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/sw/ - Star Wars

The Empire did nothing wrong.
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File: 757f05ae010ee52⋯.jpg (169.51 KB,1280x960,4:3,kotor1.jpg)

 No.62 [View All]

Let's have ourselves a Star Wars vidya thread.

What are your favourite SW games?

What are your least favourite SW games?

If you could make any game in the SW universe without any restrictions, what kind of game would you make?

And why will the VR game suck so much?

463 posts and 129 image replies omitted. Click [Open thread] to view. ____________________________
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 No.30350

File: 224821aeed3243f⋯.mp4 (8.14 MB,640x360,16:9,Dancerbooty.mp4)

>>30349

>third underworld faction

That's what I've been saying as well. If you wanted to round it out to 3 or 4 per faction, add an assassin-for-hire class and rework the Bounty Hunter as they pretty much end up as the "assassin for hire" for the Empire, going against a lot of what I felt they were pushing you towards which is an honorable (or not so honorable) Mando. if there was a fourth, perhaps something like a force adept/dark jedi class that goes with the flow, or credits if that's your thing, mostly to balance out the lack of force users for an underworld faction. Doing this would add a couple classes that I would have loved to see for both the Republic and the Empire:

>Empire

<Imperial Shock Trooper/Commando

<lead a small strike team meant to sink fear in the enemies of the Empire and win battles that would otherwise have been total defeats. Can go toe-to-toe against Jedi Knights and come out unscathed due to highly disciplined training and advanced armaments.

<counterparts are Republic Trooper and Bounty Hunter

<template based off of Pierce

>Republic

<SIS operative

<become a member of the Republic's most secretive and shadowy arms, the SIS. You would lead a team of misfits under the guise of a simple shipping crew on contract for any number of corporations. Sabotage Empire efforts and collect critical detail on their doings.

<counterparts are Imperial Agent and Smuggler

<template is Jonas Balkar/Theron Shan

Easy peasy titties are squeazy. I could probably write up a rough draft better than Bioware could implement as a final product for these classes, though.

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 No.30351

>>30349

>I wish there had been some sort of third neutral or crime-oriented faction for the Smuggler and Bounty Hunter classes.

Same. I admit the Smuggler feels more liberated than the Bounty Hunter in terms of choices, but you really can't do anything that defies the Republic's needs, at best only with some regret. The Bounty Hunter feels like an imperial lapdog or an assassin more than half the time rather than a bounty hunter. Might as well call it an assassin or merc. And the loyalty to Mandalore thing should be more optional. Honestly the smuggler and bounty hunter classes had the most potential for wider story and choices. They should've had their own starting worlds or have Nal Hutta exclusive to them. And instead of having them receive their missions right next to the fucking jedi/sith, have their HQ be elsewhere or get info from their ship. There might've even been room for a third neutral/rogue class like hunter or that secretive faction you encounter in the Imperial Agent storyline. Heck there was potential for a lot of shit.

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 No.30353

>>30351

What's funny is that the class most acclimated to assassinating, the agent, barely had any assassinating to do. Half of your targets were willing to turn themselves in at the drop of a hat or easily duped into working for the Empire. The bounty hunter, a brutish thug who carries around a backpack full of missiles and is decked out with 20 different flamethrowers does more assassination work than the Empire's finest.

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 No.30358

>>30340

IRL I just run the game with my friends. I have to DM (though one of my friends is slowly getting talked in to it) but once I learned to DM people started practically lining up to play. As for online there are plenty of boards for that sort of thing, check out /tg/ and groupfinder threads. Also I may do a session for /sw/ one day just for fun and because I like you guys so much (though no one hold their breath, I've got a full group right now that meets almost weekly so that keeps me busy).

>>30348

>How steep is the learning curve?

Easy to learn from someone who knows how to play, harder if you want to learn from the book but for Star Wars Saga Edition it's really not to bad of a learning curve. The basic rules are roll a D20 and add a Skill/Base Attack bonus and Ability to see if you succeed.

Here is a link to all the Star Wars Saga Edition rule books. Go nuts.

http://www.theberserker.net/berserker/sw/rule_books/

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 No.30362

>>30348

Since it's done with real people, you can wing it and ask for help as you slowly learn the more advanced stuff; as long as you aren't an ass people should be happy to help. I have the basics down and I only skimmed DnD 2nd edition and this >>30358 a year ago.

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 No.32074

File: 4680ed0f39f4c63⋯.jpg (739.56 KB,1079x1603,1079:1603,500erme2eor21.jpg)

So theres a new Star Wars game coming out

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 No.32075

File: f97ea6b20629f4c⋯.png (1.64 MB,992x1354,496:677,shekelfront.png)

>>32074

((((((((((((EA))))))))))))

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 No.32076

File: 0822523953a2895⋯.png (1.62 MB,1200x1200,1:1,ClipboardImage.png)

File: ae1a9755b2aea66⋯.png (120.58 KB,284x274,142:137,ClipboardImage.png)

>>32074

inb4 it's the same droid game mechanics copied from dicefront 2

Lucasfilm under Disney have no understanding of jedi, the force or lightsabers. Even if the devs are fans of the prequel and original movies they'll probably be micromanaged into failure by their creative overseers. It can't possibly live up to the legacy left by the Jedi Knight series but there's a lot of hype coming from Filoni Wars fans who have never played them.

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 No.32151

>>62

>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

either a pure sith game, where your options would be

>calm evil (like dooku, sideous in ROTJ, vader)

>loud evil (vader in ROTS, maul)

and >holy fuck this dude's pure sith evil evil (palpatine in ROTS)

or a RTS game, main campain would be Shadows of the Empire, with Thrawn being you

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 No.32179

>>62

>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

Take Star Wars Galaxies and glue it together with Star Trek Online and set it during the New Sith Wars. You're the captain of a spaceship and you have a crew of customizable NPCs that accompany you in the field as a squad, man your ship or are dispatched across the galaxy doing tasks or overseeing your properties. The galaxy would be given some broad pvp conflicts between players and guilds aligned with the Republic, the New Sith Empire or third party factions like the Hutts or Mandalorians or whatever. Big emphasis on owning properties for bragging rights and resource extraction for crafting.

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 No.32225

File: 593bb19fc400fe2⋯.jpg (410.24 KB,1183x1920,1183:1920,Kreia_with_Sith_holocron.jpg)

Going back to the two Knights of the Old Republic games - should I play them vanilla, or are there any mods I should use? Especially for KotOR II, I know of at least two mods to restore cut content.

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 No.32226

>>32225

Definitely with mods. I heard Modddb has a nice assortment. Nexus also has some Kotor mods.

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 No.32237

>>32225

Take a look at this post:

>>17582

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 No.32245

>>32225

I think there's a unique saber mod on nexus and I know it works with the restored content mod. Basically adds some from the movies but also ones from the lore and stuff. Every Jedi master has one so you could kill them to claim them and everyone you train eventually builds their own with corresponding color.

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 No.32249

>>32075

This time it's made by Respawn, these guys know how to make video games.

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 No.32250

Invidious embed. Click thumbnail to play.

Well, here's the trailer for Jedi: Fallen Order. Looks like they reworked the titanfall engine since I did see a wall run that looked similar to that game. Wonder if the usual suspects will complain about the white male lead even though it has a black woman who looks worse than Han Solo's black girlfriend from the comics.

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 No.32252

>>32250

>titanfall engine

They're using UE4.

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 No.32263

>>32225

If you play KotOR2 without the TSLRCM you're doing yourself a grave disservice

>>32250

It looks like a cool concept but I'd rather play as an Imperial Intelligence agent hunting Jedi than as a Jedi fugitive. It's probably going to be a shit game anyway.

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 No.32267

>>32249

I don't care if the Emperor himself descended from his throne to hand me the game personally, I'm not touching that shit with a ten foot saber staff.

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 No.32284

>>32249

>still EA's bitch

Its gonna turn out to be another shitty Battle Royale game where the single player content/story mode only makes up about 15% of the game's content.

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 No.32287

>>32250

literally she is the ugliest fucking chick they could have added. Respawn full-SJW confirmed.

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 No.32294

File: 2b6715df8df3890⋯.png (185.03 KB,400x359,400:359,shhhhheeeeeit.png)

>>32287

She's ugly enough to be considered a modern racist caricature. She looks like a black hooker from Detroit for fuck's sake. They could at least use someone like Beyonce or Michelle Nichols as a fucking reference.

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 No.32319

File: 1323601ccf0e7db⋯.jpg (35.61 KB,620x387,620:387,farage don't care.jpg)

>>32250

>no gameplay

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 No.32326

>>32249

>these guys know how to make video games.

>titanfall

>MP only game that dies within 4 months of launch

>35gb of audio files

>titanfall 2

>MP focused game with SP tacked on that dies on release

>somehow they'll get it right this time

respawn is a joke and replaced the medal of honor devs as EA's new milk cow

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 No.32328

>>32074

Why does everyone need some small droid companion?

Sorta excited but I’ll wait until a week after release to pirate

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 No.32329

>>32328

>Sorta excited

>from a cinematic

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 No.32330

File: 2c0d3b4291bbc16⋯.png (1.35 MB,1440x816,30:17,fe3819f8608890e370479f7559….png)

>>32328

>Sorta excited

<studio has no experience with singleplayer games

<EA is the publisher

<trailer is just a cinematic

<no gameplay footage

<no information regarding mechanics

<already one negroid protagonist confirmed

<yet another game where you play as the Jedi against the Empire

what in the flying fuck is there to be excited about?

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 No.32332

>>32330

The prospect of paying EA the privilege of raping your wallet even harder.

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 No.32338

>>32330

>>32329

>sorta

As in “oh hey that might be alright, I can wait to see how it turns out.”

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 No.32345

>>32328

If they had actually shown gameplay that was decent, I would say your excitement was justifiable, but it was just fucking cinematics man. You're falling for false hype. At least wait till these sneaky fuckers actually show real gameplay footage. Also from all news articles covering this, this game sounds like a remake of Force Unleashed and will even explain how the Rebellion was founded, which doesn't make a lot of sense since Disney already introduced 2 fucking Rebellion foundings already with that Saw G. shit and the Rebels cartoon.

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 No.32349

>>32326

Don't you go shitting on Titanfall 2 faggot. That is a fantastic game with one of the best SP campaigns we've gotten in years in an FPS. The playercount might be on the low side, but that was largely due to an absurdly poor choice of release time.

That said, I don't have much hope for the new game.

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 No.32353

>>32326

Haze yourself you fucking faggot. Titanfall 2 was an amazing game with a phenomenal SP campaign.

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 No.32354

File: 2d3a5c92f6db10a⋯.jpg (35.69 KB,400x457,400:457,16bd8242a388ed325686e75de6….jpg)

>>32353

>>32349

>Don't you go shitting on Titanfall 2 faggot

>Titanfall 2 was an amazing game

casuals please leave

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 No.32363

>>32349

>>32353

is this a new form of samefagging?

>>32345

neither of those formations of the alliance even matter, the alliance was started in padme's apartment and the force unleashed expanded on it.

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 No.32368

>>32345

Does everything speak different English than I? I said sorta excited, that doesn’t mean I’m hyped, I’m well aware it’s an EA game and what that entails, and we have seen 0 game, the concept seems like a Last of The Jedi thing which could be cool though overdone.

>this game sounds like a remake of Force Unleashed

Oh, I figured it was a sort of continuation of the dark forces/Jedi Knight series from the title. Force unleashed was mostly trash and midless power fantasy fun at best. It would be cool to be forced to use a blaster and force powers for most of the game because lightsabers were far from common, though that’s not iconic enough so you’ll probably immediately get your lightsaber despite the commercial being all about blending in.

But what’s with the rebel shit? I know Yidsney thinks the empire is literally Hitler but why are they so obsessed with the formation and beggings of the alliance? Two cartoons and now a game? The Last of The Jedi books were quite good (though I think they’re supposed to be kids books) and that’s pretty much the only EU material that I can think of on the subject of forming the rebellion.

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 No.32370

>>32363

Shockingly, it isn't samefagging. But I'll still call the Imp-poster a faggot for not adding to the discussion.

>>32354

>Titanfall 2

>Casual

On consoles this would be true, but for PC it isn't. High-level play involves b-hopping and hitting the target at high speed. Not as hard to land a hit as in Tribes, but there's also more cover.

And the SP levels have awesome gimmicks. Who doesn't love time travel mechanics with a robot buddy?

It's worth noting that Respawn was only partnered with EA on TiFa2, not working under them like they are now. That distinction is why their new games will probably be total shitfests (haven't touched Apex Legends because I'm not gay).

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 No.32371

>>32370

holy fuck, he actually thinks the console shooter having a pc port means more skill is required

oh boy, watch me press space to keep wall running and then shoot call of duty style, but with jetpacks!

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 No.32377

>>32371

No, it's because the precision at high speed can't be achieved with a console controller, forcing that playerbase to avoid the more strenuous maneuvers. This restriction doesn't exist on the PC due to mouse precision. Same reasons you couldn't play Quake at a high level with an xbox controller.

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 No.32380

File: 1ebdd95ff9a07be⋯.png (687.8 KB,998x551,998:551,45f44d718693c3d90c6d0a3193….png)

>>32368

"Sorta excited" still means you have some measure of excitement, which is a stupid thing to do

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 No.32382

>>32377

you're missing the point, which is console trash like titanfall has no high skill ceiling like you pretend it does

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 No.32385

>>32382

I haven't played the first one so I can't speak for it, but 2 does have a high skill ceiling, especially when contrasted with any other FPS in the last while.

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 No.32389

>>32380

Yeah, there’s a possibly of a decent to mediocre Star Wars game, that’s cause for a little excitement.

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 No.32390

>>32368

>But what’s with the rebel shit? I know Yidsney thinks the empire is literally Hitler but why are they so obsessed with the formation and beggings of the alliance? Two cartoons and now a game? The Last of The Jedi books were quite good (though I think they’re supposed to be kids books) and that’s pretty much the only EU material that I can think of on the subject of forming the rebellion.

During a discussion/interview of the game, they said the game would show the fall of the jedi, how they survived and the founding of the rebellion and whatnot. So something tells me what's his face is going to be the new Starkiller who ends up starting the Rebel Alliance and uniting the factions.

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 No.32397

>>32390

But what’s the obsession with the founding of the rebellion? In the few years Disney has owned Star Wars they’ve already put out two cartoons and now a game about the founding. Before there was just books and the force unleashed which I don’t think was even canon.

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 No.32400

>>32294

Literally trans-samuel jackson.

I really just can't handle this shit anymore.

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 No.32403

>>32397

I think it's a direct response to part of why the Empire is so popular - It Makes Sense. The rebellion? Makes no sense aside from personal glory and political terrorism. So I think part of it is in trying to make people care about the scum and honestly I think that's also the problem because every single thing they do to flesh them out further just detracts from the one single vaguely redeeming factor of their underdog status.

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 No.32416

>>32400

Can you imagine if they actually did go that route? The drama would be hilarious. But the most likely scenario is that they just picked the ugliest she-boon to play the part or they're going to set her up as his illegitimate daughter or long lost sister.

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 No.32418

>>32397

Because #RESISTDRUMPF is all the rage now so you have to pump up anybody that #PUNCHNAZIS. It's gay ANTIFA establishment dicksucking. I'm honestly more interested in the idea of the Rebellion being a failed honeypot set up by the Emperor. It lines up with his very manipulative and scheming personality and the failure falls in line with Vader's rash temperament and hubris.

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 No.32515

https://www.moddb.com/mods/star-wars-battlefront-iii-legacy

new mod based on free radical's battlefront 3. custom hud, units, etc, along with ground to space gameplay and custom ship interiors.

oh, this apparently was beta released back in november, but it's still getting updated.

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 No.32517

File: 4c3baf08b7c69cb⋯.jpg (244.41 KB,963x729,107:81,Han-and-Chewie-thumbs Pres….jpg)

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