>>13869105
>Pretty much ever since then, fans have been politely asking us to create a sequel, sometimes begging for a sequel, even threatening us if we don’t make a sequel. Our answer was always, “We really want to do this, we just need to wait until the time is right” – kind of like Cthulhu awakening, but less end-of-the-worldy. Well, the stars have finally aligned – we are now working on a direct sequel to The Ur-Quan Masters, called Ghosts of the Precursors™.
Let me guess: Wardell the madman gave them the part of the license they needed.
>>13871517
>Mass effect games suffer from the fact that only a small number of planets are "duds", the majority have stuff to do. This is done for the ADHD mass appeal audience, and the exploratory nature of the game suffers for it.
I agree, but…
why you typing
like this?
>>13869526
Because its plebbit speak nowadays. We aren't supposed to talk like /jp/ outside of /jp/ anyway.
>>13871944
I'll look the guys up on moby games. This has to be a MO of them.