>>1023377 (checked)
also to add to what this anon said
if you or someone you know is separated from yourself or your group and is far away (can mean different things depending on terrain and location) then most likely you or they are shit out of luck and are probably fucked.
that is, you/them will probably get raped, robbed, or murdered somewhere along your journey back to your group.
Comms would only be useful if
1. no one else but your people were on a specific/encrypted channel
2. you actually CAN help them
3. are at least somewhat sure that they aren't going to die in the immediate future, thus compromising your Comms
for example
>sally is in the big apple (jew york) and your somewhere in maine, if shit breaks out (nigs chimp, nuke, etc) chances are sally is gonna get raped to death by a pack of feral niggers long before she even gets close to vermont, so Comms and trying to instruct and guide her to maine would be a null point + the feral niggers are now in possession of sally's encrypted walkie talkie she used to communicate with you.
there are a few solutions to this
1. get sally out of the urbanite hellscape (most effective method)
2. have a "self-destruct" option on the walkie, or a remote detonation method so that if sally reports bad news and then doesn't respond to hails or at the specified interval one or more times you can safely assume sally is kill and blow up the walkie (and probably a nig lol)
3. don't even give sally a walkie but instead a contingency plan (not on paper of course)
that is an example of when providing or using Comms in a post-apoc situation would be a null point.
but for the sake of discussion her is an example of how it could be useful
>sally is somewhere in bumfuck nowhere in idaho because reasons, you are in montana and want sally to come visit because the world is ending and you need to populate her womb + your a lazy fuck lol. since there are essentially no niggers in that region, it would be relatively "safe" to give sally a walkie to communicate instructions to her, such as "avoid groups of people" and "don't hug bears" along with things like waypoints and map directions, with the likelihood of sally getting orifice expansions no longer an issue the chances of sally returning to you and not compromising comms due to being dead are several degrees higher than the previous example
and so at that point it would be safe and reasonable to have comms
>tl;dr don't use unsecured comms. don't use comms in the city because tech niggers (not the /tech/ kind) and it will get you raped. Make sure there is a known and trusted individual on the other end, with the ability to confirm. Have a way to "secure" Comms if they are ever comped