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File: 215a1d220b7eb8a⋯.jpg (620.37 KB, 1920x1080, 16:9, ai-war-fleet-command_011.jpg)

710767 No.13810341

What are some strategy games that have singleplayer focus or a strong single player campaign? be it 4X, Grand Strategy, HoMM style games or RTS.

I really liked the concept of AI War, you do have co-op, but the game is about taking on the titular AI while the difficulty ramps up on a timer until you win the game or get pounded to oblivion.

Starcraft and Red Alert 2 are two examples of singleplayer campaigns I enjoyed, RA2 even went the extra mile and gave you different maps based on how fast you completed the level.

Paradox stuff looks fun but holy shit that DLC

Aurora is a bit too much for my feeble brain, DF is more of a management sim.

And those are all I can think about off the top of my head. yes I know we have a grand strategy thread and a squad tactics thread already but this is a bit too broad for both of those

6e531d No.13810399

File: 8099b24dd47d478⋯.jpg (97.01 KB, 700x850, 14:17, cell mates.jpg)

>Paradox stuff looks fun but holy shit that DLC

just like pirate the DLC

>Aurora is a bit too much for my feeble brain

Aurora4x is just a scaled up DWU tbh.

Speaking of DWU go try that, its SP only 4x strategy.

Sword of the Stars is a very good 4x/RTS hybrid that works well in SP.

The Men of War games back to the first one have very elaborate, but assrapingly, punishingly hard campaigns. Not the Assault Squad ones, these are entirely multiplayer focused.

Stellaris is great for about 3 playthroughs until you realize theres barely any content beyond that.

Those are from the top of my head.


710767 No.13810798

>>13810399

>Aurora4x is just a scaled up DWU tbh.

I am not familiar with the game you are talking about


fb3c20 No.13810802

File: 258ee77a20448cb⋯.png (2.34 MB, 1280x1000, 32:25, Battle for Wesnoth.png)

Battle for Wesnoth


710767 No.13810871

>>13810802

fuck I totally forgot about this one

lots of mods for it, people bitch about the RNG but It never fucked me over too much


f1d4e9 No.13811068

>>13810798

He probably means Distant Worlds: Universe.


33622f No.13811070

File: da3364195409057⋯.jpg (90.19 KB, 640x908, 160:227, 52665_front.jpg)

File: 4d952d34745b445⋯.jpg (230.48 KB, 800x1117, 800:1117, 65822-goblin-commander-unl….jpg)

How about Goblin Commander: Unleash the Horde?

Battalion Wars for the gamecube was pretty good too.


710767 No.13813644

>>13811070

>RTS

>on console

no, seriously, how do you make that work?


ffb698 No.13813668

>>13810341

Ground Control.


51e5f4 No.13813684

World in Conflict ramps up the difficulty well and has some really nice gimmicks in its campaign.

Redpilled as all hell too


61eec7 No.13814053

File: a598765e033a308⋯.jpg (513.89 KB, 1920x1080, 16:9, ss_ea9b77342982d63fddc53de….jpg)

File: db0cdd5b7d41882⋯.jpg (307.04 KB, 1920x1080, 16:9, ss_193e0990036fa5b1446e4e4….jpg)

How has no one mentioned homeworld?

Its singleplayer is amazing with good story, lore and gameplay.

It should still be on sale on steam rn.


28d661 No.13814094

File: 7ffe1cf93d3637f⋯.jpg (79.39 KB, 1176x664, 147:83, 1420437322447.jpg)

>>13814053

>Homeworld Remastered

>rn


4a669c No.13814108

>>13813668

This, beating ground control 1 and 2 without cheats was very satisfying and often challenging. You can cheese with snipers in GC1, but eventually enemy deploys planes, some missions are timed and the cheese becomes shitty. Also original xcom is pretty good (play openxcom).


61eec7 No.13814115

File: 90ebb761a67c7a5⋯.jpg (64.42 KB, 600x358, 300:179, 1510270125955.jpg)

>>13814094

Whats your reason for disliking it?

The game is honestly amazing, I see no big problems with it.


6f38dc No.13814122

>>13810341

Warzone 2100 also has a singleplayer campaign with some twists and turns. There's also the Dawn of War series for some variety in gameplay (going from 1 to 2) with some oddly hilarious ham on the voice acting. Just avoid the third one.


93cd14 No.13814127

>ai war

I never understood why nobody ever talks about it. It is such an amazing game.


6e531d No.13814158

>>13814127

it has no replayablility despite fucktons of content


e0baaf No.13814185

>>13814115

If I recall correctly, remastered/HD version puts the first game in to the engine of the second one, which among some other things replaced all bullet physics and related stuff with RNG.

Also, by buying it you are giving money to gearbox.


93cd14 No.13814225

>>13814158

How so? You have tons of game settings you can change for different experiences. Even if you play with the exact same settings every time, there's multiple end objectives to pursue that change how the game is played and the AI could simply react to you completely differently. Then there's the co-op, with every person bringing a whole new experience every time. It has one of the most replayable campaigns there is in RTS. How exactly could you even make it more replayable?


0d0245 No.13814226

>>13814185

It also removed all fleet formations from the games.


6e531d No.13814280

>>13814225

99% of gameplay doesnt change across playthroughs

you still have 20 hours where shit is the same for every hour where shit isnt


61eec7 No.13814312

File: 433911be9914c55⋯.jpg (54.24 KB, 600x853, 600:853, f20fb1e0cd6f36b571dde84f87….jpg)

>>13814185

Its not RNG, the first games system for bullets was retarded, Fighters would never get hit and everything bigger then a corvette was a bullet spounge.

Its more of a remastered of the second game while the first is reimagined more then remasterd, still The game is absalutly amazing and it seems to me like you are grasping at straws to hate on it.

>>13814226

Fleet formations have already been added back I believe


6e531d No.13814331

File: 80a70a2c5bb36e5⋯.gif (2.18 MB, 472x360, 59:45, matzos.gif)

>>13814312

kill yourself, right now


61eec7 No.13814339

File: 79d91a912f9afef⋯.jpeg (63.61 KB, 960x540, 16:9, 79d91a912f9afef6bb4b273e4….jpeg)


558c30 No.13814344

The original Homeworld was fucking great.


e91d01 No.13814352

File: 61183627379f436⋯.jpg (166.63 KB, 1057x755, 7:5, halo_unsc_stalwart_class_l….jpg)

Show me those Seraphs


6e531d No.13814360

File: b509dbf12836cad⋯.gif (813.68 KB, 320x240, 4:3, 1455783893379.gif)


61eec7 No.13814395

File: 3eafefed0743f55⋯.png (335.48 KB, 500x425, 20:17, 3eafefed0743f5587d53333591….png)


177871 No.13814425

File: 6542915e48e439c⋯.jpeg (314.95 KB, 1024x576, 16:9, steamuserimages-a.akamaih….jpeg)

The main campaign to this is pretty good. It really conveys this strong feeling of having to sneak up on the enemy because you're up against a much larger foe. Every map is stacked against you and it's an uphill battle. It's also long as fuck, with the main downside being It becomes a fucking slog 3/4ths of the way through. After you barrel through a sea of undead that where in a walled off in a forbidden land with a dwarf army the game goes to shit.


6e531d No.13814439

File: 75a27a6c416eacc⋯.jpg (30.71 KB, 435x294, 145:98, 1441152191668.jpg)

>>13814395

do it right now


93cd14 No.13814442

>>13814280

That isn't what I have experienced. Every single game has been completely different for me, from small quick games to huge long drawn out ordeals, having huge head-on conflicts with the galaxy under my control to being super sneaky with only a handful of planets to my name, everything going according to keikaku to being undone at every turn. There's three different ways to end the game that completely change how you have to play so that alone gives you a ton of replayability. How the fuck do you even manage to get the same experience every single time? Do you just use the same settings and strategy repeatedly? Did you just play it once and assume that's everything? I cannot understand. Saying it has no replayability is like saying Dwarf Fortress has no replayability.


61eec7 No.13814447

File: bda7257ec3660db⋯.jpg (103.79 KB, 1024x1024, 1:1, bda7257ec3660db3c3f1b3a17e….jpg)

>>13814439

Kek

Why is it you beta manlets always talk the same?

Repeating the same shitty insult over and over.

Just stop and accept the game it good


6e531d No.13814460

File: cede79e4130cb5f⋯.jpg (32.14 KB, 667x350, 667:350, 1471184364525.jpg)

>>13814442

the core gameplay remains the same and the different units you get are just a minor modifier

you always fight off a giant zerg the same way, you always deep strike the same way, you always expand the same way

>>13814447

hurry up and kill yourself already


ec07c5 No.13814485

>>13814115

Visually it works but gameplay wise it's broken as swedish family unit in comparison to the first game.


93cd14 No.13814562

>>13814460

So what you are saying is that the game has literally zero replayability because it doesn't completely swap genres every single time you play it? Of course the core gameplay will be the same because its the core gameplay. I signed up for large armies and nigh-impossible odds across a huge battlefield, not for it to suddenly be a magical girl management simulator or extreme banana racing RPG. Name one RTS where the core gameplay completely changes every single time you play it and is never ever the same thing twice. If AI War has no replayability, then no game has replayability.


6e531d No.13814601

File: 4041e1378ade46a⋯.jpg (55.7 KB, 467x413, 467:413, 1440974064956.jpg)

>>13814562

there may be a fuckton of content but if the game is not enticing enough to play it all then its not enticing to play it all

lets reformulate the statement: AI War has exponentially more content than it has replayability

just because I can grind away for months in D2 doesnt mean I particularily feel like it

most people Ive played AI War with burned out after 6 matches at most because its just more of the same shit after that


9a720e No.13814606

File: 26bcdca75b18f71⋯.webm (1.02 MB, 426x240, 71:40, morty.webm)


14a50f No.13814615

YouTube embed. Click thumbnail to play.

>>13810341

Panzer Corps. Prepare to get your shit kicked in on every map.


93cd14 No.13814654

>>13814601

You know, replayability does not mean addiction. You don't have to feel compelled to play something until you have experienced absolutely everything in it for it to have replayability. I have played about 10 matches and have no intention of playing any more, but I know the next time I do it will be different from what I've experienced before. It is replayable because it will provide a new experience, not because I feel I have to replay it until I die.


6e531d No.13814664

>>13814654

Its not replayablility if the content is not interesting


51e5f4 No.13814682

>>13814606

The only remotely good thing done by 32chan


93cd14 No.13814726

>>13814664

So then why are you even posting if you don't find the game interesting? Why not just say "its shit" and move on instead of trying to argue anything about it?


02e017 No.13814729

>>13814115

>>13814185

>>13814226

>looked forward to Remastered release

>comes out

>hey look all my fleet formations don't do shit well that was a pointless waste of time

>"we're totally going to fix the mp guys just wait!"

>cancerous poster on /v/ is confused at how anyone could possibly have a bad impression of this mess

do your research


6e531d No.13815471

File: b01d84cf68a9945⋯.jpg (74.39 KB, 400x346, 200:173, aiki0bm5.jpg)

>>13814726

because you get butthurt about it obviously


fd605a No.13815754




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