dc4ad7 No.51893
This is going to be a Pokémon hero builder in which you guys play as Pokémon… obviously. There will be multiple quests with full-fledged stories to complete, yet one must treat carefully, as if you enter a dungeon unprepared you will die. You will start off with being assigned a partner, but more difficult threats will require whole teams to complete. Though the adventure guilds are, at least officially, altruistic organizations, many Pokémon adventure for the gold, the glory, or for the hell of it. Many do have lofty ideals though, and those are the ones who are the most beloved by the people, and only known to legend. The world is a dangerous place, the swarms of rabid or just malevolent Pokémon threaten to end the ways of those who wish for peace. Ancient evils are reawakening, and in the end, only the heroic adventurers will stand between civilization and ruin.
https://pastebin.com/DGFqnzWm
____________________________
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3f8267 No.51895
>>51893
Character Sheet:
Pokemon:Cubone
Nature:Brave/Impish
Backstory:
DO NOT FILL
HP:
Hunger:
Stats:
Moves:
Items:
Special Traits:
Partner:
Team:
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71861b No.51896
Character Sheet:
Pokemon: Munchlax
Nature: Relaxed
Backstory: Munchlax spent his younger days lazing around, doing nothing of particular interest. He would snack on apples until sundown, then sleep until midday and do it all over again. However, one day he happened across an old Probopass that was being hassled by some ruffians for the package he was carrying. On a whim, Munchlax decided to try and defuse the situation. His demeanor proved so relaxing that after a while the ruffians decided that further pressing would be too much work. Grateful for Munchlax's help, the Probopass shared a sample of his goods. A golden apple. It was tastier than anything Munchlax had ever eaten before. When asked where he got it, the Probopass explained that they were growing deep in a dungeon. He also said that there were even more delicious things hidden out there in the dungeons of the world, such as a legendary fruit that grew out of the clouds in the sky. With his mind and stomach tempted, Munchlax made the decision to begin delving dungeons for as of yet unknown delicacies.
DO NOT FILL
HP:
Hunger:
Stats:
Moves:
Items:
Special Traits:
Partner:
Team:
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dc4ad7 No.51897
>>51893
Oh yeah guys I forgot a few things. After 75% of your hunger is gone, every point missing lowers rolls by 2. When it gets to 0, your rolls are lowered by an additional 15. Moreover, I will add a money section to your character sheet when replying. Finally, more people can join, the people in the pastebin are just people who already joined. Pm me on Discord before joining though.
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3f8267 No.51898
>>51895
Backstory: Its a cubone you know the backstory is depressing and emo. Its literally wearing its moms skull as a fucking helmet
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3f8267 No.51899
>>51895
>>51898
Backstory;This Cubone like most pokemon adventures for gold and to grow its own strength. It also takes pleasure in messing with other pokemon leading it to be labeled as impish rather than brave like most other cubones. This doesn't always play out well for him since he sometimes tends to piss off the wrong pokemon.
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3b7ad7 No.51901
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dc4ad7 No.51903
>>51901
Definitely. Pm me on Discord and I'll set you up.
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d24f3f No.51905
Character Sheet:
Pokemon: Charmander
Nature: Brave
Backstory: Charmander was always a direct and adventurous sort. Never backing down from any challenge and was willing to push himself to new heights. Naturally he grew up idolizing the adventure's guild where pokemon there always had a new exciting tale of adventure and heroism. So once he felt he was strong enough he joined them to fulfill his passion.
DO NOT FILL
HP:
Hunger:
Stats:
Moves:
Items:
Special Traits:
Partner:
Team:
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9bfd1c No.51906
Character Sheet:
Pokemon: Meowth
Nature: Sassy
Backstory: Meowth wants one thing and one thing only, fame and fortune and adoration of the masses and will risk life and limb to get it so he can live out his old age on a private island villa while raking in the dough for the dramatization of his life story.
DO NOT FILL
HP:
Hunger:
Stats:
Moves:
Items:
Special Traits:
Partner:
Team:
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b9abee No.51909
>>51893
Character Sheet:
Pokemon:Totodile
Nature:Jolly
Backstory:Totodile isn't adventuring for the gold or treasure surprisingly enough, he wants to do it to make new friends and have wonderful adventures while making fond memories, if he happens to save the world somewhere along the way so be it.
DO NOT FILL
HP:
Hunger:
Stats:
Moves:
Items:
Special Traits:
Partner:
Team:
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3b7ad7 No.51911
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217d01 No.51970
>>51893
Character Sheet:
Pokemon: Chikorita
Nature: Calm
Backstory: Chikorita wants a peaceful world. Recently all sorts of bother has come from below into her forest. The other pokemon know that the dungeon is the place that spits forth these malicious beings. The others were too scared to go down and find a way to stop them, but not Chikorita. A cool head, protected from fear or anger meant Chikorita had no problem going into the dungeon and facing what was there if it meant a restoration to peace and quiet. She would clean things up for good.
DO NOT FILL
HP:
Hunger:
Stats:
Moves:
Items:
Special Traits:
Partner:
Team:
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cd3fa2 No.52069
>>51896
Pokemon: Munchlax
Nature: Relaxed
Backstory: Munchlax spent his younger days lazing around, doing nothing of particular interest. He would snack on apples until sundown, then sleep until midday and do it all over again. However, one day he happened across an old Probopass that was being hassled by some ruffians for the package he was carrying. On a whim, Munchlax decided to try and defuse the situation. His demeanor proved so relaxing that after a while the ruffians decided that further pressing would be too much work. Grateful for Munchlax's help, the Probopass shared a sample of his goods. A golden apple. It was tastier than anything Munchlax had ever eaten before. When asked where he got it, the Probopass explained that they were growing deep in a dungeon. He also said that there were even more delicious things hidden out there in the dungeons of the world, such as a legendary fruit that grew out of the clouds in the sky. With his mind and stomach tempted, Munchlax made the decision to begin delving dungeons for as of yet unknown delicacies.
Level: 1
HP: 15/15
Hunger: 25/25
Stats:
>Attack: 3
>Defense: 5
Moves:
-Tackle (Does 5 base damage) 20/20 PP
-Odor Sleuth (Allows Pokémon to circumvent an opponent’s evasiveness and makes enemy Pokémon vulnerable to normal and fighting type moves) 5/5 PP
Items:
Special Traits:
>Calming presence: Your teammates feel a natural sense of tranquility around you, like everything’s going to be all right. +10 to resolve rolls for you and your teammates.
>Ravenous hunger: You have a natural urge to eat. You lose 2 hunger a turn.
Coins: 0
Partner:
Team:
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58323e No.52070
>>52069
Actually make defense 4
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cd3fa2 No.52071
>>52069
Actually make defense 3
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58323e No.52072
>>52069
And make tackle 2 damage.
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cd3fa2 No.52073
>>51895
Character Sheet:
Pokemon:Cubone
Nature:Brave/Impish
Backstory: Its a cubone you know the backstory is depressing and emo. Its literally wearing its moms skull as a fucking helmet
HP: 10/10
Hunger: 20/20
Stats:
>Attack: 5
>Defense: 4
Moves:
> Bone Club: (Does 4 base damage) 10/10 PP
>Dig: (Puts you underground for a turn but then you do 5 base damage. Alternatively, it can allow you and a partner to escape a dungeon) 3/3 PP
>Defense Curl: (Every time you use this move you get +4 for Defense roll) 6/6 PP
Items:
Special Traits:
>Edgy Fuck: You get a -15 penalty to team based rolls.
>Born Survivor: You will survive shit you shouldn’t because you’re tough.
Coins: 0
Partner:
Team:
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cd3fa2 No.52074
>>52073
Actually, change Born survivor to Battle Armor: Negate all critical hits
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cd3fa2 No.52075
>>51905
Character Sheet:
Pokemon: Charmander
Nature: Brave
Backstory: Charmander was always a direct and adventurous sort. Never backing down from any challenge and was willing to push himself to new heights. Naturally he grew up idolizing the adventure's guild where pokemon there always had a new exciting tale of adventure and heroism. So once he felt he was strong enough he joined them to fulfill his passion.
DO NOT FILL
HP: 10/10
Hunger: 20/20
Stats:
>Attack: 5
>Defense: 3
Moves:
-Ember (Does 3 base damage) 10/10 PP Bonus: Roll 1d10, at 10 target will take 1 burn damage per turn.
-Scratch (Does 2 base damage) 15/15 PP
-Growl (-4 for enemy attack roll) 6/6 PP
Items:
Special Traits:
>Braveheart: Add 1 damage to attacks, but have a -10 success rate for fleeing.
>Foolhardy: You’re more likely to trigger traps and fall into ambushes.
Coins: 0
Partner:
Team:
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cd3fa2 No.52076
>>51906
Pokemon: Meowth
Nature: Sassy
Backstory: Meowth wants one thing and one thing only, fame and fortune and adoration of the masses and will risk life and limb to get it so he can live out his old age on a private island villa while raking in the dough for the dramatization of his life story.
HP: 10/10
Hunger: 20/20
Stats:
>Attack: 3
>Defense: 2
Moves:
-Scratch (Does 2 base damage) 15/15 PP
-Fury Swipes (3 attacks of 1 base damage each, with rolls for each) 5/5 PP
-Glare (Lowers enemy attack by 4) 6/6 PP
Items:
Special Traits:
>Goldfinger: You just seem to have a knack for finding more loot off either defeated enemies or in chests.
>Meowth that’s right!: Ultimately you care the most about your own well being. -10 to resolve rolls.
Coins: 15
Partner:
Team:
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cd3fa2 No.52083
>>51909
Pokemon:Totodile
Nature:Jolly
Backstory:Totodile isn't adventuring for the gold or treasure surprisingly enough, he wants to do it to make new friends and have wonderful adventures while making fond memories, if he happens to save the world somewhere along the way so be it.
DO NOT FILL
HP: 10/10
Hunger: 20/20
Stats:
>Attack: 5
>Defense: 3
Moves:
-Scratch (Does 2 base damage) 15/15 PP
-Leer (-4 ro enemy defense roll) 6/6 PP
-Water Gun (Does 3 base damage) 10/10 PP
Items:
Special Traits:
>Goonies: You are a generally amiable fellow, and you forge strong bonds with your teammates, +10 to team based rolls
>Naive: You aren’t really prepared for the real world. -10 on knowledge based rolls and you may falter when faced with horrifying events.
Coins:
Partner:
Team:
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17c9f1 No.52084
>>51970
Pokemon: Chikorita
Nature: Calm
Backstory: Chikorita wants a peaceful world. Recently all sorts of bother has come from below into her forest. The other pokemon know that the dungeon is the place that spits forth these malicious beings. The others were too scared to go down and find a way to stop them, but not Chikorita. A cool head, protected from fear or anger meant Chikorita had no problem going into the dungeon and facing what was there if it meant a restoration to peace and quiet. She would clean things up for good.
DO NOT FILL
HP:
Hunger:
Stats:
Moves:
Items:
Special Traits:
Mah Swamp: You’re fighting to protect your home and bring order to the world. You won’t be shaken by what debilitates weaker minds. +10 to morale based rolls
Mary Sue: You made your character literally perfect. Therefore, your character will have to go through some shit.
Coins:
Partner:
Team:
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eddf5b No.52086
>>51970
Sorry for fucking up m8
Pokemon: Chikorita
Nature: Calm
Backstory: Chikorita wants a peaceful world. Recently all sorts of bother has come from below into her forest. The other pokemon know that the dungeon is the place that spits forth these malicious beings. The others were too scared to go down and find a way to stop them, but not Chikorita. A cool head, protected from fear or anger meant Chikorita had no problem going into the dungeon and facing what was there if it meant a restoration to peace and quiet. She would clean things up for good.
HP: 10/10
Hunger: 20/20
Stats:
>Attack: 4
>Defense: 2
Moves:
-Tackle (Does 5 base damage) 20/20 PP
-Growl
Items:
Special Traits:
>Mah Swamp: You’re fighting to protect your home and bring order to the world. You won’t be shaken by what debilitates weaker minds. +10 to morale based rolls
>Mary Sue: You made your character literally perfect. Therefore, your character will have to go through some shit.
Coins:
Partner:
Team:
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eddf5b No.52087
>>52086
Moves:
-Tackle (Does 2 base damage) 20/20 PP
-Growl (-4 for enemy attack roll) 6/6 PP
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217d01 No.52088
>>52086
Pokemon: Chikorita
Nature: Calm
Backstory: Chikorita wants a peaceful world. Recently all sorts of bother has come from below into her forest. The other pokemon know that the dungeon is the place that spits forth these malicious beings. The others were too scared to go down and find a way to stop them, but not Chikorita. A cool head, protected from fear or anger meant Chikorita had no problem going into the dungeon and facing what was there if it meant a restoration to peace and quiet. She would clean things up for good.
HP: 10/10
Hunger: 20/20
Stats:
>Attack: 3
>Defense: 4
Moves:
-Tackle (Does 2 base damage) 20/20 PP
-Growl (-4 for enemy attack roll) 6/6 PP
-Razor Leaf (Does 3 base damage) 10/10 PP
Items:
Special Traits:
>Mah Swamp: You’re fighting to protect your home and bring order to the world. You won’t be shaken by what debilitates weaker minds. +10 to morale based rolls
>Mary Sue: You made your character literally perfect. Therefore, your character will have to go through some shit.
Coins:
Partner:
Team:
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dc4ad7 No.52182
Day 1, Week 1
Throughout the day you trickle into the guild hall, passing the diglett on guard to identify you, and explaining your wish to become an adventurer to the guildmaster's assistant, Dunsparce. Dunsparce takes you to the guildmaster, a Slowking, who takes several minutes to be shaken out of his reverie of staring mindlessly into the void. Though your enthusiasm is noted, you all lack something, a partner, recommendation and a contribution. Therefore, you all are made to set out on a quest, to reclaim a mine from a small group of feral Pokémon. Here you will find a partner from the group, loot among the ruins and a recommendation from one of the former Machop workers. Before you set out, you are each given items to ensure that you are not going to immediately die there:
+ 2 Apples (Fills 5 Hunger)
So you set out to the mine. Before you go, you are debriefed and given time to prepare. There are many places where the feral Pokémon have made residence.
>Go to the headquarters: Easy difficulty, full of Weedles and Caterpies.
>Go to the quarry: Medium difficulty, full of Geodudes and Aarons.
>Go to the mess hall: Medium difficulty, overflowing with weak Rattatas.
>Go to the mine carts: Hard difficulty, overrun by a small pack of Growlithes and any followers.
You guys can split up, but this can be dangerous. Anyways, I'll be mostly throwing stuff out there until I get a groove going. This will give me a lot of opportunity to mold this into something more concrete.
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dc4ad7 No.52183
>>52182
Oh forgot to add another item:
+1 Escape Crystal (Teleports you into the Guild Hall. Pricey, but the Guild really hates lawsuits)
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71861b No.52185
| Rolled 21, 59, 61 = 141 (3d100) |
>>52182
Pokemon: Munchlax
Nature: Relaxed
Backstory: Munchlax spent his younger days lazing around, doing nothing of particular interest. He would snack on apples until sundown, then sleep until midday and do it all over again. However, one day he happened across an old Probopass that was being hassled by some ruffians for the package he was carrying. On a whim, Munchlax decided to try and defuse the situation. His demeanor proved so relaxing that after a while the ruffians decided that further pressing would be too much work. Grateful for Munchlax's help, the Probopass shared a sample of his goods. A golden apple. It was tastier than anything Munchlax had ever eaten before. When asked where he got it, the Probopass explained that they were growing deep in a dungeon. He also said that there were even more delicious things hidden out there in the dungeons of the world, such as a legendary fruit that grew out of the clouds in the sky. With his mind and stomach tempted, Munchlax made the decision to begin delving dungeons for as of yet unknown delicacies.
HP: 15/15
Hunger: 25/25
Stats:
>Attack: 3
>Defense 3
Moves:
-Tackle (Does 2 base damage) 20/20 PP
-Odor Sleuth (Allows Pokémon to circumvent an opponent’s evasiveness and makes enemy Pokémon vulnerable to normal and fighting type moves) 5/5 PP
>Defense Curl: (Every time you use this move you get +4 for Defense roll) 6/6 PP
Items:
2 Apples
1 Escape Crystal
Special Traits:
>Calming presence: Your teammates feel a natural sense of tranquility around you, like everything’s going to be all right. +10 to resolve rolls for you and your teammates.
>Ravenous hunger: You have a natural urge to eat. You lose 2 hunger a turn.
Partner:
Team:
1-3. While the rest of the group was thinking over their options, Munchlax didn't put any effort towards that at all. He headed straight to the mine's mess hall. He was hungry as usual, after all. There, he would leisurely search around for loot, food in particular, while keeping his ears perked for a possible attack.
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217d01 No.52186
| Rolled 9, 2, 5 = 16 (3d10) |
>>52182
Pokemon: Chikorita
Nature: Calm
Backstory: Chikorita wants a peaceful world. Recently all sorts of bother has come from below into her forest. The other pokemon know that the dungeon is the place that spits forth these malicious beings. The others were too scared to go down and find a way to stop them, but not Chikorita. A cool head, protected from fear or anger meant Chikorita had no problem going into the dungeon and facing what was there if it meant a restoration to peace and quiet. She would clean things up for good.
HP: 10/10
Hunger: 20/20
Stats:
>Attack: 3
>Defense: 4
Moves:
-Tackle (Does 2 base damage) 20/20 PP
-Growl (-4 for enemy attack roll) 6/6 PP
-Razor Leaf (Does 3 base damage) 10/10 PP
Items: 2 Apples (Fills 5 Hunger)
+1 Escape Crystal
Special Traits:
>Mah Swamp: You’re fighting to protect your home and bring order to the world. You won’t be shaken by what debilitates weaker minds. +10 to morale based rolls
>Mary Sue: You made your character literally perfect. Therefore, your character will have to go through some shit.
Coins:
Partner: Munchlax
Team:
1 Chikorita would go towards the Mess Hall, it was the best place to start. Food was life and if the food was safe then the feral pokemon would leave sooner or later.
2/3 As Munchlax was also here, so the food would be safe one way or another. Chikorita would scavenge while clearing the mess and steadily listening for attackers.
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217d01 No.52187
| Rolled 77, 35, 100 = 212 (3d100) |
>>52186
lol
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b9abee No.52188
| Rolled 10, 27, 77 = 114 (3d100) |
Pokemon:Totodile
Nature:Jolly
Backstory:Totodile isn't adventuring for the gold or treasure surprisingly enough, he wants to do it to make new friends and have wonderful adventures while making fond memories, if he happens to save the world somewhere along the way so be it.
DO NOT FILL
HP: 10/10
Hunger: 20/20
Stats:
Attack: 5
Defense: 3
Moves:
-Scratch (Does 2 base damage) 15/15 PP
-Leer (-4 ro enemy defense roll) 6/6 PP
-Water Gun (Does 3 base damage) 10/10 PP
Items:
Special Traits:
Goonies: You are a generally amiable fellow, and you forge strong bonds with your teammates, +10 to team based rolls
Naive: You aren’t really prepared for the real world. -10 on knowledge based rolls and you may falter when faced with horrifying events.
Coins:
Partner:
Team:
1.Totodile saw everyone going to the messhall, but instead of following the group he instead decided to forge ahead to the quarry
2-3 Totodile would search around keeping an eye out for feral pokemon perhaps he'd find something useful while he got to work clearing things out.
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d24f3f No.52189
| Rolled 15, 54, 31 = 100 (3d100) |
>>52182
>Pokemon: Charmander
>Nature: Brave
>Backstory: Charmander was always a direct and adventurous sort. Never backing down from any challenge and was willing to push himself to new heights. Naturally he grew up idolizing the adventure's guild where pokemon there always had a new exciting tale of adventure and heroism. So once he felt he was strong enough he joined them to fulfill his passion.
>Special Traits:
Braveheart: Add 1 damage to attacks, but have a -10 success rate for fleeing.
Foolhardy: You’re more likely to trigger traps and fall into ambushes.
>Stats:
HP: 10/10
Hunger: 20/20
Attack: 5
Defense: 3
>Moves:
-Ember (Does 3 base damage) 10/10 PP Bonus: Roll 1d10, at 10 target will take 1 burn damage per turn.
-Scratch (Does 2 base damage) 15/15 PP
-Growl (-4 for enemy attack roll) 6/6 PP
>Items:
2 Apples (Fills 5 Hunger)
1 Escape Crystal
>Coins: 0
>Partner: Totodile
>Team:
1. Seeing a fellow true adventurer who was exploring somewhere different than where the crowd was heading. Charmander quickly joined Totodile on his trip to the quarry.
2/3. Charmander will look for shiny trinkets laying around in the dungeon, surely such souvenirs will come in handy!
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07303d No.52191
| Rolled 92, 94, 57 = 243 (3d100) |
>>52074
Pokemon:Cubone
Nature:Brave/Impish
Backstory: Adventures for money and power. Kind of a dick to most people.
HP: 10/10
Hunger: 20/20
Stats:
>Attack: 5
>Defense: 4
Moves:
> Bone Club: (Does 4 base damage) 10/10 PP
>Dig: (Puts you underground for a turn but then you do 5 base damage. Alternatively, it can allow you and a partner to escape a dungeon) 3/3 PP
>Defense Curl: (Every time you use this move you get +4 for Defense roll) 6/6 PP
Items:
+ 2 Apples (Fills 5 Hunger)
Special Traits:
>Edgy Fuck: You get a -15 penalty to team based rolls.
>Born Survivor: You will survive shit you shouldn’t because you’re tough.
Coins: 0
Partner:
Team:
1. The quarry seems like the most profitable area to join so will go with them.
2.3.yeh not sure why we had 3 actions on this turn but I guess keep an eye out for any shiny loot to be had.
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9bfd1c No.52200
| Rolled 14, 20, 42 = 76 (3d100) |
>>52182
Pokemon: Meowth
Nature: Sassy
Backstory: Meowth wants one thing and one thing only, fame and fortune and adoration of the masses and will risk life and limb to get it so he can live out his old age on a private island villa while raking in the dough for the dramatization of his life story.
HP: 10/10
Hunger: 20/20
Stats:
>Attack: 3
>Defense: 2
Moves:
-Scratch (Does 2 base damage) 15/15 PP
-Fury Swipes (3 attacks of 1 base damage each, with rolls for each) 5/5 PP
-Glare (Lowers enemy attack by 4) 6/6 PP
Items: 2 Apples, 1 Teleport Crystal
Special Traits:
>Goldfinger: You just seem to have a knack for finding more loot off either defeated enemies or in chests.
>Meowth that’s right!: Ultimately you care the most about your own well being. -10 to resolve rolls.
Coins: 15
Partner:
Team:
1. Discretion is the better part of valour so Meowth joins Munchlax and Chikorita in the Mess Hall (also because geodudes are scary)
2/3. Meowth also decides that while the other two are split in their focus he is free to hunt for any Rattata in the region as looting can be done with leisure after the fact.
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dc4ad7 No.52201
>>52185
>>52186
Fearful yet cautious, the enterprising Munchlax and the steadfast Chikorita advance into the mess hall. As to be expected, the area is full of broken and decaying benches, the latter the only result caused by time, as Machops are as rowdy eaters as they are workers and fighters. Though this hall was once filled with their ruckus, it is now eerily quiet. Munchlax, always looking for a new way to fill his bottomless gut, is quite alert for new items to consume. They look around, yet it seems that whatever Pokémon are here have picked everything clean. However, not knowing the value of precious metal, our adventurers found two silver coins! Moreover, behind one of the counters is a locked pantry box. If they can only get the box open, who knows what kind of items they’ll find!
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dc4ad7 No.52202
>>52200
Deciding to follow the Munchlax and Chikorita, the crafty Meowth sets out on his own, deciding to fulfill his natural role in hunting vermin. He scowls as he sees the other pick up the silver coins, but he will find more soon enough. He instead lurks in the shadows, searching for his future enemies. Eventually, he sees the unmistakable curl of a Rattata’s tail from behind a corner! He pounces on it and drives his long claws into the vermin’s head, ending its life. Unfortunately, he did not anticpate that the Rattata would have friends. Now, our Meowth must fend off two of these rabid rodents!
Fighting: Two Rattata
HP: 6/6 each
Stats:
>Attack: 2
>Defense: 1
Moves:
-Scratch (Does 2 base damage) 15/15 PP
-Tail Whip (Lowers enemy defense roll by 4) 6/6 PP
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dc4ad7 No.52203
>>52191
>>52189
>>52188
Our three unlikely companions venture into the quarry, where they will always be a stone’s throw from danger! They are initially wary, but seeing the empty quarry leads them to believe that perhaps the ferals had left this area. With minds on business, they decide to search for valuable loot. Charmander and Totodile search among the rocks, hoping to find some sort of shiny object. Suddenly, Totodile is able to find a brilliant gemstone embedded in the rock! Unfortunately, it is firmly lodged in the rock. Charmander comes to help Totodile. They heave together and the gemstone starts dislodging. One more pull and it comes loose! They fall on the ground together, slightly scratched but in possession of a great prize.
+1 Sapphire
It goes without saying, however, that success precedes trouble. Both Charmander and Totodile’s eyes widened as they saw the hole left by the stone turn into a frown, with two eyes opening above it. All around them they saw boulders sprout arms and reveal glaring eyes. Nine of them surrounded our poor adventurers, and all they could do now is fight!
Having split off from the main group early, Cubone is occupied searching the quarry for loot. He is pleased to discover that he had found a small gold nugget. Just then, he hears Totodile’s screams. He looks and sees them surrounded by Geodudes. He thinks to himself “this can be a great opportunity. With them out of my way, I won’t have as much competition for the loot.” He then realizes that if the Geodudes killed his fellow adventurers, he would be next.
+ 1 gold nugget
Wide eyed and more than a bit afraid, the Geodudes begin to enclose our adventurers. Totodile and Charmander are preparing to fight for their lives. All Pokémon are shocked to see one of the Geodude crack open, and behind it, Cubone! “Good grief, you idiots can’t keep yourselves out of trouble for one second.” Both Charmander and Totodile thank Cubone, and the three prepare to fight for their lives.
Fighting: Eight Geodude
HP: 6/6 each
Stats:
>Attack: 1
>Defense: 4
Moves:
-Tackle (Does 2 base damage) 20/20 PP
-Defense Curl: (Every time you use this move you get +4 for Defense roll) 6/6 PP
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b9abee No.52205
| Rolled 77, 93, 83 = 253 (3d100) |
Pokemon:Totodile
Nature:Jolly
Backstory:Totodile isn't adventuring for the gold or treasure surprisingly enough, he wants to do it to make new friends and have wonderful adventures while making fond memories, if he happens to save the world somewhere along the way so be it.
HP: 10/10
Hunger: 20/20
Stats:
Attack: 5
Defense: 3
Moves:
-Scratch (Does 2 base damage) 15/15 PP
-Leer (-4 ro enemy defense roll) 6/6 PP
-Water Gun (Does 3 base damage) 10/10 PP
Items:sapphire
Special Traits:
Goonies: You are a generally amiable fellow, and you forge strong bonds with your teammates, +10 to team based rolls
Naive: You aren’t really prepared for the real world. -10 on knowledge based rolls and you may falter when faced with horrifying events.
Coins:
Partner:
Team:
1. Quick charmafer use growl to lower the geodudes attack if we team up and use our moves together we stand a better chance of winning, you can do this charmander! +10 to team based rolls
2-3 Totodile draws in a deep breath feeling a familiar power errupting forth and gathering in his mouth, he then aims at the geodudes and opens wide launching a highpowered jet of water at them from his mouth its obvious he's using watergun to attack.
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217d01 No.52206
| Rolled 56, 52, 25 = 133 (3d100) |
>>52201
Pokemon: Chikorita
Nature: Calm
Backstory: Chikorita wants a peaceful world. Recently all sorts of bother has come from below into her forest. The other pokemon know that the dungeon is the place that spits forth these malicious beings. The others were too scared to go down and find a way to stop them, but not Chikorita. A cool head, protected from fear or anger meant Chikorita had no problem going into the dungeon and facing what was there if it meant a restoration to peace and quiet. She would clean things up for good.
HP: 10/10
Hunger: 19/20
Stats:
>Attack: 3
>Defense: 4
Moves:
-Tackle (Does 2 base damage) 20/20 PP
-Growl (-4 for enemy attack roll) 6/6 PP
-Razor Leaf (Does 3 base damage) 10/10 PP
Items: 2 Apples (Fills 5 Hunger)
+1 Escape Crystal
1 Silver Coin
Special Traits:
>Mah Swamp: You’re fighting to protect your home and bring order to the world. You won’t be shaken by what debilitates weaker minds. +10 to morale based rolls
>Mary Sue: You made your character literally perfect. Therefore, your character will have to go through some shit.
Coins:
Partner: Munchlax
Team:
1/2/3 Keep Scavenging, Look for Key to the Locked Pantry Box. Munchlax would be getting hungry, soon he would need to feed. And who knows, they might have left some other things in there if they bothered locking it.
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71861b No.52207
| Rolled 99, 31, 84 = 214 (3d100) |
>>52201
Pokemon: Munchlax
Nature: Relaxed
Backstory: Munchlax spent his younger days lazing around, doing nothing of particular interest. He would snack on apples until sundown, then sleep until midday and do it all over again. However, one day he happened across an old Probopass that was being hassled by some ruffians for the package he was carrying. On a whim, Munchlax decided to try and defuse the situation. His demeanor proved so relaxing that after a while the ruffians decided that further pressing would be too much work. Grateful for Munchlax's help, the Probopass shared a sample of his goods. A golden apple. It was tastier than anything Munchlax had ever eaten before. When asked where he got it, the Probopass explained that they were growing deep in a dungeon. He also said that there were even more delicious things hidden out there in the dungeons of the world, such as a legendary fruit that grew out of the clouds in the sky. With his mind and stomach tempted, Munchlax made the decision to begin delving dungeons for as of yet unknown delicacies.
HP: 15/15
Hunger: 25/23
Stats:
>Attack: 3
>Defense 3
Moves:
-Tackle (Does 2 base damage) 20/20 PP
-Odor Sleuth (Allows Pokémon to circumvent an opponent’s evasiveness and makes enemy Pokémon vulnerable to normal and fighting type moves) 5/5 PP
>Defense Curl: (Every time you use this move you get +4 for Defense roll) 6/6 PP
Items:
2 Apples
1 Escape Crystal
1 Silver Coin
Special Traits:
>Calming presence: Your teammates feel a natural sense of tranquility around you, like everything’s going to be all right. +10 to resolve rolls for you and your teammates.
>Ravenous hunger: You have a natural urge to eat. You lose 2 hunger a turn.
Partner: Chikorita
Team:
1-3. Join Chikorita in looking for the key for the box. Hopefully there will be something good inside of it. Keep on alert for enemies though, they're bound to jump us if we look distracted.
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