfy grinding, nice music, mild chatrooms (as in you can run away from them antisocially) a sense of building ones self to be the best (the best at what? who cares). ummmmm. social engineering (tricking people and killing them in the wildlands, on this one just no policing)
561e06 No.13887965
>>13887875
The real way was to get one single guy as a dedicated buyer who always is actually conning you out some 200gp each item, because you were too stupid to spend a full day trying to discover actual pricing.
df2f62 No.13887981
>>13887857
> it made selling shit I farmed and getting particular items much easier
Yes its easier but removes a major aspect of the game. Wanting shit to be easier is for filthy casuals.
04788b No.13888047
>>13888023
>tfw died on Jad because modem, falling rocks, and panicked ate when the healers appeared
de210b No.13888121
>>13887414
>Fucking grindy and activities were monotonous, especially fishing
I acutally didn't mind that because unlike WoW where you had to activley grind, you could grind in RS while watching tv or chatting in IRC. Some of my best internet memories are me and 30 other regulars in a swiftswitch irc shooting the breeze for hours.
>Auction house appeared in late 2007 and severely fucked over trade and player interaction.
What pisses me off is that OSRS had a real chance, but players who started playing in 2011 insisted they add it back in (along with other cancerous shit like god swords), and then promptly left back to RS3. All of my friends who joined back up had 50+ in all skills quit after they added it back in.
>>13887875
It actually worked though. The time you put in trying to buy or sell something meant that there was a time cost you had to factor in to any interaction. Auction house made it so buyers could put up lowest price and just leave the offer up forever, waiting for someone to finally sell it while buyers did the opposite. If anything it made it harder for new players to enter the economy as once profitable but slow avenues of income (fetching, high alching, runecrafting, mining, etc.) suddenly became not worth it. You could mine 10k rune essence but buyers would just put up an offer for the lowest possible price and no one would buy more, as the average price lowered the auction house would allow buys to put an even lower price, and the price of raw materials hit rock bottom. Auction house also introduced a Jagex priced economy, so the player driven aspect of the economy was ruined. It was one of the most unique aspects of runescape.
a8532c No.13888150
>>13886884
When you're like 10 years old and want to play an online game with your friends, but your friends' parents or your own parents won't buy you a new game, so instead you find or get dragged in by friends to play a free one to play in a web browser.
That was sort of my story. This was before I pirated games, but even then I quit Runescape before doing that.
a8532c No.13888157
>>13888150
so instead you find a free one to play in a web browser, or get dragged in by friends.*
89d05b No.13888160
>>13887875
I remember the first time I completed a clue scroll, got a zamorak god page, found a buyer on the forum for 200k, agreed to meet and sold it. No idea how much they sell for now, but I remember them dropping to below 100k.
8394d9 No.13888167
>>13887875
The GE was terrible, and yes trading before it was more fun.
>typing away
Are you mentally handicapped? You're meant to use an auto typer you autistic mongoloid. Or you could just list your stuff on the forums, or with OSRS there were various websites for you to list your stuff on and you actually had to talk to people and haggle to trade.
aa1e88 No.13888263
>>13888121
I agree completely the economy was unlike any other game for its time even valve copied it's hat based economy. I remember I wanted to earn my first million in the game so I mined like 100k Coal. The primary resource in the game. Some people would low ball me because they were willing to wait while others wanted the coal now and would give more for it. You could actually wheel and deal in the game and just make a profit trading, selling and buying if you devoted enough time to it. When someone was feeling generous they would have drop parties and drop random items on the ground and there was a 3 minute public appearance wait for items on the ground. So suddenly the ground would fill with run armor everyone would run to it and madly click it was fun. Hell back then you could say "HEY" to someone running by and they would stop run back and ask "Whats up?" I haven't seen that done in an MMO for a long time. Had trouble with a quest ask someone higher level and they would most likely help you if they had the time.
8e56fb No.13888268
>>13886843
You can't. The communities that made these games great no longer exist.
bdad74 No.13888306
>>13888268
Never even played this game for some reason. Just here to say that you're right, and that it can be applied to everything. The internet itself has been dying for the same reason, and it fucking sucks.
c29c1b No.13888307
>>13887414
This sounds a lot like Wurm sans the quests.
c68a3e No.13888317
>>13888121
>Making money off gathering shitty resource items
there's your problem
>>13888160
>implying 100k is a lot
>>13888167
>Use an autotyper and risk getting banned
>Use the shitty forums and be a jew
Nice inconveniences
8394d9 No.13888346
>>13888317
>Use an autotyper and risk getting banned
I played the game for many years and never got banned for autotyping.
>Use the shitty forums and be a jew
Being the jew is the fun part. What?
89d05b No.13888375
>>13888317
It was a big amount for me.
0ea914 No.13888415
>>13887875
Before G.E. you had choices, you could barter and negotiate with people, make deals, connections with friends, use the forum, or consider creating or finding a desired item yourself. Trade could happen in many different spots in the world.
After the G.E., it was always the easiest and most convenient option. Trading as a whole reduced to a few clicks on a menu without ever meeting or talking to anybody. No negotiation or bartering, price range was fixed, and it was easy as hell for jew clans to manipulate the system by buying all of one type of item, having its price skyrocket and sell it again for massive profits. Trade from this point on was only done in one location.
I will gladly take all the inconveniences in the world to not have a game botched like this.
>>13888317
>Use an autotyper and risk getting banned
You mean the masses of people trading at the bank all got banned?
3f0d25 No.13888421
YouTube embed. Click thumbnail to play.
At least the old music is still enjoyable.
b3545f No.13888431
a925f0 No.13888438
>>13887750
>The problem is that those companies are right
Kill yourself for thinking that meeting people in game and fucking around with them isn't some great shit.
>>13887875
That's the issue, on paper auction houses and group finders sound like a life saver, but you're removing the whole social aspect of it that makes it fun. Because it turns out, that having a town full of chucklefucks yelling about how they need a healer to beat Dread Lord Johnny Dicks and actually forming friendships that way was the most fun part of MMOs.
81b9dd No.13888439
>>13888421
I both love and hate that channel that uploads old rs music. Love because I can relive the memories of being underleveled and underequipped as fuck and venturing the pk areas looking for dead bodies to loot. Hate because I know I will never experience that again.
6759ed No.13888457
>>13886953
This exact thing happened to me. I was mining in the Dwarven Mines beneath Falador and met a guy named Camiloo2. We shot the shit and he added me and we ended up fast friends.
I was just a dumb kid who wanted to waste time skilling back then, and Camiloo had all these crazy schemes to make money that he always pulled me into.
We once set up a flax and bowstrings company where we supplied flax to people, bought their bowstrings from them at half the market price (because they didn't have to purchase or pick the flax themselves) and then sold it for profit, essentially making money doing fucking nothing.
He also brought me along to do quests all the time and just hang out, even though he soon out leveled me and I didn't really have the drive to grind.
One day he up and quit Runescape, told me he probably wouldn't be logging in again. By that time I had considered him a pretty good friend even though we had no outside the game contact.
I kept him on my friends list for years, peeking at his name occasionally and remembering the fun we had. In that time I had become friends with some kids in real life who played the game and we all did our PKing and questing and shit over 3 way phone calls.
Fast forward to us entering high school. IRL friends have become huge stoners and are basically worthless and unpleasant to talk to, but we are still "friends" so I can't just make em fuck off.
They bot and buy gold and are just the scummiest players but they don't give a shit when I protest so I stop bothering. They also play on each other's accounts but I'm a suspicious s.o.b. so I don't let em on mine.
Time goes on and I get burnt out on the game, play once every so often just to keep my "friends" from bitching. One day I decide to finally let them play on my account after changing my password.
Turns out it was that day that Camiloo2 decided to log back on to runescape. He was excited to see my character log on and tried to chat him up, not realizing that it wasn't me. I can just imagine my faggot stoner acquaintance just lying through his teeth about the "good old days" just to fuck with my old friend.
He later told me about it and said that Camiloo2 actually fucking gave him his account information as a farewell gift, because he thought I'd appreciate it more. Faggot "friend" then claimed he forgot it, but we all know what really happened.
I am no longer friends with the stoners. That moment really made me realize how shitty some people can be. To this day I'm filled with regret that I let someone play on my account and I missed my chance to connect with my old friend in Runescape.
Camiloo2, if you are out there, Death_98789 remembers you fondly and he is not a retarded child anymore.
0ea914 No.13888462
8394d9 No.13888493
YouTube embed. Click thumbnail to play.
>>13888421
The theme song sounds neat on guitar.
a925f0 No.13888494
>>13888457
>I was just a dumb kid who wanted to waste time skilling back then, and Camiloo had all these crazy schemes to make money that he always pulled me into.
<You will never get roped into zany sitcom shenanigans in an MMO with some friend you met ingame
Hearing shit like this makes me depressed because I continually fail to make friends of people online even when we both like playing with each other.
630c03 No.13888516
>>13886884
I'm guessing it's being underage and playing on a shitty aging Compaq that your parents passed down to you because you can't afford real video games
a925f0 No.13888521
>>13888516
You're not wanted in this thread
6759ed No.13888528
>>13888494
It's fucking hard to make internet friends now. Everyone already has a community and they'll never leave it for anything.
Playing FF14 after years of quitting MMOs cold turkey just disgusted me. I don't think I had a single real conversation with anyone in that game from 1-70. Everything was just waiting for a queue to pop or spamming chat during an event.
0ea914 No.13888541
>>13888521
It's pretty true, RS wasn't really a real video game, it was more a social pastime.
de545d No.13888556
>>13887270
this
Global chats in MMO's are now either RP fags getting their rocks off with their faggy RP's or newbs asking for someone to handhold them through some part of the game that they arent yet leveled for.
God I miss 2005.
630c03 No.13888563
>>13888521
I have never known an adult human male who plays Runescape. The last time I talked to someone who actively played Runescape was in high school, 15 years ago.
0a00bf No.13888567
Runescape's skills and progression in general is fascinating to me, always was. It adds a certain "mysticism" to the world, rare items actually have this incredible power and value to them esp when you're only in the early-midgame like 30 and 40s combat stats. No other MMO has replicated the feeling of finally getting that whip or the Crystal Bow etc.
And RS's skill system was just so cool and unique at the time. No classes, no shoehorning of mechanics. Just a simple combat system which only made up a part of the gameplay while all the crafting and gathering skills were equally as big if not moreso. Also the fact that early on you were REQUIRED to interact with the playerbase to acquire some of the best items and to make serious money really added a lot of value to not just the items but to the overall "feel' of the game. Going around banks and purveying items was such a unique experience esp for a young player who didn't look things up and wasn't even aware of all the items in the game. It really made the game world come alive.
I wish that MMOs would stop being such pussy's about taking risks. They experiment with not having any sort of "instant trade" centers and with not having classes. Runescape was making insane money back in the day, I'm sure it could be replicated.
a925f0 No.13888585
>>13888528
>Everyone already has a community and they'll never leave it for anything.
People never want to try new games, it's all about habit. I can't stop playing League of Legends because it's the only fucking way I can stay in contact with a few of my faggot friends. I can get them to try something new for maybe 4 days or so at best, and usually they're only willing to try out some minigolf game or something like that Which are pretty fun, but you only get 2 hours of play out of them.
3f0d25 No.13888590
YouTube embed. Click thumbnail to play.
>>13886910
I still have fond memories of late summer nights in what must have been junior high, playing Runescape on the computer with Fullmetal Alchemist, FLCL, the first season of Bleach and other anime playing on the TV, talking to fellow late night travelers I'd find in the game, and not having a care in the world other than some asshole following me from lonesome world to lonesome world, stealing the Magic Trees I was chopping.
81b9dd No.13888624
>>13888567
>I'm sure it can be replicated
I'm not so sure. As an anon said earlier, for a game similar to Runescape to happen again requires a good community, which is nigh impossible nowadays. You can thank third-worlders or shitskins in general for that. The best solution for dealing with them is to put a pricetag or a subscription on the game, but that doesn't filter them all out. Also, the normalfag invasion of video games has decreased the genuineness of players dramatically.
Want my opinion? I think it's possible for an MMO to rid itself of all bad eggs if it makes the difficulty really high. Look at touhou, for instance. Gotta say that almost every touhou fan I've met is really chill and cool, kind of like how the people I've met on Runescape in the late 2000's were. The only problem with this solution is that, like you said, it's too risky for developers to attempt. As far as they are concerned, what matters isn't the genuineness and quality of the players; it's the quantity and how much coin they are willing to part with (It just so happens that it's usually the mongrels that do this)
ce5b40 No.13888629
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>>13888421
The only good thing about RS3 is all the chill ass music that came out of it.
04788b No.13888630
>>13888567
>Runescape was making insane money back in the day
>One day you will wake up and Runescape will post an announcement about how it's been a wonderful 15 years but the game is no longer financially viable and that the servers will shut down at the end of the month, but as a final treat, they'll give free membership to everyone permanent until the servers shut off for good
0a00bf No.13888683
>>13888624
I definitely agree that difficulty will drive the community destroying players out. Runescape itself did this with its punishing deaths, esp in areas like the wilderness. Losing equipment is an excellent way to do this and I think is a feature that should be a staple. It adds real meaning to your characters life if dying can cost you items which have already been established to have incredibly high value. The modern MMO method of just sucking some XP out is anemic. It means nothing but a bit of time, and at max level its literally meaninigless.
Though I think you still need to have a blance with the difficulty. Having difficult and easy parts of the game sectioned off into areas like RS did is a perfectly acceptable way so long as there aren't obvious "seams" that break the immersion. The modern MMO method of how each region of the game is linearly tuned for higher and higher levels is dogshit. It makes the game world feel even more artificial. Runescape did it right, there were areas with clearly stronger monsters, but you could walk all over the world and still encounter lower leveled NPCs and lower leveled quests.Which brings me to another point. The quests needs to be fewer in number and greater in meaning. Some RS quests were serious time investments like the Elf Forest one that gave you the Crystal Bow. I remember setting the crystal bow as my goal when I ifrst saw someone with it. It was an epic journey to get that item, it took doing a lot of really long quests and it felt like I was actually progressing towards something meaningful. And When I got it I felt properly rewarded. Runescape has like 1/10th the quests of a game like WoW but some of those quests are honestly better than virtually all the WoW quests combined. In general, MMOs need to stop handholding the player so much and they need to divert away from this idea of quests being the primary method of leveling your character and progressing.
082276 No.13888706
>>13888121
The first person I've seen who admits how shit the GE is. Nothing like real 2007scape.
81b9dd No.13888729
>>13888683
> In general, MMOs need to stop handholding the player so much and they need to divert away from this idea of quests being the primary method of leveling your character and progressing.
Couldn't agree more. I don't know about you, but the biggest turn-off for me is when a game stops you from playing just so it can teach you something. Granted, newbie island was kind of like that, but it didn't quite feel like handholding, or at the very least, not the kind of handholding you're subjected to in a modern game.
Another subject in which you hit the nail on the head is the quest content. Fetch quests and other assortments of "go here, kill this" ruined RPGs and MMORPGs alike. The progression of this can be seen most clearly in the TES games, specifically Morrowind -> Oblivion -> Skyrim. How many fucking quests in Skyrim had you go in some cave, kill draugr, grab some artifact, and leave through a convenient shortcut?
04788b No.13888818
>>13888683
>>13888729
Project: Gorgon had some generic MMO deaths but did something cool
Any special dungeon/raid instanced boss usually had a curse-style attack. If you were afflicted, nothing happened if you could kill them. But if you died, you would be permanently stuck with a curse until you defeated them. The first one is a harmless "big head" mode that prevents you from wearing headgear, but later ones eg, polymorph you into a cow and that completely changes the dynamic of the game, for example
a925f0 No.13888858
>>13888818
>but later ones eg, polymorph you into a cow and that completely changes the dynamic of the game, for example
That sounds fucking BALLER AS SHIT
0a00bf No.13888864
>>13888818
See I love this kind of stuff. Its unique, it adds flavor and actual weight to interactions in the game. When I play "themepark" MMOs like WoW or SWTOR there's no weight to anything I'm doing, it feels like I'm not even playing the game until I get the max level and can raid and even then its just some shit gambling-like scenario with a chance to get something good that keeps people coming back.
04788b No.13888937
>>13888858
Gorgon was a meme FOTM MMO that /v/ played for a few months. It's primarily a combat hotbar based MMO like many others. Comfy setting and mechanics, though.
You pick two combat skills, for example Ice Magic and Necromancy, or Daggers and Shield and you unlock tiered abilities for them as you level up and use them. But it also has something like 50 other skills, like Art Appreciation, Dying, Potion Making, Farming, Cow, etc
58da79 No.13888971
>>13886869
Of course you can, silly.
Just make a world with effort in their quests and attention to detail in the many things to level up. Project Gorgon seems promising if they get actual talent in their team for quest-making and more lore-building in their world.
They need better writers and better model designers.
c68c2e No.13889062
>>13888317
bank sale no noobs
9f191c No.13889110
>>13886843
The same way we create another vanilla WoW experience, anon.
a925f0 No.13889249
>Someone gives me an Iron Kite Shield for free
>Player tells me he knows a bug to upgrade it if I give it to him
>After awhile convinces me the bug is too hard to replicate and give him the shield
>Laughs at me and tells me to eat a dick and runs off with it
>Never fall for a scam every again, online of offline
Come to think of it, I bet shit like that is why we don't fall for microtransactions and bullshit. Nu-gamers never got those important experiences that teach you everyone is out to fuck you.
3f0d25 No.13889283
>>13889249
>Nu-gamers never got those important experiences that teach you everyone is out to fuck you.
Somewhat off topic, but I have to doubt that the current generation is even taught proper internet protocol in regards to personal information by school or parents. So many places seem to want an assload of personal information these days to sign up, as well as the general encouragement to use real identities for online interaction rather than artificial user names.
461c1f No.13890493
DOFUS, MapleStory and Endless-Online were better.
RS and WoW were normalfag mainstream shit, the CoD of MMOs.
461c1f No.13890547
(cont)
DOFUS because it was and still is the only turn-based tactical MMO. The world is comfy, and riddled with dark humor. 12 unique classes that catered to every possible playstyle. The markets and economy are entirely player-driven. You could level up a job/profession and make good income by providing other players with valuable resources or crafting your own gear. RS does not even come close to this level of economy.
MS was comfy as fuck and has great soundtrack. It also has a free market but not as in-depth as Dofus. The visual art style was gorgeous to look at, vibrant and colorful similar to Rayman/Cuphead.
Both of these MMOs gave you a big dopamine rush when you did high damage. The damage dealers were seen as badasses and had a lot of respect. Healsluts knew their place, and thieves/archers had their own thing going. The only downside of MS was the emo/goth MySpace faggots it attracted, and the microtransactions for costumes (thank God these are non-issues in today's private servers).
I thank France and Korea for making the two greatest MMOs and my childhood nostalgia.
EO was a shit game but still have some fond memories of it. Scamming people, buying low selling high, learning about supply & demand, I felt like an entrepeneur as a kid.
Having an old PC that could not run the flashiest 3D games has its blessings.
aecfb8 No.13890597
>>13889249
>>13889283
>in Varroc, see dude saying "selling addy longsword 1k
>fuck_yes.jpg
>trade with him
>at the last second he switches out for an iron longsword (which look exactly the same in the trading menu sans a tiny colour difference)
>realize i got jewed hard
>"Th-Thanks" in chat
And from this day on I never trade anything without throughly examining the item i'm receiving. It drives some people nuts but i have never been fucked since.
ce5b40 No.13890618
YouTube embed. Click thumbnail to play.
>>13888630
>tfw your childhood love is going to die someday.
>tfw RSMVs aren't a thing anymore.
3f0d25 No.13890628
>>13890597
I'd wager it's a lesson easier learned with digital items and online accounts than being scammed out of something tangible in real life, face to face.
79ffc3 No.13890637
>>13890597
>Games nowadays ban scamming.
>In FFXIV they banned players for playing the auction house.
Nu-MMO's were a mistake.
aecfb8 No.13890664
>>13890628
no kidding. 1k gold is about 1/2 an hours work. Small price to pay for never falling for it again.
I have so many stories of life lessons learned from my Runescape days (i was the typical 12 year old playing it). Here's another:
>Be one of the first people to level up woodcutting in the early days.
>Found that I could sell yew logs to the general store in lumbridge for great profit.
>Making literally 10k per day at level 30 or something.
>all of a sudden a trillion people start copying me and the general store gets saturated so yew logs sell for next to nothing.
>wondering wheither I should start doing something else, pick up mining and smelting to make iron bars and selling them
>all of a sudden my contact for buying iron bars disappears because so many other people were undercutting me
>decide to go back to cutting trees, but this time relocate to near the places with all the white knights (forgot the name) and do the same thing.
>do this and make bank before other people migrate to me and saturate the market again
The lesson I learned was basically how to succeed in the free market 101. Have a new idea, move somewhere the idea is needed, eventually other people will copy you so you need to either go do something else or move to a new place. Don't get fixated with doing just one thing.
241bc8 No.13891064
>>13886969
Tell me about Puzzle Pirates, faggot.
a5557f No.13891107
>>13887013
>fun of exploration
Procedural generation could help with that.
Easier to do with an SP game, but I'm sure there could be ways to do it with an MMO too, at least with future tech.
The bigger problem will be keeping the normalfags from ruining it like they do anything else.
0ea172 No.13891113
>>13886843
You can't. Runescape exists in the way that it does because it was a proto-WoW MMO. Now that WoW exists, good luck getting people to fund your spiritual successor to Runescape because investors/publishers and retards on Kickstarter don't care about an organically made MMO experience that spawned a playerbase that's actually pleasant to interact with. They just want another game that'll let them do a soulless grind and meet some people who'll pretend to be their friends but don't actually give a fuck about them outside of their ability to participate in raids.
The best you can hope for is that the inevitable death of WoW in the next 10 years leads to more unique MMO experiences for the future(it won't. It'll just cause yet another race to create the next WoW, even though FFXIV already filled that hole for many people so they're just wasting their time and money again)
ec2964 No.13891198
>>13888528
I just can't find it myself to be a social and fun pers and just wind up being silent 90% of the time. For some reason all the XDDDDDs and the twitch memes simply get to me and I think "this guy's definitely not worth talking to", then it turns out the entire group of people are like that.
There's also the fact that I can't really find a multiplayer game that I would like to play for more than a week.
24d5de No.13891312
>>13891107
No, procedurally generated worlds will never be fun to explore. Go back to No Man's Sky.
241bc8 No.13891479
Also, the only way to get the old CS 1.6 experience back is playing in Portuguese, Spaniard and Romanian serbs. This is one of the few times I can say it's good to be a Spaniard. People bant and call each other niggerspics without fadmins banning them.
da4e97 No.13891493
a5557f No.13891509
>>13891312
>He has never played Daggerfall
>He has never played Minecraft
>He has never played Terraria
I could use the same argument to say that spacegames will never be fun.
Just because one cum-guzzling hipster couldn't create a good game to save his life doesn't mean it's not possible.
b687eb No.13891527
>>13887026
Its not that hard, but the game company has to be willing to let go of much of their control over what happens in the game.
And these days this won't happen, because controlling exactly what happens in games is what makes money.
869b07 No.13891786
ALLRIGHT CUNTS I JUST WOKE UP FROM A MEMORY WIPE WHERE CAN I GET THE SAME EXPERIENCE OF CLASSIC RUNESCAPE
I haven't played for so long I've forgotten what it's felt like. I heard new runscape is full of shit and p2w crap. Fuck it's depressing. So I want to play it just like when I was an even bigger autist. Where can I replay the original
8394d9 No.13891856
>>13891786
You missed that boat by a few years when OSRS first came out. They've already ruined it.
ec2964 No.13891862
>>13891856
What about /v/ scape?
What about that other game, project gorgon or project gargoyle or whatever it was called?
c0de2f No.13891865
>>13886884
>>13886843
I'm pretty sure you stand on the corner outside an elementary school and tell all the kids who pass by to give you their Yugioh cards or you'll beat them up. That sums up the Runescape experience for me.
aecfb8 No.13891871
>>13891786
damn that is a comfy webm
869b07 No.13891907
>>13891856
What is OSRS?
>>13891865
Sounds like a good deal to me.
8394d9 No.13891953
>>13891862
Do NOT play /v/scape. Nothing but autistic cuckchanners and redditors there.
>>13891907
Oldschool Runescape, nigga. When jagex released the 2007 version of Runescape again because everyone hated RS3. This was like 5 years ago now.
869b07 No.13892004
>>13891953
How bout now? What happened to that shit?
228552 No.13892021
>>13887414
Pizzas and pies were harder to make and usually gave less HP per bite but let you store more HP recovery per inventory slot. For long quests and stuff they were superior.
ec2964 No.13892034
>>13892004
Community poll updates. Basically faggots making osrs into RS3-lite. And literal faggot parades.
796b0a No.13892035
>>13892021
Don't forget about Saradomin Brews which can hold up to like 40HP in a single potion. Although you do need to keep a bunch of super restores to compensate it.
ac2011 No.13892161
>>13891953
He can play /v/scape to realize how shit RS was/is, then he can go play something else without having given money to chinks
>>13892045
>defending redditscape
>"b-but muh content"
Its biggest problem is that it still exists
8394d9 No.13892167
>>13892161
RS was amazing, though.
035d1a No.13892244
I curse the day that Insight Venture Partners bought out 51% of Jagex in 2011 - it was the beginning of the very end.
5fa525 No.13892272
>>13886843
Syrnia was always better.
796b0a No.13892506
>>13892161
>everything that I find shit is reddit
top meme friend.
c68c2e No.13894312
>>13892244
Checking those dubs, I agree.
Same fuckers that fucked up maple story IIRC (never played it personally)
On an unrelated to that note, Iron Man mode is actually kind of fun, you can't trade with people or use the GE, you have to get the resources yourself and make/do everything on your own. This makes you think ahead and also forces you to be smart with your time and what you kill/do. Being in a clan and just on that chat makes it bearable.
0ea914 No.13894386
>>13891862
>>13891953
/v/scape is probably the best version of the game but it suffers from very severe underpopulation, making it basically pointless.
dca98a No.13894638
>>13886843
you're not a kid anymore
3f0d25 No.13895239
>>13891786
>>13891871
Gondolascape seems like it could be comfy, but I get the feeling it would be damn eerie in the towns. Not quite the right vibe when you don't have assloads of people trying to hock their wares by spamming chat at anyone nearby (being that Gondola aren't supposed to speak).
248d3b No.13895336
>>13886969
And then there is the pale shadow of OSRS
>walk past 2 people chatting
>"yeah man gotta smoke dat shatter wax namean"
>"lmao I just popped a xanax"
>"doubling money 100k min test me"
>try to play some minigames
>dead or barbarian assault
>BA: everyone is either some 45 def primadonna neckbeard who restarts at wave 1 if you don't run left around the cannon and call within 0.1 sec or is some absolute pants-on-head retard who maxes negative attacker points or doesn't know how defender works.
>go to wild
>see a level 3 in the distance who logs out
>instantly 20 people log in and beat the bejeezus out of you while shouting #gayretards
>it's like this everywhere except bh world edge where 50% of people tab out after speccing once
>or you just disconnect for (((some reason)))
>want to merch
>forget about arbitrage, negotiation, or going to different places to sell stuff
>go to the GE bitch, hope you like gambling, dev fuckery, and clicking on buy/sell 100 times for 1% profit margins
>nobody loses items on death so the market for everything is fucked
>all new bosses have a "get your items back LOL" mechanic
>go to pvm
>have to toke on a retarded snake bong made by incompetent devs to do ranged damage
>decide to skill instead
>forget about profit, money snake or bust
There is only one way to play this game and have fun, and it's killing draynor bots/fags with the dark wizard in bank trick (pic related) or the jail guard at oak tree trick. Nothing else is worth it.
a84c71 No.13895350
>>13886843
What you have to do is make it not trivial to connect to the internet and have the instant gratification of its ability to communicate instantly with people around the world.
2c0b3b No.13895448
I dreamed of getting all 99 skills but I quit because of how awful the game had gotten. It pains me that I never got to do it. I'm never putting myself in that kind of position again. If I'm going to play an online game, it better have a P2P option and the ability to back up accounts. I'm not going to let someone hold my life hostage and slowly murder it. I played from 2005 to 2012. In hindsight, I could have gotten my goal in that time. I was a kid for much of it and was too busy experiencing the wonder to worry about skilling. I only started playing efficiently in the later years. I remember I was less than a month away from 99RC when I quit. I spent a lot of time on that but I knew the game was dead and other things took away my interests. I tried ignoring the new updates for the last few years but I saw the game evolve into something that wasn't really Runescape. It made me feel like my goal was invalidated. I realized that I'll never be able to be the player I wanted to be in the Runescape I wanted to be. I saw PKing and free trade being taken away in 2008. It was a shock. That was truly the nail in the coffin. PKers were a huge community back then and all of them quit. The game evolved into being much more oriented on skilling and PvE. I was disappointed but kept going because the game was my life and I had a lot of momentum coming from the golden age. I liked the game a lot and I wanted to continue. The bad updates piled on and it was clear that Fagex didn't care. They didn't represent player like me. They were only interested in milking the game for money and casualizing it for the lowest common denominator. The game had a big effect on my life. It taught me how to set goals. I don't find things that take a lot of time to be impossible. I know that if I work at it then I'll get there eventually. I know how to work at something in an efficient way for a long time. This allows me to accomplish great things. It taught me the value of online communities. In my IRL life, I only knew parents and school. It was hell all around and Runescape was my only source of happiness. It was a miracle that such a wonderful place could exist in such a horrible world. The game taught me about economics and finance. I learned how the economy in the game worked and how things like supply and demand shifted prices. It was a good idea to acquire things that were high in demand and low in supply. The game taught me how to think about money in general. It also made me weary of scams. I got ripped off a few times in the game but thankfully never cleared out. A lot of my friends were hacked constantly and were always begging but I didn't get hacked once in all the time I played. I did get tricked by things like replacing a k with a 4 in the trade menu which I knew about but didn't think I would ever fall for. There was another time where I went with a group of strangers to fight the KBD. I got jumped. Another time was where I was tricked into eating a poison fish at low HP with a santa hat on. Thankfully I didn't lose it. All these experiences helped me to become less gullible.
413b4f No.13895474
>>13886843
mentally retard yourself so you can be stupid enough to enjoy Runescape again.
ec2964 No.13895620
>>13895336
>that part about barbarian assault
When my membership was on it's final days I'd always hit Barbarian assault and make some friends. Part of the fun was the chaos you'd experience as barely anyone realizes what the hell is going on and then the way your team improves as time goes on and you start to mesh with these total strangers.
I geniuenly wish I was social enough to at least try and make friends with these people outside of the game because as it is now I'm stuck playing nothing but singleplayer games and solo multiplayer games.
512a4e No.13895662
>>13886843
This
>>13886869
Runescape was a product of its time, back when the internet as we now know it was still young. Plus it was a comfy game that was mostly free, paid version was only 5 shekels a month. Compared to now when you would have to pay 1000 shekels a month for the same game
47fdb3 No.13895690
Why would you want that? Runescape was shit. The only thing fun about it was the retarded community. Which is pretty much here.
cf8cc6 No.13895750
I was reminded of this game recently in a discussion about past game addictions. I took some time looking into what it has become and it's impressive how thoroughly they have fucked it without fully killing it. I was actually interested by some of the end game combat on the bosses, I watched a video of a 4000 enraged Telos kill and it seemed quite technical. However the mire of shit you would have to wade through to get to end game is obviously not worth it.
0ea914 No.13895873
>>13895750
whatever the fuck you described isn't runescape
30d845 No.13895921
33455b No.13895964
>>13887377
This is true. I've had more fun interactions like random partying or chatting in a dead game (Ragnarok Online) than a modern MMO like WoW in current year.
b361ef No.13896031
>>13895964
Also, I would argue that the fact that you can breeze through most non-instanced content without needing to party up is discouraging socialization.
Seriously. Go on Warmane during retail server downtimes and try solo leveling. You will die a lot, you will drop your CCs for when the enemies are low on health so that they don't run and pull more mobs, you will fucking leap for joy when you see other players out in the wild who are doing the same quest as you, and you will god damn suck their dicks right off before they can even get hard if they can heal (or tank if you're a healer). Pic related is when you get shit done when working together, LIKE WHAT AN MMO SHOULD BE.
cd4f33 No.13896079
>>13895964
>>13896031
Each time I read posts like these I find myself wondering what would happen if someone made an mmog styled after old school rpgs like AD&D or 2e or whatever.
Would it work? Would people throw fits if their wizard character could only cast a handful of spells an in-game day at level 1? How would you handle high level fighters and their mercenary armies?
Would people be more inclined towards jolly cooperation if wandering alone was a death sentence, and death was not easily reversed?
Sage for idle thoughts.
But please do tell me why my idea is retarded. I need some criticism on this.
e247f2 No.13896151
ah, memories
>n00b needs an eye of newt for a cheap quest
>sell it to him for 1,5K while i bought it in the store next to the idiot for 40 gold
ec2964 No.13896160
>>13896031
I think the problem is that there aren't that many quests like Shield of Arrav. As a result the need to interact with anyone is nearly nonexistent.
Most skilling is afking in silence because most low level skilling spots are infested with bots, meaning anyone who went in the game expecting to have conversations while fishing or whatever end up not having anyone to talk to at early levels and then they no longer want to talk on higher levels. Most quests are outright ruined by the fact that guides exist(hell, last I played RS3 the quests had an built-in guide, complete with "you're gonna need to kill an X level enemy or you're gonna need to have Y items on hand" or just outright having blue areas marked on the map as to show where the quest is to take place.
As for other MMOs it's pretty much the same deal, especially with the ones focused on going into four/eight man instances and massacring a bunch of enemies, these games are the fucking worst. What could have been a great way to breed socialization and teamwork is simply a co-op musou with barely any semblance of teamwork.
I actually liked dungeoneering because for most players(as in the people who don't have all skils above 90) you really needed to rely on other players, for bosses, doors, equipment, anything. Hell even outside of dungeoneering you had these effigies that at the very least required you to go seek out another human being and ask them for help.
4f657f No.13896298
>>13896160
>Shield of Arrav
I fucking hated that quest, you either end up with some fag who rushes you through it with a tutorial or some kid who doesn't know wtf they're doing. You'd think cooperating in a quest was a good thing, but for whatever reason this isn't the right way to do it.
ec2964 No.13896360
>>13896298
Sure, but I think it's more or less a consequence of nothing else being like it.
5a7e82 No.13896519
>tfw missed out on runescape
>missed out on all the great mmos
Especially sad about ultima online.
3f0d25 No.13896551
YouTube embed. Click thumbnail to play.
>>13896519
Not too late to enjoy to the old music.
a34d31 No.13896600
I would say go build up a group of people who wants to play /v/scape.I fucking despise it being underpopulated
8465f2 No.13896636
>>13896328
>/thread
>2 days after the post was posted
You've got brain cancer.
00ce29 No.13896689
>>13896600
What makes it different than say osrs, double dubs man?
2796f2 No.13896715
>>13896689
No grand exchange, higher XP rate, and members areas are free.
00ce29 No.13896728
>>13896715
Sounds cool. What's the catch and how underpopulated is it
2796f2 No.13896737
>>13896728
It's been a while since I played, the catch is it has a lot of quests that haven't been added in yet and the population is probably around 15 to 20 players at peak times.
53188a No.13896887
>>13886843
You can't. Everybody wants to be WoW. Looking back, Runescape wasn't good anyway after bossing became a thing, because the "experience" shifted from "do anything, be anything" to "doing anything but maxing combat is a waste of time." Runescape 3 might finally fix that after a decade with its upcoming crafting overhaul, but it's coming waaaaay too late for me. Especially after dumb shenanigans like the Pride Event.
You're better off making a Runescape 3 clone minus the cash shop, lore rape, and literally gay mods.
c1cde4 No.13896892
>>13896728
The catch is that it's populated by faggots who gamed themselves 1million death runes and 10 sets of dragon armor back when the loot table for mobs was absolutely fucked
9c3a4d No.13904945
YouTube embed. Click thumbnail to play.
post best music.
On the subject of Jagex, where are they now outside of runescape? I recall they had this website filled with multiplayer flash games, some of them were actually pretty fun(there was a worms clone, also there was armies of gleinor which I recall being an interesting game outside of it's more p2w elements), and weren't they working on a transformers game or a mecha runescape or something similar?
a925f0 No.13905235
>>13896079
The one day wizard limit wouldn't work, because then people would just rest after every fucking encounter which would drag the game down. That always struck me as the dumbest limitation. Better would be to have a manapool, but you were locked into whatever spells you chose for the next hour and a half or something like that.
>>13896031
Part of the issue is that you level up so fast in the beginning of MMOs that if you stop playing with a person for 10 minutes, they've already blow the fuck past you. I've met plenty neat people in MMOs when starting out, but the moment anyone takes a short break they're gone for fucking ever. MMOs should have more "stopping tiers" where you have reasons to dick around at a certain level for awhile if you want to. WoW does this on accident by releasing expansion packs. You want to actually play and level up with people because you spent the past year playing with them. But pre-max level you never get the opportunity to make friends, so a ton people stop playing because they never got to make and fucking friends.
953a81 No.13910304
You can't. The ship sailed with the advent of social media and the normie revolution. The internet is not that kind of place anymore.
c3cd25 No.13910346
>>13904945
>I recall they had this website filled with multiplayer flash games
Miniclip?
a5773c No.13910358
If you want pre-GE 07 only content you've got vscape, if you want rs3-lite then osrs is good for that too. If you're asking for the old community back then good luck OP because that will literally never happen.
3b37c3 No.13910418
>>13910346
not miniclip, >>13904945 is thinking of FunOrb
2796f2 No.13910495
>>13887013
You'll never get that whole combination again, but if you want an online game that doesn't have a wiki or guide, most MUDs still don't. The problem is the ones that don't have a wiki tend to be underpopulated, and the people who play them probably have been around so long they know the ins and outs of the games.
6090d4 No.13913498
>>13888438
Kill yourself for not reading the rest of my fucking post.
191acd No.13913656
>>13886843
You'll get it when VR MMOs become a thing, just like in japanese animus. Nothing short of that sort of paradigm shift will ever rival the first time you discovered runescape.
04788b No.13917808
>>13904969
>66% say NO
>21% say it literally doesn't matter, making their vote invalid
>12% say YES
>depending on how you weight and split the "I don't care" vote, you either end up with a 84% NO/16% YES (if omitted), 76.5% NO / 22.5% YES (if split), 72.5% NO/ 27.5% YES (if added to both)
<decides that "yes we should!" because 5 out of 6 players are bigots!!
Fucking Jagex
a10665 No.13926344
>>13887825
Is that you Excl?
29bb3c No.13926413
>>13896079
EZ. WoW babies will flood the forums complaining the game isn't WoW enough. The devs are convinced to make these changes, then the game becomes a POS because people who wanted a proper MMO all leave and then the WoW babies just go back to WoW coz it's not quite WoW enough. EVERY TIME.
Examples:
<Black Desert Online: No-PvP, siege combat minimized, no more interaction, basically an online single player game.
<Archeage: Can't fuck around anymore, gotta follow the main quest to get your special stars currency. Muh daily quests. More dungeons
<Guild Wars 2: Can't unlock whatever skills you want anymore, follow this straight forward character progression. Added in Raids, Added "healer" specs "Druids", muh daily quests.
<Ragnarok Online: "The renewal patch" Added instanced dungeons, questing for leveling, linear progression, all new gear outclasses previous as opposed to previous horizontal item designs.
<Lineage 2: No free grind anymore, follow this long ass quest to level 80, THEN you're allowed to play the old grindfest in these designated grinding areas, no more exploration.
29bb3c No.13926438
>>13926413
Oh and then MMO websites circle jerk eachother to death with baseless shit
>lul ofc another sandbox game would fail, when will they learn WoW is the best game ever?
>Sandbox, moar liek another failed GankBox, amrite? xDDDDDDD
>I am an OG that totally played Ultima Online here, it was a literal gank box I couldn't even move from the spawn point, plz gibe up boats xDDDD
>Only ebil cyber bullies play those gankboxes
>Only children like these dumb games
>If you like a gankbox you're a psychopath
>Who knew that most people aren't psychopaths? Ofc this kind of rubbish would fail
dde146 No.13930715
>>13886843
3rd thread in a month or two yet again. There will never be a repeat of nostalgia's past. It was 3 brothers who made the game, and this will never happen again. End of story.
04b4d4 No.13932049
I think this is a problem that affects the gaming community in general. How come barely anyone uses voice chat anymore? Is it because of programs like discord that segregate communication into private groups? Is it the games themselves? I had so many great moments shit talking strangers with voice chat. Why are online games so much quieter now? It's like every major city, you are surrounded by people but you are ironically more isolated at the same time.
a9c0fb No.13932075
The best part of MMOs is that when you die, you lose all your stuff and someone can loot your stuff and profit quite a lot. That's why I liked Runescape many, many years ago. Then I tried games like Guild Wars and WoW and was disappointed with all the soulbound bullshit and the lack of penalty for dying.
a9c0fb No.13932079
>>13932049
I always mute anyone who uses in game voice chat. Annoying as fuck.
1e3d1b No.13932081
Runescape sucks ass. I tried playing OSRS and got extremely turned off by everything about it. Get your nostalgia goggles off.
04b4d4 No.13932084
>>13932079
Then you're a faggot who hates fun.
a9c0fb No.13932086
>>13932084
Nothing worse than hearing retards screaming with low quality mics to your ear. That's how it was "back in the day". Maybe these days things are better with better mics and software but still I never use any voice chat anyway. Text chat is enough and easier to ignore.
1e3d1b No.13932093
>>13932086
I screech as hard and loud as possible with my $12 mic to annoy faggots like you.
a9c0fb No.13932100
>>13932093
People like me simply mute the voice chat so I don't think you can annoy people like me with your screeching. Faggots like you are the reason why nobody is using it anyway and just use some 3rd party software instead.
b45b43 No.13932129
>>13891198
>>13888528
Fucking this.
How did it go from striking up conversation and building parties so effortlessly to the absolute shallow, unengaging shitshow we have today?
I used to have fun. I used to make people laugh. I used to look forward to coming back to my PC and sharing my time and passions with others.
I'm not sure I even know how to hold a conversation anymore.
ec5e83 No.13932161
I remember seeing some ad for a game that looked pretty similar graphics wise to Runescape, I think it was called Albion or something similar, is it worth shit?
>>13932129
>I'm not sure I even know how to hold a conversation anymore.
I feel you.
91e83b No.13932308
Is there a single modern game of any genre that has anything even sightly approaching the player interaction pre-2010 MMOs had? I miss nothing more than being able to talk to random fucks in Runescape.
The only thing that comes to mind is Squad, PR, and Arma, but that is more just from forced interaction to actually play the game and rarely is more than tactical talk and some jokes.
2796f2 No.13932502
>>13932075
Most MMOs didn't have a penalty as harsh as Runescape's. I agree penalties are important, but I'm assuming you're talking about Guild Wars 2 and not Guild Wars 1, because GW1 had death penalties.
When you died, your max HP and energy was reduced by a percentage, up to 60%, until you enter a town or outpost, but that would erase any progress you have in your current instance. If you were in a mission, your team wiping would force you out and you'd have to start over from the beginning.
GW2, your armor just gets damaged and you need to die several times for it to break. All you need to do is go to a repair anvil for free.
ec5e83 No.13932552
>>13932502
I don't get why most mmos don't have harsh death penalties. You can lose shit as quickly as you can acquire it.
6bb17f No.13932563
>>13932552
A culture that won't punish people for their failures creates a consumer base that won't play games that punish them for their failures.
2796f2 No.13932577
>>13932552
Harsh penalties are good, but they need to suit the game. I'd say losing items worked in Runescape because of its heavy focus on items. It was basically an online point and click adventure game, and getting the items was fun in itself because you could reliably obtain them.
Most MMOs are primarily combat based and that wouldn't translate as well because most items are gotten from random drops. They would need to figure out another way to penalize the player, like how GW1 did.
3993f9 No.13932604
>>13886884
Behold Anon
THIS IS THE RUNESCAPE EXPERIENCE
60e9a3 No.13932646
>>13886884
It's being able to explore a very popular MMO with a very condensed map and very basic controls while being completely naive to anything else like it.
Then while you were doing whatever the fuck (quests, leveling, trading, etc..) you occasionally make a friend or two to quest with or whatever.
Then after you have a bunch of friends and are a higher level, you just run around chatting and doing miscellaneous shit, occasionally seeing a green dot appear on your minimap and trying to remember why that dude is on your friends list.
The bad was kinda good too, at least you always learned something important and unless you were a total retard, you didnt lose something you couldnt make back in a week.
Lel I still remember getting scammed for a rune pl8 with a mithril plate. I had worked so hard for that 40k gp(? i dont remember price at all) and i was so excited to finally a rune plate that i rushed the accept button. Only to find out a later (from a high level friend, who gave me a rune chain after telling me this) that i also had to complete a quest to wear the rune pl8.
Then that same high level friend who i didnt know irl (was like 3-5 years older than me or something too) LET ME WEAR HIS PARTY HAT. Holy shit i still remember that feeling of fear and excitement before accepting the trade. i had only ever had like 100k MAX and the phats were worth millions. I was like " dont give it to me what if it breaks or my game crashes " but the guy still did it and i gave it back. What a fag i was but i loved it.
a9c0fb No.13932827
>>13932502
I meant the first one. I've never played GW2. Those kind of temporary penalties on stats are nothing but an annoyance and they're there just to make sure people won't abuse death+respawn for something.
Runescape death had the risk/reward factor to it. When you died and lost something expensive, it was devastating. When you got some cool loot from a dead player, it was fucking amazing. I lost all faith in MMOs after I realized none of them are like Runescape and most of them are just dull WoW clones. The risk of death puts you on the edge. That's what makes games exciting. One reason why I like older single player games more than modern games is because they were hard and death meant you lost your progress. With all the autosaves, checkpoints after every enemy encounter etc modern games have gotten really, really boring. As exciting as passively watching TV. Bullshit.
a34d31 No.13932875
>>13930715
but what if we got 3 anons to try to do the same?
b8e2f5 No.13933014
Maybe you should try other oldschool MMOs. Ultima online is still playable, I think. If you want something different, try Anarchy Online. As with most MMOs, it's got more and more soloable content in the last couple of years, to help players be able to level in the face of a diminishing playerbase. The game has subscription based expansions, but there's a shitton of things to do without paying as well (not unlike runescape with its membership, actually) f2p max level is 200/220. The game used to be, and still is one of my favorite games, and definitely exhibits old MMO design. Doing things alone is hard, you're not going to know what the fuck to do and you'll be glad to team up with people to actually survive.
34a353 No.13933035
>>13932308
i think it comes with today's kids too. try to chat with a random guy in rs and either they are botting or millenial nerds that put up question marks a lot when you start making conversation.
2796f2 No.13933121
>>13932827
>they're there just to make sure people won't abuse death+respawn for something.
GW1 was designed around PvP, the death penalty's real function wasn't in PvE. In PvP, one of the lose conditions is when every player in the team has 60% death penalty. Death was a form of attrition on the party until the match was over.
But really, it's hard to compare Runescape with GW1 because the two games are nothing alike. The most they have in common is there will never be another game like them.
bea1f9 No.13933219
>>13932308
This is one of the biggest problems I had when I tried getting back into Rune Scape, no one wants to fucking talk anymore. Everyone is either caught up in their stupid clan chats or botting.
What's the point of playing an MMO if you don't want to socialize with people?
>>13933035
>millenial nerds that put up question marks a lot when you start making conversation.
This should be punishable by death.
04788b No.13934374
>>13932049
Why bother?
Just use an external service because those grow independently of game. This offloads development, maintenance, and bandwidth to a 3rd party, and lets players have QOL features they actually want
ec6443 No.13943717
>>13886881
But runescape is a great MMO
03ade1 No.13944340
>>13890547
>The damage dealers were seen as badasses and had a lot of respect.
>Healsluts knew their place, and thieves/archers had their own thing going
As an Eniripsa main: fuck you. People like you are the reason combat Eniripsas got nerfed to the ground and got reduced to Sacrier healing machines.
df2f62 No.13944490
>>13886969
>finally get membership
>spent your small amount of shekels on the cheapest Dragon weapon you can buy
>a dagger
>go to some desert area
>some faggot says he can make it into a poison dragon dagger for a small price
>fall for his tricks
JUST
8e7a8b No.13944501
>>13887013
I've been thinking about this too from time to time, with the internet as it is today having a game that is shrouded in mystery is nearly impossible.
Here's a question for you, anons.
If you were making an MMO and you wanted to replicate this experience, how would you go about it?
The immediate thought that comes to mind is not to release any information and occasionally change shit up without telling anyone, but the thing about guide creators is that they're as autistic as it gets.
2796f2 No.13945263
>>13944501
The only solution is the nuke the internet and start from scratch.
9a740e No.13955320
If we can't recreate the runescape experience, we can recreate just one minigame. But that raises two questions - which is the best minigame and why is it Barbarian Assault?
edee6d No.13959650
The Runescape experience was a child of its time. Gamers these days have fundamentally changed. Back in the day, few players cared about levels and would stand around chilling with buddies, playing castle wars, bank standing, PK, etc. Something happened where the playerbase shifted from being casuals to being competitive "no xp waste" no lifers. The only way a game can come along to bring that back is for it to be flooded with casuals still in grade school.
502982 No.13959815
wait you are supposed to make friends in mmos?
why did this never happen to me
0ea914 No.13960160
>>13959815
It should come naturally to children and teenagers who aren't jaded and cynical. This whole genre is best played at that age.
04788b No.13960221
>>13955320
Never played it, so logically, ~`Castle Wars~~ Pest Control was top tier. Fuck that slayer soul pvp game, fuck castle wars. Being nuked by ancients offscreen and getting frozen while some asshat hits 30's is retarded, how are you supposed to contribute?
Also why the fuck is Jagex so shit at balancing rewards?
>Umm… you can spend all your PC points on this shitty amulet that does AOE damage but ONLY during the minigame and only has 10 charges
>By the way, you could have just spent your rewards on free XP at a huge bonus rate :^)
Or better yet, Dungeoneering
>Hey if you go from level 1 to 90 in dungeoneering, you can buy a sword that you could've used at level 70 dungeoneering but you couldn't afford it until now
>It also breaks and needs recharging so whatever
>Later changed it so it wasn't as retarded but still pretty retarded
13bf2a No.13969007
>come back 6ish months ago to try EOC 4ish years after jagex nerfed my pure and imbalanced my mains combat
>day one get accused of scammed cause ge didn't insta buy something they wanted so i went 5% up, they were at cap.
>week or so later, run into good old friend, the kind that use to lend me rares for weeks.
>talk for like 10 mins then he says "brb gonna smoke" haven't seen him since.
>run into another good old friend, chat for what felt like hours. she told me not to trust anyone anymore as the current community is shit
>wildy is dead unless you're maxxed or a weird def/summon pure
>minigames, dead
>no one stakes anymore unless you're 99def/mage
>interface fucks up if you change monitors
>make a clan with some people and they all leave within a week, ignoring me afterward
>seems everyone ignores people in public unless they're in their clan
>almost every clan i checked out almost requires you to use (((discord))) to stay in it
>can't make any new in game friends
>everyone i message on my FL doesn't know me, deleted me, or ignores me
>1/3 of my friends list is [#9niggerSdfxGG] or shit i don't remember cause you can change usernames now and they purge old names
>join 4/vg/'s CC out of desperation to play with some people as I was in that clan before 8ch was a thing
>get kicked before i get a chance to talk to anyone
>turns out it's now one of the top clans in game
questing is still fun though, but is completely worthless for a lot of things as most t70 gloves are better than barrows RFD gloves now.
04788b No.13969018
>>13969007
Why would you post this
My soul is crying
a30ed9 No.13969050
>come back to rs3 because bored
>check to see how much my Nox set was
>lost 40m on the scythe because I was retarded and didn't sell my shit before I quit
Life isn't fair.
13bf2a No.13969177
>>13969018
existing is suffering.
>>13969050
i got lucky and got a barrows dye on a TT a while back, got 334m out of it but it's been going nothing but up since then. I knew i should have kept it a bit longer but damn was it burning a hole in my pocket.
a30ed9 No.13969443
>>13969177
I can actually top that. I had a santa at 125m and a red/blue h'ween mask. Sold it to get 99 herblore. Dunno about the h'weens but santas are up to 700-800m.
Never max.
b9585f No.13969493
>>13955320
Clue Scrolls. I want a standalone game where you're chasing mysteries and solving puzzles in the hope that this time you don't get literal garbage for loot.
735ac5 No.13969542
>>13944501
Procedural generation in as many things as possible.
Then proceed to slowly delete old parts of the map as new parts get explored, making at least exploration a constant thing.
For mechanics, I think you could do it by making sure you send an absolute minimum of data client-side. No HP-bars, damage indicators, etc.
Obscure as many things as humanly possible from the player, and if you change shit around now and then even the autists won't immediately notice.
Make stat-growth take objects found in the world that die after a few people use them, new abilities to be found in the world instead of at a convenient list at the trainer's, etc.
55eda8 No.13969551
>>13959650
This.
I played Runescape for about a year trying to get 200m cooking from scratch because I was bored and I realised it was no fun anymore.
I thought back on my childhood and I never got past cb level 56, just shittalking in Varrock West mostly then going all the way to Karamja and doing like 1-2 invs of lobbies for no reason when I was like 75 fishing.
I'd just shit about mining and killing scorpions under Falador and I'd have a blast. I wouldn't even do anything most of the time i played but I played like that for years. That's how I got 75 fishing in the first place.
I don't know why I did it, it didn't make sense, but I thought I was a hardcore Runescape player who loved the game, too bad whenever anyone asked me anything about it I couldn't answer.
I miss those simple times, changing hair color, buying fashionscape stuff, meeting people.
I guess I'm just not as imaginative now.
04b4d4 No.13969577
With all if these animes about characters being in MMOs, how come there aren't any where the MMO is like RuneScape?
13bf2a No.13969603
>>13969443
>tfw i never bought a santa when they were 13m
>tfw I just bought 95 prayer
last i checked hweens are 4-600m
what is the street price on phats now?
cf68ce No.13969611
by coding a shitty game and having rates go way below normal.
Runescape was never good stop acting like it was at any time a playable fucking thing.
55eda8 No.13969670
>>13969577
lots of animes are about fantasy medieval european worlds
aa1bf0 No.13969676
>>13969670
Where everyone has blue and purple hair.
04b4d4 No.13969728
>>13969670
Do they capture the spirit of playing runescape in the early days? I think japs are too autistic to understand something like that.
7cefd4 No.13969837
>>13969007
Not that I'm saying the community isn't shit, but there's gotta be a reason other than that for why so many people are ignoring you/ditching you even after you've gotten into a conversation with them.
13bf2a No.13969889
>>13969837
dunno, before I quit last I never had any issues meeting players like this. guess i could try another world too, it's dead but most are dead these days.
04ce4b No.13969904
>How do we recreate the experience of being too poor for World of Warcraft so you have to get stuck with a shitty browser based game that runs on slow-ass Java on your 512MBs of RAM Windows XP Pentium 4 shitbox?
How the fuck did Runescape become so overrated here? Even growing up the only reason people played it was because WoW cost 15 dollars a fucking month
a30ed9 No.13971760
>>13969603
I don't even know. Most amount of money I've ever had at one time is just over 1b. Wouldn't be surprised if a blue was going for over 10, because that's how bad the game's economy has gotten.
We've reached korean mmo tier.