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/builders/ - Hero and Nation Builders!

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The King Is Dead; Long Live The King!

File: 79aadf64eee59af⋯.png (96.45 KB,1483x971,1483:971,prussia.png)

28ee7e No.33354

The year is 1223, and tension in the Christian World is higher than ever.

The pagan tribes of Prussia have set eastern Europe ablaze. The Polish counties of Masovia and Chelmno have been burned to ash, and soaked with the blood of good Christians. Raids have grown more frequent and deadly as the pagans grow emboldened by their successes.

Meanwhile the threat posed by the Mongol “Golden Horde” grows ever greater as the eastern menace draws closer to Novgorod and the Russian principalities.

All previous attempts to subjugate the Baltic tribes have been met with disaster and misfortune, but Pope Honorius III has issued a papal bull, and has announced a new crusade – to take the Baltic states and drive the pagans out of Europe for once and for all.

All god-fearing Christian men must answer the call, and safeguard the frontier of the Catholic world.

Deus Vult!

____________________________
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28ee7e No.33355

File: 566abde2363bc98⋯.jpg (46.28 KB,500x750,2:3,Teutonic.jpg)

>>33354

Who are you? What will your role be in the days to come?

Name: [What you are called]

Culture: [Your country of origin]

Fluff: [What were you known for before the crusade? Why are you taking part?]

Religion: [Are you a Catholic Crusader? A pagan defending his home? An Orthodox Russian to the east?]

Color: [How do you want to be represented on the map?]

-Leave Blank –

Military:

Bonuses:

Actions are performed with a roll of 2d100.

Join the chat and communicate with other players - https://client02.chat.mibbit.com/?server=irc.mibbit.net%3A%2B6697&channel=%23Nation

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28ee7e No.33357

File: 4a3b8e28e5a1712⋯.jpg (115.47 KB,1023x689,1023:689,Martin-and-his-mercenaries….jpg)

File: 89c40fc4961a069⋯.jpg (160.97 KB,1600x1065,320:213,3 (1).jpg)

Name: Cédric, the Black

Culture: Switzerland

Fluff: Cédric the Black, like many of his fellow routiers, started life as a mercenary on employ in another Freikorps as a pikeman. In due time, with years of experience and sway, he came to the leadership of his own freecorps the "Black Pikes." noted for painting their pikes and halberds in black paint. Like all Freikorps, they are comprised primarily of men of fighting experience seeking another battle, criminals in need of a job, and soldiers who lost their lord or who find peace does not fill their pockets, fighting and gaining experience and perfecting their tactics.

The life of a mercenary is hardly a noble or even decent one. Whenever there aren't wars, the corps participates in small fueds between local lords and nobles, getting paid to pillage and loot at will. This has earned much ire especially from the church.

And then, one day, a miracle happened. A crusade was called by the Pope. . .and the papal bull! It vowed "the forgiveness of all sins of those men of the sword, be they knight or mercenary, who take up this holy crusade, and the permission to use all means as capable to quell the pagan menace."

The forgiveness of our sins by the pope? Permission to loot and pillage pagans as we pleased? This was a golden opportunity! And so Cédric takes his company on the promises of unlimited wealth and opportunity.

Religion: "Catholic"

Color: Black

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28ee7e No.33359

Reserving spot

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28ee7e No.33363

>>33354

pale blue = norway, blue = sweden, pink = gotland, white = HRE, beige = rus, yellow green = novgorod, burgundy = poland, red = denmark, dark brown = prussian tribes, orange = curonia, forest green = lithuania, cream brown = latgallia, bright green = Livonia

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28ee7e No.33364

>>33354

Name: Hasso Von'Hoya

Culture: HRE

Fluff: Hasso is the third son of the Count of Hoya. With his two older brothers being strong and healthy Hasso knew that he would inherit very little. With that in mind he set off to claim his own land from the pagans of the east.

Religion: Catholic

Color: Light Blue

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28ee7e No.33366

File: 8cbb6fa6df194e3⋯.jpg (401.17 KB,1600x900,16:9,barb.jpg)

>>33354

Name: Anakletas the Urchin

Culture: Lithuania

Fluff: Foreign scum of the east think themselves so superior, as to trample over the ancient, undisturbed religion of my ancestors - to tell me who I can and cannot worship, and to take away the culture and lives of my own children!? Not while Anakletas the Urchin still takes breath, they shall not!

Throughout the whole life of Anakletas 'the Urchin', Vadas of the Kraujokirvis tribe, the burly, furious man has fought for no particular reason, taking land and victories where he can carve them out with an axe. He lives by no terms but his own, and at the call of the crusade, he, much like many of the Catholics who arm themselves, has finally found a purpose - to leave the Christian men so bloodied that not they nor any else will think to step into Romuva lands ever again. Or perhaps he might teach them a lesson themselves, perhaps to the cowardly Polish, for converting to this heretical religion and abandoning the faith of their ancestors in times past! Some christian women are good-looking, indeed. All of them will cower before the Romuva!

Religion: Romuva

Color: Forest Green

Military:

Bonuses:

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28ee7e No.33374

Name: Guillelmus de Grangiis

Culture: Swiss

Fluff: like many in Switzerland at the time Guillelmus is a minor noble who wished to

experience the world and so he decided to join one of the many pike companies that would sell their power to the highest bidder. It didn't take him long in the various minor conflicts throughout Europe to come into power and lead his own pike company. Now that a crusade has been declared he has the chance rise in power and fame like never before. For the glory of Switzerland and for the future of his clan, Guillelmus will carve his way through these new barbarians.

Religion: Catholic

Color: Crimson

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28ee7e No.33377

File: 3d1f8578f1f1d53⋯.jpg (72.25 KB,700x700,1:1,Helmeted_Medieval_Knight_o….JPG)

>>33354

Name: Sir William Estermount

Culture: English

Fluff: A minor noble from the english coast William was born and raised on the sea. From the Eire to the exotic shores of the Eastern Empire he has worked as a merchant, mercenary and privateer. When the crusade was called he was hired out by the English crown to give “support” to the crusade and maybe eke out a name and lands for himself.

Religion: Christian

Color: Dark Blue

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28ee7e No.33378

Name: Ivan, The Repentant

Culture: Russia

Fluff: Ivan was once known as Ivan, The Pillager and Ivan, The Murderous as Ivan was a bandit. However due to him almost dying to other bandits and left for dead in the winter cold, he was saved by Orthodox Russian priest. Realizing that without the Russian priest's help he could've died in the russian cold. So he renounced his bandit ways and decided to help the church that saved him.

Religion: Orthodox Russian

Color: Pink

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28ee7e No.33379

File: d1d1f3c68eec848⋯.jpg (165.27 KB,593x864,593:864,000150_xgaplus.jpg)

>>33354

Name: Sigmund of Lausitz

Culture: HRE

Fluff: From the small city of Lausitz in the Margraviate of Brandenburg in the great Holy Roman Empire, Sigmund was the son of a Smith, who himself was the son of a hedge knight, who's father was a landed knight with an estate in Havelburg. Unfortunately Sigmund's great-grandfather managed to gain the ire of the Elector Count, and had his lands stripped from him, only permitted to keep his armor and stable. This is what forced Sigmund's grand-father to become a hedge knight, but the man was rather bookish, and more inclined to the scroll then the sword. After being dehorsed and crippled he had no choice but to move his large household into the city, where he used his extensive knowledge to tutor the children of other lords and ladies. His son, on the other hand, was a large, powerful man. Standing as tall as a upright bear and just as hairy, but as dull as the town drunk; much to his father's chagrin. Sigmund's father thus became a smith, his family no lacking the influence and wealth to afford anything more then the food they ate and a small house in the countryside near Lausitz. The family depended upon him too much as a source of income for him to try to put his frame and martial mind to work, so the smith remained a smith. As his hair grayed and his back, once straight and tall, began to haunch, Sigmund's father looked back upon his life and noticed all the regrets he had. He decided to make sure his children did not suffer the same. From the few remains of his great-grandfather's wealth, which his intelligent father had stored in vaults in Bradenburg, he accrued a small fortune which he endowed to each of his 4 children following his death. The Eldest, Helga, used her share to move to Venice and become an successful artist. Gregor, the second oldest used his share to purchase a spot in the court of a local lord, eager to re-establish his family's place in the world. Young Anastasia, much beloved of her father, donated her inheritance to the church and became a nun. This left Sigmund, who bore a strong resemblance to his grandfather, but was so much his father's son that people would inquire if he budded off of him in his sleep. Sigmund, who possessed some manner of the intelligence his grandfather possessed, while also possessing the build of his father give or take a foot (the man really was a mountain) grew up hearing the tales of his family, how they journeyed to the holy land and fought with the great Catholic king Scruffitius, how others went to Spain to drive the Muslims out of Hispaniola. This proud history filled him with resolve to fight, and so when the papal bull was issued, there was indeed only one choice to Sigmund. He bought a decent set of armor, a long sword and a horse, recruited a few good men and set off to the North.

Religion: Catholic Crusader

Color: Orange, of course

-Leave Blank –

Military:

Bonuses:

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28ee7e No.33383

File: 8279dea3a013568⋯.jpg (84.42 KB,736x657,736:657,26b9b6edf9c5267635a1cad9d9….jpg)

File: ba33c785e808a7a⋯.jpg (40.63 KB,445x275,89:55,Hussite-War-Wagons-formati….jpg)

Name: Faustus Augustus

Culture: HRE

Fluff: Faustus is an experienced caravaner and fighter. he heads the family business, an armed merchant company that traces its origins back to the very first crusade when supplies needed to be carried from France all the way to the holy land by land or to the ports in Italy. they claim descent from the Romans who laid the roadways into Europe. war is run on logistic and supply, the Augustus family caravan specializes in armed baggage trains and loyal workers to build roads and bridges that follow armies on the march, connecting them to traders and supplies in the great sea ports.

Religion: Catholic

Color: Yellow

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28ee7e No.33396

>>33354

Name: Sohnzwei

Culture: Holy Roman Imperial

Fluff:

Second son to a chill knight from the HRE Sohnzwei seeks to earn his own titles by claiming them from the filthy heathens of the East. Seeking to expand his families' lands he will seek to expand the Germanic culture beyond the Oder in the East.

Religion: Catholic

Color: Prussian

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28ee7e No.33397

File: c19ee586e011efc⋯.png (130.37 KB,1639x971,1639:971,prussia2.png)

>>33357

The sight of the Baltic Sea is a welcome sight as your company as you approach the eastern edge of Pomerania. It’s been a long and hard march, but the promise of wealth and land is more than enough to keep morale high.

Military: [Men at Arms] 300

Bonuses:

[Neither Noble for Decent] – Experience looting and pillaging has taught this man how best to separate smallfolk from their valuables, and he has few reservations about how to do so.

+Looting actions are more efficient.

[Professionalism] – For the men of this Freikorps, war isn’t a duty. It’s a career choice.

+5 to training recruits and Men at Arms

>>33364

Your host crosses the Polish border, and the tell-tale signs of raiding and pillaging are immediately apparent to you. Pagan lands are nearby, and you can tell your men are eager to take the fight to the enemies of Christendom.

Military: [Knights] 20, [Men at Arms] 100, [Levy] 500

Bonuses: [Something to Prove] With little hope of inheritance, this man is highly motivated to claim eastern lands and holdings

+ More efficient at taking land by conquest

[From Good Stock] Born from a healthy and strong line, this man can expect to live a long life

+ More likely to survive injury

>>33366

As your men divide the spoils of your last successful raid amongst themselves, the elders of your tribe summon you to council. Scouts have reported news of Christian armies arriving in Poland and Pomerania. If they are to be believed, the Christians march against Prussia in greater numbers than ever before.

Military: [Warriors] 200, [Tribesmen] 500

Bonuses:

[Live by the Axe] A seasoned warrior, this man is no stranger to combat. Burly and ferocious, he is more than a match for most enemies.

+5 to personal combat

[Pagan Warriors] This man has a reputation for raiding Christian kingdoms, and leaving Catholic armies bloody and broken.

+5 to combat against Christians, -25 to diplomacy with Christians

>>33374

The magnificent view of the Vistula River is a welcome sight as your company as you approach the Northern border of Poland. It’s been a long and hard march, but the promise of wealth and land is more than enough to keep morale high.

Military: [Men at Arms] 300

Bounses:

[Professionalism] – For the men of this mercenary company, war isn’t a duty. It’s a career choice.

+5 to training recruits and Men at Arms

[The Highest Bidder] – As an established mercenary company with a firm reputation, it is much easier to recruit seasoned warriors looking for an employer

+ recruiting soldiers with gold is more efficient

>>33377

The salty breeze still stings your weathered skin after all these years. As your army arrives at the newly founded port-city of Gdansk, you can’t help but be glad to have your feet on solid ground once more.

Military: [Knights] 20, [Men at Arms] 100, [Levy] 500

Bonuses: [Jack of All Trades] A well-traveled noble, this man has experience in everything from commerce to combat.

+2 to all rolls

>>33378

After a long day spent in service of church, you thank the lord for your newfound life of peace. The community look up to you as leader, and you’ve the lord that you will protect your people. No matter the cost.

Military: [Streltsy] 150, [Levy] 750

Bonus:

[The Repentant]: This man is a former bandit who left his bloody past behind him. His life is now devoted to serving the Orthodox Church of Novgorod.

-5 to any dishonorable actions, +10 to any religious actions

[The Murderous]: Despite leaving his bloody past behind him, this man still remembers how to use a blade.

+5 to personal combat

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28ee7e No.33398

File: 8939356d93aefef⋯.jpg (10.64 KB,274x184,137:92,DEUS VULT.jpg)

>>33379

You feel a rush of exhilaration as you reach the far eastern border of Prussia. The duty of restoring your families name rests solely upon your shoulders. Pray you are up to the task. You can almost feel your ancestors looking down upon you with pride.

Military: [Knights] 20, [Men at Arms] 100, [Levy] 500

Bonuses:

[Crusader Legacy]: The legacy of his ancestors has filled this man with the resolve to fight. He will make his ancestors proud, or die trying.

+ Soldiers are less likely to rout in combat

[Brawny]: This man is of significant strength and stature. It would take a lot to put him out of the fight.

+ Slightly more likely to survive injury

+ Can continue to fight despite being wounded

>>33383

Your army arrives in the war-torn Duchy of Masovia. The impact of the pagans upon this region is almost unmistakable. The sight of a burnt down church unsettles the men, but you can sense their resolve hardening. The pagans will pay for this, of that you are sure.

Military: [Knights] 20, [Men at Arms] 100, [Levy] 500

Bonuses:

[Logistical Mastermind] This man’s experience in arranging caravans and baggage trains means he has an almost unparalleled ability to supply his troops. Although, training them is a different matter.

+ 15 to recruitment, -5 to combat

[Builders Legacy] His family’s history of building roads and bridges has given this man an intimate knowledge of construction.

+5 to construction

>>33396

Your army arrives in the war-torn Duchy of Masovia. The impact of the pagans upon this region is almost unmistakable. The sight of a burnt down church unsettles the men, but you can sense their resolve hardening. The pagans will pay for this, of that you are sure.

Military: [Knights] 20, [Men at Arms] 100, [Levy] 500

Bonuses:

[Something to Prove] With little hope of inheritance, this man is highly motivated to claim eastern lands and holdings

+ More efficient at taking land by conquest

[True German] This man’s German roots run deep. The spread of German culture is this man’s top priority.

+10 to diplomacy with Germans

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28ee7e No.33399

File: db3cffa518d3099⋯.jpg (158.86 KB,696x1147,696:1147,prussian_warrior.jpg)

>>33397

Name: Ensel Peckolle

Culture: Tribal Prussian

Fluff: A Prussian native, Ensel earned his "surname," which roughly translates to "devil," for his battle-hungry nature and his raw martial prowess. Having watched so many of his kinsmen fall to the Christian invaders, Ensel has found himself put at the helm of one of the last coordinated efforts to push back at the cross-worshipping tide. He wouldn't have it any other way.

Religion: Prussian Paganism

Color: Silver

-Leave Blank –

Military:

Bonuses:

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28ee7e No.33400

>>33399

Military: [Warriors] 200, [Tribesmen] 500

Bonuses:

[Revenge]: The Prussian people have suffered many hardships at the hands of the Christians. They will fight to the last man to protect their homeland.

+5 to recruitment

[The Devil] This man was born with a natural talent for warfare. His raw martial prowess has no equal.

+7 to personal combat

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28ee7e No.33401

File: ad5144200ef008c⋯.jpg (91.84 KB,736x736,1:1,f66717389152c0110169269127….jpg)

Dice rollRolled 5, 85 = 90 (2d100)

Name: Cédric, the Black

Culture: Switzerland

Fluff: Cédric the Black, like many of his fellow routiers, started life as a mercenary on employ in another Freikorps as a pikeman. In due time, with years of experience and sway, he came to the leadership of his own freecorps the "Black Pikes." noted for painting their pikes and halberds in black paint. Like all Freikorps, they are comprised primarily of men of fighting experience seeking another battle, criminals in need of a job, and soldiers who lost their lord or who find peace does not fill their pockets, fighting and gaining experience and perfecting their tactics.

The life of a mercenary is hardly a noble or even decent one. Whenever there aren't wars, the corps participates in small fueds between local lords and nobles, getting paid to pillage and loot at will. This has earned much ire especially from the church.

And then, one day, a miracle happened. A crusade was called by the Pope. . .and the papal bull! It vowed "the forgiveness of all sins of those men of the sword, be they knight or mercenary, who take up this holy crusade, and the permission to use all means as capable to quell the pagan menace."

The forgiveness of our sins by the pope? Permission to loot and pillage pagans as we pleased? This was a golden opportunity! And so Cédric takes his company on the promises of unlimited wealth and opportunity.

Religion: "Catholic"

Color: Black

Military: [Men at Arms] 300

Bonuses:

[Neither Noble for Decent] – Experience looting and pillaging has taught this man how best to separate smallfolk from their valuables, and he has few reservations about how to do so.

+Looting actions are more efficient.

[Professionalism] – For the men of this Freikorps, war isn’t a duty. It’s a career choice.

+5 to training recruits and Men at Arms

1. Well we ain't gonna be doing no lootin' from Poland. Get up and start headin' east, there's towns to have some fun in.

And somebody get me a bloody map of Prussia, I wanna chart us our campaign path.

2. As we head east, stop by all the prisons, the inns, the taverns. Use the papal bull we have to remind Polish denizens that crimes and sins are forgiven for those who take up this most "holy" crusade, and the promise of wealth and glory. Gather all the prisoners, sellswords, and plucky young men we can get an arm as we go. They'll be trained into a professional fighting force soon enough!

+5 to training recruits and Men at Arms

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28ee7e No.33402

YouTube embed. Click thumbnail to play.
Dice rollRolled 91, 63 = 154 (2d100)

>>33398

Name: Sigmund of Lausitz

Culture: HRE

Fluff: From the small city of Lausitz in the Margraviate of Brandenburg in the great Holy Roman Empire, Sigmund was the son of a Smith, who himself was the son of a hedge knight, who's father was a landed knight with an estate in Havelburg. Unfortunately Sigmund's great-grandfather managed to gain the ire of the Elector Count, and had his lands stripped from him, only permitted to keep his armor and stable. This is what forced Sigmund's grand-father to become a hedge knight, but the man was rather bookish, and more inclined to the scroll then the sword. After being dehorsed and crippled he had no choice but to move his large household into the city, where he used his extensive knowledge to tutor the children of other lords and ladies. His son, on the other hand, was a large, powerful man. Standing as tall as a upright bear and just as hairy, but as dull as the town drunk; much to his father's chagrin. Sigmund's father thus became a smith, his family no lacking the influence and wealth to afford anything more then the food they ate and a small house in the countryside near Lausitz. The family depended upon him too much as a source of income for him to try to put his frame and martial mind to work, so the smith remained a smith. As his hair grayed and his back, once straight and tall, began to haunch, Sigmund's father looked back upon his life and noticed all the regrets he had. He decided to make sure his children did not suffer the same. From the few remains of his great-grandfather's wealth, which his intelligent father had stored in vaults in Bradenburg, he accrued a small fortune which he endowed to each of his 4 children following his death. The Eldest, Helga, used her share to move to Venice and become an successful artist. Gregor, the second oldest used his share to purchase a spot in the court of a local lord, eager to re-establish his family's place in the world. Young Anastasia, much beloved of her father, donated her inheritance to the church and became a nun. This left Sigmund, who bore a strong resemblance to his grandfather, but was so much his father's son that people would inquire if he budded off of him in his sleep. Sigmund, who possessed some manner of the intelligence his grandfather possessed, while also possessing the build of his father give or take a foot (the man really was a mountain) grew up hearing the tales of his family, how they journeyed to the holy land and fought with the great Catholic king Scruffitius, how others went to Spain to drive the Muslims out of Hispaniola. This proud history filled him with resolve to fight, and so when the papal bull was issued, there was indeed only one choice to Sigmund. He bought a decent set of armor, a long sword and a horse, recruited a few good men and set off to the North.

Religion: Catholic Crusader

Color: Orange, of course

Military: [Knights] 20, [Men at Arms] 100, [Levy] 500

Bonuses:

[Crusader Legacy]: The legacy of his ancestors has filled this man with the resolve to fight. He will make his ancestors proud, or die trying.

+ Soldiers are less likely to rout in combat

[Brawny]: This man is of significant strength and stature. It would take a lot to put him out of the fight.

+ Slightly more likely to survive injury

+ Can continue to fight despite being wounded

1. The cool wind biting at his back, small flakes of frost forming on his helm, his horse huffing slightly in the cool December air. This was it, the first part of what would surely be a glorious story for ages to come. Sigmund turned to face his assembled of roughly 600 footmen and 20 knights, raising his sword before calling to his host

"Men of Christendom, like our noble brothers to the south, we as well march to defend the faith from heathens and barbarians. So I say march forth with me, so that we may claim glory on the field of battle. DUES VULT!"

[March North]

2. As we prepare to enter Pagan lands proper, we are most likely to run into men who have had their lands burned and their women taken, such men should prove to be ample soldiers, for their is no great motivator then revenge.

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28ee7e No.33403

Dice rollRolled 78, 62 = 140 (2d100)

>>33397

>Name: Ivan, The Repentant

>Culture: Russia

>Fluff: Ivan was once known as Ivan, The Pillager and Ivan, The Murderous as Ivan was a bandit. However due to him almost dying to other bandits and left for dead in the winter cold, he was saved by Orthodox Russian priest. Realizing that without the Russian priest's help he could've died in the russian cold. So he renounced his bandit ways and decided to help the church that saved him.

>Religion: Orthodox Russian

>Color: Pink

Military: [Streltsy] 150, [Levy] 750

Bonus:

[The Repentant]: This man is a former bandit who left his bloody past behind him. His life is now devoted to serving the Orthodox Church of Novgorod.

-5 to any dishonorable actions, +10 to any religious actions

[The Murderous]: Despite leaving his bloody past behind him, this man still remembers how to use a blade.

+5 to personal combat

1-2. My men we need to train in the principles of honor and glory. We need to be as sharp as knifes as the lord intended. As well as keep our people safe. So train yourselves in the art of combat and make sure to keep up with the prayer.

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28ee7e No.33404

Dice rollRolled 19, 48 = 67 (2d100)

>>33397

Name: Anakletas the Urchin

Culture: Lithuania

Fluff: Foreign scum of the east think themselves so superior, as to trample over the ancient, undisturbed religion of my ancestors - to tell me who I can and cannot worship, and to take away the culture and lives of my own children!? Not while Anakletas the Urchin still takes breath, they shall not!

Throughout the whole life of Anakletas 'the Urchin', Vadas of the Kraujokirvis tribe, the burly, furious man has fought for no particular reason, taking land and victories where he can carve them out with an axe. He lives by no terms but his own, and at the call of the crusade, he, much like many of the Catholics who arm themselves, has finally found a purpose - to leave the Christian men so bloodied that not they nor any else will think to step into Romuva lands ever again. Or perhaps he might teach them a lesson themselves, perhaps to the cowardly Polish, for converting to this heretical religion and abandoning the faith of their ancestors in times past! Some christian women are good-looking, indeed. All of them will cower before the Romuva!

Religion: Romuva

Color: Forest Green

Military: [Warriors] 200, [Tribesmen] 500

Bonuses:

[Live by the Axe] A seasoned warrior, this man is no stranger to combat. Burly and ferocious, he is more than a match for most enemies.

+5 to personal combat

[Pagan Warriors] This man has a reputation for raiding Christian kingdoms, and leaving Catholic armies bloody and broken.

+5 to combat against Christians, -25 to diplomacy with Christians

1. What!? Impossible! Already!? Those damn Christian devils are their corpse-god! This is unacceptable! Get me the men of the tribe - and a horn! I'll call every good Lithuanian to fight with our Romuva brothers down in Prussia, and then we're going to march right back into their filthy Christian lands and teach them to never come back!

2. Get marching to Prussia!

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28ee7e No.33406

Dice rollRolled 89, 10 = 99 (2d100)

>>33397

Name: Ensel Peckolle

Culture: Tribal Prussian

Fluff: A Prussian native, Ensel earned his "surname," which roughly translates to "devil," for his battle-hungry nature and his raw martial prowess. Having watched so many of his kinsmen fall to the Christian invaders, Ensel has found himself put at the helm of one of the last coordinated efforts to push back at the cross-worshipping tide. He wouldn't have it any other way.

Religion: Prussian Paganism

Color: Silver

Military: [Warriors] 200, [Tribesmen] 500

Bonuses:

[Revenge]: The Prussian people have suffered many hardships at the hands of the Christians. They will fight to the last man to protect their homeland.

+5 to recruitment

[The Devil] This man was born with a natural talent for warfare. His raw martial prowess has no equal.

+7 to personal combat

1. "Are you not prepared to lay down your lives for the tribe? Are you not prepared to whet your blade with Christian blood? Here I thought I was among MEN, not whimpering GIRLS! Raise up your arms, brothers, our lands must shrink no further!"

Recruitment. +5

2. "Send letters to the other remaining chieftans and warlords of Prussia. We need a coordinated defense if we're to see the backs of these cross-lovers."

Gather support among other chieftans/warlords.

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28ee7e No.33407

Dice rollRolled 74, 98 = 172 (2d100)

>>33397

Name: Hasso Von'Hoya

Culture: HRE

Fluff: Hasso is the third son of the Count of Hoya. With his two older brothers being strong and healthy Hasso knew that he would inherit very little. With that in mind he set off to claim his own land from the pagans of the east.

Religion: Catholic

Color: Light Blue

Military: [Knights] 20, [Men at Arms] 100, [Levy] 500

Bonuses: [Something to Prove] With little hope of inheritance, this man is highly motivated to claim eastern lands and holdings

+ More efficient at taking land by conquest

[From Good Stock] Born from a healthy and strong line, this man can expect to live a long life

+ More likely to survive injury

1. Continue towards Pagan lands.

2. Pick up more good Christians that wish to do their duty to God along the way.

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28ee7e No.33409

File: c0e22837b0db5fb⋯.jpg (373.57 KB,1306x946,653:473,1416936957602.jpg)

Name: Kobas the Arch-Druid

Culture: Curonia

Fluff: As a druid it was my duty to instill in men a martial spirit and healthy respect for the mysteries of worship. I reared champions and warriors who look to me to guide their tribes and bring out their devotion to strength as a united people. I have made sacrifices and invoked the oaths of those in my circle to march and burn the seats of the Catholics.

Kobas has taught many young men, seen the joining of chiefs to their wives and consulted the people on matters of justice in a manner true to the ancestor's teachings. In conflict it is the druids that can bring many tribes together and it is the champions they raise that win glory to prove the worth of a man and know the strength of his people.

Religion: Druidism

Color: Copper

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28ee7e No.33410

>>33409

Military: [Chosen of Perkunas] 40, [Tribesmen] 500

Bonuses:

[The Arch-Druid] As the piritual leader of one of the most powerful tribes in the Baltic, this man has a great deal of influence over the regions politics.

+15 to diplomacy with other pagans

[Great Teacher] Having reared generations of warriors, this man knows exactly how to turn a boy into a man.

+5 to training tribesmen and warrions

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28ee7e No.33411

Dice rollRolled 80, 54 = 134 (2d100)

>>33410

Name: Kobas the Arch-Druid

Culture: Curonia

Fluff: As a druid it was my duty to instill in men a martial spirit and healthy respect for the mysteries of worship. I reared champions and warriors who look to me to guide their tribes and bring out their devotion to strength as a united people. I have made sacrifices and invoked the oaths of those in my circle to march and burn the seats of the Catholics.

Kobas has taught many young men, seen the joining of chiefs to their wives and consulted the people on matters of justice in a manner true to the ancestor's teachings. In conflict it is the druids that can bring many tribes together and it is the champions they raise that win glory to prove the worth of a man and know the strength of his people.

Religion: Druidism

Color: Copper

Military: [Chosen of Perkunas] 40, [Tribesmen] 500

Bonuses:

[The Arch-Druid] As the piritual leader of one of the most powerful tribes in the Baltic, this man has a great deal of influence over the regions politics.

+15 to diplomacy with other pagans

[Great Teacher] Having reared generations of warriors, this man knows exactly how to turn a boy into a man.

+5 to training tribesmen and warrions

There is no moot that the Pope will join nor southern king who will stand against the ego of their Cross Lord.

1 Send word to the druids in northern Prussia. The Catholics have taken up arms and march the sick men of Christ to bleed the sons of heroes. Summon what strength you have for I come with Chosen Men.

2 Move South into Prussia.

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28ee7e No.33412

Dice rollRolled 100, 28 = 128 (2d100)

Name: Guillelmus de Grangiis

Culture: Swiss

Religion: Catholic

Color: Crimson

Military: [Men at Arms] 300

Bounses:

[Professionalism] – For the men of this mercenary company, war isn’t a duty. It’s a career choice.

+5 to training recruits and Men at Arms

[The Highest Bidder] – As an established mercenary company with a firm reputation, it is much easier to recruit seasoned warriors looking for an employer

+ recruiting soldiers with gold is more efficient

>Swiss Jew powers activate

1. Seize the to run crossing and set up a small walled enclosure around our side of it. We can expand it later. We can charge a crossing toll and recruit from the impending crusader arrivals.

2. Send half the troops across to the other side to begin building a small wall system there as well to protect both ends.

G laughs quite heartily at his luck of taking the bridge. And even now he begins working on his bullshit and excuses to fend off the local nobility once they come to complain.

The pope ordered a crusade and we are securing a safe route to and from the new lands to ensure the success of the crusade. The small fee allows us to maintain the bridge and feed our soldiers so as to protect it from heathens. If you have a problem with it then go complain to the pope.

This small fee is nothing brother. It lets you know that you have us guarding your backs. If shit goes awry on the other side you will be able to retreat behind us and we can then ensure your safety.

God wills it.

And in case someone particularly powerful comes from the Polish nobility.

Oh no the fee isn't for crossing the bridge m'lords, it's for passing through our protected camps. I wouldn't dream of charging people to cross the bridge itself. Since your people built it.

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28ee7e No.33415

Dice rollRolled 28, 70 = 98 (2d100)

>>33397

Name: Sir William Estermount

Culture: English

Fluff: A minor noble from the english coast William was born and raised on the sea. From the Eire to the exotic shores of the Eastern Empire he has worked as a merchant, mercenary and privateer. When the crusade was called he was hired out by the English crown to give “support” to the crusade and maybe eke out a name and lands for himself.

Religion: Christian

Color: Dark Blue

Military: [Knights] 20, [Men at Arms] 100, [Levy] 500

Bonuses: [Jack of All Trades] A well-traveled noble, this man has experience in everything from commerce to combat.

+2 to all rolls

—–

1. Talk to the whoever is in the charge of Gdansk and see if they need help with anything in these harsh lands. Always good to make friends where ever you go. +2

2. Talk with other lords and knights heading out on this crusade, surely there is strength in numbers and some would want to band together as a great army. +2

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28ee7e No.33432

Dice rollRolled 94, 21 = 115 (2d100)

Name: Faustus Augustus

Culture: HRE

Fluff: Faustus is an experienced caravaner and fighter. he heads the family business, an armed merchant company that traces its origins back to the very first crusade when supplies needed to be carried from France all the way to the holy land by land or to the ports in Italy. they claim descent from the Romans who laid the roadways into Europe. war is run on logistic and supply, the Augustus family caravan specializes in armed baggage trains and loyal workers to build roads and bridges that follow armies on the march, connecting them to traders and supplies in the great sea ports.

Religion: Catholic

Color: Yellow

Military: [Knights] 20, [Men at Arms] 100, [Levy] 500

Bonuses:

[Logistical Mastermind] This man’s experience in arranging caravans and baggage trains means he has an almost unparalleled ability to supply his troops. Although, training them is a different matter.

+ 15 to recruitment, -5 to combat

[Builders Legacy] His family’s history of building roads and bridges has given this man an intimate knowledge of construction.

+5 to construction

#1 Masovia will make a frontier town in the march into Prussia. let us rebuild the church and rest of the town to working function, it will be good for morale.

+5 to construction

#2 Faustus knows his task here is to supply the crusader armies on their march to Prussia. supplies will be needed from the sea by river and a road to allow more crusaders from the west to the east. begin building a road from Masovia west toward the crossing and the bridge. that will be where most pilgrims from the south will arrive.

+5 to construction

>>33396

"greetings, sir Knight, your banner speaks of your noble blood. I am Faustus of the Augustus family, it is good to have the assurance and protection of a knight nearby. pray thee, where from Masovia do you think we shall pursue our armies to march forth, sir Knight?"

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28ee7e No.33649

File: c0901097f16223e⋯.png (2.4 MB,898x1061,898:1061,1424753587915.png)

>>33354

>>33366

Name: Eglė the Fair

Culture: Lithuania

Fluff: Sister of Anakletas the Urchin, Eglė could be considered the method to his madness. While he's wild and straightforward, Eglė is calm and calculating, kind yet cold to all except her brother who she absolutely adores. She got her epithet from her beauty and also from her sound and just judgement, usually executing enemies rather than tormenting and prolonging their death like many of her kin do. Because of this, she is known amongst the tribes as respectable and she commands a small unit of trained veterans which she has lead with her brother to take the fight to the Christians.

Religion: Romuva

Color: Just a bit lighter than Forest Green

Military:

Bonuses:

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28ee7e No.33654

>>33649

The game isn't active you fucking retard.

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28ee7e No.33659

File: d825d7e2f13f676⋯.jpg (104.37 KB,722x690,361:345,1451030127829.jpg)

>>33654

or is it?

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