>>16822514
>343 had good art
No absolutely not, the designs feel like something taken out of Vanquishes MIT armor and it's not just about the contrast, it's about overdesign and and poor taste.
It's why something like the Institute feels completely out of place in a setting like Fallout.
You look at something like Warhammer and all factions contrast with each other with few exceptions, but they still have great designs.
Everything nowadays feels like a chink ripoff where nothing is iconic or unique you can even see that if you search for power armor concept art on the internet, it's mostly trash.
And of course, this isn't just character or armor design, this is general level and game art design with most being completely fucked.
I think a great example is Battlecuck 1 and V which have a defined setting but are full of overdesigned bullshit with soldiers wearing 3 pairs of glasses at one point just to add space to the model instead of keeping it simple and close to reality.
Things don't look useful which could be overlooked if it looked good, but they're devoid of any utility and just there to add to visual complexity with no thought or reason if it looks good aesthetically.