>>314381
Yeah, the UI is very clunky and difficult to navigate. Been a real long time since I've played on such old code.
Needs better working sprites and updated code, while still being unique which would surely be an ordeal.
I'm not sure how certain interactions work like for example does hacking doors with unicorn telekinesis prevent electric shock? It should, but then there might be balance concerns (which doesn't matter much when nobody plays anyways, but still)
>>314384
>spoiler
Nope, never heard of him. A quick google search reveals his infamy but no details.
Sorry we hi-jacked your thread, OP. I had no idea SS13 was so popular around here.