>>74695
>Wealth & Power are interchangeable in AnCapistan, they are very hard to separate in AnCapistan unless you're dealing with niche fields like Religion
>Power of force (military, mercenaries, bandits, etc.) requires charisma, but more importantly it requires large amounts of wealth because you have no backbone to rely on to produce goods for you (unlike a government).
This is doubly so because AnCapistani markets are threaded like a spider web- AnCapistani society has reached a point where self-sufficiency is established through specialization and trade instead of doing everything yourself. You might have some self-sufficiency skills, but self-sufficiency in the terms most people think of it is a hobby/luxury skill to have, you simply need to be good at what you do in AnCapistan
>In other words, you have no power unless you have wealth.
>With few exceptions, wealth can only be generated in AnCapistan by providing a good or service that people want/need
>Therefore if you hate everyone and want to kill people (and not be immediately shot for doing so, cutting your life short), you must first provide an equivalent or significantly more important good to whatever you are taking from AnCap "society."
>You must do this while competing with other businesses providing similar goods. If you create a monopoly item/service, it will become profitable for other businesses to do so as well thus cutting your monopoly short
>This means your profit margins will become increasingly smaller as you expand away from a single business location, as you will have to compete with more businesses and you will have less community trust as you expand in order to gouge your prices for extra profit margins
>If you expand into another industry, you must make it profitable to do so
>Therefore if you expand into military might industries and your profits are from a different industry, you must compete on two fronts to maintain your army, you must convince those who buy your goods that it's ok that you rape women and kill babies, and you must fight off other armies/security companies/etc.
>Keep in mind your soldiers must have an incentive to work for you and not McPMC down the street offering shorter hours, less time getting shot at, better benefits, etc.
>Unlike post-apocalyptia, ancient societies, or what have you, communication is widespread in AnCapistan, in fact it's probably faster/better/more reliable than it is now
>Unlike now, huge companies suffer from growing pains in AnCapistan as they don't have the regulatory power of the state to kill their competition
>Effectively to grow your business beyond a certain level depending on your market (for most services, a local region, for most large-scale companies like grocery stores dealing in goods, the equivalent of maybe the East Coast, maybe a few international companies among manufacturers) is like playing Battletoads, but on an even higher difficulty
What I want you to take away from this, is that in order to be misanthropic you must first be a philanthropist, but the moment your philanthropy dries up, you will have no more money to fund your misanthropy AND people will be aware of what you did, so you must continue to be a philanthropist. For most companies, if they are able to extend themselves with wealth to the point where they could theoretically hire a PMC to literally kill their competition without suffering massively from the blowback (because nothing kills your business and soldier hiring team quite like your competition posting videos online of McDicks soldiers killing unarmed McDildo workers- your competition doesn't need propaganda when you're creating it for them), it is both more profitable and more manageable to just continue their business model or try to buy their competition (which comes with its own set of issues that are too long for this post). All the greatest wealth-holders (that weren't through government contracts) since the rise of the industrial society had a philanthropic goal in mind: Rockefeller for all the shit we give him wanted to get cheap oil into every household. Carnegie wanted to make steel dirt cheap so every worker could use steel products. Bill wanted every household to have a computer in it. S&W wanted every citizen to be protected from niggers, etc. Unless wealth is stolen (which comes with a whole new set of issues involving those who retaliate to theft), wealth can only be generated from philanthropic means.