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/builders/ - Hero and Nation Builders!

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The King Is Dead; Long Live The King!

File: 06a1228f8e6eef1⋯.png (208.52 KB,1624x1200,203:150,Base Map.png)

6dbb30 No.42949 [View All]

> The reboot, now we play slower and can do visions. Weee

> straight forward and aggressive approach! The game should end in about 50 turns(+-20)

> Its not exactly a builder, its a "Game-y" game with competetive elements and strict rules, Civ-Board game hybrid

> Don't need to track your sheet after creation! I have a program that does it automatically

> I intend to take 5/6 players

Story: The humans have trapped your great nation in this Infernal dimension so long ago you can barely remember how their flesh taste, and they barely remember why they should fear you.

You have fulfilled the darkest prophecies and performed the most vile rituals just for this moment to arrive - The portals to the overworld have appeared once more.

Yet you are not alone! There are other demonic nations who wish to take their vengeance on the mortals yet only two portals stand to allow passage for two nations… Thus the infernal race for power begins, only the two nations most vile and worthy shall rise to the overworld and bring down the human race.

> Sheet to create your Nation: https://pastebin.com/ut4HehZH

* Please make sure you have not picked a location someone already took.

> Possible Actions: https://pastebin.com/euCrVmUj

* This is the actions you can make each turn once the game starts.

Map Information:

Barren Tiles: Barren tiles give +1 Obsidian and +20 Slave growth.

Slave Pit: +0 Obsidian and +100 Slave growth.

Hellsprout Tiles: +1 Obsidian and +20 Slave growth. Attackers take 30% mobility penalty on this tile.

Obsidian Cliffs Tiles: +3 Obsidian and +20 Slave growth. Attackers take 20% fortification penalty on this tile.

Fortress Tiles: Don't exist at the beginning of the game. +2 Obsidian and +40 Slave growth. Attackers take 50% fortification penalty on this tile. Enemy raids will not take your fortress tiles into account for stealing resources.

Portal Tiles: Only 2 in the game. +0 Obsidian and +0 Population growth. If you have 10,000 slaves you can sacrifice them to open the portal and rise to the overworld - THIS IS HOW YOU WIN THE GAME The portal will be destroyed after you exit.

156 postsand42 image repliesomitted. Click reply to view. ____________________________
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424ab3 No.43226

>>43223

picture for designated spot?

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1ddd1c No.43227

Dice rollRolled 27, 3, 1, 96, 15, 34 = 176 (6d100)

>>43212

'The Obsidian Legion' Information:

Nation Perks: Lawful, Lords, Cannibalism, Citadel of Despair

2340.0 Slaves (+420/t)

76724 Obsidian(+76050/t)

8900 Army strength ( 4/6 Demonic Armies. 5 Total Armies)

20089/35152 Glory (Level 6)

Visions: [Blitzkrieg](93/170)

'Primae Cohors': 2100 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Secundus Cohors': 2190 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Tertiae Cohors': 2125 Strength (Demons, Hellspawn, Cannibals)

'Quartus Cohors': 1395 Strength (Demons, Hellspawn, Cannibals)

'Primae Auxillae': 1090 Strength (Slaves)

{Small mistake in these stats, Tertiae Cohors is supposed to have Cursed Weapons}

1. Recruit new Army "Quintus Cohors" Hellspawn

2. Recruit new Army "Sextus Cohors" Hellspawn

3. 4. 5. Work on Blitzkrieg Vision

6. Upgrade Quartus Cohors with Cursed Weapons

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c14fbd No.43228

File: 13d98b766b87d29⋯.png (1.24 MB,1624x1200,203:150,hellmap.png)

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424ab3 No.43230

> Fulfilled vision: Chains that bind

For one battle of your choice per turn you can activate the ability "Chains that Bind". The two armies with the lowest score will be married by the end of the battle. If none of them dies, the winner gets to take the other army as a "wives" army that's being added to the strength of their army.

* You add the strength of the losing weakest demonic army to the strength of your weakest demonic army. Only strength, traits do not apply.

> Vision fulfilled: Corruption of Redeemed Angels

New special army trait added: 'Corruption'

You can now create armies with the "corruption" trait, the army grows temporarily +150 stronger in battle for every enemy army they face which is not as strong as their base strength

'The Bitch Brigade' Information:

Nation Perks: Chaotic, Pure-Blood, Mana Succ, Diabolic Stronghold, Chains that Bind, Corruption of Redeemed Angels

2174.0 Slaves (+920/t)

590 Obsidian(+32610/t)

7065 Army strength ( 7/7 Demonic Armies. 8 Total Armies)

41542/91395 Glory (Level 7)

'Amazons': 755 Strength (Demons, Brutal, Bloodlust)

'Bondage Baroness': 890 Strength (Demons, Shadowguard, Chained)

'Harpuia': 535 Strength (Demons, Winged, Beast)

'Prostitute Police': 725 Strength (Demons, Brutal, Monstrous)

'Pussy Cats': 995 Strength (Demons, Brutal, Beast)

'Witch Whores': 1120 Strength (Demons, Shadowguard, Chained, Upgraded)

'Bastard Children of the Harlot Queen': 1260 Strength (Slaves)

'Barbie Doll': 785 Strength (Demons, Brutal, Bloodlust)

that's for today. I'll keep updating when I can, got alot of work to do irl

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424ab3 No.43234

I posted an update 2 days ago, just saw it got deleted, thats weird. Anyhow i gave some of the update report there and said i wont be able to comment due to work. I will update today tho

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424ab3 No.43235

>>43217

>Vision fulfilled - Dark rebirth

Army creation roll are considered to be 100 for army strength

> vision fulfilled - Infernal awe

creates a new army trait that provides a 30% bonus to attack and defense(bloodlust for all situations)

>>43223

City of Dis Armies advance

The Adamatine beasts Monstrous Army rage through the battlefield, leaving a trail of gore and intestines behind them - dealing 1213 Damage[1845 Base Strength]-60%Mobility+37%Dice+20%Monstrous

[312 Base Strength]-30%Mobility+37%Dice

The Bloody Erinyes Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 2801 Damage dealt[2045 Base Strength]+37%Dice

The Brass Immortals Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 1461 Damage[1525 Base Strength]-30%Mobility+37%Dice

The Reaving Tempests Army brutally charges into the enemy lines in a terrible battlecry, dealing 2439 Damage[2120 Base Strength]-30%Mobility+37%Dice+20%Brutal

The Ebon Praetorians Army advance in a tight formation, capturing objectives and shaping the battlefield - dealing 2113 Damage[2205 Base Strength]-30%Mobility+37%Dice

TOTAL DAMAGE: 10325

**

Skurgarogt's Stain Armies advance

The Pawn1 Army are starnding at the front chained to each other, blocking the enemy armies. The enemies crash against the chains and break like waves against rocks. 1260 Damage dealt[630 Base Strength]+100%Chained

The Pawn2 Army are starnding at the front chained to each other, blocking the enemy armies. The enemies crash against the chains and break like waves against rocks. 1820 Damage dealt[910 Base Strength]+100%Chained

The Skurgarogt's Shadow Army advance in a tight formation, capturing objectives and shaping the battlefield - dealing 2865 Damage[1910 Base Strength]+50%Shadowguard

The Pawn3 Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 530 Damage dealt[530 Base Strength]

The Pawn4 Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 705 Damage dealt[705 Base Strength]

The Pawn5 Army brutally charges into the enemy lines in a terrible battlecry, dealing 890 Damage[890 Base Strength]

The Pawn6 Army brutally charges into the enemy lines in a terrible battlecry, dealing 630 Damage[630 Base Strength]

TOTAL DAMAGE: 8700

**

City of Dis fed the infernal flames with the blood of Skurgarogt's Stain Armies.

City of Dis have conquered the Fortress

City of Dis Found that there is no glory in defeating weaker nations (-3136 Glory)

Skurgarogt's Shadow have fallen

City of Dis gained 0 Glory!

Skurgarogt's Stain gained 6238 Glory!

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424ab3 No.43236

>Blitzkrieg

You can initiate a series of conquest wars that advance in a straight line into the enemy's territory. Your first blitz battle will have a roll bonus of initial momentum that equals to 5 times the amount of territories you are attempting to conquer (For example - if you try to conquer 4 territories in a straight line, your first battle would score +20(=4*5)). Each conquest battle still costs 1 action.

The line of conquest wars must be straight and can not "turn". You must keep advancing into enemy's territory that doesn't border your own territory.

Everyone's stats (updated)

'The Obsidian Legion' Information:

Nation Perks: Lawful, Lords, Cannibalism, Citadel of Despair, Blitzkrieg

2760.0 Slaves (+420/t)

112774 Obsidian(+89700/t)

10950 Army strength ( 6/6 Demonic Armies. 7 Total Armies)

20089/35152 Glory (Level 6)

Visions: [Blitzkrieg](93/170)

'Primae Cohors': 2100 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Secundus Cohors': 2190 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Tertiae Cohors': 2125 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Quartus Cohors': 2295 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Quintus Cohors': 635 Strength (Demons, Hellspawn)

'Primae Auxillae': 1090 Strength (Slaves)

'Sextus Cohors': 515 Strength (Demons, Hellspawn)

'The Bitch Brigade' Information:

Nation Perks: Chaotic, Pure-Blood, Mana Succ, Diabolic Stronghold, Chains that Bind, Corruption of Redeemed Angels

3094.0 Slaves (+920/t)

33200 Obsidian(+46410/t)

7065 Army strength ( 7/7 Demonic Armies. 8 Total Armies)

41542/91395 Glory (Level 7)

'Amazons': 755 Strength (Demons, Brutal, Bloodlust)

'Bondage Baroness': 890 Strength (Demons, Shadowguard, Chained)

'Harpuia': 535 Strength (Demons, Winged, Beast)

'Prostitute Police': 725 Strength (Demons, Brutal, Monstrous)

'Pussy Cats': 995 Strength (Demons, Brutal, Beast)

'Witch Whores': 1120 Strength (Demons, Shadowguard, Chained, Upgraded)

'Bastard Children of the Harlot Queen': 1260 Strength (Slaves)

'Barbie Doll': 785 Strength (Demons, Brutal, Bloodlust)

'Lemuria' Information:

Nation Perks: Pure-Blood, Prophets, Shades, Reclaimed Splendor, Reclaimed Splendor, Infernal awe, Dark Rebirth

2940.0 Slaves (+380/t)

188640 Obsidian(+55860/t)

750 Army strength ( 0/8 Demonic Armies. 1 Total Armies)

91630/237627 Glory (Level 8)

Visions: [Dark Rebirth](205/250), [Infernal Awe](69/300)

'Shades-That-Once-Was': 750 Strength (Shade)

'Skurgarogt's Stain' Information:

Nation Perks: Slavers, Nacromancers, BloodPit, BlitsKreig

2440.0 Slaves (+780/t)

62680 Obsidian(+41480/t)

4295 Army strength ( 6/7 Demonic Armies. 6 Total Armies)

47850/91395 Glory (Level 7)

Visions: [Rebirth](0/250)

'Pawn1': 630 Strength (Demons, Chained)

'Pawn2': 910 Strength (Demons, Chained)

'Pawn3': 530 Strength (Demons, Winged)

'Pawn4': 705 Strength (Demons, Winged)

'Pawn5': 890 Strength (Demons, Brutal)

'Pawn6': 630 Strength (Demons, Brutal)

'City of Dis' Information:

Nation Perks: Lawful, Lords, Foundry

5980.0 Slaves (+780/t)

390446 Obsidian(+303186/t)

12477 Army strength ( 6/6 Demonic Armies. 7 Total Armies)

30419/35152 Glory (Level 6)

'Adamatine beasts': 1845 Strength (Demons, Monstrous, Upgraded)

'Storm crushers': 312 Strength (Siege)

'Brass Demonguard': 2425 Strength (Demons, Chained, Upgraded)

'Bloody Erinyes': 2045 Strength (Demons, Winged, Upgraded)

'Brass Immortals': 1525 Strength (Demons, Hellspawn, Upgraded)

'Reaving Tempests': 2120 Strength (Demons, Brutal, Upgraded)

'Ebon Praetorians': 2205 Strength (Demons, Shadowguard, Upgraded)

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424ab3 No.43237

File: 334ba38ca3cc1e4⋯.png (428.72 KB,1624x1200,203:150,ud11.png)

### TURN 10

> Global Events: Devil's Pact

You can make a pact(costs 1 action) with another nation and let them gain one of your nation perks while you gain one of their nation perks (fulfilled visions or base perks. you must both agree on the perks you gain/give).

You can make any amount of pacts you wish but you can't trade the same perk twice or trade perks that were gained from other pacts. The pact lasts until one of the nations makes an aggressive action against the other pact member, if that happens the pact breaks and both nations lose the special perk gained from that pact.

(Last turn to make pacts)

Remember -

> Actions: https://pastebin.com/euCrVmUj

> You can only make an amount of actions that equals to your nation level

> First to comment is to first to take action.

> The Redeemed have lost their leadership! Their demons scourge through their lands aimlessly, defending what once was a great empire.

> If one of your actions becomes invalid then that action will be wasted (for example - upgrading an army you have lost in a previous action)

Sorry for the time it took this last ud, but I was pretty occupied and updating takes more crunching than ever. Hope you are all still on board.

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378515 No.43238

Hey anniria do you want to trade blitskrieg for one of my perks?

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424ab3 No.43239

File: 928795347aee41d⋯.png (429.47 KB,1624x1200,203:150,ud11-1.png)

forgot to paint the forts on the map

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c14fbd No.43240

>>43237

BB care to make a trade?

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b2143a No.43241

>>43240

Maybe, depends on what you want and what you give

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c14fbd No.43242

>>43241

I'd love to get corruption or Chains

I'd be willing to trade armory or Lords for em.

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b2143a No.43243

>>43242

At this point in game forts are pretty cheap, though Foundry seems like a good perk to trade with a pact, would be willing to trade off Chains for it.

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c14fbd No.43244

>>43243

Frankly I would prefer Corrupted over chains but either works. You're going to need a shit ton of obsidian for the weapons though. 100k per equip.

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378515 No.43252

Dice rollRolled 87, 92, 49, 74, 8, 73, 52, 34 = 469 (8d100)

'Lemuria' Information:

Nation Perks: Pure-Blood, Prophets, Shades, Reclaimed Splendor, Reclaimed Splendor, Infernal awe, Dark Rebirth

2940.0 Slaves (+380/t)

188640 Obsidian(+55860/t)

800 Army strength ( 0/8 Demonic Armies. 1 Total Armies)

99100/237627 Glory (Level 8)

'Shades-That-Once-Was': 800 Strength (Shade)

1. trade Dark Rebirth for Blitzkrieg with the obsidian legion

2. create army

Army Trait: Infernal awe, Winged

Name: Sovereign

3. create army

Army Trait: Infernal awe, Winged

Name: Czar

4. create army

Army Trait: Infernal awe, Winged

Name: Shah

5. create army

Army Trait: Infernal awe, Winged

Name: Kaiser

6. create army

Army Trait: Infernal awe, Winged

Name: Khan

7. create army

Army Trait: Infernal awe, Winged

Name: Pharaoh

8. create army

Army Trait: Infernal awe, Winged

Name: Sultan

"The lands of Lemuria shake and crack open, Purple flames spewing from the great wounds of the earth. Seven Figures arise from the flames, the original seven who banded together and formed the pantheon of Lemuria. The Heathen Kings have been reborn into their true form and the world above will bow before their splendor and dominion."

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b2143a No.43253

>>43244

If you have vacant army slots then Corrupted will help you, if you prefer Corrupted then I will trade it over instead

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b2143a No.43254

>>43244

Got a lot of slaves, as long as I keep and extend my land then I shall have enough for the weapons

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c14fbd No.43255

>>43254

Looking at it being a trait makes it a lot less desirable for me. Yeah I can trade forge for the wedding thing.

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b2143a No.43256

Dice rollRolled 58, 47, 93, 95, 83, 18, 61 = 455 (7d100)

>>43237

'The Bitch Brigade' Information:

Nation Perks: Chaotic, Pure-Blood, Mana Succ, Diabolic Stronghold, Chains that Bind, Corruption of Redeemed Angels

3094.0 Slaves (+920/t)

33200 Obsidian(+46410/t)

7065 Army strength ( 7/7 Demonic Armies. 8 Total Armies)

41542/91395 Glory (Level 7)

'Amazons': 755 Strength (Demons, Brutal, Bloodlust)

'Bondage Baroness': 890 Strength (Demons, Shadowguard, Chained)

'Harpuia': 535 Strength (Demons, Winged, Beast)

'Prostitute Police': 725 Strength (Demons, Brutal, Monstrous)

'Pussy Cats': 995 Strength (Demons, Brutal, Beast)

'Witch Whores': 1120 Strength (Demons, Shadowguard, Chained, Upgraded)

'Bastard Children of the Harlot Queen': 1260 Strength (Slaves)

'Barbie Doll': 785 Strength (Demons, Brutal, Bloodlust)

>1 - Conquest War Lemuria - Activate Chains that bind

To take strength from our enemies and add to our own, we move to take a land within reach of the portal and a fortress.

>2 - Pact with City of Dis - Trade Chains that bind for Forge

We are going to give the City of Dis strength to fight back their enemies, in exchange we will learn of their superior weapon making techniques.

>3 & 4 - Conquer the obsidian cliffs of the Redeemed again

>5 - Build a Fortress on barren tile in middle of Lemurian lands

We must strengthen our grip on our lands, we can't let the Lemurians take an inch.

>6 - Look into the flames for vision Slave Workshops

Name: Slave Workshops

Vision: Slave Pits are used for weapons production making weapons cheaper.

Fluff: You can get away with paying slaves next to nothing so why not make them produce weapons too?

Fulfillment: 0%

>7 - Study Slave Workshops, Mana Succ 400 slaves

Work faster slave!

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c14fbd No.43257

Dice rollRolled 78, 45, 41, 60, 28, 35 = 287 (6d100)

'City of Dis' Information:

Nation Perks: Lawful, Lords, Foundry

5980.0 Slaves (+780/t)

390446 Obsidian(+303186/t)

12477 Army strength ( 6/6 Demonic Armies. 7 Total Armies)

30419/35152 Glory (Level 6)

'Adamatine beasts': 1845 Strength (Demons, Monstrous, Upgraded)

'Storm crushers': 312 Strength (Siege)

'Brass Demonguard': 2425 Strength (Demons, Chained, Upgraded)

'Bloody Erinyes': 2045 Strength (Demons, Winged, Upgraded)

'Brass Immortals': 1525 Strength (Demons, Hellspawn, Upgraded)

'Reaving Tempests': 2120 Strength (Demons, Brutal, Upgraded)

'Ebon Praetorians': 2205 Strength (Demons, Shadowguard, Upgraded)

1. Make a pact with the bitch brigade , chains that bind for foundry

2.Build a Fortress at the designated location.

3.Blood war the Obsidian Legion

4. Claim the lands in our middle for the city. We'll find some use for it surely.

5-6.A new vision appears before the lords of Dis.

Name: Hellforged Defense of Iron

Vision: A prepare defense is an empowered defense, and only attrition can bring it down. Bonus to Dis troops defending against enemies. Only to be worn down by repeated attacks.

Fluff: The City Lords of Dis peered into the purlish light of the hellfire and saw something grand. Wave upon way of hellfire and brimstone falling upon an Iron cliff. The hellfire crashes down onto the cliff again and again but the cliff does not melt. It stands strong and firm ever resilient ever defiant. "You will be thus." Stats a deep voice from the depths of the darkest pit.

Fulfillment: 0%

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c14fbd No.43258

>>43257

Oh and chains on the bloodwar too

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c14fbd No.43259

File: bba1c1a27e0f15c⋯.png (1.25 MB,1624x1200,203:150,hellmap.png)

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d58519 No.43266

Dice rollRolled 77, 93, 7, 40, 32, 98, 95 = 442 (7d100)

>>43237

>'Skurgarogt's Stain' Information:

>Nation Perks: Slavers, Nacromancers, BloodPit, BlitsKreig

>2440.0 Slaves (+780/t)

>62680 Obsidian(+41480/t)

>4295 Army strength ( 6/7 Demonic Armies. 6 Total Armies)

>47850/91395 Glory (Level 7)

>Visions: [Rebirth](0/250)

>'Pawn1': 630 Strength (Demons, Chained)

>'Pawn2': 910 Strength (Demons, Chained)

>'Pawn3': 530 Strength (Demons, Winged)

>'Pawn4': 705 Strength (Demons, Winged)

>'Pawn5': 890 Strength (Demons, Brutal)

>'Pawn6': 630 Strength (Demons, Brutal)

Action1:

1/2/3/4/5/6/7. Finish Rebirth

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1ddd1c No.43267

Dice rollRolled 4, 94, 92, 59, 61, 44 = 354 (6d100)

>>43237

'The Obsidian Legion' Information:

Nation Perks: Lawful, Lords, Cannibalism, Citadel of Despair, Blitzkrieg

2760.0 Slaves (+420/t)

112774 Obsidian(+89700/t)

10950 Army strength ( 6/6 Demonic Armies. 7 Total Armies)

20089/35152 Glory (Level 6)

'Primae Cohors': 2100 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Secundus Cohors': 2190 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Tertiae Cohors': 2125 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Quartus Cohors': 2295 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Quintus Cohors': 635 Strength (Demons, Hellspawn)

'Primae Auxillae': 1090 Strength (Slaves)

'Sextus Cohors': 515 Strength (Demons, Hellspawn)

1. Make a Pact with Lemuria, Blitzkrieg for Dark Rebirth

2. the Quintus Cohors shall cannibalize the Sextus Cohors

3. Make a new Sextus Cohors

4. the Sextus Cohors will cannibalize the Quintus Cohors

5. Make a new Quintus Cohors

6. Upgrade the new Quintus Cohors with Cursed Weapons

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424ab3 No.43318

Trying to get the updates done, not so easy with the new visions I have to program in. Some changes I made didn't work as planned and I have to implement everyone's stats again. I'll try to get to it and finish tomorrow. See you then

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424ab3 No.43323

Tried to update, The program still fucks up for some reason. Doing my best to resolve it at the moment. It feels like I can manage it by tomorrow/day after but I don't want to be too sure of myself because Ive already failed at it once. Anyway, I think I have a better idea of what the real problem is and it will require me to invest some time (I made an ini file that saves all data and a scanner that reads it and loads the data, it seems like the scanner doesn't recognize some of the white spaces in the file so i have to shift the pattern or just change the names to have a "-" between words instead of white space).

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424ab3 No.43343

'Lemuria ' Information:

Nation Perks: Pure-Blood, Prophets, Blitzkrieg, Shades, Reclaimed-Splendor, Infernal-Awe, Dark-Rebirth

2940.0 Slaves (+380/t)

188640 Obsidian(+55860/t)

7800 Army strength ( 7/8 Demonic Armies. 8 Total Armies)

99100/237627 Glory (Level 8)

'Sovereign ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Czar ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Shah ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Shades-That-Once-Was ': 800 Strength (Shades)

'Kaiser ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Khan ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Pharaoh ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Sultan ': 1000 Strength (Demons, Infernal-Awe, Winged)

CONQUEST OVER THE BARREN

The Bitch Brigade Armies advance

The bloodlustful Amazons Army takes the time to dismember the fallen enemies and bathe in their gore before continuing to another slaughter. 1430 Damage dealt[755 Base Strength]+58%Dice+20%Brutal

The Harpuia Army growl and claw their way through the enemy lines, dealing 845 Damage[535 Base Strength]+58%Dice

The Prostitute Police Monstrous Army rage through the battlefield, leaving a trail of gore and intestines behind them - dealing 1648 Damage[725 Base Strength]+58%Dice+20%Brutal+20%Monstrous

The Pussy Cats Army growl and claw their way through the enemy lines, dealing 1886 Damage[995 Base Strength]+58%Dice+20%Brutal

The Bastard Children of the Harlot Queen Army breaks from their leashes into battle, slaughtering the enemies of their slavers! dealing 1992 Damage[1261 Base Strength]+58%Dice

The bloodlustful Barbie Doll Army takes the time to dismember the fallen enemies and bathe in their gore before continuing to another slaughter. 1488 Damage dealt[785 Base Strength]+58%Dice+20%Brutal

TOTAL DAMAGE: 9289

**

Lemuria Armies advance

The Sovereign Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 1300 Damage dealt[1000 Base Strength]+30%Infernal-Awe

The Czar Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 1300 Damage dealt[1000 Base Strength]+30%Infernal-Awe

The Shah Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 1300 Damage dealt[1000 Base Strength]+30%Infernal-Awe

The null Army is unleashed into the battlefield! dealing 800 Damage[800 Base Strength]

The Kaiser Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 1300 Damage dealt[1000 Base Strength]+30%Infernal-Awe

The Khan Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 1300 Damage dealt[1000 Base Strength]+30%Infernal-Awe

The Pharaoh Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 1300 Damage dealt[1000 Base Strength]+30%Infernal-Awe

The Sultan Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 1300 Damage dealt[1000 Base Strength]+30%Infernal-Awe

TOTAL DAMAGE: 9900

**

Lemuria fed the infernal flames with the blood of 'The Bitch Brigade ' Armies.

Prostitute Police have fallen

The Bitch Brigade gained 3900 Glory!

Lemuria gained 3533 Glory!

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424ab3 No.43344

>>43256

> Since the redeemed have no army to defend themselves im not even going to simulate the battle because i see no point. Adding the 2 cliffs to your territory.

> Action 5 was blocked! Im going to make the closest action i can come up with which and make a fortress at another barren tile near lemuria

> New vision fulfilled: Slave workshop

You get a discount on weapon upgrades which equals to the % of slaves of the amount from 10,000 (for example, having 5000 slaves = 50% discount. 4200 slaves = 42%, etc)

>>43257

BLOOD WAR

City of Dis Armies advance

The Adamatine beasts Monstrous Army rage through the battlefield, leaving a trail of gore and intestines behind them - dealing 3121 Damage[1845 Base Strength]+41%Dice+20%Monstrous

The Bloody Erinyes Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 2883 Damage dealt[2045 Base Strength]+41%Dice

The Brass Immortals Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2150 Damage[1525 Base Strength]+41%Dice

The Reaving Tempests Army brutally charges into the enemy lines in a terrible battlecry, dealing 3586 Damage[2120 Base Strength]+41%Dice+20%Brutal

The Ebon Praetorians Army advance in a tight formation, capturing objectives and shaping the battlefield - dealing 3109 Damage[2205 Base Strength]+41%Dice

The Storm crushers send rocks into the winds to crash the enemy's defense! 439 Damage[312 Base Strength]+41%Dice

TOTAL DAMAGE: 15288

**

The Obsidian Legion Armies advance

The Primae Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2100 Damage[2100 Base Strength]

The Secundus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2190 Damage[2190 Base Strength]

The Tertiae Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2125 Damage[2125 Base Strength]

The Quartus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2295 Damage[2295 Base Strength]

The Quintus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 635 Damage[635 Base Strength]

The Primae Auxillae Army breaks from their leashes into battle, slaughtering the enemies of their slavers! dealing 1090 Damage[1090 Base Strength]

The Sextus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 515 Damage[515 Base Strength]

TOTAL DAMAGE: 10950

**

City of Dis fed the infernal flames with the blood of The Obsidian Legion Armies.

City of Dis Found that there is no glory in defeating weaker nations (-763 Glory)

Tertiae Cohors have fallen

Tertiae Cohors Claw their way out back from death

City of Dis gained 7449 Glory!

The glorious infernal flame of 'City of Dis' grows! (Level up)

The Obsidian Legion gained 9357 Glory!

'City of Dis' Information:

Nation Perks: Lawful, Lords, Chains-That-Bind, Foundry

5980.0 Slaves (+760/t)

325446 Obsidian(+295412/t)

12477 Army strength ( 6/7 Demonic Armies. 7 Total Armies)

37868/91395 Glory (Level 7)

Visions: [Hellforged Defense of Iron](123/200)

'Adamatine beasts': 1845 Strength (Demons, Monstrous, Upgraded)

'Brass Demonguard': 2425 Strength (Demons, Chained, Upgraded)

'Bloody Erinyes': 2045 Strength (Demons, Winged, Upgraded)

'Brass Immortals': 1525 Strength (Demons, Hellspawn, Upgraded)

'Reaving Tempests': 2120 Strength (Demons, Brutal, Upgraded)

'Ebon Praetorians': 2205 Strength (Demons, Shadowguard, Upgraded)

'Storm crushers': 312 Strength (Siege)

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424ab3 No.43345

Rest of the update tomorrow

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424ab3 No.43350

>>43344

>Chains that bind

The Brass immortals drag the Sextus Cohors after the battle and bind them with undying love to the rest of immortality (Sextus cohors becomes part of the Brass Immortals, +515 strength)

>>43266

> Fulfilled vision: Rebirth

You can use the "rebirth" action to recruit an army that has already fallen before as undead. An army can't be reborned more than once.

>>43267

> Action 2 became invalid and wasted

updated stats for everyone (after turn's end)

'The Bitch Brigade ' Information:

Nation Perks: Chaotic, Pure-Blood, Foundry, Mana-Succ, Diabolic-Stronghold, Chains-that-Bind, Corruption-of-Redeemed-Angels

3714.0 Slaves (+1020/t)

67856 Obsidian(+89136/t)

6340 Army strength ( 6/7 Demonic Armies. 7 Total Armies)

45442/91395 Glory (Level 7)

Visions: [Slave-Workshop](0/150)

'Amazons ': 755 Strength (Demons, Brutal, Bloodlust)

'Harpuia ': 535 Strength (Demons, Winged, Beast)

'Pussy Cats ': 995 Strength (Demons, Brutal, Beast)

'Witch Whores ': 1120 Strength (Demons, Shadowguard, Chained, Upgraded)

'Bastard Children of the Harlot Queen': 1260 Strength (Slaves)

'Barbie Doll ': 785 Strength (Demons, Brutal, Bloodlust)

'Bondage Baroness ': 890 Strength (Demons, Shadowguard, Chained)

'Lemuria ' Information:

Nation Perks: Pure-Blood, Prophets, Blitzkrieg, Shades, Reclaimed-Splendor, Infernal-Awe, Dark-Rebirth

3320.0 Slaves (+380/t)

244500 Obsidian(+63080/t)

7800 Army strength ( 7/8 Demonic Armies. 8 Total Armies)

102633/237627 Glory (Level 8)

'Sovereign ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Czar ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Shah ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Shades-That-Once-Was ': 800 Strength (Shades)

'Kaiser ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Khan ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Pharaoh ': 1000 Strength (Demons, Infernal-Awe, Winged)

'Sultan ': 1000 Strength (Demons, Infernal-Awe, Winged)

'City of Dis' Information:

Nation Perks: Lawful, Lords, Chains-That-Bind, Foundry

6740.0 Slaves (+760/t)

620858 Obsidian(+332956/t)

12992 Army strength ( 6/7 Demonic Armies. 7 Total Armies)

37868/91395 Glory (Level 7)

Visions: [Hellforged Defense of Iron](123/200)

'Adamatine beasts': 1845 Strength (Demons, Monstrous, Upgraded)

'Brass Demonguard': 2425 Strength (Demons, Chained, Upgraded)

'Bloody Erinyes': 2045 Strength (Demons, Winged, Upgraded)

'Brass Immortals': 2040 Strength (Demons, Hellspawn, Upgraded)

'Reaving Tempests': 2120 Strength (Demons, Brutal, Upgraded)

'Ebon Praetorians': 2205 Strength (Demons, Shadowguard, Upgraded)

'Storm crushers': 312 Strength (Siege)

'The Obsidian Legion ' Information:

Nation Perks: Lawful, Lords, Cannibalism, Citadel-of-Despair, Blitzkrieg, Dark-Rebirth

3180.0 Slaves (+420/t)

162474 Obsidian(+103350/t)

12965 Army strength ( 6/6 Demonic Armies. 7 Total Armies)

29446/35152 Glory (Level 6)

'Primae Cohors ': 2100 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Secundus Cohors ': 2190 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Tertiae Cohors ': 2125 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Quartus Cohors ': 2295 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Quintus Cohors': 1705 Strength (Demons, Hellspawn, Upgraded)

'Primae Auxillae ': 1090 Strength (Slaves)

'Sextus Cohors': 1460 Strength (Demons, Hellspawn, Cannibals)

'Skurgarogt's Stain' Information:

Nation Perks: Slavers, Nacromancers, BloodPit, BlitsKreig, Rebirth

1780.0 Slaves (+780/t)

79680 Obsidian(+30260/t)

4295 Army strength ( 6/7 Demonic Armies. 6 Total Armies)

47850/91395 Glory (Level 7)

'Pawn1': 630 Strength (Demons, Chained)

'Pawn2': 910 Strength (Demons, Chained)

'Pawn3': 530 Strength (Demons, Winged)

'Pawn4': 705 Strength (Demons, Winged)

'Pawn5': 890 Strength (Demons, Brutal)

'Pawn6': 630 Strength (Demons, Brutal)

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424ab3 No.43351

File: 49d8641cb25a1ed⋯.png (428.36 KB,1624x1200,203:150,ud12.png)

## TURN 12

> Global Events: Sloth

After gaining so much power, the nations have turned sloth and apathetic towards the things that once set spark in them. Blood sports are no longer of interest around these parts, the taste of death grows stale in your mouth… All you are left with is empty greed for more, and a vivic dream of the overworld and the taste of new, fresh, mortal blood…

* Blood wars are no longer an option for the rest of the game.

Remember -

> Actions: https://pastebin.com/euCrVmUj

> You can only make an amount of actions that equals to your nation level

> First to comment is to first to take action.

> The Redeemed have lost their leadership! Their demons scourge through their lands aimlessly, defending what once was a great empire.

> If one of your actions becomes invalid then that action will be wasted (for example - upgrading an army you have lost in a previous action)

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1ddd1c No.43352

Dice rollRolled 2, 58, 90, 86, 84, 29 = 349 (6d100)

>>43351

'The Obsidian Legion ' Information:

Nation Perks: Lawful, Lords, Cannibalism, Citadel-of-Despair, Blitzkrieg, Dark-Rebirth

3180.0 Slaves (+420/t)

162474 Obsidian(+103350/t)

12965 Army strength ( 6/6 Demonic Armies. 7 Total Armies)

29446/35152 Glory (Level 6)

'Primae Cohors ': 2100 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Secundus Cohors ': 2190 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Tertiae Cohors ': 2125 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Quartus Cohors ': 2295 Strength (Demons, Hellspawn, Cannibals, Upgraded)

'Quintus Cohors': 1705 Strength (Demons, Hellspawn, Upgraded)

'Primae Auxillae ': 1090 Strength (Slaves)

'Sextus Cohors': 1460 Strength (Demons, Hellspawn, Cannibals)

1. make a slave army of 1000 strong Secundus Auxillae

2. make a slave army of 1000 strong Tertiae Auxillae

3. Conquest war against the City of Dis for the fortress SW of Portal

4. Conquest war against the City of Dis for the Portal

5. Build a Citadel of Despair upon the Portal

6. Expand to the empty spot between my lands and the City of Dis

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378515 No.43353

File: 7a76ce5331b7908⋯.png (1.25 MB,1624x1200,203:150,turn.png)

Dice rollRolled 1, 77, 57, 58, 28, 18, 76, 36 = 351 (8d100)

F. place ghost fort on star tile

1. create army

Army Trait: Infernal awe, Winged

Name: Shogun

2-5. blitz the Bitch Brigade

6-8. blitz the City of Dis

"A new form arises from the pit, one that does not have the same origins or prestige as the original seven. Shogun is the amalgamation of all the dread blackguards that were the most powerful followers of Lemuria and were those who shared their masters' exile. The-Heralds-of-Our-Glory has been reborn!"

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378515 No.43354

>>43353

well good thing I dont actually need that first roll.

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c14fbd No.43355

>>43352

If applicable Chains that bind on Anniria's assault.

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424ab3 No.43356

>>43355

only at your turn

CONQUEST WAR FOR FORTRESS

The Obsidian Legion Armies advance

The Primae Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2100 Damage[2100 Base Strength]-50%Fortifications+100%Dice

The Secundus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2190 Damage[2190 Base Strength]-50%Fortifications+100%Dice

The Tertiae Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2124 Damage[2125 Base Strength]-50%Fortifications+100%Dice

The Quartus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2294 Damage[2295 Base Strength]-50%Fortifications+100%Dice

The Quintus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 1704 Damage[1705 Base Strength]-50%Fortifications+100%Dice

The Primae Auxillae Army breaks from their leashes into battle, slaughtering the enemies of their slavers! dealing 1090 Damage[1090 Base Strength]-50%Fortifications+100%Dice

The Sextus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 1460 Damage[1460 Base Strength]-50%Fortifications+100%Dice

The Secundus Auxillae Army breaks from their leashes into battle, slaughtering the enemies of their slavers! dealing 1020 Damage[1020 Base Strength]-50%Fortifications+100%Dice

The Tertiae Auxillae Army breaks from their leashes into battle, slaughtering the enemies of their slavers! dealing 1580 Damage[1580 Base Strength]-50%Fortifications+100%Dice

TOTAL DAMAGE: 15562

**

City of Dis Armies advance

The Adamatine beasts Monstrous Army rage through the battlefield, leaving a trail of gore and intestines behind them - dealing 2214 Damage[1845 Base Strength]+20%Monstrous

The Brass Demonguard Army are starnding at the front chained to each other, blocking the enemy armies. The enemies crash against the chains and break like waves against rocks. 4850 Damage dealt[2425 Base Strength]+100%Chained

The Bloody Erinyes Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 2045 Damage dealt[2045 Base Strength]

The Brass Immortals Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2040 Damage[2040 Base Strength]

The Reaving Tempests Army brutally charges into the enemy lines in a terrible battlecry, dealing 2120 Damage[2120 Base Strength]

The Ebon Praetorians Army advance in a tight formation, capturing objectives and shaping the battlefield - dealing 3307 Damage[2205 Base Strength]+50%Shadowguard

The Storm crushers Army is unleashed into the battlefield! dealing 312 Damage[312 Base Strength]

TOTAL DAMAGE: 16888

**

City of Dis fed the infernal flames with the blood of 'The Obsidian Legion ' Armies.

Quartus Cohors have fallen

The Obsidian Legion gained 6496 Glory!

The glorious infernal flame of 'The Obsidian Legion ' grows! (Level up)

City of Dis gained 7782 Glory!

> The beaten army continues its march towards the portal…

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424ab3 No.43357

>>43356

FOR PORTAL

The Obsidian Legion Armies advance

The Primae Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 3906 Damage[2100 Base Strength]+86%Dice

The Secundus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 4073 Damage[2190 Base Strength]+86%Dice

The Tertiae Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 3952 Damage[2125 Base Strength]+86%Dice

The Quintus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 3171 Damage[1705 Base Strength]+86%Dice

The Primae Auxillae Army breaks from their leashes into battle, slaughtering the enemies of their slavers! dealing 2027 Damage[1090 Base Strength]+86%Dice

The Sextus Cohors Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2715 Damage[1460 Base Strength]+86%Dice

The Secundus Auxillae Army breaks from their leashes into battle, slaughtering the enemies of their slavers! dealing 1897 Damage[1020 Base Strength]+86%Dice

The Tertiae Auxillae Army breaks from their leashes into battle, slaughtering the enemies of their slavers! dealing 2938 Damage[1580 Base Strength]+86%Dice

TOTAL DAMAGE: 24679

**

City of Dis Armies advance

The Adamatine beasts Monstrous Army rage through the battlefield, leaving a trail of gore and intestines behind them - dealing 2214 Damage[1845 Base Strength]+20%Monstrous

The Brass Demonguard Army are starnding at the front chained to each other, blocking the enemy armies. The enemies crash against the chains and break like waves against rocks. 4850 Damage dealt[2425 Base Strength]+100%Chained

The Bloody Erinyes Army swoops from above, appearing and disappearing in a blink of an eye - spreading wings, death, and chaos everywhere. 2045 Damage dealt[2045 Base Strength]

The Brass Immortals Army does not fear death, the jump into the frey without clashing and crashing onto the enemies, dealing 2040 Damage[2040 Base Strength]

The Reaving Tempests Army brutally charges into the enemy lines in a terrible battlecry, dealing 2120 Damage[2120 Base Strength]

The Ebon Praetorians Army advance in a tight formation, capturing objectives and shaping the battlefield - dealing 2205 Damage[2205 Base Strength]

The null Army is unleashed into the battlefield! dealing 312 Damage[312 Base Strength]

TOTAL DAMAGE: 15786

**

The Obsidian Legion fed the infernal flames with the blood of City of Dis Armies.

The Obsidian Legion have conquered the Portal

Ebon Praetorians have fallen

The Obsidian Legion gained 6496 Glory!

City of Dis gained 6635 Glory!

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c14fbd No.43358

>>43351

Since you have cheated me out of land expansion, arbitrqarily reduced my resource intake for no reason, ignored my pms, gave away an ability that did not say it could phase past defenses for 150, let a player with said ability curve her attack which is explicitly against the rules, and have essentially rendered my entire play style irrelevant. I cannot in good faith continue this game. Especially since Anniria and Oneman have been working hand in fist this entire time on a meta level in order to beat everyone else.

You ignore your own rules and common sense just to give the power couple a leg up on beating everyone else. I hope Oneman and Anniria can keep your game afloat Bidderlyn. I'm done with this.

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c14fbd No.43359

File: 31d5355195c3b63⋯.png (1.25 MB,1624x1200,203:150,Look what teritory I did n….png)

File: d3e696a602cac2a⋯.png (1.25 MB,1624x1200,203:150,Curved Blitzes, Curved, Bl….png)

>>43358

Pics related

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af36cb No.43365

>>43358

I was just asleep, not ignoring you. Im not always on.

I was only trying to do what seemed fair to me at the time. Admittedly i have not been clear enough on the blitz rules which led me to this uncomfortable place of having to decide in a pretty arbitrary fashion. It is my fault for not being clear enough.

I still have the saved file before the battle. If there is a general agreement that blitz should break upon defeat i will re do the action. Again, it is my fault for not giving the perk clear rules and im happy to take criticism and fix whats fault.

I have to not agree with you on the accusations of me having bias towards anni and oneman. I also cancelled oneman's free action when he wanted to put a ghost castle not on his turn so im being consistant here

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af36cb No.43367

I also want to note that i like having you as a player and hope we can bridge the gap. I make mistakes, even often, but that does not mean im working against anyone. Lets bridge this gap and move on

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c14fbd No.43419

>>43365

>>43367

Well I would get on Discord to talk to you, but all I get is a blank screen whenever I log into Discord.

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1ddd1c No.43428

>>43358

>>43365

I would like to point out 2 things about Blitzkrieg, that you may not know because I left the discord server and have been talking via PM.

#1 I specifically asked for clarification on the blitzkrieg "curving" and was told that my plan was ok ruleswise

#2 I agree with you that it should break the chain, and was infact told via PM by Bidd that it did break the chain

Mastershoggoth - 12/11/2017

what do you mean by "can not 'turn'"? do you mean once I pick a direction to go I can't change it? basically can I take his new fort and THEN the portal spot via blitzkrieging?

Bidderlyn - 12/11/2017

yeah

exactly, and if you lose 1 link in the chain the links after "break"

#3 on the point of teaming up with Oneman, this game has 2 winners not 1, it is simply logical to ally with someone and attempt to make it so both players win, as for it being "meta" this is basically a board game not a standard builder there's no such thing as "meta"

hell I had thought about allying with you since we were both Lawful Lords but Oneman was closer and asked first and it was more advantageous for me to get them to not attack me and let me have my obsidian cliffs in peace

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c14fbd No.43430

>>43428

#1. Still looks like a curve to me, as first you have to attack me, then turn and attack the portal, as it's not a straight line from one territory space to the other.

#2. You can see how that annoyed me then. Especially since Bidd ignored my previous pms from the day before, and dropped my resource gain as well as disallow me to annex a territory hex I had surrounded. The blitz was the final straw when I was already tired and annoyed from work.

#3.Between the stuff aforementioned above and the fact everything happened within 5 minutes of the update in synchronicity? Suspicious as fuck especially when you've self exiled from us do to ashposting.

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424ab3 No.43438

Right so i think we got things cleared out.

I did some mistakes which I admit. Yet i'm going to work on fixing them.

I will re-calculate everything and load back the scenario and re-do the battles. Probably in a new thread because this got messy.

I have little time this weekend so I might only post update on sunday, but saturday might happen too c:

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33a800 No.43481

>>43343

Catching up with thread, shouldn't Diabolic Stronghold have activated in this instance?

Going to make my turn was I hear back and see what everyone else spent the turn doing

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492566 No.43482

>>43481

We are going to restart the turn, i accidently messed it up. Alot of things did not work as planned.

I will probably post the new turn in a new thread because my cellphone can't load this one in less than 2 minutes, its also getting really messy in here.

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492566 No.43485

https://8ch.net/builders/res/43483.html#43484

new thread, post there.

Oneman If you want to change your reply I will allow it, since you posted 20 seconds fter anniria and couldn't take into account that she failed her blitz. Your call.

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492566 No.43486

>>43481

And the diabolic ability should have worked. Ah god, I think I accidently have set it to be on defensive batles only. Since alot of time has passed since I don't think i can track back that long. I will compensate you and resurrect the prostitute police, and also let you have an extra free use of chains that bind that you can spend whenever you want in addition to the regular use.

Hope that settles it, if you think it doesn't or have a better idea just say so.

I just can't track back so long, well I can but its gonna take me a few days to recover all data.

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