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File: d39357b6b7a6f11⋯.png (1.29 MB, 640x908, 160:227, Capcom vs SNK 2.png)

File: 1c003193c299090⋯.jpeg (22.57 KB, 450x450, 1:1, CvS2 Blanka.jpeg)

b0eaf6 No.13687958

ITT: good games with bad art styles and vice versa

b5c0bd No.13687970

>bad art style

>Capcom vs. SNK 2

Have you been drinking?


aa988f No.13687974

How is it bad? Would you like it more if they were bug-eyed moe freaks?


66524c No.13687994

File: 34bd92b72e29809⋯.jpg (73.04 KB, 768x1024, 3:4, f57dd6acbc00fdfd61a09d3677….jpg)

>>13687958

>Shinkiro

>bad

End your life.


b0eaf6 No.13688005

>>13687974

Trying to give the more cartoonish Capcom characters a more realistic design, in the vein of SNK, just comes out weird. That and the reused sprites from various games makes the tone feel inconsistent.


b5c0bd No.13688015

>>13688005

Your opinion is objectively wrong. Now kill yourself.


cc137d No.13688018

No fighting game will ever have more ugly artwork that KOF2001.


1371d7 No.13688024

File: 3657a4befa817ab⋯.png (74.23 KB, 199x283, 199:283, sonic cloon.png)

>>13688005

Doesn't help that literally everyone that guy draws is fucking George Clooney


7264bd No.13688234

File: 7c84a0c9b71a75f⋯.jpg (79.97 KB, 660x1101, 220:367, bcbf00080faf4a70837a610a48….jpg)

File: 3d77a80e2f54897⋯.png (1.38 MB, 788x1000, 197:250, DinoStalkerArt.png)

File: c2d72209dd14da6⋯.jpg (159.57 KB, 660x991, 660:991, n1538457855_30059246_7119.jpg)

>>13687958

>hating Shinkiro

kys nigger

>>13688024

lol kys too nigger


1b22c7 No.13688256

>>13688234

>We'll never see women this attractive again in Western Media


7ed704 No.13688270

File: 20532c129184cf6⋯.jpg (253.48 KB, 1280x800, 8:5, wp-1-1280x800.jpg)

Guess what's the good and what's the bad.


7264bd No.13688279

>>13688256

>Western Media

lol who gives a shit. That art's Japanese anyways.


49386d No.13688293

File: 4dcaec80c6950cb⋯.jpg (32 KB, 265x376, 265:376, drakeofthe99dragons.jpg)

Yeah, I've been waitin' for this.


7264bd No.13688309

File: 93f0f07d44b40b1⋯.mp4 (5.47 MB, 320x240, 4:3, X-Play Drake of the 99 Dra….mp4)

>>13688293

NOTHING CAN STOP ME NOW


7264bd No.13688314

File: f4d3c6cf0c2b2ec⋯.mp4 (14.06 MB, 480x360, 4:3, X-Play Drake of the 99 Dra….mp4)

>>13688293

For some reason the mp4 I downloaded had no sound


66524c No.13688321

File: ec181a2f6b8a23d⋯.jpg (314.35 KB, 1024x819, 1024:819, Charlotte.Aulin.full.23180….jpg)

File: 757ad4416c8b6e8⋯.jpg (86.71 KB, 1280x720, 16:9, maxresdefault.jpg)

The cover art and everything that's used in the game is shit but some of the official art is actually pretty good looking.


1eb541 No.13688330

File: e677b5b921834bb⋯.jpg (39.52 KB, 460x215, 92:43, header.jpg)


68522b No.13688337

>>13688270

Both are bad.


b0eaf6 No.13688729

>>13688234

I'm not saying he's a bad artist, but his style doesn't mesh well with the designs of the Street Fighter characters.


3eea9f No.13688759

File: 7f65c339feb0230⋯.png (488.08 KB, 640x480, 4:3, DREAMCAST--Capcom vs SNK 2….png)

File: 09e12a13121c29a⋯.png (24.6 KB, 320x240, 4:3, 17242-SNK_vs._CAPCOM_SVC_C….png)

OP doesn't know what art style is.

When portraits look nothing like in-game sprites/models, they are not part of the art style.


f65568 No.13688880

>>13688314

>Basically it's one of the worst games around, dude

>We gave it a point out of 5 tho

wat


f77374 No.13688892

>>13688759

>that second pic

The dithering is just so pleasing to look at.


3eea9f No.13689169

File: 2abf3e61fd2e594⋯.gif (130.63 KB, 768x368, 48:23, Svcnudeplacebg.gif)

>>13688892

That game had incredible visuals in general


4ff360 No.13689184

>>13688330

>Cuckhead and Pozzman


dbb5d3 No.13689293

>>13687970

Well there is Morrigan's sprite clashing with the freshly drawn ones


00919d No.13689365

>>13689293

Or all the SFA ones clashing with the new ones from SF, or Chun Li's downscaled SF3 sprite.


8cec9c No.13690020

File: 41b8e54e9bfc1fa⋯.gif (436.16 KB, 200x150, 4:3, Ray laughing.gif)

>>13688024

>that filename


eadebf No.13690093

>>13688759

Op is fucking retarded, SNKVSCrapcom 2 obviously looks sloppy as fuck compared to CHAOS, the art in that is damn good since SNK designed it.


7264bd No.13690112

>>13688729

No, you just have shit taste


61dc3f No.13694089

>>13688270

>>13688337

Both are great


c70431 No.13694217

>>13688321

So, the game is bad?


66524c No.13694225

>>13694217

It's a good game but with mostly bad art. The good art isn't used on the cover or in the game.


7264bd No.13694335

File: 4bc1b4ff6f32b4d⋯.jpg (36.62 KB, 300x695, 60:139, 19022.jpg)

File: 65712c0d83d7f19⋯.jpg (25.4 KB, 296x592, 1:2, dario-01.jpg)

File: 1904077cd4cd89f⋯.jpg (173.29 KB, 800x1200, 2:3, MinaDawn.jpg)

>>13694225

>>13688321

I would argue Dawn of Sorrow looked way worse. It used animu art but did it cheaply, with characters having very little shading or detail compared to how Ayame Kojima did them in Aria.


3ea0af No.13702715

I remmeber #3


41075c No.13702884

File: 85257e0b24a44d3⋯.jpg (148.13 KB, 800x800, 1:1, vivian_james.jpg)

This thread reminds me that Capcom will never be good again.


1e80ed No.13702953

File: da769a8b3a0a011⋯.jpg (4.67 MB, 2780x4060, 139:203, Por-poster.jpg)

File: baeb8623abdaf2a⋯.jpg (776.78 KB, 1133x1600, 1133:1600, Castlevania_-_Aria_of_Sorr….jpg)

File: dc322fdb6a89e70⋯.jpg (4.04 MB, 2724x4068, 227:339, aos2.jpg)

>>13694335

That was because Konami wanted to be more juvenile to attract more teens or something. I dunno if, with a little bit more of effort, they would have succeeded, but the end result was shit and hinder an otherwise good game, particularly PoR. The problem is, that not only the art was animu, but both the plot and, for example, Charlotte and Jonathan personalities were really animu for the time. Not like that one was pulled badly, despite how shallow the characters were, at least in PoR they had chemistry between each other and they had charm by themselves.


15bb5c No.13702960

>>13688880

it's a functioning game, even if it sucks complete ass


6503c2 No.13703064

>>13702953

>That was because Konami wanted to be more juvenile to attract more teens or something.

Western shit isn't the reason why fags liked Naruto, they liked it because it borrowed from Japanese folklore liberally. If they wanted to make a Gookvania they could have just ripped off Muramasa and make Dracula speak Korean.


7264bd No.13703141

>>13702953

There was also the fact that Ayame was already doing art for Curse of Darkness and the Dracula X remake on PSP. My guess is Konami had her attached to enough Castlevania projects that ultimately they decided to go with a cheaper art style for Dawn.


6503c2 No.13703330

>>13703141

>that ultimately they decided to go with a cheaper art style for Dawn.

That doesn't explain Death Note although it's not like that guy was prized or anything.


789683 No.13703365

File: be9820e857a710c⋯.webm (1.7 MB, 640x360, 16:9, You do not belong here.webm)

>>13689184

>ebin one liner of mixing cuck with source material


369e31 No.13714326

<<test

<<test




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