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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 37595777cdc220b⋯.jpg (55.21 KB, 620x470, 62:47, 5161561.jpg)

File: 2532e7235e5522e⋯.jpg (51.48 KB, 370x270, 37:27, 56165165.jpg)

6f030a  No.16820385

What game have you finished lately? make a review or at least your impressions.

I just finished Chrono Trigger and Suikoden 2.

>Chrono Trigger

The graphic style was very good, it hasn't age at all, in fact, it looks millions of times better than the average pixel ""art"" game out there, the story wasn't too bad it felt pretty"animesque" and serviceable, i also liked how characters will say different things depending of who you have on your party, the gameplay was made too easy by triple techs, seriously the early bosses were far more difficult than the last ones, i literally just used 3d attack + healing magic and won every battle barely scratched but overall i liked it also not including random encounters like other rps was one thing i appreciated, running across the maps and exploring was made less tedious because of that, thought there are some scripted battles that were quite annoying.

>Suikoden 2

The story in this one was far better than the one in Chrono Trigger, i really liked how in the battle against Luca it was required 3 whole teams plus a surprise attacks to defeat him and nobody said anything about that, you can be sure that if it was a generic anime the protagonist would step in and said something like "no we cannot kill him this way we need to give him a fair fight", his final scene with the fireflies was also very pretty and Jowy was a nice antagonist with understandable motives (unlike Luca thought at least he was charismatic unlike the ones in CT). overall the story was one of the best in any rpg.

The gameplay, well it happened the same thing that with Chrono Trigger, the runes trivialize the fights, also the fact they give you 3 L99 characters once you have almost all the SOD made them even easier, that was quite a weird decision, and i didn't liked how scripted the war battles were, thought, overall I liked this one more than CT.

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e70c6f  No.16820492

File: 93f07accba3d020⋯.jpg (61.46 KB, 474x671, 474:671, alien syndrome3.jpg)

File: a0193eb594a12ca⋯.jpg (92.92 KB, 1000x720, 25:18, aliensyndrome2.jpg)

File: 3aa9ca59ba56ab2⋯.jpg (35.44 KB, 480x360, 4:3, alien syndrome.jpg)

I 1cc'd Alien Syndrome (then died about halfway thru second loop). It's a weirdly somber Sega arcade game that might have inspired Zombies Ate My Neighbors – top down shooter with a horror theme where you save people then run to the next level. I like the strange alien designs.

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2e1c9a  No.16820502

just finished Luigis mansion 3, it was alright but my only gripes was how sensitive some of the controls felt

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25e1ea  No.16820503

>Medievil Resurrection on the PSP

Game was alright, but compared to whatever garbage passes for an action platformer nowadays, one might as well put it on a pedestal. The humour's quality was sustained at a mild-to-solid chuckle/10 which as also infinitely better than average. Lots of minigames which unlock a broken weapon to reward your completionist autism, as well as hidden rooms with cool loot to check out.

Combat was pretty dull, and the worst bossfight was probably the giant pumpkin, but the game gets by on some quirky level design (the pirate level was a fun way to make a simple fetch quest more interesting).

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acf8e0  No.16820517

File: fe32019f553d5e8⋯.jpg (243.08 KB, 900x891, 100:99, thunderforceiv-rynex.jpg)

>gemcraft frostborn wrath

it's not the best gemcraft game but still good game to play, a tower defense game that has a fixed path for enemies to run around, it does allow you to build on top of the path, you just can't complete block the path to your orb you have to defend. The game starts off quite brutal, with only basic gems and towers you have to progress through the game leveling up, destroy wizard stashes, find skill tomes and obtain rare tailsman to become stronger, also shadow orbs to unlock your tailsman slots and upgrade tailsman.

>thunder force 4

cool soundtrack, okay horizontal shmup that heavily punishes getting hit during boss fights (you can recover a bit before certain enemies and boss fights, but it gets very bullshit and you're spending a lengthy amount of time to kill), the game has an assload of slowdown but at the same time make the game slightly easier but i don't really enjoy it that much.

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e3932b  No.16820555

File: a17d23e188130b5⋯.jpg (501.56 KB, 1000x750, 4:3, hofu-ck-coverart.jpg)

File: 611058eba8319d1⋯.jpg (145.22 KB, 550x1028, 275:514, like this but i was an old….jpg)

>Crusader Kings 2

There is no story, graphics are quite frankly old and dated and thats me being generous.

You really have to use RP and imagination to enjoy this game. You start as either a Count, Duke, King, or Emperor. The goal of the game is to make sure your family gains power or stays in power as you can conquer whatever land you can get your hand on either by marriage, diplomacy, or conquest.

Here's my run went

>Start game as a count in what would one day be Estonia

>Duke next door conquers me because my land is his rightful clay.

>Immediately afterwards wants to revoke my titles and make me a peasant

>Quickly found a conspiracy to murder the duke

>A fellow count quickly joins in

>he's the spymaster for the duke, which means we basically know all the dukes plans ahead of time

>After two failed assassination attempts who manage to kill the duke with a snake. But everyone finds out we were the ones who killed him

>reputation is literal garbage but at least i keep my land

>The Spymaster became Duke, the sleazy motherfucker wants to revoke my titles because i'm a murderer.

>fight a two year long war and then made white peace because we were both bankrupt by the end of it.

>The spymaster dies and his 5 year old son is now duke.

>finds out i'm next in line for the throne, find out the littleshit hates me because im a murderer, even though his father was no better

>Spent the next decade repairing my reputation and making money to get me out of bankruptcy

>Use the money i made to create a new conspiracy to murder the little shit and make me duke

>I succeed

>not one year later my neighbor down south wants to conquer my land.

Ck2 is basically Murphy's law the game, anything that can go wrong will go wrong.

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19c96a  No.16820575

File: 3764d98ad03f472⋯.jpg (20.11 KB, 188x268, 47:67, index.jpg)

I beat Uninvited. It was really fucking easy. I remembered it being harder for some reason. The music that plays when the dancing cookie monster with the game rolls by is spot on. Some of the most annoying shit that really makes you want to gut that little fucker.

https://www.youtube.com/watch?v=sfNZ7cwKHDU

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485836  No.16821691

>>16820385

I also finished Chrono Trigger recently and it's certainly one of the best RPG i could ever get a grip on. I don't see any bad sides to that game and considering that the game came out when most of games where simply garbage meant to sell to kids over licences this one is a true, rare, pure jewel.

You should try Chrono Cross as well just for its solid soundtrack.

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a2fa56  No.16821885

File: cf4b7afa5b47a33⋯.jpg (31.31 KB, 317x314, 317:314, Alundra.jpg)

File: 5150ec09a046ffa⋯.png (57.15 KB, 320x240, 4:3, melzas.png)

File: 06a36437393a96c⋯.jpg (27.68 KB, 480x360, 4:3, This fucking boss.jpg)

File: 39e17746ef6561e⋯.jpg (62.83 KB, 1280x720, 16:9, maxresdefault.jpg)

Alundra is a game that's often called a zelda knock off with some frustrating platforming but it feels more like a moody adolescent sequel with it's dreary death filled maltheistic story and higher combat difficulty. Basically Zelda for teenagers.

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5e7be3  No.16821895

>>16821885

There's a game called Dual Hearts on the PS2 that was also made by Matrix Software. Haven't played it yet myself, but from the premise of exploring dreams, it sounds like a spiritual successor in some ways.

>higher combat difficulty

What are the chances that was something Working Designs did in localization? There's other games where they fucked around with not only the script but even gameplay parameters as well.

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517d7e  No.16821913

>>16821895

>What are the chances that was something Working Designs did in localization?

100%. If you believe TCRF, anyways.

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1d07c3  No.16822078

File: c6518220aa8b0b1⋯.jpg (615.3 KB, 1280x720, 16:9, maxresdefault.jpg)

Mamono Sweeper - it's a Minesweeper RPG. Why aren't you playing this?

RE2make - solid and impressive game. Lovingly rendered gore; I long ago grew out of falling for blood and guts mature game for mature gamers advertising but holy fuck, that's some beautiful gore

sadly, I am a pitiful scrub who never beat the original or even got very far (tank controls always made me panic and turn the wrong way back then) and can't compare it to the missing content that anons sometimes mention

headshots are underpowered compared to classic RE games; because it's far too easy to score one at a distance, they had to depower you somehow, I guess. Now the money shots are shooting out limbs, making zombies comically resemble the black knight from Monty Python, complete with trying to bite you to death

genuinely impressed with its engine, running well on my geforce GT 640

gonna try playing original RE3 next, probably the GC version as there's a high-res texture pack available

Mirror's Edge - would that every game that tries parkour do so with as much style. The controls don't underestimate the player's ability, making maneuvering simultaneously complex and precise. An open world might have been nice but it's quite understandable why they stuck you on linear paths

a pity about the sequel

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c3fdb9  No.16822104

>>16821895

>>16821913

So you're saying it would NOT be worth playing in Japanese, as it's a rare case where (((localization))) makes something better? Either way I need to play that shit again, it's been almost 20 years since I failed to finish it.

>What game have you finished lately? make a review or at least your impressions.

Finished Dragon Star Varnir (in Japanese) a few days ago. Supposedly it's one of the worst IF/CH games Naturally like all their games it plays and is structured almost identical to Neptunia, except this time there are 0 side dungeons and you are basically forced to rush through the main story in order to not let the lolis die and get the bad end. Plot is pretty questionable, but the characters are alright at least. They are going for a rather intimate adoptive family closeness with the main characters which I think works pretty well as long as Charlotta isn't being a total bitch.

Next up should be Atelier Ayesha. Making quick progress with that so far (also in Japanese) but the synthesis is really throwing me off. I might need to go English and re-read all the tutorials to figure out what the hell I'm missing.

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17b368  No.16822188

>>16820385

Just finished an RPG Maker porn game called Lust Epidemic, which had surprisingly compelling and logical puzzles. Plus the porn itself was quite well done. I also finally finished Greedfall and The Surge 2, playing Yakuza 0 right now.

Also Luca did nothing wrong.

>>16821691

Chrono Cross was an objectively worse game than Chrono Trigger. However CT was one of the best JRPGs ever, especially at the time it came out, so I'm not saying that CC is horrible in any way. I agree about the music though, some of the tracks are absolute bangers. The battle music still plays in my head from time to time for some reason. Some of my observations regarding the game's low points:

>the magic/elemental system requires you to be autistic in party member selection especially considering the game has a whopping 45 characters

>storyline is only tangentially related to CT, playing through Radical Dreamers is almost required if you want to make sense of everything, even until the end

>the artstyle is very different to CT's and can look jarring sometimes with all the oversaturated colors

>NG+ is required if you want to recruit every single character, while most of them aren't even that significant to the plot

>Darth Vader-esque big bad who turns out to not be that bad after all

>not-Magus is actually NOT Magus

>main character uses oars as his weapon, kek

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c3fdb9  No.16822211

>>16822188

>the magic/elemental system requires you to be autistic in party member selection especially considering the game has a whopping 45 characters

That one isn't really true. You can get through the entire game (after you are high enough level to access it) by casting Diminish and spamming basic attacks with the occasional full party heal. The only exception to that rule are the bonus bosses, the Cryosphinx and Dario. Cryosphinx is either a puzzle boss or you use yellow plate and solo it. Dario is a different kind of puzzle boss that responds to each element color you cast with a specific element of his own, allowing you to manipulate his actions.

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656abf  No.16822223

>>16822211

If CC came out in the current year you will see hundreds of threads on reddit and steam forums by normalfags whining about the elemental color system because they got repeatedly BTFO at the Viper Manor. The system was a pleb filter especially at roughly 25-30% through the game as shit starts to get real.

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5f0a66  No.16822228

>>16822104

>So you're saying it would NOT be worth playing in Japanese, as it's a rare case where (((localization))) makes something better?

No? How is fucking with the game a good thing?

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cdd8f2  No.16822233

File: 55bfd3b39de2d0c⋯.jpg (50.87 KB, 462x513, 154:171, manneken_pissed.jpg)

I finished KOTOR some time ago:It was really boring between interesting points,tutorial lasted too long and my semi-completionist nature fucked up my time with Telos a bit.Game felt rather boring and formulaic at times,with the writing being bland or boring on the two companions you are supposed to stick with and along with T3-M4 that makes a few of the viable companions completely boring.Game also tricked me into thinking there would be a lot and varied conversations between the companions, after Manaan that shit hasn't shown up almost nowhere. The more interesting parts of the plot(Rakatans and MC being Revan) came too late to engage me too much and all the dark-side options felt fucking laughable.

Darth Malak was unthreatening and felt like a shitty cross between Palpatine and Vader but without the good parts and none of the charm.He lacks Palpatine's ham to be fun, but he also lacks Vader's intimidation factor coming off as the Sith equivalent of Dick-Dastardly. Bastilla is supposed to be a love interest **and she can be a QT*-314*, but she lacks charisma and her battle meditation was a complete non-asset and was nothing but a plot-device.Carth is justified in his paranoia, but his moralfag stint got insanely annoying real quick.

So far the sequel is showing a lot more promise by introducing more interesting companions sooner and the extended tutorial being a lot more tolerable character- and tone-wise and the individual plots for the macguffin hunt are a lot more interesting. Bar Manaan and maybe Korriban,sequel stories have a lot more interesting things going on having finished Ner-shadaa and the Mandalorian plot shows promise.

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5f0a66  No.16822255

>>16822233

Yeah KotOR is extremely overrated.

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b3d4db  No.16822263

File: 707c2c0a127fad9⋯.jpg (71.92 KB, 460x810, 46:81, 234423423.jpg)

>>16822255

>>16822233

It's a fun game. I played it for the first time last year and I regretted I haven't found it earlier. The writing isn't too ambitious, but not boring or extremely jarring like in modern titles, it's basically a fairy tale and thus in spirit with the SW universe. I was surprised how good this game looks despite its age and how fluid the animations are, and combat was somewhat entertaining compared to a complete dumpsterfire that is Neverwinter Nights - at least in single player and without mods.

Nice dubs, though.

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c3fdb9  No.16822273

>>16822228

Because unless it's excessive, which I don't remember it being, or it's because of fucked up controls or something, more difficulty is usually an improvement. Think of it in terms of modding.

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5e7be3  No.16822277

>>16822273

Except romhacks are optional and Working Designs liked to think they knew better than the developers did in a lot of cases, be it writing or gameplay parameters. If you want to re-balance a game from what it originally was, make an additional mode for it players can opt into; don't make it the only way the game is able to be "officially" played in English.

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5f0a66  No.16822295

>>16822273

It is not a localizers job to "improve" the game any more than it is their job to "improve" the script. And Working Designs gameplay tweaks were never done with fun in mind, they were done to artificially pad out the game with tedium.

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cdd8f2  No.16822298

File: 71d63935b01d062⋯.mp4 (11.8 MB, 1280x720, 16:9, SOLO_A_STAR_WARS_STORY_ANG….mp4)

File: 5f367cdd834e524⋯.png (1.08 MB, 1524x666, 254:111, star_wars_fart_2.png)

>>16822263

I don't disagree with that and simple plots can be fine,issue is that the least interesting characters are given the lion's share of interaction and attention and lacks the flare, fun-combat or the voice acting to age well.

Bindo,Mandalore and HK were entertaining with some interesting commentary and Juhani and Zaalbar had their moments of being engaging.At least the sidequests provided some interesting things and situations instead of the main story-line's shit fights. Only main storylines I even liked were Manaan and Korriban and Manaan had those shit underwater segments that took too long.

Maybe the Star Forge left a bad lasting impression by being boring and the overall uninspiring soundtrack accompanying it with little real resolution or after-thought to your companions that weren't part of the main plot(as in the worst ones) as well as the absolute garbage dialogue and tedium.

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bf1740  No.16822304

Burnout 3: Takedown. I gold medal'd everything besides the last grand prix at the end where everyone's using US Circuit Racers because I really dislike that car. It's a wonderful game but it really kicks into high gear once you get the Sports series since driving becomes more skillful and the most you can get in races is a 4 second lead instead of the like 30 second lead I'd rack up on previous series.

Are any of the sucessors worth playing? I've played Paradise and I really disliked it, opening up the map might be a decent idea on paper but in game all it meant is that twists and turns were never encountered and you could smoke opponents by simply finding the straight path to the finish and boosting. I also felt the takedown/crashes were much limper than Takedown, with a simple touch resulting in either. I haven't played Dominator or Revenge yet, I might after I'm done with Gungrave.

Yeah I started Gungrave(PS2), first level was a bit easy but I dig the arcadey TPS style i has going for it. Diving, jogging, and the way you dance around with the neutral shoot, it's pretty neato. I hear it's fairly short but I'm interested in giving Overdose a shot after it, and I hope they bring GORE to the PC because I'm not buying a PS4 for it.

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9b81f5  No.16822403

>>16821895

There is an Un-Worked Designs patch that reverts enemies stats for Alundra.

There's also plenty of other patches for any of the games they fucked up, but unfortunately none of them fix the scripts.

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9305c2  No.16822993

File: dc885681ac79a12⋯.jpg (156.23 KB, 800x1150, 16:23, 246406-wheelman-windows-fr….jpg)

File: e41e6c1e15375f4⋯.jpg (169.63 KB, 1280x720, 16:9, 200115-1921-19.jpg)

File: e637428447b4af8⋯.jpg (311.83 KB, 1280x720, 16:9, 200125-0123-58.jpg)

File: 1fa8cbca5ce6dd2⋯.jpg (258 KB, 1280x720, 16:9, 200126-2305-20.jpg)

File: 033863dca9a13e6⋯.jpg (179.8 KB, 1280x720, 16:9, 200128-2313-30.jpg)

Vin Diesel: Wheelman

Premise

You are Milo; the best undercover agent the CIA has to offer; your mission: destroy Barcelona in order to prevent a briefcase with "world changing" consequences from falling into the wrong hands; story is riding on cliche from start to finish; things start feeling more rushed towards the end with the "final boss" giving a monologue that…makes sense, but doesn't really amount to anything (Just the usual "Are you really the hero?" stuff); did want the story to be a little more fleshed out with the all characters that do have some amount of charm

Audiovisuals

The world that the gameplay actually takes place in looks and feels like everything is a model or a toy; cinematics do look rather nice, but starts looking more and more rough the further towards the end the game gets; voice acting is rather cheezy, but none of it is actually bad; Vin Diesel does overpower just about everyone when it comes to audio presence; music is extremely wide in choice; guns and explosions sound like they should; some missions take away the option for the player to change the music playing unless they restart the mission

Gameplay

Sandbox third-person shooter with vehicular combat; game never feels like it's taking away control from the player; shooting is the weakest part of the game, but doesn't become a required component outside of specific story missions; vehicular combat can get quite hectic and extremely restrict player movement for missions; airjacking (Jumping from current vehicle into a new one) does feel very well implemented; slo-mo shooting at enemies while driving feels sort-of flow breaking in comparison to just ramming them; side-missions are mainly gameplay modes taken from Crazy Taxi and Burnout that improve player stats; map unlocks the further into the game you get; more side-missions do not unlock unless you complete the ones currently available; cannot change Milo's clothes; wish story missions were locked behind completing side missions; late-game content feels like there was suppose to be more gameplay mechanics that couldn't be implanted; game does contain some noticeable bugs, but nothing gamebreaking

Consensus

Is Vin Diesel: Wheelman a good game? It is a very good game to play, but cracks start showing the longer it is played. Did I like Vin Diesel: Wheelman? Yes, I did. Did I enjoy Vin Diesel: Wheelman? Yes, however it does feel like it's "half-finished" and leaves a longing wonder of how much better the game could have been. Overall, Vin Diesel: Wheelman is a great sandbox game that keeps up the action, gives a very unique experience, and is one of the few games that can truly be given the claim of being "cinematic" (Oh, how that word is an oxymoron when it comes to talking about games); however, it feels like the game was planned to be much more, but couldn't follow-through because of time constraints (This is Midway's final game ever developed), so they made a "complete" game out of everything that was already implemented and tied up any loose ends. I highly recommend it, but it's so regretful that all that potential is never going to see a proper follow-up.

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ed3a3f  No.16823000

File: b29670d93dcbfad⋯.jpg (55.47 KB, 360x450, 4:5, what the fuck netflix.jpg)

>>16822298

I was going to make a joke based on some obscure kids novel I read through but apparently it has a netflix TV series for some godawful reason.

This is the same novel that describes shit in excruciating detail and describes the characters having to wade through a river of shit, with one character literally kissing ass, and constant farting everywhere because butts are sentient.

I was going to make a joke like "Oh so the guy who did the Day My Butt Went Psycho writes for Disney now?"

But I was wrong, he writes for fucking netflix.

Fuck it, bring out the clown nose and face paint I give up.

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d7288d  No.16823001

>>16820385

I haven’t played any games in months now.

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24b118  No.16823002

File: 1fdf709896f3e4c⋯.jpg (25 KB, 500x269, 500:269, ass-idiocracy.jpg)

>>16823000

I hate it when people use the Idiocracy comparison every time something stupid comes up but that's just too spot on.

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b9a106  No.16823020

File: 2de02606dcf1da6⋯.png (339.48 KB, 870x1147, 870:1147, disgust but also a sensibl….png)

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acf8e0  No.16823033

>>16822304

If you think the concept of Paradise is a neat idea but was executed poorly just play Midnight Club and realize how much of a better game it is in comparison to Paradise when it comes to the open world racing idea (Also check out Fuel while you're at it), Revenge is a very good successor with reasonable complaints being the brown and bloom and the addition of shortcuts felt like a leftover. Dominator is also decent but due to the boost mechanic the track design is a lot easier and the game is overall less unforgiving. If you're still thristing for more burnout, Burnout Legends is a nice remix of Burnout 3.

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dc9193  No.16823053

>>16820385

>What game have you finished lately? make a review or at least your impressions.

I just finished Hell Girls, a match three type game I played three years and thought I had completed but apparently did not see the second half because I never paid any attention to the story and just liked the puzzle gameplay. So I missed the 2nd world map, because reading fan service when you are there for that is one of the greatest wastes of time you can do while alive. Anyways, the game is pretty good as far as matching games go, and has more challenge as well. The three characters have different methods of attack so you technically play the game three different ways, which is another level of match three in my opinion. The patch (2.1MB) is just for six lewd pictures that are rewards for getting the ends of story arcs, which I found both amusing and disappointing at the same time– there must be a German word for this. I recommend it because it is low cost comfy and something you can play while listening to music or podcasts etc.

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606af4  No.16823509

Finished Tyriano on hard, was as good as I remembered but became a slog at the end. Recently finished Raptor on Elite (for the first time) as well which holds up better, it's pretty aesthetic and I guess less forgiving or more balanced. Still haven't scratched that itch.

Trying to find something similar but nothing really clicks so far.

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606af4  No.16823511

>>16823509

Tyrian goddamnit

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c392fd  No.16823533

>>16823509

Nobody's really making shooters these days that I've seen, aside from folks who want to be the next Touhou. Given how straightforward they are to design, you'd think there'd be one indie dev out there specialized in trying to fill that niche without trying to "reinvent the experience" or some silly shit. The last one I remember (not that I pay very close attention) was Xenoraid from the Crimsonland guys.

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ec7c90  No.16835682

File: fec412c4f4fd4fb⋯.png (36.9 KB, 512x446, 256:223, 2017674-demon_scresttitles….png)

Just finished Demon's crest, such a solid game! It's quite short, besides, the way, as you gain more abilities, more areas becomes available to you is always fun.

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efb021  No.16835697

>>16822233

KOTOR2 is far and away the superior game, it and New Vegas were the height of what Obsidian was capable of and will likely never achieve again.

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35c85e  No.16835748

>>16835682

>beat Demon's Crest

True ending, tho?

Either way, congrats. The final boss is a huge cunt and the true final boss is even worse.

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cdd8f2  No.16835784

YouTube embed. Click thumbnail to play.

>>16835697

>were the height of what Obsidian was capable of and will likely never achieve again

Having finished KOTOR 2, I preferred Planescene Torment as far as Obsidian works are concerned. Kotor 2 was great and the voice acting helped, but companions were overall more engaging and the music was generally better besides Dantooine. The ending also felt a lot more final and felt like a proper send-off to your party members.

Regardless, it is indeed much better than the first one, I actually teared up a bit during vid related,Kreia is best SW girl.

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