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File: 1c2effce2a42860⋯.png (81.49 KB, 1280x614, 640:307, 1280px-Assassin's_Creed_Lo….png)

df3155 No.13851146

How would you make this trainwreck good? Is it even salvageable at this point?

ef5439 No.13851153

Add lootboxes and microtransactions of course


8b1a52 No.13851183

Personally, I would like to see more lootboxes and microtransactions


9103e6 No.13851304

Lootboxes, microtransactions, social media integration, Twitch integration, and make George Soros the protagonist.


dcbd0e No.13851309

2 and Brotherhood were pretty fun, but for some reason they stopped having actual stealth missions in later ones. It used to be that when killing targets, you'd have a big mission where you would sneak in and get to them to assasinate them. But they whole series forgot it was a stealth game and started going for the sheer spectacle of killing dudes with fancy gadgets and cool combos.


d6ee95 No.13851311

Lootboxes, microtransactions, social media integration, Twitch integration, make George Soros the protagonist and every character is a tranny.


a25dd5 No.13851328

File: d8420394ed114ea⋯.png (328.33 KB, 450x600, 3:4, 1455858153982.png)

Sue Ubisoft for the rights to the franchise, then retcon everything.


00120d No.13851350

Lootboxes, microtransactions, social media integration, Twitch integration, make George Soros the protagonist, every character is a tranny and all boss fights are skippable.


08373d No.13851358

File: 0be1ffa9e34e0ca⋯.jpg (33.37 KB, 500x669, 500:669, 0be1ffa9e34e0caddec11f21a6….jpg)

>>13851309

I fell for the asscreed 2 is good meme and I fucking hated every second I played it. Every time someone mentions terrible game design I immediately think of asscreed 2. Granted I haven't played any of the other games, but they all look shit


cc333c No.13851412

Probably unsalvageable. The tailing missions in the game are long, drawn out boring segments, the story is shit (both the modern and past stories), the kill-a-guy-and-run-from-police-and-hide-in-a-hay-stack routine gets old real quick. I don't really know how to make those mechanics "fun", and if you removed them all how would you even fill up the rest of the game?

I think the love that Assassin's Creed 2 gets is from coming out at a time when online FPS games were reaching peak cancer levels. The first two Assassin's Creed games felt relatively fresh imo, but after a while you realize it's a thinly veiled walking simulator.


b07f9f No.13851420

Microtransactions to let you share achievements and screenshots via social media.


b1f658 No.13851454

>>13851309

It was never a stealth game. You can't even crouch.


87dbe0 No.13851485

As someone that doesn't play this series… Get rid of any mention of the world out side the machine. You can have small references but don't drag your player out of the world, "cus mah simulation".

Basically steal with Nemesis system from Shadow of mordor. Have randomizes captains that spawn, which stats, and as you fail to kill them, they get more powerful…. no wait… maybe get rid of this. and focus heavily on stealth.

As for my new game in the series, you start out as a thief. Add mechanics for thieves .


392594 No.13851487

File: 83654ca7c3d84d5⋯.png (629.55 KB, 925x720, 185:144, 1456216150632.png)

>>13851146

I only played a little bit of the third game and was thoroughly bored the whole 90 minutes or so I put in it. Story was meh, combat was meh and the "open world" was meh.

Is there actually any good reason to play any of the other games, because they really don't seem very interesting.


a34240 No.13851493

File: 4526b2cb94aca9c⋯.png (17.33 KB, 520x520, 1:1, 1296674476283.png)

Make it medieval Hitman like it should have been in the fucking first place. I have no fucking idea what Ubisoft was thinking, it's so goddamn obvious.


87dbe0 No.13851505

>>13851493

I do not disagree


392594 No.13851543

File: 0a97ca37a8e06c6⋯.jpg (353.81 KB, 650x999, 650:999, 1431160719120.jpg)

>>13851493

>crossbows, more swords and daggers

>different european countries as backdrop

>accuse your target of being a witch/wizard by planting false evidence/spreading rumors

>infect your target with the plague while trying to avoid the black death yourself

>dress as a nun to kill a heretic bishop

>sabotage a knights saddle/lance during a tournament

>a level set during a hunt in a big forest

Instead we get gramsci action adventure 78.


1eaeed No.13851561

Lootboxes and microtransactions and social media integration so I can show my bros the cool stuff I got!


a34240 No.13851563

>>13851543

This is why Ubisoft is the worst company in this industry. They couldn't come up with simple shit like this even if their lives depended on it.


df3155 No.13851566

>>13851493

It was never meant to be that, otherwise there would be no Animus/Abstergo/ancient aliens bullshit in the first place.


a34240 No.13851586

File: f53cf94d7221bba⋯.jpg (80.78 KB, 413x375, 413:375, ac_1_script.jpg)

>>13851566

Why? That's just retarded story shit, the gameplay could still very much be medieval Hitman.

>mfw that voice actor leaks the 'twist' before AC1 release

Not that we didn't see it coming, but it was still hilarious


392594 No.13851601

>>13851586

>>13851566

So, what is the backstory anyway? You travel through the memories of your ancestors and somehow that changes the present?


a34240 No.13851609

>>13851601

Generic Evil Corporation™ uses you to find Alien McGuffin#1235 by having you trudge through your ancestors memories.


b1f658 No.13851614

>>13851601

>So, what is the backstory anyway?

Aliens did it.


df3155 No.13851620

>>13851586

They could've made a simple medieval assassin game without the whole genetic memory thing. But they didn't, they included Desmond and Abstergo from the first game. It was meant to take a path it did.

>>13851601

Usually it's a bullshit excuse to find some ancient artifact made by ancient aliens. Desmond was kidnapped by Abstergo so he could help them find the Apple of Eden IIRC.

Basically it's one big mishmash that's impossible to follow.


669a3a No.13851625

File: 8bc35d22569b74c⋯.webm (1.87 MB, 1280x720, 16:9, Assassin's Creed 2 Title ….webm)

File: 44cc29e29936240⋯.webm (6.78 MB, 1280x720, 16:9, Assassin's Creed 3_ Conno….webm)

File: b4a0361e2ffef3e⋯.webm (6.34 MB, 944x400, 59:25, ACBrotherhood_E32010.webm)

>>13851146

Even when it started it wasn't very good, but I played it for the story. And over time it got so bad I stopped caring. Last AC I played was Black Flag.

So… what needs to be changed. You as a character are way to strong. Just like in Styx you should avoid combat. Hidden blades are very strong, there is no reason to ever upgrade your weapons to be honest. Also not a very big fan of wallhacking (yes I know, there is a wallhack in styx too). Other than that it needs to know where it has to end. It should have ended with AC3 but they dragged it on. What even is the current state of the story?


a34240 No.13851632

>>13851625

>What even is the current state of the story?

WE


669a3a No.13851633

File: bee971f3661720a⋯.webm (8.92 MB, 800x450, 16:9, Assassin's Creed Brotherh….webm)

File: 894d9598dc8b917⋯.webm (5.58 MB, 800x450, 16:9, Assassin's Creed Brotherh….webm)

You guys tried their multiplayer? That shit was fun but also needs some work.


d21e6e No.13851637

File: d08c824f3607834⋯.png (1.59 MB, 1235x927, 1235:927, 4c2c22e1609fee91131af38546….png)

>>13851146

Introduce a decent PC and proper nightcrawling mechanics.


df3155 No.13851639

>>13851625

The only objectively good thing about AC are locations. Venice and Florence were amazing, it was so fun to jump from one rooftop to another and enjoy the view.


669a3a No.13851654

>>13851639

The locations were good, it adds to the atmosphere and story. And even thought I liked Black Flag as a game, the locations were not as impressive as the ones in ac2 and brotherhood. I liked revelations and constantinople too.


40543b No.13851659

>>13851601

A company pays you lots of money to take part in a medical experiment.

Turns out they want to get into the memories and experiences of your ancestors that are somehow saved on your DNA (which is also a theory proposed by modern day scientists to explain why the Holocaust may be having an effect on jews, even though they never experienced it first hand http://archive.is/v5FaT).

You do some things in the memories, and as it turns out that the company that pays you is actually an offshoot of the old templars, who have continued to exist for a long ass time now, and have contacted YOU specifically because of your ancient genetic memories to figure out the secrets of the assassins.

So some modern day assassins kidnap/free you from the facility, put you into a dream machine as well, and try to figure out the secrets of the assassins.

ALIENS out of fucking nowhere. You figure out that XENOS SCUM gave earth powerfull artefacts, which can alter time and space, and assassins are actually trying to safeguard them from the templars. All the relics the templars been huntin? Alien relics.

It also turns out that you can literally find one of them in the modern time, by literally going to some castle in iran where all of this assassin bullshit started and digging at some walls and doing puzzles.

So you get that thing, which allows you to alter space and time and you don't and that's where I stopped giving a fuck.


b1f658 No.13851688

File: 8276f094c39a825⋯.jpg (149.53 KB, 960x1656, 40:69, c87567e6d6f6ae2c2de9c6533e….jpg)

>>13851659

Oy vey it was real in my genes.


4f0cd4 No.13851690

>>13851659

>ALIENS out of fucking nowhere

sounds like you have played a lot of ac, I stopped long before aliens got added.


b1f658 No.13851696

>>13851690

So you only played the first one?


4f0cd4 No.13851699

>>13851696

They talked about aliens in ac2? I thought those things were supposed to be "gods".


392594 No.13851704

File: 22f75d5ec792b03⋯.gif (498.97 KB, 499x214, 499:214, 1431060951259.gif)

>>13851688

>it was real in my genes


b1f658 No.13851715

>>13851699

They introduced them at the end of two. The pope you beat up called them gods but I'm pretty sure it was "Minerva" specifically and she says they are aliens and created everything.


df3155 No.13851719

>>13851699

Isu are Annunaki, they're aliens who came to Earth and created humans so they could serve them.

I imagine someone at Ubisoft read Chariots of the Gods and thought it would be a good idea to base a game on.


62d5cb No.13851722

>>13851633

I put probably 200 hours into the AC Revelations multiplayer. Sure, it was a flawed game, but it was fun as shit, and there's really nothing like it. Real shame they gave up on it after Black Flag, to focus on the god awful, everyone's the same character, co-op.


320c68 No.13851728

I'm not terribly familiar with the franchise, but:

>Stop making games so damn frequently: This is never good for the health of a franchise.

>Remove muh shoehorned diversity from the game. And general blatant political pandering.

These two alone would be an improvement.


09dec5 No.13851732

>>13851715

>The pope you beat up

They should make a new AC in which you get to beat up mohammed


62d5cb No.13851738

>>13851732

It was a Borgia pope, so it doesn't really matter. Like beating up a fat jew dressed in the Pope's robes.


612ac1 No.13851741

File: 0f38f13e3b74772⋯.jpg (200.94 KB, 480x480, 1:1, Consider the Following.jpg)

>>13851146

>either keep to one protagonist who's a time traveller or change the protagonist to the assassin in the time period the game is set in every game

>have the protag meet fictional characters i.e; Robin Hood, The Three Musketeers, etc. then use the excuse that the Assassin's covered up what happened by pretending it was all a myth

>actually encourage stealth gameplay by giving the player more stealth abilities and making combat harder

>get rid of eagle vision

>get rid of ship combat, tower defence and all the other filler shit that has nothing to do with stealth and assassination

>get rid of all the "it was aliens" bullshit

That's my two cents.

>>13851153

>>13851183

>>13851304

>>13851311

>>13851350

>>13851420

>>13851561

Le ebin joke fellow anonymooze always funnier the 1337 time XD


b029b2 No.13851749

I don't know how the original got a sequel since it was a repetitive pile of shit. I can st least say I like 2 and Brotherhood. Have tried twice to play Revelations and both times quit half way through. Way too boring. Still have 3 unopened in the plastic wrap.


a05a85 No.13851751

>>13851146

You play as a Templar and go Deus Vult on leftists and minorities throughout history. Also, Byzantine fire ships.


55cf38 No.13851764

>Proper stealth

>Social stealth makes a comeback and is a big focus

>Brutal combat, heavily discouraged

>Bring back the notoriety system and make it punishing, encourage actual stealth and working to lower your notoriety

>Open ended missions, can tackle a target in many ways

>Have to learn the targets routines, layout of their home/headquarters, guards for a better chance

>No more leap of faith stupidity

>Outfit isn't grossly different to others, so you can actually blend in

>No more Marxist tripe


df3155 No.13851779

>>13851751

I also want to see more games from Templar perspective like Rogue. Also it's a shame Haytham never got his own proper game. Instead of Templar James Bond we got an autistic native American.


b1f658 No.13851784

>>13851764

>Outfit isn't grossly different to others, so you can actually blend in

I would fucking love not being a walking armory. Especially when I'm trying to be a pirate in 4 and forget all about the gay assassin shit but I am stuck with this stupid blow pipe on my shoulder that I never use.


c6eafa No.13851787

File: 38baeac806e8dc5⋯.jpg (41.26 KB, 500x500, 1:1, sadness.jpg)

Is unity still a buggy piece of shit? or have they made it playable?


a05a85 No.13851794

>>13851784

We all know AC4 would have been better as a standalone, sandbox pirate game.


cafd24 No.13851811

>>13851749

dont bother with 3, they tried to shove all these new gameplay elements in and were all extremely poorly executed. barely any tall stuff to climb, literal tall trees were viewpoints. it was a rushed unpolished game with poor direction and storytelling. play blackflag or the templar one i think its called rogue. they are the only ones worth your time if you enjoyed 2 and brotherhood and absolutely HAVE to play another asscreed

fuck ubisoft and fuck what this series has become


2a8a9c No.13851816

Assassin's Creed

more like ASS-ASS-in's CREAM(pie)


fca383 No.13851829

>>13851659

those are not aliens, are an anicient civilization that populated earth before humans


09dec5 No.13851836

>>13851816

>more like ASS-ASS-in's CREAM(pie)

stop being a total nigger.


dcbd0e No.13852158

>>13851487

AssCreed 3 was actually the worst one of all, excepting out of game breaking bugs. I would playing Asscreed Brotherhood or 2 for maybe 45 minutes or so and see if you enjoy it. Most of the fun comes from climbing across the rooftops of ancient cities, but colonial america and forests were the most boring places imaginable to be climbing the buildings of.


25b382 No.13852268

First

>Remove diversity and acquire good writers

Just fucking do it

Now for the second step this can go two ways

<Make the combat hard and fun. No more spamming counter to win.

<Add enemy variety and situational abilities and gadgets for more dynamic fight situations. You're fighting the law while escaping via rooftop parkour, this has potential to be absolutely amazing

Or

>Further develop the stealth aspect. "Hold a trigger and a button to pass unnoticed" isn't fun

>Add actual punishments for fucking up. I shouldn't be able to take on a target's entire fucking guard plus one or two waves of backup with starter equipment and abilities


6db53e No.13852319

At this point, just end the fucking series. Its unsalvageable and they already blew all their load on previous games.


f831bd No.13852394

File: 78981efa5dc16be⋯.jpg (148.55 KB, 750x1334, 375:667, d95169fd6746a4a8738ae95ea9….jpg)

Actually have challenging assassinations or entire levels based on one.Think a level from thief in scope but the target is to assasinate the target or hitman and you got it, then make the open world around these levels drastically smaller but filled with more interesting locations, no minimap and no ubisoft towers either


c16a66 No.13852395

YouTube embed. Click thumbnail to play.

>>13851659

>So you get that thing, which allows you to alter space and time and you don't and that's where I stopped giving a fuck.

glossary:

Desmond = the main character, his family lineage contains DNA from ancient Assassins and Templars, and he is one of the only remaining humans alive in modern times that is imbued with Precursor DNA, which means that he can use and control the Pieces of Eden

The Ones Who Came Before = Also known as the Precursors, they're a society of advanced alien life forms that created humanity to serve them as a working class

Piece of Eden = a piece of technology created by The Ones Who Came Before, which emits some type of frequency that can be used to control humans like cattle

Abstergo Industries = a modern day, multibillion dollar, international corporation that is run by the Templar order

Assassins = Based on the "hashashins", the bronze age Islamic sect created by Rashid ad-Din Sinan, in this universe they are an international political force that "fights for freedom of the common man" and enacts political change by assassinating key political figures who stand in the way of that goal.

Templars = Like the Assassins, the Templars are based on the Knights Templar, a Catholic military order that was active during the Crusades.

To continue where this anon left off:

To provide some context, it should be mentioned that in the second game, Minerva came to Ezio in a vision that was relayed to Desmond while he was in the Animus, and she revealed to him that on the final day of the Mayan calendar, December 21, 2012, humanity would receive a catastrophic world-rending event in the form of a solar flare that will scorch the planet and eradicate a large majority of the population.

Desmond and the modern day Assassins who rescued him from Abstergo manage to locate a Piece of Eden, which is located in Rome beneath the Colosseum in a hidden chamber and not in Iran, and when Desmond touches it, he is greeted by the soul of Juno, one of the Ones Who Came Before, who possesses his body and forces him to kill one of the members of the group, because she was supposedly a Templar double agent. He freaks out and goes into a coma, and his friends place him inside the Animus, because they somehow believe that doing so will allow him to regain consciousness. While in the Animus, Desmond realizes that his psyche is shattered and he cannot distinguish between his memories and those of his ancestor, so Desmond manages to use the Animus to retread Ezio's later years in order to sort out his perception and repair his broken mind.

During this time, Desmond's group have been en route to an ancient Precursor site that is located somewhere in a cavern in a mountainous region in New York. They're being pursued by Abstergo agents but they manage to enter the site and set up their workstations. Their goal is to find another set of artifacts that can be used to open the gigantic door that is located in the main chamber. With the threat of a Templar siege and an impending solar flare, the team has precious time to find the location of the keys to unlock this site, as they believe that it will contain something that will allow them to protect the planet from impending doom. Newly recovered Desmond enters the Animus yet again in an attempt to relive through the memories of a new ancestor, Connor, in order to find out where the key for the Precursor site is located. In between bouts in the Animus, the team head to various places throughout modern times and collect a few of these artifacts that can act as energy sources to power the Precursor gate.

As Desmond explores Connors life, he is bombarded by visions from the Precursors, who he comes to learn were eradicated by a catastrophic event like this millennia ago. Ultimately, he realizes that Juno's soul is trapped behind the gate, and she can use the Piece of Eden to temporarily save the planet, but he will lose his life if he chooses to release her from imprisonment. If he chooses to allow the solar flare to happen, then he will survive and be considered a prophet and a savior to mankind, but a religious institution will form around his likeness, and as humanity rebuilds itself, the same ideological problems that the Assassins and Templars face today will continue to exist, and the hundreds of years of work between the two factions will be rendered obsolete.

In the end, Desmond chooses to sacrifice himself to open the gate, Juno is released, and the solar flare is negated. However, Abstergo agents manage to acquire Desmonds body, the Piece of Eden, and dissect it, and will now use it to conduct research on technological advancements, and use the general population to test them, which is why the later games are about YOU THE PLAYER WHO REALLY SEES THROUGH THE ILLUSIONS.


975615 No.13852400

>>13851633

I loved the multiplayer. It was kind of ruined by how often players would just sprint around on rooftops all the time, but when you got into a match where everyone was trying to fool each other with clones, hiding in crowds, sitting on benches etc it was so fun to play. It felt so good immediately jumping to the top of the leaderboard when you got one really good kill, or when you managed to lose your pursuers by tricking them into killing an NPC and then slapping them.


bce4fa No.13852455

>>13852400

I used that skill that turned the crowd into a copy of you, then I would sit alone on a bench and watched my pursuers jump into the crowd and try kill civilians. I love playing mind games, to bad this is rarely possible in newer games. When you are in first place you end up having like 3 people on your ass, which makes shit very tricky. You can't really move around without someone detecting you.

>>13852395

>In the end, Desmond chooses to sacrifice himself to open the gate

I didn't like that ending. I was expecting AC3 to finish the series, but instead Desmond died for nothing and the series continues to get milked. Imagine the series ending there, Black Flag could have been a normal.


c16a66 No.13852645

>>13852400

>>13852455

I didn't like the multiplayer much. Brotherhood's multiplayer was too simple, and it was all centered around Deathmatch. Revelations' multiplayer was better, where they introduced other game modes like Artifact Assault and Domination. III's multiplayer was sort of a step backward from Revelations, as it featured smaller maps and a worse overall scoring system, though Artifact Assault was still pretty decent and Wolfpack can be fun if you play on your own. I didn't play Black Flag that much, but my impression was that it was just a copy paste of III's with no real improvements to speak of, although it featured a custom game mode editor that allowed you to play matches according to your specifications (i.e. no minimap/detection UI, no secondary weapons like guns, relegated to a specific series of maps, etc)

>I didn't like that ending. I was expecting AC3 to finish the series, but instead Desmond died for nothing and the series continues to get milked. Imagine the series ending there, Black Flag could have been a normal.

Yeah, it was a shitty way to end the story they initially introduced. I get the impression that the writers were conflicted between resolving the story and leaving things open for sequel bait, and as a result they wrote themselves into a corner, which ultimately served to do nothing more than shatter any tension or weight the story could've provided. This has been said many times before, but they should've either wrote a game that involved Desmond as the protagonist, that took place in the modern times, and that did something to address the main philosophical differences that each faction has and in a nuanced way, or they should've just dropped the modern day storyline from the beginning and made each game about a new character in a historical time period without trying to connect them together somehow.


ba641a No.13852835

>>13851146

It's actually quite easy.

>take AssCreed Unity

>actually write a good story holy shit

>remove quest system so all Templars exist in the world with their own schedules and have pieces of intel gained regarding their schedule and security

>introduce a strategic portion to the game, where you have to maintain territory control/influence

>reintroduce the brotherhood stuff from III, which was criminally underused

>reintroduce notoriety

>remove at least 80% of collectibles

>more riddles

>co-op but cooler

>bring back the multiplayer modes, which were genuinely fun and Ubisoft had absolutely no reason to get rid of them

Assassin's Creed Unity is unironically the best Assassin's Creed game, but because of all the bad but justified PR, Ubisoft took the series in the wrong direction again. It basically should be an open-world Hitman.


cb99f4 No.13852856

>>13851146

Easy. Stop pretending the Templars aren't the good guys.


f3306a No.13853712

>>13852835

I'd buy that for a dollar.


820fbb No.13853721

File: b2754129d8d36f0⋯.png (316.16 KB, 1000x720, 25:18, 1448175396454.png)

Trash the whole thing alltogether and just turn it into a Thief clone in third person with good climbing mechanics.


c25d05 No.13854007

Have the "Simulation" but it turns out that it's real and the people you kill in the past, change the future.

Have the missions in different sets of time instead. And depending on who you kill (you can choose which ones to murder since you're an assassin) it will change how the next settings look like.


c76219 No.13854538

>>13851741

>anon id hop 6 times

>giving you instead of reporting

What's wrong with you?


c76219 No.13854553

>>13852400

Fuck I forgot how good that was, I had fun moving at the same velocity as any other NPC trying to not give myself out and keep my obj in sight

then the nigger rush on the wall and I can shoot him without even moving


888b50 No.13854602

>>13854538

>anon id hop 6 times

Not defending that id hoping anon, but some people have dynamic IP's and they change their ip whenever they have internet issues or try to bypass certain download limits. That causes your ID to change on /v/ too. So not everyone who changes his ID is doing this because he has something evil in mind.


c76219 No.13854635

File: 2838e092caec537⋯.jpg (25.84 KB, 408x360, 17:15, IMG_2703.JPG)

>>13854602

You would be right on that if it wasn't 6 post with the same text or slightly changed to meme shit


abdfef No.13854697

>>13851146

Remove all games after the first two.


ca554e No.13855379

>>13854635

>You would be right on that if it wasn't 6 post with the same text

As I said, I am not defending him, I am just saying that generally speaking changing ID's is not always wrong. Was not talking about this anon specifically.


157aec No.13855531

File: 1b54d29cede0866⋯.jpg (114.8 KB, 379x834, 379:834, 1b54d29cede08664f4785a5372….jpg)

Better controls. I was talking to my normalfag friend about asscreed and even he agreed the R1+X to parkour all over the place and the simplistic combat gets old really fast.

Personally, I think simply adding a jump button would make the game way better, as in you need to press a button to jump or else your character won't jump at all.

You hold the R1 button to run and then press X to jump when you want to jump, that could be, say, before an obstacle to just jump over it or right near it to vault over it. Besides, having to actually time your jumps would make the game way more fun and challenging, just imagine those giant temple runs on ass creed brotherhood I think it was brotherhood, at least where you actually need to jump instead of just holding two buttons and the stick forward.

The combat is also simple as fuck, and unfucking sword play with blade mode or something would interrupt the flow of the game, but the gadgets could make it more interesting. Something forcing the player to use them would be ideal, like situations where you need to use a smoke bomb and fucking book it, as opposed to just runing around a corner and enter a haystack.

QT assassins recruits like in brotherhood would also make the game better.

That said, the "is it salvageable" question implies ubisoft is willing to make a good uncasualized game that doesn't pander to the lowest common denominator and doesn't virtue signals, which just isn't true.


a05a85 No.13855576

>>13855531

The biggest issues with AssCreed are twofold. One, the game is piss easy. Ubisoft can pile on mechanic after mechanic but unless the fact that there is no challenge in the game is address first it doesn't matter how many gimmicks they give you to play with. Secondly, the open world is pointless because there is nothing to do in it besides hoarding collectibles and completing boring side missions that are just recycled stuff you do during the main quest.

I think giving the player a ship to upgrade was a stroke of genius, since it's basically a mobile base, but it requires more depth, more branching upgrade styles, more types of ships, special crew members, etc.

Combat needs to be challenging to encourage stealth, and stealth must actually fucking work. It doesn't need to be hardcore, but just attacking head on shouldn't be the quickest way to complete a mission. Or just allow the players to spec their assassin however they want, so if they want to be a tank that packs a heavy punch they can do so. Also, varied equipment ala Dark Souls that actually changes how you approach combat situations. And take some cues for Hitman if the player wants to play up the social stealth aspects, killing the target and making it look like an accident (thus not increasing notoriety and heightening the defenses in the next missions).

As for the open world, just add fun stuff to do. Horse races, gambling, interesting moneysinks (like the town in AC2 but with an actual purpose) that should open additional missions that don't necessarily revolve around combat or parkour, just go crazy with the kind of stuff they had in the period.

And drop the fucking leftist cocksucking bullshit. Actually, just drop the Assassin vs Templar thing entirely, as well as ayys, and focus on various shadowy societies and their shenanigans across various historical locations and time periods. In the US you can play the role of a British spy trying to stop the revolution, in Japan you're a Shinsengumi agent trying to root out traitors, in Egypt you're trying to put the rightful Pharaohs back on the throne. Enough of boiling down history to infantile leftist levels of memery.


a9f8d2 No.13855579

>>13851309

This tbh. The best thing was that you had to plan out the perfect assassination in high profile areas otherwise your target would flee, and the parkour element was extremely useful for that. It did always annoy me that you could never crouch, but the stealth was more superficial like hiding in haybales etc. I thought that 2 was best simply because of how any method you would try in order to assassinate targets you would inevitably face adversity; light infantry would chase you on rooftops, medium infantry would charge you in the streets and heavy infantry would make going toe to toe something to reconsider a little more often. Seemed like after 2 though, they took everything bad about it and just turned it into flashy set pieces and just stupid bullshit, but normal fags ate it up so they never stopped.

>>13851543

>Medieval Hitman

Seems so obvious, and yet beyond these people's reach.

>>13852400

Multiplayer was amazing, got my first taste of it in brotherhood. Fuck knows why they decided to drop. I seemed to recall nobody was even really playing it in black flag when I got it though unless I'm mistaken.


a05a85 No.13855595

>>13855579

>ight infantry would chase you on rooftops, medium infantry would charge you in the streets and heavy infantry would make going toe to toe something to reconsider a little more often

Are you fucking kidding me? There was no challenge whatsoever, you were basically a killing machine with so many health potions it made you unkillable and there was very little enemies could do to actually threaten you.

>I seemed to recall nobody was even really playing it in black flag when I got it though unless I'm mistaken.

The fact Ubisoft didn't allow players to face each other in ships, trying to sink or board each other, is a crime against humanity. Filthy fucking leafs and surrender monkeys, as subhuman and Semitic as any Swede.


bd1472 No.13855598

>>13851625

kiddie shit game tbh


99dc19 No.13855629

Just make Black Flag but again.

Focus only on pirate shit.

Make it so you can become the captain of an entire fleet. Make it so you can create a country that you have to defend from the brits and spaniards.


33f550 No.13855672

>>13851146

>Game starts as an investigative effort, luring you into the whole "secret societies waging secret wars for control" where nobody can be trusted

>Nothing special, some expected flaws but it's a nice theme and put through a decent execution

>It devolves into a michael bay war of gods, a mass effect ending at the third game, tumblr-tier dialogue and characters, and the whole "secret societies"/investigation aspect is completely ignored in favor of LET ME TELL YOU THE ANCIENT STORIES OF US GODS

That's without accounting for the assorted Ubishit bullshit, it was dead when supreme edgelord tryhard ezio was made the posterboy of the series.


41b921 No.13855679

Honestly removing the "modern day" angle would already make it miles better.


bcd588 No.13855717

>>13851654

exactly, that's what made the games for me, and that's why I only like those 2, AC2 and brotherhood

AC2 is the better of the 2 though, because you changed location after a while in a city, and got to discover another city and make friends and stuff

Also the story was more mature, helping your brother escape from the room of a girl he fucked and stuff, classic italian comedic stuff, and it helped seeing the characters as being normal people and not some walking killing machine / god


a9f8d2 No.13855735

>>13855595

>Are you fucking kidding me? There was no challenge whatsoever, you were basically a killing machine with so many health potions it made you unkillable and there was very little enemies could do to actually threaten you.

IIRC I made the game harder for myself by not taking health potions until I was at 4 squares of health. I was very autistic about it, so I guess that's why I have fonder memories of it. Probably turned up the difficulty too because I was probably tired of the parry/kill system.

>The fact Ubisoft didn't allow players to face each other in ships, trying to sink or board each other, is a crime against humanity.

Ahh, I guess that explains that then.


733ab5 No.13859058

>>13851358

>I fell for the asscreed 2 is good meme and I fucking hated every second I played it

The next meme in line is the Black Flag is a good pirate game.


4f39af No.13860486

>>13855717

>and it helped seeing the characters as being normal people and not some walking killing machine

Well Edward was pretty okay too before he turned into a assassin. He was basically a guy who wanted to get rich. He killed people, he stole shit, but not because of weird ideologies. Aiden Pearce from the first watch dogs game could have been a cool dude too if Ubisoft didn't write him so badly.

Because he wasn't a vigilante like batman. He is not helping people. He knowingly watches people get killed or attacked so he can step in and be a hero. I don't know, but I like it when characters are selfish like that. I hate these good guys who always do the right thing.


576fe8 No.13871827

>>13860486

>Aiden Pearce from the first watch dogs game could have been a cool dude too if Ubisoft didn't write him so badly.

>I hate these good guys who always do the right thing.

It's funny how in WD2 you play as a black criminal and there's no good goy/bad goy system anymore.


fa7992 No.13872036

>>13851146

Honestly it was never that good a series. I suppose if they reworked it to be some strange sort of Thief-meets-Hitman style of thing that would be cool.


31510c No.13872076

>>13851309

u wot m8

they only finally added in real stealth mechanics in unity, before that you couldn't even fucking crouch, it was always the blending in with the crowds and then climbing the building when guards weren't looking.


31510c No.13872104

>>13851625

>What even is the current state of the story?

mk, so after desmond saved the earth while dying, he released juno who is now infecting computer systems around the world. this allows her to simultaneously fuck with both the assassins and templars to complete objectives that will bring about her reincarnation. it turns out that juno had a husband, whose name escapes me atm, who is reborn once a few generations or something, and is the key to juno's resurrection. this new archetype of human/precursor hybrid is known as a sage, as their minds are filled with visions of precursor temples and artifacts. the templars managed to acquire one artifact, a golden fleece that makes you invulnerable to damage, and are currently in the process of cloning a precursor and will attempt to use it to gain all the artifacts they can.

so what will most likely happen is that juno will take over this clone body and btfo both organizations. that's my prediction.


31510c No.13872120

>>13860486

funny you mention pierce, because it turns out one of the people he kills in wd1 was a templar biggie.


9c64ca No.13872369

>>13851146

Increased emphasis on the stealth aspects of the game, make the open world work as a tool for you to manipulate to set up the perfect assassination. Ducking and weaving through the crowd to drop some poison in a drink, or getting in close for a stab to the neck, are elements the series always claims to have but are rarely actually present. The latest game dropped the social stealth aspect entirely, which is what the franchise is fucking built on.

Maybe just flat out steal the fucking nemesis system so the player always has someone to kill, with unique conditions that make certain strategies better than others.

Drop the checklist open world design, and make your side objectives either proper quests or actually meaningful. The loot system isn't too bad of an inclusion but it seems to really undermine the whole stealth gameplay, so they could probably just be flat upgrades for your stealth tools. Extra length for your grappling hook, more effective poisons, faster parkour, etc; Doing these can lead to more information that can help you out during the assassination proper.

Drop the lefty shit, and axe the modern narrative entirely. Focus on having a likable protagonist in the past, or maybe just roll with character customization.


af8e57 No.13872381

Ac was never good.

The first game was the most mind numbingly, boring ass game with literally nothing in it and it still blows my minds that there were enough normalfag cattle out there buying this garbage that it turned into a series with 39 games in one console generation.


31510c No.13872419

>>13872369

try playing kangz creed for more than 10 minutes. a lot of the shit you complain about was addressed in it.


1dc2ad No.13872965

Reintroduce the VR missions, give the community nodding tools, and a hub to upload and download them. If Brotherhood has custom maps like Portal 2 it would probably be the most played.




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