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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: d644cea2178f0e3⋯.png (239.64 KB, 400x400, 1:1, icon_2020_sonic.png)

File: 9f9bb84088e95c8⋯.png (1.67 MB, 1080x1920, 9:16, wallpaper_182_sonic2020_01….png)

File: 8167f7229f52619⋯.png (757.51 KB, 1500x500, 3:1, Twitter_Cover.png)

File: d46c003b6c8087a⋯.png (1.76 MB, 1920x1080, 16:9, wallpaper_182_sonic2020_01….png)

1e3863  No.16824490[Last 50 Posts]

Sega is having a Fan Art Corner and the winning ones will be selected to be published.

The theme for the Sonic Fan Art in this "Fairytales". So have draw some good fairytailed theme Sonic art and submit. More details here.

http://sonic.sega.jp/SonicChannel/fanart/apply.html

Which games of the series do you guys prefer?

Are you into the more classic or modern styles?

Personally I'm more into modern. As much as I love Adventure and Heroes, Sonic Unleashed is one of my absolute favorites. I wish Sega can get their heads out of their asses.

It would be nice to have game with multiple characters and have Sonic levels Boost ala Unleashed Daytime, Knuckles levels be brawling and exploration and Tails levels as airplane rail shooters. But that's never going to happen.

There are rumors of Iizuka wanting to remake adventure. But so far 2021 will be the next big Sonic game, whatever it is.

____________________________
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038664  No.16824511

>Modern style

Like you said, the ensemble type of games are not bad but have a really fun story and characters. Sonic Unleashed half perfected the gameplay, it's odd how SEGA has made multiple great games in their own genres like Daytona USA, Space Harrier, Virtua Fighter although most of it was made by AM2, they can't even make a good driving section, make knuckles actually fun to play, make random shit like that even enjoyable.

I hate how Sonic X butchers the voice and story of Gamma, that infuriates me

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1ef3ad  No.16824516

File: 3e81931e0b7d25e⋯.jpg (53.55 KB, 340x480, 17:24, cover.jpg)

only good sonic game, change my mind.

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1e3863  No.16824519

>>16824511

I personally liked the Werehog levels and if tweaked they would have been perfect.

They try to design the Knuckles levels using the Werehog as inspiration with brawling and more emphasis on level exploration.

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1e3863  No.16824521

>>16824519

>They try

*They Should try

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ba9062  No.16824530

>>16824490

>The theme for the Sonic Fan Art in this "Fairytales".

I thought they gave up on that after Secret Rings and Black Knight didn't work out.

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1e3863  No.16824542

File: 209943459ac5203⋯.png (191.79 KB, 220x293, 220:293, ClipboardImage.png)

>>16824530

It's just the theme for this fan art corner. Sometimes the fan art corner will do a different theme whenever it's up.

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3920ea  No.16824545

>>16824516

It's actually awful even as just porn

>Levels last forever

>Only way of getting porn is losing

>Mechanics are fucking shit

>Gay shota shit

The art is good, sure, but if the game it's attached to is so awful, then just watch porn or play better games, or both.

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d1f17a  No.16824547

File: 25a0dd23a192a1a⋯.png (108.26 KB, 500x377, 500:377, art.png)

>>16824490

A Sonic art contest from Sega? I shall inform Chris Chan.

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00f26c  No.16824573

File: 610258192f299fe⋯.jpg (113.95 KB, 1280x720, 16:9, maxresdefault (4).jpg)

>>16824490

>Liking any modern Sonic shit after Heroes outside of Generations

Faggot, only the music will ever be good

>>16824547

IT'S CHRISTINE SHITLORD

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e1e64b  No.16824588

>>16824542

i'm positive secret rings and black knight would've been better if they got rid of the auto walking and allowed controlled movement and the gimmicky motion shit

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038664  No.16824589

>>16824588

I heard that you have to get an unlockable that changes the control scheme in Secret Rings or Black Knight, can't remember exactly

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e1e64b  No.16824590

>>16824588

fuck i meant got rid of the gimmicky shit aswell

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50edbf  No.16824594

File: 37c69c39f13a423⋯.jpg (10.46 KB, 255x255, 1:1, 022352992123cec257d024c7fd….jpg)

>>16824573

>the music

I didn't even bother pirating Heroes but Infinite's theme is a huge guilty pleasure. Shitty video game music with lyrics is my biggest weakness.

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912da0  No.16824683

>>16824511

Imagine how they'd ruin his voice nowadays.

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d0189d  No.16824690

File: 74088414c9d3590⋯.jpg (252.02 KB, 700x1059, 700:1059, 27.jpg)

File: b6ee1cb0b2d1c92⋯.jpg (255.45 KB, 700x1059, 700:1059, 28.jpg)

File: 05efa9501e8d8e8⋯.jpg (210.07 KB, 700x1059, 700:1059, 29.jpg)

>>16824490

>you will never see all the wholesome spergling scribbles that don't make the cut

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00f26c  No.16824750

File: c90041f56818c74⋯.jpg (353.17 KB, 672x1060, 168:265, d6u5cw1-8a08c680-9e64-4067….jpg)

File: 03618e980cd6271⋯.png (1.09 MB, 540x960, 9:16, 1393569-lien_da03.png)

File: 4168bad5ac7a028⋯.jpg (188.93 KB, 920x1200, 23:30, D09Qr8wUwAAi4aM.jpg)

File: 179c181c046da2c⋯.jpg (216.66 KB, 934x1920, 467:960, wo4wckcrq6dz.jpg)

File: 1200cdce18bf897⋯.jpg (37.15 KB, 300x464, 75:116, 51xvejUu22L._SX298_BO1,204….jpg)

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00f26c  No.16824751

File: cb1bab1340ed669⋯.png (81.17 KB, 340x538, 170:269, DbNlYlcV4AE25jE.png_large.png)

File: 224c7ea6ac931aa⋯.jpg (93.55 KB, 486x750, 81:125, rlrprlyzfr4y.jpg)

>>16824690

Be careful with what you wish for

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1e3863  No.16824757

File: b50e2d24c751663⋯.jpg (413.29 KB, 1280x930, 128:93, b50.jpg)

File: 60403f4df3e0bdd⋯.jpg (324.54 KB, 622x503, 622:503, 604.jpg)

File: f84657686177bd3⋯.jpg (346.41 KB, 660x1024, 165:256, f84.jpg)

>>16824751

Penders is pretty much an in-fandom meme at this point.

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8384af  No.16824765

File: c592051b4769caf⋯.png (1.55 MB, 1966x1966, 1:1, HighA.png)

Made this from scratch recently without knowing about the contest, might sign up for it now.

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9300e4  No.16824788

>>16824683

>Imagine how they'd ruin his voice nowadays.

It sounded pretty good in Team Sonic Racing, though he only has about 1 line in it.

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8a26e6  No.16824808

File: 7e7b89ceb8c1137⋯.png (476.83 KB, 1402x1382, 701:691, 1577558835905.png)

File: 3329e3ca8f9078f⋯.png (1.09 MB, 445x500, 89:100, 332.png)

>>16824690

>you will never see Sally and Bunnie ever again

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9300e4  No.16824814

>>16824808

>You will never see the cancerous comic book characters ever again.

And nothing of value was lost.

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4f3276  No.16824819

>>16824808

>Sega has made it verboten to reference any of the Archie characters

That's kind of sad, someone put effort into coming up with those designs.

>>16824814

Eh, the Archie comics Sonic was always its own thing, The Japanese never had any reference for Mobius, Dr. Robotnik, or any of the other characters. Hell, outside of Sally & Bunny, for obvious reasons, I don't think many of the Archie characters are even that well remembered by Americans. When was the last time people were clamoring for Rotor or Antoine? Excepting the autistic like Tamers 12345 and his love for obscure Sonic Underground characters.

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8a4b24  No.16824831

>>16824819

Robotnik was retconned into being his name wasn't it? When they merged the canon.

Or was that west only.

I don't think any of the cartoon characters besides Sally have any form of mass exposure.

Bunnie is popular in places that usually have general knowledge of all that group.

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663d06  No.16824834

>>16824808

tbh sally never looked like she really fit as a sonic character

neither did antoine

something was missing from them

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eb9a5e  No.16824839

>>16824765

I like the jeans jacket.

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b07218  No.16824861

File: 0c2dd22e0d98d25⋯.png (706.97 KB, 613x921, 613:921, HUGE EARS.png)

I can't wait until the movie is done so that we can move on to more interesting stuff.

>>16824834

I think after the redesigns they started looking actually good, specially Antoine.

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9300e4  No.16824865

>>16824819

> I don't think many of the Archie characters are even that well remembered by Americans.

>>16824831

>Robotnik was retconned into being his name wasn't it?

Only real comment they've made on it iirc is "Oh, nobody calls me that anymore" in generations.

>>16824861

Yeah, the final redesigns definitely looked more Sonic, and certainly much better than the old all pink design Sally initially had.

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3cfc26  No.16824882

>>16824547

Sonic and Pikachu have appeared in multiple games together already, why won't they just make Sonichu canon already? Oh I forgot this is the same SEGA that can't even get his arm color right, silly me.

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1e3863  No.16824885

File: 671cbeb563ef234⋯.webm (896.75 KB, 480x272, 30:17, Look! It's a giant talkin….webm)

>>16824819

>>16824865

It's officially Doctor Ivo "Eggman" Robotnik now.

The name and Sonic's love of chilidogs were the only western things merged into the Japanese established canon.

However Robotnik doesn't get referenced as a name anymore, it practically phazed out of use after Shadow the Hedgehog and only came back for Generations for one line of dialogue.

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13ba70  No.16824914

File: 6c7eb86da698077⋯.jpg (214.82 KB, 624x960, 13:20, MM_25_Variant.jpg)

>everyone shitting on sonic archie comics

You mother fuckers don't know what fun is. I would say this crossover is worth a read in pdf form at the very least. The Wily/Robotnik interactions are reason enough to give it a read.

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c2480e  No.16824917

File: b196b0433ee7f31⋯.jpg (74.58 KB, 1280x720, 16:9, xz7psx9l00911.jpg)

>>16824914

<Enjoying autistic cross-overs with terrible writing

Do you enjoy eating shit?

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3cfc26  No.16824919

>>16824914

thought they lynched them for a moment

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13ba70  No.16824920

>>16824917

>Do you enjoy eating shit

Well I do play video games. :^)

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00f26c  No.16824931

>>16824914

They went from small decent contained fun stories to capeshit.

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2f093e  No.16824932

YouTube embed. Click thumbnail to play.
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00f26c  No.16824957

File: 9af0c8c603323fc⋯.gif (2.62 MB, 498x270, 83:45, tenor.gif)

>>16824932

>Sonic Heroes was 17 years ago

>Sonic Adventure was 22 years ago

>Original Sonic was 29 years ago

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1e3863  No.16824966

>>16824957

Reminder that our perception of time changes as we get older. As kids, a month is almost forever.

As old men, years pass by like seconds.

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9300e4  No.16824968

>>16824914

>You mother fuckers don't know what fun is

Is fun reading a comic where Sonic get cucked by the frenchie and desperately crying like a bitch? Or is it the one where Sally and some fucking AI act like lesbians.

Swear to god i had terrible luck with the comics.

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7d9c59  No.16824995

File: 66a756e4716a4f4⋯.png (1.01 MB, 600x710, 60:71, 66a756e4716a4f474500828093….png)

>>16824968

>reading the 90s autism magnet that was the sonic comic

You might as well read Penders' run while you are at it.

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8a4b24  No.16825001

>>16824995

Sonic getting cucked was Penders.

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8a4b24  No.16825006

File: 1abbf5e7884842a⋯.png (39.08 KB, 603x262, 603:262, ClipboardImage.png)

>>16825001

Forgot Image.

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1e3863  No.16825010

>>16825001

>Sonic looks in horror as his girl Amy was fucking Penders on his bed.

No matter how fast Sonic can run, he can't run from that pain.

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cef990  No.16825011

File: 884f3d139e8b499⋯.png (141.28 KB, 352x288, 11:9, 884f3d139e8b49944de6f3097d….png)

>>16825006

>>16825001

Imagine if he actually did it.

>Be poor furry in the 90s

>Obsessed with Sonic but no money

>You work hard to finally buy some merch

>You can only buy a comic

>You did it, it's official sonic merch

>It's about Sonic getting cucked

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1e3863  No.16825013

>>16825011

Good thing Sally isn't canon and never existed.

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9300e4  No.16825015

>>16824995

I have zero interest in comics in general, only reason i got that one initially was because it was 4 bucks and i knew nothing about SATAM or the comic. Only reason i ended up getting the Lesbian fanfic issue was because of faggots on /v/ saying that the comic was much better after penders left.

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2f093e  No.16825018

YouTube embed. Click thumbnail to play.

>>16824957

good times

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c2480e  No.16825026

File: d0544dd6e28aa28⋯.webm (4.6 MB, 540x360, 3:2, SANIC_AVENSHURE_TOO.webm)

>>16825018

Shame the Adventure games were buggy and shit along with being a reason why furfags flock to Sonikkuuu.

>>16824932

Levels are way too long and you have to beat the game 4 times to get the true ending.

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cef990  No.16825029

>>16825026

>SA/SA2

>Buggy

This is the same people who meme'd '06 to oblivion. I'm not saying that they don't have bugs, but you can finish the game no problem without encountering a single bug, and I'm not even talking about revisions, some time ago I finished the original SA in an emulator with no problem at all.

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9300e4  No.16825034

>>16825029

Adventure 2 is one thing, but i remember the first time i played Adventure 1 i clipped through one of the Ramps in the first fucking level just from playing normally.

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cef990  No.16825039

>>16825034

Emerald Coast is one of my favorite Sonic levels, anon, and I swear something like that have never happened despite sometimes playing SA just to play Emerald Coast. The worst thing that have ever happened to me is forgetting how the controls force you to keep pressing forward despite the camera facing somewhere else and dying for that.

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8a26e6  No.16825784

>>16825026

>>16825018

I never played the first Sonic Adventure. How does it compare to the second game?

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4581fa  No.16825820

File: 8e7c1f49bc793ab⋯.png (213.21 KB, 502x374, 251:187, 8e7c1f49bc793ab99fc42ac8bf….png)

>>16825015

You got bamboozled anon, just read the worlds collide event and call it a day. At most I would say give the megaman comic a read if you liked the crossover but if you hate yourself or if you are an austic furfag then you could try the modern sonic archie comic but I would pass on that if I were you.

>sonic comic is still ongoing

>the megaman archie died at around the story of MM5 thus proving good things cannot surive in this timeline

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bb1222  No.16825879

YouTube embed. Click thumbnail to play.

>>16825784

Somewhat bigger and more ambitious in scope save for the lack of non chao multiplayer and over all less refined. The animations are noticeably more janky, voice acting’s more stilted, and it’s very experimental with Amy and Big having their own gameplay styles and stories that were cut in the sequel. Each of the six characters have their own campaigns along with the last story in addition to having 3 hub worlds. Mission Mode added in SADX doesn’t follow a uniform template that Heroes and SA2 do and are accessed through the Adventure Fields/ hub worlds. Sonic’s got less moves with an OP spin dash, levels less focused on constant speed but still automated in places, and the light speed dash must revved up just like the light attack rather than being instant in the sequel. I think besides the music variation and somewhat less gritty art that’s what I could think of off the top of my head to put it shortly.

>>16824932

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92236c  No.16825901

File: 3c26e779646c486⋯.webm (13.31 MB, 800x450, 16:9, Risk of Rain 2 fast_Sub_0….webm)

Only good thing to come out of this autistic shitfest of a franchise is this song.

And fat bat tats

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663d06  No.16825985

>>16825784

sonic adventure had a good atmosphere on it

its not the same on the gamecube

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31d476  No.16826149

File: ef4bdc433bcfa04⋯.mp4 (6.53 MB, 960x720, 4:3, SonicHasSomethingToSay.mp4)

>>16824490

>Fairytale theme

If this is a hint we'll get another Storybook game, idk what to think. On one hand, it'd be nice to see Sonic Team actually try something new with the character for the first time in over a decade. On the other hand, Black Knight was the only decent Storybook game, and thats being very generous (best tone, writing, and ending in the series imo).

>Which games of the series do you guys prefer?

Generally, I enjoy all the mainline titles up to Unleashed yes, I found some redeemable qualities in 06 and Shadow, fight me. Colors and onward all share a feeling of nostalgia pandering and overall loss of identity. Current Sonic exists to remind people that he used to be cool, rather than showing that he still is cool.

>Are you into the more classic or modern styles?

Which do you consider Adventure style to be? SA1/2 imo have the absolute best potential for 3D Sonic gameplay.

>Sonic Unleashed is one of my absolute favorites

You know, I've been seeing this sentiment thrown around a lot lately. I had a lot of fun with the game, but for years people only considered it a 6/10 at best. I wonder if it has something to do with nostalgia effect from growing up with the game, though I don't deny the game's quality and merits.

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1e3863  No.16826180

>>16826149

>If this is a hint we'll get another Storybook game, idk what to think.

It's just a fun theme for the current art corner.

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038664  No.16826183

>>16826149

>>16826180

the storybook games were suppose to be a trilogy, i still want that third game damn it

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42133b  No.16826193

>>16824966

That doesn't make it any better man.

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e9d01b  No.16826364

>>16824968

IDW comic is way better than the Archie ones.

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8a4b24  No.16826391

>>16826149

I'd imagine the unleashed sentiment comes from how many trash modern titles came after it, its merits shine quite a bit when you have mostly bland garbage after it.

Colors is absolutely worse than it, the actual level design for that game is amazingly bad. Its also just bland from most standpoints.

>>16826364

While i do agree, considering IDWs history i have a bad feeling about its future.

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31d476  No.16826397

File: 013034a603355b2⋯.jpg (296.19 KB, 1054x1600, 527:800, s-l1600.jpg)

>>16826180

That makes the most sense, though it is still surprising considering the theme's history with the series.

>>16826183

I do too, but every executive at Sega needs a purge before that can happen. Otherwise, it'd just be your average shitty plot with "LOOK GUYS WE'RE SELF AWARE/HAHA MEMES" tier writing. The Storybook games' best aspect was the story, and Sonic Team's proven since Colors that they are unable to write even if their lives depended on it. Now, if they recruited the original writers? Then we'd have something to hope for and speculate on.

>>16826364

This cannot be emphasized enough. The IDW comic, while still all sorts of autistic, has much more going for it than the Archie comic, and it isn't bloated with odd and unnecessary comic-only characters (that said, the ones that do appear I actually really enjoy. Whisper and Tangle are a very fun duo, and the new villains are pretty entertaining in their own right).

The current saga's premise reads like a fanfic robot-zombie virus that infects almost the entire population, including Sonic, but the execution of it is actually really top-notch. The first saga is a slow read, but once the current one hits, it really starts rolling. I heard Cream's supposed to be killed off in the next issue too

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1e3863  No.16826412

Sonic Forces seems disappointing. The story tried to make it a big and epic battle, but fell flat on its face. I don't get a sense of urgency when playing, it feels like Eggman was just having a Tuesday takeover than anything serious.

When I played the Adventure Games, 06 and Sonic Unleashed, I felt the urgency in those games as something big was going to happen and Unleashed was the best at it.

Worst is how Forces treated Egg Dragoon, they didn't use its proper boss theme from the last two games either.

Music isn't bad, but it's not as good as the OSTs from the previous installments. I don't catch myself jamming to Forces OST like I do 06, Colors or Unleash.

The gameplay itself leaves a lot to be desired.

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31d476  No.16826416

File: 553c059b2f7224c⋯.jpg (46.39 KB, 640x480, 4:3, Martha.jpg)

>>16826412

I unironically derive more enjoyment from Sonic 06 than Sonic Forces. There isn't a single thing about Forces that's worth writing home about. It feels like a soulless imitation of Sonic rather than the real thing. This is a minor nitpick but it also pisses me off how they tried to make the character models resemble the "classic" appearances (i.e. Sonic's blue is paler and has shorter quills, Tails' legs are like a foot shorter).

>>16826391

>I'd imagine the unleashed sentiment comes from how many trash modern titles came after it, its merits shine quite a bit when you have mostly bland garbage after it.

It just hit me that we've yet to have another Sonic game with polish and a budget the size of Unleashed, a game that came out in '08, wew lad

>Colors is absolutely worse than it, the actual level design for that game is amazingly bad. Its also just bland from most standpoints.

Agreed, fuck Colors. I can't understand how people can praise it yet despise Unleashed when it clearly excelled in everything Colors did wrong.

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1e3863  No.16826417

>>16826397

SEGA has put a new mandate on how their characters in comics should be represented.

One of those mandates is that Sonic characters don't have relatives aside from what SEGA themselves have established.

Sonic is never allowed to cry. Sonic is never to be in a romantic relationship. Amy must love Sonic and chase him, but they must not be allowed to date so her love is one sided.

There's more, but this mandate is made after a fallout with Penders which caused SEGA to see what the fuck Archie was doing with their characters.

>>16826416

Funny is that 06 could have been a good game given the time. Hell, fans can actually fix the faults of 06 through mods of the game was on PC.

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31d476  No.16826426

>>16826417

Yeah, I've been aware of the mandate. Ever since some Sega employee saw a comic cover of Sonic crying over getting cucked, they pulled out the whip.

>Hell, fans can actually fix the faults of 06 through mods of the game was on PC.

I played a demo of the fangame some time ago. I was really impressed that they managed to turn it into an actually fun experience and even implemented some missing content from the final build of the game (i.e. proper transitions for switching characters mid-stage). That said, the camera felt even worse than the original game, though that may have just been from blur effects.

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1e3863  No.16826438

File: 1581fe2e3267b7b⋯.jpg (852.09 KB, 4000x4000, 1:1, wy3fhhcl2vb41.jpg)

>>16826426

>Ever since some Sega employee saw a comic cover of Sonic crying over getting cucked, they pulled out the whip.

Comic fans bitched about the mandate, but I find it hilarious. Imagine cucking Sonic to the point of Sonic Team sending someone to choke the writer?

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5542ef  No.16826443

File: 567f47996440ee2⋯.png (98.86 KB, 257x198, 257:198, thatskindahot.png)

>>16826438

>super amy's face

>super amy

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31d476  No.16826452

File: 0117446f3ba36f8⋯.png (150.35 KB, 680x383, 680:383, KnucklesHG.png)

>>16826438

I'm typically opposed to limiting how much a writing team is allowed to actually do/be creative with, but Archie got everything it deserved and some. I think there was an arc of Sonic going on numerous dates with random female characters, even cucking Tails of two of his love interests. This builds up over time until Tails erupts at Sonic and they suddenly become enemies or some shit.

>Super Amy

You'd think after her characterization in the Adventure games and even 06 that Super Amy was bound to happen at some point. Though she was never anywhere close to Sonic's level, they established that she could at least be independent and self-reliant like Tails. For a while she degenerated into useless-stalker post-Heroes, and now her only role is a blank-slate support character with little personality who reminds the player of the setting's current status. Who the fuck's writing this series, and why are they still being paid?

>>16826443

Blaze is still best girl

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6ed17e  No.16826456

>>16826443

How's that old saw go? Don't stick your dick in crazy?

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5542ef  No.16826457

>>16826452

you cant give amy a super form because she's a fucking nympho

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854ed2  No.16826464

Regarding writing in the Sonic games, aren't they still the guys who did Madworld and Happy Tree Friends or some shit? Or have they been replaced, like all the level designers except one guy who worked on Lost World? No I'm not joking, check Sonic Forces' staff. The only level designers are some guy who's first game was Lost World and two newbies. The engine is also based off Lost World's instead of Generation's, which is why the game controls like garbage a lot of the time. Sonic Team is basically nonexistent at this point, if they were ever real in the first place.

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1e3863  No.16826466

>>16826464

Might as well outsource the games to Westerners like they did Mania.

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d2342e  No.16826468

>>16824750

>First pic

Who is that echidna semen demon?

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854ed2  No.16826471

>>16826466

I could probably direct a 3D Sonic game. My qualifications are I've never played a 3D Sonic game in my life, but understand how Sonic should play. We have the technology, physics and rendering have caught up to the scale a Sonic game needs to work in 3D. More or less anyway, if single level fan demos are any indication.

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8a4b24  No.16826473

>>16826468

Penders now title character lara su im quite sure.

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d2342e  No.16826476

File: f1813e4e7af5987⋯.jpg (25.27 KB, 1280x720, 16:9, richard kuta vid.jpg)

>>16824819

> When was the last time people were clamoring for Archie Sonic characters?

Richard Kuta (Sonmanic/AKnotholeResident) is still clamoring for them to appear in the Sonic movie or at least the sequel on his twitter,

https://twitter.com/AThirstyBottle

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31d476  No.16826477

>>16826468

Lien-Da. Character-wise she's decent, but I never cared enough to learn more about her in the comics back when I read the original Archie run. Note that since Penders now owns her character she looks like a CWC character. Here's the wiki article if you want to delve into autism: https://sonic.fandom.com/wiki/Lien-Da

>>16826471

>I've never played a 3D Sonic game in my life, but understand how Sonic should play

>More or less anyway, if single level fan demos are any indication

I can't tell if you're being ironic considering every fucking fan-dev has this same mindset.

>oh dude, just uh make him really REALLY fast and give him pinball physics

>level design doesn't matter, just toss in some slopes

>remember how in Sonic Adventure you could spam spindash and do some crazy shit? Haha lets do that but without any thought put into it

>oh, and remove the homing attack. Despite it being created specifically to help with landing attacks in the 3D space, it wasn't in the games I grew up with so scratch it entirely

>Why hasn't SEGA hired me yet??

>>16826464

I think they're still on-board unfortunately, and yes they haven't improved at all. I'm not sure if they actually write the plots or if they just handle the English dialogue.

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b01b13  No.16826478

File: 659c7af282ffa4f⋯.png (1.25 MB, 1274x684, 637:342, Tornado-1.PNG)

File: 8b1fdfdf4431e44⋯.png (556.52 KB, 1687x828, 1687:828, Tornado.png)

File: 23f43dc7ddf950d⋯.png (1.89 MB, 1782x1926, 99:107, Sa2btailsw.png)

I'm replaying unleashed for the first time since it came out, and you can see how any effort in continuity went down the shitter after Yuji Naka left Sonic team, and 06 was released to it's negative reception. Unleashed at least makes up for it in it's other aspects so the writing be bar-bones isn't as big of an issue, but…

<Tails: my Tornado-1

I had a conniption over this

>A: The Tornado is Sonic's Plane, Tails made the Tornado 2

>B: if this is some kind of new canon where Adventure never happened, then why the fuck call it the Tornado-1

>C: The plane has Tornado 3 written on the side, why the fuck is it called the Tornado-1

>D: The Tornado 3 was what Tails had in Sonic Adventure 2, so That fucking plane is actually the Tornado-4

Nothing about this plane's name works

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31d476  No.16826482

File: 7a0d6d81744f8a0⋯.jpg (277.4 KB, 2668x1500, 667:375, ChaosLoss.jpg)

>>16826478

Wew, I remember being confused over the naming when the game first came out, but I never realized how much of a clusterfuck the Tornado's name is. I think Sonic Team just stopped caring and said "Look its the plane from Sonic 2, please don't ask questions."

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d2342e  No.16826486

YouTube embed. Click thumbnail to play.

>>16824885

The movie is bringing the name back though at one point, Sonic does start callimng him Eggman.

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b01b13  No.16826488

File: 46b08dbf6245560⋯.png (184.15 KB, 573x342, 191:114, lost world.png)

>>16826482

The best part is the actual Original Tornado shows up in Sonic Lost world

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854ed2  No.16826490

>>16826477

>oh dude, just uh make him really REALLY fast and give him pinball physics

Fast is arguable, but the ball is a super important part of Sonic's moveset that is completely missing in the later games. Sonic 1 emphasizes this most with the lack of a spin dash.

>level design doesn't matter, just toss in some slopes

No I think Sonic 2 isn't very good, thank you very much.

>remember how in Sonic Adventure you could spam spindash and do some crazy shit? Haha lets do that but without any thought put into it

I don't know shit about Adventure but that sounds retarded. Like, the thing about the spin dash was you needed to be completely stopped, and only Mania (and I guess the Sonic 3 beta) had a logical decision in making it chargeable in the air for when you land.

>oh, and remove the homing attack. Despite it being created specifically to help with landing attacks in the 3D space, it wasn't in the games I grew up with so scratch it entirely

Here's a wild fucking concept, why not bring back the W-Spin Attack (or Insta Sheild for you people stuck with the localization)? It gave Sonic a bigger hitbox when attacking in the air and doesn't murder momentum. I don't really have a problem with the homing attack beyond the momentum killing thing, but I do prefer the idea of the spinny attack. You know, lots of characters have it. Crash Bandicoot, Jak, fucking Mario in his most recent game. Shit works.

I was half joking before, but what I'm trying to get at is Adventure might be the best attempt at 3D Sonic so far, but it's still not great. And the only reason I mention fan demos is because I'm pretty sure most of them don't cheat on the loops and slopes, as opposed to some Sonic games.

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9300e4  No.16826500

>>16826476

>Richard Kuta

You mean the faggot who thinks he's a baby and bitched about Sonic's eyes being green

>>16826464

>Sonic Team is basically nonexistent at this point, if they were ever real in the first place.

Sonic team is a misnomer. They're more like the Puyo team, or Arle team.

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8a4b24  No.16826503

>>16826477

Most fan demos for 3D engines that aren't just clones of actual 3D sonics are engine showcases, no shit they lack good level design.

And yes easy to make things like adventure clonesdue to resources in regards it obviously will suffer from average fangame issues.

>>16826490

The prototype drop dash is an entirely different beast to the mania one, its not something you decide in the air; its a premeditated move from the beginning of your jump.

Its pretty hard to even do from a moving position in the first place. Its quite a bit closer to an alt spin dash for the average person.

The actual reason why the homing attack was needed for adventures onwards was because the physics in all those games are quite off anyway.

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1e3863  No.16826504

>>16826471

>I could probably direct a 3D Sonic game.

>My qualifications are I've never played a 3D Sonic game in my life

What the fuck is a Sonic?

>>16826476

I haven't heard that name in years. Fucker seemed to suddenly disappeared from the Net or at least just got out of the spotlight.

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854ed2  No.16826507

>>16826503

Thinking about it, I actually think it would be cool to have a move like the W-Spin Attack work on the ground. Call it the Sonic Boom or something. Maybe shields or Whips can modify the properties of that as well, give some interesting movement options. Again, even the homing attack could be useful if it tied in better to how you actually move. You zoom off in a direction, hit an enemy, then kinda stop. Even in the first fucking Sonic game how you bounced of an enemy was a factor of your momentum and shit.

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663d06  No.16826508

>>16826416

whats this about robotnik having had a wife?

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1e3863  No.16826514

File: 5cd36a69a7eac34⋯.webm (6.42 MB, 360x360, 1:1, eggman pisses on the moon.webm)

>>16826508

>whats this about robotnik having had a wife?

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d2342e  No.16826516

File: 98c6af2ed09a951⋯.jpg (42.3 KB, 512x384, 4:3, Sonmanic_photoshop_party.jpg)

>>16826500

>You mean the faggot who thinks he's a baby and bitched about Sonic's eyes being green?

The very same!

>>16826504

He mostly keeps to himself nowadays.

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d2342e  No.16826519

File: 68a4e445630e3b8⋯.png (812.17 KB, 720x540, 4:3, vlcsnap-2017-01-09-18h20m2….png)

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1e3863  No.16826523

File: b877132e2501baa⋯.png (433.82 KB, 600x680, 15:17, 700.png)

>>16826519

Looks like a good girl to get pissed on.

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31d476  No.16826531

File: 3820e730d3d4946⋯.gif (1.13 MB, 400x304, 25:19, promotion_sticker.gif)

>>16826490

>Fast is arguable, but the ball is a super important part of Sonic's moveset that is completely missing in the later games. Sonic 1 emphasizes this most with the lack of a spin dash.

I agree the ball's important, but I think its difficult to implement with how 3D Sonic stages are designed, and this includes Adventure up to even Forces. Its impressive to see fandevs pull it off, but I've yet to see it implemented in an actual level or course where I was satisified with its implementation.

>No I think Sonic 2 isn't very good, thank you very much.

>Sonic 2 isn't very good

Oh, you're one of those fags.

>I don't know shit about Adventure but that sounds retarded. Like, the thing about the spin dash was you needed to be completely stopped, and only Mania (and I guess the Sonic 3 beta) had a logical decision in making it chargeable in the air for when you land.

You still have to be stopped in the Adventure games to actually do it, but instead of mashing the button to rev it up, you only need to hold the button. It can rocket you around the stage, so a lot of retards who don't know how to play the game like to spam this, die, and blame the game. If you understand the level design, the spindash is used for accessing shortcuts in Sonic's stages. Overall, using it goes by much faster, though its ruined somewhat in SA2 since you have to hold the button even longer. Earlier, I was exaggerating how a lot of people never really understood how the spindash worked in SA1.

>Here's a wild fucking concept, why not bring back the W-Spin Attack (or Insta Sheild for you people stuck with the localization)? It gave Sonic a bigger hitbox when attacking in the air and doesn't murder momentum.

Its pointless with the homing attack, unless it was given to someone like Tails or Knuckles (and Tails did get a ground version similar to what you're describing in Adventure), speaking of:

>I don't really have a problem with the homing attack beyond the momentum killing thing

This only became a thing in 06 onwards. The Adventure games always reserved your momentum, and it could be used to help you instantly regain some momentum in tight spaces.

>>16826508

Its a reference to a fandub parody of SA2 that came out some years ago. I thought it was actually pretty funny, but I found out the channel owner is a massive tranny.

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00f26c  No.16826537

File: a83286fee9e56af⋯.jpg (1.77 MB, 3737x2415, 3737:2415, 2013-Comic-Con-Day-4-005.jpg)

Imagine waking up in your bed next to this

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00f26c  No.16826546

YouTube embed. Click thumbnail to play.

It's time

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854ed2  No.16826548

>>16826531

Yeah, it really comes down to level design. And yeah I'm a Sonic 3 fag, sue me. Most of the time I've seen people die in Adventure is when they hold forward on one of the first loops of the game. Logical choice, retarded outcome. I know it was hard to do 3D at the time, and like I said Adventure was probably the best they could do for the time, with 5 other characters, and to prevent the Dreamcast from fucking dying. And I was suggesting a replacement for the homing attack, although I feel like if we're talking character that fits Silver or Blaze more. Also don't you fucking lie, nothing worthwhile is transferred over when you homing attack, it just basically shoots you straight up unless you attack again, and if jumping in the air and dashing is one of your best options what's the fucking point of running.

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8ce2d6  No.16826552

>>16826546

Tails wore it better

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1e3863  No.16826558

>>16826552

Tails is not for gay sexual.

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854ed2  No.16826562

File: 8e0c2c75e64439b⋯.webm (14.69 MB, 720x540, 4:3, Skydiving!.webm)

>>16826558

>>16826552

Both of you keep your hands off my son

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31d476  No.16826567

>>16826552

Fag

>>16826548

>Also don't you fucking lie, nothing worthwhile is transferred over when you homing attack, it just basically shoots you straight up unless you attack again, and if jumping in the air and dashing is one of your best options what's the fucking point of running.

Correct me if I'm wrong, but I DEFINITELY remember momentum being carried over at least in Adventure 2, and I was pretty sure the same happened in SA1.

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854ed2  No.16826575

>>16826567

I haven't seen much Adventure 2 footage, but from what I've seen of Adventure alone, it didn't seem to be there basically at all. Maybe everyone I watched the footage of was too retarded to think about it or too afraid to try because they didn't know if it would freak out for some reason. I'd look up a speedrun but they probably spindash out of bounds to complete the level, don't have time to do homing attack chains.

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c87e82  No.16826576

YouTube embed. Click thumbnail to play.
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d2342e  No.16826583

File: e4a416cf6dc275b⋯.jpg (73.37 KB, 830x1024, 415:512, amy rouge busty.jpg)

File: 496ecd507502324⋯.jpg (182.73 KB, 1258x1966, 629:983, amyrouge captaintaco.jpg)

File: 7381f1457e02a8c⋯.png (398.36 KB, 2880x2880, 1:1, amyrouge jewels.png)

File: 456db5a9e9b5acc⋯.jpg (219.55 KB, 1394x1981, 1394:1981, amyrouge revealing.jpg)

File: 3d4a3b7568a7d8f⋯.jpg (73.19 KB, 800x1280, 5:8, amyrouge.jpg)

>>16826546

Why is she so perfect guys?

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1e3863  No.16826584

>>16826575

Just play adventure 2. Better yet, lay Sonic Unleashed Daytime levels.

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8a4b24  No.16826586

>>16826584

Ah yes, the ultimate way to check how homing attack works in adventure; playing unleashed.

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56d70a  No.16826590

>>16826477

>>16826468

gotta say, that good ol' Kenneth Pedersen got a lot of "fans" that would like to see him burn for killing two fandoms

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1e3863  No.16826598

File: 6ebea2dbbf88a08⋯.jpeg (44.88 KB, 351x500, 351:500, 56253_original_f4e3e380-f….jpeg)

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8a4b24  No.16826603

>>16826598

Adventure 3 was with us all along.

Anyway judging by a quick playtest i don't think homing attack maintains jack. It gives you some base momentum but its pretty clearly a set amount you just get out of it.

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8ce2d6  No.16826611

File: 6bf7b19a96fba13⋯.png (190.41 KB, 499x699, 499:699, 1573637220335.png)

>>16826558

What about Chao (M)?

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b4aa84  No.16826619

>>16824589

Not exactly. Secret Rings had a level up mechanic that did things like improve Sonic's movement speed and responsiveness. You never could fix the shitty control scheme. And the motion control in Black Knight was honestly inoffensive. It was basically the exact same motion controls Twilight Princess had.

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976899  No.16826676

>>16826508

I wonder who he knocked up since Eggman Nega is his future grandson after the Rush retcon.

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854ed2  No.16826684

File: 434ab18bf761296⋯.jpg (68.93 KB, 483x431, 483:431, male feminists.jpg)

>>16826676

Given the Rivals games have never been released in Japan, I'm not sure they're canon. The newest Sonic Racing game implies that Sonic remembers the events of Sonic 06 while Silver doesn't (because he's a totally different Silver) and Rivals has Sonic not knowing who Silver is apparently. We could argue about where the games are set in the timeline (and shit's fucked, did you know Sonic 4 Episode 2's cliffhanger sets up Sonic the Fighters fairly nicely?) but Eggman Nega and indeed Blaze are fucked up characters canon wise. Arguments can be made about how the events of Sonic 06 created an alternate universe where Blaze was re-incarnated but we'll never know because Blaze never meets Sonic directly in 06, and barely recognizes him in the one scene she does see him.

Also Eggman is a male feminist, he's going to die a virgin.

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e01aff  No.16826695

>>16826684

The whole feminist portion was always a localization change because it originally said womanizer.

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ca92c0  No.16826698

>>16824490

Why the FUCK did they even bother with the Hedgehog 2 engine? Forces plays like a clunky piece of shit for the segments that aren't QTEs. Would it have killed them to make something in the same engine as Sonic Generations? They had the ball there for a second but if there's one thing SEGA is good at is dropping the fucking ball.

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d7400a  No.16826701

>>16826500

To be fair, Sonic Team in a technically way has always been fired in some capacity with the exception of lizuka and a few key members like Senoue or Uekawa. Most team members ranging from level designers, programmers, artists, and a few gig musicians like Naganuma or Ogata have joined and left. Hell the levels in Forces were made by two newfags and a Lost World level designer. Thus Sonic Team has never been consistent and thats also why i think the story continuity just jumps around from place to place is exactly because members keep joining and then leaving for other projects outside of Sonic Team or SEGA

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b01b13  No.16826702

File: 63337fc12742b08⋯.png (642.97 KB, 1134x1080, 21:20, Damn Sonic drives me to dr….png)

File: 419fd2b09f6a905⋯.webm (738.63 KB, 640x480, 4:3, this is not fun.webm)

I just don't fucking get it, People in this thread are talking about how much they enjoy Unleashed, enough Sonic fans have demanded Unleashed enough that it go re-released on Xbone. Everyone talks about how great the day time stages are…

I'm playing Unleashed right now and I borderline Fucking hate it, It pissed me off back in 2008 and it's pissing me off in the exact same way now, It's not just the werehog, if anything the werehog is the least of the problem for me it's just meh jank God of War. it's The Day time stages I just don't understand why people think their so great aside from the spectacle of going so fast, I'm boosting off fucking turns constantly, you go so fast you can't fucking react to anything the first time, and you'll only hit any short cuts though pure memorization, There is no indication when I should and shouldn't be boosting, the game changes from 3d to 2d so frequently I can't tell when something is a turn i'm meant to control, or it's actually a 2d path. Nothing about how this boost gameplay functions with the level design is intuitive, Genrations was far too easy to S rank but Unleashed just feel like unfair bullshit. Arid Sands Act 1 has a speed booster that just sends me off the turn to my death, it did that like 4 times, I had to jump over it, Skyscraper Scamper act 1 has turn you just can't make at highspeeds since the Drift is useless, I had to slow down to a crawl, I'v done the side step on when grinding before I hit the spikes but Sonic momment has me hit them anyway before the animation is done.

I'v gotten 100% in Adventure 1 & 2, Heroes, Shadow, Generations, Lost World, Forces, I just got done 100%ing fucking Sonic 06 and enjoyed it. Those games varied in quality But I never felt like deaths weren't my fault this much, 9 times out of 10 when I die in Unleashed Day time I'm thinking how the fuck was I meant to react to that! I keep waiting for this game to click into place so I can enjoy it, but It's infuriating!

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854ed2  No.16826704

>>16826698

I mentioned this earlier, but it's actually based off the Lost World engine. I think the "Hedgehog Engine" is just a rendering engine or some shit. Or it's all bullshit marketing. Point is they tried to make Sonic Generations out of Mario 3D World and it ended about as well as you could expect. Look up the staff, see who really fucked up. Maybe you'll find out that nobody was in charge of the physics at all, wouldn't fucking surprise me given that, again, three people were on level design. Let me put this into perspective. Pokemon Sword and Shield have been panned by parts of the fanbase for being rushed and unfinished, and it has 7 people that had "battle" in their job description. That's a game that has been done to death and the battle system basically set in stone after the release of Diamond and Pearl over 13 years ago. They still couldn't manage to put every move in the game, and the central gimmick of the game is a bit unbalanced. On the other hand, Sonic has never really gotten his legs in 3D, they're using an engine they never should have used, and apparently the staff straight up doesn't exist. I'm surprised it came out mediocre to shit instead of Sonic 06 or Boom.

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d7400a  No.16826707

>>16826702

Mostly because of the generations Mod. As someone whos also trying to 100% unleashed i have my qualms as well. The fact i need a fucking guide to find medals and shit, the fact that the night time platforming sucks as like ==MAZURI ACT 2 AND CHUN NAN ACT2 WITH THE FUCKING SHITTY BALANCE LEVELS. THAT GOD DAMN LUCIA SPAGONIA MISSION, THAT FUCKING WEREHOG SHAMAR MISSION. MY EXPERIENCE WITH HALF THE LEVELS CAN ONLY BE DESCRIBED WITH THE WEREHOGS DEATH SCREAM BECAUSE OF HOW BULLSHIT SOME ARE. And because my fucking controller has input lag for shit like rail grinding and dash jumping.== at least some of the musics good

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ca92c0  No.16826712

File: 29b24f79e7e522c⋯.png (1.54 MB, 2876x868, 719:217, Sonic Forces's Bad Level D….png)

>>16826704

>Look up the staff, see who really fucked up

I know who fucked up, it's the retard that gets bottom billing in Lost Worlds and somehow becomes lead level designer in Forces. That and the entire level design team was cut down to less than 5 people. I'm sure you could make the physics work, but there is absolutely NO reason that classic Sonic in Forces should have controlled like shit when they essentially cut and paste him from a much better game. Forces was an unpolished mess and the worst part if you exclude that Chaos dies in a FUCKING CUTSCENE is that they squandered the custom character gimmick on that piece of shit.

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bb1222  No.16826714

File: 33f4b9f8c0f3674⋯.jpg (62.66 KB, 1024x896, 8:7, nice ears ''Amy''.jpg)

>>16826684

The Fighters was among the first of my Sonic games, actually so I was surprised when they not only made a Death Egg Mk 2 but also left it intact at Episode 2's "conclusion". After Mania it appears that if that game were ever canon to begin with it it's probably not in the "modern dimension" since the older characters like Mighty, Ray, or "Team Hooligan" apparently aren't allowed in the Sonic Team games.

I either forgot or flat out didn't know that neither of the Rivals games weren't released in Japan. Which is curious since Takashi Iizuka, current Sonic Team head directed those titles. Backbone being overseen by the then Sega Studios USA might have been the reason. Nega's Sonic Channel purportedly lists him as being from the future and Iizuka backed that claim up during a Q&A event at Sonic Boom 2012. He also said that "everyone had amnesia" in 2006.

>>16826695

The other descriptions for him in the manual imply that "feminist" as in "treating females equally" was intentional given that it also describes him as a "romanticist…self professed (supreme) gentleman" with "charms". Either that whole sentence was made up as well or the english writer was just making an ironic joke at his expense.

>>16826707

Oh yeah, Unleashed HD mapped the homing attack button to the same one as the air boost for some stupid reason. Not even the Dimps version did that, in addition to the game originally running at 30fps with dips (especially on levels like Jungle Joyride) to an unlocked framerate on the PS3 with even more atrocious drops. It was patched to alleviate this and the Generations mod gives it a bump in both the framerate and resolution department and I think a similar thing also happened on the Xbone re-release. Which coincidentally also happened to Ninja Gaiden 2; kicker is, I'd love for anyone who liked the werehog to say that to a Ninja Gaiden or DMC fan and see what happens. I also 100% finished the PS3 version last year

>>16826611

>>16826558

>>16826552

Pic somewhat related

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d7400a  No.16826717

>>16826704

speaking of lost world the first infinite battle has those springs from lost world

please work this time

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854ed2  No.16826718

>>16826714

Izuka's claims can be bullshit but unironically Sonic never becoming Hyper is arguably true, as the regular Super ending sets up Knuckle's plot with the Eggrobo. Of course that just means Hyper Knuckles can be canonical, and possibly thematically important for the character, so Izuka's fucking stupid. I can also argue about the cut of the emeralds in later games compared to how they were depicted in the classic games and how the super emeralds bridge the gap, but whatever.

>>16826717

I know so little about either game that the most spring related knowledge I have is that there's fucking invisible training wheel springs in some of Classic Sonic's stages, just in case you don't know how to jump up a ledge. Classic Sonic in Forces was a mistake, they clearly didn't have enough time to do anything good for him, and the attempts to make the physics work clearly didn't translate well to whatever fucking mess the Forces physics engine is.

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d7400a  No.16826722

File: 09989e3424e4223⋯.png (665.51 KB, 786x446, 393:223, forces.PNG)

File: e2524024b732433⋯.png (166.83 KB, 397x353, 397:353, lost world.PNG)

>>16826718

>invalid image

>invalid image

>invalid image

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b01b13  No.16826740

File: b223edd37d85483⋯.png (137.6 KB, 1186x719, 1186:719, Sonic team is retarded.PNG)

Sonic team just has no idea what they're fucking doing.

They had 4 years to make Forces. They had 4 fucking years, but spun their wheels the entire time and then made themselves rush it out by only actually developed it in 1 year. How is it they needed more then 2 years to come up with the ideas for Sonic Forces before they even start working on it?

Is Sonic team just retarded? Is Sega not giving them the resources? do they just need a new producer? does just no one over there give a shit about one of the most popular, and profitable video game character of all time?

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d7400a  No.16826743

>>16826740

explains shit like how rushed the gameplay and story was. Having three potential boss battles vanish and infinite just fucking off to nowhere not to mention how they didn't bother to make a super sonic boss and half the plot just not making any sense

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9300e4  No.16826769

>>16826718

>Of course that just means Hyper Knuckles can be canonical

Frankly, it should be. How in the fuck is Sonic gonna be the only one to ever get Super Saiyan and not the guy who was elected to fucking guard the Super dragon ball.

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8a4b24  No.16826783

>>16826704

Don't forget the best part of reusing Lost World; lost world removed a few things that the Wii U didn't like; leading forces to have small stages because of it.

The current version of the engine they used literally couldn't handle large stages without re-porting that feature.

Realistically they don't even have the earlier variants of the engines and just overwrote lost world over generations.

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ca92c0  No.16826785

File: 065f635388c456e⋯.jpg (116.27 KB, 518x396, 259:198, 1577559055414.jpg)

>>16826714

It took me a while before I realized that was Tails in drag.

>>16826718

The Sonic franchise is bigger than Izuka and his retcons are reaching J.K Rowling levels of bullshit.

>>16826740

The problem is that Sonic has become too corporate, SEGA wants to make "video games by numbers" and is currently trying to hammer out a template for 3D Sonic games with no artistic drive behind the games. The best original idea they had in a long ass time was Colors and they ran wisps into the ground by not knowing what to do with them afterwards.

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d7400a  No.16826794

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9300e4  No.16826829

>>16826785

>It took me a while before I realized that was Tails in drag.

I know right, if it wasn't for the tail, you'd think it's just Amy if she wasn't Jailbait.

>The problem is that Sonic has become too corporate, SEGA wants to make "video games by numbers"

Nah, it's been going on for far longer than that. SEGA hasn't known what the fuck to do with Sonic since before even the fucking genesis ended. There's been about 10 different flavors of 3d sonic from British isolated perspective Sonic, to the barely thought out x-treme prototypes, whatever the fuck heroes was suppose to be, REELESTIC furry fan fiction, 3D larping as 2D replete with 'funny' self deprecating humor, Super Sonic's Parkour Galaxy, endless runner nobody liked, to fucking Boost 2 Win and/or terrible nostalgia pandering. God, that's not even all of them. They've spent 25 fucking years trying to create a template, and the only one that even comes close was Adventure, and i swear to god they took all the wrong lessons out of 06, so we won't be seeing that ever again(Forcing games to come out on his birthday though). Hell, i wouldn't even be suprised if we see another Sonic-Human relationship in the new game.

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d2342e  No.16826875

File: 1e36a4e33a4e53e⋯.jpg (396.26 KB, 860x900, 43:45, eggman_be_pimpin_by_chaosc….jpg)

>>16826695

Eggman a confirmed Chad?

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97e06f  No.16827017

File: 7cd9c780276f254⋯.jpg (38.52 KB, 640x480, 4:3, eggmanprob_feature.jpg)

>>16826695

To be honest I aint gay or female but if I was a chick I would not say no to the Doc. Ugly as fuck but the dudes got an impressive ego.

You just know he has banged that bat.

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8ce2d6  No.16827023

>>16827001

>he

>breasts

Very good

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17ef7a  No.16827029

Before this thread gets overrun by degenerate furfags, whats everyones thoughts on the Sonic movie?

I promised my sisters I’d take them to watch it, and recent clips convinced me that its going to be mildly decent at best. The human characters minus Robotnik all make me want to vomit still. The OVA will always be superior.

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698bdc  No.16827048

>>16824968

>>16824995

>>16825001

>>16825006

To be fair, the guy didn't have full control of the comic as someone made it the point that the reason Sally was even marrying Evil Antoine was because he was poisoning the king. And, no closure was really made after Sonic had been missing for more than a year.

>>16826452

>I think there was an arc of Sonic going on numerous dates with random female characters, even cucking Tails of two of his love interests. This builds up over time until Tails erupts at Sonic and they suddenly become enemies or some shit.

That was just with Fiona Fox, where Tail's relationship with her IS one sided. To explain it, early in the comics, Robotnik made a robotic clone of her to trick Tails. And, Tails fell in love with the robot clone but found out she was a fake, tied up the robot, and rushed off to save Sonic. Much later on, however (Some 150 issues), Tails then encounters the real Fiona (Who is much older then the robot clone, which was de-aged for the sole purpose of tricking tales) and starts crushing hard on her. However, she has no interest in Tails, even explains this to him, but that doesn't stop Tails crushing on her. And, he doesn't actually lose interest in her until she goes full evil and joins up with Scourge. And, as far as him fighting with Sonic, IIRC, that was an entirely different issue where it dealt with Tail's parents trying to institute a coup in Knothole and Tails just let out all his pent-up feelings. Also, with Mina Mongoose (IIRC, again) she and Sonic were originally a thing, but they didn't go anywhere, and the "Future" arcs depicted that she and Tails do eventually get together.

All that being said, Penders really screwed up the comic with some really terrible bullshit, that everyone else at Archie probably wasted endless nights trying to fix into a plot that made some amount of sense.

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b306d1  No.16827072

File: 05e9bc33eee994a⋯.png (178.91 KB, 712x694, 356:347, 05e9bc33eee994a35b8f1aa4e4….png)

>>16827029

>degenerate furfags

you know you can't get enough of that shit the sonic movie is probably going to be ok. nothing groundbreaking. but it will be a fun little memory for the new generation before they delve deep into the porn.

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31d476  No.16827102

File: 66b5da50778c862⋯.jpg (97.42 KB, 959x712, 959:712, maxresdefault.jpg)

>>16827072

>you know you can't get enough of that shit

>fun little memory for the new generation before they delve deep into the porn

Speak for yourself you wrinkled-dick with a limp wrist. Every Sonic thread gets overrun with you porn addicts. How many pairs of socks have you gone through already?

>>16827048

Oh wew, I guess I misremembered all that entirely. Its been so long since I read Archie that plots pre-reboot/Genesis Wave are all lost on me.

>>16826740

>4 years to make a game

>reputation for the series has been going downhill for years

>everything is banking on this game taking off

>spend most of that time making a shoddy engine that still pales in comparison to the engine it was made to be a successor to

>spend 1 year on the actual game

>its shit

>actually really shit

>so shit people aren't even mad, just collectively sigh and turn the other direction

>the 2D side-game released alongside it was well liked

>start using the 2D game as a crutch to hide how horrendous the series has become

Bravo Sonic Team, bravo Izuka. When's Yuji Naka taking back control?

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e612e2  No.16827114

>>16827102

>When's Yuji Naka taking back control?

He was such an egotistical faggot that he got butthurt over Sega Technical Institute using his NiGHTS engine to make their broken game work which helped fuck Sega over during the Saturn era.

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29da91  No.16827124

>>16826701

It's more desirable to join the Phantasy Star Crew.

At this point, they are better off with setting up a Western Studio with permanent members.

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b306d1  No.16827126

File: 4c0f60393749d8b⋯.gif (1.85 MB, 391x314, 391:314, Sonic Fans.gif)

>>16827102

look, im just being honest with you. if judy hopps didn't turn this generation into massive furfags, then the sonic porn will.

>socks

i dont need a sock because i have a functional foreskin, unlike you.

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8ce2d6  No.16827133

>>16827126

>now loading.gif

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29da91  No.16827152

>>16827114

True, but at least he knew what he was doing.

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31d476  No.16827159

>>16827114

I've never actually heard of this. Do you have a source or anything I can check for further reading on him? I'm only aware that after Sonic he went to work on the Digimon series with some moderate success. He's also been discussing about the upcoming movie a lot on social media. In fact, its all he's been talking about for the past two months.

>>16827126

>implying kids even care Zootopia

The only people that still talk about that movie are millenials who were furries to begin with and mentally ill 16 year olds. We have bullying to thank for the next generation abstaining from anything resembling furfaggotry.

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604325  No.16827166

>>16826452

It never effected the people that did that though. It only changed things for the next writer who fixed everything

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11c84a  No.16827168

File: e8e8805826e8dac⋯.jpg (Spoiler Image, 281.82 KB, 960x1280, 3:4, benis.jpg)

>>16826611

Gets my cock so rock fucking HARD.

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854ed2  No.16827173

>>16827114

It's more like he

A. Wanted to stop working on Sonic

B. Wanted to have a higher position in the company because he made the game that saved the Genesis

But through his career they wanted to keep him on Sonic forever because look what happened without him, around the time he promoted Izuka to direct Adventure to his actual departure during 06.

>>16827159

I never heard he went for Digimon, he started his own company, made some game about a kiwi, some Wii fishing game even though he knew jack shit about fishing, and now has some mobile game I think.

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b306d1  No.16827174

>>16827159

bullying pushes the kids into deviancy, why would they bother trying to get the approval of the bully when they can just go on the internet and make online friends?

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1c5b55  No.16827175

>>16827114

didn't Naka leave the company and started some literal who company with games nobody cared about

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854ed2  No.16827177

>>16827174

Honestly, I think furries hate the furry community enough at this point that they don't get into the deeper degeneracy. Of course that could also just be "people who draw porn but have like one furry character and occasionally draw furry porn". Yeah you know that picture about the death of a fanbase or whatever, that's happening to furries from what I can tell.

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3cfc26  No.16827180

>>16827174

If I become a very pretty girl, will my bullies let me suck their dicks? Will they like me then?

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53a76a  No.16827192

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b306d1  No.16827193

>>16827177

its all about the porn now.

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31d476  No.16827260

>>16827173

Huh, I could've sworn I read something about him working on Digimon, but I just looked it up and he only produced the All-Star Rumble game. Regardless, I still think recruiting the old guard back to Sonic Team could do the series well. Its better than the literal whos working on the series now at least.

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00f26c  No.16827261

File: 9a365255f819eee⋯.jpg (12.49 KB, 600x253, 600:253, woah what the fuck.jpg)

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8a4b24  No.16827758

>>16827159

The source for the final struggle of X-Treme is from an interview.

http://www.lostlevels.org/200403/200403-xtreme.shtml

Its just kinda mentioned, as an obvious point to calling it a death kneel though, NIGHTs X-Treme would have had like a tiny dev cycle; the game was totally fucked by the time it got forced to switch engines anyway. And thats ignoring the fact that the Boom engine that was used before was too different to reuse assets from.

You would need miracle workers to actually wrangle this shit.

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d2342e  No.16827896

File: e9ce87a80bf3d1c⋯.jpg (112.68 KB, 1498x769, 1498:769, sonic get a load of this l….jpg)

>>16827029

I'm looking foward to it. I think it might actually turn out okay. If the filmmakers were willing to go the extra mile just to redesign Sonic from the horrifying abomination we got at first, then it seems like they do care about how fans are gonna take this movie.

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f95227  No.16827899

>>16827261

As someone who has one of those skin flaps, i can tell you it's a circumcision that healed wrong.

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c2480e  No.16827900

>>16827029

I wish they didn't redesign Sonic. It would've been a far more hilarious dumpster fire to watch.

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d2342e  No.16827903

File: 46cc542da960f5d⋯.jpg (777.37 KB, 975x1100, 39:44, judy gets naked.jpg)

>>16827159

I still care about Zootopia. I'm waiting for the sequel And more porn and new furry waifus It made too much money for Disney to not want to make another.

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9300e4  No.16827913

>>16827029

>Before this thread gets overrun by degenerate furfags, whats everyones thoughts on the Sonic movie?

It looks surprisingly decent from the trailers, and it is nice to see somebody care about the little blue guy for once. Kind of wish there was more of his friends in the movie, if only to see what Tails, Knuckles and Amy would've looked like with the original design.

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d2342e  No.16827920

>>16827177

>>16827193

Furfag here and yes, I do hate the fandom. I'll admit I do enjoy the porn but I'm not a complete degenerate. There's stuff in the fandom that even I'm disgusted by.

Furry was originally supposed to be like the Anime fandom only centered around anthropomorphic characters. It was just a bunch of guys who liked movies, comics and cartoons with "funny animals" in them at first but because we were such a niche fandom back then and were such nerds, we'd just let anyone into the fandom regardless of their background so a ton of people just joined it solely for the porn and brought along their degeneracies with them.

And so came all the otherkins, babyfurs, alphabet mobsters and even bestialists. It's only gotten worse over time. I've grown to be ashamed of using the term furry.

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3d2281  No.16827923

File: e09bd9ba35f66f2⋯.jpg (70.19 KB, 752x1200, 47:75, dc.jpg)

>>16827920

>but I'm not a complete degenerate.

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698bdc  No.16827931

>>16827903

>I'm waiting for the sequel

Watch it be as disappointingly bland or downright stupid as as Ralph Breaks the Internet, Toy Story 4, Frozen II, Avengers: Endgame, Spider-Man: Far From Home, Captain Marvel, Solo, Star Wars Episode 9, Aladdin…do I need to go on?

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1e3863  No.16827947

>>16827920

This is why gatekeeping is a thing. I wonder if you were ever tempted to stop being a furfag over the fandom's shit.

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00f26c  No.16827960

>>16827947

>It's why gatekeeping is a thing

Not like it matters nowadays, the internet becoming mainstream has made that nearly impossible.

But furfags were the worst solely for allowing anyone to join during the early days, it brought nothing but scum in, fags that just wanted a shield from their faggotry or to socialize instead of wanting to discuss and share a common interest.

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f95227  No.16827965

>>16827920

>totally wasnt sexual yet somehow there was porn to lure people in

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9300e4  No.16827967

>>16827947

>>16827947

>I wonder if you were ever tempted to stop being a furfag over the fandom's shit.

Curing a fetish is virtually impossible without, like, a lobotomy, but i'd imagine it'd at least make you stop associating with them publicly.

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7c87bb  No.16827970

>>16827896

>If the filmmakers were willing to go the extra mile just to redesign Sonic

>actually thinking the whole controversy wasn't a pre-planned marketing stunt

go consume product then, you fucking mindless sheep

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00f26c  No.16827972

>>16827970

>Pre planned

>CGI studio closed down due to bankrupcy

They're shittily paid as well, Hollyjew is a sweatshop

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8ce2d6  No.16827974

>>16827967

I've considered myself a furry for well over 10 years, but I don't participate in the furry community. I have some online friends with that are good people, but like any platform, the general public is very tiring. On FA for example, you get annoying retards, malicious people, underage people that should fuck off, abusive and attention whoring artists, actual dogfuckers, and power tripping site staff that enable it all. There is no benefit to participating in the community whether it is FA or IB or other site. It's all very tiring

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8ce2d6  No.16827975

>>16827920

Don't forget one of the people that Varka knew to fund Bad Dragon was someone from the IT industry that had mob connections with a horse brothel in Mexico, according to a /furry/ thread.

Or that he and Athus are dogfuckers (horse and dolphin respectively). Not sure what Narse is into but he's definitely complicit

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1e3863  No.16827976

File: 58bbfac70c6e6dd⋯.jpg (169.99 KB, 584x626, 292:313, Wide Hips.jpg)

File: fd93c3bc4b3c7d5⋯.jpg (180.1 KB, 558x608, 279:304, Thick Thighs.jpg)

>>16827967

>Curing a fetish is virtually impossible without, like, a lobotomy, but i'd imagine it'd at least make you stop associating with them publicly.

I personally just look for a different fetish to satisfy me as much or more than the other one.

I can't stop being a footfag entirely, but I did gain a thick thighs fetish and ended up paying attention to those instead of feet.

It's not exactly curing, more like filtering one fetish with a different one.

Alternatively, you could do you and just avoid the community.

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854ed2  No.16827987

>>16827975

Ah, so that's why they called it the furry mafia. Aaside from, well, the fact that it could arguably be one despite the literal mob connection.

>>16827976

Ah, moving up in the world, I see.

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d2342e  No.16827991

>>16827947

I definitely don't just tell it to anyone. I try to keep it to myself for the most part to avoid the stigma. And yes, there've been times when I just wanted to quit but old habits die hard.

>>16827965

A lot of people who made up the fandom were adults who grew up with "funny animal" media so we wanted to have more adult stories featuring them that catered to us. It didn't have to just be porn at first. You'd have space operas and slice of life dramas here and there.

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1e3863  No.16827992

File: 62be301fafd3d0c⋯.jpeg (131.84 KB, 900x814, 450:407, EPthgfSX0AANbgH.jpeg)

Good news for the autistic.

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00f26c  No.16827994

>>16827992

They know their audience

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b01b13  No.16828002

File: c0b80f5a62295f6⋯.jpg (1.04 MB, 1342x1464, 11:12, Force Bond - Strength of t….jpg)

File: 16f285e819d7def⋯.webm (2.39 MB, 1280x720, 16:9, Unleashed Punch.webm)

File: d8e874f4dce2cab⋯.webm (1.81 MB, 1280x720, 16:9, DmC Punch.webm)

I'v had 2 "hold the fuck up…" moments recently

I think 100%ing Sonic 06 and then going into Unleashed with in a week of each other is making me go insane.

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3d2281  No.16828004

>>16828003

Did you pay 1000 dollars for over 100 of those edits?

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1e3863  No.16828006

File: f9f4c4626ba256f⋯.jpg (58.08 KB, 600x756, 50:63, 2h0pho.jpg)

>>16828003

>Another fucking wojak edit

I'm sick of these wojaks.

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678236  No.16828012

YouTube embed. Click thumbnail to play.

>>16828003

>NuWojak

Every single one of you needs to burn

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1c5b55  No.16828017

File: 22b8bf1d02406fd⋯.png (311.4 KB, 429x600, 143:200, 429px-SA1_Storyboard01.png)

File: 0ffc79726926cb3⋯.png (323.05 KB, 428x600, 107:150, 428px-SA1_Storyboard02.png)

File: 7d5698200990a5e⋯.png (185.28 KB, 639x426, 3:2, SA1_Storyboard03.png)

I think mentioned it else where but reminder that sonic adventure was originally going to be a classic sonic title and would have had classic sonic face off against chaos

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1c5b55  No.16828019

File: fd2bb976e1c09f9⋯.png (171.86 KB, 684x512, 171:128, SA1_earlySonic_conceptart.png)

File: b5ad34a3f8f4556⋯.jpg (41.64 KB, 450x600, 3:4, 450px-SA1_SegaSaturn_Proto….jpg)

File: 1d1cc0707c9f483⋯.jpg (58.88 KB, 450x600, 3:4, 450px-SA1_SegaSaturn_Proto….jpg)

>>16828017

Sonic wasn't going to have green eyes originally and you can see a head of the early model in the mission cards also Sonic Xtreme if it came out would have been shit

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d2342e  No.16828027

>>16828019

Kind of wished they'd went with this design.

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b306d1  No.16828030

>>16827903

goddamn i want to fuck that rabbit.

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bb1222  No.16828031

File: 52fabc7445da851⋯.mp4 (7.93 MB, 1920x1080, 16:9, Is that...Wojak.mp4)

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1c5b55  No.16828032

Invidious embed. Click thumbnail to play.

>>16828019

theres also the fact that there are 4 movesets from sonics jam model that were re-added into adventure. Just like that i'm done with the adventure trivia. I sort of have a spot for the late classic-early adventure era

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038664  No.16828040

>>16828002

>completing 06 but completing unleashed before sonic rings

You have to suffer in release order

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b01b13  No.16828045

>>16828027

>>16828019

>>16828017

Makes me wonder when exactly they decided were going to give Sonic a voice, Sonic 1 had a good and a bad ending, Sonic 2 has drawings in it's ending to give it more detail, Sonic CD has Amy getting kidnapped mid level, Sonic 3 has allot of actual cutscenes, Maybe they would have wanted to use voice acting from the start but couldn't do it until Adventure.

While 3D Sonic's voice is something I can't imagine not existing anymore, I don't think Sonic getting a voice actually improved his character, he was more compelling to me when he came off like a force of nature in the Sonic CD intro

>>16828040

I have beaten Secret rings before, but I just can't nowadays with those fucking tilt controls, I have no idea how I played it to completion as a kid.

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8a4b24  No.16828055

File: 874a7fca3dc3a3a⋯.png (1.19 MB, 800x702, 400:351, ClipboardImage.png)

>>16828017

"Classic Sonic", otherwise known as not redesigning sonic for a new era. How shocking that it would have originally used the already in use one.

I think the fact that the prototype version of windy valley implied it was a bit more gamey in stage design was always a bit more interesting.

>>16828019

Nah clearly the game that would have basically been made in seven months would have been great haha.

Honestly the "sprite version" looked like it would have been pretty good with a bit more refinement, the level designs for actual stages looked pretty nice; but the PC versions released have totally shit physics.

But that last bit just seemed like early version jank.

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854ed2  No.16828059

>>16828045

It's interesting that the only time classic Sonic ever talked was when he fucking killed himself in CD.

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1c5b55  No.16828064

>>16828045

i think Sonic Team wanted to do what was capitalized on Sonic cartoons and give him and official voice. then again they originally wanted steve urkel to voice classic sonic in generations but made the decision not to >>16828055

the thing about Xtreme is that it had a troubled development like 06 and Forces especially with the fact one of the higher ups knew the game would most likely screw up and wished them the best of luck to save it. I think if given more time they could have released a great game that would not require a need for the adventure duology and maybe the franchise would be different than what it is now.

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1c5b55  No.16828068

>>16828064

sorry i meant jaleel white

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9300e4  No.16828075

>>16828045

>Maybe they would have wanted to use voice acting from the start but couldn't do it until Adventure.

Well he did talk in the cartoons, both American and Japanese ones, and 3D Blast(made by a brit but overseen by the japs) also had him speaking in text, so they're probably not against it.

>Sonic getting a voice actually improved his character

Probably because they only use to explain basic shit to you like you're retarded. Just look at Forces and wii u boom.

>>16828055

>Honestly the "sprite version"

Which one is that even, there's like 4 different fucking versions of this game, which is no wonder why they couldn't get the fucking thing released.

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8a4b24  No.16828080

>>16828064

I think adventure like games would have came out regardless, but X-treme may have kept it in the earlier "gamey" stages of development; the green eyes thing probably would have never happened. Though i wouldn't count on it, it was just a marketing gimmick after all.

Though maybe it would have just been more of an X-treme 2; no sprite edition with the original draft idea of Knuckles/Tails being in with different playstyles originally planned for them.i wonder how free control camera was meant to make tails sections that different though

Chaos just seems like a really obvious villain no matter the case anyway, even X-treme had a story draft of evil guys coming out of the master emerald.

>>16828075

Sprite version was the one that got an early version shown accidentally and got canned for it, it was the original version, the Condor version is the NIGHTs thing that was leaked. The sprite version is the one you would have seen in magazines, i don't think anyone besides the guy who almost killed himself for it thought the 3D version had any hope.

I legitimately don't think the boss engine was ever released thinking about it. Not the original one meant to be used with the sprite version; nor the one that would have been the final attempt.

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31d476  No.16828082

>>16828045

>I don't think Sonic getting a voice actually improved his character, he was more compelling to me when he came off like a force of nature in the Sonic CD intro

Its only in certain games where Sonic being vocal plays into a large part of his character. Obviously the storytelling is different in the Genesis games so he naturally has no need to speak or have dialogue. Adventure 2, Black Knight (especially this one), and Unleashed utilize Sonic speaking the best imo. You get a lot of insight into his character and philosophy, and, at least for a kid at the time, it could be very compelling.

Nowadays its as >>16828075 says, he only speaks to explain the plot to the mentally retarded and spout Marvel one-liners and quips. Thanks for nothing, Pontac and Graff.

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8a4b24  No.16828094

YouTube embed. Click thumbnail to play.

>>16828080

Or was condor and the boss engine the same thing? I forget really, there is a third engine for the third stretch; but looking at the metal sonic footage i think the boss engine was Condor.

Either way the third engine has never shown up.

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b01b13  No.16828102

>>16828082

I still need to play Black Knight, I keep hearing interesting things about it, I can emulate it on dolphin, but I need to figure out how best to bind the Wiimote control scheme onto a controller first.

Thinking about it what usually makes Sonic's goal interesting to me is when he was being pushed by a rival, Sonic is usually laid back and chill, but Shadow and Jet, both made him go "Oh you think your better then me?" a rival is always an easy way to get the player motivated about the hero succeeding.

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9300e4  No.16828103

>>16828094

>>16828080

There's also the PoV engine, which was apparently created in secret by the team responsible for porting Xtreme to the Saturn.

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3d2281  No.16828113

File: 8f5b7fbe2d6a4b7⋯.jpg (8.15 KB, 275x183, 275:183, scooby does his dog eater ….jpg)

>>16828094

I seriously hope she's standing on a step stool.

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854ed2  No.16828116

>>16828102

Knuckles arguably did it first, but on the other hand Metal Sonic also arguably did it first. Metal Sonic basically didn't interact with Sonic at all aside from a sick boss fight, while Knuckles just fuckled with you until an anticlimactic boss fight.

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1c5b55  No.16828118

>>16828094

where do you think they are now?

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8a4b24  No.16828122

File: 6d2f9fa6b869b07⋯.png (48.68 KB, 320x224, 10:7, ClipboardImage.png)

>>16828103

Wasn't that just a shifty port? Not really much of a different engine even if it probably internally basically was.

It is pretty notable for being what put the nail in the coffin though by being the build shown.

Anyway i think this might be the "final engine", considering it lacks the metal sonic glow the Condor version had.

Why did they even use the metal sonic stage as a base, Fangs stage was clearly something they had judging by screenshots

>>16828116

Metal sonic does interact with you earlier in the game and his image is something you should constantly encounter.

He's definitely a goal like a rival but he's not actually one.

Knuckles fight did just suck though.

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9300e4  No.16828128

File: 6f47ff158204acb⋯.jpg (22.48 KB, 480x360, 4:3, Sonic pov engine.jpg)

>>16828122

>Wasn't that just a shifty port?

As i understand it after they showed off that shitty tech demo, they wen't back and created an entirely different game that, iirc, was never actually shown off to SEGA.

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854ed2  No.16828131

>>16828122

I mean he shows up for one cutscene to kidnap a character you probably don't care about, but yeah his hologram is a thing that does show up sometimes. Metal Sonic gets by entirely on being a cool design and a cool boss fight, but that's really all he needed to be. I've never actually played CD, but I did play Chaotix, I could write an entire fucking design document about that mess, and maybe I will someday.

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31d476  No.16828133

YouTube embed. Click thumbnail to play.

>>16828102

I can't express enough how underrated Black Knight is. I really disliked Secret Rings when it first came out and it took me a long while for it to grow on me, but Black Knight just clicked for me from the get go. Now, while I consider it much better than Secret Rings, the gameplay itself still might not be your cup of tea. Arguably, the best part of Black Knight is its story, especially in the second half of the game where everything gets turned on its head. Some of the dialogue and cutscenes might seems silly, though I think its intended to be like that (everyone talks with a medieval vibe, which is extremely contrasted with Sonic's laid back tone, word choice, and personality, creating some really amusing and even thought-provoking scenes).

>Thinking about it what usually makes Sonic's goal interesting to me is when he was being pushed by a rival, Sonic is usually laid back and chill, but Shadow and Jet, both made him go "Oh you think your better then me?" a rival is always an easy way to get the player motivated about the hero succeeding.

Sonic games often handle "rivalry" themes really well. The one between Sonic and Knuckles is one of my favorites, though its rarely talked about. Just as their colors and designs are opposites (Sonic is spiky while Knuckles is smooth, Sonic is speed while Knuckles is power-based, etc.), their ideals and code directly contrast each other as well. Sonic is a free spirit who follows the will of no one but himself; he lives strictly according to his own rules and sense of justice, and he'll do what he thinks is right above all else. Knuckles in contrast is very duty-bound, hence his guarding the Master Emerald. He prefers solitude and, SA1 demonstrates this really well, he prioritizes his responsibility and assigned duty far above his own personal desires. In other words, Sonic thinks "the right thing" is to follow his heart and will independent of outside influences, while Knuckles believes "the right thing" is to follow his assigned mission and responsibility to the end regardless of his thoughts on the matter. Its an interesting contraction that I don't think the games ever took full advantage of or maybe I'm just autistic and reading too deep into it

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8a4b24  No.16828141

>>16828128

Oh right, those were the builds built off an early build that were the first builds leaked if i remember right.

They were for PC and weren't really better than the original builds so it would be worthless to show to SEGA anyway.

>>16828131

The gimmick of the game is kinda fun, but Chaotix is really blandly made if you think about it; its huge stages show some thought was put into it; but honestly the game probably should have just been more tightly made instead of just putting ten layers of leeway so you can sling yourself up a retardly huge stage.

It has numerous other issues and seeing crackers always made me wonder how the early builds actually werebecause the leaked version was too early to really tell if they dropped the ball later on

All its extra features just wind up empty as well.

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d2342e  No.16828142

File: a0ffc6bd742c28b⋯.png (901.42 KB, 1280x720, 16:9, judy news 1.png)

>>16828030

You and everyone else.

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d2342e  No.16828148

YouTube embed. Click thumbnail to play.

>>16828045

Sonic did have a voice in Sonic CD but all he ever said was "I'm outta here!"

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d2342e  No.16828151

>>16828064

>>16828068

Sega was gonna get Jaleel White to come back and voice Classic Sonic in Generations? Where'd you hear this? I always thought Sega didn't want anything to do with SatAM Sonic or AOSTH.

Anyway, if you want someone to blame for Sonic Xtreme getting cancelled it would be Yuji Naka for bitching about STI using his Nights engine for one of the levels.

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1c5b55  No.16828155

>>16828151

>Sega was gonna get Jaleel White to come back and voice Classic Sonic in Generations? Where'd you hear this?

Classic Sonic is silent throughout the game, but still shows his personality through his actions and gestures. Aaron Webber mentioned in an interview, that if anyone were to be Classic Sonic, it would be Jaleel White. Aaron had to make a choice whether Classic Sonic would be voiced by Jaleel White or have no voice at all. Aaron also mentioned that he grew up with the classic cartoons of Sonic like Adventures of Sonic the Hedgehog, and he thought Jaleel White did a fantastic job.

only source i can find is a jewtube embed thats on the Generations voice acting section on the sonic wiki, still imagine having classic sonic make a bunch of AOTSH tier quips during the game

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1c5b55  No.16828156

>>16828155

disregard that, theres a youtube video and an article at unseen 64, depends on which you want to consider trustworthy.

http://archive.is/HOS9D

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854ed2  No.16828157

>>16828155

>imagine having classic sonic make a bunch of AOTSH tier quips during the game

As much as I fucking hate most of the SoA localization and related media, I still actually like AOSTH a little. Maybe it's all the YouTube Poops of it, but whatever. I also can't call that design of Robotnik anything but, for me it's the iconic "Robontnik: (although that's also partially due to Mean Bean Machine). Still wouldn't want Jaleel White to voice Sonic again, although hearing him say "I'm outta here!" and fucking killing himself would be worth it. Also what would the Japanese have gotten? Sonic OVA's voice? Who knows.

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1c5b55  No.16828158

>>16828157

the only reason i can see sonic team giving classic sonic jaleels voice would be to pander to the crowd that grew up with the old cartoons. Of course they could probably go with the OVA dub as well.

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8a4b24  No.16828164

>>16828157

I mean there is only two "Robotnik" designs.

AOSTH is very distinct and pops, SatAM kinda just matches how he feels in said cartoon; bland.

The comics just used cartoon designs outside of fleetway using the actual Eggman design for a small amount of time.

ironically archie used SatAM and fleetway used AOSTH, meaning the two basically had the same amount of usage

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7c85af  No.16828226

>>16827987

Varka himself owns Bad Dragon, dragonfru.it (furry ad platform), e621, hosts Inkbunny on his server, and some other shit. Look up his history with Herpy.net for example

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00f26c  No.16828765

YouTube embed. Click thumbnail to play.

Just found this

Enjoy

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9bd78c  No.16828767

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663d06  No.16828840

>>16828765

why am i tempted to click on that?

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00f26c  No.16828847

File: b48ab8ee1f35225⋯.mp4 (972.21 KB, 320x240, 4:3, homero DBZ rap.mp4)

>>16828840

You wish to witness a massive amount of autism

It's also done by spics so you know it's good.

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c2480e  No.16828850

YouTube embed. Click thumbnail to play.

>>16828765

That was gay and the animation was so poorly done and lazy. The voice acting sucked too. Here's something more enjoyable and professionally made.

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00f26c  No.16828853

YouTube embed. Click thumbnail to play.

>>16828850

>11 minutes only

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bb1222  No.16828938

Invidious embed. Click thumbnail to play.

>It's been 26 years since Sonic 3 launched on Hedgehog's Day

And almost a decade since "Project Needlemouse" turned out to be Sonic 4

I think I'll play as Knuckles soon for his birthday.

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1e3863  No.16829686

File: e1c77df84e7bc74⋯.gif (1.97 MB, 400x225, 16:9, Real Sonic.gif)

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56d70a  No.16830126

>>16828850

>>16828853

I'm amazed that he isn't purge off discord

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c2480e  No.16830154

>>16830126

Tamers has a Discord account?

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ca92c0  No.16830706

File: 55a94a7f6c1417c⋯.webm (1.52 MB, 270x480, 9:16, Green_Chill_Zone.webm)

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e9bb89  No.16830859

File: 3245c050c6f4213⋯.png (7.5 KB, 211x246, 211:246, 1494236616449.png)

>>16830706

Don't hedgehogs have penises on their bellies?

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1e3863  No.16830964

>>16830706

How are they as pets when compared to Hamsters and Gerbils?

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0a3565  No.16831113

>>16830964

Not made for autistic people. Yes, I am serious. Hedgehog pets need a lot of patience, gentle and care. Make sure you you always wash your hands after petting a hedgehog anon

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0952aa  No.16832500

YouTube embed. Click thumbnail to play.

>>16825026

You're kidding? The glitchiness is what sold me on SA2.

>>16826416

Man, I miss the Adventure Robotnik look and voice. He was threatening but still dumb, unlike the new one which is just whimsical.

I really miss those times when one dimensional bad guys could sound like actual bad guys instead of funnymen, faggots or being played by some e-celeb/unionized VA that gets all the roles.

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1857e5  No.16832511

File: 5f15faf260e6acd⋯.jpg (293.04 KB, 900x700, 9:7, 1398575955074.jpg)

>>16832500

Different versions of Eggman/Robotnik have run the gamut friendly antagonist to irredeemable monster and everything in between.

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1e3863  No.16832543

>>16832511

What's the story behind this image?

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0952aa  No.16832555

>>16832511

'tism is good

Also didn't Archie establish that Robotnik transfers consciousness and that is why there's so many different versions of Eggman?

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fcf084  No.16832790

>>16832555

No thats not what that explanation was for, while the main Eggman could do that due to being a robot for a decent period of time and was used to explain him switching to the adventure design.

Its just parallel dimension autism, like "good robotnik" for ebil sanic.

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aa6d4e  No.16832811

File: 914bed4d2c38f7b⋯.mp4 (996.34 KB, 400x224, 25:14, sonic irl 2.mp4)

>>16825026

But seriously though, City Escape is the best opening level in a 3D Sonic game.

>Running from the police.

>Running from the police on police property.

>Running from a motherfucking police truck.

>ROLLIN AROUND AT THE SPEED OF SOUND.

This level is the embodiment of everything good about Sonic. Prove me wrong. Pro tip: You can't.

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9300e4  No.16832881

>>16832511

>Eggman NEGA is there

>but no Cat Sonic

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b01b13  No.16832897

File: f56b5dbed47be38⋯.webm (11.22 MB, 640x360, 16:9, Shadow City Escape.webm)

>>16832811

<Yes this old webm I made has Shadow instead of Sonic, but you get the point of it.

The Presentation is great to get the player hyped, there is the opening cutscene that leads to the start of the plots mystery, since the player is obviously going to wonder just why Sonic is wanted by the authorities, the transition from that cutscene to gameplay is organic Sonic rips of a piece of the helicopter, and then once in gameplay the player is using that exact same piece to surf down the street, The combination of the the City escape theme, and the immediate fast pace the surfing causes tells the player everything they'll ever need to know about Sonic as a character, and a game, before they even testing the controls.

This leads into the design of the level, due to the surfing the player understands the game is about moving forward while avoiding obstacles, the rings are the first thing put in front of the player, they're automatically moving forward so they're bound to pick some up just for the sake of collecting some, this ensures it will be nearly impossible for a player to die on their first hit of damage later in the level, the ramps while going down the slop give the player an immediate goal to try and jump off them, if they do it right they pull of a cool trick and get ranked score, that will be information that helps them understand the ranking they get at the end of a level, if they miss a ramp because of the automatic movement it teaches the player it's okay not to do everything perfect the first time just keep moving forward to the end, when on the board the game is always showing the action button says break, the player will try out the break, and maybe stop using it completely but they'll know that button does something, eventually the player will reach the speed booster that removes the surfboard, there is decent chance a player will nail a trick of that easiest ramp and pick up a shield, that will teach the player about the power ups, as well as give them a free hit so they don't even lose their rings the first time taking damage.

Given they were jumping off ramps the player will try jumping now that they're on foot to see what happens, they will likely mash a bit a do the homing attack then they will go up the stairs, or attempt jumping on the rail and learn about grinding, the first enemy shows up and it will either hit the player, but they wont die due to the rings or shield they got earlier, the player learns they'll only die if they're careless and don't have rings, they'll attempt to jump at the enemy and find out about the homing attacks slight lock on. once the enemy is taken care off, the player is given the choice of the high or low path, they'll see their isn't much at the High path but maybe check it out anyway, there is the metal create there that the player currently can't do anything about their first time, but they'll know there is "Something" about that create, so they move on. there is next the first road block, the wooden creates, the player can't get past those with the homing attack, so they'll try the action button which they already know has to do "Something" that will cause the summer-salt and destroy the creates, right after is some stars and rails, naturally the player will try jumping on the rail even if they didn't try the first time, grind on the rails shows the action button now says crouch, that tells the player the action button will do allot of different things depending on the context the player is in.

1/2

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b01b13  No.16832899

File: fe6e70a75e70462⋯.webm (10.78 MB, 640x360, 16:9, Metal Sonic City Escape.webm)

>>16832897

Next their is more down hill but this time the player is free to go backward and try nailing jumps if they don't make it the firs time, but they already know it's not too important, later there is a spring in door way naturally the player will try hitting what ever it is by jumping this will for sure get the player to grind if they somehow avoided it this entire time, the railing will end with the player going up the ramp most likely and the player will notice the chao garden key, and see the golden enemy, that they will probably miss the first time, that give the player a reason to try the stage again just to destroy that enemy. moving onward there is the loopdeloop Sonic is Iconic for, it ends with a spring that throw the player onto their first poll, and while they could mess up, and most likely will the 2nd pool even if they make the first one, that shows that the player has a skill to try and master, to do better in the level, but they still aren't being blocked from moving forward, so death pits could kill the player but that shows them how checkpoints work and the price for death is a small setback at first, eventually they get to the last checkpoint at the GUN truck it's it's terrifying and exhilarating but not too difficut, even if they mess up and die they get to try again right away.

That leads to the end of the level, the first easy boss fight, and the first answer to the mystery of why Sonic was wanted in the first place. The introduction of Shadow the hedgehog, who is mysterious welding a "CHAOS EMREALD!", he clearly doesn't give a shit about Sonic beyond a quick greeting, he can teleport which means he can outclass Sonic, but only because of his advantage due to the emerald, and Sonic is taken into custody because of Shadows deeds, that instills in the player

I NEED TO FIND THAT SON OF A BITCH AND KICK HIS ASS!

All of this is done without a single tutorial, but Omochao is optionally there if the player is young or retarded.

City Escape isn't just one of the best Sonic levels, it's one of the best opening levels of all time.

2/2

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1b7cf3  No.16832900

>>16832881

Blaze is right there.

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038664  No.16834211

>>16832811

>>16832897

>>16832899

>stage is good because it teaches you

it's an okay level

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b01b13  No.16834227

File: 35ec09538852fef⋯.jpg (164.34 KB, 900x900, 1:1, Playing Sonic games.jpg)

>>16834211

I'm only giving proper credit, the beginning of SA2 and City Escape was something that indoctrinated millions of children into the Sonic Franchise, it's on the exact same level of Devil May Cry 3 in term of how effective it is at capturing the players attention from the press of the Start button.

Sure maybe the writing and voice acting may not hold up as much to a more cynical adult with modern standards, but SA2 is remembered as one of the best Sonic games, or even best games of all time, and the strength of City Escape is a major force why that happened.

I mostly analyzed the level just for the fun of understanding why it works so well anyway.

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854ed2  No.16834678

I think the major problem I have with most modern Sonic gameplay is that there's nothing similar between his classic and modern moveset. Why does he have a boost juice meter, for example? I know there's sort of a middle ground with Adventure and him having a spin dash and his modern homing attack, but even the spin dash feels kinda off. I don't really blame Sonic Team for slightly fumbling the execution of Sonic in 3D, Yuji Naka didn't want to work on the game, Izuka has since proven he has no idea what he's doing, and 2D game franchises being converted to 3D has pretty much always been a problem. But it's just fucking weird that they game they made about rolling shit around, Billy Hatcher, didn't result in anything good for Sonic. Even Ubisoft tried Tonic Trouble before Rayman 2. The weirdest fucking thing is at this point I don't associate modern Sonic's moveset with him, I associate it with Blaze because I actually played Sonic Rush. Boost seems to absolutely make sense for her, she's got fire power so she just fucking blasts through enemies. It makes complete sense. Hell, even though Rush doesn't have a homing attack (at least when I last looked it up) I associate it more with Blaze than Sonic, is that fucked up or what? I think I've mentioned it before, but she's probably the modern Sonic character classic fans like most, and is probably the most popular post-Shadow character (but what competition does she really have aside from Omega, honestly). I guess what I'm saying is if somebody wants to do some assembly hacking, Blaze in classic Sonic games could be fun.

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db3b5c  No.16835073

>>16827168

Looks like a monster

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db3b5c  No.16835079

File: 054dc01670384f1⋯.jpg (9.3 KB, 180x218, 90:109, 1480883999119.jpg)

>>16828142

>that eyeshadow

>those styled eyelashes with eyeliner

>innocent

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fcf084  No.16835159

>>16834678

The issue was the "3D sonic" identity had already solidified with adventure; the seeming majority wanted adventure expanded, not for it to go closer to its original identity.

Theres a reason why adventurefags vs classicfags is so common, they don't want the same type of game.

When adventure finally crashed with 06, they still wanted to promote to the "adventure side" so they went to a similar style but with a gimmick from a recent game.

When one of those games was praised heavily colors, SEGA decided to try to stick the boost horse; and when they tried to remove it due to being a massively wasteful gimmick said game failed.

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854ed2  No.16835246

>>16835159

Lost World failed not because it lacked boost, but because it was Super Mario 3D World but bad

=ON THE SAME POORLY SELLING CONSOLE AS 3D WORLD=

Lost World came out one month before 3D World too, so people had a direct comparison almost immediately. I'm not going to be counting Sonic Boom because that's more or less Sonic Spinball in the grand scheme of things.

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fcf084  No.16835255

>>16835246

I wasn't implying i believed its failure to be that, i'm implying that something like SEGA definitely would link those two things together though.

Logically considering how horrible boost must be for budget, they'll take another jab at a non-boost modern again eventually.

Also yeah obviously a spin-off that wasn't even meant to be similar gameplay wise at all doesn't factor in to "modern sonic".

even when boom looked decent, it very clearly was a different gameplay point to anything a mainline sonic would be

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a2c223  No.16835606

**Everybody Super Sonic Racing™!

Try to keep your feet right on the ground!

When you're Super Sonic Racing™!

There's no time to look around!

We're just Super Sonic Racing™!

Running to the point of no return!

Everybody Super Sonic Racing™!

Come on and let the fire burn!

Let's go!**

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b4aa84  No.16835795

>>16832543

Fanart of the various versions of Sonic and Robotnik in the franchise fighting each other.

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34308c  No.16835848

https://www.youtube.com/watch?v=XvMss4M51rE

just here to share the greatest piece of artistry our generation has seen with everyone

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4d2dd4  No.16835889

File: 82341c0597dd24b⋯.png (117.86 KB, 302x281, 302:281, 1570392088412.png)

>>16835848

Thank you anon I've been looking for that.

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9300e4  No.16835982

>>16835889

>Sonichu History X

>Not Chris telling a jerkop to bite the curb

0/10.

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b0c36d  No.16836811

>>16826438

What whould even be the reason to give Amy super form?She doesn't go on adventures(no,trying to get dicked by sonic isn't an adventure),she doesn't have any power(silver psychokinesis,knuckles strength,edgy chaos powers,sanic FAST)that could be amplified by super form

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e42716  No.16836831

>>16836811

shes got a magical hammer

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21e69b  No.16836837

File: d65d02fedaaefb3⋯.png (739.1 KB, 1470x697, 1470:697, 1483694183805.png)

>>16836811

>she doesn't have any power that could be amplified by super form

She has a hammer.

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4a70ab  No.16837474

>>16836811

She went on a bunch of adventures. Sonic Adventure, Sonic Advance and Sonic Heroes say hi.

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b59577  No.16837569

File: e45cdf4c672d3e0⋯.png (666.21 KB, 504x790, 252:395, RosyRascal01.png)

>>16826438

I wanna put my wiener in crazy Amy.

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6ed17e  No.16837573

>>16836811

Tails doesn't either, and he got a super form. I don't even think he could fly any better in that form.

>>16837569

As hot as crazy can be, that's just your dick confusing it with lewd and enticing because it's retarded. Never stick your dick in crazy.

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31d476  No.16837716

YouTube embed. Click thumbnail to play.

Sonic movie spoilers if anyone cares: In an apparently leaked post-credits scene, Tails makes a cameo appearance where he flies off into the forest looking for Sonic. So far a lot of people are reporting the clip as being legitimate, and it sounds like Tails' current VA from the games. Here's the clip in question too.

I WANNA FLY HIGH

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31d476  No.16837719

>>16837716

>fucked up the spoiler for the thumbnail

fug

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a08adb  No.16837741

File: 89f418b6aa0aba3⋯.jpeg (130.99 KB, 1500x844, 375:211, Sonic Costume.jpeg)

File: 5e12f436854fd42⋯.jpeg (196.27 KB, 1280x720, 16:9, sonic mask.jpeg)

>>16837716

Hope the movie is a success and completely crushes birds of prey in the box office. They listened to complaints and made changes accordingly so they need to be supported for that because that rarely happens in this blame-the-audience mentality of movies that suck or are woke. From what I hear, it's not that bad. Very retro dealing with a theme that wouldn't expect from a Sonic movie with some fan service. The only complaint I heard so far was that it could've been longer instead of the roughly 90 minutes that is is. Too bad they couldn't fix the merch in time.

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6ed17e  No.16837772

>>16837716

Feels like an awful lot of work for one short post-credits scene. Bet there's a spinoff, sequel, or other kind of short in the works already.

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fb535b  No.16837773

>>16837573

Yeah amplification isn't really a thing that super forms do i'm pretty sure.

The only character who it really does something besides a general power increase is shadow. "Unlimited energy" or higher speed sounds like it'd be a general thing.

If you can shit out infinite energy, then no shit Silver has stronger psychic abilities.

I never even got what Tails super form even was meant to be? Does he just keep some flickies on his person or something, where the hell do they come from.

Also it clearly shows that fucking flickies of all things can go super. Yeah clearly Amy can't be allowed in the heavily exclusive club of super forms.

>>16837716

>Tails cameo

Wonder if there was a redesign for him, probably was added with the redesign but it'd be pretty funny to have another abomination

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5fb1f0  No.16837779

>>16837716

His design is actually pretty good.

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9300e4  No.16837844

>>16837741

>Too bad they couldn't fix the merch in time.

It sucks, but at the very least that's how you know the whole thing wasn't just a publicity stunt. No way they would've submitted the original design in to the toymakers if they were planning on replacing it.

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b59577  No.16840032

Invidious embed. Click thumbnail to play.

>that time that Eggman just straight up tried to murder Sonic

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1e3863  No.16840107

>>16840032

And that is supposed to be a prequel to Sonic 1.

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c1db7e  No.16840205

File: f85ab399c7d0d26⋯.jpg (64.28 KB, 480x602, 240:301, Cat Anger.jpg)

>>16837716

Anyone saved it? Paramount deleted it.

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b4aa84  No.16840234

File: f49571c1e61943d⋯.jpg (16.35 KB, 400x400, 1:1, twoworlds.jpg)

>>16837773

>Yeah clearly Amy can't be allowed in the heavily exclusive club of super forms.

You don't understand. Only male hedgehogs can go super. Tails and Knuckles going super is non-canon.

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ca92c0  No.16840322

File: 60d8f963d464103⋯.mp4 (2.06 MB, 640x360, 16:9, Tails Leak.mp4)

>>16840032

I love the pacing of this game, there's hardly a moment when you feel safe to just stand around. I know it's just a way to speed up the arcade gameplay, but it plays into the "gotta go fast" nature of Sonic very well.

>>16840205

I've got you covered.

>>16840234

>Knuckles going super is non-canon

I always thought that was fucking retarded. If Blaze can go super by being the Sol Emeralds' protector than Knuckles should be able to become super for being the protector of the Master Emerald and, by proxy, the Chaos Emeralds.

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ca92c0  No.16840332

File: 7f234c1380c92ab⋯.png (324.8 KB, 1593x1665, 177:185, 5c0e2635f58f213158512307a6….png)

>>16830964

They're fine rodents and fun to watch if you have cats since those furry bastards get pissed off trying to swat them. Hedgehogs won't trust you right away if you haven't raised them from birth but they're overall friendly yet timid creatures. You can hold them in your hand when they're balled up since they don't weigh much and their spikes won't dig into you. They also give off a strange hissing noise when startled. Mealworms are one of their favorite treats and a great incentive to get them to open up to you. Like most rodents, they're omnivorous and can be feed a mixture of wet and dry cat food. Overall they're better than sugar gliders since they won't nibble at your flesh but worse than squirrels since they're not as energetic or soft. Still head and shoulders above hamsters and gerbils though and a fun pick of pet for anyone looking to mix it up a bit.

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97d723  No.16840390

So I got a leaked camripped copy of the movie. Any of you faggots up for a movie night this weekend?

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97d723  No.16840391

>>16840390

>Fucking picture didn't upload for some reason.

Briefly looking through the video to check whether it works there's a sheboon love interest for the main character. I knew I was expecting fuckery from Hollywood, but I am still amazed at the audacity of these kikes.

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c1db7e  No.16840413

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d2342e  No.16840416

File: 9244e787898c2ae⋯.jpg (35.41 KB, 450x600, 3:4, amyrouge attention.jpg)

>>16837569

We all do fam.

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77bcaa  No.16840529

>>16840391

I thought you were kidding, but it's there in the movie; **a single mother no less*.*

Y-YOU DOUBLE NIGGER

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a98a6e  No.16840559

>>16840416

eh. the rouge suit looks better on futa tails anyway.

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ada92b  No.16840695

>>16824757

i still would fuck Penders

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ada92b  No.16840697

>>16835982

this

>>16835889

how dare you mock our lord sonichu

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ada92b  No.16840702

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ada92b  No.16840704

>>16840234

>>16840322

>Tails and Knuckles going super is non-canon.

I always thought that was fucking retarded. If Blaze can go super by being the Sol Emeralds' protector than Knuckles should be able to become super for being the protector of the Master Emerald and, by proxy, the Chaos Emeralds.

Agree, this is why not everyone follows on Iizuka's every word.

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1e3863  No.16840829

>>16840234

Izuka is like JK Rowling. He's just bulshit retconning everything out of game.

The only guy I'd listen to with old game canon is Yuji Naka, not this second banana that became the director and have no idea what he's doing with his team.

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6ed17e  No.16840839

>>16840234

You're going to try to tell me Sonic Spinball isn't canon next.

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697cab  No.16840866

>>16840234

There's a canon?

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1e3863  No.16840876

File: 2761601ee946c75⋯.png (24.09 KB, 300x250, 6:5, QBKYQRZKmy-8.png)

>>16840866

Yes and according to Iizuka only the Male Hedgehog Master Race can become Super Aryans.

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9300e4  No.16840887

Speaking of Iizuka, anyone know if his Sonic Bible is online, because i really want to see it. Apparently it's got some really dumb shit in it, like restricting inventors to only Tails and Eggman, despite Sonic somehow owning a fucking Airplane.

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0bc467  No.16840890

>>16840887

I don't remember such a thing, and the only sonic bible i can remember being posted to anywhere was the old american one.

Sounds bullshit considering IDW has a platypus inventor or something to that effect.

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1e3863  No.16840903

>>16840887

>despite Sonic somehow owning a fucking Airplane.

Sonic doesn't have to be an inventor to be the original owner of that plane. He could have either bought it or got it from a friend.

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bfa67d  No.16840908

File: a06d5bb80e4531c⋯.mp4 (Spoiler Image, 1.33 MB, 720x1280, 9:16, why.mp4)

haha

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697cab  No.16840916

>>16840908

I hate it already.

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039bfd  No.16840932

>>16840908

This causes mild anger.

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b59577  No.16841170

File: 3af077605878ba8⋯.jpg (345.91 KB, 1445x944, 1445:944, 2864674_Aval0nX_september_….jpg)

>>16840908

It didn't have to be like this.

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ca92c0  No.16841197

File: 2f4d29592a77fe2⋯.gif (492.3 KB, 500x385, 100:77, 2f4d29592a77fe20a25dc3557c….gif)

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e01aff  No.16841201

File: 2d1aaa739fecf5e⋯.png (419.13 KB, 680x704, 85:88, frieza suicide.png)

>>16840908

>they actually removed and replaced the dancing from the trailers with this shit

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1e3863  No.16841206

>>16840908

Why'd they change the cute trailer dance?

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a98a6e  No.16841215

>>16841206

market research.

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cf8795  No.16841304

>>16840908

Now show the nigress and her niglet interacting with Sonic

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cd1349  No.16841305

>>16841304

Here you go, you double nigger.

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cd1349  No.16841310

>>16841305

>Fucking images still won't upload.

Goddamit, Ron. Fix this abortion of a website.

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69edfd  No.16841450

Is Iizuka a boon or a bane for this series? Will the series improve if he departs?

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0d501d  No.16841579

YouTube embed. Click thumbnail to play.

Lol

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1e3863  No.16841600

>>16841450

>Will the series improve if he departs?

The series will improve if they hand over the development to Whitehead andand his associates because only Whitehead knows what he's doing.

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c6adc6  No.16841613

>>16837773

Certainly possible tails was also redesigned. It wouldn't make sense to have tails look entirely different in design from old sonic and look like new sonic. Though I suppose it is just as possible he was added after the redesign since it is just a quick post-credit scene.

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ca92c0  No.16841766

>>16824490

So the movie was pretty decent. Sonic farts and flosses twice but other than that he's pretty on point. He gets sad at one point and just runs in circles for no reason until he accidentally causes a sonic boom. There's also beer in the biker bar and they joke about gang shootings/drug dealers so I guess those exist. The product placement scene for Zillow.com was very bland and there's a crazy old man that draws Sanic. The movie sets itself up for a sequel by having Robotnik look and sound more like the one we know, not to mention the whole Tails thing. I'd be interested in seeing what they do when/if they make a second movie.

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869ee0  No.16841778

YouTube embed. Click thumbnail to play.

>>16841766

Sequel has a chance to be something with an actual Sonic plot, but I'm afraid his human friends are going to be there too. Maybe we'll get 2006 ending scene as well.

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d2342e  No.16841839

>>16841778

This is just me but I'm hoping for them to bring in following in the sequel:

>Badnik robots with animals inside them.

>Jim Carrey going full Eggman.

>The Chaos Emeralds.

>Explore Sonic and Tails' friendship.

>Possibly have the Death Egg, Amy Rose and Metal Sonic.

>Save Knuckles and the Master Emerald for Part 3.

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6ed17e  No.16841909

>>16841766

>farts

One bone tossed to the little kids seeing funny animal movie of a character they otherwise don't know

>flosses

One bone tossed to the parents of said little kids so they have something to remind the kids about later

>Zillow

Back to the Future had Pepsi and Burger King; you'd think Hormel or Oscar Meyer–or the fast food chain Sonic–would've wanted that spot. Whatever.

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0bc467  No.16841928

>>16841613

That was what i was inferring yes.

You know i only just realized concept art from this movie is probably going to show up to answer such questions.

Wonder what the other sonic drafts looked like.

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604325  No.16842081

>>16827029

I haven't seen it but it sucks. I mean it's the smurfs movie with sonic

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322d98  No.16842172

>>16841839

>Amy Rose

NOPE

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b59577  No.16842206

File: 2ab14d3380153a3⋯.png (103.11 KB, 259x384, 259:384, Amy_SonicJam.png)

>>16842172

Amy is a good girl.

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d45c6f  No.16842752

Saw the movie just now and it was really fun. Far too good for what I was expecting.

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1c9526  No.16842767

File: 960459ec646b2b3⋯.jpg (83.09 KB, 900x738, 50:41, That-pink-hedgie-amy-rose-….jpg)

Post more Pink Hedgehog guys

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d2342e  No.16842870

File: c864ff02fadfc5a⋯.gif (450.2 KB, 500x375, 4:3, amy valentine.gif)

>>16842172

Why not?

>>16842767

You got it!

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a98a6e  No.16842878

File: 1067fad081ace7b⋯.webm (Spoiler Image, 10.72 MB, 1280x720, 16:9, 1067fad081ace7bde76edf8f2….webm)

>>16842206

she is, sonic is missing out.

>>16842767

aye

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b38766  No.16842985

>>16842878

>all characters are over 18

Oh ffs, they're god damned hedgehogs. What's next my are my robots going to need to be 18 before I can cum on my roomba.

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038664  No.16843037

File: eddbed135682ce0⋯.jpg (145.32 KB, 960x538, 480:269, Sonicmanloss.jpg)

>Sonic is fast enough to pretty much able to THE WORLD, which was cool to see

>rings being able to move through space was used cleverly and was able to set a climatic chase

<things just happen

<eggman starts off 100% jim carrey and only briefly becomes eggman at the end only in appearance

<jim carrey's performance is kind of weak as jim carrey and as eggman is completely off, 'closest' comparison would be satam eggman or sonic boom (tv series) eggman

<referencing SPEED and other films

<why was the fat cop unable to control his face expressions when being held up by jim carrey?

<despite sonic being completely redone, his overall body and head movement is lifeless most of the time

<shit music in general

>tails was cool to see but is just a cameo at best, his voice actor is also way better than Sonic, even better than most of the game and other mediums of tails since his voice can be very chalk on nails

>dialogue banter between sonic/tom between eggman is fantastic, everything else is total shit

Okay movie, not any better than rampage or detective pikachu as modern videogame movies go. If they make a sequel, it should be a lot more interesting and hopefully sonic becomes less fucking gay.

>>16842985

>not knowing amy is 12 and sonic is 15

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a98a6e  No.16843063

>>16842985

yes. same reason you can't own child-like sex dolls even though its proven to reduce rates of child sexual abuse.

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ada92b  No.16843316

>>16843218

lewd pls spoiler

>>16842985

>they're god damned hedgehogs

ok cub-didler

>>16843037

the age shit is still dumb and again comes from a sega kids site (that also changes there age again from the sonic heroes manual), they always has acted and sound like adult beside the ones that are obliviously kids. I believe it much as anything that comes from neo Iizuka's mouth.

>>16842878

>all characters are over 18

>they don't look aged up

>amy doesn't big boobs, tights or a huge ass

>sonic still looks the same

>the voice doesn't even sound like her

>>16843218 is better porn

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b59577  No.16843320

File: 27d71649a558429⋯.png (802.67 KB, 1273x917, 1273:917, cream (2).png)

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ada92b  No.16843326

>>16843320

>replyed

thank for take bait cub-didler

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0d501d  No.16843327

>>16843218

Sweet Moses, I wish that was me.

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b59577  No.16843332

File: acf8c9b65a0a188⋯.gif (1.22 MB, 192x192, 1:1, 2992646_iSart_55fps_idle7b….gif)

>>16843326

Niggle me this Battats! How does one diddle something that doesn't exist?

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7826aa  No.16843333

>>16843332

that is some smooth sprite work

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e42716  No.16843400

>>16843332

is that really pixelated, or are those 16 bit graphics animated on a 64+ bit plane?

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52d0dc  No.16843402

File: 0fce409d965dc0d⋯.png (548.33 KB, 1023x393, 341:131, ClipboardImage.png)

>>16843389

notice how >>16842987 remained untouched

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b59577  No.16843425

File: 1f49a804cb2f8e1⋯.gif (27.07 KB, 128x128, 1:1, 2840774_iSart_idle7b (2).gif)

>>16843400

I'm pretty sure it's actually pixelated because the previous version looks like this. iSart does pretty good work from what I've seen.

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4a5661  No.16843588

>>16843400

>>16843333

>>16843425

It's converted through this interpolation program https://grisk.itch.io/dain-app

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6ed17e  No.16844073

>>16843588

It's interesting. No interpolation algorithm would organically weight her ears so that the tips lagged a little behind the rest of her head unless that kind of detail was already in her frames. If you go look at them, you see that, sure enough, it is. So that's a good example of interpolation working to its strengths and getting a good result. Her hand and her wing have a noticeably unsmooth jump, though, if you stare at them for a while. There's probably some kind of frame-to-frame difference algorithm that could highlight that sort of thing to help an animator redraw the initial animation a little to get a better interpolation result.

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f7e1bc  No.16844109

>>16840332

They aren't rodents you fucking retarded nigger. They're in the same order as moles and shrews.

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ca92c0  No.16846738

File: 7ecbb0f05fd45e6⋯.png (202.18 KB, 481x349, 481:349, 7ecbb0f05fd45e6ad065fdd366….png)

>>16844109

No one gives a shit about moles or shrews so suck a dick.

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7bffbf  No.16846974

>>16843389

Because it's furry you faggot, we already have several boards for that.

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184b5e  No.16853895

Why is the limey sonic comic so weird? Even compared to the penders platitude soapbox, its strange as hell.

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e769da  No.16853956

>>16853895

Whats really that weird about it, did you seriously expect a comic based on a game like Sonic to be very sane.

By the time sonic became "story driven", sonic the comic was old and developed into its own thing.

Sonic is cool but needs a flaw so he's an ass, Super is a berserk form because they needed a new villain etc etc.

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7afd9a  No.16854179

File: 27d8ad811d69a9c⋯.jpg (323.62 KB, 910x1250, 91:125, Tails contemplates politic….jpg)

>>16853895

Looks fine to me.

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971481  No.16854181

When can we start abbreviating the term "fan art" as "F.Art"?

Because I just started.

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971481  No.16854191

File: 3f6777070a6058e⋯.jpg (142.17 KB, 500x377, 500:377, 25a0dd23a192a1a7b1dd8a052d….jpg)

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c57d4b  No.16854194

YouTube embed. Click thumbnail to play.

>>16853956

>By the time sonic became "story driven", sonic the comic was old and developed into its own thing.

Sonic always had a story. Sonic Adventure isn't the beginning of a new story, it's the end of the arc that they were building up to since Sonic 1. Most of the plot points were already introduced in Sonic 2 and Sonic 3 & Knuckles. But (((localizers))) decided to ignore the story that the games were designed with, and replace them with their own OC shit.

All the shows and comics could have used the stories from the games, but the same type of people that butchered games so hard that we now have a "re-localization" thread on this board decided that they knew better than the people who made the actual game. People like Ken Penders.

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f11ed9  No.16854201

File: 4d11210edad2788⋯.png (242.96 KB, 863x154, 863:154, tails gets raped.png)

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e769da  No.16854248

>>16854194

No i mean fleetway was originally based on sonic 1, it had a lot of space it had to fill in the issues before even a sonic 2 adaption.

And anyway, Sonic 1/2/3 do not fill a decent sized comic, they are a good background element sure; but they would not fill a whole comic and do not extend well.

CD is very self contained and does not extend well at all either.

Sonic 1/2/3 did not have enough characters to fill a cast either; nor do most villains work without a character to rant to; which is why he always has an assistant in most cases.

Sonic needs friends to talk to. Knuckles due to his nature cannot fill this gap leaving only Tails.

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c57d4b  No.16854267

YouTube embed. Click thumbnail to play.

>>16854248

>No i mean fleetway was originally based on sonic 1, it had a lot of space it had to fill in the issues before even a sonic 2 adaption.

>Sonic the Comic #1 release date: May 29, 1993

Well after Sonic 2. They could have at least used elements from there. But even if they didn't, they could have still used the Chaos Emeralds properly. How did they fuck up the Master Emerald? That shit should have been simple. It's not like they didn't take that element from the games. And by the point it was introduced, there already was a fair amount of backstory for the Chaos Emeralds in the games. It was a little vague, told with just a few passages, but those passages had a lot of stuff that could have been expanded well in another medium, like comics.

>CD is very self contained and does not extend well at all either.

It is very self contained at first, yes. But that doesn't really mean it couldn't make for a good adaptation that could have introduced some more elements the comics could have done well.

>Sonic 1/2/3 did not have enough characters to fill a cast either; nor do most villains work without a character to rant to; which is why he always has an assistant in most cases.

I'm okay with using the small animals from the games as supporting characters, and giving Robotnik an assistant to talk to. I agree that that makes sense, though I would always try to make sure the more major characters from the games stay as the more major characters from the comics. It becomes a problem when things start happening like Archie Sonic or SatAM, where it all revolves around characters only very loosely based on background characters from the games, who are basically full on OCs, while main characters from the games get sidelined so hard that if you changed Sonic's name and design, you wouldn't even think the series was similar to Sonic.

>Sonic needs friends to talk to. Knuckles due to his nature cannot fill this gap leaving only Tails.

And Amy. And then sure, throw in the small animals as extra characters now and then, as long as they don't overshadow the main ones. Also, as the series went on, instead of going further in their own direction, both Sonic the Comic and Archie Sonic should have evolved in ways to try to stay relatively close to the comic, rather than just giving up entirely and going full retard in their own directions. Especially Archie Sonic, which went on so goddamn long, but even after reboots, was determined to keep the Freedom Fighters as the main characters, rather than demoting them to occasional guest stars in a series that should have revolved around game characters first and foremost.

I'll admit it's not like I've read the entire run of Sonic the Comic or anything, so maybe I'm missing ways they used early game elements well, but from what I saw, they were changing major things left and right from the very start. I haven't seen an adaptation yet that actually used the key elements of the world and backstory introduced in the games. Sonic the Comic at least tries using Chaos as a concept with Super Sonic, and I'll give it credit for that. But it would have been very simple to try to explore stuff like the ancient civilization destroyed by the emeralds, which is mentioned as early as Sonic 2, before any of these adaptations came out.

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e612e2  No.16854282

File: 82d7afe90232a3e⋯.jpg (33.83 KB, 481x481, 1:1, sonic and tails.jpg)

>>16828032

>Linking a Tranny JewTuber

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f11ed9  No.16854283

>>16854267

>And Amy.

That's true. Amy definitely wants Sonic to fill her gap.

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e769da  No.16854284

>>16854267

Sonic the comic kinda, predates any sort of major shift in characters besides adventure. Where it didn't have enough time to really slam Gamma and such into your face anyway.

Ironic timing on its part; it had amy more than an accurate rendition should have as an extra note. If you go accurate with her Sonic can't exactly consistently be around her.

>you wouldn't even think the series was similar to Sonic.

This comes down to a very big point, Sonic had a single character trait during classic days.

So when they gave more full characterization, then no shit it didn't end up like the official one. Because he would either not function as a character or require a seer to fucking write.

The thing is with fleetway and such stories is that it needs to be consistent, a stray joke about metal sonic acting like the Terminator can warp later stories that involve metal sonic.

Which is why the chaotix adaption has such a different premise, with the main thing giving it away as a adaption being the chaotix themselves and there being a big red metal sonic involved.

What ends up as general fluff will fully end up skewing later events. But without this fluff the comics will end up hollow.

I do want to point out that probably neither of these groups even got any of the jap lore. However ruins exploration would probably wind up as terrible for a sonic comic anyway.

Because even then Knuckles would come up really quickly and make it seem insanely samey. And Sonic is about Eggman doing shit and sonic doing shit to stop him in the first place. Its literally more in theme even if lore existed to support the former.

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854ed2  No.16854285

>>16854267

You're probably forgetting that there's various mandates that he local Sega branches probably had that limited how it was depicted. Like, StC really relied on the production Bible (that nobody else used at the time but still), and changed their Robotnik design from a more Eggmanish one to a more AoStH one (by hatching out of a giant egg no less). Not to mention wires getting crossed. For example, the only reason Robotnik has an assistant in it is because they thought they had to use Snivley from the American side, but then found out they couldn't. Basically it's all marketing bullshit and nobody on the teams could read the Japanese manuals anyway. Not that it would have mattered anyway, I'm pretty sure the various Sonic Manga are also fucking weird.

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c57d4b  No.16854288

YouTube embed. Click thumbnail to play.

>>16828045

>Makes me wonder when exactly they decided were going to give Sonic a voice

>Maybe they would have wanted to use voice acting from the start but couldn't do it until Adventure.

This is exactly what happened. In fact, there were early Sonic games where he did have a voice. And they kept the same voice actor across several games. Same with Eggman. Embed related. And speaking of Eggman, nobody seems to think he shouldn't have a voice just because he never spoke in the early games either.

Also, don't forget that Sonic actually does speak in Sonic CD if you don't touch the controller for a long enough time.

>he was more compelling to me when he came off like a force of nature in the Sonic CD intro

Sonic was always supposed to have a personality. Even if silent, he always "spoke," albeit non-verbally, and that was always a huge part of the character. Just tapping his foot and looking at you with that 'tude when you didn't touch the controller gave him a degree of personality that was absolutely bombastic compared to most video game characters at the time. It was a huge part of the marketing.

All that said, I do think Sonic, speaking or no, should be treated as a force of nature. He is the embodiment of Chaos, or at least the good aspects of Chaos, as opposed to… Chaos, the God of Destruction, destruction being the bad aspect of Chaos. Sonic represents Chaos as life, as freedom, and that is represented in his absolutely don't give a fuck attitude, which was always a huge part of the character, in all media, starting from the first game's title screen and idle animations. He is the ultimate free spirit, because he is basically the fundamental embodiment of freedom. This is why he doesn't have a home or a backstory, and while characters like Amy and Tails follow him and look up to him, he never seems to go out of his way for them, aside from the degree required to make him not seem like an absolute asshole. He just has a cool and smooth enough personality that he doesn't come off like a dick even though he never shows that he cares about them as much as they care about him. It's one thing to say Sonic is a fag for constantly rejecting Amy, but the actual point is just that he can't be tied down in any way. That sort of attachment would rob him of a tiny degree of freedom, and that is antithetical to his character.

The movie completely missed this aspect of his character, which pretty much every other adaptation actually does do well, by adding that whole bit about him being cripplingly lonely. That idea works well for other speedsters, it does fit the powerset, but Sonic's personality has always gone in the opposite direction with it. He doesn't regret his powers or anything that stems from them, he revels in the freedom they give him.

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c57d4b  No.16854302

>>16854284

>If you go accurate with her Sonic can't exactly consistently be around her.

How so? Even before Adventure, there were many spinoff games that featured Amy interacting with Sonic. I guess you're implying that you'd need to tone down her crazed fangirl bit, in order to use her as much more than a joke character or plot device, but the games did that fairly early on. Or they at least found ways to use her fairly early on. And besides, toning down Amy a bit would be the least radical change any Sonic adaptation has ever made.

>This comes down to a very big point, Sonic had a single character trait during classic days.

Naw, I don't argue that the actual character of Sonic was very different in the adaptations. I think most did him just fine. It's the world around him that's always fucked up.

>What ends up as general fluff will fully end up skewing later events. But without this fluff the comics will end up hollow.

People act like this is such a problem for Sonic, but ignore that it affects basically all superhero comics. They all have a status quo that they can never deviate from to a very large degree, and when they do, they always revert back originally. That doesn't mean that, even just during the lifetime of Sonic the Comic, there weren't doesn't of great comics about Flash/Batman/Spider-Man/Superman or any other absurdly long running characters. And the longer running the character is, the more they face this problem.

>I do want to point out that probably neither of these groups even got any of the jap lore.

Very true, which is why I blame the (((localizers))) instead of necessarily the writers. Except for a few, like Penders.

>However ruins exploration would probably wind up as terrible for a sonic comic anyway.

Do original stories as well, sure. Just don't go out of your way to do stuff that blatantly contradicts the games. There are series with good filler. That Gohan training arc from the beginning of DBZ is one of the best parts in the series. Simon Furman was so good at writing filler stories for Transformers UK that they promoted him to the main series and now he's basically the god of Transformers. Filler isn't necessarily a bad thing.

>And Sonic is about Eggman doing shit and sonic doing shit to stop him in the first place.

I have nothing against this. They could have done this while still using a backstory and world that was at least a little bit like the games.

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c57d4b  No.16854304

>>16854285

>You're probably forgetting that there's various mandates that he local Sega branches probably had that limited how it was depicted.

Yeah, it's not necessarily the fault of the people further down the chain.

>Basically it's all marketing bullshit and nobody on the teams could read the Japanese manuals anyway.

Honestly, looking at the manuals, while a lot of detail is lost, there's enough of the original story left over that it could have been used if anyone cared.

>Not that it would have mattered anyway, I'm pretty sure the various Sonic Manga are also fucking weird.

The very first one is actually a very faithful recreation of Sonic 1, with only a few weird bits that either could have been fixed if the series continued, or fit relatively well as just extra elements that the games didn't touch on, but also don't clash with. Then they did that other manga that introduced Amy and Charmy (which is why they have actual last names with no "The." See: Sonic "The" Hedgehog, Knuckles "The" Echidna, vs "Amy Rose," and "Charmy Bee.") You know, the manga where Sonic is a regular kid named Nikki, who transforms into Sonic, Captain Marvel style. So yeah.

The fact that these characters were actually added to the games, albeit highly changed, makes me wonder how the Freedom Fighters could have been adapted to the games. I always thought it would have been relatively simple, to just say The Kingdom of Acorn was just one country on Earth, and also, in their Kingdom, they call Earth Mobius. Robotnik took over their kingdom at some point early in the timeline of the games. (I'd say some point after Sonic 2 8-bit but before Sonic 2 16-bit. I also figure Sonic Chaos and Sonic Drift happen between those two games, so I'd place Sonic's Adventure with the Freedom Fighters after Sonic Drift. This could help Spinball almost be canon and almost in its original release order, along with the release order of the show/comic). Sonic found his way over there and eventually helped them beat him, before moving on to further adventures in The Death Egg Saga. The fact that it would have been relatively easy to fit SatAM, or at least a slightly modified "looks like it fits if you squint" version of it, in the games universe, always made me even more irritated that the comics never really bothered to do that. Even by the end of Archie Sonic, it was still more like the games mashed into the SatAm universe, rather than the other way around. Of course, now that the SatAm stuff is finally gone, I realize that Flynn is just too dedicated to OCs, and while he was an enormous improvement over what came before, he still has problems.

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e769da  No.16854316

>>16854302

I meant in a "be a consistent part of sonics crew" way, Amys normal personality leaves her as a bad fit for such.

She works better as a separate element than a main.Fleetway Amy just kinda ends up seeming like an OC with the lack of any resemblance to her normal personality though.

>but ignore that it affects basically all superhero comics.

I did actually mean it in a general sense actually.

>and when they do, they always revert back originally.

I really do think this would have eventually been the case for fleetway atleast, its continuity was reaching a pretty critical mass type of feeling during the adventure comics.

It had too much continuity weighing on it at that point and was starting to clash with the now much more blatant game one. Of course Archie decided to stick to a dead boat when rebooting but Fleetway always seemed to actually like sonic itself a bit more than Archie.

>>16854304

Well all the freedom fighters probably would have taken to be something to actually carry over was a big scale game featuring them, like some early versions of X-Treme.

But yeah, SaTaM at least in the fashion it was used always seemed a bit overbearing on attention.

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c57d4b  No.16854326

>>16824573

Chris is still short for Christine so he still does go by Chris Chan. Just not "Christian." Although he also has an autistic affinity for his name, so he's always clear that "Christian" is his previous name, just like "Christopher" before that. Also "Ricardo."

>>16824808

Sally and Antoine were basically from an entirely different series and could have functioned on their own without the name Sonic. And Bunnie, but I list her separately because at least she sorta feels like a concept that seems like it has to do with Sonic, even if she is just a ripoff of Seven of Nine.

>>16824819

>That's kind of sad, someone put effort into coming up with those designs.

The sad part is that they probably wouldn't be so verboten if not for the Archie comics going way overboard with them. Penders obviously, but Flynn really should have tuned them down a notch while he had the chance. He did try, but he didn't go far enough until it was forced on him.

>>16824882

>Inb4 Smash Bros 6 has a special "character merge" feature

>Inb4 it has an Adventure Mode that has a special mission where they fight Perfect Chaos together and merge into Sonichu

>>16824885

Even Chilidogs were only ever referenced in Unleashed as one of many different kinds of food you could buy. You could tell me the Japanese had no idea, and that it was a coincidence, and I'd believe it.

>>16824914

Worlds Collide is by far the best Sonic comic, and the best Mega Man comic, specifically because it goes out of its way to literally take place during an entire Crisis that existed just to erase the Archie exclusive shit and let this crossover actually be like the games, before going back to the stupid Archie exclusive shit.

The Archie Comics got significantly better at the end specifically because they got rid of most of their original shit, and were a little more like the games. That said, it's all still about The Freedom Fighters, so a kid who picks it up at the grocery store, even if a huge fan of the games, isn't going to understand what the fuck is going on, because most of the main characters aren't from the games, which are the main branch of the franchise.

The only other arc, besides Worlds Collide, that I think I would honestly recommend to a normie, a casual, or even a hardcore fan who has played all the games but never got super into SatAm, is the Shadow Fall arc. That's the type of thing Archie should have been doing the entire time. Original stuff that actually builds off of the games.

>>16824917

Naw the first Mega Man crossover was excellent. It was the second one that was shit.

>>16824931

Capeshit is better because there are very few stories that revolve around the writer taking their shit OCs that no other publisher wanted, and taking advantage of the fact that the editor wasn't paying attention in order to make the entire series about those OCs instead of the title character and classic supporting characters. Granted, that's been happening more and more in the last couple years, but this recent SJW shit doesn't even count. There's no pride in being better than that.

Archie Sonic is like if a writer had some original story that already got turned down by everyone, then when he became one of several writers on Superman, decided to take his original story and say all those characters were actually Kryptonians, who are all actually alive the entire time, completely destroying the entire point of the concept. Also Superman gets cucked by some french faggot.

>>16825011

The rash of suicides would have severely lessened the autism epidemic.

>>16825013

>she cucked me out of her virginity.

>I cucked her out of existence.

>>16825015

>faggots on /v/ saying that the comic was much better after penders left.

It was. That's how bad Penders was.

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9300e4  No.16854335

>>16854285

>You're probably forgetting that there's various mandates that he local Sega branches probably had that limited how it was depicted.

>>16824819

>>Sega has made it verboten to reference any of the Archie characters

I thought Ian Flynn pulled that out of his ass because he wanted to get rid of them.

>>16854326

>You could tell me the Japanese had no idea, and that it was a coincidence, and I'd believe it.

No, it comes up again at the end of a Sonic Mania cartoon, and a few other times here and there as a throwaway reference.

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c57d4b  No.16854338

>>16825784

Sonic Adventure tried to actually add adventure-game elements, like a hub world to explore and do missions in, with NPCs to talk to. The core mechanics are good, but the level design is somewhat simple compared to the sequel. The Adventure Field and the six interconnecting stories allow for a much more interesting story than the sequel, and the story is the finale to an arc that was built up since Sonic 1. It's not that it's the most complex story ever, but the way it's told, very non-linearly, with NPCs adding lots of details and having their own arcs which you only notice if you bother to talk to them and piece together the chronological order of events, is really cool.

The lackluster level design and lack of Ranking system makes me say it's not as good as the sequel. Its gameplay isn't as deep or fun. But the hub worlds are great and very complex and immersive for the era. The story is much better. The fundamentals of what makes the sequel better are there, they were just improved upon in the sequel, at the expense of the Adventure elements.

As autistic I am for the story, it's not why I'm playing, and I'd say Sonic Adventure 2 is the vastly superior game due to the level design and ranking system.

>>16826149

> I wonder if it has something to do with nostalgia effect from growing up with the game, though I don't deny the game's quality and merits.

I was like 18 when the game came out. I always liked it a lot. I don't like the basic Boost gameplay style as much as the Adventure style, but Unleashed just has so much polish and so much content that I still love it. It's not my favorite, but it's certainly up there. Favorite Boost game for sure.

>>16826412

After '06 bombed due to being an alpha prototype, Sega threw the baby out with the bathwater and got rid of both the basic gameplay and story styles, even though they worked in previous 3D games, and were relatively close translations of the styles in the 2D games. They sorta tried to reach a middle ground with Unleashed, but people bitched about the Werehog, so we couldn't even have that. We had to go full retard, and then the series wasn't allowed to have stories.

Then they heard Adventurefags bitching, but by this time, the people who actually worked on those games were gone, so the new people, who clearly never even played the old games, basically made a parody, the type of Deviantart fanfic shit that people make fun of, instead of what the Adventure games were actually like.

I still think it's one of the better post-unleashed games. Better than Colors and Lost World, at least. And it isn't as devoid of content as Generations was. Boost is shit anyway.

>>16826416

>Agreed, fuck Colors. I can't understand how people can praise it yet despise Unleashed when it clearly excelled in everything Colors did wrong.

Because the entire reason they had to soft-reboot the series after '06 and again after Unleashed was because of Nintenyearold fake fans who never liked or played the series in the first place, saying the "classic" games were like this or that, when they never knew what they were talking about. So we end up with Colors, and they love it because it's 2D, even though it doesn't play a thing like the old games. Sonic has a fucking double jump. These are the same people who think the Dimps games are the real sequels to Sonic & Knuckles. That's where Boost comes from.

>>16854335

The Sonic Mania cartoons are made by a filthy gaijin, aren't they? Also, doesn't Encore mode imply they aren't canon, since they both take place immediately after Sonic returns from Forces?

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f11ed9  No.16854339

File: f2f86cda4eaaec5⋯.webm (594.04 KB, 320x240, 4:3, bunnie_rabbot_one_eyed_sn….webm)

>>16854326

>And Bunnie, but I list her separately because at least she sorta feels like a concept that seems like it has to do with Sonic, even if she is just a ripoff of Seven of Nine.

Bunnie was introduced in Sonic SatMm that was began airing in fall of 1993 where as Seven of Nine was introduced to Voyager in 1997.

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9300e4  No.16854343

File: c194f3bc09f9c00⋯.png (20.57 KB, 506x392, 253:196, Sonic Mania cartoon produc….png)

>>16854338

>The Sonic Mania cartoons are made by a filthy gaijin, aren't they?

Not entirely, but after looking into it, the jap i was thinking of has nothing to do with Sonic besides being the producer for these things

.

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c57d4b  No.16854354

>>16826417

All of those "mandates" make perfect sense, and anyone who thinks they severely limit the story only wanted to make stories that never belonged in this series in the first place. Other series have had this type of shit, where writers get away with too much. That's why Robin/Nightwing has been raped about a dozen times, including by fangirl author self inserts (Devon Grayson). Or even if it's for less retarded reasons, there are some times when something just doesn't fit with the tone the series should be going for, like the time The Incredible Hulk got buttraped at the YMCA.

>>16854339

I was never super into Star Trek, but you're blowing my mind right now.

>>16826438

There are mostly reasons for every other character who can become Super. Sonic is the Chosen One. Knuckles is the Guardian of the Master Emerald. Tails seems like he might be destined to one day be Sonic's successor or something, and even then, he has to use the Super Emeralds just to become Super in S3&K. (Mania seems to take place right at the end of the Classic era. We could argue Tails got better by that time and that's why he can use the Chaos Emeralds. Also, he's still not as powerful as when he used the Super Emeralds.) Mecha Sonic seems made specifically to use the Master Emerald. Chaos is a Chao, and Chao are animals that are particularly good at absorbing chaos, as seen by how they can absorb energy from animals (life is chaos) and Chaos Drives. Shadow is a copy of Sonic/based on legends of Sonic/made with DNA of aliens who knew about the Emeralds. Blaze is the Guardian of the Sol Emeralds. Silver is… uh… from '06, and it's probably best to try not to think about why he has psychic powers, either.

Everyone else is some sort of Chosen One. Amy isn't special. Which is okay. Neither are the Chaotix, or Big, or Cream.

I think Eggman might also be a Chosen One. I want to see Super Eggman.

>>16826452

Blaze is the ultimate Mary Sue. She's like her universe's version of Sonic. But also she's the Guardian of her emeralds, so she's also Knuckles. Also she's a princess. And she has fire powers. And also she has a kind of dark personality. And she's a girl.

>>16826466

It's not that they were westerners, it's that they were mega autists who were already making professional quality fangames, and more importantly, engines. Sega hired them for the engine so they could remake the old games, but only because the fangames were already so good. Someone needs to make a professional quality 3D Sonic fangame, but that's obviously much harder. All we have are short demos.

>>16826684

'06 was erased and there was a new Silver born in the new timeline. But the Time Eater fucked shit up, and brought back the old Silver from the old timeline, so now Sonic knows about '06 again, but that doesn't mean Silver from the new timeline would know about it, because he wasn't in Generations.

>>16826701

>and thats also why i think the story continuity just jumps around from place to place

This only started with Unleashed, though. And even then it seemed like a deliberate effort to placate the "fans." Then it didn't work, so they went even further with Colors, and those people are still in charge of story.

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9300e4  No.16854362

>>16854354

>Silver is… uh… from '06, and it's probably best to try not to think about why he has psychic powers, either.

Silver is either

- Clone of Sonic

- If we're going by DBZ, the faggy son of Ow the Edgehog

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c57d4b  No.16854371

File: 9eff532b26387af⋯.jpg (180.61 KB, 600x586, 300:293, 1314136448029.jpg)

>>16826702

Maybe try gitting gud.

That said, Boost sucks.

>>16826714

>After Mania it appears that if that game were ever canon to begin with it it's probably not in the "modern dimension"

"Classic Sonic" isn't actually the same Sonic from the "classic" games. He's from an alternate timeline created in Generations. Modern Sonic doesn't remember meeting his own future self when he was doing Sonic 1. Obviously, we didn't see the Time Eater show up in the middle of Green Hill Zone when we actually played Sonic 1. Generations also has Classic Sonic meet Classic Tails, obviously different than how they originally met.

Classic Sonic is from an alternate timeline, and not actually from the games that we played. However, Mania's multitude of references to even the most obscure games implies that his timeline is very similar to Modern Sonic's, but with slight changes (mentioned above). And Mania (and therefore Forces, from Classic Sonic's perspective) probably happens right at the end of the "Classic Era," just before Adventure.

This is all well and good until we consider what will happen when Classic Sonic's timeline reaches the point where the Time Eater appears. Does it just keep making new timelines? This Sonic would have already beaten the Time Eater in his own past, so presumably he'd not act the same way that Modern Sonic did when he fought him, which would then change the timeline even further, perhaps even in if it creates a third timeline or not.

>>16826718

The cut of the emeralds only looks different because in the 2D games they were turned on their side, and we saw what is usually shown on top in the 3D games.

>>16826769

Same way Goku becomes Super and not Kami or even Piccolo. Only even moreso since Sonic is actually some sort of Chosen One. Knuckles is just the poor sap stuck with protecting shit until the Chosen One comes along.

>>16826875

pic related

>>16827976

>moving from foot fetish to fat fetish

lateral move at best.

>>16828017

Sonic Adventure IS a Classic Sonic title. It moved to 3D because it was 1998 and releasing a 2D game was just asking to be ignored entirely. It was a natural evolution for the series, and it built off of what came before, in both gameplay and story.

I never understood people getting mad about the "redesign." The changes are miniscule, and complaining about green eyes or being slightly taller is about ten times more autistic than Chris Chan macing a guy over blue arms.

>>16828064

If X-Treme came out, the Saturn would have sold a lot more, since it actually would have had a real Sonic game to sell the system. Not that this would have been enough to beat the N64 or PlayStation, but it sure would have helped. It probably wouldn't have been discontinued as early, meaning the Dreamcast would have had more development time and been more powerful. Maybe it would have been released around the time of the PS2, and actually been able to compete hardware-wise, which would have probably let them survive the generation. At the least, Sega doing even just a little bit better probably would have kept Microsoft out of the race, given that the Xbox is basically the Dreamcast 2, and they relied heavily on Sega support early on, with a lot of exclusives that were just games originally meant for Dreamcast.

As for Sonic Adventure, a lot of elements probably would have been in X-Treme. X-Treme basically is an early, fucked up version of Adventure, in some respects, at least. If anything, I wonder if Adventure 2, some modified alternate timeline version of it, would have actually been released earlier, being the later Dreamcast launch title.

>>16854362

Yeah but why the fuck would either of those options give him psychic powers? Closest I could figure is that it's like Superboy, where he's a clone of Superman who has psychic powers because technically Superman's powers are psychic and Superboy is an imperfect clone who replicates the powers wrong. But even if Sonic rips off Dragon Ball and Dragon Ball rips off Superman, no way the nips in charge of Sonic know that much about '90s Superman lore to understand that Superman is actually psychic and know that Superboy has telekinesis.

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c57d4b  No.16854377

>>16854362

Oh yeah also, where the hell did you get the idea that Silver would possibly be a clone of Sonic? I ran with that idea for the Superboy comparison, but I really don't see anything anywhere to imply it. Even the DBZ connection is only on a meta level, and Silver being related to Shadow is never actually hinted at in-game. But being a clone of Sonic? That's a step even more ridiculous, especially considering they already basically did that with Shadow.

>>16828113

>>16828118

PJ Phil is a little filipino man who basically raised a generation of Canadians by hosting their version of Nickelodeon's after school block for most of the '90s, and also some more teenage oriented shows as seen in that clip. Don't you go talkin' shit about PJ Phil. In a country as degenerate as Canada, he's basically as close as many of us will ever come to having a dad.

There's also his successor, Carlos. Carlos hosted for even longer, but he's pretty faggy. Phil didn't give a fuck. He would clearly show up to work and do his live show high as fuck. I didn't get that as a kid, but watching old clips now, that dude was baked out of his mind, which is fair enough considering he had to pretend to care about kids' shows for a living.

Like 15 years later, so almost a decade ago now, I saw him on some local public access show, doing the same host bit, only now for music videos. He still had his same old sidekick, a talking tv with giant gross teeth on the screen that were lip synced to the actor who played him. It was awesome. Then I and everyone else cut cable, so idk what's happened to them since. I hope they're still alive. I will hire him to host my wedding if I ever stop being so autistic that I go on rants about PJ Phil in Sonic threads on Filipino CGI imageboards.

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e01aff  No.16854378

File: 8674f9fdf4a139e⋯.png (1.65 MB, 1334x750, 667:375, King Cold.png)

>>16854362

He's certainly gay enough to be Shadow's son.

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29f93b  No.16854382

Reminder that in the Black Knight universe Shadow is Lancelot while Silver is Galahad.

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c57d4b  No.16854395

>>16828122

The bit where he captures Amy is so short it's not really super notable. And the Metal Sonic holograms are all hidden fairly well. Hunting for them gives you a fun tiny little secret, but the very fact you need to hunt for them to unlock a secret shows that most players aren't going to encounter them very much on a regular playthrough.

Knuckles' boss fight sucks because any time you fight another playable character they suck, because they have the limits they have when you play as them. Same thing happens in Adventure, Adventure 2, Heroes, and '06. And even in Shadow, they just try to make up for it by making it so when you fight Sonic, he's teamed up with a giant GUN mech.

>>16828133

>or maybe I'm just autistic and reading too deep into it

Mah nigga. Sonic is the embodiment of the good aspect of chaos, freedom, just as Chaos is the embodiment of the bad aspect of chaos, destruction. On the other hand, Knuckles is the embodiment of the good aspect of order, peace, while Eggman is the embodiment of the bad aspect of order, tyranny. Note that Sonic and Eggman are both prophecized by the Echidna legends/murals, and of course Chaos is central to their lore, as is his guardian.

To go a step further, just as Knuckles is the modern version of Tikal, the Guardian of the Master Emerald (and thus she would be the previous good embodiment of order), Eggman is the modern version of Pachacmac (the previous bad embodiment of order), who tries to control the chaos for his own tyrannical ends, and unleashes great destruction because of it.

Note that other gods have been seen to have dual natures in the series, most prominently, Dark and Light Gaia. But also Illumina, splitting into Lumina and Void. It's no coincidence that in classical mythology, Chaos IS the Void. Void is basically the god of nightmares, of negative emotions, while Lumina is the goddess of good dreams, of positive emotions. Chaos causes destruction because he is filled with pain and despair caused by Pachacmac, but Sonic is eternally optimistic. Even at the end when Tikal asks Sonic to kill Chaos, he instead only tries to calm him down, hoping that he can be redeemed. Chaos's negative emotions allow him to be taken over by Void, while Sonic's positive emotions allow him to embody Lumina.

This works especially well since they are both using the Chaos Emeralds, Chaos using their negative energy, Sonic using their positive energy. The Chaos Emeralds provide life to all living beings. Because chaos IS life. And what is life if not emotion? Good and bad, without emotion, are you even truly alive? This is highlighted in Sonic Adventure by Gamma, one of Eggman's robots who, as usual, is an animal trapped inside a robot. We see from Gamma's point of view that their emotions are controlled, made into almost nothing, by Eggman, but as Gamma's emotions shine through, it allows him (her? She's pink) to realize that the only way to truly allow any of these robots to live is to "kill" them and free the lives inside.

Illumina is basically the Goddess of the Chaos Emeralds, and when Sonic and Chaos use the emeralds, they are becoming avatars for Lumina and Void, the gods of the good and bad aspects of chaos.

This is also why Mecha Sonic only becomes Super with the Master Emerald. The Master Emerald controls the chaos. It controls the Chaos Emeralds, and imprisons Chaos himself. The Master Emerald represents order, which is why Eggman, and Mecha Sonic, are after it, and why Mecha Sonic uses it, rather than the Chaos Emeralds, to power up.

>>16828164

SatAm and Adventures are the same universe. They cross over in the final episode, a Christmas special. Sonic spends most of the week goofing off, but apparently Robotnik saves all his good plans for Saturday, when he decides to try to kill the Freedom Fighters again. Then he goes back to goofy stuff.

>>16832500

>Adventure-era Robotnik

>one-dimensional

>Adventure 2 reveals that he was only trying to take over the world because the military government that currently rules the world killed his entire family, including his role model grandfather and innocent child cousin Maria, as well as the rest of a space station full of scientists and their families, back in the 1950s.

EGGMAN DID NOTHING WRONG

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9300e4  No.16854405

File: bf5425b98f275ae⋯.jpg (29.3 KB, 480x360, 4:3, Sally_in_Sonic_Christmas_B….jpg)

>>16854377

>Oh yeah also, where the hell did you get the idea that Silver would possibly be a clone of Sonic?

Clone as in they were being lazy, and couldn't figure out how to fit the original design in, so they used Sonic to fill in the blanks. Hell, they didn't even bother to figure out how Silver got the magic Physic Puzzle Powers, one of the leaked beta scripts was just "the Chaos emeralds give him the power, somehow",

>He possesses some special powers which can draw upon the Emeralds. It is unknown how he got these powers, though.

and apparently that shit was scrapped.

>>16854395

>SatAm and Adventures are the same universe. They cross over in the final episode, a Christmas special.

The crossover being that a character named Princess Sally shows up for a few seconds.

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c57d4b  No.16854413

>>16832555

Archie had a multiverse. Penders never wanted to tell Sonic stories, so he kept trying to kill Robotnik. One time he did it, and then like an issue later brought him back in a quick backup story, which really felt like it was demanded by an editor who only found out about killing him off after it was too late. Anyway, they brought him back by utilizing a very powerful alt version who had previously appeared called Robo-Robotnik to bring regular Robotnik back to life. But due to Penders being a retard, when he recapped Robo-Robotnik's backstory, he made it different. Years later, other writers would try to justify this by saying this was actually a totally different, second Robo-Robotnik, from a third universe, and the first Robo-Robotnik was simply never seen again.

Anyway, eventually Penders actually did kill Robotnik for real. Later, they realized it was fucking retarded to let him do that. The way they brought him back this time was to have Robo-Robotnik II decide he was bored of his universe (his backstory was that he already beat Sonic in his universe, by turning himself into a robot), and when he heard that the main universe was short a Robotnik, he figured he'd move there. Later, he transfers himself into a new body that more closely resembles the games, and then aliens "de-roboticize" him, turning him organic again, but also making him crazy, so he starts calling himself Eggman.

Later, Eggman would unleash something called The Genesis Wave which slightly rewrote the history of the multiverse. Basically the only major change was that now he was the guy who was fighting Sonic the entire time, and he was always Eggman. Presumably his real name is still Robotnik, and they just would go with the simple "nickname" explanation from the games. After this, they would do a "Super Genesis Wave" which had larger effects, and then Archie Sonic got cancelled but really it just sorta continued at IDW, but with the types of changes you'd expect from a Hyper Genesis Wave. It still feels the same, but each Crisis/reboot let them remove more and more Penders horseshit.

>>16835159

The Classicfags and Adventurefags need to team up to fight the Modernfags. Fight the real enemy. Adventure at least tried to translate Classic gameplay into 3D. Modern boost shit is just fags who never played the games thinking "GOTTA GO FAST." "SONIC NEVER HAD A STORY." "SONIC NEVER HAD ANY CHARACTERS EXCEPT TAILS AND KNUCKLES."

>>16837773

>The only character who it really does something besides a general power increase is shadow.

How is Super Shadow any different from Super Sonic? Shadow is better at Chaos Control because he has practice. Also he's immune to that Black Arms knockout gas, and seems to maybe have super strength seeing as how he can throw busses with his bare hands in his solo game, but that's all regular Shadow stuff, not Super Shadow.

Also, Flickies live in The Special Stage and have some sort of mystical connection with the Chaos Emeralds. That's why the goal of 3D Blast is to bring them back through the Warp Rings, which as we know, lead to the Special Stage.

>>16840234

Ever taking "word of god" as canon is stupid. Creators have lots of ideas that they never actually commit to paper, or in this case, commit to game. Until it's actually published in a game, or at least some sort of in-universe material, it isn't canon. Otherwise, Wolverine would be an actual Wolverine that mutated to look like a human, and Jon Arbuckle killed his "roommate," Lyman, and hid his body in the basement.

>>16840829

It would be stupid to listen to Naka too. Just pay attention to what's in the actual games. Death of the author is a stupid concept, but so is hanging on the author's every unpublished word.

>>16840839

Spinball is canon to SatAm/Adventures.

>>16854405

Well sure Silver is a "clone" of Sonic, but then so is Amy. Classic Amy looks a whole lot more like Sonic than Silver does.

>The crossover being that a character named Princess Sally shows up for a few seconds.

Looks canon to me.

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854ed2  No.16854986

>>16854304

I'd personally put the early-Archie/SatAM characters in as a sort of prequel story. Sonic would take his Tornado to visit his "uncle" Chuck (he's just an older hedgehog adventurer who was a friend of his, helped foster a young Sonic's love of adventure, I'd make Chuck brown to distinguish them more) and end up in the middle of an occupation by one Dr. Robotnik. After learning to work together with the Freedom Fighters (as opposed to his usual somewhat aloofness aside from working with the tiny animal buddies) they confront Robotnik. Over the course of the story Sonic tries to insult Robotnik by calling him Eggman, but the madman actually likes it and takes it as his supervillain name. After the end it's revealed that this is when Eggman discovers the first bit of information about the Chaos Emeralds. Other details I'd put as important are having the robots not have animals in them, probably call them Badniks for it to make sense later when Eggman calls them that in Lost World, and maybe have him start a speech about his grandfather or G.U.N. before Sonic interrupts him because Sonic does not give a shit. Should set up everything for the first Sonic game while leaving the Freedom Fighters as bit characters that can show up again if they're ever needed, but will probably remain more obscure than the Chaotix (the guys who became friends during the game Chaotix, not including Mighty and Knuckles, you know what I'd mean.)

>>16854371

On the "classic Sonic is a split timeline" thing, the Time Eater could have shown up a number of times if the 8-bit games are canon and accurately placed before Sonic 2. Sonic and Tails met in them and most of them took place on South Island, and Green Hill shows up in almost all of those games (although as Green Hills or Mecha Green Hill sometimes). Doesn't explain Sonic not remembering in the future but whatever.

On Silver, it's entirely possible he's some new chosen one, as he vaguely also resembles the "super" mural with his dumb weed forehead. It's hard to tell with him, his psychic powers could be powered by chaos, as it uses the same meter Sonic and Shadow do in those games, and it seems like Eggman fully switched to chaos drives rather than small animals in 06.

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c57d4b  No.16855054

>>16854986

The basic timeline of the early games, as far as I can figure, would be based primarily on keeping things in release order, except for when the plot implies otherwise. Therefore…

>Flicky

>Tails Adventures

>Sonic 1 (16-Bit)

>Waku Waku Sonic Patrol Car

>Sonic 1 (8-bit)

>SegaSonic Cosmo Fighter

>SegaSonic the Hedgehog

>Sonic CD

>Sonic 2 (8-bit)

>Sonic Chaos

>Sonic Drift

>Sonic's Gameworld

>Tails and the Music Maker

>Sonic 2

>Sonic 3 & Knuckles

>Sonic 4

>Sonic Triple Trouble

After that, everything pretty much just happens in release order, except maybe a few more obvious exceptions in the Adventure era.

Spinball and Mean Bean Machine both released between Sonic Chaos and Sonic 3, with Sonic Drift coming out right after Sonic 3. Sonic 2 leads right into Sonic 3 & Knuckles (not immediately after, but no other games can really take place in the timeskip anyway), so any games released between Sonic 2 and Sonic & Knuckles happen either before or after. Sonic Chaos and Sonic Drift both happen on South Island, and don't feature anything introduced in Sonic 2 or later (no Knuckles, etc.), so they really feel like they take place before Sonic 2.

So really, SatAm/Adventures and their related games could slot very well between the "South Island" games and the Death Egg Saga, if the stories of those shows/games were tweaked just a tiny bit to fit them into the games universe a little bit better. It sorta triggers me that Sonic Drift came out slightly after, since it's on South Island and is basically the last South Island game for a while, but fuck it. It barely has a story. Either shift it to right after Chaos, or just say they go back to the island for Drift. But that's not as narratively fulfilling.

You could say Sonic went to the Kingdom of Acorn to visit Uncle Chuck, but frankly, I'm more fond of the idea that Sonic shouldn't be tied down by things like family, and I would just make Chuck the non-related "Uncle" they made him after the Super Genesis Wave in Archie. Sonic is a nomad, and doesn't need a reason to be in any particular place, especially if Eggman is there. The only other major problem is that the Chaos Emeralds are kinda fucked up in the cartoon continuity, so I'd be clear that there were only six (the seventh being discovered in Sonic 2 16-bit), but otherwise I'd try to say things happened as close to the actual show/games as possible.

Saying that this is the point where the name Eggman is first invented kinda works, since it does actually appear in-game in Sonic 2 16-bit, but not really in the earlier games. In my head, I always imagined that if I were doing an adaptation, I'd have it so Eggman embraces the name during Sonic 2, and then the Wing Fortress and Death Egg are a big reveal, showing that although he's so dangerous and confident that he can embrace the name Eggman, because there's no debating that he's a powerful threat. Like during the Metropolis Zone fight or something, Sonic calls him Eggman (which presumably he's been doing as an insult for a while) and his response is just "You know what? I AM the Eggman!" as he launches the Wing Fortress and reveals the Death Egg.

And yes, after the SatAm/Adventures era, the Freedom Fighters would then be occasional guest stars in the style of the Chaotix or the Babylon Rogues. I would prioritize guys like Mighty, Ray, Bean, and Bark over them, even.

Also, the shows would take place after Sonic 1 because Sonic 1 is when they discover the Chaos Emeralds, and when Eggman first begins trapping animals in his robots. Especially the latter concept is central to the cartoon universe. And Tails is in the shows, so it takes place after Sonic 2 8-bit.

I certainly count the 8-bit games as canon, but the Time Eater isn't in any of them. When Classic Sonic meets him in Sonic Generations is clearly supposed to be during Sonic 1's first level, and the way Classic Sonic meets Classic Tails in Generations is different from how it happened, as already shown in Sonic 2 8-bit, Sonic 2 16-bit, and Sonic Adventure.

There are plenty of ways they could have explained Silver, but they didn't. They didn't even leave any clues, like they did with Shadow. Sure, he's powered by Chaos. No shit. So is everything else.

>it seems like Eggman fully switched to chaos drives rather than small animals in 06.

Animals are also powered by Chaos. The Chaos Emeralds give life to all living beings. This is why Chao can absorb energy from both animals and Chaos Drives, and why robots can be powered by both animals and Chaos Drives. Basically everything we see is powered by Chaos.

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854ed2  No.16855122

>>16855054

I briefly mentioned this earlier, but Sonic 4 Episode 2 seems to unintentionally set up Sonic the Fighters, but that's super debatable.

And my idea for the Freedom Fighter thing was if I was doing like a Sonic comic or something, just to give people the obscure character love and then throw them in a box if I ever need them again, like the SegaSonic characters (I was going to say SegaSonic bros but that's a completely different situation). I do like the exact "You know what? I AM the Eggman!" quote, I feel like I've heard it somewhere before (no, not The Beatles).

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c57d4b  No.16855301

>>16855122

Yeah, Sonic 4 2 leaves the Death Egg II up there for Sonic the Fighters to use later. It's also useful because there's a Death Egg in Sonic Drift 2, and now I can pretend that it's actually the Death Egg 2, which was there the whole time.

Then later Sonic Blast has Silver Castle, which the final cutscene shows is actually a third Death Egg. But that game sucks anyway.

>And my idea for the Freedom Fighter thing was if I was doing like a Sonic comic or something

Yeah, with as autistic as I am about Sonic, I always wished I could do a comic and finally make an adaptation that's like the games. I thought Flynn would do that, but then found that even after a full reboot, he still keeps introducing more important OCs. I don't care how many autists count them as waifus, Tangle and Whisper never should have been important enough to have a fucking spinoff. If you're gonna do a spinoff, do it about some characters that are actually in the games. It's not like you don't have enough to choose from.

I also always wanted to try to do one that actually adapts the games. I respect Flynn doing original stories, that's the easier, more long term option, and I have nothing against it. Especially now that the world it takes place in is at least somewhat like the games. (I still say the only ones I'd recommend are Worlds Collide and Shadow Fall.) But with how many games there are now, I would try to do a series that covers them all in order, and really fleshes out what happens in them. I would have done that with the IDW reboot, but if that was off the table for some reason or another, then I'd say it would make a good spinoff. "Tales of Sonic the Hedgehog" or something like that.

If you put the games in chronological order, perhaps with slight shifts, they naturally organize themselves into arcs, just because as the series evolved, new concepts got introduced and got more focus. There are self contained stories here and there, but they make for good breather issues between the more substantial stories. So a mini-arc of Sonic 1, one or two issues.

Follow that up with an issue of Patrol Car and Galaxy Patrol. I'd shift Patrol Car to be after Sonic 1 8-bit. Open in medias res as Sonic fights Eggman on his Sky Base. Sonic narrates a quick recap to the audience, while Eggman exclaims that now that he knows about the Emeralds, he'll never stop trying to get them. Sonic hopes that isn't true.

Short timeskip later, Eggman is attacking a city, a la Patrol Car. The cops are GUN and as Sonic happens to run by, they give him resources like a car and uniform to help him fight Eggman. You could merge this with Cosmo Fighter where by bombing the city in Patrol Car, Eggman was actually just attempting to cripple GUN so they couldn't attack him as he enacted a plan in space. But they have one experimental ship left, and have Sonic pilot it to bring Eggman back down to earth. But then in the conclusion we (but not necessarily any characters) see that Eggman was actually just going to space to work on The Death Egg, now half completed.

Follow that with an issue of SegaSonic the Hedgehog, where Eggman decides to just go after Sonic, since Sonic keeps stopping him, and captures Mighty and Ray in the process. This one is simple. Again, maybe not much more than one issue worth of material, but there's nothing wrong with that. It introduces Mighty and Ray, and shifts Eggman's attention to Sonic, rather than Sonic just always getting in his way.

Sonic CD is next. This one writes itself. Much more substantial. Still somewhat standalone, but could probably get a couple issues out of it. After terrible defeats, Eggman wishes he could just start over, and the legend of Little Planet and the Time Stones gives him just that opportunity. And since now he's more proactive in fighting Sonic, he makes Metal Sonic, and given that Eggman now captures animals, he captures Amy when he gets the chance. We get to look at both the past and future, which gives a lot of opportunity for fun stuff. Of course, it doesn't happen on Earth, but they can see Earth from orbit. Maybe they can see Earth flooded in the past. Or when they go to the future, half the moon is blown up.

All this is from before Tails even shows up. It's all workable. You just need to try. I could keep going, and it would just get easier.

>I do like the exact "You know what? I AM the Eggman!" quote, I feel like I've heard it somewhere before (no, not The Beatles).

Maybe just from me being autistic before. I would also go a step further and have it so after he says it, he mashes the laser button on the Metropolis Zone boss, which, as it charges and fires, makes a sound effect that is written out as "Goo Goo Gajoob!"

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854ed2  No.16855361

>>16855301

At least Whisper seems to have some connection to Whisps? At least that's an area that isn't super well explored. Don't read the comics, better than just Tails but a girl and does something different with her tail. As for autistic OC stuff and side stories, I'd like to see a story about Silver going to the past and meeting Gerald while they're both on Angel Island, meet up with one of Knuckles' more recent ancestors, give a little more lore to everybody involved because seriously Silver is a fucking waste of a character right now. Sticks from Sonic Boom has more going on, so much so that I think Sega considers her a mainline Sonic character. I know you said earlier in the thread that Blaze seems like a Mary Sue, but at least she has things going on and like a character arc in her main appearance in Rush. I mean it's similar to Knuckes' and Shadow's, due to the nature of her character, but it's something at least. If you want to do another side story, have her invite Sonic and a couple of his friends to some high class royal party in her dimension (it's not like that's out of the question, she went to Sonic's birthday party), and have Sonic bored out of his fucking mind because that stuffy stuff isn't his style. Where was I? Right, Silver doesn't really have a character outside of being from a bad future, trying to fix it in the past, and getting erased from history because his bad future was prevented and resetting his story back to the beginning. I feel like there's something interesting about that, but it doesn't make for a great character when his story gets reset so much. I think I mentioned in a different thread once, maybe you can work in Sonic's quote from the boxart of the first two games, give Silver something to think about there.

>"Don't just sit there and waste your precious time. When you want to do something, do it right away. Do it when you can. It's the only way to live a life without regrets."

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4f6272  No.16855441

Sonic Underground was my favorite Sonic game growing up.

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854ed2  No.16855454

>>16855441

Okay Tamers1234

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c57d4b  No.16855479

>>16855361

If you want to do something with Silver's story, try exploring the nature of the two different timelines/two different Silvers. Also, I don't know where I first heard this idea, but saying that The Time Eater is a remnant of Solaris, the smoke that was left after Sonic blew out the candle, is pretty cool. You could do a whole story with all the fucked up time travel characters, and try to sort them out in as logically a way as possible. So basically, an arc about The Time Eater, the two silvers, Blaze, and Eggman Nega. Blaze is the really tricky part, here, but maybe it's possible to do in a way that would feel like it makes sense in the games. It's not like Sega is ever going to actually fix Blaze's story in the games anyway.

Those quotes from the box art should be more well known. People see them and think it's absurd to see Sonic trying to be that deep, but those quotes do really capture his personality and philosophy perfectly, and thus represent the personality and philosophy of the games perfectly. It should be remembered even when trying to design gameplay.

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854ed2  No.16855544

>>16855479

Blaze's story is actually fairly simple, she seals Iblis in another time and place. Somehow her new world is created in that time and place and she's reincarnated because whatever who cares. Not the best explanation, but whatever it's something. Eggman Nega is more confusing if Rivals really is canonical, but I mentioned earlier that it might not be given the circumstances. Otherwise we could always say he's a personification of time problems if push comes to shove. Even having just one Silver running around is more than enough, as long as Sonic remembers all the other Silvers. Hell, make that a plot point, have Silver have to reset himself again, but ask Sonic to remember him. Maybe then Sonic will be convinced enough to have Tails write it down in a data track or something and have the next new Silver visit because of that information, so he can keep some of his memories of past events even though time is fucked. I briefly mentioned earlier in the thread that Blaze and Silver have some potential applications with 3D Sonic gameplay, I'd definitely feature them in a sequel to a 3D Sonic game that already had a solid mechanical baseline. Tails and Knuckles, while popular, were designed for 2D first and foremost and would need some fine tuning in different ways for 3D, might be best to save them for later and try something new in the first sequel instead. Of course I'm very big on gameplay over lore, despite the fact that I'm discussing Sonic lore right now because I've lost control of my life, so gameplay is always a big concern for me. Like I'll actually ever be put in charge of a Sonic game.

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c57d4b  No.16855555

>>16855544

Does Blaze even need to be reincarnated? She doesn't interact with Sonic in '06, so their meeting "later" in Rush doesn't contradict much, I think.

Yeah, your explanation works. But there's absolutely nothing to even hint at it. It's 100% fan wank. And I like that. But I guarantee nobody at Sega ever intended it. I'll argue they might have intended Shadow to be based on the mural, but this is a bit much.

That said, in a comic, I would try to use this explanation, yes.

Eggman Nega is easy. He's from the future but he went back in time and also to another dimension for Rush.

Silver is easy. The original future was erased, but the Time Eater brought it back as an alternate timeline. So it's not that there are "two Silvers" always running around. I figure either version of Silver would only be a guest star anyway. But now there are two that can each guest star, and maybe have a story where they actually meet and deal with the ramifications of something like this.

I think Tails and Knuckles can be done well in 3D, and '06 was on the right track, but the game was an alpha prototype. But everyone complained about Knuckles having non-linear stages before. Well here he had linear stages, and the basic ideas of them were fine, it was just that the game lacked any polish whatsoever. Same goes for Tails. I think the idea of putting him in the exact same levels as Sonic, like Adventure 1, doesn't work, but in '06 he had his own sections and level, and when designed around his abilities, they work fine. Though frankly, I think both Tails and Knuckles lend themselves very well to exploration gameplay, and I liked the emerald hunting stages in Adventure and Adventure 2. Just do more of those, make them big and complex, and don't gimp the radar in the weird way that Adventure 2 did.

As autistic as I am over the lore, I also argue that gameplay always comes first. That's why I like this series and its story. The story is (almost) always secondary. People argue it's not as complex as something like Metal Gear or Final Fantasy, but it's more subtle, and doesn't consist of me watching hour long cutscenes, so I like it a whole lot more.

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e769da  No.16855621

>>16855555

Exploration has a large amount of issues to shoehorn in. You can't just keep on shattering the master emerald every game; thats retarded.

More open levels do make more sense with the movesets of Tails/Knuckles though. But i can't say i give a single shit about the idea of the whole stage just being collection essentially.

I suppose key collection or something to that effect would be the most obvious way to do exploration stages without convolution.

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854ed2  No.16855703

>>16855555

While I was never a fan of the Adventures mechanics, I see where you're coming from generally. I think between Mario Odyssey and some recent 3D platformers, people would like a more open Sonic game, but the problem is I don't think anybody at Sega can handle it, and only some particularly autistic fans could in the first place. Also your two Silvers thing reminds me of Sonic Runners of all things, oddly enough.

>>16855621

Knuckles doesn't have much of a reason to get involved in the modern games without the Master Emerald, but a good one was Chaotix where he was looking into something relating to his ancestors. Do something like that, maybe have Shadow guard the Master Emerald while he's gone to set up Shadow wanting to understand what the deal is with the murals some time, give him a reason to show up since people like him for some reason.

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c57d4b  No.16855723

>>16855621

>Exploration has a large amount of issues to shoehorn in. You can't just keep on shattering the master emerald every game; thats retarded.

Someone needs to look for the Chaos Emeralds. They aren't even in a bunch of the latest games. Just have Knuckles and Tails look for them. And throw in a few other random macguffins like the keys from Pyramid Cave.

Or they could just switch it up and have both linear stages and open stages. Again, Knuckles in '06 played basically the same as in Adventure 1 and 2, but with different level design, and it was fine, except for being in '06.

>>16855703

Worrying about who guards the Master Emerald implies Sonic will ever have a plot again, and that the people in charge of the plot will actually know about and like the original games.

That said, if we must worry about who guards the Emerald when Knuckles is busy, the Chaotix work, like in the Archie comics, or just say Tikal can do it. Or hell, even Chaos, since he's a good guy now. Nobody is gonna fuck with Chaos. And if they did, that would make for an interesting bit.

Shadow got a good ending in '06, where he works for GUN. It shows that he actually did put his past behind him, as shown in the previous game, and it provides him with a role that allows him to be a stoic badass, which is the appeal of his character, even without the emotional baggage that was behind it before, which everyone got sick of. And it provides him a reason to continue hanging out with Rouge and Omega, since they made a good team already. The Archie comics did a good job continuing this, but their continuity was so fucked, and the comic was so busy wanking the SatAm characters, that it was almost never shown well, except in the Shadow Fall arc, which is one of the only parts in the entire series that feels like it logically builds off of things from the games (while also incorporating the comic exclusive stuff in a subtle enough way that it's not terribly annoying).

That said, I do wish some story somewhere would explore the idea with Gerald and the Echidna legends, but frankly, I don't think Shadow is the character to do that. He had an entire game about him learning not to give a fuck. And they stuck with that for the one other game where he was relevant. If anything, I'd have Rouge do it. GUN has a reason to be looking into Gerald's activities, but it's too personal for Shadow to make him the appropriate agent for the job. So they send Rouge, believing she can be more objective. Of course, there is also enough of an emotional connection between Rouge and Shadow to make her care enough to give the story some emotional weight. Also, her connection with Knuckles could make for some interesting interactions, as he probably wouldn't want her anywhere near Angel Island, but of course she tries to "manipulate" him.

Of course, to do this well in a game, you'd need a substantial number of levels where you play as Rouge, which would be ridiculous. It would be a perfect fit for something like the comics, but they're too busy focusing on OCs. You'd think they'd have learned their lesson after a decade of dealing with Penders' bullshit, even after he left.

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9300e4  No.16856972

Anyone see this shit yet. It's good for a laugh if nothing else.

Seems like it's blocked on invidious? so

/watch?v=HSUSwPOopP4

Figure that out yourself, it's Ken Penders trying to defend his retarded OC lawsuit.

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09e451  No.16857060

Invidious embed. Click thumbnail to play.

>>16856972

Oh fuck i've seen that.

It works on invidious for me. You probably just had something blocked on the actual site.

I've never had much attachment to Archie.i did grow up with fleetway, though not being a brit meant i had a very incomplete picture; but i could never get into archie or any of the comics because it lacked much from the games which Fleetway has quite a lot of; extra lives are referenced and the areas are actual game areas. Like you get to see a proper looking Emerald Hill and Oil Ocean etc etc.

Still its a very interesting thing to see him talk about his nonsense.

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8a602c  No.16867665

>>16854191

very cool

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