>Dead-end corridors, locked doors, areas blocked by debris, linear level design at its finest.
>Bosses so dumb you wonder if they put a 3D animator in charge of the AI.
>Your allies can sneak through crevices, climb, jump properly, look around the corner. Meanwhile you can't even get over a bunch of boxes.
And the human vs human parts were so annoying. They point-blank shoot me more easily than the Nazis from Medal of Honor and the Asians from Vietcong. But why were they such damage spongees? Just because I have 100 bullets in a round doesn't everyone should be a tank now. This isn't Return to Castle Wolfenstein.
By the way I want to discuss AVP2 2001 as well. Seems like everyone got a hung-up boner for that specific PC alien game.