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/cyoa/ - Choose Your Own Adventure

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File: 73d7731531a2121⋯.jpg (1.14 MB,1300x4200,13:42,Killdozer CYOA.jpg)

 No.2811

Think this one is buried here somewhere but it's good enough to get it's own thread.

20 KK

Heavy Dozer

So I'll take Scrap, Titanium (13) and RHA (9). That'll give me resistance to most small and large caliber bullets, they'll need shaped charges but we'll get to that in a minute.

So I'll take Scoop and Scoop plus (7), box of guns (5) and mounted MG (1)

Extras are Optics (0), Extra fuel (-3), muderholes (-5), communications (-7), oil (-8) and self-destruct (-11)

I take sealed in (-4) and shoot to kill (0). If they want me, they'll have to pick up pieces of me. When I explode, I'll go big boom thanks to the extra fuel and oil.

____________________________
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 No.2817

>>2811

Bulldozer

Medium

Armor

RHA

Weaponry

Ripper

Box of Guns

Sniper Rifle

Mortar

Extras

Optics

Murderholes

Self-Destruct

Extra Fuel

Cooling Fans

Complications

Sealed in

Shoot to kill

Even if you manage to escape, you will be caught and you will spend the rest of your life in jail. That is no way to live. I'd much rather go with sealed in and self-destruct when the time comes. If you did not have the resolve to die you should not have stepped inside the killdozer. Give me my +7 KK

The shoot to kill order will be given when the mortars start flying anyway, so there is no reason not to take that one from the start. Come at me, bitches. +4 KK

Medium size will allow the killdozer to smash through anything on the road. It won't be able to destroy big buildings, but it'll go faster and farther than the larger killdozers. Small killdozers might have trouble smashing through traffic, so that one is out.

RHA armor is a good compromise between defense and cost. It'll be vulnerable to shaped charges, but let's be honest, by the time those start to be used it's end-game anyway.

The murderholes are for defense. Without those, somebody could walk right up and place an explosive on the killdozer. With the murderholes in place they'll have to use another method of delivering explosives to the dozer, which means more time. Optics allows me to better see what is happening around me, so I can know when to man the murderholes.

The dozer will smash through city streets while puking mortars into the air. The anti-material mounted sniper rifle will be used to pick people off. Its penetrating power will go through most vehicles and cars, so it can be used to take out people who are trying to take cover.

The ripper is just a dick move. You might as well fuck the roads up while you're fucking everything else up.

When it becomes clear that the end is coming self-destruct can be triggered for one final fuck you.

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 No.2818

>bulldozer

heavy. cars? trucks? building fronts? tear it all down.

>armour

Titanium. I'm building a tank here (-7)

>weapons

improved scoop, let's level something

ripper, tear up the roads

and mounted MG. shoot some motherfuckers down. (-7)

>extras

oil, self destruct and optics.

>complications

sealed in and shoot to kill (+11)

which I will use to take

extra fuel, improved engine and communications.

I will make 9/11 look like a walk in the park.

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 No.7023

>vehicle

Heavy

>armour

Titanium and BP glass (-13)

>complications (doing these first for points)

All. (+19)

>weapons

Scoop

Mortar

Box of guns

>extras

Adv. optics

Extra fuel

Improved engine

Murder holes

Self destruct

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 No.7044

HookTube embed. Click on thumbnail to play.

20KK

>Complications: Sealed in, shoot to kill. (+4, +7), 31KK

Let's do this properly.

>Size: Super-Heavy

This is the last dance after all, go big or go home.

>Armour: Layered, RHA, Reactive, Scrap Metal (-4, -8) 19KK

RHA with reactive over the top of it, and a spaced layer of scrap metal over the top. The scrap can stop the less threatening stuff from setting off or interfering with the ERA, and might just persuade the opposition that they don't need to bring out the heavy stuff as soon as they otherwise might.

>Weapons: Ripper, Improved Scoop (-1, -2) 16KK

This is a kill DOZER, not an Ersatz tank, and adding guns, mortars, and flamethrowers (oh my!) isn't part of the fun.

>Extras: Electric Netting, Advanced Optics, Self Destruct, Extra Fuel, Communications (-5, -3, -3, -3, -2) 0KK

The netting makes sure that nobody is going to climb on top of the killdozer to try and cut a way in or set charges. The advanced optics make sure that there are no weak points in the armour, and the self destruct goes nicely with the sealed in, shoot to kill, last dance idea. Extra fuel will make sure that I'm not going to stop any time soon, and communications gear will allow me to taunt the opposition & media, and play vid related on maximum volume over all accessible radio frequencies.

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 No.7651

File: 1ac6d8e12715643⋯.png (6.57 MB,1300x4200,13:42,ClipboardImage.png)

File: 5ed5cf8ad3a1745⋯.gif (1023.94 KB,500x250,2:1,die.gif)

Return me to the earth. Return everything in my way to the earth, too.

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 No.10986

>>2811

BULLDOZER

Medium

I'd prefer to move as fast as I can while still having some decent armor.

ARMOR

Scrap Metal

Concrete

RHA

Titanium

A multi-layered composite armor composed of the aforementioned materiel should keep me safe for a good long while.

WEAPONS

Scoop

(((It's free, after all!)))

EXTRAS

Advanced Optics

Electric Netting

Improved Engine

Stronger Treads

Self Destruct

Cooling Fans

If I'm gonna do this, I'm gonna do this right. Can't turn back now. As for everything else, it would be rather embarrassing to have my rampage be cut short because my engine died in the middle of running over someone's mid-life crisis-mobile.

COMPLICATIONS

Sealed in

Military Base

Rival Killdozer

Shoot to kill

Bring it.

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