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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 5e80476fcc5586f⋯.jpg (80.06 KB, 750x824, 375:412, 1571883064042.jpg)

File: eeb6d1ed5edb227⋯.png (2.44 MB, 800x800, 1:1, castlevania_2_in_a_nutshel….png)

File: 9f2ffac48339480⋯.jpg (458.53 KB, 1920x1080, 16:9, curse_of_the_moon_02.jpg)

File: ee00cab5513ebb4⋯.jpg (235.93 KB, 1023x724, 1023:724, miriam13.jpg)

75c36d  No.16805187[Last 50 Posts]

It hurts so fucking bad

Is there any hope?

Post about happier times and any new CV clones out there.

____________________________
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92d580  No.16805189

just play bloodstained or not

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eb741d  No.16805195

I just want another curse of the moon, that was fucking awesome

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9b2184  No.16805197

YouTube embed. Click thumbnail to play.

One of my favourite tracks.

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5e14dd  No.16805200

File: b91815d45f64ebf⋯.jpg (58.44 KB, 672x990, 112:165, cammy valentine.jpg)

File: c0e009e46e3751a⋯.png (Spoiler Image, 165.05 KB, 576x768, 3:4, castlevania succubus sotn.png)

Konami ripped off God of War to make Lords of Shadow, hopefully next time they rip off Dark Souls to make the next CV, but with heavy emphasis on sub-weapons (cross, holy water, axe, etc.) and player agility.

I feel like 2D CV has been done to death.

>>16805195

Pretty much anything Inticreates does is great. They even made several good Mighty Number 9 games.

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144c95  No.16805201

>>16805195

Pretty much, Inti Creates knows how to handle classicvania. It sucks Castlevania is dead but at least its getting a decent successor series.

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eb741d  No.16805215

File: 74309811a09f40a⋯.png (451.83 KB, 750x560, 75:56, samuraicops.png)

>>16805200

>>16805201

>Can't make a mega man game to save their lives, too gimmicky or low quality

>Blaster master zero, both games have their own separate flaws but has some good moments. Overall adequate and average.

>dragon marked for death, weird payment model but not that great of a game, not enjoyable

I don't want anything but another curse of the moon yet 90% of their games aren't what I want.

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df835d  No.16805222

YouTube embed. Click thumbnail to play.

>>16805197

I'm playing it for the first time right now.

So far my favorite track is this one. I love the chord progression.

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dec006  No.16805227

>>16805187

Konami can live of Castlevania pachinko machines and they already released a mobile game, your best hope is that they release a game with the only thing related to the franchise being the Castlevania name

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3348cf  No.16805243

>>16805215

Acktually the most recent Gunvolt was really good, but it's shackled by it being a gunvolt game(ie it's designed with prevasion in mind, levels are fairly short and segmented, the music is utter trash and any replaybility comes from s-ranking levels which is the opposite of fun for the GV games in my opinion).

Where's the big mclargehuge levels if you're sticking with the 8 boss format? Where's the shittons of levels if you're not? Where's the level order influencing other levels, or the hidden armor upgrades or bosses? Where's the part system from X5/X6 or form system from Zero? Where's the difficulty select that gives bosses more and harder attack patterns, or the level/rank system from X5-6/Zero?

GV iX was really fun but it also felt really phoned in. Just having 8 short levels plus a boss rush plus a two phase final boss is too short nowadays especially when the levels and bossfights seem to end just as they're getting good.

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6334b2  No.16805251

It's called Bloodstained you twat

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a1de34  No.16805254

File: 449909fa16e2ae4⋯.mp4 (8.91 MB, 1280x720, 16:9, New Castlevania Pachinko f….mp4)

>>16805187

>Castlevania has been dead for 10 years.

Oh come on, it got a new game just last year.

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3348cf  No.16805269

So how was Lords of Shadow 2, by the way? I'm so-so on Lords of Shadow, I liked how it seemed like a more difficult God of War but I hated the overly cinematic parts of it like climbing the larger bosses and the plot seemed to get amnesia in the final few cutscenes since Gabe goes through 2 completely opposite arcs in two cutscenes that play one after the other.

And Mirror of Fate is outright the worst metroidvania I've ever played, no hyperbole.

>>16805254

Amazing chest ahead?

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7017be  No.16805290

>>16805215

Hey, I like Mega Man 9. The rest can drink my piss. After Mighty No. 9 and Mega Man 11 I hope Inti Creates and Inafune don't touch the series again.

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dd5422  No.16805329

>more Metroidvania cancer plox

at least we got that CV3 clone

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147e49  No.16805342

>>16805200

You mean

>Konami and Cuckjima bought some unfinished Clive Barker game and slapped Castlevania on it to sell more copies

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000000  No.16805343

>>16805187

And it is better that it stays dead. Modern japanese companies would only make gachashit or mobileshit with it, while modern western companies would turn it into marxist propaganda instead of a game.

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569411  No.16805345

>>16805187

Let the dead rest. Bringing castlevania back as a zombie will simply fuck it up worse, especially since the industry has no fucking idea how to make one.

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39d00f  No.16805346

>>16805290

Mega Man 11 was completely in-house. Neither Inafune nor Inti Creates had a hand in it.

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39527a  No.16805347

I fuckin hate the "Metroidvania" direction the series took, I liked the original games better

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55b405  No.16805352

File: 069a0449b826adf⋯.jpg (1.2 MB, 2400x3399, 800:1133, Smashvania.jpg)

File: ae94832bf8fe602⋯.jpg (178.6 KB, 1080x1382, 540:691, simon is PISSED.jpg)

>castlevania 99 never ever

Smash will be the last game where snake and the belmonts show up, atleast it was a great last hurrah.

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147e49  No.16805353

>>16805347

>>16805329

>WAAAAAAAAAAAAH METROIDVANIA

Niggers shut the fuck up and return to cuckchan

Castlevania is fucking dead and the last thing we need is more classicfag vs igafag shitflinging. Let's be miserable together.

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39527a  No.16805355

>>16805353

>unironically using "WAAAH"

>using a boogeyman for things you don't like

I was just saying I don't like the later games, please stop having autism.

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7ab2e0  No.16805356

>>16805353

>WAAAAAAAAAAAAH

Go back to Twitter, SJW

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39d00f  No.16805357

>>16805347

I like both, kinda sad classic style basically fell to the wayside, aside from Adventure Rebirth and the Rondo remake, though. At least Iga gave us both styles with Bloodstained. Hopefully that continues.

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55b405  No.16805361

>>16805357

Well its not like iga wanted to kill classic style castlevania, but rather that his games sold much more and he enjoyed making them.

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7017be  No.16805364

File: f3b377adf6cf326⋯.jpg (63.16 KB, 896x459, 896:459, i gonna need that back.jpg)

>>16805346

That's the reason why.

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147e49  No.16805367

>>16805356

>waaah is sjw talk

Since when? How would know about that nigger?

>>16805361

It was also because they were dirt cheap to make as they reused assets that go all the way back to the PC Engine, which is a legit complaint classicfags have.

>>16805355

You posted

>I fuckin hate the "Metroidvania"

Which would just invite more classicfags to come in and shit all over the iga games, and in turn the thread would just devolve into more shitposting. I'm not saying you're wrong for prefering one style over the other, and if this were 15 years ago when we we're getting nothing but Metroidvania shit, I

d understand your frustration.

But the series is fucking dead and the last thing it needs are fans driving a wedge between themselves when Konami is showing neither side attention.

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39d00f  No.16805370

>>16805364

It looked like you were saying you thought Mega Man 11 was shit. It's not really fair to blame Inti Creates for MN9, though. That game was just fucking mismanaged to hell, with a lot of bad decisions made by Comcept and Inafune. Inti Creates just got stuck doing the grunt work for a bad project. I doubt much better could be done with the shit that was going on with that game.

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557b5c  No.16805371

>>16805364

yeah it sums it up

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91a2f2  No.16805502

File: 7fcafb0b6b24fae⋯.jpg (Spoiler Image, 540.8 KB, 1280x1411, 1280:1411, Buer.jpg)

File: 213c760ae89ebd5⋯.jpg (Spoiler Image, 71.24 KB, 450x497, 450:497, Bael.jpg)

File: 2af1e80f84400d6⋯.jpeg (Spoiler Image, 73.49 KB, 1127x845, 1127:845, 7e56b7af7823395a86359b2ec….jpeg)

You know despite foolishly getting the switch port I really like bloodstained. I loved how not only do we have all the classic horror monsters but also demons from the pseudomonarchia daemonum.

During the final battle I also really like Dominiques little animations in the first part of the fight and how she appeared on the heads of Bael in the second phase.

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cf441b  No.16805578

>>16805215

Mega Man Zero , ZX, and Azure Striker series are all good Mega Man games.

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cf441b  No.16805584

>>16805215

Mega Man 11 was good. The fuck are you smoking?

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75c36d  No.16805673

>>16805502

What is wrong with the Switch port?

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91a2f2  No.16805695

File: 86bbf5c3dd4bc37⋯.jpeg (Spoiler Image, 50.85 KB, 688x999, 688:999, c3af56203ab4574a6efc92f0e….jpeg)

>>16805673

>frequent crashing

>low framerate

>lots of graphical glitches.

I mean i can deal with bad framerate and models fucking up but when the game crashes just after a boss fight right before I was a bout to save, I get mad. I was so mad about It I made the bloodstained thread in the bunker. I ended up sticking with the game though and it did crash a lot less as the game went on.

I was reminded of the 7th/6th gen when people would argue consoles were better because you could just put a game in and not worry about crashes. Even back then it wasn't really true but honestly having the game crash this much is just unforgivable. I really should have just gotten the pc version, it was way cheaper, only then id have no physical copy.

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75c36d  No.16805699

>>16805695

Ah, that's disappointing.

>>16805343

>>16805345

I generally agree with you but then again Curse of the Moon turned out excellent. Maybe the real problem with vidya is that all the old, hidebound companies and developers just can't into making good games anymore.

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39d00f  No.16805862

>>16805673

It looks (or looked, there was recently a patch made to address this, but I haven't personally seen how much difference there is) much worse than the other versions, has/had performance problems including input lag, suffers/ed occasional graphical glitches, and could crash on occasion. I only ever had one crash my full playthrough, though, and that happened before a few minor patches were released. I don't know when >>16805695 played through the game, but I definitely didn't have any other issues with it crashing.

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a8750f  No.16805975

File: e8d7b31df2c1e8c⋯.jpg (24.27 KB, 300x219, 100:73, clod.JPG)

Best game coming through. Classicvania and Nuvania plebs need not apply.

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2a361e  No.16805980

File: 9ccd86ace2f8770⋯.mp4 (2.99 MB, 384x288, 4:3, invitation of a crazed moo….mp4)

File: 69d923fbbaf9cfd⋯.mp4 (4.26 MB, 320x240, 4:3, sinking old sanctuary best….mp4)

File: 78ff84fb623209f⋯.mp4 (5.79 MB, 320x240, 4:3, thrashard in the cave aka ….mp4)

post some castlevania music

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2a361e  No.16805981

File: 021be9dd88b4a28⋯.mp4 (6.15 MB, 640x360, 16:9, sound of backdashing and a….mp4)

File: 5606cdeb5b8d87e⋯.mp4 (3.88 MB, 320x240, 4:3, vamp killer chronicles whi….mp4)

File: 0aa5651a4ac3545⋯.mp4 (4.65 MB, 1280x720, 16:9, wanderin ghosts ok song.mp4)

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5e14dd  No.16805982

YouTube embed. Click thumbnail to play.

>>16805975

My man. As I said in that other thread about PS1 games, if you can play these old games on their own terms and not expect them to play with modern control schemes, they are equal if not greater in gameplay than modern shit, often let down only by camera problems and poor performance on ancient hardware.

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2a361e  No.16805987

File: 7f0796453faf2d4⋯.mp4 (4.22 MB, 480x360, 4:3, cv adventure stage 1.mp4)

File: 3b9d8b4c70adde0⋯.mp4 (2.09 MB, 480x360, 4:3, cv1 boss theme.mp4)

File: 243c2548da8f6ed⋯.mp4 (4.37 MB, 480x360, 4:3, cv3 stage 1.mp4)

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2a361e  No.16805989

File: 621a62c51a9816a⋯.mp4 (3.61 MB, 480x360, 4:3, bloody tears nes.mp4)

File: 01bc9d79a8a00f6⋯.mp4 (5.46 MB, 320x240, 4:3, marble gallery.mp4)

and thats all i'm posting for now.

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75c36d  No.16805993

File: 6eaf9e9d7be4fa3⋯.jpg (162.03 KB, 570x800, 57:80, Koumajou_Densetsu_2_cover.jpg)

File: 76dd01531acff99⋯.mp4 (8.2 MB, 640x360, 16:9, koumajou-densetsu-ii-openi….mp4)

Post Touhouvanias too. Some of them look pretty good.

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2a361e  No.16805994

>>16805993

Koumajou Desenstu seems to be the only toughou vania around it seems. unless you count luna nights which is a metroidvania in a sense

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49d96d  No.16806004

>>16805994

Luna Nights was a giant disappointment.

>2short

>slow time and stop time is too much power

>graze means you can fuck around too much and still have a lot of healing available to you, especially since you can graze projectiles too.

>All skills are shit sans thousand daggers which is so good it even takes the place of regular attacks

>All bosses are too lenient besides the secret boss

>music is all-round meh

I don't know, I feel like the devs gave Pharaoh Rebirth+ their biggest effort then lazed out with Konosuba and that Persona game and whatever else they're making.

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e67e94  No.16806017

Reminder that Lords of Shadow 1 was a great game with incredible art, but the God of War fanboys hated it for no reason.

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14ee4d  No.16806018

>>16805975

>plebs

>not fags

go back to cuckchan faggot

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e67e94  No.16806019

>>16805329

>he still thinks that dividing a game in stages is a genre

No retard, you are still playing platformers. Metroidvanias do not exist, the formula is merely a goal condition of platformers.

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75c36d  No.16806022

File: d67111febfa456d⋯.jpg (117.71 KB, 640x918, 320:459, Castlevania_II_Simons_Ques….jpg)

>>16806019

They may not be distinct genera but they're definitely distinct design choices that have a bearing on how each style is played. Simon's Quest is a good example. In most ways it's a Classicvania style game but it has a proto Metroidvania stage layout and inventory and that makes it play very different than all the other early CV games.

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d46a87  No.16806054

>>16805200

> hopefully next time they rip off Dark Souls to make the next CV

and this is why gaming is fucking dead

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adbf0e  No.16806057

>>16805695

"Frequent" crashing is an overstatement but it does happen, and the general quality is quite lackluster.

>>16805975

I want an actual ryōna game with Carrie.

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4bb2d6  No.16806086

>>16805975

>>16805982

Lack of voice acting on Legacy of Darkness aside, what's the difference between it and 64? I'm assuming N64 emulators are just about stable nowadays.

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b269cb  No.16806099

>>16806086

Legacy of Darkness has the new playable character that is a prologue to the Richter/Carrie stories in 64, as well as a side mission where you play as Henry (the young boy Richter saves in 64) when he returns to the castle as an adult to rescue children that have been kidnapped by Dracula's minions. It also has just about all the content from C64 vanilla too.

>>16806054

Castlevania has always ripped off other games for "inspiration". The original game was basically "Universal and Hammer Horror Film Mashup: The Game", SOTN was basically Super Metroid, Lords of Shadow was basically God of War, it makes sense that if a new CV was to be made it would rip off the current popular style.

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d7c98d  No.16806103

Reminder there's now mods to make DoS and PoR have non-cancer portraits. I'm told the second is compatible with the randomizer (no idea on first).

https://www.romhacking.net/hacks/3356/

https://www.romhacking.net/hacks/4839/

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b6a162  No.16806106

>10 years

Am I missing something or did something good come out of castlevania in 2010?

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49d96d  No.16806178

>>16806106

Rebirth was 2010, wasn't it?

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91a2f2  No.16806201

File: fb048c03de8246c⋯.jpg (74.4 KB, 923x688, 923:688, the coolest Midway employe….jpg)

>>16806178

2009 apparently.

>tfw I still have it on my wii and its still good.

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f051a3  No.16806299

File: c61356a216aa04f⋯.jpg (108.98 KB, 720x308, 180:77, smiles.jpg)

Could a hyperfuturistic spin on Castlevania work? I love when spooky or occult stuff gets crossed with scifi.

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039076  No.16806307

>>16806103

>muh weeb shit

Still, it's nice to see Ayami's art

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7494c5  No.16806321

>>16805195

They should fix the controller support. Latest update raped it strangely enough.

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5d338a  No.16806325

File: bd861ab68865cad⋯.mp4 (2.32 MB, 320x240, 4:3, Aquarius (Stage 5).mp4)

>>16806201

Adventure ReBirth had the BEST ost and it's a damn shame Konami never let M2 remake Belmont's Revenge

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812545  No.16806326

File: 67d7af2031b99af⋯.jpg (57.86 KB, 438x370, 219:185, TM_WiiUVC_CastlevaniaAriaO….jpg)

File: 9e6ee738c197baa⋯.jpg (247.88 KB, 1280x1024, 5:4, 00216798-photo-castlevania….jpg)

>>16806299

The groundwork is there. How decent it is, or received, is a whole other matter.

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91a2f2  No.16806331

File: 412232eed85edc0⋯.gif (275.69 KB, 566x800, 283:400, e2cfd999e0f6acbbd70b3f326a….gif)

>>16806299

ContraXCastlevania.

The aliens have teamed up with Dracula to take over the world so now the belmonts and contra dudes have to take their whips and machineguns to spess and defeat the forces of darkness.

Also gradius and bomberman is there too.

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b3b87b  No.16806340

File: dd51d5d816780c5⋯.jpg (264.01 KB, 933x1200, 311:400, EASzOFUXkAAYd6M.jpg)

File: 0e5f81ca0f01736⋯.jpeg (185.91 KB, 820x674, 410:337, 342-3424071_why-i-dont-be….jpeg)

>>16806331

>Castlevania

>bomberman

again?

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2a361e  No.16806355

>>16806299

I'd love to see a castlevania game based off the events that happened in 1999 that lead up to aria of sorrow

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7e07cc  No.16806370

File: 906f4e0017bb12e⋯.jpg (113.85 KB, 996x802, 498:401, metroidvania.jpg)

>>16806299

>pic related

metroidvania

i really would like to see a crossover like that

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55b405  No.16806446

File: 02b9900d21582d7⋯.gif (549.93 KB, 498x600, 83:100, richter by the moonlight.gif)

So apart from bloodstaind and that level from bloodborne, are there any games that capture the castlevania artistic feel?

You know, the dark, overblown gothic with christian imagery and heroism.

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7f5628  No.16806456

File: 76b0b4252d05069⋯.jpg (49.23 KB, 1024x576, 16:9, Dark Devotion.jpg)

>>16806446

I was checking out a game called "Dark Devotion" a while back, but never picked it up because I'm not a fan of roguelites. Still, the game's narrative is about being a Templar and going on a pilgrimage to find salvation.

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a1551e  No.16806460

>>16806446

early parts of dark souls 1 felt like someone turned on the sun in castlevania

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92d580  No.16806483

is the first lords of shadow good or are they all shit?

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75c36d  No.16806501

File: c27c236f6cae252⋯.jpg (136.37 KB, 752x717, 752:717, 1528772712.jpg)

>>16806460

>>16805200

>>16806446

>Dark Souls and Bloodborne

The most frustrating about Fromsoft is that they are just a hairsbreadth away from recreating the classic NES Castlevania and Ninja Gaiden experience for the modern age but they just fail to bring all the elements together just right. Sekiro in particular was as damn close to Ninja Gaiden as any game has ever come in the new millennium. But then they missed the mark by making the enemies damage spongy and by clinging to that damn ARPG leveling system.

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fedd94  No.16806547

>>16806325

I can't believe M2 made a Castlevania collection and didn't include ReBirth. You can't even buy the game anymore. I have a modded Wii, but that shouldn't be a requirement. The only notable part of whole thing is the Kid Dracula translation.

>>16806501

The Ninja Gaiden experience is getting your shit fucked by birds that hurt three times more than getting shot and getting booted back several levels if you die to any of the three final bosses.

The Ninja Gaiden II experience is missing a bat and getting knocked into a pit because your sword's hitbox is, like, one pixel tall.

The Ninja Gaiden III experience is running out of time because you get one timer for the entire act and losing your last continue in the final level because the localization team hates me. The cutscenes don't even look cool, either.

I actually like Ninja Gaiden more than Castlevania but there's some bullshit.

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91a2f2  No.16806560

File: 7520ff210255f94⋯.jpg (443.73 KB, 1920x1080, 16:9, 20181024183633_1.jpg)

>>16806483

I thought it was all right. it had some fairy titties. dont remember a whole lot about the game except the combat being ok.

>>16806547

completely off topic but i miss ninja gaiden, I am a filthy gen z and I remember xbox gaiden and loving it. it was gory, fun, fast and it didn't even need pre-animated takedowns or QTE's or any of that bullshit.

I do wonder if they ever try to bring back Ninja gaiden will it be classic gaiden? xbox gaiden? a completely new Gaiden? What ever it is i just hope its better than 3.

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75c36d  No.16806659

File: 63b26bc9ddae0c4⋯.gif (89.08 KB, 308x278, 154:139, REMOVE BIRD.gif)

File: 9aea9b35200e923⋯.jpg (93.25 KB, 800x450, 16:9, ss_o04.jpg)

File: c11e3b53c437c31⋯.jpg (129.45 KB, 1280x720, 16:9, Jin Hayabusa.jpg)

>>16806547

>bird

>>16806560

I halfway expect that it'll be classic Gaiden if they ever bring it back. Mostly because one of Ryu's ancestors shows up as an optional boss in Nioh and his outfit is based upon the NES games rather than the XBox games.

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91a2f2  No.16806677

>>16806659

Well to be fair I kinda do like the cloth outfit better than his latex one. You know the outfit he has at the beginning of xbox gaiden? I wish he had kept it for the entire game but I really didn't want to lower the difficulty.

Maybe they'll go really old school and make it like the arcade beat em up,

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39d00f  No.16806696

>>16806483

The first is just okay. The combat is better than GoW but still not all that complex. Climbing is just as tedious and boring as Uncharted. It likes to surprise you with QTEs, you cannot trust any cutscene. The story isn't bad, except for the ending of the game pre-dlc, but it's not great. It occasionally interrupts the action with silly puzzles that you can just skip for a bit of experience. The "titans" are not the Shadow of the Colossus fights the advertising would have you believe, and there's not a lot of them. The environments can be really pretty, though. My favorite things about the game are just how cool the combat cross is and the fact that every major upgrade is actually represented on Gabriel, which I think says a lot about the actual quality of the game. I'd say it's worth a playthrough if you'd like a GoW game that expects a bit more competency, or if you're just really looking for another classic horror themed game to play.

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147e49  No.16806766

File: 3291ca86f4722d2⋯.jpg (160.13 KB, 800x725, 32:29, Castlevania_-_Order_of_Ecc….jpg)

Redpill me on this piece of shit. Is it worth playing? It's the last metroidvania I need to beat

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b269cb  No.16806779

>>16806766

It's my favourite of the DS trilogy, but I like mage girls with thigh highs so your fetish may vary. I remember it being harder than the other two as well. It's less non-linear with each part of the map being a more linear, self-contained level, so it's a nice mix of classic and Igavania.

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812545  No.16806785

File: dfef28a33cb6fea⋯.jpg (1.06 MB, 2273x2450, 2273:2450, 3070d2245d57bbcdec480f5c67….jpg)

>>16806766

Remember it being my favorite of the handheld castlevania that decade. Only problem, don't know if it was the waifu or the game.

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92d580  No.16806789

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55b405  No.16806926

File: ac28746548188e3⋯.png (801.13 KB, 888x1706, 444:853, miriam's mom.png)

>>16806766

I enjoyed it very much, and i liked PoR alot aswell.

>>16806785

Shanoa is miriam's mom.

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49d96d  No.16807188

YouTube embed. Click thumbnail to play.

>>16806926

>Shanoa is miriam's mom

What's this now?

>>16806766

Compared to the other DS games its the fluidest since it's the latest, it's the hardest, kind of the largest and it's honestly my favorite of the bunch. And Ablus mode is super fun.

Best track coming though, fite me niggers.

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7e07cc  No.16807230

>>16806766

>>16806779

>It's my favourite of the DS trilogy,

agree

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13fc26  No.16807241

>>16806766

The others have said most of it already, but I wanted to add that it also has the most varied environments. The only downside is that the levels are fairly short and mostly linear. The second half of the game takes place in the castle which has some of the Metroidvania style, but it's much smaller than in the other games.

That might be plus for you though. OoE is like a mix between Classicvania and Metroidvania, the perfect note to end the series on. Castlevania might be dead, but at least it ended on a really good note with this game.

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26ad37  No.16807314

>>16806766

Exploration is shit, with one entire area being copy-pasted. Supposedly it's because they spent all the memory on graphics and pretty effects.

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55b405  No.16807349

YouTube embed. Click thumbnail to play.

>>16807188

Ill fight you allright.

>What's this now?

Look at miriam, its obvius iga wanted to make another game with shanoa, but couldnt, so he just made shanoa with big titties and shorter hair.

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c20360  No.16807488

If it wasn't a lawsuit waiting to happen I'll go with that theory. The shitstorm bigger than the lawsuit is who impregnated Shanoa (besides Iga himself)?

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c559d5  No.16807492

File: 28aa12ee4b9dd03⋯.png (2.62 MB, 1905x1046, 1905:1046, af3r4fwdzda21.png)

So what's your guys opinion on the netflix series?

The Art style is good and it seems to stay close

to the games as their probably allowed.

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812545  No.16807509

File: e65784e04f52f02⋯.png (390.26 KB, 561x760, 561:760, Isaac.png)

File: c52600604dcdbd9⋯.png (271.45 KB, 344x500, 86:125, Isaac_-_01.png)

File: 1ea37d1953089d5⋯.jpg (54.01 KB, 422x680, 211:340, Isaac_animation_2.jpg)

>>16807492

Only watched one season. Dropped it because it turned out standard netflix.

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49aca4  No.16807520

File: bed0d77c01ac93d⋯.png (5.06 MB, 2400x1798, 1200:899, ClipboardImage.png)

I'd develop my own porn metroidvania if I had the talent or the money to hire an artist. I'm learning, but it should be done by 2050.

>>16806766

It's good, but as overrated as CotM. PoR is better when it comes to content, but OoE is different enough and very very fun.

>>16807492

>it seems to stay close to the games as their probably allowed.

Great joke, anon. First season was ok, it wasn't amazing, but it was a good foundation of what it may come later, but then they decided to fuck it as anon >>16807509 mentions, but I can list why it's shit.

>The main trio spends most of season two literally doing nothing and dicking around

>No fucking Grant for some stupid reason like "pirates are not realist"!

>Isaac is black now because muh slavery

>Hector is a fucking sissy, literally

>All antagonism and threat Drac build in the first season is nowhere to be seen

>Drac is now, in fact, a fucking suicidal faggot who does nothing but complain

>Antagonism was changed to Carmilla, that is nothing like the games and more of a "strong independent vampire who needs no vampire man"

>Fight against Dracula took one episode and they throw in just one track of the game for nostalgia

>The "fight" against Dracula basically ended in Dracula killing himself because "I can't kill my son!"

>Season ends in cliff hanger with Dracula simply defeated and carmilla fucking Hector in the ass while Isaac nignogs people

Also, it was produced by the same pajeet that made that edgy Power Rangers reboot on youtube, pic related, so go figure. Hope there's no season 3, I swear to god.

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dd5422  No.16807522

>>16807492

I enjoyed it. Supposedly it dumps on all kinds of Iga-era canon but I'm unfamiliar. Sadly the wokeness is creeping in and will probably accelerate.

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49aca4  No.16807528

File: b9dce184a2914b1⋯.png (1.64 MB, 680x1020, 2:3, ClipboardImage.png)

>>16807520

Ah, and I forgot.

>They revived a fucking priest to purify a whole river and make it act like holy water

>The very same priest that died in the last season because he lost the favor of god

Writers fucking suck if they can't keep continuity as simple as that. As for highlights, the only thing I can think of is a single portrait of Leon Belmont, and that's more fan service than anything, it's cheap and shallow, but a nice detail.

>>16807522

It dumps on all castlevania, not only Iga stuff. It's not even a good show, maybe first season was but second season is just a train wreck.

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dd5422  No.16807533

>>16807520

>It's good, but as overrated as CotM.

CotM is the only Metroidvania one I tried other than SotN and I didn't think it was good at all. What's the true and honest redpilled tier list of nonlinearvanias, Bloodstained included?

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49aca4  No.16807542

File: 68200507818f613⋯.png (103.5 KB, 192x231, 64:77, 1449148727759.PNG)

>>16807533

Don't get me wrong. I said they are both overrated, but they are nothing alike. CotM is a failed mesh between classicvania and metroidvania, and it fails at both, people like to jerk it off because it's "hard", but it's only hard because of shitty mechanics. In the case of OoE, it's also kinda hard in comparison to the previous titles, but not that much, it can be broken easily and it's fairly fluid compared to CotM, specially since you can actually change your direction mid air as any fucking game of this kind should.

Tier list, including the 3D metroidvanias

Aria of Sorrow > Portrait of Ruin > Order of Ecclesia > SOTN > Curse of Darkness > Bloodstained > Dawn of Sorrow > Lament of Innocence > Harmony of Dissonance > Circle of the Moon

SOTN is great, but it had half-assed mechanics that were improved in the sequels. But there;s something about it most of the sequels couldn't match, maybe visuals seeing how most sequels are in handhelds, and even then, they do an amazing job.

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75c36d  No.16807551

File: 84c47ec1dbf49f2⋯.gif (9.88 KB, 216x460, 54:115, Drachc large.gif)

>>16807533

>What's the true and honest redpilled tier list of nonlinearvanias

Simon's Quest is actually a good game with some slight demerits for lack of boss fights and that one annoyingly obtuse puzzle (which was exacerbated by a bad translation.) As far as I know it's the only game that blends Classicvania and Metroidvania gameplay.

Vampire Killer is a semi nonlinear take on CV1. The game itself is linear but you proceed through the individual stages in a nonlinear manner. There's even a merchant that appears on each stage.

Dracula's Curse is linear but with branching paths so I guess it should be brought up here too. Trevor is the least powerful character.

I know mostly about the classic era games and most of my knowledge runs out once Iga gets involved.

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147e49  No.16807557

File: 3109b97a0af10a8⋯.jpg (989.51 KB, 2597x1188, 2597:1188, cuckstlevania.jpg)

>>16807492

Pure shit.

>it seems to stay close to the games as their probably allowed.

Not remotely.

>>16807522

>I enjoyed it.

Kill yourself

>but I'm unfamiliar

Then get out.

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549563  No.16807564

>>16805200

This. Call me a faggot all you want but I love the souls games and one with the CV aesthetics would be interesting at the very last.

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75c36d  No.16807565

File: f0c99c5f02459a7⋯.jpg (915.25 KB, 1920x1271, 1920:1271, cainhurst_castle.jpg)

>>16807564

I'm pretty sure everyone who played Bloodborne wanted Cainhurst to have been at least 3 times as big as what it was. Honest Cainhurst and Hemwick were my two top favorite areas of BB.

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92d580  No.16807569

>>16807492

it was a mediocre adaptation that was overhyped and overpraised. Speaking if that i heard that the pajeet who made might grab his hands on a berserk adaptation

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1ac9fc  No.16807580

File: 7861dfc96378c71⋯.jpg (311.75 KB, 800x800, 1:1, Guts_and_Idolmaster.jpg)

>>16807569

>i heard that the pajeet who made might grab his hands on a berserk adaptation

Why does Berserk keep getting fucked on its animated adaptations?

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75c36d  No.16807591

File: ee8934b2f83600b⋯.png (131.44 KB, 400x577, 400:577, 1532998057.png)

>>16807580

Because it's apparently Guts' lot in life to suffer.

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59077e  No.16807593

>>16807492

First season was okay, because it had the potential to be good. Second season was utter shit, where our heroes never even get to the castle until the last episode or two. I think they actually spent most of their time in a library, which was fucking lame. Isaac was a tranny, so I didn't care for him from the get-go. Dracula was just lame. The director should have just let him be a bad guy, and focused more on Trevor and Alucard. Instead, we spent way too much time on Isaac and Hector, and the main trio got largely ignored until the end.

>>16807569

> the pajeet who made might grab his hands on a berserk adaptation

I hope not. Miyura is already going to die before finishing Berserk. Fans don't need to suffer this pajeet as well.

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49aca4  No.16807595

File: 529175227d6b7f7⋯.png (2.64 MB, 1600x900, 16:9, ClipboardImage.png)

>>16807569

>>16807580

Not only Berserk but DMC.

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75c36d  No.16807617

File: 82766f5c30e6158⋯.jpg (104.54 KB, 692x712, 173:178, donte 1425935359127.jpg)

>>16807595

>DMC

I hop it ends up being the Donte version. At least that way it will be an entertaining train wreck.

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8cc495  No.16807629

>>16807593

>First season was okay, because it had the potential to be good.

That sounds like an oxymoron, if anything it makes it worse since it's wasting your time with false expectations.

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59077e  No.16807632

>>16807629

It means that it wasn't bad, and it looked like it was going to lead to a good payoff in the second season. Unfortunately, the series decided to sit on its ass the entire second season and everything except for the last episode or two can be skipped.

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75c36d  No.16807640

Is it even possible to make a good Castlevania show? The games are more about action than drama and talking and most of the time the main character is alone.

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59077e  No.16807643

>>16807640

The show just needed to be light on dialogue and heavy on Trevor and company making their way through the castle, while tackling various monsters. It's very easy, but the pajeet fucked it up.

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75c36d  No.16807660

>>16807643

I just don't really see how they could get a multi-season show out of the deal. At best you could do is get a multi episode OVA type deal that's heavy on animation and light on dialogue, which is exactly the opposite of what producers, executives, and writers would want.

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59077e  No.16807669

>>16807660

>multi-season show

They should have chosen a new Castlevania for each season, because there just isn't enough story in any one Castlevania for multiple seasons. Likewise, if heavy dialogue was desired, then Castlevania was not the series to choose. It would be like trying to make multiple seasons out of a God of War series. The source material just doesn't allow for it. A Persona series would have have made more sense, as those games are heavy on the dialogue.

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39d00f  No.16807670

>>16807640

Let's see.

You have Lament of Innocence, a story about a man saving his fiance, only to have to tragically sacrifice said fiance to kill the evil vampire who kidnapped her, finding out his best friend betrayed him and was behind it all.

You have Dracula's Curse, a story of a fearsome vampire hunter sent by the Church on a journey to take out the baddest vampire to exist, along the way saving and joining a witch, a pirate/thief, and the dhampir son of the big evil vampire.

You have Curse of Darkness, the story of a devil forgemaster chasing his old friend turned enemy through the ruins of his ex-mentor's castle, encountering a time traveler and a priest that's more than meets the eye.

You have Aria of Sorrow, the story of a young man and his female childhood friend mysteriously transported to an evil castle within an eclipse, where the young man makes for the throne room to get him and his friend back home, meeting several eccentric characters and eventually discovering the shocking secret of who he really is.

There are plenty of stories in Castlevania that could make a good, somewhat short action-oriented cartoon, while still sticking to the premise. They could work very well if written like a shonen show. Trying to make a drama out of the series is a very bad idea.

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ea2566  No.16807747

>>16807492

>The Art style is good

The stills were okay, but the animation regularly dropped to slideshow levels. It was absolutely awful to watch in motion.

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2ad163  No.16807850

>>16807591

That image is fucking evil, delete yourself

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6efb04  No.16807900

>>16807747

It's pathetic that there are fags here saying it looks good when it's just Frederator western fake anime. It looks like offbrand shit.

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7f5628  No.16807950

>>16807492

As at least one another anon has pointed out, the fags in charge changed Dracula to the most tragic villain there ever was and none of the evil, terrible shit he does or embodies is his fault because REEEEEligion is the true villain, all along.

It's fucking garbage, it will never be anything but garbage.

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49aca4  No.16807967

File: 87dd12fe8632909⋯.png (552.57 KB, 700x380, 35:19, ClipboardImage.png)

>>16807640

Genndy Tartakovsky is able to make a whole show with no dialogues full of action AND drama at the same time. So yeah, it is possible. It's how you handle it, how you depict the protagonist dealing with trials and dangers, and doing good managing the time and the action on it. Hell, even Samurai Jack is a very good example of it with episodes like the Scotsman and the Bridge.

>>16807643

I don't think it's a bad idea to expand their characters, their motivations, etc. But they pretty much just fucked Trevor over by making him a fucking jerk for little to no reason, and I mean, it worked in the first season because he was aimless, but with the resolve of killing Dracula, they should have changed that in second season.

>>16807660

It depends, the one with more potential was definitively CV3 because the cast of characters involved is relatively big, so you could spend a whole episode expanding a single character, like the first season kinda did. And yet, they got rid of a whole fucking character for no reason. I can see the original Castlevania being a single episode OVA with Simon because there's not a lot of mystery there, Simon goes in, fucks Dracula, and that's it, maybe expand it with the Curse in Simon's Quest, or some shit like that.

Iga games do have bigger stories, though, as >>16807670 says.

>>16807670

You are missing shit like Order of Ecclesia, an story about an amnesic woman who is told to gather a very dangerous form of magic to fight Dracula, and it's seemingly betrayed by a mysterious man named Albus.

>>16807900

I guess for western standards, it looks kinda good.

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2b828f  No.16807969

>>16807557

>didn't even spell portrayal correctly

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55b405  No.16808208

File: 6fd173b3191891a⋯.jpg (229.8 KB, 609x771, 203:257, castlevania church art.jpg)

File: 4cc9dcd2c777cff⋯.png (732.48 KB, 650x758, 325:379, Richter through time.png)

File: c9a67eadfccc368⋯.png (754.86 KB, 650x758, 325:379, Maria through time.png)

>>16807640

You could make a pretty good show out of simon's quest, with him travelling through wallachia talking to people and such, rondo could also work if you add both richter and maria, and the potential of a sequel with SoTN would be fantastic.

>>16807488

i didnt mean physically anon, but probably someone that convinced her that they could spawn a stronger vampire killer, or if the vatican asked her.

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6aae04  No.16808216

>>16805975

How is the 4K texture pack going for that one?

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6aae04  No.16808221

>>16806103

You could've linked to this hack which removes the touch screen gimmicks from DoS

https://www.romhacking.net/hacks/4373/

Now I've got to redownload all of those romhacks I had before my HDD shit the bed.

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39d00f  No.16808462

File: 538fb1231d424c5⋯.png (17.73 KB, 512x448, 8:7, 1471739138716-4.png)

File: 510dd01a1ba4712⋯.jpg (292.44 KB, 624x1368, 26:57, Dracula_X_13.jpg)

>>16808208

Man, if only they had actually kept Maria's tits.

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55b405  No.16808467

File: a01bfe80dbfc07f⋯.png (742.71 KB, 1200x1000, 6:5, megamaria.png)

>>16808462

Obligatory post.

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fdff18  No.16808496

File: 384fd22e1e5e7c7⋯.png (546.12 KB, 721x398, 721:398, tears.PNG)

>>16807591

>mfw after reading the recent spoilers

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55b405  No.16808912

>>16808496

Skullknight warned us, but we didnt want to listen.

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13fc26  No.16809103

>>16808221

I wish there was a way of patching the actual DS cart. That mod sounds like it would fix all of my complaints with the game.

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adbf0e  No.16809176

>>16809103

Just run it off a flash card!

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13fc26  No.16809705

>>16809176

What's a good flash card you can buy these days for the DS?

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55b405  No.16809721

>>16809705

The R4.

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a1de34  No.16809967

>>16806103

Hadn't heard Portrait got that treatment. I didn't find the generic anime portraits as egregious as Dawn's due to there being more distance between Bloodlines and PoR than Aria and Dawn, but it's still neat. Makes me wonder if there's any bugfix patches for the US version (Death soft lock and the chance of the later portrait levels freezing when you use certain subweapons in some rooms) it might be compatible with, ala Dawn's "Definative Edition" compilation.

>>16809705

I use an r4i gold 3DS Plus. Works great in my experiences and is compatible with both DS and 3DS lines.

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adbf0e  No.16810271

File: b75d256d23b32c3⋯.jpg (604.18 KB, 1000x1336, 125:167, Arfy.jpg)

>>16809705

R4i Gold. Same as you would for a 3DS. You do have to be careful because some of them self-destruct (not literally but they deliberately stop working after a certain time).

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26faf7  No.16810289

>>16810271

I heard that you can stop those cards from self destructing by turning the system clock back a bunch of years. I did this with mine and it hasnt stopped working in 3 years, although i might just have one of the good ones

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a8750f  No.16810294

File: 1c930e20fa8ee11⋯.png (121.79 KB, 579x432, 193:144, THATSBULLSHIT.png)

>>16807557

>Thinking a rogue bishop who is literally killed by demons in his own church because God disapproves of his bullshit is somehow a scathing representative of how religion is bad.

I will never understand this butthurt. It's dumb that he can make holy water as a fallen bishop zombie thing but he gets his comeuppance in life precisely because he's a shit bishop who isn't following his religion correctly.

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dd5422  No.16810305

>>16807900

>>16807747

The action is well-staged, they could have used at least twice as many frames though

>>16810294

People look for things to spaz over and find them

>>16807542

>CotM is a failed mesh between classicvania and metroidvania, and it fails at both, people like to jerk it off because it's "hard", but it's only hard because of shitty mechanics.

That was my thinking, the enemies are boring damage sponges and the random drops are dumb. Game's just a slog, the correct way to add difficulty to a Metroidvania is challenge conditions like like % runs.

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6f48bc  No.16810501

>>16807492

Pure fucking garbage, manages to fuck up 3 games in one go.

The only fitting analogy is that they blew their load too early like a man suffering erectile dysfunction.

>>16807595

>>16807580

What the fuck? Dear god no, bad enough he got DMC why the fuck is he touching berserk

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49aca4  No.16810527

>>16810294

Because it went from the church making a mistake to the extreme "Muh church is bad tips fedora". It wasn't so bad, and it gets eclipsed by season 2 shit, but it's still bad.

>>16810305

>they could have used at least twice as many frames though

You don't know how animation works, do you?

>>16810501

I get CV3 and Curse of Darkness, but what other game it fucks?

Also, yeah, the guy is an over achiever edgy faggot with delusions of making everything once good edgy for some reason. Again, refer to his PR reboot.

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aa632d  No.16810535

>>16809705

I'd suggest the R4i Gold 3DS Plus. I used it to hack my 3DS and now I use it for playing DS games and GayBoy games on my DS Lite.

https://www.nds-card.com/ProShow.asp?ProID=575

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09ffea  No.16810562

>>16810294

Doesn't matter; it was marketed as a retelling of Dracula's Curse and introduces characters who weren't fucking in it.

>>16810305

>they could have used at least twice as many frames though

Then it looks like pure objective shit. This isn't live action where cinematography can be used cover up mediocre fight choreography, if you can't cough the time, money, and talent to animate something beyond a slideshow, then don't fucking animate it, rewrite the script so it doesn't call for too many fight scenes, or use simpler designs that are easier to animate on a cheap budget.

No amount of halfassed mealy mouthed platitudes for the 1 or 2 things this show does decently makes it worth watching. That goes for both seasons.

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6f48bc  No.16810683

>>16810527

>I get CV3 and Curse of Darkness, but what other game it fucks?

Symphony of night, They practically used up all of alucards story and angst. No one wants a retread of his storyline again.

He could have literally planned it so each season would be better then the next instead he cram packed them all into one season, and he couldn't even do that part right since half of it was filler.

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ef91ad  No.16810690

Has anyone made a CotM randomizer yet?

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39d00f  No.16810782

>>16810294

It really wasn't just the bishop, but a lot of things. You have the backstory of the Belmonts being ostracized by the Church for hunting monsters, the poor oppressed speakers or whatever they were called that the Church hated despite them doing nothing but helping people, a huge number of priests acting as thugs, etc. The first season went out of its way to paint the organized church as an awful organization, with only some of the priests at the bottom of the hierarchy being any good. Calling it a "portrayal of religion" is a bit inaccurate, but it's definitely an unflattering portrayal of the holy church, and organization that has been 99% a force of good in the games.

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5518b0  No.16812994

>>16805187

>Castlevania has been dead for 10 years.

its ok dark souls has whips

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0723d1  No.16814770

>>16812994

Whips in Dark Souls are shit, though, particularly Dark Souls 1.

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75c36d  No.16816326

File: 477147a544a23b6⋯.png (612.41 KB, 676x556, 169:139, New_Silent_Hill_Games_In_D….png)

>>16816226

In light of this, is there any chance of a Castlevania game that doesn't completely suck?

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b497d7  No.16816336

File: 299f7dbf4ad357a⋯.png (716.75 KB, 665x663, 665:663, Happy Holidays.png)

>>16816326

Anon, you know better than to expect good reboots in CY+5.

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6a9802  No.16816354

File: 52e9e262ced6d39⋯.gif (79.45 KB, 500x365, 100:73, 52e9e262ced6d39ff43c18047d….gif)

>>16816326

>>16816336

Not only CY+5 but konami, get a fucking clue nigger.

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545bc6  No.16816355

>>16807551

> As far as I know it's the only game that blends Classicvania and Metroidvania gameplay.

There's a neat fangame called Lecarde Chronicles 2 that does this. It's not the best of games but it was really fun. LC1 is utter shit though and is a must pass.

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de37a6  No.16816359

>>16805215

>Can't make a mega man game to save their lives, too gimmicky or low quality

the fuck did you say about my centuries old war hero robo shota

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6d4718  No.16816447

File: b5cb60da5cc8bd1⋯.jpg (7.58 MB, 3573x5045, 3573:5045, .7 Aria of Sorrow.jpg)

>>16805187

>Is there any hope?

The series had a conclusion, dummy. That's more than could ever be said for franchises as old as Castlevania. It was over decades ago.

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39d00f  No.16816633

>>16816447

>The series had a conclusion, dummy.

He says while posting the game that had a sequel that ended with "there will definitely be another big evil guy eventually."

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a1de34  No.16816638

File: ca6c1c9fd6ee130⋯.png (1.12 MB, 1200x1696, 75:106, J.png)

>>16816447

You say that Aria prevented Portrait of Ruin and Order of Ecclesia from being set before it. Still other times that could be explored, like the battle of 1999. Though given Konami's avoidance of it, maybe they think they'd never be able to make a game that could do proper justice to how fans might envision it.

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812545  No.16816895

>>16816326

>In light of this, is there any chance of a Castlevania game that doesn't completely suck?

Konami is no longer Kojima, which means, you know what, there is a non-zero chance they can turn it around.

>>16816336

DMC came back. Miracles can happen. Don't expect it, but on the other hand, don't completely dismiss it.

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55b405  No.16816912

>>16816638

You cant make justice to whatever the fuck happened in 1999, not only did dracula's castle end up enclosed in the eclipse, but years later you still find zombies of soldiers that died there and shit like the laser canon.

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0723d1  No.16816917

File: 5181699d26621bf⋯.png (66.31 KB, 255x248, 255:248, 4459668429510dfd6b5095b34f….png)

>>16816895

>DMC came back

Calling that garbage "going back" is like saying Castlevania still lives on in Pachinko. Yes, the name is there, but it's garbage and I'd rather not even have it in the first place.

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55b405  No.16816919

File: 3a5723e066099b8⋯.png (970.88 KB, 1000x1000, 1:1, dracula reads fanfiction.png)

>>16816917

>literally the 2nd best game in the series

>garbage

Does being such a pedantic contrarian give you a boner or what?

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0723d1  No.16816920

>>16816919

>Source: My ass

Enjoy your shitty techno music, Donte.

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55b405  No.16816921

>>16816920

Oh yeah, tell me how any other DMC game apart from 3 is better than it, you colossal faggot.

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fedd94  No.16816926

Wait, are we talking about DmC or DMC5?

inb4 DmC2 sperging

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55b405  No.16816928

>>16816926

5 obviusly.

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0723d1  No.16816934

File: 05eae3dc66a388e⋯.png (92.41 KB, 709x519, 709:519, ClipboardImage.png)

>>16816921

They play better, have better music, and don't look like literal shit. DMC4SE is better than that garbage. DMC1/2 barely counts towards it because they are different from 3/4 and obviously 5, so out of 3/4/5, 5 is the worst of it's kind in every fucking aspect.

>>16816926

Does it matter? Is basically the same thing.

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55b405  No.16816939

>>16816934

>They play better, have better music, and don't look like literal shit.

Wew, what a dishonest, shit eating faggot you are, just like always.

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812545  No.16816951

File: 217bd1e65718e18⋯.mp4 (Spoiler Image, 12.8 MB, 640x360, 16:9, for the autist.mp4)

>>16816926

>inb4 DmC2 sperging

Not fast enough.

>>16816928

Probably shouldn't have brought up DMC5, because DmC sperg has to respond. Which guarantees a derail.

But fuck it. It counts. Franchise considered dead, with already attempt "reboot", equivalent to Lords of Shadow, owned a Japanese dev considered lost. And the franchise came in back in CY++.

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0723d1  No.16816961

File: 53dbba78358ef61⋯.png (1.33 MB, 1024x500, 256:125, ClipboardImage.png)

>>16816939

DMC4 doesn't only have more characters but they also play far better than DMC5, and it also includes Vergil in the SE version. You can even say between 4 and 5, there's barely any difference gameplaywise. EXCEPT the new character is an annoying unlikable faggot that doesn't fit at all, while simultaneously trying to appeal to nostalgia and failing at it. Top that with shit music, and one of the worst looking games I've ever seen, makes DMC5 far far worse than other games like it.

>>16816951

If that's your idea of reviving a franchise, Lord of Shadows is for you, faggot. Or even better, I bet you are all over that shitty mobile Castlevania game that was released recently. Is thanks to faggots like you that they exists. There you have your revival.

Good thing I have webm volume to 0.

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b3b87b  No.16816962

>>16816961

>and one of the worst looking games I've ever seen

it's certainly the part of DMC V that looks "DmC" to me.

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9082f5  No.16816963

File: db08cef2e636057⋯.jpg (46.12 KB, 1422x639, 158:71, DMC1.JPG)

>>16816934

>>16816921

Neither of you seem to be making a compelling argument in either direction of DMC5 being great or shit.

>DMC1 is the most balanced and tightly constructed game in the series, Alastor, and Ifrit are perfect tools for everything the game throws at you, and they have zero overlap in their abilities. DMD mode feels like how the game is meant to be played since the biggest handicap against you is simply turning off DT healing. The biggest flaws of DMC1 seem to be the swimming, and space shooter sections, but only for people who are incapable of adapting to them since their not actually difficulty or poorly controlled at all.

>DMC2 is objectively the weakest game in the series, due to it's development being completely mismanaged, Having S ranked the game myself I know better then anyone the game was not tested or polished enough, some levels can feel nearly impossible to S rank even with Unlimited DT. Still DMC2 added the concepts of multiple playable characters, level select, the prototypes for what would later become Dante's styles , and Bloody palace, to the series, and it's the only game with actually unique campaigns for the playable characters.

>DMC3 was the start of the modern style, Where DMC1 was more like an Arcade game about learning and developing your own most efficient tactics against each enemy and boss. DMC3 doesn't care what you do so long as your not repetitive and don't get hit, it's combat more comparable to a fighting game in that regard. people praise DMC3 for it's combo potental, but the only Enemies anyone actually seems to like fighting are the ones you can just turn into an aerial punching bag. enemies like The fallen, Soul Eaters, and Dullahan. really aren't the game, and while Vergil is a fantasic boss, Arkham is at the same time the worst boss in the entire series. Anyone who's ever played DMD would agree.

>DMC4 it's common knowledge at the point that it's only half a game, the repeating levels and bosses is inexcusable, and that only gets worse with DMC4SE since it goes from repeating things with 2 characters to repeating things with 5 characters. As much as I like DMC4 Vergil he's completle over Powered and Broken, you can easily beat DMD bosses in 10 seconds with him. that's just objectively not balanced.

>DmC would be an objectively more enjoyable game if it had zero story. since while the game play is definitely Babies first Action game tier, it still lets you be creative, and it can be enjoyable in the vanilla version to exploit how easy it is to be OP with Demon Dodge and DT, the main thing making it feel shit is your being told this dick head your playing as is Dante, as well as the constant game interruptions the story forces on you. Beaucse of that crap, I'd rather play DMC2, despite it being objectively not as good.

>DMC5 doesn't have any really big lows aside from how often your in the Demon Tree, so that makes levels feel the same. but at the same time most cool things DMC5 does is banking off of things that were already cool in the previous games. also the game just treats Lady and Trish as side characters making them even being in the game feel pointless. There really isn't that much to complain about, I consider it solid but not too impressive, as much as i like itsuno i'd like to see some fresh blood at Capcom try to bring in some new ideas into the series. since we've reached the point were we can't keep doing Dante vs Vergil for a 4th time. Dante is cool but so are the other characters in this series.

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0723d1  No.16816966

>>16816962

With the guy making it sucking Ninja Theory's dick, what can you expect?

>>16816963

Thanks, anon. I don't mean to say DMC5 is a shit game, I mean to say that DMC5 is a shit DMC game, to the point even a half done game is better than it, and it looks better despite being older Because newer AAA games don't look exactly better than PS3 era games anyway with very few exceptions like MGS5.

I had a longer retort to what you said, but I refuse to keep going because this is a Castlevania thread. And I'm glad the franchise died on a good note and it didn't become that garbage, unless you count Bloodstained as part of it, which you might as well, and it's pretty good.

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bf3438  No.16816973

>>16816963

I have a question about learning the ropes to DMC combat. I want to get to grips in a smooth progression way. DmC sounds like the easiest to get into, sometimes for the wrong reasons, but DMC1 is currently whipping me. How would the games stack in terms of progressively more complex yet rewarding gameplay?

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9082f5  No.16817018

>>16816973

DMC1 is supposed to kick your ass, just keep trying, learn from you mistakes, and get better. It it really comes down to it you can save by hitting select, then load your game to the start of the current level to keep fighting enemies and grind Red orbs so you can get more Blue orbs, Purple orbs, and abilities. It saves your time and such as well so you won't get a good rank that way, but your not gonna get good ranks the first time regardless.

The games get progressively more complex so starting from DMC1 is how it's meant to be, DmC uses an entirely different gameplay style with no lock on, so I can't really recommend it if your actually trying to get better at main line DMC, anymore then I can recommend a God of War game for the same purpose.

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9082f5  No.16817023

>>16817018

>>16816973

>How would the games stack in terms of progressively more complex yet rewarding gameplay?

I didn't answer this part quite well

DMC1 to me feels almost perfect, but I basically see it as a standalone game, considering the series went in a different much more combo oriented direction afterward.

DMC2 actually does have some decently complex combat, If you actually bother to dig into it and learn, the problem is nothing in the game encourages you to actually do so. Stubborn people will just shoot their entire way to the end, and aside from a bad rank, there isn't much to stop you from doing so, besides some bosses taking long due to them taking less damage from bullets

DMC3, DMC4, and DMC5 are essentially all the same in how they want you to go about things, playing any of them will make you better at the others. But DMC3 tends to feel the most rewarding due to it being harder, and giving you no easy way out of things. Nero in DMC4 and 5 can tend to make bosses feel allot easier, due to having a move dedicated to playing a really cool animation and dealing a big chunk of Damage.

DMC5 Dante can also make the game feel like a joke if your already very experienced with the previous Dante's, but kind of in a good way since Dante and by extension a veteran player is supposed to be that good if they've stuck with the series this long.

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01af39  No.16817054

File: 44960de98eaaa04⋯.jpg (27 KB, 400x433, 400:433, 1510856632797.jpg)

>>16806547

>The Ninja Gaiden experience is getting your shit fucked by birds that hurt three times more than getting shot and getting booted back several levels if you die to any of the three final bosses.

Nigger, that IS dark souls. Just think of the 3d combat of dark souls but with swords that you can spam because some grunts that die in one hit are about to fuck your shit in while some asshole birds are about to swoop down on your virgin ass. Now toss in the NG1 magic power ups and proper stages with bosses that explode when killed and you have a decent goty contender. At that point you just have to pray the art and music are good enough to keep the player entertained because unless they can play well, they are stuck on that fucking level.

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bf3438  No.16817058

File: d90675d52b60a35⋯.png (2.18 MB, 633x900, 211:300, Male_Edit_Officer_20_(ROTK….png)

>>16817023

>>16817018

Appreciate it anon. Guess I can just delete DmC then, no reason to look at his ugly mug.

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9082f5  No.16817067

>>16817058

I mean DmC is at least a fascinating game to experience, to see just how misguided their attempts at keeping the series relevant, actually just ended up making DmC Dated the moment it came out. You don't have to play it if you really don't want to, but I think it's a piece of history worth learning from.

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a1de34  No.16817082

>>16816912

The Positron Rifle is from the Boss Rush, so I'm not sure you can count it as having been left in the castle from the battle, or whatever. On that note, while I'm a bit grateful there aren't a huge abundance of them, it does seem a bit odd that there's so many zombie soldiers from the 1999 battle, yet only two guns to be found during normal play, with one of them being all the way in the underground cavern you need bat form to reach. Did whatever military sent troops in seriously think knives and grenades were all they'd need?

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0723d1  No.16817109

File: cd9e9abcd789e2a⋯.png (399.97 KB, 630x420, 3:2, ClipboardImage.png)

>>16817082

>>16816638

>>16816912

If there is a franchise that could change a genre to tell an story better, I bet that shit is the 1999 war. Personally, I think a musou would perfectly fit the events of what happened. My only problem would be what characters would be in and what kind of maps. You know that actual soldiers went in, and seeing how Arikado is actually from Japan's government, then you know governments of the world got involved, which is pretty neat, you also have the church and, obviously, Dracula's forces. Specific characters would obviously be Julious, Yoko and Arikado, and dunno about Dracula's forces outside of Dracula himself, maybe Death.

If not that, I guess you can kind of go for a "tactical" kind of game, that goes from turn based movement to an actual 2D fight or exploration to take objectives or something. I don't know.

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a1de34  No.16817128

>>16817109

The way I'd seen it was more likely that the soldiers were perhaps a distraction at best. As in, maybe Dracula himself knew about the Nostradamus prophecy, prompting a far more vicious defense than normal on the off chance it was correct. Sending a military in could cause a decent chunk of that to be diverted to the entrance hall, allowing a better chance for Julius, Alucard, and whoever else to sneak in where security was relatively lower. As far as gameplay, focus could then be on trying to keep casualties at the front to a minimum in terms of how long it takes from mission start to Dracula killed (with different endings based on it, and taking too long), and a plot focus on what could have caused Julius to lose his memory for all those years. Especially if he wiped it himself rather than being an effect of the sealing.

Still, it's kind of telling that, in terms of genre shift, or rather, medium shift, when Castlevania got a book, it was set after Dawn of Sorrow, so I guess even being freed from having to consider gameplay as an element, Konami didn't think 1999 could be done in that format either.

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e42159  No.16817132

>>16817109

>14-16 years old

>Download Aria of Sorrow when it comes out

>Didn't realize that Arikado was Alucard because of the romanization

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cf441b  No.16817134

>>16817132

>he didn't realize that Arikado was Arukado.

Dumbfuck.

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0723d1  No.16817138

File: 5eb427efa096c2a⋯.png (1.89 MB, 2000x499, 2000:499, ClipboardImage.png)

>>16817128

That's why it would work great as a Musou considering the amount of fodder you see in those games. I think it would be pretty cool to have the whole game centered on a siege against the castle, though, considering it's known as the Demon Castle War. Consider, the zombies you see the in the entrance can be just small reminiscent of all the people who could have fucking died there.

>focus could then be on trying to keep casualties at the front to a minimum in terms of how long it takes from mission start to Dracula killed (with different endings based on it, and taking too long)

This is the worst part of metroid games. Please don't.

I'd also be interested to know why the Belmonts left the whip to the Morris. Hell, there could be a subplot about Jonathan himself or his son trying to deliver the whip to Julius, forcing Julius to use different weapons until that point in the game. In fact, the whip itself can be the reason why he loses his memory.

>>16817132

I finished the whole game and never made the connection either back then

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e42159  No.16817140

>>16817138

While we're on the topic, what is the significance of Alucard in the dracula lore?

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0723d1  No.16817142

>>16817140

It's just Dracula spelled backwards, anon, in most literature is somehow opposing to the idea of Dracula itself, like in Hellsing.

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cf441b  No.16817144

>>16816326

Silent Hill : Erotic Nurse pachinko?

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bc21fc  No.16817152

>>16817140

Invented by the film "Son of Dracula" I believe

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bf3438  No.16817154

>>16817109

>change a genre

If Konami would Konami it, I'd say it would be either a tabletop game with expensive mini figurines, or a turn based game with Paradox tier DLC.

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a1de34  No.16817155

>>16817138

Yeah, that is another aspect the games haven't really touched on too thoroughly, other than being something that simply "is". Did the whip have to sit in the sunlight for centuries (like the Sunstone in Chrono Trigger) to achieve a strength to truly finish Dracula? Did Richter getting possessed between Rondo and SotN taint the bloodline until Julius was born? Did some other Belmont between then commit some heinous crime with it that his descendants had to atone for over the generations? I suppose trying to tether Castlevania to the Bram Stoker novel a number of games past the series inception was going to prompt some issues for the overarching writing regardless. In retrospect, it makes makes me a bit surprised Bloodlines wasn't sent to discanon like Circle of the Moon to make things easier on that end.

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0be811  No.16817775

>>16816895

>Konami is no longer Kojima, which means, you know what, there is a non-zero chance they can turn it around.

<forgetting CV died under Kojima's tenure as konami VP

<forgetting Cuckijima produced the pointless LoS reboots

As shit as Konami is, Cuckjima did the franchise zero favors.

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0723d1  No.16817854

>>16817775

I'm glad that with Norman Reedus and the Funky Fetus Kojima was finally exposed as the faggot he is. He is not a bad developer, but it was certainly his relationship with Konami and the leash that made the games actual games instead of cinematic bullshit.

LoS is the very proof of it.

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913be1  No.16817897

>>16805197

>>16805222

This game is honestly one of the few times muted, dark and gritty was sold on me. It pulls it off so well. I also love the quirky as fuck magic system, which depends on drops that you probably wont find without being lucky or looking them up. It's something you wont see in modern games and kinda makes the magic system more mystical if that makes sense.

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913be1  No.16817903

>>16817775

>>16817854

Kojima reminds me of John Romero. Romero killed off looking glass studios because his turd Diakatana was eating up all the publishers funding. In a similar fashion to how Kojima totally fucked up the Castlevania with his retarded input and then shat out his own flop a few years later. Both had good ideas, but without talented people to make them a reality, keep them in check or tweak them to be viable they are nothing.

Kinda reminds me of George Lucas to

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d13a7c  No.16817986

>>16817109

Alucard only joined the government after the war of 1999, didn't he?

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0723d1  No.16818026

>>16817986

Yeah, probably so, or maybe before to warn them about 1999? Hell, it could be a plot point that the government didn't pay attention to Alucard and it's why soldiers "marched to their deaths".

Which reminds me, if 1999 gets adapted like Netflix, it will probably have the government being evil or something.

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55b405  No.16818092

>>16818026

>it will probably have the government being evil or something.

That tends to be a thing in castlevania though, nobles and researchers getting corrupted by evil forces.

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e51812  No.16818668

File: 939ed5e8cbcd5d6⋯.png (6.22 KB, 409x147, 409:147, Exception EZeroDivide in m….PNG)

Anybody get the 1.01 english patch for Rondo of Blood to work https://www.romhacking.net/translations/846/? I cannot for the life of me get anything to work no matter what I use.

>Try to convert a bin/cue rip with BINCHUNK.EXE, get a "Exception EZeroDivide in module BINCHUNK.EXE at 00002823. Floating point division by zero." error

>Try to patch an Rondo of Blood .iso, get told that the md5 is wrong

I just don't know what to do. Apparently you can try mounting the .iso and ripping it, but wincdemu won't let me mount it.

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a1de34  No.16818678

>>16818668

I would say to run a checksum of the base game file you're using against ones provided with the patch (patches tend to be made for use with specific dumps), but it doesn't seem like the rhdn page lists any, and neither do the patch's readme, or an archive of the old hosting page for the patch effort. You might see if you can find another download of the game to be patched, and see if it gives a different hash than the one you've been trying to use.

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cb2e9b  No.16818684

>>16818678

The standards for patching CD games are lousy too. Fortunatel Rondo of Blood needs a translation patch about as much as Magical Pop'n or Gekisha Boy. Just run it in Japanese.

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e51812  No.16818690

>>16818668

>>16818678

Oh shit I found an .iso that worked. There's a Rondo-specific emulator that uses an image, and it happened to be one with a good checksum. https://drive.google.com/file/d/1cPPsCMPpjX9WQFtIS144qe5FXK_pOnoT/view

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e51812  No.16818751

>>16818690

Okay so I tried patching it and it accepted it as having a good md5, but it became corrupted or something? However, the image in that rondo-specific emulator seems to be prepatched and works in Retroarch. The whole reason I wanted to use the patch in the first place is because I don't really trust prepatchers to not fuck something up and I couldn't find a prepatched rom for 1.01, but it does work. I'm busy with something else now but I thought I'd post about what happened for anyone else wanting to play Rondo.

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39d00f  No.16818910

>>16817132

>>16817138

Yoko literally almost calls him Alucard the first time you meet her and has to quickly correct herself.

>>16817140

Like >>16817152 said, it was seemingly first used in Son of Dracula, but the movie is vague as to whether Count Alucard is Dracula's son or Dracula himself. Most media afterward go with one or the other.

>>16817903

That seems to be a common trait of creative types with big ideas. Keep them on a leash, and they put out good stuff. Give them too much freedom and control, and they just burn away money and time trying to achieve their perfect vision that they fail to see the flaws in.

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0723d1  No.16818950

>>16818092

Not that I recall. The only instance I think that ever happened was Barlowe, and Ecclesia is more of a cult than anything else. Ever since Dawn of Sorrow or even Castlevania 3, the church as an institution helped the Belmonts, hell, even in Lament of Innocence.

>>16818751

A have a working emulator specific one with 1.1 and in english. I may upload it later.

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317874  No.16818957

Who is the best belmont, gameplay wise and why is it Richter?

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0723d1  No.16818959

>>16818751

Here: https://mega.nz/#!kYsyQIYT!gVXaojkg3Vv8DSVpwlhatectNr5oq7bgvIaJKMei4wA

>>16818957

He is mechanically the most sound Belmont even between all the whip users. He moves smoothly even for his limited classicvania movement, and his movement is greatly improved in SOTN. In Rondo though, since the games revolves on his mechanics, then it feels even better even without things like the high jump or the wheel thing that were added to SOTN out of necessity.

THAT IS HOW A FUCKING BELMONT SHOULD PLAY

And that is one of the reasons I think CotM is fucking shit.

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39d00f  No.16818977

>>16818950

>even in Lament of Innocence

Not really. The Church wouldn't authorize Leon to go take out the vampire terrorizing the locals, and he had to give up his title as a baron when his own fiance got kidnapped by the vampire. He didn't even bring his sword because it technically belonged to the church.

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0723d1  No.16818982

>>16818977

Because they were in the middle of the crusades, anon, and he was a baron. The church is not being evil, it's just being the church, and even then, it didn't actively opposed to him.

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317874  No.16818986

>>16818977

Are either PS2 CV games worth playing? I finally got a PC that can emulate PS2 well.

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39d00f  No.16818992

>>16818982

I'm just saying they didn't help him in that game. The entire set up to him charging Bernhardt's castle with no equipment is the fact the church gave him absolutely no assistance in the matter.

Also, I would expect the Church to put at least some effort into taking out a threat at home whose very nature was considered an affront to God, crusades or no. "We're busy fighting non-christians" is not an excuse for doing nothing about the devil in your back yard.

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0723d1  No.16818995

>>16818986

Yes. LoI is very clunky, but definitively worth playing. CoD is more polished but still with flaws. Despite that, they are both fucking fantastic games, in my opinion, CoD particularly, and it's a shame there are not more games like it, specially in the franchise, it's basically a shittier SOTN in 3D.

>>16818992

Sure, but giving him no assistance it's not the same as actually wanting to kill you, the church just had more important shit to deal with during that time. Also, I'm sure that in this case the church does have specific people that takes care of these kind of threats, not barons that serves better in the front lines.

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317874  No.16818996

>>16818995

>shittier SOTN in 3D

That's not really telling, unfortunately. SoTN was packed with so many good things it's hard not to be shittier than it. I'll give both a shot after I'm done with Burnout. Thank you anon.

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39d00f  No.16819004

>>16818986

I personally think they are, though they aren't the greatest games. LoI has decent combat but suffers from a poor camera and a lot of copy/pasted rooms and hallways. It doesn't take too long to beat, though, even including finding the optional super boss. CoD is pretty good, with my only complaints being the grind it takes to get some items and the combat being more shallow than LoI.

>>16818995

>giving him no assistance it's not the same as actually wanting to kill you

That wasn't what I was arguing. You particularly pointed out LoI as a time when the Church helped the Belmonts, when the game itself makes a big point of it not being a time when the Church helped them out.

>I'm sure that in this case the church does have specific people that takes care of these kind of threats

I feel if that were actually the case, Leon wouldn't feel the need to personally protect the people of his barony from Bernhardt.

>not barons that serves better in the front lines

The Church had already withdrawn both him and Matthias from the front lines. That's how Matthias even found out his wife was dead in the first place. Leon was basically just sitting in his house doing nothing while hearing about how the local vampire was killing his own people.

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0723d1  No.16819013

>>16818996

That's exactly what I mean. There's definitively a lot of things, a lot of grind, but it's also somewhat A BIT better than SOTN with the crafting system and innocent devils are an step up from familiars.

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39d00f  No.16819023

>>16819013

I found the crafting system needless and just pointless padding. Rather than having to explore to find the good weapons and armor, you have to kill or rob certain enemies over and over until you get the right drops to then craft the good weapons and armor.

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0723d1  No.16819111

>>16819004

>You particularly pointed out LoI as a time when the Church helped the Belmonts

The point I was trying to make is that the church is not particularly hostile against the Belmonts. Sure, they did not help him, but they didn't want him dead or is a mastermind or something. In this case, is the church not giving a shit.

> feel if that were actually the case, Leon wouldn't feel the need to personally protect the people of his barony from Bernhardt

That's because, again, there was more going on at the time. The church would have deal with it any other time, and even if it wasn't the case, it was Leon's duty as a baron to go to the crusades, and if he wanted to help he had to quit his title.

>The Church had already withdrawn both him and Matthias from the front lines

I don't remember this one too well, but I'm pretty sure Leon actually came directly from the crusades BECAUSE of the vampire, which is why he had to quit his title in the first place.

>>16819023

Better than RNG drops, qhich the game already have anyway. So you already have 2 ways of obtaining materials, and one of them being more or less reliable, instead of just a random generated one, and that's an step further from SOTN. Not to mention, changing the pieces to evolve innocent devils by using specific kind of weapons add variety to the game and it's better than the experience familiars got in SOTN. And the crafting helps you to progress better than random drops and weapons around the castle, while still having to explore the castle for materials for said weapons.

Those are small individual things, but all together improve the formula of SOTN. I wish more of those elements were added to Bloodstained, and some actually did

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0723d1  No.16819120

>>16819111

I should add: I don't think it's a perfect way of dealing with it, I said the grinding is bad because despite of the progression, you have to grind way too much. I always thought a new game+/hard mode would solve the problem by giving you twice as many materials and shards, but making the game harder, like Dark Souls.

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39d00f  No.16819181

>>16819111

>The point I was trying to make is that the church is not particularly hostile against the Belmonts.

I'm not arguing against your point. But when you made your point, you made a factually incorrect claim, which I was correcting.

>That's because, again, there was more going on at the time.

Again, that doesn't really matter. Protecting your home domain, especially from monsters that have mysteriously began appearing, comes before fighting some enemy elsewhere, by principle and logic. It's a lord's duty to protect his domain, and there's no point conquering other lands if the ones you have get destroyed from the inside. The Church should have been more concerned with protecting its own people, even if it meant diverting resources from the campaigns in the crusades. Protecting your own comes first, conquering others second.

>I don't remember this one too well, but I'm pretty sure Leon actually came directly from the crusades BECAUSE of the vampire, which is why he had to quit his title in the first place.

Upon further research, I admit I was wrong. Matthias returned to find his wife dead, but Leon kept leading their troops. But that then leads me to question how Matthias was able to "struggle out of his sickbed" to tell Leon the bad news about Sara, if Leon was off east fighting the crusades.

>>16819111

>Better than RNG drops, qhich the game already have anyway

But that's exactly what the death drops are.

>one of them being more or less reliable

And the real good materials having to be stolen from monsters with infuriatingly small windows to steal from, often during frames of animation that makes it ridiculously difficult to be in position to steal during that window.

>changing the pieces to evolve innocent devils by using specific kind of weapons add variety to the game

That is not at all reliant on the crafting system being there.

>crafting helps you to progress better than […] weapons around the castle

No way. Equipment placed around the castle means the designers can provide you appropriate gear for the point of the game you're at and make sure you don't have overpowered or underpowered equipment. Plus, they can reward you for exploring or completing difficult challenges by giving you more powerful gear for the area you're at. Relying on material drops and crafting means you can more easily get too powerful equipment too early or get unlucky and not get appropriate gear for where you're at in the game. The reason Metroid's progression is always much better than Castlevania's is because all the new equipment is always deliberately placed around the map and not reliant on enemy drops or crafting, that and the lack of a leveling system.

>while still having to explore the castle for materials for said weapons.

Finding materials is never as satisfying as finding the weapons themselves. I'd much rather complete a difficult platforming challenge to get a cool sword than complete several small challenges that each give you a bit of boring material until you have enough to make the cool sword.

>I wish more of those elements were added to Bloodstained, and some actually did

The crafting was one of the worst things about Bloodstained, though.

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0723d1  No.16819200

>>16819181

>But when you made your point, you made a factually incorrect claim, which I was correcting

Kinda, yes, the church did not help Leon then, but the church didn't oppose to him either. They are not antagonists of any sort, and their relevancy in their story is not negative, is rather neutral, and it's understandable for the time.

>It's a lord's duty to protect his domain

Not even kings could deny the church's requests. Why would a baron? And if you wanted to object, you lose your lordship, or worse, you'd be deemed a fucking heretic and be killed. This isn't a matter of what the church should have done or not, if you are being objective from an historical point of view, the church shouldn't have gone to the middle east the way they did, that's beside the point, the point is that despite the clear strict orders from the church back then, they left Leon go to defend his homeland to the cost of his title.

>But that then leads me to question how Matthias was able to "struggle out of his sickbed" to tell Leon the bad news about Sara, if Leon was off east fighting the crusades.

Mathias was a motherfucker, and an smart one, he planned to fuck Leon all along. Also, despite being the middle ages, you can still send messages, anon.

>But that's exactly what the death drops are.

Yes, I mean, you have both the steal mechanic and the random drops, and that's one more mean to get materials than just RNG, and I think that's good enough.

>often during frames of animation that makes it ridiculously difficult to be in position to steal during that window.

I know, anon, to this day, I refuse to steal from death because it's fucking bullshit. I know, the stealing mechanic is not perfect, but it works well most of the time, specially if you have to parry or damage them in specific ways. I like the concept itself, though, it was also present in LoI, and I think it's one of the best thing of the game despite the execution being iffy.

>That is not at all reliant on the crafting system being there.

How is it not? You'll always have the right weapon you need, and since you can buy the base material for cheap, it isn't that bad either. There are also rooms to grind the pieces.

>Equipment placed around the castle means the designers can provide you appropriate gear for the point of the game you're at and make sure you don't have overpowered or underpowered equipment

That's why the crafting system works. You don't only get one option appropriated for your level, but you also have different equally viable options of different kind of weapons, that's why it works, it's variety, fag, and it's viable for a while, unlike SOTN. You get the exact same rewards for hard tasks but instead of giving you an specific weapon they give you a piece of material so you can choose what kind of weapon you want. You like maces? Good, make yourself one. You like fist weapons? Make yourself one, and it'd be as good as the counterpart, except you like this one better. Yes, it is not as perfect as I make it sound, but it does work well.

>Finding materials is never as satisfying as finding the weapons themselves

I don't see how it isn't. I was ok with it.

>The crafting was one of the worst things about Bloodstained, though.

That's because bloodstained depended entirely on random drops and those stupid blue chests. The crafting worked better in CoD because of the stealing mechanic that gave you extra material when you needed it, instead of grinding enemies to dead and hoping they dropped the material.

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39d00f  No.16819231

>>16819200

>How is it not?

Well, the game could start you off with basic weapons in each category. There's only four of them, after all. Even then, it's not like you start with innocent devils to be raising, and you don't have to have all the options available from the get-go. Just scatter the weapons around the map and rely on the player to be able to find them.

>it's variety, fag

You can provide variety without a crafting system. Look at DMC.

>I don't see how it isn't. I was ok with it.

Piecemeal rewards that only amount to something worthwhile if you have a bunch aren't as satisfying to get as something actually significant and functional. When you get the same thing often, its value as a reward diminishes. If you get more functional, unique rewards at a slower pace, each reward becomes more significant and memorable. To this day, I remember exactly where the Claimh Solais lies and how you get there. But I couldn't tell you were the chest of 5 iron ore hides. Honestly, Igavanias have a habit of having too many weapons, and could really do with having fewer weapons with more unique abilities and movesets.

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0723d1  No.16819246

>>16819231

>Just scatter the weapons around the map and rely on the player to be able to find them.

Or just do the same with materials to improve the basic weapons, which is what the game already do, in the first area you have the possibility of getting all the basic weapons,. and even then, later on you can buy them for cheap and all you need is the materials so you can improve them. ALSO, you still get special weapons from the castle that you can improve anyway.

>You can provide variety without a crafting system. Look at DMC.

DMC is completely different. DMC isn't about exploring and collecting stuff, and DMC limits itself to a couple of weapons because it is more about style than anything else, while castlevania, even SOTN, have a massive amount of different weapons that may or may not do different things. It isn't about what's the best weapon, but what is the coolest or which one you like the most, even if for cheesing the game or something you like to use. This is what this games do as good if not better than SOTN or even other metroidvanias, because collecting glyphs is shit in comparison, specially when you get underpowered ones later on in the game.

>Piecemeal rewards that only amount to something worthwhile if you have a bunch aren't as satisfying to get as something actually significant and functional

It's not like you needed more than 1 of a rare material by the end of the game, specially the kind of material you'd find after the Tower of Evermore, for example. In fact, this is rewarding because you don't get it often, like the Miracle Egg, while still being a material. It's not like you'll get a piece of iron for defeating a hidden boss, fag.

>Honestly, Igavanias have a habit of having too many weapons, and could really do with having fewer weapons with more unique abilities and movesets

Please, kill yourself or just go back and play DMC, these games are clearly not for you and your chit taste.

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544161  No.16822289

File: e19859151c01272⋯.gif (484.65 KB, 500x383, 500:383, 5463464363.gif)

>>16807492

>>16807509

FUCKING THIS

>Turning Isaac into a nigger for no particular reason at all

It pissed me the fuck off

Isaac is actually one of my favorite CV characters (I have fond memories of Curse of Darkness, despite it being somewhat flawed)

And lets not talk about Hector. Niggerflix can go fuck themselves

>>16805187

For me, it's Aria of Sorrow.

I wish they could realize what makes AoS good, and build upon that. Be it either 2D or 3D.

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6ac136  No.16822337

>>16810535

How does it work? Do I just put the ROMs on an exFAT-formatted SD card, or do I have to install some shitty chink software on my computer first?

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0723d1  No.16822865

File: cb4296b0bb4848e⋯.png (327.37 KB, 588x646, 294:323, ClipboardImage.png)

>>16822289

Are you ready to be disappointed once again?

>>16822337

Pretty sure all R4 work with just pasting the firmware files in the micro SD card and the roms and that's it.

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a1de34  No.16822869

>>16822337

Flash carts require a hierarchy of files and folders to serve as the OS it boots into. In most cases you should be able to find a premade set that can just be copies over, but in some cases you my have to make a few empty folders yourself. Beyond that, it's pretty much dropping game files into the right place. No need for installation software or non-standard drive formatting.

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42d364  No.16822913

File: c50f9b9feb67cd5⋯.gif (943.04 KB, 180x180, 1:1, york smile.gif)

>>16822899

>looks over to you with a glare

>sees you're a blatant normalfag, or at least someone who doesn't belong here

We don't take kindly to your kind around here, outsider.

*unzips dick*

>forces you to suck my cock

Don't miss a spot, I need to keep the JoJo fans away, slut.

>makes you gag on cock and swallow the 56% aryan seed

Now bend over and let me show you how we shut doors around here. Or at least, a buttslut's BACK door.

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f5d369  No.16822917

>>16822899

>implying 8chan was different

>roleplaying like a faggot

Go back to halfcuck

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000000  No.16822946

A new Mechwarrior game just came out after 18 or so years, so I'd say so. (Its shite)

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d46a87  No.16822987

>10 years

Try 17. AoS was the last good Igavania if you aren't some underage faggot.

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544161  No.16823117

>>16822987

>AoS was the last good Igavania

Based, I completely agree

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55b405  No.16823120

File: a6af95a10e65de8⋯.png (190.23 KB, 834x1200, 139:200, shanoa implying.png)

>>16822987

Thats OoE, faggot.

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e51812  No.16824768

>>16818959

I've finished it by now, but thanks I downloaded it. The only thing that was untranslated in the version I used was Death's audio lines, as far as I could tell.

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a5f6d2  No.16824789

>>16824768

It's alright, it shouldn't be translated anyway, it's pretty cool.

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e51812  No.16824791

>>16808462

Tits are the same size, the rest of the body just got bigger :^)

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6f48bc  No.16824801

>>16822865

>Are you ready to be disappointed once again?

>completely fucks up alucards story, forever ruining symphony of the night

>fucks up Curse of Darkness by making hector complicit in human genocide as long as theres harmony in draculas castle

Yeah im ready

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dc9301  No.16824837

>>>/v/16816961

>DMC4 doesn't only have more characters but they also play far better than DMC5

Maybe Dante but certainly not Nero, he plays infinitely worse in 4.

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fa52fb  No.16827318

File: 4c46d2f368f5e36⋯.mp4 (126.09 KB, 832x688, 52:43, EPt4lulUcAEqGl2.mp4)

Bump because I want to post this.

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d46a87  No.16827466

>>16823120

>muh stronk female amnesiac character

this is what terminal shit taste looks like

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75c36d  No.16827503

>>16827318

>Moonshen

Man I wish he did more pixel art stuff.

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fa52fb  No.16827514

>>16827466

>If it's female it's SJW

SJW breath too. Stop breathing.

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b3d762  No.16827569

File: 2f31167f26815e1⋯.jpg (22.26 KB, 406x262, 203:131, 2f31167f26815e1328a2db7e9d….jpg)

>>16827514

>playing as a female

gay therefore sjw

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000000  No.16827710

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6abc03  No.16831373

File: ae91ffebb5cd2eb⋯.jpg (111.93 KB, 600x900, 2:3, Castlevania-Season-3.jpg)

>>16805187

CASTLEVANIA NETFLIX SEASON THREE COMING MARCH 5TH

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55b405  No.16831414

File: 8af09de6f8d3141⋯.png (265.3 KB, 700x700, 1:1, (you)_slut.png)

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47fdfa  No.16841635

Did the two Bloodstained games do well enough that we might get some more sequels/spinoffs? I want another B:CotM.

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a1fa83  No.16841673

>>16841635

AFAIK RotN did really well.

I think CotM also made a profit but I doubt it's high on the list of priorities since it's a sequel and it was mostly a prequel/teaser for the actual Kickstarted game. I would love another CotM though. I 100% completed both games and would play more of the same.

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3aee7b  No.16841683

>>16831373

Season 2 was utter shit, who gives a fuck.

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a0527c  No.16841687

Castlevania needed/needs the DMC treatment. It didn't need to stop being 2D entirely, but it needed one [good] game of that types, and might've stayed alive.

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cf441b  No.16841696

>>16841683

You mean you aren't interested in a "Castlevania" cartoon about a gay nigger getting revenge on Whitey for slavery?

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a0527c  No.16841703

>>16841696

What the hell did I miss? I canceled Netflix, but liked the first season (not enough to stay at Netflix though).

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ec55ec  No.16841706

Did anyone really suspect Konami to keep up their standards once all the famous and talented people left them? The only way their franchises can return to their former glory is if they sold them off to other companies once they went bankrupt from pachinko busting or licensed them like Rare and have other developers work on it with very little input from them.

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a0527c  No.16841722

>>16841706

I was hoping at one time (just to add what I said about 3d above) of them giving it to Platinum. Konami did it with Revengeance…but I think that was a special request from Kojima. Konami on their own seems more inclined to just sit on/burn their own properties than have outsiders do much with them.

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005421  No.16841742

File: f61ee639e9e5cde⋯.jpg (848.48 KB, 2597x1188, 2597:1188, (((castlevania))).jpg)

>>16841703

A "Netflix" agenda-injected production.

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a0527c  No.16841743

>>16841742

I'm /christian/ myself and thought the portrayal of the Church was ridiculous, but somehow tolerated it at the time.. since Dracula was still worse.

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005421  No.16841749

>>16841743

>Religion bad

>Not as bad as Dracula though

I'm guessing direct religion-bashing would've been a little on the nose.

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182df8  No.16841753

>>16841687

Well it did get the God of War(PS2) treatment.

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a1fa83  No.16841771

>>16841742

Does anybody know how badly Netflix pozzed the localistion of the Dragon Quest V series that just came out?

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83f6c7  No.16841779

So does anyone have any fangames or clones to recommend? I've played Curse of the Moon and loved it, although it was a bit on the easy side. Haven't played the metroidvania yet although it doesn't look that appealing, not a fan of 2.5D stuff.

I've played Lecarde Chronicles 1 and 2, the first was poorly made with rifle skeletons hitscanning you from off screen in the 3rd(? It's the town part) chapter especially when there's a copious amount of platforming during that chapter. The second was more well made although it's also a bit on the easy side. I liked the neat "gotcha!" deaths the game had, like a puppet show that literally went on forever and you see your character die and decompose into a skeleton.

>>16827318

Damn that looks pretty.

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a1fa83  No.16841790

>>16841779

I don't know of any decent fan-games. There was one I played well over a decade ago, really well done, but it was in beta at the time and I never got far into it because I wanted to wait for the final release, and I don't know if it ever happened. I think it had an Egyptian vibe to it though.

Some other general Metroid-like games though:

Momodora: Reverie Under The Moonlight

Ribi Rabi (this and Momodora are more cutes/chibi anime than dark and brooding, but Momodora does a good mix of both)

Hollow Knight (exploration platformer with nice atmosphere and hand-drawn animation reminiscent of Cuphead)

Blasphemous (a 2D souls game/Castlevania thing, decent but not great, wonderful atmosphere though)

Valdis Story Abyssal City

The Vagrant (this and Valdis Story are both sorta exploration based platformers, but focus more on cuhrazee combat with air juggles and shit, like DMC).

I've had Dark Devotion on my wishlist for a bit but never got around to it, it looks alright though.

Axiom Verge is a straight up Metroid-like though, so it may suit unless you're really keen on the gothic setting.

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f72025  No.16841791

File: 9afa26a441b54d6⋯.jpg (15.34 KB, 166x266, 83:133, Bonifatius_viii_papst.jpg)

>>16841743

>the portrayal of the Church was ridiculous

I haven't watched the series but how does the description in >>16841742 not reflect the MEDIEVAL church? Maybe it doesn't reflect the MODERN church, but the medieval times had it's far share of corrupt and despicable popes. I'm guessing that guy is suppose to either reflect one of them or is a combination of them. It is still bullshit they had to bring that up and couldn't have just had a more optimistic view like the games did.

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a1fa83  No.16841792

>>16841779

I forgot to mention Crawl, which is a rogue-like but plays just like an Igavania.

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83f6c7  No.16841794

YouTube embed. Click thumbnail to play.

>>16841790

>Egyptian Vibe to it

Please try to remember, this sounds very interesting.

>Momodora

Great game.

>Ribi Rabi

Amazing game and the only metroid-like to actually copy the secret techniques the 2D metroids had. I loved how I could get far into the game with little upgrades with the reverse walljump.

>Hollow Knight

Pretty gud. Lovely music too.

>Blasphemous

A bit on the easy side. Like Slain! I felt the only useful attack you had was the parry counterattack

>Valdis Story

Easily my favorite of the bunch. From the music to the gameplay to the bosses I really wish they'd make a sequel or a spiritual successor.

>Vagrant

I haven't played it but the musclegirl MC is hot.

>Axiom Verge/Dark Devotion/Crawl

Never played any

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aec6eb  No.16841807

File: de686cc88f08ab1⋯.png (95.97 KB, 628x436, 157:109, Capture.PNG)

>10 years

Excuse me?

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f72025  No.16841808

>>16841807

Epic meme.

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a0527c  No.16841820

>>16841791

Much of the medieval Church was chill. Some of the greatest saints came from that era. And they all came after a previous age of the Church that was genuinely persecuted under the Romans. They didn't suddenly take up the habit of acting like psychopaths themselves, now that the Roman system was out of the picture. They didn't lift one hand to defend themselves that whole time - and then suddenly they became monsters afterwards? It doesn't make sense.

Byzantine emperors became Christian however, and their punishments were typical enforcement of law and order. The few things from that period that gets especially frowned on is that Byzantium executed queers and exiled Jews. Seeing how these two group corrupt modern society, I think the Byzantines were smart. By the 7th century, the real animals were Muslims, who killed indiscriminately, conquered the Middle East and slowly chipped away at the Byzantine empire. So Christians finally fought back and tried to reclaim their old lands and help the Christians still living there. The only people who cry about this are revisionists and Muslims. God forbid people are allowed to defend themselves. To them, you're just supposed to bend over, love getting raped, and taxed to death.

As for later periods, like the persecution against suspected witches and such. I would just repeat something CS Lewis said: He said that the only reason the modern mind recoils at persecuting witches is because they don't believe witches even exist in the first place. To them, everyone is automatically innocent of such a thing. But imagine putting yourself in the shoes of someone who lives in actual fear of such witches. Witches were especially predatory on children. Any decent person would hate someone like this.

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a0527c  No.16841828

File: 25bbf2219855e45⋯.jpg (216.54 KB, 794x541, 794:541, byzantine-flag.jpg)

>>16841820

Correction: Punishment for Sodomy in Byzantium was castration.

Eh, good enough.

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63a4a2  No.16841846

YouTube embed. Click thumbnail to play.

>>16805197

The PS2 titles were so fucking good, but they'll always be acknowledged as the start of the fall. Symphony of the Night was a sort of peak for the series. The GBA titles would advance the technical aspects of it but not the graphics or scale of the game.

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0723d1  No.16841964

>>16841846

The problem is that I din't want an accurate depiction of the church, anon, I want an accurate depiction of Castlevania, and in castlevania the church was not like that. But they had to inject their pozz somehow, same with Carmilla and Isaac.

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a0527c  No.16842002

>>16841964

It wasn't accurate anyways, as I said earlier. It's propaganda. Also written Warren Ellis - another kook from the comic book world.

He's talented, but this is the mind of this guy:

http://www.warrenellis.com/throwing-them-to-lions-was-probably-more-fun/

"Throwing them to the lions was more fun". He gets a hard on from people killing Christians. All while he tries to proselytize that they're the bad ones somehow.

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a0527c  No.16842009

I hate to carry on, but even the Inquisition is overstated. A lot of the stories thrown out there first started as Protestant memes (same goes for all of the anti-Spanish rhetoric when it comes to the New World). If anyone's got time to waste, this documentary is pretty good, where researchers are now finding out how mundane and innocuous much of the Inquisition actually was.

https://www.youtube.com/watch?v=qhlAqklH0do

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a2f171  No.16842053

>>16816963

Am I the only one who felt like DMC5 was too easy and brainless? All of the enemies are slow as shit, MJ hat breaks the game sure I can limit myself but that removes one weapon from a game banking on it's variety. Balrog and the motorbike feel gimmicky as fuck with dance just being a mash B/O button and the motorbike literally being a spam triangle/Y weapon with little practical use outside of getting high damage and crowd control.

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a0527c  No.16842056

>>16842053

I would just say it's normal, relative to most games. But within the franchise, it stands out.

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47fdfa  No.16842213

>>16842002

>Warren Ellis

A literal fucking fedoralord too.

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47fdfa  No.16842215

File: 34d8fea2c62105d⋯.jpg (91.98 KB, 587x768, 587:768, 587px-Warren_Ellis_by_Gage….jpg)

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010cd3  No.16842251

>>16842215

And fat. How do they keep fitting into thes stereotypes so perfectly?

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601381  No.16842327

>>16807522

>Creeping in

>When the only villain who is still alive at the end of season is the independent femme fatale vampire who don't need no man

Nigger, it's already saturated with that shit.

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91a2f2  No.16842515

File: 94cb866f6406fc7⋯.jpg (230.02 KB, 655x888, 655:888, vampire_countess_by_crioar….jpg)

>>16842327

> femme fatale vampire

sounds pretty hot.

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6abc03  No.16842535

YouTube embed. Click thumbnail to play.

NETFLIX CASTLEVANIA SEASON THREE TRAILER

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0723d1  No.16842549

>>16842515

Anon used the wrong words. It's "Empowered female vampire".

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929fac  No.16842619

>>16841820

>>16841828

You're just going to pretend the homosexual, warlord and corrupt popes don't exist? Ok.

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170e3b  No.16842628

File: ee69acc8f3f5d4d⋯.jpg (182.35 KB, 675x1200, 9:16, Fuck esse.jpg)

How the fuck do you even upload files in this shithole?

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0723d1  No.16842643

File: 6f141ac3bff04b0⋯.jpg (124 KB, 442x599, 442:599, 442px-Götz_von_Berlichinge….jpg)

>>16842619

>Anon says much of the

>ARE YOU PRETENDING THESE DIDN'T EXIST!?

Your fedora is showing. Reminds me of people romanticizing this guy for losing his hand and kidnapping a bishop when he usually kidnapped all kind of nobles for ransom and was very degenerate as well.

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a0527c  No.16842660

>>16842619

I'm not Catholic, so I have no allegiance to popes. Just to get that out of the way. But which popes do you have in mind? You posted a picture of Pope Boniface, but he wasn't even liked by many in the Church in his own day and people accused him of having assassinated the previous pope. Even the Franciscans (Francis of Assisi had died by this point, so I mean budding movement) disliked this pope and were imprisoned by him. So why are you coloring the behavior of millions of other people over one dude..who they didn't even like themselves?

Secondly, you're putting homos, warlords, and corruption under one umbrella, but historically speaking, those 3 tended to be separate. Julius II was actually called the "warrior pope", for example, and fits your warlord description, but he disliked the degeneracy in the Vatican, and especially disliked his predecessor (Alexander VI) who was a fat, thieving syphilis ridden whoremonger who also slept with his own daughter. Alexander was also a Borgia, and like the Medicis, responsible for much of the corruption in Italy. Pope Julius made war throughout the Italian states and finally exiled all of the Borgias that were left. At the end of day, you can say his warmongering was unseemly for a "cleric", but I wouldn't call him a faggot at least.

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0723d1  No.16847033

File: a4f9e6df6e33990⋯.png (232.38 KB, 340x453, 340:453, ClipboardImage.png)

I posted this in QTDDTOT, but:

How the fuck am I supposed to deal with Richter in hard-type? The guy is fucking invincible, I have to use Mormegil just to keep him at bay, but the fucking sphere doesn't seem to break ever, how much HP does that thing even have? And when you enrage Richter the fight becomes even worse. The shield is basically useless since it blocks crosses and axes, and with axes it almost never works because I'm trying to hit the sphere mid air.

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14fa10  No.16847038

Curse of Cracklevania

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6f48bc  No.16847133

>>16847033

i honestly dont remember him being that hard. Are you underleveled? How much damage are you doing?

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2a358b  No.16847340

>>16807509

Thanks for the warning, Netflix is trash

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0723d1  No.16847472

File: 2f328d5630d4993⋯.png (670.95 KB, 1920x1080, 16:9, ClipboardImage.png)

>>16847133

Did you play the hard-type mod, anon? I'm not talking about hard mode, but the mod that makes the game an actual challenge, maybe way too unbalanced, though. Some enemy patterns change, for example, Richter spams shit more often, making even going past him a pain in the ass without flying kick him or stun him with the mormegil. Here's my level just in case. I didn't really want to grind to beat him, though, but I guess I will have to.

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6f48bc  No.16847477

>>16847472

>Did you play the hard-type mod, anon?

no i did not, but if theres one thing i know, its that dual Crissaegrim solves all problem. I assume if this is actually a hard mod then the drop rate will be even more abysmal

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a0527c  No.16847479

>>16807509

>standard netflix

Before I canceled, some of their anime was pretty good. Godzilla and Devil Man especially. But you could say those were Japanese first. As we said, Castlevania was pozzed from the start with Warren Ellis.

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147e49  No.16847491

>>16847479

>some of their anime was pretty good. Godzilla and Devil Man especially

>Devilman

>featuring sympathetic fag villain and anti-gun rap

>pretty good

Unironically kys.

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0723d1  No.16847494

>>16847477

I think the crissaegrim was actually removed from the mod, and even if it was still there, I'm not at that point in the game, couldn't even use Shield rod + Alucard Shield. I tried to make a video of the fight, but I can't record it for the life of me, I guess I can try to make the emulation really basic in order to record.

Shit is fucking savage, I had to grind for werebane just to defeat the werewolf and the Minotaur, the Scylla was bullshit, and now I'm stuck with Richter, because I'm not directly fighting Richter, which would be easier seen how he actually gets stunned with Mormegil, but the stupid ball controlling him.

>>16847491

Animation-wise, Devilman looks great.

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147e49  No.16847510

>>16847494

And writing wise, it's pure shit.

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0723d1  No.16847517

>>16847510

Never said it wasn't, anon. Just saying that Netflix animation is not bad, it's what happens when you have money to burn. It's like that Neo Yokio stuff, it looks good, and it has Jaden Smith which doesn't mean a lot, but it should be expensive and some other people, so the animation is nice, at the very least, but the story have been criticized by absolutely everyone, because no shit it's shit when you just give jobs to commiefornians.

Credit where credit is due, animation quality exists in those show, even if there's nothing more to it

>inb4 retard points out the low framerate of the Castlevania show

I'm not going to explain again why the frame count in these kind of animations is irrelevant. Consider watching Into the Spiderverse and it's great use of framerate in different characters and why.

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6f48bc  No.16847523

>>16847494

what gear you have on? Maybe equip holy equipment so his attacks don't hit like a truck

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147e49  No.16847525

File: 9da054f401f43dc⋯.jpg (50.88 KB, 340x480, 17:24, 1366812127265.jpg)

>>16847517

>Consider watching Into the Capeshit

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47fdfa  No.16847528

>>16847517

>Consider watching Into the Spiderverse

The only thing good about that shit is the cute spiderloli.

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0723d1  No.16847572

File: a9dcdac15418bd7⋯.gif (3.27 MB, 1090x550, 109:55, 415949ff8468860ae3e10d2a7a….gif)

File: 571fa628000ff94⋯.jpg (149.52 KB, 936x853, 936:853, 571fa628000ff94a5c2a2553af….jpg)

>>16847523

I have holy mail, and the mandatory glasses to see the sphere. Even then, his rush deals 135 of damage plus 35 when you impact the wall, out of the 230hp I have at that level. This is something you need to experience, anon, download hard type and then you'll see what I'm talking about. And it's funny because normally you have to use the holy sword to avoid damaging Richter. Not here, here you either go all in or you fucking die.

>>16847525

Alright, contrarian, kill yourself.

>>16847528

I hated Miles Morales before Spiderverse, and I still hate him now. However, Spiderverse is a feast to the eyes in every way, it used it's resources like crazy, every technique and change of animation style is amazing. I was specifically talking however on how they used frame rate to convey a message. When Miles started as Spiderman next to Peter, he was animated at 30fps while Peter and Gwen were animated at 60fps. This made it look like Miles' movements were slower on purpose, specially in comparison to the other Spidermen, and when he mastered his powers he was animated at 60fps.

I think this was an amazing use of something most movie directors don't even consider like frame rate, and that along other stuff like the use of the theory of color and other stuff makes the movie great, regardless of >capeshit or >poz.

In a technical level, spiderverse is amazing, and my point is that even though higher frame rates will ALWAYS be beneficial in video games, in movies, a different form of media, you can play with these, so faggots who complained about Netflix's Castlevania frame rate in the animation saying it was too low, because it indeed was, have no fucking idea how animation works. More frames don't equal to faster or better movement in 2D animation. And that's not to say I'm defending that shit, I hate it as well, but animation is certainly not the reason why I hate it, not even one of them. And you know anon, I wouldn't blame you if you or other normalfags don't see this, after all normalfags only like the movie because "OMG black spiderman!", but as a person that actually understands animation, it is nice to watch, it's a shame the story does ruin the experience, but not enough to stop appreciate a job well done in a single aspect.

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a0527c  No.16847589

>>16847491

Sympathetic villains? He's Satan. Not much to care about there. And everyone gets obliterated anyhow.

The rap was cheesy, sure.

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0723d1  No.16847598

>>16847589

Don't kid yourself, anon, they tried to portray Satan as sympathetic. And normalfags like it because of that.

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47fdfa  No.16847607

File: 8f631082422869e⋯.png (403.58 KB, 968x821, 968:821, 70390258_p0.png)

>>16847598

>they tried to portray Satan as sympathetic.

That's 100% true to the original Devilman manga. It's also clear that he's still the villain and that he's caught in a cyclical hell where it allays ends exactly the same way over and over forever and that this is his punishment. Are you just unfamiliar with Devilman and related works?

Also

>anti-gun

It's not anti gun, it's anti war. Go Nagai has explicitly said so himself.

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e7341f  No.16847616

File: e26f626aea290d0⋯.jpg (8.19 KB, 225x225, 1:1, e26f626aea290d0cfa5fe5110b….jpg)

>>16847572

>Contrarian

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b30d85  No.16847715

>>16806331

>Also gradius and bomberman is there too.

Don't forget Shovel Knight!>>16806331

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dd5422  No.16847992

>>16847616

don't downvote posts just because you disagree

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5c4706  No.16847997

>>16847607

crybaby was anti-gun, whereas the original manga was anti-war. Nagai died before Crybaby was released.

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5c4706  No.16847999

>>16847607

crybaby was anti-gun whereas the original manga was anti-war

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13a0e4  No.16848020

>>16847589

They make Satan into a literal assfucking faggot, and then make him sympathetic. That's the problem.

>The rap was cheesy, sure.

>cheesy

Nice defensive hand waving of blatant propaganda. It's not "cheesy", it's degenerate.

>>16847607

>It's not anti gun

They literally have lyrics about guns killing people and therefor that's why they're bad. Basic normalfag anti gun propaganda.

>>16847997

>Nagai died before Crybaby was released.

Why would you lie on the internet?

https://en.m.wikipedia.org/wiki/Go_Nagai

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47fdfa  No.16848075

>>16847997

>Nagai died before Crybaby was released.

I'm pretty sure he's not dead.

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bbbb9a  No.16849365

>>16805187

10 years? The last good one was when Toru Hagihara was making them and that was a lot longer than 10 years ago.

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a0527c  No.16849373

>>16848020

>Nice defensive hand waving of blatant propaganda. It's not "cheesy", it's degenerate.

Stop being dramatic.

I'm the one canceled Netflix years ago now. Just because I said Crybaby and Godzilla weren't that bad (at least in comparison with their other shit) doesn't mean I love it. If I did, I wouldn't have even canceled. Pick another enemy.

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