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File: b4919362b81fb65⋯.webm (9.68 MB, 854x480, 427:240, b4919362b81fb65c69d6a1494….webm)

0a9e09 No.13769137

This is not shitposting. It's criticism. Please improve your game, Capcom.

>there is literally a "field pet" that comes flying to you and heals you when you are at low health

>healing while running

>positioning and memorizing patterns barely matters anymore

>cannot just evade out of attack recovery animations (since MH3U) now but also evade out of Gun lance shell recovery

>can even dodge out of a Great Sword charge attack buildup with hyper armor (considerably reduced damage when hit)

>even literal iframe attacks (foresight slash of Long Sword, for example)

>even more anime moves and mobility (weapons have been given special dodge moves, hyper armor, grappling hook, basically flying with Insect Glaive and attacking from all angles while monsters are clawing thin air

>permanent lock-on

>casualized weapon mechanics in general (Heavy and Light Bowguns have infinite special ammo, Hunting Horn songs are stored to be played anytime, notes needed for songs on screen at all times)

>almost no blood (literally dust and pebbles instead) but damage numbers that tell you everything and ruin the whole kinesthetic element of the franchise ("learning by doing" and helping each other)

>weapons barely dull, even when bouncing off

>"epic" cinematic monster fights that deal more damage than you and cinematic environmental traps everywhere

>odds are people online will always lure the monsters to those traps and vanilla Monster Hunter combat will be almost impossible

>no more iconic turn (some people say it's more challenging this way, but it's actually easier because monsters telegraph their next attack while still turning around now)

>westernized and more anime shit at the same time

>over-the-shoulder shooter influences

>machine gun like shots

>monsters literally still phasing through walls instead of aligning to the ground properly (means head can be stuck in the wall and you can't hit it), despite even more focus on verticality

>extremely jittery and unpolished animations

>even more annoying vertical environments that a) are the the biggest reason the animations look so terrible, b) no one asked for (except casuals so they can have their stupid jump attacks) and b) add absolutely nothing to the core combat and just sabotage you when using weapons that require more precision (Hammer, Gun Lance)

>no more Blademaster and Gunner armor distinction (basically run around with a full Diablos or Uragaan Blademaster armor while carrying a tiny wooden bow now)

>any number of points activates an effect, not just at the 10/15/20 thresholds (probably because of all the casuals online without any active armor skills but one or two points in 20 different skills)

>no negative skills

>free traps, (flash)bugs etc. everywhere and farcaster that can be used anytime as long as you're not near the monster

>changing equipment mid-hunt and even refilling potions and any other item without any(!) consequences

>little monster damage

>voice acting and flies telling you where to go and what to do

>prompts on screens show you combos, sharpness state of your weapon and even when to capture a monster (again, experience is less important in this game)

>weapons have a greater range

>despite healing while walking and more mobility, monsters are slower than ever before (compare Diablos or Barroth with Tri Diablos or Tri Barroth)

>open world/walking simulator meme instead of zones

>probably paid DLC and holding back fan favorites like Zinogre, Deviljho and Rajang for the paid G Rank (and it probably won't be a physical copy so you can't even sell the original and save money)

0a9e09 No.13769140

File: 7a14e130b579bcf⋯.webm (2.4 MB, 878x480, 439:240, health bug.webm)

File: 1339acbf71c1e13⋯.webm (742.74 KB, 1268x710, 634:355, dodge.webm)

File: 39baa3ab6f90f31⋯.webm (2.25 MB, 828x462, 138:77, can't reach head.webm)

File: 537e2f482ef2c38⋯.webm (1.82 MB, 1280x720, 16:9, can't touch me.webm)


0a9e09 No.13769144

Keep in mind there are literal Capcom shills out there who blindly hype this game.


d5c30d No.13769156

fug


000000 No.13769190

I've never played a MonHun game, but I want to play MHW.


72416d No.13769197

File: 829f4b08b9f3201⋯.jpg (373.4 KB, 1280x720, 16:9, make your own cat.jpg)

The biggest flaw of Monster Hunter World is being released on PC.


04982c No.13769200

Cry harder, faggot.


d4e962 No.13769206

File: f76b7a9c0189623⋯.png (66.23 KB, 294x295, 294:295, f76b7a9c018962385b16ba77c2….png)

>by long-time fans

Are these the same fans that have been buying the same game on the 3DS because monsters had different textures?

Man that sure means a lot huh


0a9e09 No.13769245

>>13769206

Well, I'm just the OP, but I agree with the largest part of the list and think the 3DS games were ridiculously flawed. Either that or actual dog shit.

But I know that trying to make yourself believe it's Nintendo fans who are mad is how you cope.


473560 No.13769251

>>13769206

Long time fan here.

The games are good, they could use some work, but are still fantastic games that everyone should play atleast one of. MH:W looks like a disaster in the making, it's pissing off long time fans and from what I've heard, the game isnt attracting to many newcomers. MH:W is changing too much too fast.

Now stop being a faggot and actually contribute to the conversation or dont post


dc9cae No.13769271

>>13769137

>probably paid DLC and holding back fan favorites like Zinogre, Deviljho and Rajang for the paid G Rank (and it probably won't be a physical copy so you can't even sell the original and save money)

I would avoid guessing too much on the latter - while it would make sense considering how heavily they're marketing to foreigners now, it's best to stick to what we know for a fact is shit.

>>13769245

>>13769251

Just report and ignore the GAFfers, don't give them (You)s


d4e962 No.13769280

>>13769245

Cope with what exactly?

The games were trash before, this seems to be first active change in the series in the past decade, and I honestly welcome that.

>>13769251

I tried every MH games since the PSP for at least a few hours. They lack any kind of fun.

To have a game that has clunky or slow controls you have to give people something else to keep them playing. MH just doesn't. It's grindy, boring and incredibly repetitive even in the first few hours.

And they're all like this. There's zero fucking difference between all of them.

And you know what, I get it, that's your thing, you like the really boring grind, I accepted that ages ago and moved on. However, the fact that a long time fan is telling me that he dislikes this new game is exactly why I'm interested in it. Which is also why I'm most likely going to play this when it comes out and at the same time not listen to any of these idiotic complaints. Because I want a MH that is completely different from what I've played up until now.


893904 No.13769291

>>13769137

Modern monster hunter fans reap what they sow. If you support easymode shit labelled as 'quality of life improvements' then this is the end result. Anyone who cared about this series stopped playing after MHFU.


473560 No.13769294

File: 8f2ebded0bc5b8d⋯.webm (12.65 MB, 350x196, 25:14, 8f2ebded0bc5b8d3425970023….webm)

>>13769271

I thought I heard somewhere that DLC was confirmed, not sure if it meant in the classic MH style, or the modern style of DLC, most likely the latter though, I'll try to find the source.

Posting this webm from the last thread, jewtubers will be shilling this game hard, how do people like this even get popular


ce8a34 No.13769298

>>13769137

>field pet that comes flying and heals you

seems like felyne skill or something like that which was even in mhfu

>healing while running

it takes longer to full heal now than it did with

stationary animation, once you learn monster attacks the stationary heal is way stronger, the same way estus was nerfed in dark souls by making it heal slowly

>positioning and memorizing patterns barely matters anymore

asspull, mh was and is always about monster patterns, they didn't change the core gameplay but i guess you just love to complain about everything new that comes out

>permament lock on

was this confirmed or another projection?

>bowguns have infinite special ammo

and no mention of it slowly recharging once runs out? you made it sound like you can spray it 24/7

>epic cinematic monster fights that deal more damage than you

do you assume you can just lure 2 monsters over and over? that would probably be less efficent than just killing it

>no monster turning

do you complain about it being more or less casual since you seem to contradict yourself a lot

>extremely jittery and unpolished animations

still improvement over what was previously in games, mh never had amazing animations

>little monster damage

it's not like all demos were on low rank or anything right?

>farcaster can't be used near monster as something bad

free escape was OP in previous games

Many of your claims are projections: paid dlc? when did mon hun had paid dlc? why would it have it included now?

Some of what you say is true, monster clipping trough shit and voice acting suck, thank god you can enable monhun gibberish instead of VA. No negative skills is straight up bullshit too. I hope they will balance it somehow like not being to obtain 5 skills at once or something


ce8a34 No.13769303

>>13769298

And yeah, fuck drop in drop out online. Thank god i'll only play with my friend like we did on psp and 3ds. Randoms can't be trusted


dc9cae No.13769310

>>13769280

>The games were trash before

No they weren't.

>this seems to be first active change in the series in the past decade, and I honestly welcome that.

They're objectively making the game worse in every way.

>clunky controls

They're not clunky at all though.

>grindy

The only thing that could be considered a grind is gathering ores and bugs, and after a while you start just getting those as quest rewards anyway so you barely ever have to focus on anything but nonstop boss fights.

>>13769298

>it takes longer to full heal now than it did with

>stationary animation

No it doesn't.

>asspull, mh was and is always about monster patterns, they didn't change the core gameplay

Yes they did. That is, in fact, why the fans are reacting so negatively to it.

>do you assume you can just lure 2 monsters over and over? that would probably be less efficent than just killing it

Considering what we've seen of the damage values the monsters do to each vs. what the hunters are capable of, and added on to the fact that while they're doing their little fight dance you can attack them freely without repercussions, not really.

>free escape was OP in previous games

That's why it's looking really overpowered in World, since you now have infinite free escapes.


79835c No.13769313

File: a8a4eb8a7690b2c⋯.png (118.22 KB, 664x645, 664:645, a8a4eb8a7690b2c50fbf164bde….png)

"ebin long time fans vs muh casuals" shit aside, does anybody here think this is gonna be anything other than mediocre?

Judging by what Crapcom's been shitting out lately, I wouldn't be too surprised if this ends up actually being trash.


6ed1b9 No.13769322

>>13769313

>does anybody here think this is gonna be anything other than mediocre?

This is gonna be Monster Hunter's version of DMC4 to DmC or Lost Planet 2 to Lost Planet 3.

All the signs are there.


d4e962 No.13769323

File: ffce0d58d54f8c2⋯.png (266.82 KB, 469x357, 67:51, I80Svqw.png)

>>13769310

I don't expect someone that's been playing the same exact game for a decade to actually admit that what he played was a Weaboo Call of Duty.

But I made my point, I'll support this game if it's good, so will many other people.

And there's nothing you can do about it.


5e74b7 No.13769332

>>13769197

Found the Sonygger.


473560 No.13769334

>>13769313

this is an actual fear of mine, capcom has done nothing but make shitty money grabs with recent games

the only thing MH:W has going for it, is the fact that it's on a console and has a high polycount. The other games were easier to look at, had better colour, and didnt have a bunch of neon bugs filling the screen whenever you werent near a monster. Normalfags ignored mainly ignored MH because it was a handheld game that didnt have high polycount models.

>>13769323

the point of this thread is to point out why this game probably wont be good you absolute fucking mong


d4e962 No.13769336

>>13769334

>the point of this thread is to point out why this game probably wont be good you absolute fucking mong

And my point is that only people that liked the old games WHICH I DON'T LIKE think it will be bad.

Which means that it's very likely it'll be good.


ce8a34 No.13769338

>>13769310

>No it doesn't.

yes it does

>Yes they did. That is, in fact, why the fans are reacting so negatively to it.

I precisely said that it didn't change, monsters always telegraphed their attacks and still do it in worlds, else no on would be able to take monsters head on. G rank would be a nightmare.

>Considering what we've seen of the damage values the monsters do to each vs. what the hunters are capable of, and added on to the fact that while they're doing their little fight dance you can attack them freely without repercussions, not really.

This will either have some sort of cooldown or simply after the struggle one monster will run away defeated. I can't imagine them making it possible every few seconds with one monster just going away to some near place so you could lure it again. Sure you can attack them during the struggle but they could still "accidentaly" hit you like monster trashing in mount animation can hit other hunters.

>That's why it's looking really overpowered in World, since you now have infinite free escapes.

Infinite escapes that dont work near monsters taking the OP-ness away. This is equivalent of running to other zone in previous games not the free tp out when monster is next to you like previous farcasters did.


5eea62 No.13769340

>>13769310

>they're not clunky at all though

Anon I want to bitch-slap you with my claw hand over that one.


b60c46 No.13769341

>>13769332

calm down console warrior


473560 No.13769344

>>13769336

even from a casual perspective this game looks like it'll be mediocre garbage that normalfags will forget about in 3 months time. Plus supporting Capcom in 2017 will always be a mistake, no matter the game.


d4e962 No.13769353

>>13769344

Guess we'll see.

I'm still not going to listen to some buthurt retard's complaints now


6d468d No.13769359


dc9cae No.13769365

>>13769323

>I don't expect someone that's been playing the same exact game for a decade to actually admit that what he played was a Weaboo Call of Duty.

The biggest complaint that people have about Monster Hunter is that, unlike Call of Duty, you can't win simply by holding down Forward and Shoot forever.

>I'll support this game if it's good, so will many other people.

So, you won't support it, got it.

>>13769336

>And my point is that only people that liked the old games WHICH I DON'T LIKE think it will be bad.

And the only people who think it will be good are, ironically, the Call of Duty kids.

>>13769338

>yes it does

No, it doesn't. The healing is still instant, they just extended the bar animation like they did back in 2nd gen.

>I precisely said that it didn't change

Yes, and you were wrong, I was correcting you.

>This will either have some sort of cooldown

Doubtful.

>or simply after the struggle one monster will run away defeated.

So that the process can be repeated ad nauseam.

>I can't imagine them making it possible every few seconds with one monster just going away to some near place so you could lure it again.

Considering their target audience and everything they've been showing about World? I absolutely can.

>Sure you can attack them during the struggle but they could still "accidentaly" hit you like monster trashing in mount animation can hit other hunters.

Possible, but considering they enter unique special animation dances, I find it unlikely. Plus, this only hurts Swordsmen players, Gunners will have zero problem.

>Infinite escapes that dont work near monsters taking the OP-ness away.

How far exactly is "near"? And especially with all the bullshit traps and environmental grappling hook shit, I doubt it will be hard to put distance between yourself and the monster anytime you want.


6d468d No.13769367

>>13769344

I don't trust Capcom but I'm not trusting all the butthurt either, most of it is kneejerk reactions at the Western focus which is ondeed a red flag and it not reusing the same assets from a decade old game, all the gameplay mechanics seem to be there mostky unbutchered with some neat stuff added and they're still working on games with said reused assets.

We'll just have to wait and see


d4e962 No.13769376

>>13769365

>And the only people who think it will be good are, ironically, the Call of Duty kids.

Feel free to post sources


5550bf No.13769384

File: 34947faba538c3a⋯.png (56.56 KB, 640x675, 128:135, 34947faba538c3a9c752634845….png)

The biggest problem with these changes is the lack of atmosphere, what you now have is a boring and lifeless grind that requires no active attention, skill, or learning enemy attack patterns/animations and how it fits in with your own attack patterns and animations.

Hunting games have been about tension, that worrying feeling when you're low on health but you're unable to take on a healing potion until an opening presents itself.

That feeling of dread when you wind up an attack with a heavy weapon, only to see the monster swinging at you. Then the feeling of relief when the attack lands and you're able to quickly get out at the last second.

Everything here just detaches from that. In the push to appeal to a wider audience, you've lost what makes the games great in the first place.

You're fighting against these giant beasts and want a heavy weapon? No worries, you can have the mobility of a light weapon and no consequence to swinging it. You're taking damage? Here, have some free healing… We'll still let you run and dodge at the same time too, don't worry about having to wait in low health for a window to do this.

Low on health? Here, use one of the many basecamps on the map. You can even fast travel to them if you want, why would you want to travel by foot in an area more than once anyway?

The biggest problem is how this will affect God Eater, Toukiden, and even other hunting games like Soul Sacrifice and Freedom Wars. If other companies see that appealing to casuals can make hunting games the next "big thing" then the entire fucking genre goes down the drain, and one less good genre of gaming.

Hunting games are one of my last few genres I have left, the normalfags have enough, why can't they leave this one alone?


dc9cae No.13769387

>>13769367

>all the gameplay mechanics seem to be there mostky unbutchered

Except for all the shit listed in the OP.

>some neat stuff added

Like?

>and they're still working on games with said reused assets

First I've heard. In fact they've outright said World is "Monster Hunter 5" and replacing the actual games.


5eea62 No.13769391

>>13769387

If this doesn't do well they can just make a new Monster Hunter 5, im pretty sure that's why they went with the name World instead so they can double back on that statement if it flops.


0a9e09 No.13769393

File: ebe4f00230a5444⋯.webm (2.89 MB, 640x360, 16:9, everything wrong with mon….webm)

>>13769291

Honestly, though, Tri/P3rd were a honest to god gameplay improvement in every way. Now with MH3U there happened some more weird casualizations like letting the player cancel recovery animations or that abundance of marathon quests (there is literally a marathon quest for every single monster in G Rank, monsters in those die in a few hits).

Then all that retarded mounting shit and more focus on iframes and anime moves happened with MH4U and Gen and the rest is history.


dc9cae No.13769397

>>13769391

Most likely. Just have to hope they don't bribe the (((groups))) that control the Western gaming industry enough that they tell the foreigners to buy it like.


bd0d6b No.13769400

>niggers want to play a monster hunter game that's not monster hunter

>wanting niche games to cater to the mainstream

i thought 8/v/ was better than this. can't believe people still need to explain how this shit destroy a franchise.

hunter arts already killed monster hunter. worlds is just capcom taking turns fucking the corpse.


1f8b16 No.13769406

>>13769393

>Honestly, though, Tri/P3rd were a honest to god gameplay improvement in every way.

It's almost like handhelds are a shitty platform for something like Monster Hunter.


dc9cae No.13769408

>>13769400

I think it's primarily all the people Stockholm'd into the PC meme getting excited because a game that claims to be a main series MonHun is getting a port to it in the West, and it's only gotten worse since GAF shut down and we've been flooded by those dregs.


dc9cae No.13769410

>>13769406

P3rd was handheld though.


22835e No.13769420

>>13769400

best part, world isn't even coming out for PC until a year after the other releases


0a9e09 No.13769424

File: 3157b9e5ac07f3f⋯.jpg (441.6 KB, 1920x1080, 16:9, p3rd.jpg)

File: 7b502da691143b5⋯.jpg (362.11 KB, 1920x1080, 16:9, p3rd2.jpg)

File: ae1f899b71b54e0⋯.jpg (255.49 KB, 1920x1080, 16:9, p3rd3.jpg)

>>13769406

Has nothing to do with that.

Handhelds are just shit anyway/on top of everything.


1f8b16 No.13769425

>>13769410

I thought that was one of the PS3 ones they kept Japan only.

Having played Original, Freedom, Tri, and MH3U I can safely say the console versions blow the handhelds out of the water.


0a9e09 No.13769429

>>13769298

>seems like felyne skill or something like that which was even in mhfu

Certainly not that kind of shit.


dc9cae No.13769435

>>13769425

Portable 3rd was PSP, and got an HD port to the PS3. It is also the only proper Monster Hunter on the PS3.

>Having played Original, Freedom, Tri, and MH3U I can safely say the console versions blow the handhelds out of the water.

How so? Did they add monsters or something?


cfd0c8 No.13769457

>>13769190

Try Portable 3rd on a PPSSPP. It's a great introduction to MonHun.


1f8b16 No.13769463

>>13769435

>got an HD port to the PS3.

That's it, I was so excited for another console, even if it was a port. Then Capcom cucked me.

>Did they add monsters or something?

Controls visuals, some PSPfags may see the claw as a badge of honor, but it's really just poor design. The the cameras on the 3DS game were improved, but still shit.

I'll admit I'm probably biased due to having played the original first, then watching Capcom switch their focus to handhelds. They were planing to launch the second one, I don't remember if it was already named Freedom then, on PS3. Guess who got fooled into buying a nogames device?


dc9cae No.13769471

>>13769463

>That's it, I was so excited for another console, even if it was a port. Then Capcom cucked me.

How? It got the port to the PS3, I have it right here.

>Controls visuals

Eh, visuals are fine on the handhelds IMO. Controls are definitely improved with the second stick for the camera, but I honestly never had a problem with clawing on the PSP. On the 3DS the reversed positions make clawing hard, but 3G came with the Slide Pad Pro anyway.


7db04e No.13769480

>>13769425

>Tri and wiiU-version of 3U blowing out anything but cum out of their gaping holes


6d468d No.13769502

File: 3d39d7e142ce977⋯.png (62.71 KB, 457x432, 457:432, 3d39d7e142ce977003c1b9f7f2….png)

>>13769387

>Except for all the shit listed in the OP.

Nigger Op lists healing while running while completely ignoring how much more aggressive the mOnsters are and how its a fucking slow walk that lets you take two steps forward.

Shit like XX is the same fucking game all over again and it still manages to be awful.

>First I've heard. In fact they've outright said World is "Monster Hunter 5" and replacing the actual games

They never said they were replacing said games

They still sel shitloads even though the game has tiny development costs on 3DS

XX exists

>>13769408

>NeoGaf

>PC

You're an honest to god retard


1f8b16 No.13769511

>>13769471

>How?

By the time it came out I had gotten rid of my PSP and had no desire to import the PS3 version, PSP version, and get a new PSP just to fiddle around with it so I could play in English.


6d468d No.13769515

YouTube embed. Click thumbnail to play.

>>13769511

Inafune probably didn't think it would sell


dc9cae No.13769538

File: 98c2bb20d73e141⋯.webm (7.36 MB, 874x468, 437:234, healing while running.webm)

>>13769502

>Nigger Op lists healing while running while completely ignoring how much more aggressive the mOnsters are

The monsters are LESS aggressive though.

>and how its a fucking slow walk that lets you take two steps forward.

No it's not.

>They never said they were replacing said games

http://dengekionline.com/elem/000/001/538/1538583/

>これまではナンバリングをつけていましたが、『モンスターハンター』を見直すタイミングとして、コンセプトをタイトル名にもってきました。

>気持ち的にはナンバリングなんですが、ワールドはあくまでもサブタイトルなんです。『モンスターハンター』の“ワールド(世界)”です。

So yes, they don't outright say "we're killing the games and replacing them with World," but they're making it about as clear as they can without outright saying it as "Dr. Wily made Zero."

>XX exists

Being done by a subpar B-team while the main guys worked on the abortion that is World.

>You're an honest to god retard

GAF is a bunch of Western fags, who are basically the only people who give a shit about the PC.

>>13769511

>English

I wouldn't bother with that to begin with, from what I've seen English translations of Monster Hunter have always been shit, they get monster names wrong all the time.


1f8b16 No.13769578

>>13769480

Did I misremember the titles again? Who the fuck even bought a WiiU?

.>PS2>PSP Tri>3DS

.>PS2>PSP>Tri>3DS

>>13769538

>they get monster names wrong all the time.

Who gives a shit what the nips call the monsters? I just want to be able to know what missions are and have the interface translated.


12afe9 No.13769588

Monster Hunter is shit that only autists enjoy and it hasn't changed significantly (or gotten better graphics) in like a decade. World's casualization is gonna be a genuine improvement, because its design was so badly complicated to begin with.


dc9cae No.13769594

>>13769578

>Who gives a shit what the nips call the monsters?

People who want to play the games, I imagine. Either way, more making a point that, like seemingly all foreign releases of video games, the translation is so godawful you might as well play it in Japanese even if you haven't learned the language yet, because random guessing is more likely to be accurate than anything a bunch of SJWs will give you.

>>13769588

>This is what foreigners actually believe


6d468d No.13769610

File: b7d7104ad147412⋯.jpg (32.45 KB, 500x400, 5:4, PC gaymer IRL.jpg)

>>13769538

>The monsters are LESS aggressive though.

Prove it

https://www.youtube.com/watch?v=_oPHAWfXV9E

>No it's not.

First time I saw this

Most showcases showed them walking while healing, its still balanced though, healing isn't instant, its goes up slwoly and will actually stop if you get hit

>So yes, they don't outright say "we're killing the games and replacing them with World,"

Because they're not, because they still sell shitloads on the 3DS

2 fucking Mil

>Being done by a subpar B-team

Guess you didn't enjoy MH4 Ultimate then

>GAF is a bunch of Western fags, who are basically the only people who give a shit about the PC.

>basically the only people who give a shit about the PC.

How delusional are you?

You also know that NeoFag is dead right?


ceb3d4 No.13769622

>>13769457

That game was fucking trash. It's the reason I never played another MH.


5ad3c2 No.13769624

>>13769588

Your colleagues have already made that exact same argument. You should coordinate a little better because you're standing out too much as is.


dc9cae No.13769639

>>13769610

>its still balanced though, healing isn't instant, its goes up slwoly and will actually stop if you get hit

No, it doesn't. It works the same as it did in 2nd gen, the animation goes up slower, and it only makes it look like the healing is interrupted, it still subtracts the damage you took from the hit from the total of health after the healing gain, not from the amount the bar was at when the hit occurred.

>Because they're not, because they still sell shitloads on the 3DS

>2 fucking Mil

More than that - Cross came out in the last few days of November 2015, and within the month and few days outsold every other game in that year, and within a few days of entering 2016 had beat out 4G's lifetime sales of over 3 million. So yes, if they have any business sense, they will keep the main series alive and well on the handhelds too bad this is Capcom

>Guess you didn't enjoy MH4 Ultimate then

Vanilla 4 was fine for the most part, plethora of unskippable cut scenes aside, and the G version wasn't bad except for the retarded shit that was Extreme monsters.

>You also know that NeoFag is dead right?

Hence why we've been getting flooded with their refugees.


1f8b16 No.13769642

>>13769594

>People who want to play the games, I imagine. Either way, more making a point that, like seemingly all foreign releases of video games, the translation is so godawful you might as well play it in Japanese even if you haven't learned the language yet,

This may come as a susprise to you, but to people who don't understand Nip the characters look like angry chicken scratch. Video games also aren't a solid reason to learn a language.

>because random guessing is more likely to be accurate than anything a bunch of SJWs will give you.

MH doesn't even have enough text for translators to fuck with. They might leave a have a chance to leave a "hehe" or two around, but I'm used to nonsensical things coming from Japan.


79835c No.13769644

File: 8b095681df04821⋯.png (294.14 KB, 667x615, 667:615, 8b095681df0482154d660e79dd….png)

>>13769538

>NeoFAGs

>giving a shit about the PC when there's a PS4 version


ad83ec No.13769658

>>13769642

>MH doesn't even have enough text for translators to fuck with

imagine if they fucked up skill names or some numbers


48ab40 No.13769660

>>13769137

But the biggest flaw is that it's no longer on nintendo

t. eternally butthurt nintendrone


6d468d No.13769665

File: 6dc259775cb785e⋯.png (283.69 KB, 810x900, 9:10, PS4tan NoFag.png)

>>13769639

>Hence why we've been getting flooded with their refugees.

Exactly why we've seen an influx of Sony brand loyal shitposters


dc9cae No.13769676

>>13769642

>Video games also aren't a solid reason to learn a language.

If you don't love video games enough to learn how to read them, I don't know what you're doing here.

>MH doesn't even have enough text for translators to fuck with.

From what I've seen in threads here, they still found a way.


f77d6e No.13769678

>>13769429

If you look at the footage, the felyne carries the health bug to the hunter, so yes, it is a felyne skill.


6d468d No.13769683

File: 424801977cbf9df⋯.png (191.54 KB, 565x459, 565:459, Yummy.PNG)

>>13769676

>Video games also aren't a solid reason to learn a language.

Hes right though, I want to learn Japanese for the Hentai Manga and not much else.


dc9cae No.13769696

>>13769683

Again, if video games aren't a big enough portion of your life that you would want to learn how to read to play them, that's your call, but it makes me wonder why you're wasting your time on a video game forum in that case.


1f8b16 No.13769702

>>13769676

Aside from a few hgames MH would be the only reason to learn Nip. The time spent learning a meme language is better spent playing games I can understand. I'm not going to learn a goddamn language just to give Capcom money.


ad83ec No.13769711

>>13769702

Super Robot Wars


dc9cae No.13769716

YouTube embed. Click thumbnail to play.

>>13769702

Again, there's no such thing as a good translation - at best you get well-meaning but still subpar works like Woolsey used to put out, at worst you get people like the "Thank God I can fix this horrible misogynistic Jap shit" guy.

>>13769711

You are the classiest motherfucker in this whole thread.


6d468d No.13769725

YouTube embed. Click thumbnail to play.

>>13769696

Whats there to play in Japanese besides arcade games which I'll likely never see outside Japan itself and PC98 games?

Do you know how many games are in english and cater more to my tastes?

Do you know I won't be able to finish them in my lifetime?

>>13769716

Man thats shit tier music, are SRT games this bad now?


6c045e No.13769726

people still buy these shit games? lol


6d468d No.13769741

File: 7ca428c9cfce6dc⋯.png (322.89 KB, 680x697, 40:41, Cuckchan trash.png)


dc9cae No.13769742

YouTube embed. Click thumbnail to play.

>>13769725

>Whats there to play in Japanese

90% of everything worth playing

>Do you know how many games are in english

No, but it doesn't really matter when translations are untrustworthy even when well-intended, and doubly so considering the nature of the industry.

>Man thats shit tier music, are SRT games this bad now?

Hating on Might Gaine is the sign of a faggot. Either way though, you're comparing an Original theme to something inspired by a TV show. The better comparison would be to vid related


d44b6c No.13769749

>sony funds game

>allows it to be put on rival platforms but explicitly states nothing nintendo

>makes the game casual as fuck

Reminder that this game only exists because sony is still butthurt about losing the francise to nintendo. The only reason this game exists is as an attempt to burn it down and salt the earth by forever tainting it with casuals who will whine for shit like more lore, easier gameplay and "cinematic experiences". Anyone who defends this shit is either a neofag refugee or just plain retarded.


6d468d No.13769760

YouTube embed. Click thumbnail to play.

>>13769742

>90% of everything worth playing

Give out examples or fuckoff

Most Touhou fangames are mediocre

>They're in english

>That means they're translated

No, stick to the narrative that Nip games are superior though and keep missing on a lot of games you plebeian

>>13769742

Still pretty bad

https://www.youtube.com/watch?v=qI7w6_GIAXc

>>13769749

>sony funds game

>allows it to be put on rival platforms but explicitly states nothing nintendo

>makes the game casual as fuck

Theres no source to this but I believe it, they've done it countless times in the past.

Just ask Sega and Eidos


dc9cae No.13769770

YouTube embed. Click thumbnail to play.

>>13769760

>Give out examples or fuckoff

Just from series I've played in the last week

Monster Hunter

Super Robot Wars

Sekaiju no Meikyuu

Rockman

Akumajou Dracula

If you wanted me to list every single good video game, I'd be here all night though.

>No, stick to the narrative that Nip games are superior though and keep missing on a lot of games you plebeian

Foreign games are good once in a while, but by and large they're made by people who don't actually like video games or understand what makes them good, so they're overwhelmingly shitty. When you guys do it right though, they can be pretty fucking great, so I do hope you all keep trying.

>Still pretty bad

>https://www.youtube.com/watch?v=qI7w6_GIAXc

The two Time Diver themes are great and all, but you're trying way too hard to shit on SupaRobo music.


1f8b16 No.13769792

>>13769711

Got any language bait involving animals/monsters/creatures? My 'tism keeps me from enjoying robutts and mechanical creatures.

>>13769716

>Again, there's no such thing as a good translation - at best you get well-meaning but still subpar works like Woolsey used to put out

That's A-Okay, MH isn't some literary wonder. All I need is interface/ monster, item, and quest names and descriptions/ and the little dialogue in the game and I'd be happy.

>at worst you get people like the "Thank God I can fix this horrible misogynistic Jap shit" guy.

What even is there in MH to censor?

>male and female hunters

>zero differences between them

If anything that supports them

I'll give you that the English in the original seemed more organic than newer releases, but I have no idea if that's due to new staff, the series aging, or the translators being incompetent. I don't really care though, I play MH to kill monsters, wear them, and kill more.


517cb8 No.13769799

>>13769294

DLC in the same vein as older title will be free, but there is two armor sets, 3 gestures, 2 guild cards, some tattoos and a hair style that are pre-order bonus.

The deluxe edition will have the origin set of armor too (it's a fancy name for the hunter set from older games) but i heard you will be able to get it from in-game events.

The hair style and gestures are what actually broke the deal for me even if the hair style is a samurai top-knot, it will invariably beget more DLC jewery, and gestures is cutting on the franchise strong point that is social play, which is basically the whole point of why the franchise had so much success.

Also, the scoutflies are complete bullshit and anyone that try to defend that should be banned from playing games.


000205 No.13769800

File: efa5d60d0ce5b43⋯.jpg (62.22 KB, 513x702, 19:26, IMG_4446.JPG)

>>13769770

>when you guys

>it's the faggot that pretends to be a jap again

Oh boy


3dde6b No.13769801

>guild girl is ugly as fuck

>bad English voice acting

This, more than anything else, upsets me deeply.


067922 No.13769817

File: 43121922ad82632⋯.jpg (244.99 KB, 1024x580, 256:145, IMG_5017.JPG)

Faggot here,

I was curious about getting into Monster Hunter after playing Peace Walker four years ago. Are there any games I should avoid, or should I experience everything for myself and make my own opinions?

my lack of knowledge and shit taste makes me think MH World looks pretty good


3dde6b No.13769834

>>13769817

MH4U is pretty much regarded as the last solid entry in the franchise, but I like MH3U a lot too for having infinitely superior music.

Avoid MHGen/XX. Only bother with MHFU if you can't afford a 3DS.


4ccffd No.13769849

YouTube embed. Click thumbnail to play.

>>13769770

Every single on of those has an english translation and most game menus are in english anyway

>But by and large

By and large most Japanese games are also generic mediocre trash.

No difference

My backlog of games in English is enormous, wasting my time learning a language just to play some games in Japanese makes no goddamn sense, especially since most heavily avertised ones are translated and genres I like aren't present in any way on that region.

>Its Super Robot Taisen so it must be good

Nah, brand name doesn't mean shit to me if the product is flawed.


4ccffd No.13769860

File: 21f319955aebfbc⋯.jpg (40.03 KB, 241x346, 241:346, 61eNLAiBv9L._SY344_BO1,204….jpg)

>>13769800

I wonder if he realizes that no one is buying it.


5eea62 No.13769870

>>13769817

If you have a decent PC you can Emulate MH3.

Playing through the Village Quests in any of the games, will be a decent tutorial to the series as a whole. Try out different weapons and see what you like.


1e77d1 No.13769880

Do you think the guild girl being an ugly bitch is a sign that SJWs managed to sink their claws into this game too? It'll suck if all the traditional female armor designs just get replaced with armored burkas or frumpy robes.


7b2e98 No.13769900

So is the game out and people are playing it?


13c5cd No.13769915


0a9e09 No.13769930

>>13769678

I didn't say it isn't. I said there never were felyne skills like this. Healing horns were basically useless, now you get a huge health bomb just on time when getting hit.


0a9e09 No.13769936

File: 0f79f8a5fb8e1b4⋯.webm (7.08 MB, 1174x540, 587:270, slow.webm)

>>13769610

>Prove it

Watch the gameplay?

Monsters are slow as fuck. Diablos is basically the same as ever, except he now telegraphs his next attack while turning around, which makes it even easier.


82fc31 No.13769959

File: cc229ba230dea4c⋯.png (220.42 KB, 580x459, 580:459, 2016-07-09-145350_580x459_….png)

>>13769294

>can run and roll with eggs in delivery quests

>attack prompts for scrubs who can't remember a simple moveset

>can cancel out of healing and still get some health out of it

>no negative armor skills

>you can reverse weapon upgrades AND GET THE ITEMS BACK

Jesus christ, I don't have a lot of hope for this game.

>>13769880

>guild girl being an ugly bitch

WHAT?!

Say it ain't so, the guild waifus are a fucking staple of the series.


270ea6 No.13769983

>>13769137

>MH finally comes to PC

> It's a complete shitshow, practically a spin off

Just cuck my life to pieces, tbh fam


b83359 No.13769985

>extremely jittery and unpolished animations

go fuck yourself, everything else on this list is either correct or something I cant dispute because of lack of knowledge on my part but every single time you make this fucking thread you put that shit in and it is just patently untrue and people give you shit for it


5ad3c2 No.13770021

>>13769985

He's right though.


2f07ae No.13770022

Wew, it all really has been going downhill since 4U huh.


587800 No.13770042

I told everyone, Capcom will find a way to shit this up.

They always do. Nobody will be spared.

Anything that gets popular is bound to get the attention of greedy jews, and then everything is ruined.

I blame every single one of you, because you are the kind of fucks who can't stop bragging about how hardcore and cool monster hunter is to their facebook friends


c6d6b0 No.13770057

File: f95104e22b7bab1⋯.png (595.57 KB, 1131x1154, 1131:1154, f95104e22b7bab19bdfd75be5f….png)

>>13769900

>>13769915

Game comes out in january, PS+ demo comes out next month.

Im personally getting the game because I like beating the shit out of dragons and dinosaurs and that I want to see how its like for myself, ive also been with the series since 3U. Anyone could see that good old MH is dead now and MHW is like fallout 3 from fallout 2 in a way.


08aa10 No.13770063

It's like they're trying to retroactively make gen and XX seem better by comparison and it's working


de794a No.13770110

>>13770057

>Consolecucks will know how I feel when Fallout 3 was released.

Eh


9888f8 No.13770152

File: 6dc2a5735fa6a14⋯.png (31.28 KB, 301x226, 301:226, kusoge.png)

>>13769959

>can roll with eggs

>heal canceling

>no negative armor skills

>item refunds on weapon upgrades


0a9e09 No.13770257

>>13769294

>GaijinShill

Don't post him here, please.


0a9e09 No.13770268

File: c061dccd1f7b17d⋯.webm (1.63 MB, 802x442, 401:221, stop motion animation.webm)

>>13769985

In old MHs the monsters moved like robots, but everything just worked perfectly. You can't tell me this shit doesn't look weird and irritating.


c6d6b0 No.13770288

YouTube embed. Click thumbnail to play.

>>13770268

I was watching a video where some monsters were fighting, they arent just jittery, they start to fucking phase through each other then TELEPORT. MH devs only have 2 months to fix this shit btw.

It happens at 5:12 in embed.


852413 No.13770337

>>13770288

The monster at 4:10 even clips through the rock to spit at the character.


7c97d4 No.13770359

as far as i'm concerned the changes from monhun classic to monhun world are the same as going from ufo enemy unknown to xcom enemy unknown

get over yourselves and stop making shitty threads about this shitty game


c6d6b0 No.13770416

>>13770337

To be fair there would have probably been just as much clipping and jittering in the older games if the environment was as jagged and uneven as this game.

MH devs had the formula for years, the games are pretty simple to make. I dont know how they could have fucked it up so much unless if it was because of cooperate interference.

>>13770042

The game is fucking huge in japan, western expansion was bound to happen eventually, even if its to the dismay of half of the games original audience.

>>13770359

But I like the games.


f3b0c9 No.13770486

File: 3edda566746039b⋯.jpg (31.69 KB, 497x351, 497:351, 1452304736315.jpg)

Just watched a video that confirmed there are daily login rewards for this game. It just keeps getting better doesn't it?


e516fb No.13770585

>>13769137

You know I'm really glad I never got into MH. I don't think I could take another thing I love going to shit.


de9fa1 No.13770599

On top of the multitude of shit changes World is getting, who wants to bet this shit will have denuvo too?


f74eda No.13770648

File: 54199871e3c56f4⋯.jpg (295.76 KB, 664x742, 332:371, stab.jpg)

>>13769137

>permanent lock-on


82fc31 No.13770653

>>13770486

Isn't that the kind of thing that games use to incentivize addiction and that kind of shit? Although I've seen games have a daily login reward system without seducing the player to buy microtransactions, FF Dissidia comes to mind.


aa5788 No.13770657

I can totally understand the asshurt from MH diehards, but I'll probably pick this up as I've never pkayed an MH game before and it looks like the closest I'll get to a Dragon's Dogma 2.

Still, I hope when the game comes out it turns out to be okay, and that Capcom doesn't conpletely abandon their more dedicated fans. As great as it would be for people like me to get a good game, I don't want it to be at the expense of those far more invested than I.


08aa10 No.13770716

>>13770657

You're a reasonable guy anon


aa5788 No.13770757

>>13770716

Cheers, pal. I know what it's like to have a franchise you love carved up to cater for casual normalfags, but as one of the uninitiated I can't deny that it looks [sp]fun[/sp]


aa5788 No.13770762

>>13770757

Fucking spoilers, I post so realy that I can never remember how to get em right. The perils of lurking.


7c97d4 No.13770763

>>13770657

thats very noble, but you shouldn't not play a game you could be having fun without because it might make poeple mad.


fd1808 No.13770766

File: 55f6ea9026c0e0c⋯.jpg (35.43 KB, 310x336, 155:168, 1329289102765.jpg)

>>13770757

>[sp]fun[/sp]


c6d6b0 No.13770804

>>13770757

>>13770657

Anon even though you're going to get a lot of hate for that, but I feel you. I think people should play whatever they feel is fun as long as the game doesnt shove shitty lootboxes and microtransactions, unnecessary paid DLC and other gay shit down your throat. Shit taste or not, you shouldnt have to fucking kill yourself by playing something you like.

I hope the game dosnet end up being shit and I hope you enjoy the game anon!


386f3b No.13770848

>>13770288

The hunter using a health potion at 5:45 and only taking a few slow steps while using it make me wonder whether the healing while running is from a skill. Wouldn't be the first skill like this since if I remember right there was a skill that speeds up eating and drinking animations in past games.


6d468d No.13770861

>>13770757

>>13770762

Lurk more you retard


7f8fcd No.13770914

>>13769190

3d is the best d


5ecdbd No.13771043

Last played FU; World seems like a reason to actually play again.


2e1669 No.13771080

>westernized and more anime shit at the same time

Translated from retard: "I don't know which one to complain about here, or even what I'm actually complaining about to be honest, because I've lurked here all of ten seconds and don't know the board culture regarding western and Japanese games, but by god, I'm going to complain about something,"


815449 No.13771139

I see world has SOME good ideas. First off in a continuous map where you can't leave an area to heal then come back it makes sense to have a heal as you go. However I imagined it as slowing to a jog chugging a potion with each gulp healing a bit of HP until used. And if you stood still while drinking healing would be as fast as drinking a pint at the tavern.

The execution here feels very wonky. I question how big are the game's maps or if it's one continuous world. Because if maps are like MH1's forest and hills but with full places between areas instead of load screens then I won't have much as concern for AI as I do.

There needs to be an option to turn off the hand holdy HUD. I fear damage numbers will replace viceral blood and body damage because of some sort of internal censorshit. Also PC version WILL have Denuvo like every hyped AAA game.


48ab40 No.13771166

>>13769639

>>You also know that NeoFag is dead right?

>Hence why we've been getting flooded with their refugees.

Ok, this is something that bears repeating. The neogaf crisis was over in a few days, and no lefty gaffot would ever post on 8ch (at most, reddit). Mind the teen crossposters from cuckchan, if anything.


c6d6b0 No.13771205

File: e6dd6418b79d3a5⋯.jpg (9.62 KB, 278x211, 278:211, af3c0f3e99774371e8d9ca7cbf….jpg)

>>13770861

>I post so realy that I can never remember how to get em right. The perils of lurking.

<Lurk more you retard

Theres no winning for aa5788 is there?


a78bbd No.13771360

File: b178f3babdaeaa2⋯.png (108.04 KB, 1273x295, 1273:295, monster hunter world is sh….png)

File: 116aaeb8ddb4efe⋯.png (151 KB, 1260x511, 180:73, monster hunter world study.png)

File: eec8da4d28842d8⋯.png (182.94 KB, 1279x406, 1279:406, Monster Hunter world envir….png)

File: 94faa28af722a29⋯.png (104.68 KB, 1267x464, 1267:464, Monster Hunter quality of ….png)

>>13769137

don't forget these


a78bbd No.13771525

File: 126a7f5ef6458be⋯.webm (3.13 MB, 854x480, 427:240, Barroth vanilla tri offli….webm)

>>13769610

>prove it

compare this to OP or any footage of Barroth in MH: good goym edition.


a78bbd No.13771572

File: 101b072496e925e⋯.webm (15.15 MB, 640x360, 16:9, challenge is the core of ….webm)

>>13769294

>quality of life

what a faggot and a shill. gajin shit needs to get cancer and suffer a long death


a78bbd No.13771576

File: c2ba2e024817c3b⋯.webm (3.65 MB, 1280x720, 16:9, Never_Develop_with_Casual….webm)

>>13770257

He's the one most of the shills are quoting word for word.


f77d6e No.13771948

>>13770848

Most people simply didn't realize while playing the demo that you can hold down the dash button to run while drinking.


c6d6b0 No.13771962

>>13771948

The public ps+ demo comes out next month, Im going to check if thats true when I get to play the game.


f77d6e No.13772087

>>13771962

If I'm not mistaken, in the footage where the hunter is dashing while drinking the potion, he's wearing Anjanath Armor, of which we already know the skills of.


0a9e09 No.13774562

File: 822e31cf2401654⋯.webm (8.66 MB, 1220x692, 305:173, teleporting.webm)

>>13770288

>forced realism

>adds nothing to the gameplay

>actually doesn't look realistic but stupid

I actually like that the monsters don't completely ignore each other anymore, but that's poor. I think the big causer for this are the shitty, uneven grounds, though.


54b692 No.13774579

File: 571970fa4dc4cc4⋯.webm (980.29 KB, 1280x720, 16:9, Suck my dick 1.webm)

>>13769137

>Bitching about giving hunters mobility in a series that has been more and more unfair with every new game towards hunters as they have had the same movement speed for over a decade from running to weapon animations while monsters have turned into sidestepping backstepping hyper attacking crack addicts


0a9e09 No.13774583

>>13771572

Dark Souls is pretty cancerous, though, and casuals/NeoGAF actually loves it.


0a9e09 No.13774624

File: 53b735881efac55⋯.webm (2.84 MB, 640x320, 2:1, easy shagaru rape.webm)

>>13774579

Yeah, MH4U was way too difficult, and literally the only reason monsters were hard in this game totally wasn't the inflated damage of level 140 GQs. Monsters were so fast and so intelligent that it was impossible to avoid getting hit by them. Giving us Evasion +3, the ability to cancel attack recovery animations, hyper armor, styles and ledges everywhere, which actually just sabotage us, was totally needed.

Great point.

Yes, this is sarcasm.


54b692 No.13774685

File: 154ce411743aa19⋯.png (3.37 MB, 2836x2524, 709:631, MC FUCKING KILL YOURSELF.png)

>>13769137

Actually faggot I'm going to respond to your bait that is worthwhile to respond to

>Field pet that comes in, healing while running

Stopping to heal is retarded, has always been retarded and is not rewarding because you're either punished because you have to stop attacking the monster mid fight, or after the monster flees you have to stop and heal which just gives said monster more recovery time, this became even more of an issue since monsters don't even have travel time to points anymore and literally warp everywhere

>Positioning and memorizing patterns barely matters anymore

It barely matters now with how fast the monsters move, you're basically waiting for the monsters to do a move to exploit, it's generally impossible to dance around modern monsters without top level evade

>Can dodge out of all weapons

Monsters are so fast now you need to be able to dodge out of everything, there's a fucking reason everyone went charge blade/bugstaff/jumping tech

>Literal anime moves

Which have been around since MHX and everyone had no problem with that, MHWorld does nothing new there

>Iframe attacks

Which Charge Blade already has

>Permanent lock on

Maybe you like dealing with MH's shitty camera all day long, because I sure don't

>Casualized weapon mechanics

Because if you fuck up HBG/LBG attacks you've wasted your ammo and you just turned a 10 minute fight into a 35 minute fight, also I think you're a faggot because I hated having to memorize the songs of 20+ different hunting horns

>Epic cinematic boss fights

Yet that's been a thing in MH for ages, dragonator, gong, arena spikes, nets etc

>Weapons take longer to dull

Because it's fucking gay to have them dull instantly because sharpening weapons is a giant fucking pain in the ass, anything that lets you move longer is better. You made this same argument around healing

>Odds are people will lead monsters into areas to make fights easier etc

Like how I already lure monsters already in MH already into area's that have soft ground/webbing/canopy tops etc so I can knock them down with a strike and have them crash into the ground where they instantly get trapped to wail on

>No more Iconic turn

Monsters already don't turn, I don't know if you've been bonked on the head but since fucking P3rd monsters already became sides stepping/circling whores with Brutes/Zinogre/Basarios/Seregios etc

>Monsters phasing through objects

They already clip through everything

>No negative skills

Because it was fucking gay

>Free traps/mats

Again it's fucking gay when I have to waste all my farm resources for webs etc when I should be using them for armor seeds etc

>Little monster damage

Don't be a faggot, you have no idea if monsters hurt you a ton as nobody has seen end game

>Prompts show you gauges on weapon sharpness etc

Which should have been in the main game already when your sharpness meter is a huge sword that takes up 1/12th of the screen width and it could have been done there as well, and having a visual indicator on your current sharpness percentage left allows you to be better in combat because it allows you to know if you should jump out and sharpen etc

>Monsters are slower than every before

McFucking Kill Yourself, I've been playing since PS2 and monsters run around like crack addicts today, and from what I've seen they're the same speed as MH3U but not MHXX fast, when 3U felt like the perfect balance between hunter and monster mobility

Or do you like fighting Seregios all day long?

>Open world walking simulator

You mean where 30-50% of the game is walking from point to point already to collect mats while fighting monsters? Shocking they use what is already in game

Again


dc9cae No.13774729

>>13774685

>Stopping to heal is retarded

This is ironic, considering you just accused OP of baiting.


0a9e09 No.13774737

File: 26b8617270aa7c4⋯.webm (2.74 MB, 598x360, 299:180, so hardcore.webm)

>>13774685

>still insisting monsters were too hard and fast and therefore all those Dragon Ball moves are needed

You honestly should just get good.


ff3fee No.13774766

>>13774685

>Being punished for things is bad I want my game to be easy!

You have to go back.


54b692 No.13774767

>>13774737

>>13774624

>Small snippets of fights

>Constantly taking damage

There's a reason so few MHXX videos are naked kills, the monsters move so fast you will always at some point take a hit

Vs say MHTri where you could naked run about everything because the monsters had not reached speedy gonzalos rates yet

Also super huge versions of monsters are always easier to fight than smaller ones, don't kid yourself on doing anything impressive


325c41 No.13774774

>>13774685

You have some good points, but don't try to defend things like no negative skill and casualized weapon mechanics. That shit is bad, there's no arguing about it.


54b692 No.13774790

>>13774766

>You have to go back

But anon, I liked the slower monsters in Monster Hunter/Hunter Freedom for PS2/PSP, are you telling me to go back to better games where Monsters were slower yet more punishing and I didn't have to play tag with them all day long?

Or P3rd where monsters had still not reached breakneck speeds you could dance around them all day long and get record speed kills with Longsword?

Oh right I forgot, they slowed long sword down because it was not in parity to the GS/Hammer/Horn

>>13774774

I always thought negative skills were stupid because I always made an armor set then I always had to throw at least one +2 etc whatever to counter the side effects, it's just entirely restrictive and limits play styles around the armor and not the player

As for casualized weapon mechanics have you seen the fucking new dual blades/SnS? Hell even the new jumping SA turns you into a ninja in armor and turns you into a mounting demon

If people wanted to complain about casualized weapon mechanics they should have started with after MHTri where everyone and their mom became a lancer


dc9cae No.13774811

>>13774790

>Monster Hunter for PS2/PSP

So would you agree that World looks objectively worse than those?


54b692 No.13774843

>>13774811

I thought the series as a whole hit the skids after P3rd, to me felt the most balanced of the series

4 sped up the movement too much/stupid movement system, XX just added to the bullshit but thankfully toned down the slow as fuck environment to navigate

MHWorld has you spider man grappling from point to point, anything that lets you speed up your movement is better

As for what I've "Seen" I've only seen people hunt the lowbie slowbies, I'll have to wait for release and see what the total game is, so far it just looks like a more pretty Tri


0a9e09 No.13774855

File: 97eba1334fc08d0⋯.webm (2.66 MB, 988x564, 247:141, recovery lock.webm)

File: a0016423d4f88fa⋯.webm (1.49 MB, 854x480, 427:240, cancer.webm)

>>13774767

Everything you say is wrong.

It was also actually a lot harder to avoid taking damage in Tri/P3rd than it is in MH3U or MH4U since you can't dodge out of recovery animations. Webm related. It is impossible to dodge Deviljho's roar in this situation. In MH3U and onward you could easily do it.

You can either dodge too early or not at all, of course this also means you get hit easier. And there was no need to change that since this just means that positioning is very important, skills like (HG) Earplugs and Evade Extend are worth something.

Yet they changed it with MH3U and now you can dodge whenever you want. Even though monsters in MH3U behave the same as ever, they did not get any faster or more intelligent. Same with MH4U, which brought even more casualizations (Evasion +3, mounting).

And then Gen went full retard with styles that give you basically 200 iframes and even more verticality, and there are a lot of Gen elements in World.


a23d01 No.13775255

YouTube embed. Click thumbnail to play.

>>13769137

>almost no blood (literally dust and pebbles instead)

I was going to say this was bullshit since it's been confirmed you can turn blood on/off and it'll be on by default. But I just noticed they accidentally left the blood on in their bow video, and there really is just barely any blood. Blood is most noticeable around 0:23.


a6916f No.13775291

>>13774996

Feel free to garrote your eyes out.


1ee89e No.13775541

Picked up 4Ultimate for the ds. How is it? Scale of 1-10 how badly did I fuck up?


9799b7 No.13775567

Monhun had to change at some point. You can't just keep releasing the same game with the same old wyverns over and over for decades.


3dde6b No.13775569

>>13775541

Pretty good. I would say 4U was the last true Monster Hunter game, before they started fucking it up REALLY badly. There's some faggy things in it like jumping and ledges but by and large it's Monster Hunter intact.


dc9cae No.13775582

>>13775567

>Monhun had to change at some point.

No it didn't.

>You can't just keep releasing the same game with the same old wyverns over and over for decades.

They've added new monsters in every game, what are you talking about?


9799b7 No.13775584

>>13775541

The first part is great. The G cash-in (released only a year later in jap land) is meh. You can tell which part of the game had more time in development.

t. still salty about buying the same game twice


9799b7 No.13775600

>>13775582

Sure, but you have to fight older monsters to get to the new ones. How many times am I supposed to get excited about killing Rathians or Furufurus?


c6d6b0 No.13775609

File: e6223fa343082cf⋯.png (59.07 KB, 192x226, 96:113, 1230852018.png)

>>13775582

>Monhun had to change at some point.

<No it didnt

But it did, and thats the singular issue with all of the anons who hate mhw. Things change all the time ESPECIALLY videogames, stop being autistic little manchildren about it. Constant bitching wont change a single thing.

>>13775600

Anon stop kidding yourself were always going to have to keep killing rathians, shes about in every single game.


a1e0d6 No.13775646

File: f05d7cbd86c33a1⋯.png (Spoiler Image, 168.31 KB, 417x578, 417:578, f05d7cbd86c33a1dfedad2a2f1….png)

>>13775609

Hoo boy, I'd sure like my sandwich to change into a dog turd. I mean hey, sandwiches are pretty okay IF YOUR'RE A GRAMPA amirite guys? Just get with the time, it's almost 2018 ;DD


fb7fe3 No.13775651

File: a0fba6d5a1b8331⋯.png (957.21 KB, 1331x1016, 1331:1016, Textures_are_why_most_game….PNG)

You also forgot the fact that the game looks like absolute fucking cancer. The textures are blurred as shit and the whole image quality is washed out.

Games are meant to look crystal-clear and colorful. That especially goes for MH. Where is the comfy and colorful art direction? Why does MH World look like a fucking western triple A consoleshit game?


a1e0d6 No.13775655

>>13775651

>Why does MH World look like a fucking western triple A consoleshit game?

Because it isa fucking western triple A consoleshit game. This is exactly what the cool kids want these days.


dc9cae No.13775663

>>13775600

>Sure, but you have to fight older monsters to get to the new ones.

3rd gen was almost entirely fresh monsters, and 4 did a pretty good job of balancing out the flow of new and old monsters. Even a fair number of the old monsters were ones who were missing from 3rd gen.

>>13775609

>But it did

No, it didn't. It's not some sort of magic thing that'll come true if you keep repeating it enough.

>Things change all the time ESPECIALLY videogames

Yes, but that doesn't mean it HAS to happen, only that it's likely to. Further, just about any time you make the kind of insanely fundamental changes World is undertaking, you end up destroying the property, because the brand name doesn't appeal to the new audience to begin with, and the old audience is alienated. You would honestly be better served by making an entirely new IP at that point.

>>13775651

>Why does MH World look like a fucking western triple A consoleshit game?

Because that's the audience they're aiming for.


c6d6b0 No.13775755

File: 7c778b08098821c⋯.png (11.57 KB, 512x256, 2:1, 948eb6df7ee3397c26d43f2ce1….png)

>>13775646

You guys were acting like as if this would never happen, especially with a game with as much success as MH, too bad about the westernization of course, nobody likes it.

>>13775663

>the brand name doesn't appeal to the new audience to begin with, and the old audience is alienated

I am genuinely curious how sucessful the game will end up on release. /v/ is usually right about lots of things and are great at pointing out some of the games flaws unless if you're biased like OP but normalfags can be pretty gullible due to the excessive shilling. Shilling doesn't always work though, look at what happened to evolve.

How many of MH's core audience do you think got turned off by world anyways?


0a9e09 No.13775841

File: 01ce785cbe19d1e⋯.webm (2.89 MB, 640x339, 640:339, fluffy monster.webm)

>>13775567

Prettier, maybe some new weapon moves the way MH4U did it, some actual QoL improvements, new monsters, better controls and finally a fucking good online mode again.

I don't even know why there are uneven grounds and ledges everywhere now. It's not realistic and just sabotages you.

>j-just don't be stupid and avoid them

No, "just do thing that isn't fun" isn't a good argument.

There is a reason why games like Bayonetta don't have uneven grounds and shit. The focus is the combat. There is no reason for turning Monster Hunter into a boss-rush Zelda. Then again, even Zelda knows neutral grounds are better for more complex boss fights.

Capcom literally just had to make a MHO that isn't Chinese or an MMORPG.


0a9e09 No.13775846

>>13775835

I literally just said Tri was an objective gameplay improvement, which is a fact. Hammer in FU doesn't even have an actual combo.

Stop shitposting.


0a9e09 No.13775861

>>13775255

We don't know for sure what's up with the blood at this point. People keep saying it, but I don't think there is any confirmation they're using reduced blood mode. I also don't know why they would do that.

People also argue that Capcom always removed blood in all the trailers and demos in the past, which is just 100% false.

And the question why there is dust and stones coming out of monsters remains anyway.


fb7fe3 No.13775877

File: ca28993c2e8328d⋯.jpg (223.24 KB, 682x640, 341:320, alDZPkh.jpg)

>>13775841

Which MH is this? Have I been living under a rock or something?


5462b6 No.13775897

File: da5e18498585650⋯.jpg (23 KB, 418x279, 418:279, b60974f74ccde3b029925f68f1….jpg)

Part 1/3

Stop making this thread. I've actually watched recent gameplay footage so lemme talk some shit about things

>there is literally a "field pet" that comes flying to you and heals you when you are at low health

It doesn't come at you when you have low health, it's just a random bug that appears absolutely any time. A recent video had them appearing twice when the player wasn't hurt. It's not a comeback mechanic, get your facts straight

>healing while running

Healing while sprinting is an armour skill apparently. Healing while walking is there to circumvent the fast monsters and the fact that multiple large monsters will appear even in low rank quests compared to previous games

>positioning and memorizing patterns barely matters anymore

Positioning will always matter as long as hitzones exist. Memorising patterns is AI abuse, not any actual skill. Oh, I'm charging my hammer and moving around so the monster turns around and I can get my upswing on his face when he turns. Wow, such recognition and skill

>cannot just evade out of attack recovery animations (since MH3U) now but also evade out of Gun lance shell recovery

I dunno, I've been playing FU recently and I'm rolling out of attack recovery pretty often. Also, Gunlance is one of the worst weapons in every game it's in, it sorely needed a buff and shelling puts you at too much risk for what minimal reward it's worth. XX had the right idea by giving the quick load a guard point (thus somewhat mimicking the auto-guard glitch it has in 3U) but they cut it in World.

>can even dodge out of a Great Sword charge attack buildup with hyper armor (considerably reduced damage when hit)

This is the sort of thing that needs careful analysis but if some bumblefuck pubby was going for full charges all the time and kept dodging out of them because he was afraid he'd get hit, he's contributing about the same as he would have if there was no dodge, just that he's getting punished less for it. The point of it is to encourage people to learn full charge playstyle more easily because as I said earlier, positioning will still matter because hitzones matter.

>even literal iframe attacks (foresight slash of Long Sword, for example)

Foresight slash is Brave armour with the size of a parry window, and it's only worth shit if you do get a parry. Doing it repeatedly like brave stancing will get you killed.

>even more anime moves and mobility (weapons have been given special dodge moves, hyper armor, grappling hook, basically flying with Insect Glaive and attacking from all angles while monsters are clawing thin air

Admittedly giving the CB a fade slash was a terrible idea because its whole gimmick is using GPs to avoid damage. You need to elaborate on other dodge moves because I can't think of anything else. The franchise has been going in an anime direction for a while, Zinogre and Brachy were a start. The hyper armour stuff is meh. The grappling hook in functionality is either the same as a ledge or exiting a zone (which is good because we now have monsters that will actually chase you between zones). The IG airdashes have a lot of vulnerable hang-time, 4U already had a way of pulling back from a jump if you regret the decision, this doesn't feel much different except you waste stamina and lose out on damage for even longer

>permanent lock-on

Target cam is already as good as a lock-on but I won't lie that I'm meh about it, though the majority of new footage from events has people ignoring the lock-on

>casualized weapon mechanics in general (Heavy and Light Bowguns have infinite special ammo, Hunting Horn songs are stored to be played anytime, notes needed for songs on screen at all times)

How dare bowguns have mechanics that aren't limited and make early game usage viable.

Hunting horn has been garbage thanks to 4th gen nerfing its damage beyond repair to force people to focus on songs and helping people so I'm quite happy that I'm allowed to use HH's ultra specific attack trajectories whenever I want and play the songs I need when I need them. You still need to play the notes at some stage too

>almost no blood (literally dust and pebbles instead) but damage numbers that tell you everything and ruin the whole kinesthetic element of the franchise ("learning by doing" and helping each other)

See the Bow trailer vid that was posted. Damage numbers can be turned off.


5462b6 No.13775902

File: 006c7fcdc11d796⋯.png (250.87 KB, 662x540, 331:270, C0ZydDwW8AAglme.png)

>>13775897

Part 2/3

>weapons barely dull, even when bouncing off

Public press conference builds are confirmed to be changed to make it easier for people to understand the core better while making things move quickly so more people can play.

>"epic" cinematic monster fights that deal more damage than you and cinematic environmental traps everywhere

This one is rather elaborate. The thing that happens when the cinematic monster battle occurs (that only happen once per pair) is that usually, the two monsters will continue to be in the area and be a garbage pile of hitboxes that you can't go near in fear of getting anally reamed by two attacks at once. Also going back to the point that you will find multiple large monsters in the lowest of large monster hunts. The traps that bind monsters down are pretty garbo, but things like the rock falling is actually pretty difficult to hit

>odds are people online will always lure the monsters to those traps and vanilla Monster Hunter combat will be almost impossible

Play with friends then. Also, monsters won't leave a zone to chase people unless everyone leaves the zone, so if you know there's an environmental trap, stand near it anyway

>no more iconic turn (some people say it's more challenging this way, but it's actually easier because monsters telegraph their next attack while still turning around now)

The regular ass turn is the single most abusable mechanic in a fight, you're pulling out of your ass for this one. Turn attacks are telegraphed but what are you trying to prove with this? You still have to move out of the way and the monster will still do something after the turn attack ends, like a regular turn.

>westernized and more anime shit at the same time

The word you're looking for is internationalised

>over-the-shoulder shooter influences

<game no longer shackled by limited controls and decides to make full use of it to make some actions more convenient

<It's a bad thing that the game feels less archaic

>machine gun like shots

That's a HBG special shot, which is limited to specific HBGs.

I'm not even going to give you the satisfaction of going through the second list because it's either inconsequential, something that's in some way or form covered already or is a straight up lie. There's a few valid talking points drowned in a sea of stupidity


5462b6 No.13775904

File: 51d970e36e88832⋯.png (26.95 KB, 254x252, 127:126, 51d970e36e888320a4be6b0629….png)

>>13775902

Part 3/3

Time to list my observations from newer videos that you didn't bring up because you don't actually keep up with something you're trying to shit on at every opportunity possible because you're afraid that the game might actually look good, regardless if it is or not.

>All recent footage in the last week has been from a special developer build that uses the release version difficulty

>Village hunts will take as long as they did in 3U, give or take (but more give)

>Multiplayer hunts now have AI scaling instead of just health. If there are multiple hunters fighting a monster, it will use more area attacks. Against a solo hunter, monsters go for direct attacks. Some moves are exclusive to multiplayer hunts

>Damage received is equivalent to series standard

>If you call for backup during a village quest, difficulty will scale up automatically to appropriate percentages, but if everyone leaves you afterwards, difficulty will not scale back down

>Environment damage like boulders and giant bones from the newest map are actually pretty shit for damage, the time and possible resources you spend just trying to get a monster to sit still in the hit area will not be worth the damage. For reference, the boulder in the build does 120 damage, which can easily be acquired just from attacking normally

>You will no longer slide off of ledges when a monster knocks you back, something that no human being appreciated in the newer games

>Recovering from a stun has been nerfed because you're locked in an animation after you break out of it

>Superman dive falls faster and has less i-frames as a result but we already knew this from previous builds

>Carving takes longer than before

>Tutorial prompts will automatically turn themselves off after a certain amount of quests, including the moveset guide

>You can create a permanent online group so you can only get paired up with people in your circlejerk if you desire

>Radobaan, a new Uragaan subspecies looking thing has Uragaan's g-rank moves in low rank

Since I know you're so close-minded that your dick's brushing against your brain, none of this will change your mind but the new videos have plenty of things that I know you'll want to shit on too such as the fact that the game has basically integrated a basic form of Ping's Dex/Kiranico and fighting a monster enough times will just paintball it automatically when you start the quest.

Get out of your closet and be exposed to new things so at the very least your data isn't outdated but also so you can understand that a game can probably be fun while being different from what you're used to. It's not like MHW will erase the previous games out of existence if you want to keep playing those.


e870c6 No.13775906

>>13769936

>IGN watermark

How many times are we gonna have to go over that the AI is probably acting retarded because they've been toned down for the braindead game journos?


d8d991 No.13775909

>>13774685

Serious question, do you actually have trouble with the newer monsters? Newer Monsters telegraph their moves way more, and judging by complaints by most casual MH players, the older monsters are much harder for them to deal with.

Seregios is probably the easiest flagship monster in the series IMO.


d8d991 No.13775916

>>13775906

I don't buy that, since previous demos just adjusted damage and health to make them easier instead of giving monsters easier AI, since that requires way more effort.


e870c6 No.13775924

File: e5b85745c2c8efa⋯.jpg (122.34 KB, 768x1024, 3:4, nmkp4s5WiW1sc9pl9o6_1280.jpg)

>>13775916

I doubt it requires any effort at all. Did you forget that monster aggressiveness and behavior changes between low, high and G rank? There's already a numbers system to determine these things that Capcom can just punch some new numbers in and bam, retarded monsters for your press demo.


d8d991 No.13775966

>>13775924

You're probably right about it not being a lot of effort, but I still think the demos are indicative of how difficult low-rank will actually be instead of being extra easy for journos.


d2a268 No.13775968

>>13775877

it's monster hunter online.


c6d6b0 No.13775980

>>13775902

Thats MH Online, the chinese exclusive MH.

>>13775897

>>13775902

>>13775904

Reasonable refutations to OP's tantrum backed up with solid evidence, prior experience, and credible sources?

DELET THIS


e870c6 No.13775990

>>13775966

But low-rank is always a joke, though. I remember playing 3U and some of the high-rank gunlances can just about one-shot Arzuros with the wyvern blast.


c58229 No.13775997

File: b95281c9ebb90f5⋯.gif (1.75 MB, 245x164, 245:164, mariachi_sound_of_silence.gif)

>>13769137

I tried to stay positive.. I even argued with a few anons about how they were overblowing stuff like the mid-hunt gear swapping and the importance of prep… But, mein Gott, this sounds fucking awful in every way.


7c03be No.13776004

you forgot to mention

>tutorial shit mid-combat


d8d991 No.13776024

>>13775990

Well, I wasn't actually worried about the difficulty, it just annoyed me that whenever someone was talking about the difficulty everyone just said "they made the AI easier for journos" instead of just pointing out that low-rank was always easy.

The only thing they said is that they lowered the difficulty, which for previous demos meant lower damage/health for monsters.


c6d6b0 No.13776027

>>13775997

Read the rest of the thread, anon. Some of those flaws arent really an issue or even a problem all. You'll understand too if youve seen gameplay of the game.


777b93 No.13776065

>>13776027

There looks to be plenty of flaws with the game. Just because some people will defend every stupid fucking change they are making doesn't mean the flaws don't exist.


d8d991 No.13776098

>>13775902

>>13775897

>>13775904

>Healing while sprinting is an armour skill apparently.

While I agree with most of what you said, I'm pretty sure being able to run while drinking a potion is not an armor skill, unless they added an extra skill to the Anjanath armor since the reveal and the leaked Armor skill footage managed to miss that one specific skill.

I'm personally not a fan of the running while drinking a potion, because in the older MH games it already wasn't really hard to heal while in the same area as a monster, and the walk already looked like it was enough to make dodging attacks while healing possible. Also, it invalidates the option to use a dodge roll to cancel healing for less health (which is also pretty stupid IMO, since you can access your item box mid-hunt and you can always fast travel to a base camp, making it only a small time loss when you run out of potions because of that.)

>(thus somewhat mimicking the auto-guard glitch it has in 3U)

that glitch was in P3rd


c6d6b0 No.13776103

File: 508d88462db1b5d⋯.jpg (32.19 KB, 466x492, 233:246, 1bc1488decfe237d419a9c21c7….jpg)

>>13776065

I agree that the game has flaws and I point them out too sometimes, but I fucking hate nonsensical shitting on the game and I hate circlejerks even more. OP was cherry picking EVERYTHING bad he can find about it and said nothing about any possible improvements, in fact he called those shit too. I know for a fact that hes intentionally misleading people into thinking the game is exactly as he said it is without any opposing arguments and it fucking pisses me off. 5462b6 did a good job on calling out his bullshit, though but it looks like that anon does not care to look into the rest of the thread or the actual gameplay to get a better understanding of what exactly is going on.


0a9e09 No.13776111

>>13775973

You're unironically posting some shit about atmosphere when Tri factually has better weapon movesets than FU in every single way imaginable. FU doesn't even let you sidehob with DS.

Shut the fuck up, please. Honestly.


d8d991 No.13776150

>>13775861

Capcom in the past always went with the low blood setting, which is really noticeable in MHX/XX trailers, since the special hit effects overpower the blood when using the low blood setting.


5462b6 No.13776160

File: d81b29a8ac3930a⋯.png (135.76 KB, 429x289, 429:289, owupb5lEIo1r5kws5o3.png)

>>13776142

>I don't think you can read or you have no moral qualms about using strawman fallacy.

He has no argument.

OP, please remember that just because you follow the perceived hyper-negativity circlejerk that you think /v/ is supposed to be doesn't mean you're right. You're an idiot who thinks they're in good company if your copy/paste rant is outdated by months.


c58229 No.13776185

>>13776027

Some are not as bad as they seemed, but others are still quite bad.


b78622 No.13776188

YouTube embed. Click thumbnail to play.

>>13776065

There are flaws but the list on the OP is outdated as hell, the claim that monsters don't deal any damage for example is a complete lie.

Embed related if you want, this is from the preview build which only has low rank, around 14:30 Tobi almost carted a hunter at nearly full health, notice also how slow and minimal the heal from a potion is, keep in mind that if there is any tremor/roar it will cancel out your animation and you will waste a potion.

>>13776098

I haven't seen any confirmation but in all the gameplay I've seen I only saw someone heal while running in the fight against Nergigante so I'm hoping this is what Speed Eating does now. I heard a rumor that armor skills will only show up for HR armor and will be absent in LR, but that might've been just shitposting since I don't remember the devs ever talking about that.


0a9e09 No.13776195

File: 9f00d214179331b⋯.webm (2.98 MB, 940x528, 235:132, can't touch me 2.webm)

>>13775897

>It doesn't come at you when you have low health, it's just a random bug that appears absolutely any time. A recent video had them appearing twice when the player wasn't hurt. It's not a comeback mechanic, get your facts straight

Wrong. It's a cat skill and it does come to you in a straight line and even clips through monsters. There are random bugs in the world, yes, but it's also a cat skill.

>Healing while walking is there to circumvent the fast monsters and the fact that multiple large monsters will appear even in low rank quests compared to previous games

Monsters are not faster than before, they even look slower. Compare new Barroth with Tri barroth. When there are multiple monsters, one always flees the zone rather sooner than later in 99% the gameplay videos we have, and there is probably still stuff like dung anyway. You should not center the gameplay around having multiple monsters in a zone, which was and still is just an annoyance and something the player will try to avoid at all cost. Monsters even still clip through each other and push each other like they're sliding on ice. This is not the core gameplay.

>Positioning will always matter as long as hitzones exist.

It obviously is less important when you have even more moves with iframes, hyper armor, jump attacks, probably Evasion +3 again etc. Think of Dark Souls, positioning is 100% meaningless in this game. You just dodge everything.

>Memorising patterns is AI abuse, not any actual skill.

Apart from the fact that no one said it's "skill" (it obviously is to an extent), that's just nonsense. You can't just reduce patterns to the turn animation. And memorizing patterns will still be an important element of World, just to a lesser extent.

>This is the sort of thing that needs careful analysis but if some bumblefuck pubby was going for full charges all the time and kept dodging out of them because he was afraid he'd get hit, he's contributing about the same as he would have if there was no dodge, just that he's getting punished less for it.

Yeah, that's the point. The game punishes you less. Now imagine playing it online with four players that get punished (even) lesst han in old games. A chimpanzee can play this game. Thanks for reaffirming that and agreeing with us.

>I dunno, I've been playing FU recently and I'm rolling out of attack recovery pretty often.

You can dodge right after an attack, there is a window of like one second in which you can dodge, then you're locked in the recovery animation that doesn't let you dodge anymore.

>See the Bow trailer vid that was posted.

Not a proof the whole game will have blood like this. And even in this video it still looks weird. Brown and still stones and dust.

>Damage numbers can be turned off.

Which would mean you're gimping yourself. That's retarded, not psychologically tangible and also doesn't change that everyone else in the group always knows where to attack without any experience and even using their brains for a second.

>Turn attacks are telegraphed but what are you trying to prove with this?

That you now know exactly when a monster is going to charge at you when it turns around or not? Experience is less important. You could argue observation is more important, but that's not the case. It's not more important than ever before, just all you need.

Rest of your points are evasive as fuck, literally defending the casualization or fee-fees.


0a9e09 No.13776205

>>13776142

And MH1 and 2 have more weapon moves and better gameplay than FU? Especially attacking with the thumbstick, right?

Stop posting. Please.

>>13776160

When you genuinely believe that the post you just quoted, which implies that MH1 and 2 have more weapon moves and better gameplay than FU, is somehow a good argument, I probably should ignore you from now on. You are not equipped.


d8d991 No.13776224

>>13776188

> I heard a rumor that armor skills will only show up for HR armor and will be absent in LR

That is most certainly not true, someone who got to play through a large chunk of LR made a video where he accidently showed all the armor skills he encountered, and the Anjanath Armor in that video had no such skill.


b78622 No.13776257

File: 5ff65651b71097b⋯.jpg (175.88 KB, 520x678, 260:339, 5ff65651b71097b5598cbe20be….jpg)

>>13776224

Ah alright, thanks for clearing that up. that does make me worried though. I can see why they allow you to move while eating but running is just too much.


4147e9 No.13776310

>>13776205

meh, i preferred the simplicity of mh1 and dos. monster hunter to me has always been a deathmatch where the skill has been enemy prediction and fitting in as much hits as possible with your simplistic move set. though i might be biased since i mained shit like hammer in mh1 and gs in dos.

>>13776244

i won't argue about how much better dos was compared to the handhelds since its my favorite game in the franchise but what the fuck has that to do with this thread?

i've watched the trailers and from the info that is coming out about this game, worlds is shaping to be babby's first mh game.

i wanted a fundamental mh game for pc. and when it does come out, it's a casualized "monster hunter" game.


c6d6b0 No.13776320

>>13776185

I wouldnt have been so mad at OP is he wasnt an absolute fucking liar about some things.

>>13776257

If youre lost theres a bunch of videos online explaining the game to people. Journos even got to play LR all the way to 4* and started spilling some beans to us. I never seen them run while drinking a potion though, maybe they didnt know they can do that? Or maybe the guy from the video got it from a charm or something?


4431d8 No.13776350

>>13769197

I guess NeoGAF going down was pretty bad for you sonyfag.

>>13769280

Wow you would just blatantly admit that you're a faggot who doesn't even like MH and should be ignored? Thanks I guess, maybe just don't post at all though?

>>13769323

>I'll support this game if it's good, so will many other people.

And there's nothing you can do about it.

It's ironic you reference Call of Duty as a bad thing and then act like the biggest casual faggot ever. You are a casual fag dumbing down a great series. You are the cancer killing vidya.


4431d8 No.13776373

>>13776310

>i wanted a fundamental mh game for pc. and when it does come out, it's a casualized "monster hunter" game.

Fucking ridiculous that probably the most hardcore audience of all might get stuck with casual faggotry as their entry into the series. My PC-only friends are going to be quite disappointed.


5462b6 No.13776393

File: 71cd58b052f36a2⋯.png (163.74 KB, 517x480, 517:480, oiwh8z79Vs1vhnsyko1.png)

>>13776195

>I probably should ignore you from now on. You are not equipped.

If this is what your argument has eventually boiled down to then you're not worth discussing with at all. I was not providing counterpoints or trying to say everything you said was wrong, I was mainly trying to give a different POV but it's clear you just don't like MHW because it's different, because you refuse to address any of the things that contradict what you're trying to fight for.


d8d991 No.13776586

>>13776320

It looks to me like they didn't realize it, because in some of the footage, they will actually run sometimes.


d8d991 No.13776590

>>13776374

Since I have a really hard time finding info about it, what did seasons do in Dos?


0a9e09 No.13776795

>>13776393

>because you refuse to address any of the things

Are you retarded? I addressed all your points. I know World doesn't look as bad as some people make it out to be, but you can't just downplay what a huge change jogging while healing means, or even more focus on shitty verticality and zones clogged with obstacles and ledges.


811ede No.13776877

File: ab37eb83df0a11a⋯.jpg (70.82 KB, 640x717, 640:717, 1408448141277.jpg)

>by long time fans

so hows it feel knowing its your turn to get your favorite franchise ruined?


d8d991 No.13776905

>>13776672

Weren't the seasons Summer, Winter and Breeding?

As for the effects, except for maybe some of the items and some of the hunts not being available during certain seasons it sounds pretty cool, especially the subspecies randomly replacing normal mons.


9888f8 No.13777096

File: f391885cacd0185⋯.png (134.18 KB, 345x528, 115:176, capcom not mh.png)

>>13776877

Feels the same as it did all those other times, bruh.

Feels like when they turned legacy of kain into an early access team deathmatch that got shut down before it even released.

Feels like when Resident Evil ditched the tank controls for good.

Feels like Silent Hill Origins.

And you know what? It feels a little bit like watching the trailers for Thi4f, Splinter Cell: Blacklist and Metal Gear: Survive all at once.


c6d6b0 No.13777124

File: 9d6191d61d4b6dd⋯.png (1.36 MB, 1099x759, 1099:759, ....png)

>>13776586

>they run sometimes

Will you show me?

>>13776877

The gameplay still looks pretty fun for me despite all the normalfag catering bullshittery.

Its just vastly different compared to the previous games, thats it.

At least it wont have microtransactions.

But it will have daily rewards


d8d991 No.13777244

>>13777124

https://youtu.be/fUEwoo8Nsq4?t=1m42s

From pax west, I'm too lazy to make a webm.


c6d6b0 No.13777337

File: 83f4b816d49386e⋯.png (689.36 KB, 900x900, 1:1, 83f4b816d49386e5c65db81458….png)

>>13777244

Welp, there goes strategic healing positioning.


dc9cae No.13777455

>>13775755

>How many of MH's core audience do you think got turned off by world anyways?

Realistically, I can't say every single one, because just by numbers the odds are there's at least someone who wasn't, but I have yet to meet anyone who's been playing the series for a decent amount of time who has had anything positive to say about World.

>>13775835

>Its coming to PC which more and more games do

Only for the foreigners.

>>13775897

>Healing while sprinting is an armour skill apparently.

That's been speculated, but not once has it been supported by evidence or claimed by the devs.

>Healing while walking

Running

>is there to circumvent the fast monsters

Which the series has always had.

>and the fact that multiple large monsters will appear even in low rank quests compared to previous games

Bullshit, we've had multiple monsters in low rank in the past as well. There's nothing to suggest that World is somehow going to do it more.

>Memorising patterns is AI abuse, not any actual skill.

This is possibly the stupidest thing I've ever heard, and now I'm sure you're either retarded or shitposting. Being able to learn and use that to learning to adapt to a situation is the most basic of human skills imaginable.

>>13775980

>Reasonable refutations to OP's tantrum backed up with solid evidence, prior experience, and credible sources?

You call that shit reasonable and OP's list a tantrum? I think you forgot to mention how World is shaping up to be the best Monster Hunter ever.

>>13775997

That's because it is.

>>13776027

Seeing gameplay makes it clear that World is going to be a steaming pile of Western Dogshit.

>>13776188

>I heard a rumor that armor skills will only show up for HR armor and will be absent in LR

Jesus christ people will make up anything to pretend the game will still be challenging, even to the point of contradicting their claims that the demo is clearly just Low Rank.

>>13776320

>I never seen them run while drinking a potion though, maybe they didnt know they can do that?

Journos are fucking retarded, and Western ones doubly so. You could literally have put the information in big flashing letters on the screen read aloud by voice acting and they wouldn't know about it.

>>13776672

I was going to try this, but I still have yet to find a PS2 BIOS for the emulator.

>>13776877

The same as it did every other fucking time.

>>13777244

And yet people will still defend this abortion of a game.


5ac1b7 No.13777901

>>13775841

Why is that Ultramarine trying to beat that monkey to death?


5550bf No.13778114

Monster Hunter has been shit for the past few games anyway. Soul Sacrifice is a much better hunting game and God Eater does pretty much everything you want it to do anyway.


c6d6b0 No.13778183

>>13778114

>MH has been shit for the past few games

>Brings up even shittier MH clones

Nobody even so much as gives a shit about those games


0a9e09 No.13780625

File: f0b156ec6e85bfe⋯.webm (1.44 MB, 954x530, 9:5, kek.webm)

They really have to go full Frontier to make this game challenging, with monsters having barely any telegraphing, ridiculous AoE attacks, shitty hitboxes etc. No fan should want this, though.

But otherwise I have no idew how this could be challenging.


5462b6 No.13780768

File: db72d188a463229⋯.png (163.37 KB, 420x282, 70:47, 1279-2017-11-12-19;48;46.png)

>>13780625

I'm back just to tell you that Frontier actually has a shitload of telegraphing for the worst of it because otherwise it isn't playable on MMO latency.


9b70cc No.13780859

>>13771572

But gaijinshit is a long time fan, so what now?


dc9cae No.13780868

>>13780859

>Foreigner

>Long time fan

Nigger pls


9b70cc No.13780907

>>13780868

>game with western release

>no western fan

what logic?


4c1ab3 No.13780919

>>13769725

>SRT

That's SRW. It has always been SRW. Only GBA secondaries used SRT.


dc9cae No.13780943

>>13780919

I mean, to be 100% fair, if you were looking just at the kanji that'd be the acronym you'd come up with, but if you're doing that you're likely abbreviating it as SupaRobo instead, and every time they've put the series name in English letters to my knowledge it's used "Wars" so yeah, I can't imagine anyone using SRT as the acronym unless they're just shitposting, which that guy probably was


a23d01 No.13781070

>>13776195

>gaijinshit is a long time fan

More like long time casual.

Also, didn't he start with 3U?


a78bbd No.13781088

File: 1fc912d8f968b7a⋯.jpg (323.26 KB, 1280x720, 16:9, Patamon fangs.jpg)

>>13776195

>that hit

>should have fucking killed him

>he hardly felt it

>proceeds to run his ass off and heal while the monster stands around and conducts a symphony while it's supposedly in a "rage"


266f55 No.13782546

>>13781070

Yeah, he started with 3G since his coworkers were telling him to play it.

He also gets shit wrong all the time even though he has access to japanese guides, which is frankly amazing to me.

You can tell how much he doesn't actually like the gameplay since he played through MHXX exclusively with a boomerang cat and him praising the most retarded changes they are introducing in MHW.

Oh, and he also thinks Kotaku is a great website.


dc9cae No.13783548

>>13782546

>He also gets shit wrong all the time even though he has access to japanese guides

I doubt he can actually read Japanese, he probably just uses Google translate if anything.


2170ce No.13783572

File: 0a918e56998c99b⋯.jpg (Spoiler Image, 99.34 KB, 350x350, 1:1, charles.jpg)

The important question is do they have a baguette insect glaive yet?


266f55 No.13783646

>>13783548

Since he actually lives in japan and has actually shown up in the credits of some games I do believe he can at least understand the language at a level that allows him to work.

The main problem is his low intellect and his inability to double check facts when making a fucking guide.


e252e1 No.13783658

>>13783572

No but with drop in/out co-op and allowing people to help you on the story quests that use to be single player is gonna lead to a lot more terrible players getting carried through the game.


266f55 No.13783680

>>13783658

Speaking of drop-in, the quest being counted as completed if you join within the first 10 minutes of the quest is way too lenient if the difficulty is similar to previous games. If they really have to include it, I think making it based on how much damage has been dealt to the monster instead of time would be a better idea. Just add a warning when you are going to drop-in that the quest will not count as completed since the monster has already taken too much damage.


dc9cae No.13783748

>>13783646

Showing up in credits just means he has friends, not that he actually is a meaningful person.

>>13783680

Considering the audience World is being built for, I wouldn't be surprised if the quest gets counted as completed even if they triple cart on it.


c6d6b0 No.13783752

>>13783658

Drop in multiplayer can only happen when you use a flare, how the fuck dont you know that yet? That mechanic has been shown off since the fucking e3 trailer. People cant just pop in to your hunt out of nowhere, even capcom knows thats going full retard.

But you are right that technically flares are a solo hunters way of pussying out of a solo hunt and getting help from randoms

/v/ wont have to play with terrible players or randoms if they start a squad, which is basically a 50 player max guild.

>>13783680

I think i head the devs say in an interview or somthing that players cannot get quest rewards after joining after a certain amount of time, but they can still get carves though.


dc9cae No.13783759

>>13783752

>Drop in multiplayer can only happen when you use a flare, how the fuck dont you know that yet?

Nothing he said suggests otherwise. Who do you think is going to be use those flare things the most?

>I think i head the devs say in an interview or somthing that players cannot get quest rewards after joining after a certain amount of time, but they can still get carves though.

If you remember the source, do provide it, I'd be curious to hear what Tsujimoto's actual words are on the matter as opposed to what some "translator" claims he's saying.


e252e1 No.13783763

>>13783752

I know how they work, but it's still fucking drop-in/out co-op no matter how you look at it.


d5e313 No.13783784

>>13771572

People need to stop spamming this shit, it's gay as fuck


4b25be No.13783802

>>13769384

If MHW results in God Eater and Toukiden dying, then I hope it's a smash hit.


8af3f0 No.13788047

>>13783752

Like I said, when you join within the first 10 minutes the quest will count as you completing it and you get rewards. I said that the 10 minutes are too lenient and they should make it based on damage instead.


22835e No.13788509

>>13775877

It's an utter garbage China only MMO.

Seriously it's made by COG and you should know what that means


7acc9f No.13788620

>>13769959

I am fairly sure they didn't make her ugly on purpose. She even looks cute in some shots, but it seems they have the face modelling skills of the ME:A team and she kind of looks like that autistic Ryder fuckface whenever they make her smile a bit.

It's just the new artstyle. Realistic AAA artstyles, not even once.


c6d6b0 No.13789350

>>13788047

>damage instead

That would actually be an improvement.

I came across a faggot named hughes in 4U who only hit the monster a few times then fucked off for the rest of the battle, only coming back for carves. Id imagine they would just get banned anyways.

Other than that the first 5 minutes would make even more sense to me, no use pussyfooting around when it comes to the rules when hunts usually take about 10 mins to complete anyways.

>>13788620

No, the other lady shown off in the first 10 minutes looks like a proper waifu, the guild girl is just plain ugly, not even okay looking. UGLY. Capcom has no excuse for how they made her look.




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