[–]▶ No.29929>>30000 >>30073 >>30100 [Watch Thread][Show All Posts]
Is it safe to call Fek a jew now?
Most of the builds recently have been an unplayable mess with memory leaks everywhere.
With all the money he's getting why not hire someone with more experience to help him? Seems almost like he's encouraged to work slowly and poorly to get more of that sweet furry porn game money each month.
▶ No.29948>>29992 >>30012 >>32274
>With all the money he's getting why not hire someone with more experience to help him?
because i like doing it all my self even if it makes the work load a lot bigger for me, as I said in my faq that's buried under 3 tons of garbage on my bloated website, it makes my pee pee tingle when people say "you did this yourself?"
quit being entitled, it's not like your paying for it. you'll get new content the moment I'm done working more on my dungeons and dragons campaign.
▶ No.29955>>29973
It's been safe for like a year already. But stupid goyim will pay anyway.
▶ No.29966
What a surprise dude.
There's been some developer/cg animator guy desperately trying to tell everyone that Fek was a fraud since AT LEAST September/October of last year.
Nobody believed him and just laughed him away.
Now you wake up?
Better late than never, I guess.
Too bad irreparable damage has been done already.
▶ No.29973
>>29955
Should learn how to make furry porn games and get that goyim money. Afterall furries seem to care little about quality as long it has some sort of porn in it.
▶ No.29975>>29983
Keeping the project a small one man cooperation = greedy Jew
Bringing on a team and requiring more funds to get the work done = greedy Jew
It's almost like people just want to dump on a person or project and will just twist their criticism to whatever seems appropriate.
▶ No.29983>>29996
>>29975
>Bringing on a team and requiring more funds to get the work done = greedy Jew
Except this didn't happen. Fek is the lead, and only, programmer, animator, modeller, and texture artist. Which explains why everything is so shit.
▶ No.29985>>29986 >>29997 >>30002
This just in: People get jealous at success.
It's not like we've seen group projects fall apart before, or actual scams.
▶ No.29986
>>29985
>or actual scams.
Like this one?
▶ No.29992>>30016
>>29948
>quit being entitled, it's not like your paying for it.
>Not realizing that OP might have been a part of the patreon
>tfw you realize he'll say "Quit being entitled" to his paying customers
fucking lol
▶ No.29996>>29997
>>29983
I'd be inclined to believe that wouldn't happen, except for essentially every kickstarter game ever.
The whole thing is a non argument. There's no winning because the accusation will change no matter what is done.
How about instead of calling the guy a Jew because an alpha build had a memory leak show up, why not outline what kind of schedule you expect? Where has he been slacking and by how much?
Of course if you had the knowledge on program development to even ask those questions you wouldn't be making these attacks.
▶ No.29997>>30001
>>29996
FIDF is in full force today. You can go collect your FREE* alpha build now of this trash, peasant. Shill a little more and daddy Fek will even let you suck his dick! Also stop with the reddit-spacing you swine.
>>29985
>scams = success
Maybe if you're a faggot, sure.
Also I think you're forgetting about Kemo Coliseum, which collected a bunch of money off people and then said "sorry this project is too big, we're not gonna work on it anymore but thanks for all the money! ;) " and then shut down their FA page.
▶ No.30000
>>29929 (OP)
It's not his fault people are giving him money. They're welcome to withdraw their cash at any time and it's not like they lose the build they already have installed.
▶ No.30001>>30003
>>29997
I'm attacking a shitty argument.
▶ No.30002
>>29985
Making lots of money and success is fine, but when the product that's being put out is not up to par with the budget it's quite worrisome how easily people can get taken advantage of
▶ No.30003>>30004
>>30001
You have yet to address why it's shitty.
▶ No.30004>>30010
>>30003
I did, but rather than address the argument you called me a dick sucking defense force and got triggered over me using spacing.
▶ No.30010>>30011
>>30004
What argument?
"success breeds jealousy"?
Yeah right. Mexican druglords make millions, and you wouldn't believe how many valid comparisons one could make between them and this whole thing. If you wanna call that success, be my guest. Don't try to pass it off as anything remarkable or due to any kind of enviable skills, though.
▶ No.30011>>30016
>>30010
Not the same anon but following the chain it seems you've got your wires crossed. The guy you where responding to said your argument was ass and tentamount to shitposting. Instead you posted something another anon was talking about entirely.
I really hope you just responded to the wrong anon. Because otherwise? You sound no better than an annoying shitposter who's just wanting to cause trouble. Shitposting begets shitposting bra.
▶ No.30012>>30016
>>29948
Shut the fuck up you stupid cunt, you're making over 200k a fucking year for dog shit
▶ No.30016>>30021 >>30022 >>30100
>>30011
Does it change anything, really?
The condescending tone he kept when saying how aggressive we are for "a mere memory leak in an alpha build" and how ignorant we supposedly are for we obviously "don't know anything about program development" makes me think he's either the same person or two very similar ones.
But for the sake of argument, let me retort appropriately then.
>why not outline what kind of schedule you expect?
I think he's being paid enough to assume he's capable of coming up with an efficient schedule himself, which is obviously not what he's been doing for the past two years, therefore something doesn't add up.
>where has he been slacking and by how much?
In everything.
His shit hasn't improved the tiniest bit for the past two years.
It's still bugged to hell, which shouldn't be the case after supposedly two years in development and "15-hour-a-day workshifts" (some bullshit) by someone that's being paid more than actual developers make
He's obviously utterly oblivious to how 3D assets are supposed to be made. It's easily inferred by his earlier posts.
Animations are fucking shit. A trademark of someone that doesn't even know where to start animating properly (and/or even rig characters properly, yet another easily digestible reason to believe he's incompetent) , let alone being paid for it, yet one of the reasons his asslickers praise him is that he also makes animations.
All of this on top of a "game" that doesn't add anything new to the table.
Basically, he's being paid a shitton of money to reinvent the wheel, and after two years he's still at the point of figuring out why cubes don't work.
>>30012
Fucking stop, can't you see it's sarcastic?
>>29992 You too
▶ No.30021
>>30016
>I think he's being paid enough to assume he's capable of coming up with an efficient schedule himself
I wonder who else started making a shit ton of money on patreon and never did anything because they had a shit schedule. Hm.
▶ No.30022>>30024 >>30684
>>30016
So you took my request for laying out specifics on scheduling and you passed the buck.
Then you take the requests on what he's slacking on and generalize it as everything. With a bullshit statement that no progress has been made in 2 years. Which is a complete lie, even builds a few months apart show at least some performance improvements and new features.
You are correct that the animations aren't high quality. This is because Fex isn't an animator and the system is procedurally generated with thousands of possible body, size, and even genital configurations with proper body collision hooked into an actual gameplay mechanic. If you could find a game anything like that anywhere to compare and contrast it to then be my guest.
▶ No.30024
>>30022
The schedule he needs to lay out is to fuck off and learn how to do this shit properly, unpaid, before even attempting to ask for a single penny. Satisfied?
>a complete lie
We have different definitions of "improvements"
What is "performance improvement" to you is "slowly crawling to a less unplayable state than before" and "new features" is "more of the same bugged, ugly crap".
That shit ain't improvement, it's trying to milk the most out of it, while fooling the untrained masses (you).
>Fek isn't an animator
That's not what his brainless drones claim.
Oh, thanks for confirming that he isn't up to the job, by the way.
You are aware that everything else you said is in no way related and not the cause of even basic walk cycles being botched up, right?
Even if it were, are you telling me he's supposed to slack off because adjusting everything manually would be too much work? Did you forget the part where he's being paid a shitton to do just that?
▶ No.30066>>30068 >>30090
Everything past 1.10 is incredibly unstable, He attempted to fix it with some updates but it still runs like shit. To get the game running decently you have to put everything at extreme lows and put the texture down to nothing.
I don't understand why he doesn't hire someone to help clean up his mess, even just temporarily, like damn.
▶ No.30068>>30070
>>30066
Really, it runs fine for me, what kind of system are you running? What OS? Drivers up to date?
▶ No.30070>>30090
>>30068
I hope it isn't too much of a toaster
▶ No.30073>>30074 >>30092 >>30159
>>29929 (OP)
>$26k a month
>$312k a year
i fucking wish i had any sort of talent to jew money out of people
▶ No.30074
>>30073
You have all the talent you need to fool gullible furries into giving you golden showers of shekels. Just gotta lose that self respect bud.
▶ No.30090
>>30066
For me, version 1.10 was completely unplayable, 1.11 was JUST playable/on par with previous releases, and now I'm dicking around with 1.12.
1.12 has had the highest frame-rates so far, even on my shitty rig. A few bugs, but nothing really major/game breaking. Mostly just minor texture glitches, like the a custom character's penis texture not loading/applying, so it's just the flat color/texture of the base fur color.
Other than that, just slow-downs from physics (not really any worse than before) when there's 4 or so subjects, but I have a fairly meh cpu so that's to be expected, and an occasional tail physics freak out that's happened in the past.
>>30070
For me, with 1 subject and the player, easy 60fps, I'd say it drops 10 or so with every character added with my processor, which, note; is the low-power version of yours.
▶ No.30092>>30098
>>30073
>fucking wish i had any sort of talent to jew money out of people
Fek's doing a damn fine job proving you don't even need that.
▶ No.30097
b-but you can play as a null
▶ No.30098>>30688
>>30092
In fact, he can't even hide how garbage he is, yet everyone gobbles his bullshit up anyways.
▶ No.30100>>30103
>>29929 (OP)
You're not paying for a completed game, you're paying him to develop the game over time.
>With all the money he's getting why not hire someone with more experience to help him? Seems almost like he's encouraged to work slowly and poorly to get more of that sweet furry porn game money each month.
Software development works with a plan in mind and it's pretty tough to do as you unintentionally bump into unforeseen bugs. He's doing something innovative too. Instead of having animations play and end with models having a cum texture like the Illusion soft games, he's actually going for completely interactive physics and fluid mechanics. If a game was as easy as pushing a button, then everyone would make great games.
Not to mention that they're cheaper than the illusion soft games. Their games are $90 for censored mocapped animations that play soundfiles whereas his are $10-$15? minimum for fully interactive playable builds. Not to mention that he enables you to pirate them anyway.
Now, I'm not denying that they're buggy and flawed, but he does plan to make it better. He has delivered beforehand with his older projects and he will deliver with this one.
>>30016
I'm sorry, but you don't know much about software development. If you think you do, make his exact game in unity/ue4 with newtonian physics and fluid mechanics within one week if you think that this is easy.
Don't respond to me by writing a lengthy comment, spend time writing lengthy code instead. You'll start now and we'll see it next week.
▶ No.30101>>30103
>upset at someone being paid exactly what the market will bare
▶ No.30103>>30109 >>30149
>>30100
>he's actually going for completely interactive physics and fluid mechanics
Ho-lee sheet, dude. That's like mindblowing, amirite.
Nobody ever thought of that, it's fucking groundbreaking and he should pitch his genius discovery to the big shots over at Unity/UE
https://www.youtube.com/watch?v=KKZNkmFQIr8 >2015
>playable builds
>he does plan to make it better
>he will deliver with this one.
HAHAHAHAHAHAHAHAHAHAHAHAHAHAH
>Don't respond to me by writing a lengthy comment, spend time writing lengthy code instead. You'll start now and we'll see it next week
>one week
>has been in development for two years
>with astronomical fundings to follow
Sure thing, drop $500,000 to this paypal account youarefuckingstupid@gmail.com and I'll see you in two years.
>>30101
>what are speculative bubbles?
▶ No.30109>>30110
>>30103
A lot of those techniques have been discovered before, they're just not integrated into games because they're costly in memory and processing. You have to display it visually, while determining the behavior of a liquid when it comes into contact with different objects like holes. Your vid example is memory efficient because it seems to just give that model a "wet/reflected texture" as opposed to him carrying individual droplets of liquid like what Fek is doing. Calculating curves is more costly than calculating planes. Honey Select tried doing this, but the liquid is deleted within seconds.
Fek is trying to find an optimized way to process them while not resorting to texture changes, so it's pretty interesting.
▶ No.30110>>30112
YouTube embed. Click thumbnail to play.
>>30109
what the hell are you saying, it does make use of particle simulation, not sprites.
it's only a matter of scaling the particles to suit your needs.
literally building your whole "it's not actually garbage" argument over a gimmick.
▶ No.30112>>30115
>>30110
I was talking about the effect that the fluid had on the player model. Instead of the particles dropping across the player model's surface, the player model just switched to a different texture to indicate that it became wet.
▶ No.30115
>>30112
Dude, you are aware that it's still a shading change in whatever case, right?
On particle hit->apply "wet shader" around hit zone
Body still acts as particle collision->keep simulation running
Done.
It would actually be harder and uglier to animate a "stock simulation" manually than just simulate it.
▶ No.30131>>30134
The game runs fine for me OP, maybe stop using a toaster.
▶ No.30134>>30142
▶ No.30149
>>30103
Is his Patreon paycheck speculative?
▶ No.30159
>>30073
Just make a VN in ren'py with furry characters. Low effort high returns
▶ No.30160>>30162
Never heard of this game before. Post some screenshots of what it looks like.
▶ No.30162>>30342
▶ No.30342>>30347 >>30358
>>30162
>Unless I get hit by a metaphorical bus, I will actually finish this game. This is not another piece of furry porn vaporware, and I have the track record to prove it. In the very short time I've been participating in the furry community (July 2014), I have started three games, and I have finished all three of them: Rack 1, Midnight Fireworks, and Bedplay.
>Prior to that, I worked as a front-end developer for six years, while building mobile/web games on the side. I prefer not to officially link my old development history to my new furry porn career, but I'm happy to privately share links to some of those games on request.
>Before that, you guessed it - I made games. I've been building games since high school. This is what I love to do. This is what I do for a living. I finish what I start.
>Another important factor: I work alone. I write the code, I make the art, I animate the art, I license/record and edit the audio. There are no politics to worry about, no relationships to go sour. It's just me, doing what I love to do, and getting paid to do it.
That's from the development details/track record on the website. My only question is why is he so adamant on working alone.
There's also the trello board (https://trello.com/b/ULIAJ0Ik/r2ck) which is quite the unorganized mess. The transparency is indeed quite nice but can't help but to feel that with all this need for him to explain himself, show that it's not vaporware/scam and excessive amount of 'evidence' the shadier it looks.
Nonetheless it is a 'free' game I guess.
▶ No.30347
>>30342
He says he doesn't want to work with others because of the possibility of drama.
Seeing how furries are and the shitshow of the Breeding Season game I guess he has a point.
▶ No.30358>>30362
>>30342
There are pretty much two options for getting help.
Get Furries to help, which inevitably leads to drama and delays. A lot of 'fans' will bite off more than they can choose, have no credentials, or will put a particular fetish ahead of the good of the game. Maybe if someone had an encyclopedic knowledge of furries, their capabilities and their trustworthiness then you might be able to work reliably as a group.
Hire outside professionals. Which is costly, he might be rolling in Fekkles right now, but there was absolutely no guarantee of that when he started. Now if he were to hire someone, it would require bringing them up to speed, and considering how things are coming along it might actually make the process slower. Also there's really the question of how you would get a good quality programmer or artist for this project through legitimate means. Put your own actual name out there to hire someone, so they can put a furry porn game into their portfolio?
So really I think he's just avoiding a catch 22. It definitely made more sense when he was starting, though I'm willing to bet that if he starts running into problems consistently he might reach out now that he has a budget.
▶ No.30362>>30368
>>30358
>will bite off more than they can chew
Funny, because that's exactly what he did.
He's incapable of producing a decent quality product, let alone of a quality reflecting its fundings.
As I said, a speculative bubble.
Intrinsic value is less than zero, but stupid people have driven up its value.
▶ No.30368
>>30362
Nobody cares what you said.
▶ No.30405
The build from today still has that "unable to create game assets" on my Linux Mint (Cinnamon) installation...! can't be bothered making an account on the bug reporting dealio tho o3o
▶ No.30524>>30578 >>30670 >>30690
▶ No.30578>>30612 >>30669
>>30524
>Ok I heard that the game is poorly optimized so lets start on the 'Good' graphics quality and go up from there
>Open Game
>Eats 4 gigs of ram and it hasn't even shown the loading screen
>Freezes and crashes to desktop
Thanks Fek
▶ No.30612>>30654
>>30578
>Don't worry, he will deliver, you're just a hater and a shitposter
>Because everyone knows you can jump from flash to full 3dcg overnight without any prior knowledge whatsoever.
▶ No.30644>>30652
No idea what your talking about, I'm running it fine on my phone.
See? Anyone can lie.
▶ No.30652>>30653
>>30644
t that anon, but he has a basis of truth
It's still consuming an ungodly amount of memory, even after this screenshot it's still continuing to rise and the game has not eve
▶ No.30653>>30663
>>30652
Shit, forgot my snapshots. It finally loaded but oh my god it's consuming CPU
▶ No.30654>>30656 >>30658
>>30612
To be fair, all software development has the same process, it's just more lengthy and tougher to optimize when you're doing 3D projects. 3D animation isn't too far off from tweening in 2D as you're manipulating individual parts. He's got experience.
▶ No.30656
>>30654
>it's just more lengthy and tougher to optimize when you're doing 3D projects
hahahahahahahah.
>3D animation isn't too far off from tweening in 2D
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAH.
>He's got experience.
HHHHHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
No.
▶ No.30658>>30664 >>30704
>>30654
I wonder why video game studios and movie studios don't just hire programmers to do the 3dcg part.
That's because you're wrong and clueless, that's why, and the whole reason why this thing is able to thrive.
▶ No.30663>>30665 >>30669
>>30653
Neat, how's the 64 bit version treating you?
▶ No.30664>>30671
>>30658
You're just hoping that if you say enough negative things people will think it has to have some merit aren't you?
I mean at least the other anon is posting screen shots of some of the problems he's having with the program that's actively being worked on. I can at least respect him.
Did your parents give in EVERY time you threw a tantrum or just when you hit your head after holding your breath?
▶ No.30665>>30678
>>30663
I haven't tried the 64bit version yet, but I'll give it a shot
▶ No.30669
>>30663
I'm this anon >>30578 I tried the 64bit version and the RAM just keep going up without stopping until it crashed
▶ No.30670
>>30524
this is the only build that actually runs for me, although it does take ~4gb or ram, which is a shame.
▶ No.30671
>>30664
No, I'm just laughing at how oblivious you all seem to be.
You babble so much unspeakable nonsense in defense of this piece of shit that you deserve to get curb-stomped.
It's like watching middleschoolers talk about quantum physics.
>"yeah, it's just like that weird maths with letters that our teacher talked about today, nothing much more complicated"
That's how you sound like.
Except you aren't middleschoolers anymore (I hope), so it makes the situation all the more sad and hilarious.
▶ No.30673>>30675 >>30681 >>30735 >>31901 >>31928 >>31937
shitposting aside, what do you think of my horse boy
▶ No.30675
>>30673
Jesus, is he melting with the background or something, what in the world.
And what the fuck is he standing on? Glass made of water? Waterglass? Can you get a clearer view of the zigzaggy thing? Is it supposed to be an hexagonal pattern?
▶ No.30678
>>30665
My test with the 64 bit version went a bit worse.
The memory consumption went up faster during startup yet still took the same amount of time to load as the 32bit but held that memory for longer which is what I find to be the dangerous part. However, once it was running, there was a slight improvement of .6% on the CPU usage.
Overall I don't think this build should had been released yet
▶ No.30681>>30686 >>30693
>>30673
Looking at this makes me glad I didn't ever bother backing it. Fuck me, that looks janky. Guy looks like he's exploding on all the edges, and besides that the model quality on its own isn't exactly impressive.
It's a good thing I had my doubts about a sequel to a simple 2d game moving in to a 3d much more complex lot.
▶ No.30684>>30699
>>30022
Call me old fashioned, but usually when you aren't something, and you need someone who is, you hire them. Especially when making massive bank as this chap currently is.
▶ No.30686>>30693
>>30681
>besides that the model quality on its own isn't exactly impressive.
Don't hold back. It's revolting.
Like, if people knew someone was paid that much for this, man. CG artists all over the world would demand millionaire salaries.
>It's a good thing I had my doubts about a sequel to a simple 2d game moving in to a 3d much more complex lot.
Not enough people had those doubts, I'm afraid.
But sure, I'm just a hater and a shitposter.
▶ No.30688>>30689
>>30098
Have you seen furry commissions?
They're pretty bad about falling for scams, so long as there is a promise of neon dick.
▶ No.30689
>>30688
>neon dick
>scam commission
100% deserved.
▶ No.30690
>>30524
Yo, unrelated, but I keep getting a request for a decryption key. Is it just some kind of phrase I missed somewhere?
▶ No.30693>>30695
>>30681
>>30686
I have to agree with you both, though not quite as harshly. Especially after my tests of the latest build.
So far this game isn't really offering anything ground breaking. Like, with SL and about $20 I can get almost everything this game is offering and then some. I can find parts for an avatar, mod/make parts to my specifics, then find a place to have interactions related to this game. Moreover, I can have someone else with me and making the experience better. All of that plus less CPU usage which means I can keep GIMP and other programs opened so I can work and play.
In it's current state it's very lacking. This guy needs to hire people or contract someone to help out with the memory consumption issues.
▶ No.30695>>30696 >>30747
>>30693
A program designed for systems 14 years old with constant development by a team is better than the test alpha builds of a single person a little over a year into the start of development. Which isn't that surprising.
Not that I'm saying you shouldn't go to SL and do that right now with your $20. In fact if you pressed me on that or rack2 in it's current state that SL is objectively the better bang for your buck.
Though I'm going to keep a close eye on Rack2 and toss it a few bucks when I can. Also going to make sure to forward any issues like the memory leak and other concerns to him in his streams, might help him find and fix the issues.
▶ No.30696>>30698
>>30695
Yeah, because that memory leak is just going to grow into a major problem when he adds more things. If he can nail it down now and find out whats causing it, he'll be able to predict causes better in the future
▶ No.30698
>>30696
He's actually fairly good at focusing on the technical side of things.
▶ No.30699
>>30684
thats not old fashioned thats just called having some fucking integrity.
▶ No.30704>>30747
>>30658
You're wrong as they do hire programmers to create tools and shader effects.
▶ No.30735>>30744
>>30673
>shit coloring
>fucked up ears
>massive hand size in relation to the wrists/forearms
>that huge gap between the pecs (breasts?)
>human penis
▶ No.30744>>30826
>>30735
you're a human penis
▶ No.30747
>>30704
>shader effects
what the fuck are those, lmao
there's a role called "shader artist", which works in close relationship with the programmers to ensure they write custom shaders with all the functionalities the artists need.
>tools
technical artists usually fill the role of writing custom tools and they're not even trained programmers. Because tool-making is just scripting, usually by visual scripting, simplified internal languages or python.
So basically, actual programmers are just code monkeys when working with/for the art department. And even then, you can't expect to hire any web designer or actionscript script kiddie and expect it to work out fine.
>>30695
>toss it a few bucks when I can
We tried to warn you, yet you still want to desperately burn your money. There's better ways to do that than making a scammer richer.
Also,
>it's just an alpha/beta/omega version meme
▶ No.30769>>30787 >>30814 >>31362
Goy who used to give Fek patreon money here.
I accepted this was a work in progress game and expected bugs/placeholder models/memory leaks. But what made me stop is that he doesn't even work on the game as much as he used to.
He used to stream himself working on the game almost every work day. Ever since March he mostly draws, plays D&D or draws smut of his D&D character. Probably only puts in about 10 hours a week on average actually working on the game, if anything. Sometimes he'll go a week or more without working on it cause he goes to some fur con or is just lazy. But he still says making games is his "full-time job."
Come the hell on, Fek.
▶ No.30787
>>30769
Whoopsie.
Sounds like haters and shitposters got themselves another point in their favor.
$750/hr for a broken shitty game. Boi, when the competent furry cg artists are gonna roll in, they're gonna have a field day with their commission prices!
▶ No.30814>>30819 >>32550
>>30769
Now that's a criticism I can get behind. His drop off on work streams is concerning.
I can understand a bit of shell shock after getting so much, but one of the major reasons I gave him money was the fact that every work day I'd see a work stream. I'm hoping that he gets his head back in the game or hires some help.
As long as he doesn't pull off that "oh there were health problems" bullshit that all artists try to pull to excuse not doing any work. I don't mind a little bit of laziness, honestly I don't we all do it, but I can't stand that lying bullshit.
▶ No.30819>>30827
>>30814
>I don't mind a little bit of laziness
I sure do mind if I knew the guy I was paying 25,000$ per month was playing DnD instead of working.
Oh, and considering he's doing a shoddy job, at that?
You're getting fired yesterday, son.
But of course, keep "hoping" he will get back on track. After all, all his patrons have a gun pointed at the back of his head to aid him in that, right?
Some random internet person, only known by his three-letter nickname and a generic nerdy face, rakes in a shitton of money with no binding contract whatsoever and no way to hold him accountable for any fuck ups, and all his employers have to say for themselves when they finally realize he's going rogue is that they "believe he won't"?
Fucking please.
Opportunity makes the thief.
▶ No.30827>>30833 >>31381
>>30819
Jesus christ, did he fucking rape your sister or something?
If you really believed this was just idiots paying a charlatan money he doesn't deserve then you wouldn't give a shit. Do you flip god damn tables when the people in the next booth order an overpriced steak?
I'm not going to even say 'you make a better one' how about 'put up an alternative or fuck off' because otherwise all you're doing is inserting your hurt feelings into things that don't concern you in the slightest.
▶ No.30833>>30837
>>30827
>I'm not going to even say 'you make a better one' how about 'put up an alternative or fuck off' because otherwise all you're doing is inserting your hurt feelings into things that don't concern you in the slightest.
Or is it because it would be a logical fallacy and wouldn't actually change anything? Hmm... I wonder.
>Do you flip god damn tables when the people in the next booth order an overpriced steak?
I don't sell steaks for a living.
▶ No.30837>>30844
>>30833
>logical fallacy
How is posting a better deal for your money a logical fallacy?
If you're saying that Rack2 is shit and he doesn't deserve the money, then logically there's a god damn example of something that actually deserves it.
And wouldn't actually change anything? If it's a legitimate better use of money then people will start throwing money towards it then wouldn't they?
>I don't sell steaks for a living.
Do you use patreon to develop games for a living then? Is this all just a ruse to tear down the competition so there's more money in it for you?
▶ No.30844
>>30837
>then logically there's a god damn example of something that actually deserves it.
>If it's a legitimate better use of money then people will start throwing money towards it then wouldn't they?
Excuse me if I don't believe you, because there already are some.
And while they may not be groundbreaking shit themselves, anything is better than this.
>Do you use patreon to develop games for a living then? Is this all just a ruse to tear down the competition so there's more money in it for you?
Even if that were the case (it's not), could you blame me?
Sure, I'm aggressive and shit, but it's not like I made this thread. Or posted ill-informed opinions. I simply joined the conversation and used what I was presented with as ammo. That doesn't mean I'm wrong though.
I make it a personal hallmark of mine to exploit the information and facts other anons post, so nobody can accuse me of cherrypicking.
On that note, >>30840
whoop-dee-doo.
▶ No.30848>>30882 >>31382
Again, he's not getting paid that much. It's a normal salary for a software engineer with 5 years experience.
▶ No.30882>>30945
>>30848
Again, that's false. Also, tell that to the other furry game devs who aren't making that much, yet are putting out better content (in comparison, that is)
And if he was worth two shits as a programmer, he wouldn't be wasting his time making a furry smut game, don't you think?
▶ No.30945>>30947 >>31382
>>30882
Ok, I will move my money and attention to a better quality furry smut game. Problem is I don't follow game development all that much. Do you have any suggestions?
▶ No.30947
>>30945
Off the top of my head, Gateway of Realities is the only one I remember the name of.
Something doesn't add up regarding the skills of the guy making it, but he's still miles more competent than this faggot.
There was another one which included a character creator, but I can't remember the name of the project. It's on Patreon and it earns around 5k/mo, but there's multiple people working on it.
▶ No.31057
▶ No.31362
>>30769
I'd be scared of finishing the game and losing that kind of income too.
▶ No.31381>>31396
>>30827
>Y-YOU'RE JUST MAD
It wasn't even that angry of a post, guy. It was in fact lower than average hostility for a 'chan post.
Oh, also, not an argument.
▶ No.31382>>31395
>>30848
Those guys are usually expected to produce quality work in a timely manner, though.
>>30945
Honestly, fucking Second Life accomplishes the shit in this better than it's doing at the moment. You want to spend your money, go there, I say. Bonus points of live multiplayer.
▶ No.31395
>>31382
>Those guys are usually expected to produce quality work in a timely manner, though.
but... they're not even paid that much.
and even if they were, seriously, are we comparing this fucking faggot to a software engineer who's got a pair and 5 years of experience behind his back?
▶ No.31396>>31399 >>31406
>>31381
You're right, it isn't an argument. It's calling for someone to actually make a claim rather than hide behind vagaries. Just asserting that someone sucks and is a thief isn't an argument either. You would need facts to back it up.
And here are the facts.
1. Fek is being 100% up front with what he is taking money to do and how he plans to do it
2. He has consistently delivered new builds with increased features and bugs
The 'quality' of his work and the amount of money he gets are irrelevant.
▶ No.31399>>31439
>>31396
>The 'quality' of his work and the amount of money he gets are irrelevant.
You've got to be fucking joking. No wonder "it sucks" doesn't count as an argument to you.
Here are some more accurate facts.
1. Development has slowed down to a crawl. That is unacceptable, since he considers this to be his "full-time job", is paid more than 99.99% of actual full-time jobs out there, and he hardly comes close to working a SINGLE standard work WEEK over the course of a WHOLE MONTH as of late.
2. The money he gets isn't being spent to improve neither his skills nor the game. Do you know the only instance in which it is directly spent on the project? To fulfill the 125$ monthly bill of Unity Pro. And that is only because he is forced by Unity to take up their Pro plan.
You do the math to return how much he pockets for himself.
3. After two whole years of "uninterrupted" development, it still leaves much to be desired.
The whole graphics and animation part should be thrown away and reworked from the ground up. It does not live up to the year 2017 and it does not live up to the fucking money being pumped into the project.
Which brings me to:
4. He is not competent in the creation of 3D assets. If you are not competent in something, you hire someone who is, if you have the means to do so. And he more than does so.
Which brings me to:
5. If your excuse is that you fear the team falling apart, then you are not capable of leading a development team and you do not deserve the money to put together one in the first place.
Which brings me to:
6. If your cop-out to that is to shoddily put together everything yourself, it means that you are intentionally withholding money that would be and should be better spent into development for your own personal gain.
It is akin to a CEO who, with the excuse of cutting expenses, is not hiring more personnel even when the company is in dire need. Except there are nearly no expenses and all the surplus goes into the CEO's salary.
Coupled with the fact that due to this shady practice, he's not delivering the quality he's supposed to deliver, my friend, makes it a fraud.
And the fact that it's not illegal is only due to there being no binding legal contract.
Do you still believe he has been 100% up front with you?
Is that enough of a claim to you?
▶ No.31406
>>31396
As other anon has already stated, there's plenty of facts we can point to for Fek's shittery. He's slow as fuck, the stuff he releases is horribly buggy to the point of being unplayable, further updates rarely if at all fix this, the game's terribly optimized otherwise so you have to have a pretty beefy setup to do anything besides that, he doesn't actually use the money he's making to make the game any better, or faster, and actual work could be replicated far cheaper at far higher quality in 2nd life.
▶ No.31439>>31451 >>31458
>>31399
1) This has annoyed me as well. He used to stream almost every days for a few hours, and while I can appreciate pacing yourself or even taking a bit of a break after a lot of work was done, it seems he isn't streaming anywhere near as much. Maybe he's gone convention stupid and is going out and mingling rather than doing his job like that VG Cats asshole.
2) You can't buy skill at something. He is a person, not a company, and it's been stated clearly since the first day that it was going to be a one man operation. If you don't like that, that's fine, but it is exactly what is to be expected. Now what would be hilarious is if he used that money to take a few extra classes on coding or animating, which would result in less work being done but better work in the future. Would that be a good or a bad thing?
3) That two years of uninterrupted development included work being done on 3 other games when it was announced. Also for a bit of context, Dust was developed by a single person and it took 4 years to complete and that was a relatively easy to program 2d platformer
4) He isn't a savant but he gets the job done. Also, again, he's a person and has never made any insinuation that he would ever put together a team for this. He is under no pressure to hire anyone for any reason. His supporters have the right to suggest to him that he should hire a team and if they disagree with him not doing it can pull their money back. But he doesn't have to do anything.
5) Fek has never, ever, at any point even insinuated that he was asking for money to hire a team to work on this game. This isn't a kickstarter done by a company. He isn't Fek LLC who began a project with deliverables and an expectation of completion, he's a programmer that people give money to that works on a pet project.
6) Fek is not a company. He has no fiduciary responsibility to employees, shareholders or even his backers. Every penny he has gotten so far has been under the clearly stated condition that he will be working on this alone. You're claim here is blatant misrepresentation of reality.
And Fek has been 100% up front with absolutely everyone. If only there were some website that had an up to date and detailed outline of exactly what he was planning to do with detailed production notes and areas to give him feedback and suggestions.
Oh wait
https://trello.com/b/ULIAJ0Ik/r2ck
Oh, I'm sorry, is that a development road map with community feedback that he uses to prioritize what to fix in the game based on the extremely small test base he has with detailed accounts of bug fixes, developed features and a up to date guideline of all the work he's doing? Yeah, that appears to be what that is.
Still hoping he starts streaming again soon though.
▶ No.31451
>>31439
>You can't buy skill at something. He is a person, not a company, and it's been stated clearly since the first day that it was going to be a one man operation.
Then you fund it for what it is: a one-man, obviously-going-to-fail-and-I-don't-even-know-how-he-thought-this-was-a-good-idea operation. Not give it enough funding to hire 10 more people and still have him do everything alone. That is just insulting.
>Would that be a good or a bad thing?
Do you want a personal remark or something more objective?
On a personal note, that would be a bad thing.
While objectively it would be a step forward in legitimizing his current status, it would not be enough to make up for the literally hundreds of thousands of dollars that he already gained which his "work" did not warrant. Not to mention that it would be like using money he basically stole to cover up the fact that he stole it. That thought alone makes me fucking mad as hell.
Personally, he needs to crash and burn. That is the only way for this to end in a way such that balance would be restored.
>Dust was developed by a single person and it took 4 years to complete and that was a relatively easy to program 2d platformer
Did the author claim he took its development as his full-time, daily job?
Was the author being paid something comparable to 25,000$ per month to develop the game?
If the answer to both isn't "yes", then it can't be compared the way you want it to.
Want a more serious comparison? Undertale's development time was just short of 3 years and with a total funding of 50,000$.
That is TWO months of fek's "salary" and he's been dragging it out for almost an entire year on that amount. I don't need to remind you of Undertale's success, right?
>He isn't a savant but he gets the job done.
No.
If I try to sell you a shaky, blurry video I made with my phone as an "independent film", just because it technically counts as a video, it doesn't mean that "I managed to make a movie".
So again, no.
I don't have the means to judge his programming skills, but the rest I can assure you doesn't even come close to look like the work of someone who knows what the fuck he is doing or how to do it properly. Let alone having any fucking value at all. Btw, this is the point I'm trying to stress the most here.
>they can pull their money back
Well baby, that's what I'm trying to convince people to do here, if you didn't already get it. But I do have to defend my position against the likes of you.
>at any point even insinuated that he was asking for money to hire a team to work on this game
You didn't get it. I understand it may have been ambiguous, but that wasn't what I was trying to say.
The point is that people do not give a fuck if he doesn't want to put together a team. People want more and better content. And they're giving him enough money to put together a team. Just look at some of the replies in this thread. Some are claiming he should be hiring help. What I'm trying to say here is that the money is just being sucked into a black hole and the project has long surpassed the point where throwing more money at it will not improve it any further.
In short: there is no point in him getting so much fucking dosh if he doesn't have a team to follow.
Remember, I'm trying to convince people to withdraw their money here.
>no expectation of completion
>He has no fiduciary responsibility to even his backers
I don't need to spell out what you are implying here, right?
You understand that the point I'm trying to make is that considering his recent slacking off, it means he's on the verge of getting away with all the money and nobody can hold him responsible?
Which means he is a ticking time bomb of a fraud.
You are quite literally proving my point.
>under the clearly stated condition that he will be working on this alone
>he will be working
>working
>Your* claim here is blatant misrepresentation of reality.
How so?
He's clearly violating the "working" part of this "clearly stated condition". For someone to take this so seriously that people began paying him many times the actual value of its work, it's a big letdown to having sunken to playing games instead of working, don't you think?
>https://trello.com/b/ULIAJ0Ik/r2ck
>Last activity: May 18
Oh my. It's been three weeks since then.
Remember: you're paying 1,000$ a day for this.
That's 21,000$ that went into him scratching his balls for three weeks as far as we know.
>become familiar with art pipeline
>art: 3d content, check
An entire fucking studio department, with dozens upon dozens of specialists in both video game and film industry, a very significant percentage of his project condensed in 3 words and a small sign to denote the mastery of all its techniques and quirks.
Dude, this guy is so bad in hiding his incompentence that I can only blame all of this on an even bigger ignorance on the subject from everyone else.
▶ No.31458
>>31439
You can buy skill, in that you can buy the resources required to learn, or the classes needed.
He is a person, but that doesn't excuse doing jack shit to get any better. Especially when people are giving him heaps of money to finish this product.
That would be a good thing. He'd be spending money to improve the quality of the game. Considering its current quality, I dare say that's something direly needed.
Was the developer of Dust netting this much dosh while he was developing the thing? I don't think he was.
You don't have to be a savant to do quality work. Likewise, if you're absolutely shit at something, it is recommended you get someone to help you in that field.
We have the right to call him an assholish con artist if he fails to follow basic procedures that would fit a much needed niche, when it is well within his ability to do so.
▶ No.31484>>31528
This picture is really starting to come together that some people are just super butthurt that someone is making more money than they are.
▶ No.31528
>>31484
go suck a dick fek everybody knows it's you
▶ No.31823>>31827
I'm just going to keep following Fek, so that I can see how this all turns out.
Back when HTH and Toonpimp's games were the only stuff out there, out popped Cathouse Tale. It gave me some hope that maybe there would finally be something good.
It failed. I'm not going to look at that again.
There was Breeding Season, that failed.
Didn't even glance at Amorous.
And now, Fek's the only one that's lasted this long, so he's the only one I can be bothered to follow.
I do wish he would do more work streams as of late, though.
▶ No.31827>>31869
>>31823
>Cathouse Tale
That's the one I couldn't remember the name of.
It failed? When? I never followed it, but the last time I checked it was still getting a fair amount of dosh on Patreon. Do I take it that they're taking money without doing anything?
>Fek's the only one that's lasted this long
Guess why, genius.
Because you have yet to realize that you're overpaying someone who can't be bothered to put actual effort in what he does. You are a cash cow that is perfectly happy with being milked by this con artist. And as long as he regularly gives you some nasty, dirty grass to chew on, you will defend him by the sword. And he's been "forgetting" to do even that as of late, didn't he.
▶ No.31869>>31892
>>31827
>It failed? When?
A while back. What you've been seeing now is their attempt to revive the project.
It's taken them this long to reach what's basically the same point they were at, just before everything went to shit.
I'm not looking at that again until it's a finished game. But as far as I'm concerned, that's a large assumption on my part.
Also
>implying that I'm paying fek
Historically, he's had the most promise. If he can't do it, I don't expect any sort of team to.
Back then, he was putting out some stable stuff, and with those constant streams, you could follow his progress every step of the way.
Now, things are different. He doesn't work stream as much anymore, and it seems like the DnD segments are the only thing that's reliable.
Like I said, I'll just watch.
▶ No.31892>>31901 >>32195
>>31869
I'm an avid 3d modeler and animator and wish to fuck I could help fek with his game. I know he wants to do it solo, but I really wish I could give him a new set of character models, clothing, building interior, and what ever else. I wish I could do the animation and movement system for him too.
I have absolutely 0 involvement in the furry community as is (I hardly have a FA and Twitter) and honestly I want to help for the good of it all.
The thing is, I can code and texture too, but those are not my strong points. Fek is pretty damn good at 2d art (both textures and art) and coding. I feel like we'd make a good team for this project.
I dont want to ask him without having a good presentation of why he should accept my help so I think I'm going to put together a furry character creation demo for him and others to try out.
If nothing else, maybe people might be interested enough in my demo to support me to team up with someone who can code better than I can
I dont give a shit about profit, I have a good job lined up and will have a good amount of free time to work on a project
▶ No.31901>>31928
>>31892
>fek is pretty damn good at 2d art (both textures and art)
And with that, now I know you are just another amateur with very little knowledge.
Seriously, just the fact that you are willing to team up with this moron was enough proof for me, but this just proves it further.
Nobody in their right mind would ever think of fek's textures as "pretty damn good".
Just fucking look, for god's sake. >>30673 LOOK!
You didn't even mention shading, which goes hand in hand with texturing, and both depend on one another for the final result to look good. I'm not even sure if you know what I'm talking about. And that would be weird as "an avid 3d modeler and animator", right?
Oh, also, implementing "a new set of character models and clothing" would mean basically reworking the entire system that's already in place from the ground up, FYI.
It's the reason why I laugh at people whose excuse for everything looking like shit is "b-but he said he will improve it down the line!!1!", because that is simply not going to happen.
But please, go ahead with whatever it is you want to make, I wanna have a good laugh.
▶ No.31928>>31937
>>31901
Oh, I mean his ability to do textures is inherently going to be pretty good because hes got a good background of digital art. I'm not saying he has ground breaking work or anything, I just mean its pretty good.
Id like to team up with him because hes got a vision of a game and hes actually working on it (or at least was) and has a available demo as proof of concept
>Just fucking look, for god's sake. >>30673 LOOK!
yea, there's nothing really wrong with the textures at all. I'm not sure your in the right calling someone out as an armature (and yes I am, I'm a hobbyist working on group projects) while not understanding that the textures are acceptable where the model needs MUCH improvement.
the really glaringly sudden texture changes can be easily tweaked with shaders in engine to allow them to blend better. the reason they look like that is due to it being a addition on top of the characters actual texture so the shift in color is sudden.
>Oh, also, implementing "a new set of character models and clothing" would mean basically reworking the entire system that's already in place from the ground up
unless he somehow hard coded everything (granted I've never seen the source code so who knows) this is not even close to the case. It'd be easy to use the same skeleton and rig it to a new set of models to scale between.
and if the clothing system that he has in cant be rework? fuck it. Id gladly rework his inventory system and item equips. Ive been doing this shit for years now. Its not hard.
>"b-but he said he will improve it down the line!!1!"
I actually dont think I know anyone (granted Ive only talked to 3-4 others who know about this) who think that. they all have agreed with me that the models and animations could use a lot of work and we all agree that we don't think it'll happen in the foreseeable future
Im excited to work on a character creator now
and yea, I think his artwork is pretty damn good
▶ No.31937>>31954 >>31955
>>31928
>hes got a good background of digital art
Somehow, I highly doubt that.
Because then you'd be right and his textures should logically be pretty good, but they're not.
>I'm not saying he has ground breaking work or anything, I just mean its pretty good.
And I just mean it's utter shit.
Not average, not even passable, just utter shit.
I mean, did you fucking look or did you not?
>yes I am, I'm a hobbyist
Oh wait, you did. Q.E.D.
>there's nothing really wrong with the textures at all
Let me tell you what's wrong with the fucking textures, m8. I don't even need to look any further than that screenshot someone else posted >>30673
They're flat.
They're just flat fucking colors and a bump map. The same hexagonal pattern is repeated EVERYWHERE on the goddamn floor, and it's just that. No detailing, nothing. And the laziest part of all was to try to give the impression of big, hexagonal tiles on that reflective surface with the same low-res pattern. It doesn't fucking work. It looks fake as fuck. And I can't even tell if the jagged inset contours on the floor are due to aliasing or motherfucking compression artifacts of the texture ITSELF, or both. You either model that shit or you fucking texture it properly, not with the first tileable pattern you got off of google images.
The hideous creature in the middle has barely any specular highlights anywhere.
>b-but it's a horse and it has fur
Oh really? Where's the fur then? Why can I see his nipples? You tell me his dick has fur too? His eyes? The inner part of his ears? His fucking accessories that you probably did not notice because they fucking blend in with the surroundings so well? The tip of his nose, too???
Oh, and fur does have pretty evident specular highlights.
So, tough shit, m8.
So basically, just fucking diffuse color slapped onto a shitty model.
And yet again, no detailing and no color variation. I don't care if you're letting the user pick whatever color he wants, you put a system in place to guarantee some color variation.
> the reason they look like that is due to it being a addition on top of the characters actual texture so the shift in color is sudden.
That.
Is fucking retarded.
If I understood correctly, that is tantamount to putting on tinted glasses to have, idk, a blank canvas change color, INSTEAD OF PAINTING THE FUCKING CANVAS ITSELF.
But sure, if the underlying texture is just a flat goddamn color, it makes no difference.
>It'd be easy to use the same skeleton and rig it to a new set of models to scale between.
Oh sure, if you're using the same exact geometry with minimal variations.
But that's not what you wanna do, isn't it. New, substantially different geometry means tweaking the rig, reskinning, re-animating, new UVs, new textures. For clothing it means possibly re-modeling and tweaking anchor points.
>and yea, I think his artwork is pretty damn good
No wonder you're just an amateur.
▶ No.31954>>31955 >>32006 >>32007 >>32008
>>31937
>Let me tell you what's wrong with the fucking textures
>They're flat.
>They're just flat fucking colors and a bump map. The same hexagonal pattern is repeated EVERYWHERE on the goddamn floor, and it's just that
yes. because why would anyone ever have some form of a place holder? you know when I'm designing my games basic functions I make sure to go out of my way and make ALL of my final product art assets first, because as it seems to you, you're never allowed to replace your assets or change them out throughout development.
really? do you really think he can never go back and change some textures later when hes interested in making them look higher quality?
I'm not even defending HIM, I'm defending the practice ALL game devs EVERYWHERE do
>The same hexagonal pattern is repeated EVERYWHERE on the goddamn floor, and it's just that. No detailing, nothing.
this again, is something to be added later. why on earth do you think he should focus on making sure the walls and floors of the building are looking nice before he works on the actual mechanics of the game? no one fucking plays this game to stair at the walls and floors you simpleton. do you think people who want amazing graphical showcase and tech demos go to fucking furry porn games for that??
do you think people who want to watch their OC futa tiger fuck a bull with 3 dicks give a fuck about the repeating floor textures??
>You either model that shit or you fucking texture it properly
no one who wants to make a game run nice would ever model the pattern of the floor into the floor. the fact that you even suggest that tells me you have not even the slightest clue. also, no. no, you dont need to "texture it properly" if its a placeholder in a in development build of a game while you're working on the games mechanics themselves.
you literally are bitching that a games art assets aren't AAA on the alpha build?
I dont want to be that "he'll fix it later" guy, but there is NO need to "fix" a placeholder if the game itself is not finished
">b-but it's a horse and it has fur"
is not something I said
>you put a system in place to guarantee some color variation.
and completely undermine the ability to give the player freedom of design? what If I want my character to have one flat color?
you see the problem here is again, not that the texture is bad, but that there is no option to add variation and bump mapped fur "texture" to the canvas.
that again is something so unbelievably easy to add in later when you're done with more of the technical stuff.
>If I understood correctly, that is tantamount to putting on tinted glasses to have, idk, a blank canvas change color, INSTEAD OF PAINTING THE FUCKING CANVAS ITSELF.
holy shit, you really don't understand how these things work at all do you? no seriously. how can you possibly be mad at something you're so ignorant about?
if this were in terms of a painting, someone has presented you the equivalent of a rough sketch with some sketched details + a base background color and you're freaking out that the highlights and shadows are not implemented yet. you're furious that this rough work in progress idea does not have finished product quality texture tricks like a high poly bump map applies to a low poly model.
you dont paint the details on the canvas if you plan to let the player change how the canvas looks. you give the player a new layer to work with by adding detail to the layer above the canvas and then add a shader that allows the colors the player places on top to blend with the background "canvas"
>But sure, if the underlying texture is just a flat goddamn color, it makes no difference.
what. are you saying that you cannot add a bump map to a general color/texture?
▶ No.31955>>32006 >>32007
>>31937
>>31954 continued
>Oh sure, if you're using the same exact geometry with minimal variations.
this is simply not true. I have no idea why you insist these things cannot happen when you clearly have 0 experience with the subject. its like telling a man building a plane that flying cant be done... while theres commercial airlines flying overhead as they speak
>But that's not what you wanna do, isn't it. New, substantially different geometry means tweaking the rig, reskinning, re-animating, new UVs, new textures. For clothing it means possibly re-modeling and tweaking anchor points.
what in gods name are you imagining when I said id like to make the models for him? what? how on earth is it not possible to tweak/remodel the mesh to look nice while still fitting the skeleton?? Ive done it on more than 1 occasion.
for christ sake. I had a rig whos original mesh consisted of only BOXES and then easily replaced it later down the line fitting the rig with a nicely designed character
You act like reskinning is difficult. OFC you need to skin the new mesh to the old rig if you make a new mesh or change up the topography
and yea, Id LOVE to redo the animations and make them look nice. I enjoy working on this kind of stuff. you act like it would be impossible.
In what universe does making a new model not imply retexturing and making a new UV? I dont even know why you brought this up? Just yesterday I modeled, rigged, UVmapped(didnt texture, just using place holders), and began animation on a new character. you act like this is an impossible feat or one that takes weeks or months of work to do.
also, If i was to work on it, I have a better system for clothing in general that is also less processor intensive. That is the one thing I'd strait up re work from the ground up (its not even that big of a part, and if I was to be reworking the models anyways it would be worked on along the way)
>No wonder you're just an amateur.
wheres your game, Nodev?
please guide me to your portfolio so I may gaze on your superior skills. you clearly think you know what is involved in putting together a game, so Id love to see your stuff.
Ive made a few games before. Im amateur because I enjoy gamedev as a hobby
and above all, its like you think I think Fek is without any fault. I'm only saying these are fixes that are not impossible to implement.
FUCK, im not even saying that he WILL fix what needs to be fixed, just that it is a very possible thing to do
▶ No.32006>>32007
>>31954
>>31955
>because why would anyone ever have some form of a place holder?
Hahahahaha M8, you don't build a functional character creator around placeholder textures and models!!! JESUS! You don't even half-ass one and say you'll make it better later, because you won't.
>no one who wants to make a game run nice would ever model the pattern of the floor into the floor.
Nigga, if that is supposed to be glass, you NEED to model the entire fucking tile for it to look like glass. Even if it isn't, those tiles are so big that a fucking bump map just doesn't cut it and modeling a floor with insets will not take up as many resources as you think. It's 2017 for fucks sake, game engines chew polygons like fucking peanuts. also there's a thing called texture baking if you wanna be anal about it
>if its a placeholder in a in development build of a game while you're working on the games mechanics themselves.
Again, you don't build your game around placeholders. You don't texture them, you don't skin them and you don't fucking animate them, even though a case can be made for static background assets.
Also hahahahaha, what fucking game mechanics? Press button to play animation? Please.
>if this were in terms of a painting, someone has presented you the equivalent of a rough sketch with some sketched details + a base background color and you're freaking out that the highlights and shadows are not implemented yet.
Maybe I misunderstood what you were trying to say. I took it as if the system in place slapped a colored layer on top of an existing albedo in order to change its color. That is stupid.
And to continue with your example, it's a rough sketch, which has glaring flaws in proportions, anatomy and perspective, which is being irresponsibly taken to the coloring step, which is already showing fundamental issues with values and palette, and it's already being sold for several hundred times more than what the equivalent of a flawless masterpiece would fetch for a price, on the premise that YOU and the other cretins who are supporting this have no fucking idea what the latter would even look like.
Oh, and for the record, speculars have been "implemented" in computer graphics since 1982. Do you know how you're supposed to drive their amount? With fucking textures.
Had enough, yet? Because I'm not done.
▶ No.32007>>32011
>>31954
>>31955
>>32006 (continued)
>its like telling a man building a plane that flying cant be done
No, I'm telling the man that's gonna buy the plane for MORE than a commercial Boeing airliner would cost that it WON'T fly because the hull is made of cardboard, ceiling fans are used as propellers and the engine runs on fairy dust. And I'm telling the guy building it has as much knowledge of aviation as some kid who plays Microsoft Flight Simulator, and the guy buying the "plane" has never seen a real fucking plane in his life.
>what in gods name are you imagining when I said id like to make the models for him?
Uhh... sculpt decent fucking models with a decent sculpting software? Like it should be done? Like it is done in every video game and movie picture, ever?
>how on earth is it not possible to tweak/remodel the mesh to look nice while still fitting the skeleton?
hahahahahahahahahahahahahahahah oh my god hahahahahahahahahahahahah HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAAH
ARE YOU FOR REAL??
Sorry, I'm just imagining you pulling vertices all day hoping to make that thing better.
That thing needs to be TRASHED AND REDONE FROM SCRATCH. It's not even usable as a base mesh for further sculpting.
>I had a rig whos original mesh consisted of only BOXES and then easily replaced it later down the line fitting the rig with a nicely designed character
That, my friend, is called a "control rig".
See, control rigs are cool because they're easy to skin, because there's no deformation involved, and they help the animators so their computers don't hang when doing their thing, because they're not deforming tens of thousands of vertices, but just moving solid geometry around. Usually they're made by literally slicing the character mesh at the joints. But the rig, my friend, is built upon either the fully completed or mostly completed character model. "Mostly" meaning not an ugly temporary humanoid shape, but a model with definitive volumes and only lacking minor detailing.
Then, there's the skinning rig, which the animator does not make use of, which includes a gazillion of helper joints which the animator isn't even aware of.
>You act like reskinning is difficult.
You act like it's a piece of cake.
>topography
*topology
>you act like this is an impossible feat or one that takes weeks or months of work to do
I can render a fucking cube in 3 seconds flat.
But it's gonna be a boring, grey cube on a black background.
If I want to render a nice-looking Rubik's cube, it's gonna take me around an hour.
If I want to render a hyper-real Rubik's cube sitting on a wooden table in a room with a shelf full of historically-significant puzzles/games in the background with nice lighting, it's gonna take me a few days.
See where I'm getting at?
>wheres your game, Nodev?
I think I'm getting nauseous from repeating this.
Tell me, in all honesty, even if I proved to you that I single-handedly developed the new Star Wars Battlefront (I didn't, obviously), would that change anything? Would that, alone, validate my position? Would that, alone, invalidate your position?
No.
It's just you who believe it will. So you can stroke your own ego/cock when I fail to address this non-argument.
>im not even saying that he WILL fix what needs to be fixed, just that it is a very possible thing to do
But he won't.
Because he can't.
Because he doesn't know how.
Yet, he's still going to be paid top dollar for something he can't do.
▶ No.32008>>32009 >>32011
I'm not quite yet finished.
>>31954
>you dont paint the details on the canvas if you plan to let the player change how the canvas looks. you give the player a new layer to work with by adding detail to the layer above the canvas and then add a shader that allows the colors the player places on top to blend with the background "canvas"
Ho-lee shit. I did not misunderstand at all.
Look, you can't just fucking slap some color over a "standard" albedo and expect it to work fine.
It's gonna change color of shit that you didn't want to be changed and/or shouldn't be changed. Grunge, claws, veins, baked occlusion, etc. It's like taking a finished painting of a red lizard and shift the hue of the whole picture because you'd like the lizard to be blue. It ain't gonna work. You need separate fucking layers for everything.
And if you're gonna have lizards, then you'll fucking put in separate layers for the color of the scales and the color of the skin. Hell, even the color of his fucking armpits.
Whether you're letting the shader composite every single layer to return your albedo or you're driving it by alpha masks on a single texture, makes little difference.
See pic related.
This is what you have now with this poor excuse for a game.
Flat fucking colors.
▶ No.32009>>32011
>>32008
This is what you should have.
See? The guy is still green, his shirt is still blue, his pants are still black. But there's COLOR VARIATION, WHOOP-DE-DOO.
▶ No.32011>>32019
>>32007
>No, I'm telling the man that's gonna buy the plane for MORE than a commercial Boeing airliner would cost that it WON'T fly because the hull is made of cardboard
why are you complaining about cost of anything to me? I never made any mention of cost to you.
and why would you say it wont fly? its currently playable.
>Uhh... sculpt decent fucking models with a decent sculpting software? Like it should be done? Like it is done in every video game and movie picture, ever?
then how incompetent are you to imagine this is a difficult feat? also, what right do you have to tell him how he should make his game? if he wanted to make low poly FF7 style characters, its his choice
if people are paying for his low quality models and textures, its their choice
>That thing needs to be TRASHED AND REDONE FROM SCRATCH.
which is one of the things I implied by "give him new models", how are you not getting this?
>That, my friend, is called a "control rig".
I love that you're speaking of this to me like you know what I used. no, I made made and rigged a simple custom humanoid rig to cubes. I hope you're not implying I used one of the pre set up humanoid rigging systems
>You act like it's a piece of cake.
it takes like, what, 2 or so hours? its harder if you want to go lowish poly and have your character bend in extreme positions and I have plenty experience working with that. It easy as hell if youre working with higher poly models (the character in game so far hardly move around too so honestly it would take even less time because you wouldn't need to worry about shoulder and groin problem areas. not that I wouldn't do them nice anyways considering id be planning to re animate, too
>If I want to render a nice-looking Rubik's cube, it's gonna take me around an hour.
>If I want to render a hyper-real Rubik's cube sitting on a wooden table in a room with a shelf full of historically-significant puzzles/games in the background with nice lighting, it's gonna take me a few days.
>See where I'm getting at?
that you have extremely poor work flow and take way too long on simple shapes? please don't push your short comings as they're something all people share.
also, holy fuck. how god damn delusional are you to think fek would ever plan for a game to look hyper realistic as a one man team? Seriously, people like you are pathetic. you bitch and moan over a single person project because its not hyper realistic? even if it was you'd still find reasons to bitch and complain because you're a jealous child.
I don't condone the lack of work hes been putting out at all recently, but its beyond anyone's control. He didn't choose his salary, the hundreds of furries chose it for him.
don't blame his solo project game for what the masses of furries do
>Tell me, in all honesty, even if I proved to you that I single-handedly developed the new Star Wars Battlefront
It would tell me you have more experience and prove to me that you actually know what you're talking about. as far as I'm concerned you've never made anything in your life and are blindly angry at nothing because you don't have any concept of how it works.
Nodev spotted
>But he won't.
please point to where I said he would?
>Because he can't.
And this is why I was saying in the first place, Id like to help
>Because he doesn't know how.
what do you even think I'm arguing? are you so blinded by frustration you don't even know what I've been saying?
>Yet, he's still going to be paid top dollar for something he can't do.
yes. because hes the one who donated all that money to his own patreon. yea, lets be frustrated at the guy whos creating content
>>32008
>>32009
HAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHA
HAHAHAHAHHAHAHAHAHA
you have no clue what I'm saying, you have absolutely no clue.
and if thats what you were referring to by "color variation" then first, you dont know the proper term, and second, this is just texture painting. this has nothing to do with the layers I was speaking of.
you do know how texture swaps work, right? the point of the set up and layers system would allow the creator to customize this OC however they'd like. why on earth would you do the equivalent of hard coding a characters texture or color if you plan for it to be customizable?
this has nothing to do with the actual texture painting. this is why I asked for credentials, because as far as I'm concerned you've googled "low poly characters" and are wondering why his game doesn't look like those
for all I know you literally have no idea what you're complaining about and are just blindly made at... anything, really. no point in explaining something so someone who has no intention of being educated
▶ No.32019>>32055
>>32011
>its currently playable.
Sure, just like the cardboard airplane's ceiling fan "propeller" turns and you can roll it on the runway if you give it a little push. Maybe the good builder guy will install pedals on it in the end so you can ride around pretending to be flying, hmm?
>I made made and rigged a simple custom humanoid rig to cubes
So you then made sure to model a character that fitted your rig?
Nice workflow, m8.
>hey, let's make the interiors of the car first, then design the body and the rest of the car to fit around them.
A true professional.
>that you have extremely poor work flow and take way too long on simple shapes?
>"computer graphics is just a matter of polygons, mang"
The reason why nearly every 3d "artwork" is shit in this fandom and why you're an amateur.
>to think fek would ever plan for a game to look hyper realistic as a one man team
I thought that? Huh? I can't recall. Refresh my memory, please.
>you bitch and moan over a single person project because its not hyper realistic
I bitch and moan because the single person project has grown big enough to drop the "single person" part of it, but it won't because that single person does not give an actual fuck and just wants to hoard money for himself.
Don't worry, you could be a top industry professional offering to work for free and he still wouldn't take you.
Because you'd advance the project to an early completion, thus earning him less cash.
Yet another reason to stop supporting this shit.
>its beyond anyone's control
But i thought...
>the hundreds of furries chose his salary for him.
So? Is he extorting money from them or something?
>as far as I'm concerned you've never made anything in your life
as far as I'm concerned, you're just an amateur.
>please point to where I said he would?
The point isn't that you've said it. The point is that he won't.
>And this is why I was saying in the first place, Id like to help
And you won't be able to help him with that.
Because you're a hindrance to him.
You need to drop this act of believing he's the "visionary game developer the fandom needs, but doesn't deserve", and start seeing things more pragmatically.
He's a fucking con artist.
>yea, lets be frustrated at the guy whos creating content
I can create tons of renders of gray cubes in one day. Am I entitled to a huge paycheck for shitting out lots of hideous content?
Okay, it was delusional of me to pretend those two picture would've done the job alone. And it's just the first thing I got off google that had both the flat colors and the finished state.
>this is just texture painting
Okay.
Seriously.
How the fuck do you think you're supposed to make textures for a character? Pick a color and go on a rabies-induced spree with the paint bucket?
Leave alone the fact that this guy has painted both additional volumes and light/shadow on the albedo itself and that the style is cartoony.
Can you not fucking see the different shades of color in the areas where the light is uniform? Take the arms area, the top of his head, the fucking paddle, even. The guy goes from yellowish-green to leaf-green. It's not just a fill with a uniform color. Do you think to texture a convincing human face/body is just a matter of picking a flesh pink color off of a random photo and slap it into the diffuse channel? It doesn't have to go from red to blue to be "color variation".
>why on earth would you do the equivalent of hard coding a characters texture or color if you plan for it to be customizable?
Yeah, why on earth would you do that? Because you totally can not feed the shader multiple textures (which you can let the user edit individually in-game) to composite together into the diffuse channel. And it totally isn't what it's being done all day, every day, everywhere in the industry.
▶ No.32055>>32072
>>32019
your grasp of reality is very sad
please continue to be upset that someones making something that people are willing to give money to. It'll change the world, and surely change your life for the better.
▶ No.32072>>32076 >>32232
>>32055
I will, thanks!
You be sure to keep on staying in that comfy bubble of cognitive dissonance of yours.
▶ No.32076>>32161
>>32072
I find it funny that you think you know what that means
surely you aren't just parroting big words you've heard before.
please explain to me how any of what I said supports that?
▶ No.32161>>32184
>>32076
You still defend this asshole even when he's taking money without working. The fact that the game looks and runs like shit only adds fuel to the fire.
There's people with more integrity than this fraud who at least have the decency to put their Patreon account ON HOLD WHEN THEY WANT TO TAKE A BREAK.
Oh, and you still believe that you'll have a shot at contributing to this scam game. You won't. What makes you think he'll change his mind, just because you're a special snowflake?
▶ No.32184>>32195
>>32161
>You still defend this asshole even when he's taking money without working.
and there we have it folks. a person whos so blinded by such unreasonable anger that he doesnt even know what the conversation was about.
thank you for showing me that you truly are beyond saving
>Oh, and you still believe that you'll have a shot at contributing to this scam game. You won't. What makes you think he'll change his mind, just because you're a special snowflake?
oh my god hahahaha. you are in such delusion this is actually really entertaining, please continue
when did I ever say I thought I would contribute, or that he would change his mind, or that I thought i was special?
I dont even know where you're fabricating these ideas. you are literally creating something to be mad at in your own head and then trying to blame others for your own mental illness
▶ No.32195>>32232 >>32234
>>32184
>what the conversation was about.
Have you even read the fucking OP?
>the OP is about fek being a kike
>the whole thread is discussing why he's a fucking kike
>the thread topic is now magically not that because your special snowflake ass came in
Bitch, no.
>when did I ever say I thought I would contribute?
>>31892
>I dont want to ask him without having a good presentation of why he should accept my help
Do I really have to say that this implies you were hoping to change his mind about not accepting any help?
Do I really need to spell that for you, for fuck's sake? THEY ARE YOUR OWN WORDS!!!
I'm telling you you're a special snowflake, because he refused help in the past, multiple times.
You'd be aware of this, if you weren't so fucking oblivious and did your own research!!
What makes you think you're any better than the other dozen people?
And I told you why he doesn't want any help.
And you're upset because you either never learned to read between the lines or it doesn't fit your twisted view of him being the messiah of furry game development.
But sure, I already told you to go ahead with your thing and try to impress him with your "enviable skills".
I'm gonna have a hearty laugh when you come back with your tail between your legs after you get rejected.
Amateur.
▶ No.32232>>32244
>>32195
>Have you even read the fucking OP?
yes, because discussion in a thread cannot ever skew away from the original topic.
do you really think every small bit of discussion has to draw parallels to a single specific point of the thread?
>Do I really have to say that this implies you were hoping to change his mind about not accepting any help?
oh my god lol
Multiple times Ive outlined that I knew he wouldn't change his mind and that I was more interested in just making my own project to outline where the flaws in his were
In my words "and wish to fuck I could help fek with his game"
"wish"
does not mean it will happen or that Id ever even remotely imagine that it would happen
you have mental illness
I was talking about how the project could be
>And you're upset because you either never learned to read between the lines or it doesn't fit your twisted view of him being the messiah of furry game development.
dear lordy. why kind of mental gymnastics did you have to undertake to get the imagination that I thought we was better than "pretty good"
why do you think Id like to replace his models and animations along with rework parts of his game if you thought I believed him to be without flaw?
>>32072
you also never outlined anywhere that I showed a "bubble of cognitive dissonance"
guess you really were just parroting things you have no actual knowledge of. fits right in line with everything else you've said
embarrassing
▶ No.32234>>32244
>>32195
and btw OP, you can stop bumping your own thread now. I know you realize you're wrong. you're just trying to bring more attention to your dead thread.
▶ No.32244>>32247
>>32232
>does not mean Id ever even remotely imagine that it would happen
>but I really wish I could give him a new set of character models, clothing, building interior, and what ever else.
>I wish I could do the animation and movement system for him too.
Nobody on planet Earth believes you but yourself. Why even wish for it if you already knew it wouldn't happen? Why even come to this thread in the first place? It's about discussing how broken the game is and bashing it for it, not the friendly circlejerk of little deluded fek drones.
>I was more interested in just making my own project to outline where the flaws in his were.
>If nothing else, maybe people might be interested enough in my demo to support me to team up with someone who can code better than I can
>If nothing else.
>"If I can't do X, I'll do Y."
>"I TOTALLY WANTED TO DO Y IN THE FIRST PLACE AND ALREADY KNEW X WAS IMPOSSIBLE, HAHA JOKE'S ON YOU"
I disagree, but godspeed on that.
Hell, except for the part where you believe fek's shit is worth to be anywhere else other than the trashcan, from the argument we had it sounds like you have better potential than him already.
By the way, there's your cognitive dissonance, with a sprinkle of wishful thinking.
>to get the imagination that I thought we was better than "pretty good"
When you said he was "pretty good".
Because he isn't.
Therefore, you were overestimating him.
You know, the argument sparked because I told you that he was very, very far from being even remotely good.
You disagreed.
The rest is history.
>>32234
Believe it or not, I'm not OP.
Ask the mods, Jesus, the tooth fairy, whoever, I don't care.
I'm sorry our argument killed the thread.
▶ No.32247>>32248 >>32272
>>32244
>I'm sorry our argument killed the thread.
I disagree,you guys little debate was far better than a small hate circlejerk, at least it had content.
▶ No.32248
>>32247
Well, that's relieving, at least.
▶ No.32271>>32274 >>32278 >>32325 >>32327 >>32332
Random question, but didn't Fek used to post on /furry/? I think I remember him blasting Jasonafag on here and shilling his other games.
Is that why some anons are continuing to suck his dick and whiteknight for him here
▶ No.32272
>>32247
You have a very stupid idea of what 'content' is.
▶ No.32274
>>32271
Sure it could be anyone but >>29948 sounds like it's Fek
▶ No.32278
>>32271
Yes, he briefly talked about his shitty game before it was much of anything at all.
I remember, 'cause I mentioned wanting my qt blue bird bondage again;.
▶ No.32325
>>32271
He used to, but his threads got rightfully bombed and spammed to page 13 because nobody wanted to put up with his shilling bullshit. It was one of the few times /furry/ actually made me proud.
▶ No.32327
>>32271
He did. I managed to tick him off and drive him into damage control mode once because I was calling out his bullshit and everyone else got triggered because I hurt his fee-fees.
▶ No.32332>>32333
>>32271
When puppysky turned thread IDs on briefly, it turned out the thread he was shilling his game in was almost all of him pretending to be other people asking him questions about his game to which he would then answer and praising him. I was one of the ones telling him to fuck off with his shilling. The final moment of his pathetic rambling was when he admitted he gave up on his IRL job to work on his shitty game. He is not very well recieved here.
▶ No.32333>>32467
>>32332
>he gave up on his IRL job
*he was fired from his IRL job
probably because he wasn't good enough
▶ No.32438>>32456
You know, I liked Rack. It didn't need a sequel, it just needed a better process for creating new characters for it. There's nothing wrong with making a silly little Flash game. And hey, it seems like Fek is a marketable artist; maybe he should just do that.
▶ No.32456>>32468
>>32438
Fek is not an artist.
Like Autistic Timmy and his gallery filled with saturated inflation Sonic OC Ms Paint porn, they're not artists.
▶ No.32467>>32473
>>32333
The company he worked for crumbled and ceased to exist, that's why he lost his job.
Anyway, can we stop this constant arguing about Fek? I'm tired of it, really. The more you complain about him, the more publicity he gets. It doesn't do anything but give him attention.
▶ No.32468>>32473
>>32456
They aren't, but at least he helped or mostly worked on the completion of a few small games, and while they may not be much, at least he finished those differently for most other so called artist
Rack 2 began pretty well too, with frequent updates and improvement, if he would return to that routine or at least similar while actually implementing new content and fixing most of the technical issue, it could become a decent game
Of course having chosen unity as an engine, shittiest possible engine ever developed, i don't think he will ever manage to fix most performance and memory usage issue, but it could become playable, if only he would have used unreal instead
▶ No.32473>>32496 >>32536
>>32467
>The company he worked for crumbled and ceased to exist, that's why he lost his job.
That's twice I've been told that.
I'll take it for granted from now on, then.
Still, you don't switch from an actual career to furry porn just because the company you worked for went bankrupt.
Especially if he, as he claims, "loves his job". Working actual jobs earns you precious experience (like, actual skills and TEAMWORK skills), unlike making solo projects for the fandom, or anything at all, really. Going solo just makes it worse because you have no one to make you get your ass off the couch when you decide to stop working (like he did) and nobody to get feedback from. You know, stagnation? The disease that affects literally everyone in the fandom, in particular popufurs who become too full of themselves *hint* *hint* ?
So basically, it changes nothing.
>hold minor position at shitty company
>shitty company goes ass-up
>nobody wants to hire you
>remember you're a furfag and go collect free cash from the fandom
The fact that it went so well for him in the end has nothing to do with making the initial decision.
>The more you complain about him, the more publicity he gets.
Yeah, just like Jason got all that sweet publicity when we complained about him, hmm?
It's not like I can complain anywhere else but here without getting canned instantly, anyway.
>>32468
>while they may not be much, at least he finished those differently for most other so called artist
Point taken. Does not excuse him from biting off way more than he could chew with this shit.
>it could become a decent game
not if he won't fix the fucking graphics, aswell.
but he can't.
>if only he would have used unreal instead
The "issue" with UE is that it's coded in C++, which is a bitch of a programming language to both learn and use, but the fastest to execute.
Blueprints help, but they're usually not enough to cover every function one needs in an average game.
Also, blueprints and the engine itself are heavily biased towards FPS/TPS-game development, which further hinders venturing into other game genres, meaning one would have to code new blueprints and possibly rework a good chunk of the engine to suit their specific needs.
So with that said, UE can be used effectively by only two kinds of people, working as a team:
-Skilled artists
-Skilled programmers
Fek is neither.
Unity, instead, is used by either novice programmers pretending to be able fill the artist position aswell (fek) and small-to-large sized teams of both programmers and artists of decent skill or above.
The former always end up with making horrible, bugged games, the latter usually end up making those quality games which every Unity shill likes to pretend they were made by a single person and shove them into the face of everyone who disses the engine.
Unity runs on C#, which is easier and is also a barebones engine, meaning it gives you basically nothing to work with at the start, which made it the perfect choice for a novice programmer with "some" experience like fek to be able to code everything from scratch and stroke his cock/ego about it.
Too bad he didn't put into the equation the other 80% of what his game required.
▶ No.32496>>32498
>>32473
>not if he won't fix the fucking graphics
Pretty much this. If he refuses to get help there's not really much hope for the project. His models are absolutely horrendous and all the rooms are purposefully murky and dark to hide the imperfections. Get some light up in this bitch!
The game could run perfectly but still be unfappable because everything he makes is lumpy and the non-programmatic animation is below freshman college level
▶ No.32498
>>32496
But remember! Everyone is "perfectly fine" with it, so nobody can really complain! As long as the customer is happy, amirite? And that's totally not due to everyone putting misplaced faith in his "skills" and into his false promises of making it better in the future, and totally not due to everyone not knowing that that isn't going to realistically happen even if he had the skills. And I totally haven't written way too many words than needed to warn everyone of this. And I totally meant that as absolutely, set-in-stone impossible to do and not because it would be unprofessional, a violation of Game Development 101, a painstaking rework of several basic but time-consuming features and functions which have already been written off as "completed" and therefore a huge waste of time (AND MONEY!!!).
▶ No.32536>>32550 >>32584
>>32473
Whether you believe me or not is up to you, but I met Fek and his boyfriend a couple of times and conversed with him.
Lots of the money he gets has been used to pay medical bills because he has cancer or something (tumors on his hands, I dunno), that's why he got so much supporters in the first place, out of sympathy. He also uses money for equipment and taking something like... programming lessons, animating lessons.
The reason why the development of his projects is so slow is because of his treatment, he has to recover and often his hands don't work for weeks. Another reason is of course that he does all this alone.
Fek does all this without help from other animators because he WANTS to do it all by himself, he wants to make a good game and say "I did this all by myself". "But Fek, I don't think that's possible..." - "No! I know I can do it! I just have to believe in myself!".
Gotta say he's a bit delusional. And he is not a master deceiver and puppeteer that is scamming the fandom out of greed and viciousness... He's just an idiot.
▶ No.32550>>32554 >>32588
>>32536
>he has to recover and often his hands don't work for weeks
Somehow, I find that hard to believe.
How come it never happened once over the last two years? Wasn't he constantly praised because he "worked so hard"?
>well, it's happening now, see? he's not working anymore
How come he hasn't mentioned it? Surely, since many people are supporting you also because you are severely ill and you literally need someone to feed you because your hands don't work, they'd want to stay up-to-date on your condition.
Oh, someone mentioned they wouldn't accept "health problems" as an excuse. >>30814
Maybe if he made it clear since the beginning, it wouldn't be an issue now, one whole month down the line, don't you think?
How come you spoke with him about this supposed disease and you don't even have any idea what it really is?
>"yeah, anon, I gotz hand tremor- I mean tumors and shit, you know, bad stuff, my hands get numb at night, it's crippling me, plz gib"
Sounds like bullshit to me.
Too many things do not add up, imho.
>He also uses money for equipment
A kickass workstation for high-level industry CGI work can cost up to 15-20k.
You'd need multiple only if you are in need of a renderfarm.
For what he does and his level of quality, a mid-high end computer will suffice. Anything more is overkill, like putting a V8 on a lawnmower and expecting it to reach 200mph+.
1-year licenses for industry software covering everything one would ever need can cost a grand a month.
But nope, he goes Blender Only™. There's a reason why even where it is rarely used in the industry, it's always used along other paid software to make up for its deficiencies.
>animating lessons.
I doubt that.
▶ No.32554>>32555
>>32550
>How come it never happened once over the last two years? Wasn't he constantly praised because he "worked so hard"?
Guess it depends on his treatment schedule?
>How come he hasn't mentioned it?
Maybe he doesn't want to make his illness too relevant. I'm sure if he did constantly update his health people would attack him because "He just wants to show it so he gets more money out of sympathy."
>How come you spoke with him about this supposed disease and you don't even have any idea what it really is?
He gave me a really long explanation about his health and I wasn't really able to grasp everything. Tumors in the nervous system, lethal unless you get treatment, treatment is very expensive, you need multiple surgeries to get rid of them.
You are free to believe whatever you want. I myself don't think he deserves all the money he gets, yet he didn't strike me as an entitled snob. For me, he seemed like a vacuous young boy who get's way too many funds and is now overwhelmed, not accepting help from others because he wants to be like Toby Fox. As I said, he's an idiot, but not malicious.
▶ No.32555>>32561
>>32554
>"He just wants to show it so he gets more money out of sympathy."
Isn't that what happened?
>constantly
I'd say if this illness prevents you from not only working but also be unable to eat and wipe your ass for occasional but prolonged periods of time, I would at least mention it when such periods occur. That's hardly comparable to "my teenage angst got me depressed over my gender identity twice this month" or whatever other bullshit "health" excuse is more common. Hell, even I wouldn't give shit to him for that and that must come off as a real surprise.
Of course, assuming I believe that's true and not just a better-crafted excuse. Which I still find hard to do but hey, if almost everyone supporting him knows this, how come this matter came up only recently and was mentioned by very few people (two to be exact, including you)? Even when I was clearly attributing his recent slacking to malice, nobody seemed to mention this, which would have had me shut up for good. There's nothing I can say to that.
But, as you said, he's still an idiot for pretending to be able to do everything alone.
>a vacuous young boy
What happened to "I worked 6 years as a front-end developer for mobile/web games and went to college"?
Last time I checked, "young boys" don't get hired as developers and certainly don't attend college.
Are you sure it was the same person?
▶ No.32561>>32571 >>33675
>>32555
>Isn't that what happened?
Yeah, kinda. He made a shitty game, too many people liked it and demanded more, people wanted to know more about this "glorious, promising and new animator" so he told them the story of his life, bam - money. I wonder why no one knows about his condition, before he turned rich that was what attracted people to him.
I'm not sure how critical his condition is, but he is not completely immobilized, he just has a lot more problems with precision and sometimes involuntary movement and slight shivering. Also, after surgery you shouldn't do work that stresses you too much.
>Are you sure it was the same person?
Uh, what is he? 30? Maybe not that young. Sorry, I'm just old. But yes, I'm 100% certain that it was Fek. Maybe vacuous was the wrong word. You know, he is haunted by this incredible optimism and ambition. He actually believes that he can achieve everything himself. He doesn't want help from other animators or programmers because he wants his game to have this label "Look! One guy alone did this! 10/10". I mean, I tried talking to him and suggested he should use the money to fund a studio, be the director of the game and such... but he said stuff like "They'd change my game too much", "We'd argue and disagree", "What if they hijack my project and kick me out" and lots of other stuff.
He's stubborn. No amount of words will convince him to hire other people, I guess.
▶ No.32571>>32575
>>32561
>but he is not completely immobilized, he just has a lot more problems with precision and sometimes involuntary movement and slight shivering
Sounds more like essential tremors to me, rather than tumors. Millions of people have those, including myself. Sure, those prevent you from ever pursuing a career as a surgeon, but far from being unable to use a computer.
But whatever, I digress.
>"They'd change my game too much", "We'd argue and disagree", "What if they hijack my project and kick me out" and lots of other stuff.
Cop-outs. That last one is especially ridiculous.
Disagreement is absolutely the best kind of feedback one could ever receive, especially for things like these. But I don't blame him for believing the average furfag would get their panties up in a bunch and cause unnecessary drama instead of simply having a sane discussion. Maybe I'm just too much of a normie.
Anyways, I'll keep an eye out for this matter. I'm ready to eat back my own words about his supposedly malicious behaviour up to the last one if he's really got a serious condition that prevented him from working as of late. No shame, no regret. If I'm wrong, I'm wrong.
▶ No.32575>>33754
>>32571
>but far from being unable to use a computer.
Thought so as well. I don't know what kind of treatment he gets, could be chemotherapy, radiotherapy, or just surgery... I'm not a doctor, but he didn't strike me as pale or malnourished. He also (I probably shouldn't reveal too much... eh, whatever) had some "mild" mental breakdowns and depression, since his condition can be lethal if not treated properly, but since he has a boyfriend to support him and the treatment is going well, that's probably taken care of.
Hm... Does it sound like I'm defending him a bit too much? Guess I feel empathy because some of my family members also had critical medical issues.
Anyway, I will not give him my money and I'm not really fond of what he produced so far, but I hope that one day Fek will snap out of this delusion that he can to do everything himself and produce something that is worth the money his patrons pump him with. But... I somehow doubt that will happen.
▶ No.32584>>32585
>>32536
>because he has cancer
Seems awfully convenient that every time a furshitter needs money they or their family suddenly comes down with an illness. Furshitters need to start giving us signed medical reports or pics.
▶ No.32585>>32588
>>32584
>I'm gonna make a shitty furry porn animation, tell people I have cancer and then become insanely rich
>it actually works
Why doesn't every furry artist do that?
▶ No.32588>>32591 >>32726
>>32550
>Somehow, I find that hard to believe.
Chemotherapy is very painful. I'm glad that you never have to feel it. There's a very good reason why they give weed lol.
If tumors are affecting his nerves, then it does support his claims of not working. A non-functioning nervous system can make you paralyzed or numb.
>>32585
He's not an animator, he's just a jack-of-all trades game dev. He's listening to criticism and is working harder to get better under his critical condition.
His product might not look good, but he's definitely trying. It's unfair for you to be hard on him. Regardless if he fails or suceeds, he'll get leagues better one he returns to normal. I find him admirable like Hotwheels (creator of this site).
▶ No.32591>>32723
>>32588
Yeah, chemo also fucks you up for good and makes your hair fall off.
The only pic I recall seeing of him was of an average nerdy joe with plenty of hair and no sign of suffering from physical stress of any kind.
▶ No.32723>>32734
>>32591
Depends on the stage of the chemotherapy and the intensity of the treatment. Sometimes people don't even lose their hair, but have other side effects like pneunomia, hypotension, hypoglycemia and a whole lot of other conditions.
▶ No.32726
>>32588
>His product might not look good, but he's definitely trying. It's unfair for you to be hard on him.
First time posting in this thread, just wanted to say I recently paid $10 for a build of this and for something so far along into development, it doesn't run at all. The Mac version is 100% unplayable, you can't see the models. Not being able to see the porn defeats the purpose. Tried the Windows version, it's better but still absolute garbage. Dark as hell, glitchy, laggy, features don't work but at least models do. Sort of.
It's not unfair to be angry to pay $10 for nothing, especially for something that's been in development this long. If people don't know Fek is a thief, they'll keep giving him money like I did.
▶ No.32734
>>32723
I'll believe it when pics are provided.
▶ No.32736>>32741
This thread is so full of rage it's as if the game takes money straight out of your bank account with each update
▶ No.32741>>32742 >>32743 >>32744
>>32736
The majority of the posts are from the same user, let's call him "unemployed CG animator" anon. I told him to work on his portfolio a year ago because it does him no good to be resentful of the money a game developer receives, but he couldn't parse this and ends up writing over 5 paragraphs on why fek is a scammer.
When I told him recently to make a better product if he assumed that game development was easy, he still wrote paragraphs linking to other less ambituous examples instead of writing code to prove me wrong.
If he really wants to be professional, then I hope he doesn't act that way IRL. The professional industry is heavily hesitant on hiring jealous people who can't take criticism unless if they're really good. Even then, they're more likely to hire a cooperative crap artist instead of an uncooperative good one.
▶ No.32742
>>32741
So now i need to be a professional animator or game developer to criticize a products?
Do i need to be an electrician to criticize cable left uncovered left and right?
Do i need to be a lawyer to know you can't go around and shoot people at random because you a frustrated?
This rack 2 program, not even a product yet, have a lot of relevant issues and rightly so people are talking about it in a thread specifically meant for it, and so call rage is not against him specifically but against what he is doing, taking money and not developing the program as he should, instead we read about excuses of various kind, excuses incredibly common by any other shill that had a similar behaviour in the past
Either developing this kind of games somehow afflict you with a curse that degrade your health, only frail people have any kind of creativity to begin such project, or more probable, people are fucking liars
▶ No.32743
>>32741
Hahaha yes you got me. Oh and don't worry, the fact that to you it looks like I'm not working on my portfolio is because I AM working on my portfolio. But tell me why I should show you or anybody else anything? So I can be linked to the perverted furry fandom and stump my career in a split second? Haha no, m8. The fact that you believe that if I did that, it would validate my position just confirms that you are clueless and have no argument. It sure would be quite satisfactory to even just imagine your dumbfounded expression, but my career is more important, sorry.
And don't worry, I come off as a completely different person on here. Unlike what you might think, I am not stupid. I can take all the valid criticism one could send my way. Except I'm not going to take it from someone who thinks fek's "art" is "pretty good" and believes he is literally the second coming of Jesus and gives him an absurd amount of money for that.
>why don't you make a better game for us for free if you think it's easy
As I said, I'm working on my portfolio. Since before you ever knew me, aswell. Wanna send 50,000$ per month my way? Go ahead, I'll work on the game you want so much. No? Too bad, I don't work for free just to disprove a non-argument.
Also, to reply to that other guy, not every post is me. And just above him someone complained about paying for a non functional build.
So yes, IT IS taking money directly from someone's bank account. And it's delivering a non functioning product.
>b-but it's still in development!
bugged =/= non functional
What the fuck did you put it out for if it doesn't run?
▶ No.32744
>>32741
Oh, I see what you mean.
▶ No.32747
>finally runs smoothly after build release
>had some updates for my graphics card driver and other misc. stuff
>try playing it after that
>everything on my pc froze, had to restart
>other games now run much better since update
wtf is this bullshit?
▶ No.32756>>32763 >>33567
Guys, come on. It's right here.
http://www.fek.onl/about.html
A few years back, I got diagnosed with nerve sheath tumors. They won't kill me (at least not at cancer speeds), but they're gonna be expensive as fuck (unless the US sees healthcare reform in my lifetime), and they'll require surgery every decade or so.
So anyway, I started scrambling to find extra ways to make money. Freelancing and game development, mostly; I've been doing it on and off since college. Websites, mobile games, just little jobs here and there.
My favourite part:
"Please don't ever let me get complacent. Keep me accountable. You guys keep me fed, and I will keep you happy and fappy."
lmao
▶ No.32763
>>32756
>nerve sheath tumor
>every decade or so
lmao.
Hear hear, everyone! The fandom got all worked up over some faggot suffering from a benign tumor that requires surgery once every 10 years.
Instead of going on about his life and career, he thought instead he could trick the fandom into believing his life was in danger, that he was this super-awesome game developer and that they should've all immediately pooled their money to pay for his sports car "impending medical bills", by simply dropping the word "tumor" somewhere on his profile. Because having a real job with actual responsibilities is too hard.
The sad part is that it worked.
Even if it costed 300k per operation, he could be operated once per year at this rate. Instead, the rest just goes into his pocket for quite literally no effort at all. And nobody even knows for sure if that's a load of bullshit or not!!
And I thought for a second that the possibility of his life being in serious jeopardy was real. PFFT. Fucking kitty0706 suffered from leukemia and STILL made content even under chemotherapy that is much more entertaining than this shit in comparison. Half a million people followed him and they didn't make him a millionaire out of fucking pity. He fucking DIED at 21.
>Please don't ever let me get complacent. Keep me accountable.
Wow, what a way to go back on his own words.
▶ No.33509>>33517
Shoutouts to fek for playing more D&D instead of working on his slipshod porn game
▶ No.33517>>33675
>>33509
On that note, how much do you bet that sooner or later he will blame this "small break" on his "fans" for having let him become complacent? And how much do you bet they will fucking believe this bullshit too and not give him any shit for not working for almost 2 months and still taking the money?
▶ No.33524
wow it's almost like paying someone $30k a month with no checks on what work they do doesnt encourage productivity
▶ No.33567>>33577 >>33674
>>32756
You do realize that a lifetime of health insurance (which will cover between 75% and 90% of any and all medical expenses for the rest of your life) even through our private system here in the US as a self-employed person buying it on his own will cost less than ONE SINGLE out-of-pocket surgery, right?
▶ No.33577
>>33567
True, but you can buy private health insurance not provided by a company.
Also, all this shit is the result of both the medical and insurance companies being massive assholes. Insurance negotiates down on everything, until it costs them a fraction of what it costs you, but doctors raise the price of treatment so as to make that fraction pretty much the same as original, except that you still have to pay the new price.
It's pretty shit all around.
▶ No.33672>>33679
relevant stuff from a stream the other day
▶ No.33674
>>33567
>which will cover between 75% and 90% of any and all medical expenses for the rest of your life
Oh, you sweet child
▶ No.33675>>33679
>>33517
He seems self aware. He jokes about playing too much D&D on stream, and how he needs to work more.
I don't think he's malicious, just an idiot.
>>32561
>Yeah, kinda. He made a shitty game, too many people liked it and demanded more, people wanted to know more about this "glorious, promising and new animator" so he told them the story of his life, bam - money. I wonder why no one knows about his condition, before he turned rich that was what attracted people to him.
Excuse my autism, but I did a little digging.
The earliest public mention of his disease I could find on wayback was Dec 2015: https://web.archive.org/web/20151215025741/http://www.fek.onl:80/about.html At that point, he was already making about $3600/month.
After a little digging, it looks like he has never mentioned being sick anywhere in his journals. I know I've heard him talk about it on stream once or twice.
▶ No.33679
>>33672
>>33675
>He seems self aware. He jokes about playing too much D&D on stream, and how he needs to work more.
>I don't think he's malicious, just an idiot.
>Self-aware that he's getting way too much fucking money for what his shit is worth
>Self-aware that the pace of his progress doesn't reflect the amount of money he's getting
>Self-aware that he's wasting time playing board games instead of working
>Still plays board games instead of working
Sorry m8, at this point Hanlon's razor has outdone its usefulness.
We're back on malice territory.
▶ No.33754
>>32575
Anything effecting nerve function (essential/intentional tremors, nerve sheath tumors, ayys controlling you via nanobots, etc) is generally only treated 2 ways:
1. Oral medication, either beta-blockers or neurotonin. Neither have even the potential for severe side effects.
2. electric interference via something like a TENS unit, which also has zero risk of complications/side effects.
He's hamming it up for sympathy monies, end of story.
t. someone with severe essential tremors. I can't draw but that's about all I can't do.
▶ No.33763>>33802
It's almost like being paid by the month for dev work incentivizes him taking his sweet fucking time.
▶ No.33802
>>33763
People will never understand this and will continue paying for unfinished things.
▶ No.41489
So, any news about this kike?
Did he resume fooling his followers into believing he's earning the money or is he still on paid vacation?
Did he seek some help or is he still trying to pretend he has the skills to pull this off alone?
Did he succumb to his super-serious deadly illness or is he still acting like it will?
▶ No.44953>>44962
Didn't he say he was going to start work on a mobile version of this? How the fuck does he plan on doing that if it lags out on a PC?
▶ No.44957
I for one am shocked that paying someone insane amounts of money per month rather than for actual quantifiable progress leads to them slacking off and blowing the money on shit
▶ No.44962
>>44953
>make ui overlays which respond to touch and send movement inputs
>package project for android/ios
Done.
No graphics downgrade needed since it looks like shit anyway
And yet, it still runs like crap on PC because he can't do a single fucking thing right before "working" on implementing some other mundane shit, so he probably will have to at least pretend he's "improving performance" at some point if he wants to put out something that doesn't crash outright on mobile.
But the real reason for the announcement was tricking people into thinking he's "working hard". This is Jewery 101, man. Promise a whole bunch of shit to take in some more mindless fans/drones and then take your sweet ass time to have the basic shit not breaking at every heartbeat.
▶ No.45103>>45152 >>45155 >>45255
>>30142
Time for an upgrade, this is a AAA game and you need AAA hardware to run it properly. Maybe stop being such a poorfag.
If Fek was actually delivering on his promises would you guys still be bitching about his Patreon? Or are you honestly just jealous that he is making a meager living off of D&D?
▶ No.45256
>>45152
>>45155
>>45255
Thank you codenigger for your broken site, you truly are the greatest ally.
▶ No.45297
▶ No.51783
I managed to get my hands on one of his builds
It literally works fine with no problems.
I have no idea what the fuss is about
maybe you guys just need better computers