>Famicom/NES releases
<Every game of genre, color, and creed comes to it
<Takes over the entire game industry
>Famicom Disk System releases
<Ports/concurrent releases of NES/Famicom games, biggest advantage used is audio for "Adventure games"
<System never made it outside of Japan
>PC Engine (Turbo Grafix) and Mega Drive (Genesis) come out
<Both systems releasing game after game to establish that they're the new cool kid on the block
<Nintendo starts sweating
>PC Engine CD and Sega CD launch
<More (Sometimes enhanced) ports, and thus begins the years of the FMV genre
<The Sega's successful marketing caused the entire PC Engine to fail (In the West), but both add-ons are called failures and retroactively referred to as "test products"
>5th gen CD based systems release
<This trend continues for about third of their games (On top of rereleases)
<Everyone is a winner (Except Sega)
>6th gen consoles release
<Take your pick of which games you want
<Everyone is a winner (Except Sega)
>7th gen consoles release
<Steam (No, not that steam) noticeably decreasing at a strong pace, but still some variety
<Everyone is a winner (Sega is nowhere to be found)
>8th gen consoles release
<"We're using all this power to make interactive movies and largely optimized games that could run on a Game Boy if optimized properly. WHAT? You want some other games to play that are not a movie or could have been made over two decades ago? Well, Fuck you?"
<Companies keep on spending more and more money, but no one is buying (Meanwhile, Sega found what it was looking for)
Just a little something I realized.