>>16823988
Anything besides Voyager and 1st two seasons of TNG. It is largely an episodic show, so you can just start with any episode.
>>16819240
Some nice ideas here, but turning the aliens into cannon fodder undermines the horror.
>>16818968
>How would you make a horror game involving alien abduction?
Make it a dialogue and investigation based adventure game with resource management, survival, 'combat' and stealth elements. It would be an open world. To make the game feasible, it would have to be contained to one or few small towns.
Player character would be someone investigating claims of UFO sightings and abductions. To do so you would review documents, police reports of disappearances, and most importantly investigate different locations and interview people.
>Character creation
You would have different backgrounds to choose from each with their benefits and drawbacks. If you went with FBI agent, you would have some extra money, authority, documents, consultants, and could demand local law enforcement to cooperate. Many locals however could be difficult to win over. On the opposite end could be playing as a curious local from few towns over. Townsfolk would be more trusting, you would have your dog to rely on, but be deprived of many resources law enforcement has access to.
Besides background, you would have an option to select training, equipment, and fitness based on pool of months and money. You would start with 18 years of age, high-school education, and pool of money would be the difficulty level. Selecting bachelor's degree in forensics would age the character by adding four years to the age pool, and deduct from money pool to pay for college. You could trade months for money and professional experience, sacrifice money and time to raise your physical fitness levels, on additional training, etc. Of course, extra years would make character look older, making the character less attractive, and thus making it tougher to win people over. Pick too much and your character will be broke or too old to be able to do anything effectively.
Money would be used for your mode of transport, room, board, and starting equipment.
>Investigations
You would analyze objects and locations. You could purchase equipment like cameras, motion sensors, fingerprint kit, metal detectors, and pay for consultants to help your investigation efforts. Some sites of interest would be difficult to access, forcing you to get permission or break in. You could also collect dirt on people to blackmail them.
>interviews
You would have to make sure that interviewee trusts you, likes you, thinks that you are credible, intimidating, or have authority to demand information. You would not gain trust by doing shitty side-quests, but instead based on your appearance, credibility, tone, reputation in town, dialogue options chosen, and background.
Dialogue system would be your generic dialogue tree, but you could toggle between different tones, and actions. Available responses would depend on your character’s background, information gathered, and so on.
>Gameplay
Objective would be to either gather an undeniable proof that abductions are real, to debunk them, or discover that they are perhaps a cover-up for something else.
You would need to be wise with your time. Nights are when abductions supposedly happen, but days are when you can talk to people. Of course, you could just hide tons of night vision cameras if you have money for that. Not sleeping enough could lead to decrease in fitness, hallucinations, and fainting episodes. Abductions would be rare, UFO sightings a little bit less so. If you draw too much attention, men in black would pay you a visit and begin to interfere with investigation, forcing you to keep lower profile. If you get caught breaking the law, police will be searching for you, and so on. You would mainly get to see aliens from far away and get a bit of a close-up view using binoculars. If you are seeing aliens up-close that means you are getting abducted or hallucinating. After your possible abduction, you can visit a doctor, conduct investigation, and look for witnesses to verify if you were really abducted. Only combat would be with people unhappy you are on their property, odd wild animal here and there, local thugs and drunks, or possibly the law enforcement.