>No rules; just a list of friends and enemies
Alright. Let's get freeform.
I have to be in this party too, right? It'd be a weird party with a bunch of fantasy heroes and a single, out-of-shape NEET. So let's change some shit about me so I fit in better.
>Race
Bird-man. More like a Rito than a Harpy.
+Wings/flight
+Talons on feet
+Beak
+Pretty feathers good for attracting mates
+Sound-mimicry skill
-No lips
-Instinct to migrate when it gets cold
-Bugs now look tasty
-Regular shoes no longer fit
-Pretty feathers good for attracting attention during a fight
>Class
Gladiator. The beak and talons make me a natural for melee combat, but the flight is good for hit and run tactics, so I'm going with a class that allows both of those.
+Sweet trident
+Throwing nets to disable enemies
+Used to fighting in duels and small free-for-alls
-lol what's armor
-Only used to fighting in duels and small free-for-alls
There. 'Bird-man gladiator' fits in with the rest of these characters, right? Right.
>Friends
Wise Old Wizard
As long as we can keep him alive, he's practically the center of our offense and defense. His experience and wisdom will also be important.
Female Law-Enforcement Paladin
Healing spells and a focus on defending the frailer members of the party makes her the ideal support to pair with the Wise Old Wizard and Con Artist. Being an expert on the forces of evil almost feels like a bonus. Also fun interactions with the less morally upstanding party members.
Infectiously Adorable P'orc Druid
His healing and buff spells neatly suit all the melee-fighters the party has, and he'll be a secondary lifeline for all of us. I also suspect he'll end up acting as the heart of the group, keeping us together emotionally through it all.
Runaway Foreign Catgirl
Another offensive spellcaster, and a pretty girl for the paladin to hit on? Yes please. Plus we need someone speedy, and more inhumans is always good.
Honorable Kabuto Samurai
We need a defense-oriented fighter, as well as another party member who represents order and honor. He should get along with the Paladin, but have some disagreements with the Troublemaker, Necromancer, and to a lesser extent, the Ninja.
Orc Troublemaker
I'm a suck for 'good guy but kind of an asshole too' characters. Also orcs rule and more fighters = more better. Definitely gonna have an interesting dynamic with the paladin. Also friendship loyalty is just the best.
Ninja Guardian
This motley crew needs another brain, as well as an option for stealth missions. The p'orc can enchant him with the speed of fast animals and other such things. Having two hit-and-run fighters sounds fun too.
Misunderstood Necromancer
Our final healer. He can also work as a spy and an offensive spellcaster, neatly rounding everything out.
Amazon Huntress
I need a love interest, don't I? Also she synergizes well with the P'orc, and having her tits out all the time should lead to some fun moments with the Troublemaker. Her nudity might even make the Kabuto get humorously uncomfortable, or play a part in schemes the Con Man and Ninja come up with.
Realigned Villainous Vixen
HerXPaladin OTP. Also having a second summoner opens up a ton of strategic potential. Beyond openly wanting to grind her cunt on the Paladin's face (or vice versa), you can bet there'll be a scene where the necromancer sticks up for her, noting that 'evil' things can be good.
Masked Magician Con Artist
The final smart member, and good for debuffing enemies. Also makes us money. Should have interesting interactions with the Troublemaker, Paladin, and Ninja.
Yeah, it's a big party. 12 members in total. So we split into three teams of four and pull off all kindsa complex shit. Plus I'm taking every villain. Every one.
We'll try to take them on one by one, but who knows how things will go? Some of them we can trick, some we'll defeat in open combat. I have to imagine they'll get in each other's way pretty often too.
This sounds so exciting. I wish I could actually go on this quest. It'd be a total blast.