Name: The Kingdom of Ghaleus
Colour: Blue
Fluff: The Kingdom of Ghaleus is a small but prosperous land in what would be France in our world that worships the sun god Altea, the moon god Lunea and the Earth (whole planet, not just ground) god Ghalea. They believe that the relationships between these gods, often told of in legends and folktales passed down the line, creates the fundamentals of how the world works. They have a proud warrior tradition, based in part around the exploits of the many various heroes and demigods told of in their legends, although they are not necessarily warlike and believe that cooperation through trade and agreements is necessary for prosperity.
Number of Green Territories: 1 (Adds 10 to pop cap each)
Number of Yellow Territories: 0 (Adds 5 to pop cap each)
Number of Red Territories: 0 (Adds 1 to pop cap each)
Pop Cap: 10 (The highest pop you can have)
Population Growth: 1% (The percantage your pop increases by each turn. Increases by a percentage with proper tech (NOT FOOD TECH))
Population: 5
Military: 15% (The percentage of your pop that will go to war. Each turn, this number will reduce by a percentage until it reaches 15%)
Military Strength: 0.75 (The strength of your military)
Unhappiness: 0 (Once this number reaches 50, there is civil war. This number increases (usually by 25) if you declare war, if you lose a battle, if you increase your military size, sharing tech with other players, and generally poor leadership)
Regions colonized: (How many regions you own a territory in. Each round, your unhappiness decreases by this number until it reaches 0)
Tech: Bronze (d5) (The more people that has a tech, the easier it is for that tech to be researched by others)