>>1817 To make this build less stupid/more minmaxed
Character - Class: Noble / Blessing: +20 LP
Stats - Strength: 2 Defense: 7 Agility: 7 Intelligence: 4 Skill: 6
Skills -
Physical: Martial Arts, Athletics, Willpower, Enhanced, Iron Mass (T4), Nullification (T4)
Magical: Catalysts, Arcane, Blink, Detect Magic, Combine, Time Warp (T4)
Bounty: Fox, Strange, Dragon
Danger: 12 Points: 140
Persona: Vacation (-15, Winter)
Resources: Market (-10), Healers (-5). Diner (-5), Upper Class House (-40), Servant (-15, dragon), Knowledge (-5)
Seasonal Upkeep: 95
Went for a more evasion-tank build. Still not exactly more minmaxed, but does its job better than the first run I'd like to think. Skills are for a sort of spell-monk build. I changed license to bounty to not be so much like the last guy. With these three monsters using magic, it shouldn't be too hard to find and combat them using his powers to detect and nullify magic. So the gist would be that this dude rolls around and fists dragons for a living. During the culling, he probably wouldn't be as strong, fast, or hardy as a dedicated build, but would make up for it through sheer style. Vacation in winter as it would be the earliest affordable. It'd also be easier to be ready for the culling after having spent two months punching things to death, with ready healers for patching up before it starts.