I just finished watching the new Doctor Strange film, and, remembering my recent viewings of Transformers: The Last Knight and Wonder Woman, I came to an interesting realization. Films want to emulate video games, meamwhile video games want to emulate movies.
It's quite ironic when you think about it. Films, for years, have been heralded is some "great" storytelling medium (According to elitists), yet they're trying to stuff in more of…everything (More story, more "emotion", more action) than the film can contain in it's 1:30 - 2:30 limit, and barely giving the audience any bit of a break while all of this is going on. Meanwhile, in gaming, you have developers taking out more and more gameplay elements to add in a "cinematic feel" that results in a game showing contempt for the very presence of a player, and exchanging time that a player watches what appears onscreen for what would have been entire sections where a player put's their skills learned to the test.
Simply put, movies want to become more like games and barely giving audiences a break, meanwhile games want to become more like films and giving players more opportunities to put down the controller.