Lilim (Demon Elite), Female
Str 5, Con 5, Dex 5, Agi 9, Int 7, Cha 4, Mag 3, Res 0, Lrn 8
Stat Augment 2: +2 lrn, -1 cha
Life Augment 2: Apparent Age 12
Body Augment 2: Petite, +1 agi
Reputation 2: Dignified Family, +1 cha, 250 credit allowance a week
Demonic Heratage 3: Annique Demon, +2 agi, +1 dex, electric immunity, 12ft electric bolts, attackers automatically shocked
Bodyguard 1: Large grathas demon (muscle werewolf), man-in-black appearance
Body Augment 2: Memory Manipulation, Enhanced Beauty, agi +1
Mental Augment: Engineering Genius, Mind Reading
Focus Augment 2: Astral Projection, +1 lrn, +1 int
Summoning Augment 1: Five Autonomous Demon Shields for 1 hour a day
Tower Grimoire - Life: Suck the life out of evil ones for extended lifespan/healing for myself/others
Combat
Memory manipulation and electric powers can disorient enemies. Mind reading and other abilities give high defense. Life grimoire allows me to heal myself/allies by killing evil ones. Wealth and engineering genius allows access to powerful weapons and gadgets, but moderate strength and reliance on speed limits how much hardware I can carry. Eventually riding in robots of my own design might be possible, granting great combat strength and hiding my nature.
Plan
Wealth, electric immunity, and engineering genius lend themselves towards electronics tinkering and invention. Mind reading, astral projection, and good family reputation lend themselves toward investigation and possibly law enforcement. Fancy clothing can hide hardware and demonic traits, but probably not enough to risk working closely with the public. I cannot tell from the CYOA whether or not a wealthy girl should or even could realistically pursue employment, but it doesn't change my goals and only impacts how I'd pursue them.
>>13606
Mathematics and Umber Demon were some of my first choices before I refined the theme of my build. Electrical immunity with electronics as a metallic-themed demon was too tempting not to build around.
Attack/defense stats aren't a big deal because they only count for 5% each point. 8 vs 4 is only +/-20%. Defense is better than offense because taking 50% damage is twice as effective as doing 150%. The author messed up the math, but we could ignore that and pretend they have sensible values since they were intended to range from non-functional to superhuman.
Another oddity is doubling/tripling "regen" for an hour a day portrayed as significant. I don't even know what he was going for there. It could have been cuts bleeding less or super healing. The CYOA is probably full of this nonsense, but I only looked closely at the Lilim section. Trying to use lots of RPG calculations in a CYOA isn't a good idea.