>>13725605
I thought it had potential, and the corruption gun was really interesting and innovative. Every single monster in the game could be corrupted and they all did something unique when you did. The drone was also an incredibly cool mechanic that was interesting to use and had tons of utility But it squandered that potential with numerous fuckups.
Fuckup #1: it's trying waaaaaay too hard to be Super Metroid. This should go without saying. It needed to carve out an identity of its own instead of aping on that.
Fuckup #2: not giving you the fun warp move until wayyyy too late in the game, and making you awkwardly double-tap to activate it. Just let us assign it to a button and make it much easier to use, and more useful as a fun dodging mechanic.
Fuckup #3: the weapons should have been more streamlined. There were too many of them and at a certain point you realize that lots of them are interchangeable. You don't even need most of them to beat the game!
Fuckup #4: the final boss was absolutely terrible. It flooded too much of the screen and respawned its minions way too fast to make dodging even remotely viable, so it basically turned into a boring DPS race.
Fuckup #5 and worst: the story is absolute tripe. It starts out intriguing, but slowly starts going more and more up its own ass, asking more questions and providing no answers. There were so many interesting ways they could have taken the story, and every single prediction I had about where they might have taken it was better than the way they actually took it (and the way they actually took it was "fuck you, it's a mystery, no conclusions, no answers")