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File: e2c1d715b80b341⋯.jpg (38.48 KB, 670x335, 2:1, odyssey.jpg)

436765 No.13739292

Just finished Super Mario Odyssey and was shocked by the sheer volume of post-game content. Given how Jewy Nintendo has been over the past 10 years, there's surprisingly little amiibo shit and it gives you just a mountain of shit to do after the game is beaten, even if you aren't going for collecting all the moons and purple coins. It's not like there's another half of a game hiding after the main game ends, but it's definitely enough to keep you going for a while.

It got me thinking, why do so few games have good, included, non-DLC post-game content? Even Zelda on the Switch has next to nothing to do after you've beaten the game other than banal exploration, shrine hunting, and finding all the stupid fucking seeds. I know it's tough to sell a game on post-game content, but I'd still expect the occasional game to do it, and it seems like most games at the most just give you some little trinket after the main game, or something small, rather than backloading it with anything that will give you hours of extra entertainment.

How many other games released more recently (like last 10 years or so) are backloaded with tons of post-game content? It's so satisfying to play a game through and think it's over only to get a mountain of cool shit unlocked.

8f7422 No.13739542

Hollow Kight has had 2 Free Content Update patches,

that's a total of 6 more bosses, 1 trial area, 4 new equipment charms. The new content also counts as percentage completion, so full completion is now 107%

They stated they will have yet another free content patch in the works.

Terraria has a lot of post-game if you count their free content updates too.

If you like post-game content Pokemon Omega Ruby/Alpha Sapphire has a shitload of it


c9f516 No.13739595

>>13739542

>If you like post-game content Pokemon Omega Ruby/Alpha Sapphire has a shitload of it

Pokemon BW2, HGSS and Platinum are far better examples tbh.


4219dd No.13739596

File: 6b6855018e54344⋯.png (20.58 KB, 625x790, 125:158, 1432775435228.png)

>>13739542

>If you like post-game content Pokemon Omega Ruby/Alpha Sapphire has a shitload of it


55bf82 No.13739633

>>13739292

so aside from the hub worlds, is super mario oddessy just linear obstacle course after linear obstacle course?


5306ad No.13739694

File: 223301ab56682ed⋯.png (43.52 KB, 350x316, 175:158, ClipboardImage.png)

Wanna see me score five goals in a row?

Wanna see me do it again?


ce5ed3 No.13739722


7dad0c No.13739723

File: f57842ccb0ac2b8⋯.gif (1.73 MB, 209x213, 209:213, 1465757745552.gif)

>>13739542

>If you like post-game content Pokemon Omega Ruby/Alpha Sapphire has a shitload of it

I hope you aren't talking about the shitty Zinnie story.


fa90da No.13739732

>>13739633

Have you even seen any footage from the game?

The fuck are you on about


436765 No.13739750

>>13739633

No. That's Super Mario Galaxy and 3D World. Odyssey is more like 64 and Sunshine with the entire game mostly being exploring a smaller set of large, open levels. The only thing that could really be considered a "hub world" really is Mushroom Kingdom, which is post-game content, and even that's just a hub for bosses really.


0a180c No.13739758

The Etrian Odyssey games have a bunch of post game content. Several bosses, an entire extra stratum that generally takes much longer to explore than any one stratum before it since it's much harder, and from 3 (technically 2) onward you can raise the level cap by beating the post game bosses. Then at the end there's a stupid hard boss unless you build your team to counter it.


1cc98b No.13739794

>>13739292

W101 and Bayonetta 2 is packed with post game content, aside from the obvious replaying for better rankings.

Tons of challenges, characters/outfits, weapons and moves become only available after you beat the game on certain difficulties at least once.

None of these games received any kind of dlc, at least those two came immediately to my mind.

I‘m glad that Odyssey went a similar route and hope Nintendo keeps doing that.

And I agree, BotW despite its huge world didn‘t really unlock something after beating it except for tougher enemies on the overworld and the challenge-mode was dlc.

I wonder though, „post game“ wasn‘t really something that even earlier games did much.

Most of the time you kept playing a finished game because of doing a better highscore, multiplayer or enjoyed the game so much, you didn‘t mind or actually wanted to experience the exact same game.

I think post-game can feel just as cheap and tacked on like with multiplayer-modes lately in games if not implemented well.


4219dd No.13739811

>>13739758

Don't forget Conditional Drops. A lot of FOEs and early game bosses have insane conditionals that you can only really achieve with a Post-game team (Such as "Defeat Enemy with only one Party Member", "Defeat Enemy in 1 turns", etc.) It's a really cool way to really make early game bosses more interesting to fight.

I also love how the newer games have New Game Pluses which let you choose what specifically to carry over and what to reset, it makes replaying so wonderful.


fff075 No.13739864

Going for 100% really isn't that bad. I'm probably 25~ hours in and have about 750 moons.


33f1ed No.13739900

>>13739811

>A lot of FOEs and early game bosses have insane conditionals that you can only really achieve with a Post-game team (Such as "Defeat Enemy with only one Party Member", "Defeat Enemy in 1 turns", etc.)

You don't even need post-game for that, major FOEs respawn after a while so you can just go back a few dungeons later.


cded92 No.13739913

File: 2693b9bd134de7c⋯.jpg (171.71 KB, 1280x1024, 5:4, Parasite Eve Cover.jpg)

File: 75a9638fd1d7ad6⋯.png (238.87 KB, 937x395, 937:395, Parasite Eve.png)

The game had an extra dungeon that was almost as long as the main game. The first video is the main game, the second one is the post game dungeon, also the post game dungeon has almost no cutscenes(from what I heard, never played the post game), whereas the main game has a lot of cutscenes.


c2731a No.13739932

File: b2d277cb55a3a73⋯.png (111.78 KB, 680x680, 1:1, this is bait.png)


cf0174 No.13739947

>>13739542

Hollow Knight is also a tumblrgame just like Undertale which youbassume the role of a non-binary gendered character with they/them pronouns.


acd1cc No.13739953

YouTube embed. Click thumbnail to play.

>>13739292

>Beat game.

>Secret behind waterfall.

>Massive new area that takes a fucking eternity to finish.

>Completely unique aesthetic from the rest of the game.

>Barrier for entry is sufficient understanding of the game mechanics, measured by puzzles that will immediately kill you if you fuck them up.

>Significant story details that expand the game's plot, characters, and world.

>New attacks and abilities.

>New basic enemies.

>New characters/bosses.

>Buffed versions of previous enemies.

>Buffed versions of all previous bosses.

>Limited weapon boss killing time trials.

>New/Buffed versions of monsters for the monster-breeding mechanic.

>Requires absolute mastery of the game to complete.

>100% completion fucking required.

>Completing it all yields an even harder version of the regular final boss.

If there's a a better post-game that exists, I'm not aware of it.


cded92 No.13739992

>>13739936

I know, but at the end of the game, I don't know how I managed to so, but I had such a crappy weapon that I couldn't defeat the third form of the final boss in the normal game. I didn't want to restart the game and use a guide to find the best weapons, so I watched the ending on Youtube, and I also saw the ending of the final dungeon.

I also heard that Lunar 2 has a 5 hour epilogue, after beating the final boss with dungeons that are much harder than the regular ones.


98a8d3 No.13740076

>>13739292

once you beat the game you can just grind as much coins as possible and buy as much moons as you want

there's better games with better post-game content


fa90da No.13740082

>>13740076

I'm fairly sure you can only buy one moon per shop


98a8d3 No.13740091

>>13740082

nope, you couldn't get the super secret ending without buying more than ~100 extra moons


25c607 No.13740092

>>13739953

Megaman Battle Network games have always had fantastic post-game content. 3 and 6 are the best ones.


acd1cc No.13740119

YouTube embed. Click thumbnail to play.

>>13740092

>6

>He doesn't know.

The western versions of 6 had post-game content stripped. They removed an entire area from the graveyard, and a sidequest involving Django.


9457af No.13740125

>>13739947

You're not male? Or some kind of asexually reproducing insect?


9457af No.13740160

>>13740091

I think the total limit is 117 extra moons, not including one moon per shop.


eeefc2 No.13740172

I guess nobody played 3D World if they're surprised by this.


fa90da No.13740188

>>13740172

Nobody played 3D world


98a8d3 No.13740207

>>13740160

seems like a lot of people are saying it's infinite.

>>13740172

3d world did post-game better in my opinion

<remixes of actual platforming levels instead of remixes of bosses

<along with new captain toad levels

<final world achieved by hitting the top of every flagpole, collecting green stars, and every stamp compared to just picking up 500 moons.


000000 No.13740307

>>13739947

The protag doesn't have a gender because it's a fucking bug made of magic goo.


9457af No.13740366

>>13740207

If it's infinite, you can get more than 999 moons.


211dfb No.13740368

>>13740307

don't respond, that same retard shits up every hollow knight thread and ignores every explanation


8f7422 No.13740545

>>13739947

The protag is made out of magic and he's not supposed to have a gender because he's Hollow

It has nothing to do with identity politics.

Holy fuck I'm tired of /v/ being equally as susceptible as SJWs to the smallest shit and playing identity politics card, getting upset at the smallest shit just to dismiss a game. I swear, i hope its limited to shitposters.


a1dc7f No.13740553

>>13740207

>Beat every postgame level except the last 2-3 because one of them has those disappearing cubes and the rhythm is too fucking weird


a1dc7f No.13740556

>>13740545

But Hornet was also a vessel that gained identity and gave it up because she knew she was too weak. Yours was just made without emotion. It's implied male


98a8d3 No.13740563

>>13740553

the rhythm isn't that bad, play rosalina if your brain is too retarded to deal with a fast beat


8f7422 No.13740568

>>13740556

Hornet was molded with an identity, hence she was weaker as a hollow vessel for the radiance

Her gender is merely one of the aspects of her identity. nothing else.

Protag is made without emotion or identity.

From the vague game lines we only know he is made without Will and without mind. The latter root of an identity.


5aa570 No.13740840

File: 253528dad188f23⋯.jpg (119.31 KB, 497x732, 497:732, 0238129083.jpg)

How many times do you faggots need to go over this.

Androgynous characters and deliberately ambiguous characters have been a thing for a long time don't surrender shit to those ideologue retards.


dc0424 No.13740880

Mario 3D World's post-game content was pretty impressive. After the final boss, you got another set of levels to go through, and after beating that set you get another set of levels, so you end up thinking that the game's ended twice before it actually does. There are also secret levels hidden behind requirements like collecting a certain amount of stars, stamps, etc.

Other than that:

>DMC3 and 4's extra difficulty modes and the Bloody Palace

>The post-Grigori content in Dragon's Dogma

>Ratchet & Clank series' Challenge Mode (A Crack In Time had a secret final boss that you unlocked after 100%ing it and beating Challenge Mode iirc, though he was a revamped version of a previous boss)

>Nioh giving you Divine versions of weapons & armour on your second playthrough, with new special effects

>Dark Souls 2's NG+ changes certain boss fights, gives you more sets of armour to unlock and has upgraded versions of certain rings

>Yakuza series lets you change your outfit in Premium Adventure mode

I could probably think of more but those are some decent examples off the top of my head.

>>13739794

Came here to mention those two games. I've still got lots of movesets/characters to unlock in TW101 despite having played through it twice and I've spent ages messing around with the other characters in Bayo 2, plus the Lost Chapters, which are kind of like a pseudo-Bloody Palace. They're both great for post-game content.


2f0c98 No.13741281

File: 15b8c369d7c5b7a⋯.png (300.48 KB, 500x354, 250:177, 15b8c369d7c5b7ad20ee1e3844….png)

>>13739542

>ORAS

You just damaged your credibility.


2e770d No.13741972

The "post game" in odyssey feels lackluster imo. They just removed some challenges from each level and unlocked them after the game ended. Then they tacked on gay boss remixes and the expected final platforming gauntlet (which didn't have enough challenge).

It would have been nice if they did a different version of each world with difficult enemy placement and new platforming (maybe a night-time version with new ghost platforms and the excuse that the world was invaded by ghosts from the dark side of the moon aka boos (where were the boos in odyssey? zombies r gay)).

Or they could have had peach get lost in a painting when she gets back to her castle and then you get to play a mini-mario-64. Really disappointed they didn't make bob-omb battlefield an extra stage.

>>13739633

It's basically 64 levels with doors inside them that lead to linear mini-courses, but it's a good mix of both.

My main problem with the game is it doesn't have much challenging platforming. The "just mario" platforming is especially poor (though the controls are A+) because each level is mainly focused on one new possession. They don't feature signature possessions across levels, so they're not developed over a series of levels. So, there isn't much time to build up the difficulty curve for each possession, and the level design never gets really challenging.

It's still worth a buy and better than galaxy imo.

64>odyssey>galaxy 1/2>3D world>3D land

I never played sunshine


d77eb8 No.13741980

File: baf8e20c1cca5b7⋯.jpg (24.23 KB, 350x524, 175:262, 1452054887414.jpg)

>>13739542

>If you like post-game content Pokemon Omega Ruby/Alpha Sapphire has a shitload of it


11ac8a No.13743091

>>13739292

They're going to add a character roster for 5 dollars each.


8f7422 No.13743164

File: 8f4a2c954d10840⋯.jpg (34.69 KB, 500x333, 500:333, 8f4a2c954d10840efe58e2c533….jpg)

What's wrong with ORAS?

I thought you could fly to like new post-game areas and shit


9457af No.13743242

>>13743178

>Not nigtendo


2f0c98 No.13743662

>>13743178

>am i cool yet?

Fuck off, retard, it literally isn't just because the OP is Shitendon't.


baee17 No.13743871

File: df01244d66c0bff⋯.png (4.19 MB, 1919x1013, 1919:1013, vinesauce.PNG)

>>13739292

Watching vinesauce makes me understand modern generation of cuckolding cuck cucks.


e03371 No.13743991

I'm enjoying the collectibles in Odyssey a lot more than BotW. In BotW it was just copypaste of the same couple Korok Skyrim-tier "puzzles" literally a thousand times. In Odyssey, they're almost all unique and I'm actually stuck on a few of them.


883474 No.13744158

>>13743178

>comes to /nintendo/

>shits on our god and saviour

Ban this faggot mark, quick!


a14919 No.13744196

>>13739292

I bought Yakuza 0 at launch and I'm still trying to complete it 100%

Once you finish the main story it's mostly minigames bullshit but the occasional hidden storylines are very nice and refreshing


4c190f No.13744333

>>13743164

>thought

this tells me you didnt play it, the post game to ORAS was as follows. a small campaign to get Rayquaza and deoxys, then an insult to fans a small island with the battle maison, with a statue of the battle frontier, that was to be in the game.


c4acd9 No.13744442

>>13739292

>It got me thinking, why do so few games have good, included, non-DLC post-game content?

Well, probably because it's much more common to include optional content in a way that can be accessed throughout the main campaign since more players will be able to explore it.

That said, Spacechem is a good example of an absolutely enormous amount of post-game content. The amount of scenarios unlocked after beating the game is around twice the size of the main game, it's insane.


00a7c4 No.13744469

>>13739292

Odyssey is intended as a flagship title, and the level of quality reflects that it has to sell the whole console. A late-gen title would not have received the same amount of love and attention.


0bb7b2 No.13744596

>>13743178

>A new game comes out and there are several threads about it

>Perfectly fine, it's new, it'll die down

>A new Nintendo game comes out and there are several threads about it

>NINTENDRONES

>MARK

>NINTENTODDLERS

>REEEEEEEEEE

For every Nintendo post or thread there are at least 20 retarded posts such as yours. Now go kill yourself.


06547f No.13744631

>>13744469

Since Nintendo has just used their Mario game for this gen what's their next big title coming up? Metroid and SMT are going to take ages to finish, is it going to be the Sun and Moon remake? Xenoblade 2?


e921b7 No.13744875

>>13743871

Please tell me this isn't real.

>>13743991

>In Odyssey, they're almost all unique

>All the copy pasted "throw hat on pointy thing" moons

>All the copy pasted "Herd the sheep moons"

>Buying a moon in almost each kingdom

>Buying 116 moons to hit 999

>All the massively copy pasted "Ground pound on the X" moons

>>13744631

>Metroid and SMT are going to take ages to finish

>what's their next big title coming up?

Never mind that normalfags don't give a shit about these.


107df1 No.13745198

YouTube embed. Click thumbnail to play.

>>13739947

>there are people on this board who don't play Hollow Knight because they get niggered by bug gender politics

<itslikeshewaslookingathumantrash.tiff


b52bc7 No.13745238

>>13744875

Most of the moons before post game are unique but the post game ones are lame. With that said I still really liked the game. Hated the controls and weight to mario at first though.>>13744875


415125 No.13746585

File: 7317bfa79beda32⋯.jpg (212.22 KB, 1200x1123, 1200:1123, 1510001797139.jpg)

>>13743871

>>13744875

>Please tell me this isn't real

It isn't. Edited image by a twitter shitposter


e921b7 No.13746637

>>13746585

>It's not loss

Lost potential right there.


300d1f No.13746656

>post-game content

Stupidest fucking concept in the universe. If the game is over why do you care about any other content? Put it in to be experienced during the actual game where it belongs.


b9b045 No.13746668

File: 13546c831e6e437⋯.png (158.29 KB, 294x269, 294:269, GOTTA FAP FAST.png)


e921b7 No.13746684

>>13746656

Same goes for optional content. It should be a required part of the story like the rest of the game, where it can't be missed.


bf062f No.13746722

>>13743871

>>13746585

BIG ITALIAN COCK

I need some of those canadian cuck images edited to italian


ed0c83 No.13746727

>>13746585

O shit someone found the "game journo instant 10/10" game mode.


19d0cc No.13746741

>>13746585

>cuckshit

I want to believe that's not real but with [current year] "localizations" nintendo games have been getting I wouldn't be surprised in the least if it is.


e921b7 No.13746758

>>13746741

>Inserting strong sexual references into Nintendo's E-rated flagship title.

They aren't that ballsy and these are shoops for comedic and ridiculing reasons.


b040b3 No.13746760

>Yomawari 2

>Not only do you get to explore the town freely and find all the optional events post game like the first, but around the middle of the story you go to the town of the first game

>It's pretty closed off then, but in post game you see the protagonist of the first game and the entire town becomes available


631145 No.13747221

>>13744469

galaxy 2 was at least as good as galaxy 1. maybe nintendos just good at making platformers


e921b7 No.13747283

File: 8358b86a5e5dc52⋯.jpg (42.12 KB, 405x412, 405:412, smugrustle.jpg)

>>13747221

>Nintendo

>Good


631145 No.13747346

>>13747283

way to meme, chum!


e921b7 No.13747369

File: b44d2e2f1c7383b⋯.jpg (17.09 KB, 351x329, 351:329, 1470721541205.jpg)

>>13747346

I learned from the best.


74cabc No.13747390

>>13746656

Are you serious?

>If the game is over why do you care about any other content?

Because the game is the mechanics, not the story. The game isn't actually over, just the story and progression of teaching mechanics.

>Put it in to be experienced during the actual game where it belongs.

That would completely break the pacing of the game in a lot of cases. When movie directors film scenes that they decide don't fit properly in the rest of the movie, and wind up being cut out of the final version of the film for pacing reasons, would you rather that those scenes never see the light of day, or would you rather they be included as a DVD extra?


763653 No.13747417

File: 15b3f403e6b9018⋯.jpg (22.41 KB, 480x270, 16:9, smug nico nii about to cry….jpg)


631145 No.13747420

File: 1749400a78edf94⋯.png (37.84 KB, 184x184, 1:1, 1459137142823.png)

>>13747369

a good learner is on the road to surpassing the master. perhaps one day youll meme supreme.


11f12f No.13751096

>>13744875

14/880 (1.5%) of Moons are collected by throwing Cappy onto things. (Roughly one per Kingdom)

4/880 (0.45%) of Moons are collected by Herding Sheep, and two of them are difficult but for the wrong reasons.

81/880 (9.2%) of Moons are collected by ground pounding, and I do agree that it was getting to be a bit much, but most of them are inoffensive and much better than the countless Moons that are just floating on the path to where you're going anyway.

Buying 119 Moons to hit 999 is like complaining you have to do 999 seconds of cuccoo dodging in ALBW for 100% - it's actually much more of an easter egg. You unlock the ability to see the Postcard (i.e. Nintendo's way of saying "you've done everything") at 880 Moons + Post-Bowser Fight. Not that it's a super good defence for buying Moons, I don't know why they thought it was a good idea. What I'm hearing is that it's apparently to unlock the Darker Side for less skillful players, but idk why less skillful players want to unlock Darker Side.

It's still a pretty damn good ratio considering that in BotW you had roughly 6 variations for Korok seeds spread out across 900 of them.


5f0cf1 No.13751706

64 > Odyssey > Sunshine > Galaxy 1 and 2 > 3D World = 3D Land


d12f65 No.13751761

File: e61c7846bc3e026⋯.jpg (90.76 KB, 623x623, 1:1, 134b42_6398581.jpg)

>>13739953

oh fuck this

>half the secret area is gated behind a super secret alternate entrance located in mid game content

>the gate is beyond an invisble path and only opens when you light a candle by killing a random encounter super boss in an entirely different area in the game

fuck that was a very good game.


300d1f No.13751860

>>13747390

A game is more than a set of mechanics. It's the difference between a rubber ball and the game of basketball. A game is a set of rules and goals to test a player's skill. When the game is over, the rules are over and the final goal is completed. That's why the very notion of "post-game" content is for fucking retards that grew up with "pro" reviewers who equate content with quality and sandbox simulators who have a very vague idea of what a game even is.


9457af No.13751870

>>13751860

This is true. Post-game is a meme. It's post-story.


45934a No.13751902

>>13751860

You're really reaching reddit intellectual-tier pedantry. A video game, in 99% of cases, has a set ending. Post game is simply what bonus content lies beyond the ending. Are you positing that the game ends not when you reach "the end" as defined by the game itself but when you stop playing it? Because that's not a reasonable view.


3aedf3 No.13751970

>>13739947

You play as a fucking masked bug nobody cares about the gender of a masked bug you bellend


9457af No.13751996

>>13751902

>A video game, in 99% of cases, has a set ending.

And that is when you get 100%

>Post game is simply what bonus content lies beyond the ending.

That's post-story. Saying post-game is saying the game continues after the game, which is retarded.

>Are you positing that the game ends not when you reach "the end" as defined by the game itself but when you stop playing it?

No, I believe he is saying a game is over when you complete it, rather than when you complete it's story.


367a53 No.13752295

>>13751970

Nobody cared who I was until I put on the mask.




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