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File: 3bea994e429d250⋯.png (709.99 KB, 962x740, 13:10, Sara.png)

86335d  No.16846746

https://vgperson.com/games/yourturntodie.htm

Basically, if you're looking for a sort of strange mix between Danganronpa, 999 and Ace Attorney but with surprisingly good writing and believable behaviors for the main cast of characters, a story who isn't afraid to take itself seriously despite a low production value (Japanese indie game), then you must give Your Turn To Die a try. It's available to play for free in english, downloaded or on your browser. It even works on mobile, but I've heard that some sections are really laggy/unplayable though, so I'd recommend just downloading the game. There's also a bonus sim-management game called "Your Time To Shine" but you should play it only after having finished the main game because it spoils stuff from it.

Seeing as the first part of the final chapter will be released in one week, I thought it would be appropriate to make a thread about this game in order to talk about it. For those who have already played it up to chapter 2 part 2, what are :

>your favorite characters

>your theories

>your favorite tracks

>hopes and fears regarding what's to come

Oh yeah, here's the link with the announcement for the next chapter, DO NOT OPEN unless if you've gone through what the game had to offer :

https://mobile.twitter.com/nannkizum/status/1228154222689972224

____________________________
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91254c  No.16846748

I'll check it out.

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ae256b  No.16846758

File: 68d6af608a0d222⋯.jpg (33.57 KB, 438x453, 146:151, Meister_YTTD.jpg)

File: 7b1c71c0321b796⋯.png (323.37 KB, 680x675, 136:135, 1565414892862.png)

File: 5535e820267494d⋯.webm (470.83 KB, 560x560, 1:1, SaraDetectiveVision.webm)

File: b7572ea889eb80a⋯.jpg (483.3 KB, 1462x2048, 731:1024, EBupf8aWwAA6JWE.jpg)

It's refreshing to see someone other than me talking about this game, even though it's been quite a while since I last played it. I remember being fond of Q-Taro and Mishima. The OST is nothing special but it does its job pretty well for GarageBand tracks.

I'll be honest here. While YTTD proved itself to be quite enjoyable, the direction the plot seems to be taking doesn't look good at all if you look at the whole doll Reko situation, replaceable AIs being involved, etc. Japanese writers are known for building up unusually entertaining stories, only for the ending to be a massive turd just because it tried to be something it isn't. 999 that you quoted is a good example.

Moreover, the fact that when you decide to keep Kanna alive by the end of the second main game leads to a positive emotional response and Sara getting over Joe's death left a sour taste in my mouth. It's as if this path was set up to be the one taking you to the "true" ending, just because you decided to follow your logic and wanted to honor Kanna's will to die and sacrifice, keeping Sou (more like Shin) alive. Regarding theories, I forgot most of the details but I'm pretty sure that we still haven't seen Gin's collar, so he might be related to the organization behind the kidnapping or even be the mastermind as far as we know.

I haven't played the island mode sub game, so I'll be checking this out.

>>16846748

I can definitely recommend it. The english translation might feel a little contrived at times but it's nothing major. I've heard bad things about vgperson here before, but I didn't feel that there was something really worth worrying over in her YTTD translation.

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8482c3  No.16846780

File: d5240d90f680590⋯.gif (2.48 MB, 320x240, 4:3, danganronpa.gif)

How long would you say each chapter is? If it's short enough, I may even try it now rather than putting it in the backlog. Also, is "Your Time to Shine" similar to those mini-games that are shoe-horned in at the end of a Dangit-Ron Paul game? These developers seem to really want to be like Dangit-Ron Paul.

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6675ac  No.16846811

>>16846746

Is there a way to download the Japanese version? I've been wanting to play this but I can't find any way to do so besides playing it in a web browser.

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000000  No.16847617

>>16846811

Seconding this question.

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e41902  No.16849844

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e41902  No.16849846

>>16846746

I'm giving it a try. Been playing in short bursts for the last few days, just got to chapter 2. The soundtrack and sound design are really great for such a low budget game, and I love the bg art aesthetic, it reminds me of the backgrounds from early 1990s VNs for PC98 and DOS. Would probably be even nicer if they actually used dithering.

It does have a few bugs that might hinder progression or even be game breaking. Always keep multiple saves. During my playthrough I've counted 3 progression logic bugs I've run into that required me to load an earlier save. Hope these are polished and ironed out when the game is complete.

So far, plot and character wise I'm liking it much better than Danganronpa: Trigger Happy Havoc (the only Danganronpa I've played).

So far, my favorite character has been Reko, she seems so trustworthy, reliable and focused, maybe even more than Sara. I was very wary and suspicious of Keiji in the beginning but I have gradually grown very fond of him, don't even care anymore if he is actually a cop or not.

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91254c  No.16849857

It's much better then I thought with good music.

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d0ce0e  No.16850185

File: 4d85cdab4e7eb7c⋯.png (187.5 KB, 700x530, 70:53, sou disclosure.png)

Oh fuck yes. This is a thread I've been waiting to see.

Given that Your Time To Shine apparently has a character revealed to be a tranny this MIGHT be a case of (((vgperson)))'s faggotry but a part of me is already resigned to the possibility of it not being lolcalization I expected these threads to get kinda-rightfully shitposted to oblivion. But this is a good start, so I'll start things off right:

SOU DID NOTHING WRONG, BEST CHARACTER IN THE GAME

And for anyone who understandably thinks that the tranny shit is a deal breaker; you can get it killed if you play your cards right.

>>16846758

>her

Aside from that, it literally confesses that the Floor Masters were renamed on the grounds of "lol people who play this niche indie jap game wont understand the meaning of these names so i localized them xd." As I've said when I finished Miwashiba's games and looked at the translation notes; fuck vgtranny.

>>16846780

YTTS is indeed a more dire version of SDR2's Island Mode. As for the lengths, I could marathon in it like a day, maybe two, but I'm a fast reader, some say. Take that as you will.

>>16846811

I assume that the web browser route is unreliable? There MIGHT be something if you look on the dev's Twitter and shuffle through the moonrunes and links, but no guarantees.

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000000  No.16850348

>>16846758

>Japanese writers are known for building up unusually entertaining stories, only for the ending to be a massive turd

That is how all writers are taught to write in Japan. Their lame Kabuki plays are to blame. The tradition of Kabuki plays is to have a story that "begins slowly, develops in a grand-scale and ends quickly and conclusively". Almost all japanese writers follow that tradition without questioning it. And most can't even do the "end conclusively" right.

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227f4a  No.16850354

File: 1502a8213f83a29⋯.jpg (223.66 KB, 1600x1091, 1600:1091, Football Face.jpg)

>>16850348

That's an interesting point, though I wonder if that's a problem with writers in general nowadays, including non-Nips. I'm struggling to think of the last thing that I read, watched, or played that had a satisfying ending.

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d162fa  No.16850559

>>16850354

>>16850348

Well you do have guys like JewJew who just love their mistery boxes.

I think the are two major problems. One is that it's much easier to have an interesting mistery(who killed Sir Mathew), than to have a satisfying conclusion to it(it was the butler). Especially if you use it to dangle in front of the audience, for them to keep on reading just to find out what it was, for instance the Basement in Attack on Titan.

The other problem is that some authors come up with the intro to their stories, but don't have a plan on how to end the series, or maybe they have an ending, but decide(or are forced by publishers) to change the ending and can't come up with a good one. This happens with series that were developed for years and years and kept on hyping the reveal(see again Attack on Titan) and the author couldn't deliver.

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e70ff6  No.16851359

File: 4289506864d0b7a⋯.jpg (326.65 KB, 1333x1000, 1333:1000, 1463954638415.jpg)

>>16850185

>Given that Your Time To Shine apparently has a character revealed to be a tranny

I swear to fucking god it better not be Alice i really like him so far

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e70ff6  No.16851361

File: cf364b6ea1a74ac⋯.jpg (9.44 KB, 312x219, 104:73, fugman.jpg)

>>16851359

Oh it's the side game. Please don't bully me for my idiocy.

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8dde58  No.16851366

>>16851359

>>16851361

It can go either way at this point. Let's hope it sticks to YTTS. Or better yet, let's hope it's vgtranny inserting fanfiction.

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9f1249  No.16851373

File: ad13fd19afdce7e⋯.png (425.28 KB, 482x465, 482:465, DENVER NIGGUTS.PNG)

>>16851359

DENVER NIGGUTS

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9f1249  No.16851384

File: 77ff94e584dda81⋯.png (453.19 KB, 482x465, 482:465, fixed.png)

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9f1249  No.16851394

File: e5bb03f5033371a⋯.png (501.32 KB, 592x404, 148:101, ioykhbtra.png)

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aa680e  No.16851462

File: 66f709dd086e1b4⋯.png (69.53 KB, 370x624, 185:312, 1582002401111_original.png)

File: 8facc6c7bbc6d8e⋯.png (1.76 MB, 1198x4595, 1198:4595, Your Turn To Die_fuck Reko….png)

>>16850185

>>16851359

>>16851361

I don't know what you are talking about when you're saying that vgperson made Alice a tranny. I'm pretty sure that one of the characters in game mentioned at some point that him and Reko were voluntarily raised as the wrong gender while growing up, but eventually they didn't fall for the mental retardation brought by their mother and currently behave as a member of their sex should, with some traces of their upbringing left into their language and demeanor. Like how Reko is speaking wildly and recklessly when Alice is generally more polite. But never once, not even in the island game I was under the impression that it was pushed as an agenda - besides, Alice was originally meant to be a female rival along with Sou in the game but this idea got scrapped. It might be possible that some lines were overlooked and vgperson believed that he was acting too womanly? Which is a shame by the way, I would have loved to see a female antagonist being actually competent and a real hindrance like Beatrice and Erika in Umineko, or Courtney and Dahlia in Ace Attorney. When you think about it, every single female character has been supportive of the MC, one even going as far as getting killed to see her live. It would have been more… fitting I guess to see a roastie making our life more difficult out of jealousy for example.

Anyway I hope that the canon route Wille end up being the one with both Shin and Alice being kept alive. I know it was the doll Reko in my second pic, but that scene still made her irredeemable in my eyes.

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f78170  No.16851511

File: 62db6c2cad313b6⋯.png (103.05 KB, 500x624, 125:156, qtarogun.png)

File: 532723379696af1⋯.png (1.23 MB, 1440x823, 1440:823, Your Turn To Shoot.png)

File: 08ec011c8f24a06⋯.png (1.15 MB, 1440x813, 480:271, SonicHiyori.png)

File: 7767b87d8ce73bf⋯.png (1.71 MB, 1433x1319, 1433:1319, Your Turn To Die.png)

>>16846746

>tfw I originally thought that at some point in the game "This is shit!!" would appear instead of the usual "This is it!!" because of your pic

I felt very stupid, but now that I am paying attention it's actually obivious that it's an edit, talk about getting fooled. I just finished Your Time To Shine and the demo of chapter 3 after going through the 2 chapters. I can proudly declare that this game is a gem among its kind, masterfully subverting some of the common bad tropes I was used to expect in this genre thanks to Danganronpa and Zero Escape particularly. The game being indie, showing its low production value is actually part of what makes it so enjoyable and refreshing to play. Between the retro aspect of the visuals reminding me of YU-NO, the soundtracks being really catchy and memorable while being simple and fitting to the scene in which they play this game oozes with soul and passion for the genre it's taking inspiration from and it shows. Just listen to those :

https://www.youtube.com/watch?v=CwfOJCWuML4

https://www.youtube.com/watch?v=HxKTqnwJK64

https://www.youtube.com/watch?v=aYJSszjzXJY

EXPECT SPOILERS BEYOND THIS POINT

I think that everyone will agree with me on this matter, but the real selling point of the game is the writing behind the characters, to be more specific how selfish most of them were depicted to act in such a situation without being one dimensional walking tropes. Sara, Q-taro, Mishima, Kai, Keiji and Sou feel like actual people. Characters still being relevant after their deaths, with or without AIs being involved. Their deaths actually mattering unlike how it's treated in Danganronpa. I really loved how Sara's survival instinct made her try to scavenge the dead body of someone she considered to be an ally a few hours prior, just so that she could get their remaining tokens to trade away her sacrifice card. Nao was actually the one who had the sacrifice and did it first with Reko's tokens in the route where Alice lives. Q-taro being actually able to think and even managing to win the game fair and square in one game over.

I don't know if the writer will be able to top the second main game, because that was a fucking wild ride. Realizing that Q-taroand Keiji were planning to get rid of Sou, betraying Sara's trust in the process and almost leaving her to die if it wasn't for Kanna's meddling, the feeling of actual despair at the end when Gashucasually takes his life just for the main game to continue, that OH SHIT moment when everyone remembered the "sacrifice win by tie for first" rule.

>Theories

Playing the island side game got me thinking about Gashu's comment about their upbringing. It might be possible that Sara, Keiji, Kanna, Gin and Q-taro might actually be blood related since what they all have in common is that there's a missing genetic parent at some point. Something strange that I have noticed in the short demo of chapter 3 when you have to give the real Sou a name, is how among the characters we've seen only Kazumi, Mishima, Shin, Tsukimi can actually be applied while every other makes Sou comment on your choice. I've even tried Meister and floor master names. Also, while Kizuchi and Kanna don't work, typing in Kugie actually gets a pass. Wonder why that is?

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ae256b  No.16851642

File: 9af298e644a2cba⋯.jpg (115.31 KB, 764x494, 382:247, munich_agreement.jpg)

File: e312b1bc7e9c805⋯.png (497.54 KB, 814x619, 814:619, Sou redeemed.png)

>>16850185

>SOU DID NOTHING WRONG, BEST CHARACTER IN THE GAME

I can't wait to see him either go full blown nuclear or get redeemed. I just want to make him survive against his odds, the poor guy got fucked over by the death game and would have been a pretty chill person under less dire circumstances.

>>16850559

>Attack on Titan

This one's a real shame. The manga was headed towards a beautifully tragic conclusion that made sense, but the last three chapters trampled on everything that has been built up until the last page of chapter 123.

>>16851511

>when you have to give the real Sou a name, is how among the characters we've seen only Kazumi, Mishima, Shin, Tsukimi can actually be applied while every other makes Sou comment on your choice.

I've went and checked since it bothered me, looks like that you can also use Megumi, Sasahara, and all of the dolls who died during their first trials. Maybe if you name him Shin or Tsukimi killing the real one would register as sucessfully completing the manhunt game in a roundabout and twisted manner.

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6fa139  No.16851826

I hope you didn't kill Kanna, anons.

>>16849857

>>16851511

Talking about the OST, it's baffling how this song :

https://www.youtube.com/watch?v=64Ck37ILGEs

Is actually only 13 seconds long when you look into the files. It felt way longer in game.

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58734e  No.16852859

File: f2c1ccfa67747dc⋯.png (52.87 KB, 400x624, 25:39, Cara91-1.png)

Reminder that the white haired student in chapter 3 is actually the one lying down in the hospital bed behind the pink room, and he's actually alive because his victim video is the only one who didn't show him dying clearly. I suspect that he'll sacrifice himself believing to be a robot when he's actually human.

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f86913  No.16853760

>>16850185

>SOU DID NOTHING WRONG

>finds a piece of paper that implies Sara was the most likely to survive

>walks straight up to her and directly turns her into an enemy

>lies repeatedly to everybody

>openly admits he is lying in front of everybody on several occasions

>breaks down when nobody believes him seconds after he admits he has told multiple lies

He is actively and repeatedly sabotaging himself. He's a genuine fuck-up. If he legitimately believed that Sara was going to come for him, and that she was the biggest threat to his survival, common sense would have dictated that walking up and metaphorically spitting in her face was the dumbest thing he could have done. Sou's biggest fault is that his entire existence in the game is one giant panic attack.

Also,

>Lies about being the keymaster

>Tries to immediately kill the real keymaster, who is the only other person who claims to be the keymaster

>Despite having multiple people claiming to be the sage and pointing at Sara as the keymaster

>The only person who claimed to be a sage and pointed to someone other than Sara was put up to it by him

>Meaning that he knew for a fact that she was the keymaster, and that killing her would cause everybody to die, including himself

>Since he slipped Joe the sacrifice, and he put Kanna up to lying, that means he knew Kai was the actual sage, and that Sara was the true keymaster

>Not only did he try to kill the keymaster, but he slipped the sacrifice card to someone who undoubtedly would have tried to protect Sara, resulting in everybody but Sara and Joe dying

>He stacked the final 5 of the first vote so that 3 of the 5 options would have resulted in his own death

His logic and planning was total shit. The reason his survival rate is so low is because he probably keeps killing himself.

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ae256b  No.16854135

File: 5aacb8e59a9b1e7⋯.png (66.53 KB, 500x624, 125:156, not so, Sou.png)

>>16852859

This might actually be a thing.

>>16853760

It's logical to think that the best players in a survival game (where, as he has seen, nobody has a GOOD survival rate) will be the ones who won't hesitate to throw others under the bus after showing a kind face. He thought Sara and Keiji were just pretending to be genuinely interested in getting to the bottom of things right up until the second half of 2-2's trial, and they were actually 4D chessing everything to LOOK like the good guys (which, to be fair, Keiji actually did do - but with Q-taro instead of Sara). This caused him to try and imitate that style of play and fail miserably and make himself the shadiest motherfucker in the group by far. I really love how it backfired on him early on, compared to how Nagito and Ouma were portrayed in DR.

Sou is just destined to fail at pretty much everything. It's impressive that they managed to make him a geninely good first arc villain despite that.

>Lies about being the keymaster

>Tries to immediately kill the real keymaster, who is the only other person who claims to be the keymaster

>Despite having multiple people claiming to be the sage and pointing at Sara as the keymaster

>The only person who claimed to be a sage and pointed to someone other than Sara was put up to it by him

You've got the timeline a little wrong. Up until the second part of the voting process, nobody outside of Sara claimed that she was the keymaster so it wasn't clear if she was doing so in order to keep herself safe, or if she really was trying to prevent a tragedy from occurring. He clumsily managed to create a situation where voting for the sage (that he tried to draw out the entire time with his antics) was the only way possible for the group to survive, since everybody could have been the sacrifice even if in his eyes everything was almost clear. Almost, because up until Kai refused to talk, Sara could have been the sage, and Kai the keymaster.

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967033  No.16857993

>>16846758

Its pretty obvious that the keep Kanna alive route is meant to lead to the true ending, especially with the bonus scene added to the end and I honestly didnt like it that much. It was way too sweet in contrast to the other route and Im pretty sure that the author actually broke the in-universe rules of his AI. In the sweet route Joes AI didnt remember his death but in the 2nd route the AI remembers and talks down to Sara, worsening her condition. It is implied that Sou fucks with the AI in the sweet route to have it be nice instead of evil but the evil AI shouldnt even be possible in the first place, after all it apparently takes way too long to update the AI personality even for the creators of the game who know exactly how it works. Also an AI shouldnt be able to remember its own death as it was previously established that this would lead the AI to stop functioning. Until now this is my greatest gripe with the story.

I would appreciate it if both of the main routes from here on could lead to a sort of happy ending at least. Maybe I just want to see Sou actually come up with a good plan for once, he fumbled it in his first game and got immediately cucked by Keiji in the second game but I still admire the guy for trying so hard to overcome his 0%.

Also can we talk about how Keiji is the real evil Mastermind from the very beginning?

>Establishes himself as someone everyone can trust but tries to stay in the shadows by continually supporting Sara and building her up as this idol of all that is good

>Immediately when he arrives he murders another detective. I dont believe in the slightest that he told the entire story about this, who wants to get punished for their actions and then decides to murder the person that refuses to punish them, when they want to be punished for the sin of MURDER

>Almost manages to take out both Sara and Sou, arguably the two biggest dangers to himself right now as everyone trusts Sara and Sou is developing into a wild card that might just manage to outtrick everyone given the chance

>He might have lied about it but it stinks how he seems to know about a previous version of this death game. If you trust him it seems weird that he managed to learn about it by just reading through old files. A wild theory would be that he knows of it because he either investigated it or even took part in the first death game.

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ae256b  No.16858228

File: a7ec7b9b21ffefc⋯.gif (1.48 MB, 816x624, 17:13, this gif is safe to open.gif)

>>16857993

>The evil AI shouldn't be possible in the first place because when they tried to program its own death with Mishima, it bugged out.

Perhaps the reprogrammed sweet Joe AI is giving us a hint on what's really happening here. He even said it himself, he doesn't know about his own death, the stuff related to the death game and the betrayals that occurred prior. The evil version of the AI might have been programmed to tell "You killed me" at Sara with pure malice behind it, but without giving Joe the real context surrounding on why he should be saying those words. After all, the organization has been shown to insert memories, information and emotions at their leisure into the AIs so they might be able to program them to react in a certain manner when facing a given stimuli, without giving them the agency to think on why they should do it. Either that, or AIs made out from non-candidates work differently than the ones made from candidates. It may be because they ran so many simulations on the latter with the assumption that death means actual death or loss of existence, whereas the untested non-candidates haven't had the chance to register this concept maybe? I'm spewing bullshit in order to speculate but there might be reason behind Joe's AI being a thing in the first place. I'll re-read the ending sequences of both routes to check.

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b84da2  No.16859981

>>16857993

>>16858228

Shouldn't the dolls in chapter 3 also be unable to work? Since they said that they watched their own victim videos.

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5c30d0  No.16866561

File: 120210188a43d75⋯.webm (845.42 KB, 1374x638, 687:319, shh.webm)

>>16857993

>>16858228

>>16859981

Being told that "you" died and remembering the moment of you dying isn't really the same thing. Otherwise, not even the Mishima AI Nao was talking to would be able to function.

Have you played what's available of Chapter 3 yet? Have this cool webm.

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d162fa  No.16869544

Finally managed to play through all three chapters, I must thank OP for introducing me to this game, as it really puts Danganronpa to shame. In this death, actually has meaning and leaves psychological scars, unlike in DangitRonPaul where the deaths are all whacky high jinks, and the characters go their merry ways once it's done. Hell in the first game, your waifu wanted to frame you for murder, just to escape, but ended up killed, what was the MC's reaction? He just said he was shaken and felt betrayed that's it, but here once Joe dies there are hallucinations, a lot of things remind of what you did, you actually feel directly responsible for it, we actually see the sadness, and aren't just told about it.

>>16851359

>I swear to fucking god it better not be Alice

Right before the bath scene in Ch2, Alice is the only character who gets asked if it wants to go to the men's or girl's bathroom.

>>16854135

>Up until the second part of the voting process, nobody outside of Sara claimed that she was the keymaster

Actually you can get the ball rolling on this subject right when you start the trail, if you pick his topic first. Don't know how it influences the rest of the trail, as for some reason(can't remember), I immediately closed the game, and picked the other option.

Speaking of Sou, I still don't know why, but I picked him, over Kana. Maybe I felt pity for him, or maybe I thought he might be useful, I don't know, I am not even sure I would have picked him if this were an IRL situation. Honestly he was a shitty guy who wasn't as smart as he thought to be and constantly put everyone's lives in danger, yet I still chose him.

Looking at chapter 3, I feel like it fits better with him alive though I do guess I should do a playthrough with kana alive to contrast as he is now facing his demons.

>>16857993

Keiji is definitely up to something and playing some 4D chess game, but I guess we will learn more about it in the second half of chapter 3. I don't want him to be a bad guy, maybe he knows about the MC's family or knows she has the highest chance of winning, so that's why he puts almost all of his trust in her( didn't want to give her 50 tokens when Sou challanged him for the laptop ). While it might be a bit weird that we was fine in Ch2 with the MC having the Sacrifice, I think that was just an oversight from the author and not his intentions.

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c02470  No.16869807

>>16866561

About to play the first half of Chapter 3.

On Joe: Sou could have told him the story of how Sara "killed" him but I still dont see any reason for why the Joe AI would be malicious towards Sara in the kill Kanna route. Joe wouldnt just believe Sou and decide yeah my best friend probably viciously murdered me, better try to fuck her up. And Sou didnt have the time to rewrite his AI Personality.

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d162fa  No.16870136

>>16869807

Regarding the Evil Joe AI, I think of it the same way I think of Evil Professor Mishita AI, it might have the same memories, but a different personalty meant to fuck with you. It's clear that the organization sees the MC as a threat so they especially want to fuck her up real good.

Something that I still don't understand is that ok, there are participants and non-participants like Joe and Kana, but shouldn't they also have a higher chance of survival, I mean it can't be lower than 0, and at 0 you already have Sou. Are you telling me that a guy like Joe has less chance of survival than Sou?

Possible spoiler for ch 3

Or maybe it's like with the puppets in ch 3, in that they might have a chance of survival, but they don't bring any interesting data to the experiment, they are just there to die in order for the participants to do some amazing things, so even in Joe or Kana could theoretically have a higher chance of survival than Sou, they are too boring and have no value for the experment.

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