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/cyoa/ - Choose Your Own Adventure

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File: 5983a896771dbad⋯.pdf (2.38 MB,eorcyoa.pdf)

File: fd0c85f6894b6d7⋯.jpg (1.38 MB,1200x4920,10:41,eorcyoa 1 of 3.jpg)

File: 5fd314d6d1ad145⋯.jpg (1.56 MB,1200x5820,20:97,eorcyoa 2 of 3.jpg)

File: 8fb3008aeeb18b0⋯.jpg (823.21 KB,1200x3300,4:11,eorcyoa 3 of 3.jpg)

 No.8872

My first CYOA. Identical pdf and split jpg versions so use whichever you prefer.

____________________________
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 No.8876

This is going to be fun

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 No.8879

File: 555354c4644424f⋯.png (286.39 KB,392x504,7:9,1468087096573.png)

>get ready to unleash magical havok

>"disable all magic and there's nothing anyone can do about it" Cost: 1 point

Okay.

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 No.8891

>Mod: Power Unleashed(Fantasy, Lecherous)

>Threat: High

>Phys: Super Movement, Super Strength, Animal Form

>Magical: Antimagic, Mana Well, Magical Form

>Seduction: Concealment, Fantasy Fresh

>Ending: WOKE

>Ults:Nanoregen, Aether

I'm basically a god at shapeshifting with Power Unleashed+SM+SS+Animal Form+Magical Form. For my new form, I'd probably take a dragon or a griffon, and Mana Well makes sure I can keep it going for a really long time. Threat level is high so people would be on my ass 24/7, my plan would be to use concealment to hide around, until I can single out one of grills from the good guys. then I could use my antimagic and great strength to kidnap her and bring her to my hideout. I'd ravage her as a mythical beast that saps her strenght for two or three days, and then dump her back where I found her. I'd make sure to break her hard enough so that she'd be too disgruntled to even talk about what happened.

Repeat it a bunch of times, then all the females would simply refuse to come hunt me, I'm sure. After that 50% of my workload is erased, Unless the good guys are fucking mysognists… and I can probably stick around and fight back until I awaken.

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 No.8892

File: 7fe03a62c51f86c⋯.jpg (83.01 KB,488x747,488:747,1503704378.jpg)

Some suggestions:

< 1. Stop invalidating so many choices with a single ability.

"I want to be a mage" is thwarted by a single point in Antimagic Field.

"I want to be an assassin" is thwarted by Ascendant Eye, which doesn't even cost anything.

< 2. Cut down on the tl;dr

The number of rules for Formshift is so absurd for something that can be summarized with "Change your appearance without affecting physical ability." Why is so much more description given to the shapeshifting segments of the CYOA? Be honest with me. Is it a fetish of yours?

< 3. Don't put sections that don't involve making a choice in the middle of your CYOA.

The Threat Levels section is unlike any of the other sections, providing choices without any clear indications like boxes and images, and comes right after a section that is purely textual descriptions of various rules. I doubt anyone will seriously have a problem with this but it does make the CYOA feel haphazard and amateur.

Also, this is just nitpicking, but telling us how many points we have to spend on the page before we spend them is just poor organization. If you put the Abilities & Adventure section at the top of page 2, things would flow much more nicely.

< 4. Balance the options

This kind of ties in with the first problem. Right in the beginning with the modifiers, the problem becomes apparent when you, for example, want to be a sexy ninja. Power Unleashed has no description if you plan to take it for the free point, but Lecherous describes how you become more or less powerful based on how sexy you are. Given how much effort you put into describing how much mass we're allowed to change with formshifting, couldn't you let us know about what the baseline for sexiness is, and whether or not things like fetishes or sexual orientation can be taken advantage of or used against us? What about Power Unleashed? Does it provide anything to us if we're not specifically taking the green bonus?

< 5. Don't give us more points after we've finished our build.

I know the point of the endings is that we don't have access to those points right away, but it just feels insulting to play with a sandbox of points, make it to the end, then have the game master tell us to take some more points and do it again.

Make the endings meaningful. This would be the perfect opportunity to give us something unique to play around with. Maybe the endings give us a different goal to work towards, or a specific power we can make use of like planeshifting into other CYOAs (this pisses people off tremendously so do it for shits and giggles) or give us an item that lets us take over whole galaxies. Something that actually feels like a reward instead of just more of the same.

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 No.8893

File: cef89aa236bee82⋯.jpg (1.75 MB,1200x4920,10:41,1.jpg)

File: 43bf0a43346cf7b⋯.jpg (1.4 MB,1200x6000,1:5,2.jpg)

File: 606056c17b31ab5⋯.jpg (955.07 KB,1600x1200,4:3,D2A.jpg)

Speaking of sexy assassins…

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 No.8894

File: 112d1e72af78082⋯.png (487.91 KB,782x662,391:331,ClipboardImage.png)

File: 04bc96410c549c8⋯.png (63.09 KB,533x356,533:356,ClipboardImage.png)

File: 314b0c892043bdd⋯.png (2.26 MB,1200x1410,40:47,ClipboardImage.png)

File: 290dbf36019c948⋯.png (976.79 KB,1200x1135,240:227,ClipboardImage.png)

File: e799fcb0ee9507d⋯.png (205.69 KB,471x354,157:118,ClipboardImage.png)

You can't just give me a telekinesis option and expect me not to pick it. That ain't right.

I'll find a way to deal with the anti-mages.

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 No.8926

>>8892

> 1. Stop invalidating so many choices with a single ability.

Didn't even think of pvp, but

>Stay outside antimagic field. Lure him to the middle of something flammable. Set fire to it.

>Throw heavy things with telekinesis while he is on fire. Watch antimagic do nothing against Newtonian physics.

Most people shouldn't have something like Ascendant Eye. You can't expect to snipe every demigod from a grassy knoll. If ancient evil overlords could be killed that way, the forces of goodness out to get you would do it. The same forces of goodness capable of finding someone who portals between worlds and possibly nuking you from orbit. I specifically put that in so you wouldn't die too easily.

> 2. Cut down on the tl;dr

Formshift replaced what could have been an entire race section of different kinds of elf. I knew this would be trouble, that is why the tl;dr line at the top.

>"Change your appearance without affecting physical ability."

The entire description is about physical ability. Not once does it mention appearance except in relation to guidelines about function.

>What about Power Unleashed? Does it provide anything to us if we're not specifically taking the green bonus?

Doesn't matter if I wanted it to or not, there's nothing. It is the ability category most generically useful and has no strings attached. Otherwise people would be penalized for not fitting into a modifier archetype.

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 No.9074

File: 7de8f224e054607⋯.pdf (2.39 MB,eorcyoa 1.1.pdf)

Changes for Version 1.1

• More Abilities. 5 was decided upon before they could be bought multiple times. Feels like too few now and it should allow cooler combinations.

• Antimagic Field better explained, nerfed a little. It was never supposed to 100% prevent the supernatural and there was reeing.

• Concealment vs your resurrection enemies clarified. Already implied in the introduction, but it should be clearer.

• Awakening gives 1 fewer Ultimate Power. It is no longer possible to gain more than 5 Ultimate Powers, so the rule for trading excess ones for Abilities was removed. Not having more decision-making with the ultimates was boring.

• Companion now follows similar rules to picking your own stuff, including Modifiers. This was weaker than intended and not including Modifiers was stupid.

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 No.9075

File: bc42173aa19220a⋯.jpg (1.38 MB,1200x4920,10:41,eorcyoa 1.1 1.jpg)

File: dd4471f2c5733d0⋯.jpg (1.59 MB,1200x5850,8:39,eorcyoa 1.1 2.jpg)

File: e8fac0f82421efc⋯.jpg (812.85 KB,1200x3320,30:83,eorcyoa 1.1 3.jpg)

>>9074

Changes for Version 1.1

• More Abilities.

• Antimagic Field better explained, nerfed a little.

• Concealment vs your resurrection enemies clarified.

• Awakening gives 1 fewer Ultimate Power. It is no longer possible to gain more than 5 Ultimate Powers, so the rule for trading excess ones for Abilities was removed.

• Companion now follows similar rules to picking your own stuff, including Modifiers.

Multiposting because it isn't letting me upload all files at once. Also less ugly change list.

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 No.9087

File: 21c8ec6ac3e3c11⋯.png (311.82 KB,510x680,3:4,roll1.png)

File: 5b4ba44d7d5ffa8⋯.png (147.31 KB,450x589,450:589,roll2.png)

>>9075

Was going to do Slut Life >>8365, but got bored making a plain superthot. But its Android option gave me an idea.

>Mind/Form

Cute, waterproof robo-loli with robo-loli emotions and stuff. Breathing isn't required. If not needing to breathe eats to much power I'll change it as my fallback.

>Power Unleashed(+1 physical ability)

Not taking Sci-Fi so maybe I can reverse-engineer and integrate some magitek.

>Medium Threat Level

I need to either use shapeshifting to avoid detection or make friends with my superhero ways.

>Super Movement, Super Strength

Basic fighting robot physical abilities. Being a robo-loli gives me less brute strength than a non-loli robot, but still more than a human.

>Electrokinesis, Absorption

Specializing mostly in light for efficient laser blasters and absorbing energy from sunlight, but also electricity so I'm not completely dependent on light. Stored light can be used to recharge or be released as a weapon.

>Shapeshift: Mechanical Form, Fine Control

I can transform to fly and produce weapons at will. Maybe have a head-copter, Inspector Gadget style. With Fine Control + light absorption I might be able to repair myself with sunlight.

>Ultratech

Reverse-engineer tech from defeated enemies or whatever so I can integrate/reproduce them with shapeshifting. Abstraction would have helped a lot, but I cannot spare the points. Whatever I integrate will probably end up very limited and weak compared to the example I got it from, but the variety will help.

>Fantasy Fresh

This will reduce my power consumption, which might be pretty high. Lets me be a little slut without spreading diseases. Even as a robo it might be hard to clean everything 100% each time.

>Startech, Ascended Eye (Lost from Rebirth Ending)

>Nanoregeneration (Gained from Rebirth Ending)

Startech will help me learn how to maintain myself, but by the end I should have enough knowledge or mechanic friends. Since I won't be an overlord I don't need to worry about assassins as much, so I'd rather keep something other than Ascended Eye.

The biggest obstacle will be my power source since I need a lot of abilities for it, so that must take priority. I can consume batteries or whatever when absorption isn't enough, maybe use Startech to create an ideal robot fuel. Once I have my ending I can focus fully on fighting for justice and/or searching out new technology to study.

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 No.9091

File: c6e98e1407bd15e⋯.gif (103.23 KB,603x785,603:785,1470744409446.gif)

>>8926

>Most people shouldn't have something like Ascendant Eye. You can't expect to snipe every demigod from a grassy knoll. If ancient evil overlords could be killed that way, the forces of goodness out to get you would do it. The same forces of goodness capable of finding someone who portals between worlds and possibly nuking you from orbit. I specifically put that in so you wouldn't die too easily.

I'll accept that. I didn't read up on the lore of the world (hence the tl;dr) and that's my fault.

>Formshift replaced what could have been an entire race section of different kinds of elf. I knew this would be trouble, that is why the tl;dr line at the top.

Why not just keep people as humans? As a matter of fact, why not give up on trying to contain it and just let people come up with their own absurdly powerful forms? It would certainly play into the whole "dominator of the multiverse" thing we've got going on.

>Otherwise people would be penalized for not fitting into a modifier archetype.

Why even separate the worlds into mixed vs fantasy vs sci-fi? We're supposed to be a planeshifting overlord, aren't we? Why not just let us imagine on our own what kind of world we ended up on, and switch the fantasy vs sci-fi choice to a "you retain some of your leftover mana and magical abilities" vs "you retain an augmentation" or something like that. Or just say that landing in a fantasy/sci-fi world attuned you to it by nature of your planeshifting powers, weakened or otherwise. Maybe even make a dedicated section for the worlds you can end up on and have the latent abilities below it.

In any case, intentional or not, having a section that says "Pick as many options as you want but some of them don't do anything" is silly and, though it doesn't break the CYOA by any means, it comes across as a bit confusing and half-hearted. There are better ways to go about it.

I liked this CYOA. I admit that I read too deeply into most of the CYOAs I play but I just wanted to give you my thoughts on it because I know you're eager to improve them. Keep up the good shit.

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 No.9100

File: 63419fcf2f26aa2⋯.png (351.41 KB,382x642,191:321,ClipboardImage.png)

File: d8162131e8fb766⋯.png (395.24 KB,382x632,191:316,ClipboardImage.png)

File: a149d1290af8750⋯.png (380.89 KB,382x632,191:316,ClipboardImage.png)

File: 0a1ab9f4299aa5f⋯.gif (3.62 MB,800x450,16:9,a.gif)

Thanks for fixing the antimagic field and giving me more points to spend.

Now who gon' stop me? Who gon' stop me, huh?

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 No.9123

File: f61f521a47309fb⋯.jpg (55.86 KB,560x575,112:115,real heroes.jpg)

>>8872

Boogeyman Build

Start at the start. With formshift, I'll go full giant-mode. 11 or so feet tall, at the cost of weight, low movement speed and being extremely conspicuous (I think that's fair). Uncanny valley appearance, intently huge shoulders and forearms with a late-nineties parody superhero build: tiny waist, silly lanky leggies, collossal hands and chin. Lemme grow a big foof of a beard. Perpetually shady/dirty, shitsmeared, matted black hair, retina and pupils perpetually absentee.

>Power Unleashed

-for a bonus Physical Ability.

Medium threat for one more. Six abilities, one free Phys.

>Super Movement X2

I want to go ludicrously fast, in a number of ways, and I want it to be silly. IE: Some shmuck approaches with intent on foiling my journey, and I charge, only to suddenly skid to a halt, run up a telephone pole, elbow-drop at him, slap the ground out of the elbow drop, and then spin-kick while standing on my palm. That and running on rooftops, diving through windows, vaulting cars and raising a hootinany. Which plays right into-

>Super Strength X2

I plan to use this mostly for grappling moves, and environmental disruption. Grab a man by the crotch, swing him overhead for a pavement facial. Dislocate a fellow's shoulders via double-clap. Karate-Chop a ribcage into oblivion before grasping the bumper of a conveniently placed '94 Taurus, then using said vehicle to start a chrome pillow fight. This kind of nonsense has to stay in short bursts against weak, isolated targets. For the most part I need to stay out of town, out of sight, out of mind, scavenging fragments and killing adversaries (or anyone even slightly vulnerable) in the dead of night.

>Immunity

The babayaga can't be havin' no sniffles.

>Calculation

Pretty much anything fun to be done requires flawless coordination and excellent timing.

<Antimagic Field>

you're not getting out of this so easily

Rebirth

From the remnants of a monster, I'll return. Just plain old me, a lot older, a lot bolder, hopefully not any colder. I'm keeping the beard. I'll lose some speed, some strength, and in return-

>Nanoregeneration

Fuck being careful. I'm gonna lay on train tracks, throw out the sunscreen, ignore crosswalks and pee on gangbangers before fleeing with bullets in my sternum.

The Boogeyman is dead.

But Disco Never Dies

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 No.9124

>>9100

>no points towards defense or awareness at all

All that needs to be done is to wait for you to nap.

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 No.9125

>>9123

Oh. There's a newer version. Just got to reading. Doesn't change my build, it just means I get Super Movement/Strength X3 with the extra two points.

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 No.9127

File: c37a6b9aec97b83⋯.png (386.78 KB,900x900,1:1,1468805976216.png)

>>9124

Maybe I can put up a tk barrier even in my sleep.

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 No.9129

File: 31644272d4f8309⋯.jpg (46.3 KB,640x640,1:1,hey spidey.jpg)

>>9127

Does your TK barrier stop you from being impacted by anthrax in your air conditioner and a shitload of ricin in your food? How about nerve gas? Or AIDS? Remember, I can carry diseases without being affected by them, so if I please I could use my blood to give a qt pie hooker HIV without her realizing, then pay her a few hundred to visit on your birthday.

The Boogeyman build is focused around brute strength, but blunt force is not generally how I'd kill people. Tools, traps, machines, poisons, diseases, circumstantial predication and ruses. That's the boogie way to deal with dirty coward mages.

tl;dr you should have taken Immunity

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 No.9130

Only just now realizing how incredibly good Calculation is. Being more perceptive is a huge boon for a murderous villain. I already spot a hundred ways to severely damage myself and especially others in my daily routine, mostly because my workplace is dangerous and I have to work against hazards and happenstance. But just IMAGINE a LITERAL PHOTOGRAPHIC MEMORY. Every moment of your day, at your disposal instantly. The things in the corner of your eye. Just by looking around, you could generate twenty-thirty plans to murderize someone, and in a twenty second fight you might very well figure out a solid dozen ways to totally outsmart them. Instant mathematics, no confusion nor a second guess. When added to a healing factor and high durability/redonk agility, the ability to use one's environment and tools becomes your greatest friend. I guess that's always been the case for human beings over other species.

If it bleeds…

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 No.9131

>>9075

I'm guessing the top2,10,25,40% are supposed to be impressive, but actually really really isn't.

Even with the top2% thing, statictics would have millions of people better than you in whatever you formshift to specialize for. ANY village should have more than 50 people, hence on average at least someone better than you. Heck, only about 35% of all adults have 20/20 vision without glasses, contact lenses or corrective surgery.

I think, rather than try to use these numbers you should go with something along the lines of: peak / high quality / well-bread / normal human instead.

need more on the abilities specialization, ie: apparently telekinesis already gives you magical flight for one point.

Endings: need some overall balancing.

Nanoregenration: "still age like normal"? what do we lose immortality somehow ? How about immunity ?

Godform: doesn't seem to DO anything. does it at least give you a power up in all areas in that form ?

Companion: seem strange, if you create the perfect companion shouldn't it be something where you both are equal ? meaning it takes half your total power rather than the most part of it: you:2+mod, it 5+mod, so your better half is worth you twice.

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 No.9133

File: 8fceee032494107⋯.png (221.78 KB,678x623,678:623,1521852295.png)

>>9129

I'll concede defeat. If I knew I was poisoned or diseased I could probably use Mana Well to cure myself but I also know that some of the stuff you're playing with would knock me unconscious before I even realize what's happening.

I'll get you next time.

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 No.9134

File: 13875ee5986402c⋯.jpg (45.5 KB,1024x768,4:3,artificial death.jpg)

>>9133

>▶

Better luck next time.

Power is nothing without a Plan

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 No.9135

>>9131

I'm pretty sure, since it says nowhere in the Ultimate Power section that you lose any former powers, that you can keep Immortality and have nanoregen. HOWEVER- there are several options that allow one to exchange one or more powers for ultimate powers, and I think our free starter powers are part of that list. So it's stated that 'Nanoregeneration does not replace immortality' so that way we can't just get rid of Immortality in the Eldritch section and take Nanoregen- because that would be some cheese. The two work in tandem, rather than the latter being a straight upgrade to the former.

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 No.9243

anyone have the source of mind control?

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 No.9253

File: 51e59be3a08329c⋯.jpg (1.26 MB,1000x1457,1000:1457,image.jpg)

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 No.15804

>>9075

>Free Powers

IMMORTALITY

ASCENDANT EYE

MINDSHIFT

FORMSHIFT

Gotta take all these, because there's literally no reason not to. Ascendant Eye is disgustingly OP, since it not only gives me hyperawareness of threats, it also lets me skip out on a world and start fresh, which basically makes it a get-out-of-jail-free card.

>Modifiers

POWER UNLEASHED (+1 ability)

SCI-FI

I'll be taking these. Unfortunately, I can't pick Lecherous, since then making myself sexier would make myself stronger, which would therefore prevent me from using Formshift to make myself sexier, since Formshift is axiomatically unable to make me stronger. By deliberately avoiding this trap, I can use Formshift to make myself sexier, which will be useful, since making myself healthier will inevitable make me sexier.

>Threat Levels

MEDIUM (+1 ability)

Ascendant Eye combined with my build will make this Difficulty a cakewalk. Plus, "friendly, but loose" alliances are always vulnerable to psyops.

>Physical Abilities

ABSTRACTION

CALCULATION

SUPER IMMUNITY

The holy trifecta. Each of these is a must-have, except for arguably calculation.

>Magical Abilities

ANTIMAGIC FIELD

Fuck outta here with that shit. Telekinesis? Thermokinesis? Electrokinesis can do both, and that's a fact. Even Antimagic Field is a one-trick pony, and a pretty useless one at that, considering I'm in sci-fi land. Ascendant eye will just let me identify threats so that I can get rid of them. I'm only getting it because you KNOW that one fucker will come outta nowhere to jank you with some bullshit otherwise.

>SciTech Abilities

ELECTROKINESIS

ABSORPTION

This is the good stuff. Electrokinesis is by far the most useful and versatile of the Kinesis abilities, and electricity is the second-richest source of energy for sustenance. This'll let me get up to Conduit shenanigans, making it easy for me to go up against well-trained teams. Microwave radiation is especially promising.

>Seduction Abilities

FANTASY FRESH

This is of course mandatory.

>Ending

REBIRTH (-2 abilities, +1 Ultimate)

This choice gives me the most freedom, which is what I really want. Plus, it's the only one that doesn't end in an unsatisfactory way; all the other ones are some variant of "shit's worse now."

>Ultimate Powers

SECRETS OF THE UNIVERSE

Best option by far.

So I undergo some sort of psychic awakening which unlocks a bunch of latent electromagnetic/neurological abilities in myself, turning me into a genius with the ability to manipulate electromagnetism. Thanks to this, my body and mind are immune to corruption, infection, and degradation, and I reflexively keep myself perfectly clean at all times via electrostatics. What's more, I can subsist entirely on electricity, not even needing to breathe. I rarely sleep. Everything's great. Also magicfags get fucked.

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 No.15808

This would be a lot better if there were more powers that were actually evocative of a demonic overlord. Most of them now are generic street-level powers. Even the ultimate powers are all pretty neutral.

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 No.15816

>>8872

>Immortality, ascendant eye

Mindshift and formshit is retardedly useless for humans, only some kind of leftists tranny neet soyboy would use that.

Modifiers are gay but yours are extra gay. Here's why. First of all the fantasy/scifi is retarded, always been, specially so as the introduction makes it sounds like real life and that teleportation to different planes/planets is inevitable. So you can remove those, if nothing else why don't you list some of the planets and planes we will have to go to get those shards? If fact, make so we start with 2 of them and must go to 3 of those planets (player pic, you make the planets) to recover them.

You could in fact expand this together with the abilities, I could even write it myself, but hopefully you get the idea.

As for the rest, just put them on the start. Really should change this gay shit of "absorving cum/friendship" and shit.

>power unleashed

for 1 physical ability. I don't like those bonuses that set you into a category becuase I'd get a lot less from it than the fat fucks who also play cyoas. In other words I'd make more use from a bonus that multiplies what I have, over flat bonu or "setting" my powerlevel.

>threath level: Medium +1 ability

Picking the harder choice is more rewarding. Good, maybe you are not retarded after all.

<abilities

I'm supposed to pick 5, which will increase in might as I train, right? (1 physical, +1 any)

>calculation

>magic knowledge (to use with ultra tech)

>antimagic field

>ultra tech

>mind control

>absortion: eletric and heat (is knetic an option?)

>concealment

Notes:

We should list the order in which we gain those abilities. See my suggestion about creating worlds for us to choose.

magic knowledge: By "relearn" you mean prepare right? This MK is wizardry, where you prepare spells, and Mana Well is sorcery where you just do it. I see you play DnD.

electro and thermokinesis: You know cold is just lack of heat. And the types of eletromagnetic forces. I like you.

Good description for Mind Reading.

The sheer fact your cyoa does not mention the author is a great sign.

Remove cuckime. Specially from Seduction as no one who watchs that will know a thing about seduction, or really anything but coding.

This is ok for a first. You better update it nigger, i'm tired of the lewd cancer spam in here.

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