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File: ae353fdb9e423c9⋯.jpeg (72.95 KB, 800x444, 200:111, E666301D-DA1A-49D0-BBC7-B….jpeg)

054a97  No.16838703[Last 50 Posts]

So I finally played and beat this trash fire…why didn’t I listen.

>none of the main characters were likable outside of the villain

>combat felt like shit on default controls and only mediocre on scheme B and C

>once you’ve mastered the combat you begin to realize how the little damage you do isn’t because you are under leveled, but because that’s just the way the game plays to artificially lengthen encounters

>invisible walls everywhere in the “”””open world””””

>eventually the developers must have realized how tedious the combat was as they give you a weapon that basically lets you skip it

>that whole awful final section of the game

Please give me recommendations for a great arpg to play to cleanse my palette. I just can’t bring myself to play anything after this travesty of a game so I need something decent to get me out of this funk.

____________________________
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054a97  No.16838720

Or really, any game that will revitalize my faith in vidya would be good

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270e12  No.16838721

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270e12  No.16838722

File: 0ad32fbf9ca5b88⋯.png (230.28 KB, 460x215, 92:43, ClipboardImage.png)

>>16838721

Shift, forgot pic

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432635  No.16838725

File: 70943df47896250⋯.png (169.84 KB, 450x450, 1:1, ClipboardImage.png)

>Cleanse my palette

It's a doggy doggy world, bro

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88b4ad  No.16838758

YouTube embed. Click thumbnail to play.

Reminds me of this. JewTube embedd because Individio doesn't work for me half of the time.

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c6976a  No.16838765

>>16838703

Pretty shit yeah. I think there was one weapon from a dlc preorder type thing (obviously I got all of them with the pirate edition) that massively multipled the damage of your main characters teleport strike, whatever that thing was called. I ended up using that for pretty much the entire game.

At least the plot was better than FFXII, maybe the characters too. No that's not a typo.

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054a97  No.16838775

>>16838722

I appreciate the recommendation but I’m not huge into multiplayer vidya and I’ve got RoR2 for that.

>>16838765

>>16838758

I just can’t get over how shit it was by the end. I mean, I felt like it was a mediocre game about halfway through, but thought there was still some fun to get out of it.. by the end I absolutely hated my time with it.

It didn’t matter if you memorized an enemies pattern on that last chapter, if your party members weren’t around then you simply weren’t going to do damage to it. Not to mention how infuriating it is to get one shotted by an enemy while trying to get to your party member, then having another party member stare at you and just pass you up to deal with the monster. This is all made worse by the fact that Tabata was talking about how great the ally AI in this game was.

It felt like one of those budget JRPG’s that came out last gen, but even then some of those had better ideas and gameplay than this.

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97db32  No.16838789

File: 2e20bbeb42564ef⋯.webm (3.94 MB, 1920x1080, 16:9, Cup Noodle 15.webm)

I had enough of it when the photo fag was found to be a robot but in the stupid anime you need to watch to get the full story (or the movie) his whole backstory is that he used to be a fat fuck it was just too much for me.

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f4789c  No.16838820

I had already had enough of this game and dropped it after only around 12 hours, mostly because I got fed up with the fucking imperial dropships that spawned everywhere every 2 minutes and didn't let me take it easy while exploring the locations and trying to enjoy the game. Bitch who thought this would be a sound game design idea during the development should be fired after getting a few pimpslaps in the face.

>>16838789

>the photo fag was found to be a robot

>his whole backstory is that he used to be a fat fuck

What the flying fuck. So what, he was a fat slob and swapped his body for an attractive cyber-body, GitS style?

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30a7e4  No.16838842

>>16838703

Tales of the Abyss, for an arpg. Maybe some other anon can propose another better Tales.

Another arpg… Diablo 2 SP, or Path of Diablo if you care for MP.

Fire emblem for the GBA, the first one, finished it last year. Quite nifty…

Dark souls, disregard what other anons say about it, any Souls game is good. They just like nit picking.

That's just some out of the top of my head. There are heaps of great arpgs.

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736522  No.16838889

I dropped it because of how bullshit the requirements were for the ultima weapon and because of how predictable the story was. Also fuck the warp strike. FF8 is better than this, hell i'm pretty sure most final fagtasys are better than this

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9564ea  No.16838900

>>16838703

Don't you like cup noodles anon?

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ddb7c2  No.16838933

>>16838760

No, he meant "doggy dog world" but he fucked it up.

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000000  No.16839002

>>16838703

>why didn’t I listen

Golden rule for any game since 2007: if it looks like it will be shit, it WILL be shit. If it looks like it will be good, it WILL be shit. Never waste time with modern games.

>So what, he was a fat slob and swapped his body for an attractive cyber-body, GitS style?

The teams handling the anime and the game were so incompetent and had so little communication between them that both plots were made official, and then never addressed. So, yes. You have a plothole of a character that is both an adult-sized robot soldier since "birth" but who also inexplicably had a childhood as a fat, non-robot human being who was all sobbing "muh why no one likes me?" for being fat, then got into a diet and grew up as a slim boyband member. At the same time, being an adult-sized robot soldier that never had a childhood because he was produced as an adult since the beginning. It is that shitty.

Do yourself a favor and never give money to Square-Enix, ever. And alert normalfags to do the same.

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054a97  No.16839044

>>16838789

I actually thought the mobage side quest was way worse than the cup of noodles.

>>16838842

Thanks for the recommendations, I’ve actually played those. Thinking I might just play a straight up action game next.

>>16839002

It’s just amazing how bad it actually ended up being. I at the very least expected something competent, but it actually felt like some low budget tech demo that you see on steam every now and then.

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f4a1fe  No.16839061

Invidious embed. Click thumbnail to play.

>>16838703

The fact that you liked the villain in any capacity makes you cancer. Also playing this game at this time knowing what you were getting into makes you the problem you dipshit.

Here is the video I post with FFXV and why it is irredeemable shit.

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ffee68  No.16839078

File: 67f781eee173009⋯.jpg (101.84 KB, 1024x757, 1024:757, dq (5).jpg)

Dragon Quest XI

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a430f0  No.16845516

File: 3a59f9f8fd3037d⋯.jpeg (128.32 KB, 960x720, 4:3, 3B5F9614-04AD-4A4E-A1F1-0….jpeg)

Are there any other games that do the whole “fantasy based on reality setting” well that are actually fun to play? I like the setting for XV but everything else is just the worst.

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4ebfea  No.16845521

>>16845516

I assume you mean RPGs in a modern setting, since there's shitloads of non-RPGs like that. FF7, Earthbound, i think some parts of SaGa Frontier 1 although i can barely stomach most SaGa games, like half of the MegaTen games, notably Persona.

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8ef4c1  No.16845523

Modern setting RPGs do not pass go, do not collect $200, and go directly to the fucking

TRASH

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07a99f  No.16845655

>>16839061

I've been watching that video, they have some good valid points but holy fuck are they retarded.

>I pre-ordered 3 special editions of the same game and I felt ripped off

>I'll still buy the DLC

>And still buy FFXVI

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e090e9  No.16845666

Wasn't the giant in-game ad for some shit noodle company enough to make everyone to drop this like hot trash? Nevermind the faggy protagonists, profagonists.

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70988e  No.16846167

YouTube embed. Click thumbnail to play.

Why couldn't we have gotten Versus XIII? I mean Nomura very clearly wanted that but instead we got this shit. VXIII looked so much better.

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baf98b  No.16846181

>>16839044

>Thinking I might just play a straight up action game next.

Astral Chain. The story is nothing special, but the combat is fun and it will provide some good challenge, especially in the endgame.

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70988e  No.16846184

>>16846181

Are you fucking serious, AC was a massive disappointment

Too ambitious for its own good, shitty platforming and puzzle sections, bosses with unavoidable attacks culminating in an awful final boss, and probably one of the worst written video game stories I’ve ever seen

There are good parts of it and it has so much potential but it’s just a miserable experience all around

If you want a better action game play W101, it’s getting ported in a couple months anyways

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2b9ac3  No.16846190

>>16838703

This is why the ff7 remake is almost definitely going to be trash. I would bet that it's combat is going to have the exact same problems as pretty much every game they've released in the last decade.

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8acbe9  No.16846195

>>16838703

It honestly wasn't that bad.

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8acbe9  No.16846202

>>16838789

He wasn't a robot. Your comprehension is near to that of a nigger.

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c638d7  No.16846509

>>16845516

If you might want pre-modern by a good 70-100 years, the Shadow Hearts series are historical fantasy JRPGs set on Earth, taking place in China, Europe, Japan, and the Americas (depending on the entry). Judgment Ring combat system gives the player a lot more input than standard turn based systems.

Parts of Tales of Xillia and Xillia 2 (more-so the latter) have a notably modern feeling to it, with Elympios having things like trains, apartment buildings, an electric grid (with non-spiritually powered computers and television), and I want to say there's even a cruise ship on a dried up coastline. Even Elympion fashion has a "less fantasy, more modern" refined feeling to it. Combat's real time as are all main series Tales, but there's long been debate on imageboards as to if either are even good.

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559e19  No.16846516

>>16846509

Shadow Hearts Covenant is legitimately my favorite PS2 game ever. Definitely second that recommendation.

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bc2af5  No.16846562

>>16838789

>I had enough of it when the photo fag was found to be a robo

Wasn't he one of those monsters being engineered/bred by Niflheim to infiltrate the other kingdoms?

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a1e81b  No.16846573

>>16838703

The problem was 13 trilogy tanking in sales and 14s intial dumpster fire that ended up having so many competitors that it fid not do as well as they wanted caused square to not only whore out but also to overcorrected the world for 15 while also testing out the kingdom hearts combat engine in a final fantasy game. Yet in the story department they decided 13 was great and that 15 needed to be even more convoluted

>>16846167

I could have sworn nomura was the asshole who decided to scrap v13s story for the bland ass story that made 13 look well paced.

>>16846184

Disagree on the bosses not being fun, but completly agree on the platforming being ass. At least platinum decided to use a much more fun grading system that rewards variety in combat, bayo 3 needs that badly.

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539926  No.16846600

When will they make a true idol rpg that isn't just idolmaster or aikatsu? They need to expand the music genre into other genres more than they have.

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c74ce3  No.16846633

YouTube embed. Click thumbnail to play.

>>16838703

play xenoblade chronicles on the Wii or Dolplhin, it did everything FFXV wanted to do in terms of gameplay, but did it right.

>Fuckhuge open world full of shit for you to explore away from the beaten path, be it either world bosses, npcs that can either trade especial skills or equipment or sidequests

>Fuckhuge world is also fucking beautiful and have no invisible walls

>Real-time battles with position based mechanics and team-work focused skills

>decent story, nothing amazing but does it job well and is not afraid of not taking itself seriously sometimes

>70% of the npcs are named and have their own routine that can actually change depending on how you complete sidequests

>Amazing Soundtrack, embed related

>Main characters are not only likable, but their actually get their own arcs and character progression through the story and the heart to heart system actually let you progress the relations between each other, though that gets kinda grindy if you want to do it in a single playthrough

>every piece of armor and weapon actually change how you character looks AND your chars will appear in the cutscenes using that armor

>The fucking game remember which piece of armor you were using on certain parts of the game and when a flashback cutscene happens your chars appear with the armor and weapons they were using at that time.

Xenoblade Chronicles is fucking amazing, just play on the wii on dolphin, don't give nintendo money for the remaster (though if you already have a switch you already fucked up, so just play the remaster at this point)

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6fb66b  No.16846837

YouTube embed. Click thumbnail to play.

>>16846167

I don’t know if Versus would have ended up all that different. If you watch the first gameplay revealed the combat looks pretty much the same as what we ended with, though the way you play it is different. Also, almost all the cutscenes they showed off would show up in either King’ Glaive or the game.

I like Nomura as a dev a lot, but I think the game was just a stinker from the get go.

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ff199d  No.16846841

File: 88d0fb9482dc957⋯.jpg (118.14 KB, 1000x850, 20:17, Akihiko Yoshida02.jpg)

File: 657416e76da6a32⋯.jpg (96.86 KB, 462x750, 77:125, Akihiko Yoshida08.jpg)

File: b491540d6d326cc⋯.jpg (146.68 KB, 1200x760, 30:19, Akihiko Yoshida10.jpg)

File: 40e3f6a277b0443⋯.jpg (84.18 KB, 500x542, 250:271, Akihiko Yoshida16.jpg)

>>16838703

AHHHH GIVE BACK FINAL FANTASY! I WANT HIGH-FANTASY ADVENTURE BACK (set in Ivalice)

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6fb66b  No.16846843

>>16846837

Actually, now that I watch this again, it looks like these are the exact same events that happen in the Kingsglaive movie, so more than likely the gameplay they initially showed off was the opening segment of the game but instead of Noctis and friends being sent off he was there to witness the downfall of Lucis.

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6fb66b  No.16846848

>>16846190

We’ll see. It has the combat director from KH2 and Dissidia… that being said, there’s a lot of stuff in there that already reminds me of XV. The problem with Square is they need to decide wether they want to make action games or RPG’s. In XV’s case, they tried to make an RPG with action game elements but because they wouldn’t commit to one or the other it fell short on both accounts.

The KH and Tales series did it right by being action games first with light RPG elements.

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bfa639  No.16846850

I beat it in a week and returned it for a full refund. It was fucking trash and I'm not elaborating on why for the umpteenth time.

>>16846848

>It has the combat director from KH2

So did FFXV. KHIII was made by the KH B-team who made nothing but the mediocre-to-trash portable KH games. This is clearly shown in that they shoved in a bunch of mechanics from the shit portable games into KHIII rather than choosing one thing (Drive forms with movement abilities) and polishing it. Meanwhile, the KH A-team behind KH and KH2 did FFXV. But they didn't want to copy paste KH's style, so they needed to change the combat somehow. What do they do? They make movement slow as fuck, like wading through molasses, make spells friendly fire, and take away your control of your summons. With this level of retardation at play, at best, FF7R combat will be somewhat improved over FFXV combat. I'm not sure I can even comprehend how bad it will be in a worst case scenario.

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6fb66b  No.16846856

>>16846850

XV started with the KH2 team but it was swapped out when Tabata took over. He only used bits and pieces from their work (again, I don’t think it would have made much of a difference as the game looked pretty bad from the get go).

At the point the combat director for FF7R hasn’t done anything since Dissidia 012. Nomura is also a pretty solid director, but the initial releases of his games always seem rough. KH3 for instance was terrible on release, but once critical mode and the dlc were added it actually became a good game. But again, there’s already red flags with FF7R:

>released in 3+ parts with no word on pricing or date for when they’ll be finished

>enemies don’t really react to attacks/attacks feel weightless

>camera zooming around (though better than XV’s atrocity of a camera)

>has to go through squares new “cultural sensitivity” team before release

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854468  No.16846890

>>16838703

Seiken Densetsu 1, 2, or 3 (Secret of Mana games). Don't touch anything past the SNES era, though. inb4 crying GBA and Legend fans

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165ea1  No.16846903

>>16846841

Ivalice is a trash setting though. Of all the different styles that FF has had throughout the series they had to choose possibly the dullest, most aesthetically hideous to be the recurring one. It's like a sterilized dungeons and dragons ripoff, the closest Final Fantasy ever comes to being Harry Potter. The only one worse I can think of are the direct FF13 sequels (X-2's tone and shitting on the story of X is close). The world of XV is unironically ten times more interesting than Ivalice is, they just did nothing with it and decided it would be better if this empire you've been primed to overthrow the entire game didn't actually exist when you got there, it's somebody else who's the big bad now lmao.

As far as setting (which is half the heavy-lifting for a good game) Dawn of Souls was one of, if not THE highpoint of the series. The mythopoetic minimalism of the first FF, and the bleak pessimism of FF2 (without ever brushing against muh grimdark or GOT style edginess) were both great (yeah, I'm overstating the profundity of these games, but these genuinely are the best descriptors). FF was classical fantasy without pretension, FF2 was dark without being cynical, both are great styles worth revisiting if they could pull it off (I doubt they could).

>>16838703

The main villain isn't likeable, he's an empty suit with no coherent backstory or logical motivation, whom you don't even know is the real primary antagonist through most of the game.

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f06145  No.16846910

>>16846903

>It's like a sterilized dungeons and dragons ripoff,

Do you mean the original Ivalice setting of FF: Tactics and Vagrant Story, or the Arabic Nights' esque fantasy world of FF:T Advance and FF XII?. I could understand if you refeer to the first one, but the second one looks quite different and unique. Granted, my knowledge of D&D is quite poor,

>As far as setting (which is half the heavy-lifting for a good game) Dawn of Souls was one of, if not THE highpoint of the series

But FF I was literally a Japanese adaptation of D&D, and quite superficial at that. It even used the same magic system, and many of its creatures were D&D creatures with changed names to avoid issues of copyright.

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c638d7  No.16846914

>>16846903

>Dawn of Souls

I seem to recall that getting a fair bit of hate compared to the NES originals and PSP versions from anons over the years. But I could be remembering wrong.

>>16846848

Tales and Kingdom Hearts also started specifically as action RPGs, rather than their series going from turn-based to real-time in an attempt to "modernize" or whatever.

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165ea1  No.16846942

>>16846910

Calling the original FF a D&D ripoff is fair, but the minimalist story that made it feel more just like adventuring and trying to make sense of what you find made it work, that's why it doesn't feel pretentious. It was like unspoiled myth. The whole aesthetic of Ivalice (though I still did enjoy tactics) is just ugly. Judges are supposed to be badasses, but they look like ugly goats in that dumb armor, and the whole world just feels lifeless to me.

>>16846914

The originals had a decent framework, but DOS was just superior imo. Not just that it was prettier, but also the quality of life fixes to the interface are essential, the originals are unplayable in comparison. The bonus dungeons in 1 were not amazing but still fun, and the bonus campaign with all the fallen party members of 2 was a worthy addition. As to the PSP versions, I only played 1, but much preferred the GB art style, and the PSP bonus dungeon was pretty lame.

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f06145  No.16846949

>>16846942

Fair enough, I can understand your sentiment. I do enjoy greatly the setting of Ivalice, but I won't deny that the early FF games have a lot of charm in their simplicity and more classic aesthetics. Also, while rip-off sounds harsh, I think the D&D inspiration actually contributes to the lovable and memorable setting of the original, I do not consider it a bad thing. Just that I was confused why would you call Ivalice the D&D rip-off as a criticism but then go on to praise FF I, when the Ivalice setting was actually quite further from its D&D roots compared to FF I. But you made you point quite clear.

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4ab031  No.16846956

>>16846903

The FF:T Ivalice is great! Delita's path was grounded in reality to symbolize his pragmatism, hence why he only fought humans. Whereas Ramza's path was fantastical since he's idealistic, hence why he fought the supernatural elements of his path.

At the end, Delita lost everyone close to him as the result of his disillusionment. Whereas, Ramza kept his true friends close to him because of his optimism.

It sucks that they didn't have beast races, but the well-written story made up for it.

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fd8e77  No.16846959

>>16846942

Most of the Ivalice games are pretty lifeless in different ways. The main-line one takes place in a bunch of deserts and mountains, but at least there's a city (two?). I don't know if that was a technical limitation or what, but a lot of the big-open 3D RPGs manage to have the occasional interesting setpiece interspersed with lifelessness. There's the argument that most of real life is kinda boring and lifeless to look at, but a person thinks that a fantasy video game wouldn't model itself after reality. The contortions to try to integrate the FFTA world into the larger setting were never very satisfying. The "FFTA wasn't actual Ivalice because it was in a book" argument is true but, again, pretty unsatisfying. FFT and VS were trying to have drama/political thriller type plots, and the setting was just kind of wrapped around them, and they attempted to build it up from there. I don't even know what FFXIV is trying to do with having e.g. Viera, if it is, but it seems like a case of SE trying to have their cake and eat it, smashing popular characters into a totally different setting. But FFXIV is some strange animal that I won't exactly understand anyhow.

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165ea1  No.16847017

>>16846956

I meant to say FF: Tactics Advance. Never got very far in tactics, because like I said, the style was not appealing. It was a fantasy that was too unfantastic, that's why I compared it to Harry Potter, "fantasy" that's as magical as being called into the principle's office for doodling in class.

>>16846959

It's not just that it's a lifeless desert, it's that it feels so dead. In the "materialist" sense, the Tundra is lifeless, and yet its still alive with the spark of the divine. But bad art is dead, deader than dead.

>There's the argument that most of real life is kinda boring and lifeless to look at

Also known as Germ's argument about Aragorn's Tax Policy. This is the paradox of great fantasy, attempts at making things more like "Real Life" instead make them feel more real dead. It's like wanting to hear about how Heracles brushed his teeth, somehow it makes him less truly human, not more.

That's part of why I like the DOS original FF, sometimes less is more. Brevity is the soul of whit but also the heartbeat of the collective unconscious. The great tales of the Western Canon are mostly able to be told in a few minutes.

Think of how long Genesis has held captive the Western Psyche, when from nothing, to the creation of the World to the fall of Adam is only a few pages fam.

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aa5ac4  No.16847025

>>16846841

Final Fantasy peaked with FFXII.

This is not up for debate because there is no convincing me otherwise.

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4ab031  No.16847051

>>16847017

Oh, you're right about it then.

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62436b  No.16847063

Promto is okay. Despite being retarded he qctually ask questions like "the fuck we doin?".

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f06145  No.16847066

>>16847025

It was pretty good. The only FF that was RTwP, and the gambit system worked very well. I wish it had more skills for non-magic classes and some more mess, specially Green Magick that was very interesting.

>>16847017

It seems more like you just don't enjoy low fantasy in general.

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f06145  No.16847070

>>16847066

>mess

I meant spells

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fd8e77  No.16847146

>>16847066

I don't really know if Ivalice counts as low fantasy, but then again I'm not really operating with a good definition of it. Magic and pseudotechnology (glowing lines, magic rocks powering technology, etc.) are pretty common and aren't, like, these cabals of evil or occultism shunned by the unwashed masses. In the gameplay, at least, mages are all over, even if they have almost no relevance to the plot. VS is probably a good example of a low fantasy Square game since some vague "darkness" drives all of the magic and monsters and undead running around the city.

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8acbe9  No.16847156

>>16846562

All of the Magitek soldiers in XV were simply clones of Versatile mutated via exposure to the starscourge. Camerafag was one of them, but captured by Lucis as an infant before exposure.

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06e217  No.16847171

If you haven't played it then I would definitely recommend demon's crest. Firebrand is OP.

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06e217  No.16847180

File: c1c723ea21cc6ef⋯.jpg (20.38 KB, 220x218, 110:109, 220px-Vagrantstorybox.jpg)

File: f4a148151142ef8⋯.png (307.57 KB, 455x640, 91:128, Us0Vqt9.png)

Why haven't you played it yet? That means you who are reading this.

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06e217  No.16847185

File: 2ae6f0382cb7181⋯.png (185.96 KB, 256x362, 128:181, Odinssphere.png)

One more. The ps2 version at least is the right kind of difficult. If you jump into a group of enemies and mash attack, you are going to get your ass handed to you. Dunno about the remake.

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fd8e77  No.16847196

>>16838703

How about platformers with RPG elements? Did you ever consider Bunny Must Die? Not exactly an ARPG, and it can get kinda tough, but it sounds like it might be something you'd play. I remember Dust being kinda fun, even if the story and some of the characters made my skin crawl.

>>16847171

Demon's Crest is a pretty nice action game. I always thought Red felt a little weak, but that was back when I was young enough to be fine with grinding money by headbutting windows all day. The level design wasn't prize-winning but I remember them having at least some areas to explore, but I don't remember it exactly rising to the level of a Metroid for item hunting.

>>16847180

I hated the weapon customization and elemental mechanics, keeping separate weapons around for different kinds of enemies and constantly switching between them. Maybe I didn't need to go through all that, but I sure remember it feeling like I did. I remember that being a pain. Also box puzzles. But the setting was interesting if dry.

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9b32bf  No.16847207

File: 1e1bd1955570997⋯.png (55.69 KB, 257x321, 257:321, Beauty.png)

File: 9ccadfe3295dac7⋯.png (90.79 KB, 300x335, 60:67, heartless.png)

File: cb542dd650f0423⋯.png (55.08 KB, 200x322, 100:161, Fortuneteller.png)

File: bedd276f1d32d25⋯.gif (511.15 KB, 399x377, 399:377, bouncywild.gif)

>>16838703

>Please give me recommendations for a great arpg to play to cleanse my palette. I just can’t bring myself to play anything after this travesty of a game so I need something decent to get me out of this funk.

Kingdom Hearts.

I'm not kidding, they get memed on for their pure autism story but they're great games. My personal favourite is Birth By Sleep.

They also feature some bizarrely sexual enemies for a children's game.

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c638d7  No.16847228

>>16847185

Leifthrasir offers both classic and Leifthrasir modes, the former being an HD port of the PS2 original (without the slowdown), and the latter being a combat remake. So technically it's two versions in one, to satisfy both camps.

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06e217  No.16847234

>>16847228

Huh, I guess that's good to know. I remember seeing a gameplay vid of the remake, being somewhat turned off by the seemingly unlimited stamina.

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bcb128  No.16847260

>>16846848

> It has the combat director from Dissidia

Which Dissidia?

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f06145  No.16847262

>>16847207

Pretty good action games, a little weak in the RPG department in my opinion, but still miles ahead of many modern ARPGs, while reaching decent levels of crazy. If you like challenge try the critical modes. I personally recommend KH II Final Mix, I think it still holds up as the best of them. Also bask in the glory that is Nomura's autism and shitty writing. If FF XV had KH's combat system I think it would had actually been a very decent game.

>>16847156

And then became fat and gay for Noctis if the anime's ovas are anything to go by.

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bcb128  No.16847269

>>16847262

Why does Kingdom Heart's combat system take so long to get good? I feel like I'm fighting in molasses compared to stuff like Sengoku Basara or Dynasty Warriors.

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2bcb0b  No.16847282

File: d19f2c9506b70ae⋯.png (864.22 KB, 768x576, 4:3, ClipboardImage.png)

>>none of the main characters were likable outside of the villain

Name an example of likeable main characters when asking for a recommendation

>combat felt like shit

How would you have improved it? Why didn't you remap?

>how the little damage you do isn’t because you are under leveled

Isn't that a good thing? How do speedruns handle this obstacle then?

>>invisible walls everywhere in the “”””open world””””

Every game has a beginning and an end. In this sense, no game is either open world or you have a skewed definition of the word. What were you expecting? Name a game that is actually open world, ie no invisible walls, unless you're just complaining about the frequency of them, in which case, name a game where the number of invisible walls, in relation to its open-world status, is acceptable to you so we can come to an understanding.

>the devs gave you a weapon to skip the boring bits

https://finalfantasyxv.wiki.fextralife.com/Escape

?

>the whole awful final section

What was so exceptionally awful about it you had to specifically mention it here? I'm all for a good arpg OP but I can't read your mind.

>>16838765

Clearly you used an OP weapon which can't be the intention of the developers. I'm not sure why you used something that clearly skews with the balance of a game. That's like flying over every smw level then complain the game lets you skip it all. It's just cheating yourself out of the experience, at that point even continuing to play seems utterly pointless.

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f06145  No.16847286

>>16847269

Which KH are you playing and in what difficulty? Often times people recommend Critical Mode because, despite its difficulty, it gives you high level skills earlier, which makes combat get good faster. To give you an idea of this, KH II was considered worst than KH I on release, as it was easier and battles didn't require players to master its systems. It wasn't until Final Mix, with the addition of more difficult bosses and critical mode, plus improvements on the combat system that it actually become so beloved.

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bcb128  No.16847299

>>16847286

Playing KH2FM, I'll take your advice about Critical Mode. Didn't know it rewarded you for the difficulty.

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f06145  No.16847311

>>16847299

Be warned it is quite a lot more difficult, but all KH games have significant changes in Critical Mode. The following is copied directly from the wiki:

>Player takes double damage (compared to Standard).

>Player deals 1.25x damage (compared to Standard).

>Compared to Standard and Proud, Mushroom XIII deal 1.25x more damage.

>Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero).

>Roxas's initial AP is 50.

>AP increases by increments of 3 instead of 2.

>Maximum potential health is 60 HP instead of 120 HP.

>MP gains from Bonus Levels are halved.

>EXP gained is 75% of the normal amount.

>Save file displays "Critical Mode".

As you can see, you will receive numerous skills pretty early that are quite powerful, like MP Hastera and the like to make combat faster, and some to make it even harder (EXP Zero, so you cannot level up). It discourages grinding, as you receive less exp, but you receive more AP per level, meaning you can equip more skills, which are more important in critical Mode. You also deal and receive more damage.

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c638d7  No.16847318

>>16847234

POW does drain, and also restores on its own over time. Of course, if the person playing had the "restore on kill" skill, then it restores in large chunks when fighting normal enemies, even during boss fights. So maybe you were seeing some of that keeping the person playing topped off.

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06e217  No.16847361

YouTube embed. Click thumbnail to play.

>>16847318

Pow only seems to drain when the player is using special attacks, even restoring while using normal attacks. I can see someone not like liking how if you spam attacks in the original, you'll end up stunned for a few seconds, but to me that gave the combat another layer of strategy, always having to keep an eye on your stamina.

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c638d7  No.16847404

>>16847361

Yeah, in Leifthrasir mode, normal attacks are pretty much for downtime when you're out of POW or don't feel like spending phozons. Though, for Mercedes it does count as "ammo" for her normal attacks (so you can't just machine gun away forever), but landing and pausing to let her do her reload animation quickly refills it. Still, the fact they used one release to cater to both those that liked and disliked the original's combat was a good move.

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f4a1fe  No.16847429

File: fe34d36e5f6c8f3⋯.gif (984.9 KB, 245x189, 35:27, step3magic.gif)

>>16847282

>Name an example of likeable main characters when asking for a recommendation

FF1 hero

Firion

Luneth

Butz

Locke

Cloud

Zidane

Basch

People who can at least manifest destiny so that their world doesn't end in a dark hellscape at the end of the game.

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6fb66b  No.16847545

>>16847299

>>16847311

Adding to this anons post. Suffer through Roxas’s part, it’ll feel unfair at points but that’ll just be you gitting gud at the game and once you get Sora the game really starts feeling good.

Also, simplify your combos as getting to your finisher safely before your enemies revenge meter builds up is more important than a long string of hits. You’ll thank me when you get to a certain hooded figures boss fight. Dear lord, be ready to suffer and love that fight.

You’re in for a wonderful game that no future game comes close to topping.

also, for future games

>play BBS like Sekiro, be careful and meaningful with each button press. If you tap attack when you think you’re safe you’ll be punished hard

>don’t feel bad if you skip DDD, it’s bosses are some of the worst in the series and it relies a bit too heavily on a half baked Pokémon mechanic, just make sure you watch the cutscenes

>3 on critical is almost like a shmup, abuse the fuck out of air steps and flow motion, canceling out of attacks into air steps is more important than getting to finishers which throws a lot of KH2 players off

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2bcb0b  No.16847651

>>16847429

>bad endings bad

Found the isekai freak

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fb22e6  No.16847675

>>16847651

It's not that bad endings can be done well, it's that they never are done well because they either have to portray the hero as a fucking failure or have it come right the fuck out of nowhere, which after 100+ hours of doing shit and earning shit, feels like a fucking gyp.

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ddb7c2  No.16847753

>>16847282

>Clearly you used an OP weapon which can't be the intention of the developers.

<developers didn't intend for you to use a weapon they sold to you

You what?

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2bcb0b  No.16847813

>>16847753

>DLC preorder

Not intended by the developers.

>>16847675

Persona 3's ending was pretty satisfactory.

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ddb7c2  No.16847842

>>16847813

>content made by devs is not intended by devs

You going to substantiate this retarded statement?

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5e33d6  No.16847885

File: 1fc6a4f414902ae⋯.png (4.88 KB, 170x170, 1:1, 1572717711007.png)

>>16838703

I remember when I first picked up that game after I was told it was supposed to be like if FF played like KH. I suppose they were right since it plays like KH but utterly terrible.

>>16847260

This is a very important question, but it seems the guy who directed KH2 is the same one who directed 012 so we may be fine here

>the director of NT was the same guy who was the battle planner/designer of FFXIII

That explains a lot

>>16847545

>don't feel bad if you skip DDD

This, it's far and away the worst game in the series, the only reasons I'd say someone should play it is if they either really liked BBS, since its the closest to playing like it, or if they bought the collection and want to see why people hate it so much.

>>16846850

Personally I like all the stuff they threw in from the mobile games; they gave you a lot of variety in how to approach a situation and making the best use out of all of them is honestly pretty satisfying; you aren't wrong when you say its unpolished though since you can get away with "pick a few things and never use anything else" since some abilities and weapons are far better than others but there's still fun to be had.

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8a7dd7  No.16847896

>>16847842

DLC stuff is mandated by the publisher. Devs can either make it junk you get at the start, which some publishers don't allow, or they give you OP shit, basically pay2win in a singleplayer game.

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6fb66b  No.16847904

YouTube embed. Click thumbnail to play.

>>16847885

I feel like KH3 finally got into a polished state once the critical update rolled out, and even more so with the ReMind DLC(though I’m not paying 30 bucks for it). The only things that really can’t be fixed are most of the Disney worlds being lackluster this time around, and the exposition dump towards the end.

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f591dc  No.16847906

File: 5405977e194046e⋯.png (2.35 MB, 1920x1080, 16:9, ClipboardImage.png)

I'm hoping to god that if the Crystal Chronicles Remaster sells well we might get another CC game that is not shit.

Maybe a Crystal Bearers type game without the bullshit.

A caravan of four, each a different race, traveling across the world in search of adventure, a bit like Ring of Fates and Echoes of Time.

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b176cc  No.16848112

>>16847180

>why haven't you played Vagrant Story

Because the graphics aged like milk, and the game looks like the most hideous shit now. Sorry anon, no harm intended, but it's simply too late.

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6fb66b  No.16848585

I just realized… we’re there only, like, 3 towns in the game?

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fd8e77  No.16848608

>>16848585

FF games have been getting light on towns/cities/camps/whatever. I mean, they've always had only a handful usually chock-full of vapid NPCs, but it's not like there are RPGs out there with hundreds of towns that aren't procedurally generated. The dearth of places to live kind of contributes to the emptiness of the more recent games. That trick of showing huge areas that the player just can't get to really doesn't work very well when it's done over and over by every RPG out there. In fairness to developers, gamers would also complain if devs spent huge amounts of time on boring samey areas of big towns or identical little villages trying to maintain at least sort of realistic scope. It's one of those perennial hard problems in game design.

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000000  No.16848639

>>16839044

>It’s just amazing how bad it actually ended up being.

Modern companies are incapable of creating good games. They always blow the money on marketing and then force the developers (who are all already incompetent) to finish whatever they can and release it as incomplete and inconsistent shit that they call games.

Watch this anon's video >>16839061

It shows how much Square simply doesn't care about anything but money from advertisers. Just don't be a retard as the video host: don't give money to Square.

>>16845666

There are advertisements for American Express (in a fictional world where America doesn't exist), Cup Noodles (with a in-game side-quest about it), some campfire equipment company and a real life car brand. The game is the least important part of what Square cares about when producing a game.

>>16846167

Nomura is one of the cancers killing Square. All the rest of Square's staff and owners are the other cancerous cells.

>>16846190

It will be shit. There is no doubt about it anymore. And it was already clear since the very first announcement.

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99d322  No.16848650

>>16847904

I hope that Final Mix can be released DESPITE the DLC both to have a definitive version for the price of a full game, and to laugh at the fags who bought the DLCs. But I know it won't happen, because DLC fucking kills games.

>>16847906

What I liked about Crystal Chronicles was that sense of camaraderie, that you truly needed your each other in that barren, hostile world.

If the remaster succeeds And I sure as fuck hope so with some quality of life changes like not needing the fucking GBA and adding a moogle companion in multiplayer with certain restrictions so you don't need a "mule" friend I just hope that they try to approach that philosophy and expand on it without turning it into a lifeless MMO. Just tight, small caravan parties, similar but better gameplay, and an even more hostile world. I'd also love to play it on release with /v/

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7b5cbd  No.16848657

>>16846190

I heard it's going to have an optional turn based mode. Is it going to be like the original or something different?

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0b5fe7  No.16848671

File: 7604b8f71621f5e⋯.jpg (279.31 KB, 1920x1080, 16:9, you have to protect girls.jpg)

>>16839078

Absolute best girl.

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6fb66b  No.16848685

YouTube embed. Click thumbnail to play.

>>16848650

That would be nice, but yeah, I’m not holding my breath for a complete edition. I’ll probably pick up the DLC the first time it goes on sale as I really do want to play some of those boss fights, it’s just hard to justify paying anything over 10 bucks on DLC, let alone 30.

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63f281  No.16848695

>>16847207

>They also feature some bizarrely sexual enemies for a children's game

The third game has a possessed dollfie as the first boss of toy story's world, they even mention that specific model (purple hair and eyes, gothic lolita dress, pantyhose, cat ears) being popular amongst adult males. The games aren't meant for kids anyway.

>what is a dollfie

Small plastic doll resembling an anime girl. Very popular in japan, people buy them to put all sorts of cute clothes on them. You can also mod them with an onahole between their legs.

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bc2af5  No.16848724

>>16848657

>Is it going to be like the original or something different?

The "turn-based" mode has your controlled character auto-attack and then pause whenever your ATB fills so you can use magic or whatever. It's in no way similar to a real turn-based battle system, they just use that terminology for bullshit nostalgia/pandering points.

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5b3b3f  No.16849032

File: 696309d294ac33d⋯.jpg (247.79 KB, 1680x1024, 105:64, sQRt2Lw.jpg)

>>16847180

>>16848112

Would be the first to champion a remake with updated graphics, but keeping the core of what made it great.

That's asking too much from modern SE. And that's before getting into the fact that Ashley Riot makes Jojo characters look straight.

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621f4b  No.16849041

File: f5324adfa64568d⋯.jpg (14 KB, 341x354, 341:354, no mans sheckels.jpg)

>>16849032

>Implying you dont want to see Ashley's BARE ASS in HD.

That was one of the good things about the games caveman-tier graphics, I never actually noticed that his ass was exposed until a youtube video pointed that out.

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6fb66b  No.16849055

>>16848724

Man, that sure does sound like the “action gameplay” is just going to be there to be there.

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054a97  No.16849401

File: 88194c372c919d3⋯.jpeg (56.48 KB, 340x748, 5:11, 456B055A-E219-44CA-9436-9….jpeg)

I’ve actually played and love basically everything recommended in this thread. On a whim I decided to finally get Parasite Eve off my backlog… why in the world has this combat system not been used in other RPG’s? It’s fucking addicting and has aged great.

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a50faa  No.16849411

>>16849401

>her low ploy butt in that dress all done with shaders

Shit was so hot and is still hot.

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8acbe9  No.16849446

>>16849055

>>16848724

So it's confirmed the combat is 100% identical to FFXV then.

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054a97  No.16849581

File: 4f779f13ac72a9d⋯.jpeg (34.28 KB, 236x396, 59:99, 761EBEB2-6EC9-4C37-9465-C….jpeg)

>>16849411

I can’t get over how good it is so far. About my only gripe is the movement speed, which I hope is a bit better in PE2.

also, is the psp game as bad as everyone says?

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559e19  No.16849604

>>16849581

3rd Birthday is the only game I have ever just thrown into the garbage in my entire life. It was fucking terrible. Without the PE license it would have been a 3/10, but not only did the abuse the franchise they also retconned a ton of shit and otherwise just shit the bed so completely and so thoroughly there is no bed left, only shit. The story is such a clusterfuck that I completed it three full times and still couldn't tell you what the hell happened in it if you had a gun to my head. I honestly feel that 3rd Birthday is the worst game I've ever played and I say that 100% unironically. I hated it more than I have ever hated a game.

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74f1a7  No.16849625

>>16849581

>PE2

I hope you were not expecting PE2 to be the same gameplay-wise, because it is more like the original Resident Evil games in that respect. I know I was disappointed finding that out

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054a97  No.16849626

>>16849604

Whelp, after XV I’m gonna learn my lesson and take your word for it. Deleting that shit right now and just gonna enjoy 1 and 2. Thanks for saving me the grief.

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054a97  No.16849627

>>16849625

… I like the original RE gameplay so I’ll still enjoy it, but man am I glad you’re telling me know than finding out when I started it up. That’s SUPER disappointing.

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559e19  No.16849630

>>16849627

Don't be discouraged, PE2 is still a pretty great game. It's still got a lot of the flavor that makes PE1 unique, but its combat system has changed as anon said to be more Resident Evil. I absolutely adored everything about PE1 it's probably my favorite PSX game and PE2 didn't offend or bother me at all with its changes.

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7b5cbd  No.16849631

>>16848724

I may as well just finally pick up the original on PC. I was kind of holding out, thinking this would be the same, but prettier.

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054a97  No.16849635

File: 40b3fde14e749bb⋯.jpeg (22.21 KB, 250x600, 5:12, 3E7C55DA-8478-4DE2-87BD-F….jpeg)

>>16849630

Yeah, I’m still definitely looking forward to it as it has one of my favorite artists on the monster designs. I was really looking forward to see how they built off the unique combat in the first game, but I love classic RE so it isn’t the worst thing in the world that they switched it over.

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000000  No.16849647

>>16849581

>>16849626

>>16849604

>>16849627

PE 3/Third Birthday was made that way because Square made PE 2 without having the license for the novel from which the first game and the movie it is based on. The first game had the approval from the novel's author to be a direct sequel to his novel (and the movie it inspired). But Square, being always greedy and soulless, made the second game as a direct sequel to the first game, meaning that it was also another (this time, unofficial) sequel to the novel, without asking for the author's consent and without even informing him. so the company made an unofficial sequel without securing the rights to do so, and the author sued them and forbade Square from ever working with the Parasite Eve property. In this case, the novel and the characters' names and terminologies. The third game is the culmination of Square's soulless greed, where they wanted to use the brand but couldn't secure the rights anymore so they had to change a lot of concepts, and even Aya Brea couldn't be called by her full name anymore, because of Square's former copyright infringement when they made PE 2. The novel's author hates the company to this day and refuses to work with them or to authorize any of his works to be used by Square.

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054a97  No.16849657

>>16849647

Damn, that’s a rough backstory. I had no idea there was all that drama behind the scenes. Must have sucked to see his creative work used like that.

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d4f0b0  No.16849659

>>16849631

>I may as well just finally pick up the original on PC. I was kind of holding out, thinking this would be the same, but prettier.

There are mods to make the character models look better, and there was a project to use a machine-learning filter program to upscale all the background images to HD, plus you can mod in the original PSX sound instead of the PC audio which was worse for some reason.

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054a97  No.16849660

>>16849657

Also, it’s weird but as I was playing it I kept thinking to myself how the story felt like something out of a really good sci-fi/horror novel. I had no idea the game was based on a book.

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000000  No.16850362

>>16849660

>>16849657

Give the novel a read. Also, watch the movie based on it. Both are pretty good horror sci-fi stories. And for someone who only played the game, they work as a "prequel" to it.

As for the problems involving Square and the author, they are one of the many reason why i hate Square since the 90s, around FF 8's time.

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