178fb3 No.16793565[Last 50 Posts]
I don't get why the Persona fandom considers P5 to be the best game out of all of the other ones. While I will admit the gameplay does beats the others, but the story and characters compared to P2 P3 and P4 are pretty much dog shit.
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bcc9ac No.16793581
>>16793565
>While I will admit the gameplay does beats the others, but the story and characters compared to P2 P3 and P4 are pretty much dog shit.
Why is it that when it comes to RPGs the "gameplay first" rule gets thrown out of the window?
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dd80d7 No.16793583
>>16793581
Because you're reading text for a majority of the game
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c09abb No.16793585
>>16793581
Because Grandia and PSO took the genre as far as it could possibly go, with everything else take the Pokemon approach of having the same gameplay (Just with new "twists") they've had since 1986.
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876444 No.16793598
>>16793581
My guess is because RPGs are developed to focus on their story
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0f9571 No.16793600
>>16793565
>I don't get why the Persona fandom considers P5 to be the best game out of all of the other ones
They don't. Oldfags hardly even acknowledge anything after P3, all the P5 praise is coming from newfags who've never played the other games.
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f5fc52 No.16793606
>>16793581
Nigger if the gameplay is an 8/10 compared to a 7.5/10 but is worse in every other aspect in an RPG (when those other aspects often have massive relevance), its to be expected
RPGs tend to have heavy focus on dialogue, worldbuilding and plot compared to other genres.
Compare this to something like fighting games or shmups where its basically just purely gameplay, music+sound, and graphics.
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6d6c51 No.16793612
File: 3c658712819ff03⋯.png (Spoiler Image, 501.32 KB, 1130x1080, 113:108, 2881146_Namoke_a10b3915-84….png)

persona 5 is the best to me simply because of morgana. i would give up my home and become homeless in exchange for two nights with morgana, and have him sit on my face and stuff.
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a0af1c No.16793620
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e2e9b7 No.16793624
>>16793581
Do other genres even have that rule though? There's a decent balance to strike with game, even if there's a slight improvement in gameplay in a sequel people may prefer the first if the music, art style, story, sound effects, level design, all took massive hits.
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23e858 No.16793679
>>16793565
The gameplay isn't even better though. Because P5's gameplay is balanced around 1 More and Baton passing. So to compensate for that, even on normal, even with the highest grade armor available, even if you're slightly over leveled for the dungeon you're in (say you're 36 and the dungeon wants you around 30-32), enemy attacks will still put you in a danger state. You take one hit in P5 and you need to heal or else the next attack is going to kill you. There is no such thing as a tanky party member in P5. Because "tanky" in P5 just means that Ryuji can take 3 hits before dying instead of 2 (and that's provided you're not burning his HP by using skills).
Because of that, boss battles really suffer. Because for some reason, the gameplay designers don't want to design the boss battles around the 1 more system and they keep getting further away from using it. In Persona 3, most Tartarus bosses had a weakness and from what I remember, none of the story bosses (with the exception of Fuukas gimmick boss fight) have weaknesses. In Persona 4, it's only the first boss that has a weakness (second boss has minions that have weaknesses so that only somewhat counts). Mini bosses don't count because every single one appears as a normal enemy later. So it's not actually a boss, but just them recycling a higher level mob.
But in P5? None of the story bosses have weaknesses and from what I could see in my multiple playthroughs, they are ALL immune to crits (as opposed to P3/P4 where early game bosses could be crit). Some of the mini-boss versions of Personas even have their weaknesses removed. Meaning that the most weakness exploitation you'll be doing is against mobs and a handful of mini-bosses.
P5's gameplay is trash (and so are 3 and 4 to a lesser extent) because the boss fights aren't a test of how smart you are about using the games systems. But a test of how good you are when the game takes gameplay systems away from you. It gets even worse in P5 because of the gimmick where you can send another party member to do an action. So not only do you lose the 1 more system, but the game then wants you to temporarily handicap your party during the boss fights. Which for some of these fights, it's required to do these actions.
The game makes everyone a glass cannon to balance out the insane amount of shit that will result from the 1 more system and baton passing (and don't even get me started about other things it needs to balance itself around like Futaba's buffs, Shinya's gun skills, etc). Only to then rip away all these systems that you spend 90% of the game with away because the gameplay designer isn't smart enough to incorporate these systems into boss fights and still maintain a challenge.
All the boss fights in P5 play out the same. Every turn you have 3 party members attacking or buffing each other, while the heal slut heals EVERY FUCKING TURN. Unlike 3 and 4, whoever your healer is WILL be healing every fucking turn with maybe 1 or 2 attacks in the whole fight if they're lucky. Which is completely different from 3 and especially from 4. I remember Yukiko getting many opportunities to attack during fights, while Morgana got most of his boss fight attacks in only during the final boss.
It's a bad joke. There was a degree of strategy to 3/4, but P5 is just 1 more abuse and then during bosses to spam full party healing and smacking the boss until it either falls over, or you have to send a teammate to do something. In 3/4, it was often that you'd want to buff during boss fights and keep your buffs up at all times. But this doesn't work in P5, because for almost every major boss, if they manage to hit a weakness or crit on your team, the first thing they will do, without fail, is to dekaja your team if you have buffs. So there is no room for any real strategy. Your best bet is just to keep hammering the boss and topping off your health when possible.
P5 is extremely disappointing, only good part is Makoto, but you spend most of her social link keeping an unrelated character from becoming cum dump. So even that is a wash.
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002c04 No.16793778
>>16793679
Tartarus was so boring to go through that its automatically worse than 5 regardless of the combat system
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0e92e9 No.16793996
>>16793565
>but the story and characters compared to P2 P3 and P4 are pretty much dog shit
Nigger P4 easily has the worst story and characters of the whole series.
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c5f2d5 No.16794049
i still think P3 had a better story, but overall P5 was better. the style, the music, the gameplay, the setting and theme, they even brought back demons instead of having palette swap shadows which is a detail i really appreciated.
i just hope they don't cuck out with the translation in P5R.
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665267 No.16794090
>>16793565
Game is overrated as fuck. There was very little good about the game. Anytime anything happened, you would get a gay cutscene to Sae where she's interrogating you about anything:
>Walks into laundromat
>World freezes and you hear strange music
>Cutscene to interrogation room with Sae
>"You couldn't have gone far without washing your clothes. Who was washing them?"
>You avert your eyes
Not only that, that underground tunnel thing was one of the most boring things Ive ever done. It wasted hours of my life just walking through a dimly lit subway with no interesting fights, bosses, variety, etc. And they kept forcing you to do it which made things even worse. At least in Persona 4 they cut back on the dungeoning because they knew their dungeons sucked ass.
The girls weren't half bad (besides the mcdonald ceo's daughter she was ugly) but they were all insufferable. Makoto was bossy and contradictory. Ann contributed nothing besides an unasked opinion every once in a while. Futaba was alright. Mcdonalds girl should've never been in the game to begin with. The guys paled in comparison to the other friends you have in P3 and P4. These guys are nothing new, nothing interesting. You got Ryuji who is just your standard delinquent with nothing really interesting about him, the gay guy whose name I forgot (but was sometimes amusing), and morgana the cat that couldn't shut up. In P4 you got Kanji, Yosuke, Teddie all of whom are unique and blend well together. In P3 you got Akihiko, junpei, shinji, ken, and their depth way exceeds the shit in P5.
Music was pretty good.
Social Links werent that good either but then again P4's werent that good so I won't judge too harshly. IMO P3/P4's girls are better but P5's romance routes for Kawakami and Ann/Makoto werent bad I guess.
Themes made no sense and contradicted eachother. While playing I always felt like these kids had too much power and didnt understand it. if anything akechi is the only one who made sense (sucked that everything about him boiled down to daddy issues. what a faggot)
>>16793583
Its one of my biggest regrets that I hoped for a decent payoff each time I went down to that fucking subway or just continued playing.
>>16793778
Yeah no kidding, Tartarus is one of the worst gameplay experiences I've ever had and the subway system rivals it. When I played P3P I had fun everywhere else besides Tartarus and when I had to, I did it as fast as possible like a chore, not caring/paying attention to the actual game.
>>16794049
I heard Atlus cucked out on Catherine:Full Bodied and their staff cried on twitter about how transphobic it was. Idk the extent of how bad the translation was though since I stopped paying attention a while ago
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1756f7 No.16794110
>Persona fandom considers P5 to be the best game
No they don't
In fact they shit on it so often you'd assume it's a total 0/10
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23e858 No.16794445
>>16794090
I actually laughed at some of the social links because of the Sae pop-ups.
>Hang out with Shinya to play vidya
>Sae pop-up
>"Either you trained yourself to be an expert marksman or someone taught you. Who was it?"
>My sides immediately go into orbit
Persona 4 did dungeons better because it was revisiting old dungeons and every time you got a new party member, their dungeon had a new boss you could go fight (fuck the Yukiko 2nd boss, stupid Pringles King gimmick bullshit). Revisiting old dungeons meant more visual variety and better enemy variety. And also more reason to go back to them because certain side quests wanted items that were dungeon specific.
>(besides the mcdonald ceo's daughter she was ugly)
For several years, I dated a girl with the same hair, figure and fashion sense as Haru. So now its awkward to use Haru because it reminds me too much of my ex. Which is a shame because Haru learns a lot of OP skills like reflect skills, amrita shower and one-shot-kill.
Biggest problem I have with the party in P5 is that their personalities don't contrast hard enough. Yusuke is an eccentric artist who's very particular about things. You'd think that would make for fun interactions with Ryuji, but Ryuji's so lax about everything that he just brushes off anything weird Yusuke does.
Makoto is bossy and Haru is overly kind. Yet they never get into an argument because of it like people with those personalities would in real life. All of this is no doubt the result of the fact that the game has like 10 different writers that worked on it (go check the credits, the game has a stupid amount of writers).
Akechi was already done and better by Adachi. Both of them are people who got the short stick their entire life and became murderous psychopaths once they obtained power. But Adachi was cooler because there was no edgy "daddy didn't love me so I have arrested development and want revenge" backstory. Adachi was just mad with power after having no power for most of his life and his sheer madness was way more interesting than Akechi's brooding.
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a63011 No.16794488
>fandom
There's your answer. The fandom experience is latching onto the newest, shiniest thing, talk about it until the people who aren't into it wish you were choking on some gigantic dick, and then calling people who criticize it toxic.
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2805a9 No.16794500
>>16793624
>Do other genres even have that rule though?
Some people play games for the gameplay anon.
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a00e0d No.16794541
What really pisses me of the most in 5 is the fact that the best dungeon is the first one, I mean why bother making a a cool intro dungeon where it somewhat feels like your autistic larping shenanigans actually have an impact in the real world, just to 5 seconds later throw everthing out of the window and start showing your "IRL impact" through an online poll??? How in their right mind would think this is a good idea?
Although I must say, the new girl is a qtπ
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0ef3f3 No.16794933
>>16794541
the first one? are you talking about the tutorial one or kamoshida's?
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2224c6 No.16795239
>>16793565
The only good thing about P5 is that at the end of the game the social links actually DO something
>>16793620
I'd snuggle then fuck relentestly Morgana in his real life form
>>16793996
<Nigger P4 easily has the worst story and characters of the whole series.
<P4 Golden now with that out of the way
>In P4 not-golden you had to figure out that uncle's errand boy is an incel with equal powers to your's who manipulated a retard to block your way
<I_am_an_incel_therefore_i_am_entitled_to_free_pussy.jpg
>Dungeons are bassed on the current victim's suppresed desires
<You go to a store with guns, swords, etc. inside your clothes and no one gives a shit… in fucking japan
<While you try to rescue people, the world goes to shit due P3's recycled plot
>Improved apathy syndrome
>Your party members are actually there with you the whole time and take blows to save your ass
>Hardass uncle bails you out multiple times
>Nanako Doujima
>Chie Satonaka
>Naoto Shirogane
>Margaret
>NANAKO DOUJIMA
>In P5 you get fucked because you tried to be nice
<You change people's thoughts through Clark Kenting then getting on people's head
<Your targets recognize you as someone dangerous yet you HAVE to send a calling card
<People can even recognize you in TheMentos but the game ignores it unless the plot demands it
<Weps are "realistic looking" toys.
<Limited ammo
>Dandy dad bails you out of bullshit situations
<No matter how much Ryuji screams about phantom thieves business, no one really pay attention, except pancake guy
<GO_TO_BED.jpg
<I'm totally not a traitor, so i'll be joining your gang
<All_i_did_was_because_i_am_a_daddys_boy.jpg
<I can squish you at any second irl and i know that you can get me in a place where i can't protect myself but i will still let you be.
<You saved everyone and became popular? have some diabolus ex machina for ruining my game
<Insert fate reference here
<Discount YHWH
<MC: I'm satan, but chaotic good
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0c11b0 No.16795379
>>16793679
I can't begin to say how fucking disappointing her social link was. There was such a lead up to her joining the party and when she finally did it was really exciting. She was a hardcore lawfag doing as she was told, got in over her head, and learned to embrace chaos. Only for none of that side of her personality to be relevant in getting to know her better. The Makoto in the social link has no edge or rebellious spirit. She is a nosy, uptight, busybody who wants to break out of her shell… So you spend the entire time being nosy, uptight, busybodies who were right the entire time. The only value you get out of dating her are the romantic scenes outside her social link and even then they're kinda boring outside of making her blush.
To make matters worse, she requires max Charm. So I personally grinded out that stat all summer only to be cucked by some NPC-tier cunt trying her hardest to fly into the flytrap. There is no purpose for this stat either. It's meant as a check for the cunt's groomer, but he isn't charming in the slightest; nor is he impressed by your charm. Makoto herself doesn't even seem to recognize your Charm, IIRC. It's just an arbitrary stat check.
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0ef3f3 No.16795429
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d99469 No.16795437
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0ef3f3 No.16795440
>>16795437
that's not even close to being the best dungeon. casino is probably the most liked dungeon overall i personally liked casino, boat and deep mementos the most. so the end of the game was a blast
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d99469 No.16795447
>>16795440
Casino was fun but I'm not talking about just the dungeon itself, kamoshida's dungeon is the only one where you actually feel like your actions impacted the real world. All other dungeons are just a silly excuse to get new party members. I mean ffs you literally cracked down the mafia and it still felt like you didn't jack shit, they could've at least removed most of the goons from Shibuya
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665267 No.16795449
>>16794445
>Akechi was already done and better by Adachi
Yeah, Adachi was a much better villain compared to P5. A sociopath who was tired of being lonely and ignored. His story was much more interesting
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0ef3f3 No.16795458
>>16795447
nothing really changes much after any of the dungeons. you only think kamoshida's was better because instead of being an excuse to introduce a character, its an excuse to introduce four characters including the protagonist, so its a lot more influential than the other palaces.
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0caa57 No.16795710
It's only due to the gameplay improvements but everything else other than makoto is worse than past games
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ba9e8e No.16795940
>>16793565
>I don't get why the Persona fandom considers P5 to be the best game out of all of the other ones
The only people who I have seen say this are the people who had Persona 5 as their first Persona game.
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8b1f49 No.16796038
>>16795458
I dunno. The Kamoshida arc had some good high points, like the Shiho suicide after it being all-but-spelled-out that he raped her, then him rubbing it in your face IRL and trying to get you expelled. It felt like the other villains weren't as satisfying to take down despite technically having worse crimes like murder.
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568496 No.16796055
>>16793565
I think if something is new and remotely good, people often claim its the best shit ever.
Probably cuz it's the first game many play so they don't know any better.
For me P3's atmosphere was the best and the social links in both 3-4 are way way better than P5.
Anything but music and gameplay is trash in P5 if you ask me.
The same happened with Monster Hunter imo.
The game ruined a lot of the charme of older games and there is a lot of terrible unfun shit imo, but it feels like half the playerbase started with world and shits on anything else.
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110e82 No.16796243
>>16796038
Kamoshoida was the only good villain in the game, the others are just genericly "I'm evil just because" other than Haru's father especially shido who's the worst villain in the Persona series.
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0caa57 No.16797706
I think haru's father has one of the better palaces. A majority of the fandom hates it for some fucking reason. The weakness mechanic and the one more time mechanic gets used a bunch here and you have to know how to use them effectively to win. You had the minibosses that you had to act like a detective to figure out which one is the correct one and fucking up meant you had to go back to your save or know that you lost some sp. Even the boss used the weakness mechanics for once. Also it's one if the only dungeons that doesn't want you to kill every single enemy there and punishes you for doing so. I have seen people bitch about the airlock which is easy as fuck but the fandom says it's a harder puzzle. Also the aesthetic is cool and I liked haru's father's design.
I think the first palace is better since you have less resources and basic enemies take a little longer.
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ea2934 No.16797757
>>16796055 (checked)
That's called recency bias and it's one of the worst things affecting the discourse around vidya. Faggots will argue until they're blue in the face that new game is better than everything because fuck you it's shiny and doesn't have tank controls.
>>16796243
And y'know, I'm wondering what happened to the other villains to make them be just evil for the sake of it.
>Kamoshida was evil because he was an olympic medalist once and his life kept going downhill from there
>Okumura was evil because he grew up so poor he could never get anything he wanted. So he'll do anything to maintain his wealth.
>Futaba's heart needs to be changed otherwise the false guilt of her mother's death will drive her to suicide.
Then it all goes to shit
>Madarame was your classic starving artist until one day he saw an opportunity to… disrespect the dead and make money off of a dead pupil's work? Which then drove him to become a leech that would live off the talent of others?
What the fuck?
>Kaneshiro has no compelling background information. Is just evil loan shark.
And don't no one bullshit me with "Oh, but that part was about Makoto's arc! Kaneshiro isn't important!" fuck you it's not important!
>The death of Sae's father, a detective, drove her to decide that she needs to win every single case no matter the cost?
This would make sense if she was always involved in cases where the death penalty could be pursued as a fucked up means of revenge. But I don't see the correlation between dead officer dad and the need to always win.
>Shido is just generic evil politician with no soul. There is no low he won't stoop to in order to get what he wants.
Kamoshida is the only genuinely sympathetic villain in the whole game. Okumura is only made to look sympathetic so that the player will feel bad when he dies after completing the dungeon.
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7bcc25 No.16797778
>>16797757
>The death of Sae's father, a detective, drove her to decide that she needs to win every single case no matter the cost?
Honestly why didn't they just write off Sae's motivation for why she became a bitch was because she wanted to save her father or family's legacy and Sae realizes that her selfishness to save her family's reputation only harmed others in the long run. It would made way more sense and it would made her the most sympathetic character out of all the villains.
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17d8d5 No.16797824
>>16797794
I said compared to P2, P2 > P5
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93cc12 No.16797936
"The persona fandom" saying this are probably filled with newfags who never played anything outside of P5. Persona 5 has been caught up with far leftist, libtards, and nationalists because the story's is about "muh adults corrupt, evil and ruining muh generation". Meaning the dumbasses who love Persona 5's story think all of the villains of in the game are realistic.
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bdc04e No.16801511
I don't get why anyone thinks P5 is a good game at all, the story and characters are mostly poorly written and the themes of the game either don't match some of the plot points are just retarded in general. After P4 the series has become nothing more but waifu bait for lonely weebs who desire games that give you unrealistic relationships where just doing things for people will have them fall in love with you. The game is only considered the best for gen xers and zoomers who think the game's dumbass plot points and themes are even remotely realistic and relatable to current events going on today and of the things described about the "shitty adults" can't apply to teenagers. P5 killed Persona and now the series will head towards focusing on waifu trash instead of making a story that make sense and makes the characters relatable, realistic or give you a sense a empathy towards them without them being generic or cliche anime tropes.
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ea2934 No.16801603
>>16801511
There's a chance that Persona could be saved. Because the director for 3-5 has moved on to another project. And if you look at interviews and the art books, a LOT, and I mean A FUCKING LOT, of the waifu faggotry is from the director.
A lot of female character concepts in the P5 artbook have commentary along the lines of "This character originally looked one way. But then the director said "Make her cuter" so we did, sometimes we even had to make her cuter multiple times before he was satisfied". Which I find funny because I guess the director has such an overbearing influence on the art that we aren't even allowed to see those earlier concepts in the artbook where Kawakami is visibly more tired and Takemi looks more sinister.
Honestly, if you want to talk about why Persona 5 turned out so bad, I think it's because they spent too much time on it. Because half of their original, more interesting concepts were thrown out. Even with the limited artbook that is missing a lot of art that the comments say exists, we get a picture of a very different game. Side Note: I hate that the artbook focuses on the drafts for final designs of the characters instead of showing us the design progression like previous artbooks did
>You'd get real guns out of the trunk of an actual illegal weapons dealer
>An interesting design motiff of all Thief outfits having a scarf
>A party member (likely an early design of Makoto) at one point was going to have a crossbow for their gun. That would've been cool
>Hideouts were at one point going to be in actual hideout locations, like garages, abandoned buildings, alleyways, etc.
>Overall a much gritter game in the early stages of development. Featuring art for a version of Kamoshida's dungeon that featured bloodstained classrooms littered with torture devices, more mangled and gnarly Personas, some images of Futaba's dungeon where it wasn't a generic Egyptian tomb (One in particular is cool, it's like an underground labyrinth of NEET culture
The game just seems to lose a lot of the impact of it's art and story over time. It seems like the more time the art and writing team had to polish or second guess themselves, the more soul the game lost. They've taken a really dark and gritty concept and went to far, polishing it into something too colorful and shiny for it's own good.
You can see a lot of it in the backpages of the artbook, I'd recommend everyone take a look for themselves. https://e-hentai.org/g/1054078/ad8f0100c8/?p=10
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db3222 No.16801613
>>16801612
Gen Z and newfags whatever I don't care about old 8chan anymore the newniggers have already invaded this and other threads.
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8ead26 No.16801654
>>16801603
The director Katsura Hashino of P5 is the same guy who directed Nocturne, digital saga and devil summoner some of the best SMT games out of the series. How did he go from helping making PS2 classic to waifufagging?
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eb6db2 No.16801708
>>16801654
Kaneko died and newfags didn't put thought like he did into character design. Anyone got that image comparing Argilla from Digital Devil Saga's artbook commentary to modern waifushit designers.
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a821ff No.16801714
What's with everyone disregarding Haru? She's cute and sweet. Basic, yeah, but I prefer a Basic QT over a poorly done "Complex" character
That aside, As someone who's never played the other Persona games, I can't speak for them. But a lot of the criticism of this thread ring true even to afirst-timer. The baton pass and all-out attacks are really nice for just burning through mobs. This would in turn, help lessen the toll JRPG grinding makes on the player. But I've never needed to grind. Granted, I'm only on Shido's palace and the game could suddenly turn into hell in the last stretch, but I don't know.
I'm also divided on the topic of the difficulty of the enemies. The enemies are super ez as long as you know weaknesses and exploit them. If you don't, you will get fucked up. Shit, if you get ambushed, it's super common to have Joker get 1-shotted, since the enemy can 1-more as well. If Joker dies its game over is super fucking dumb though. I never liked that sort of mechanic All that makes the basic fights a bit more engaging. On the other hand, it makes party members like Ryuji and especially Yusuke, kinda worthless. It feels like there is maybe like 10 enemies in the whole game that are weak to lightning. Ice has more. But with how many personas you're allowed, I never found myself wishing I had either of them in my party. I only kept Ryuji around because of his ailment curing ability. And the occasional death hit he would absorb for Joker. Yusuke was completely discarded as soon as I got him. I didnt even bother leveling up his confidant status. The Sae fight was also not nearly as annoying as I thought it'd be. I also think that the reason Kamoshida hits so much harder than the others is because he actually interacted with the player. The mob boss you see once. Dont even get to see his confession. Madarame spend a bit of time around the player, but his crimes aren't NEARLY as heinous as what Kamoshida did, leaving him.a bit weaker as a result. Okamura never even met the player. Futaba was just a lonely neet. She's was just sorta half-baked.
I'm rambling. The game is a perfect 7/10. Good music. Decent combat. Everyone needs to shut the fuck up, and stop texting me at 3 in the morning to reiterate the plot.
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000000 No.16801738
>>16793581
because build variety is dead and RPGs have been glorified VNs for over a decade
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9afe29 No.16801776
>>16801613
Can't blame you either way honestly. Anyone born after 1995 is a permanently brainwashed child of ZOG and is beyond saving. Why the fuck did our generation have to be the last sane one?
>>16801738
Every single JRPG this past decade has been fucking abysmal in every way, not just nusona.
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344c51 No.16801785
>>16793581
Its more complex, JRPGs have their origin in Dungeon Crawler RPGs, but unlike a Dungeon Crawler RPG where the mechanics serve to tell the story of an adventure, the mechanics and story have been divorced to allow for easier game development.
Because the story isn't influenced by the mechanics anymore like a normal RPG(you are just reading a visual novel while playing a JRPG) they tended to have stronger stories than other genres and it became their main selling point, while the mechanics evolved into the digital version of board games. Depending on the team behind a game, these board games can be good or really really bad. Usually the last because most Asians don't know what a good board game is and just build skinner boxes.
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261e79 No.16801885
>>16801654
I assume it has to do with seniority (as it's the thing that fucks over a lot of Japanese vidya development). No one wants to tell THE legendary director of Nocturne, DDS and Devil Summoner that he's wrong. Because not only are they likely to get shot down, but in Japan, questioning a senior employee's decisions can get you fired (or drowned in so much negative office politics you're forced to quit).
That's where you get all these young artists who just yes-man him whenever he says "No, Kawakami shouldn't look lethargic and tired, make her cuter!"
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25e6d1 No.16801910
>>16801511
>ugh, you plebs and your inferior taste in narratives, can't you see this product is inferior because of these cherrypicked reasons that aren't even right?
<inferior to what?
>UGH you shit taste zoomer!
okay dude, we get it. you hate it because you're jaded and the game's popular. you dont need to cherrypick dumb reasons to justify yourself here, specially if the reasons you picked are all wrong.
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a821ff No.16801917
>>16801885
A game about young people questioning authority, possibly made worse by young people who refused to question authroity.
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0e92e9 No.16801923
>>16801885
>No, Kawakami shouldn't look lethargic and tired, make her cuter!
Is that supposed to be a bad thing?
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261e79 No.16801945
>>16801923
When her entire character can be described as lethargic and tired? Yes.
Considering her being visibly more worn out would work in favor of the game's themes? Yes.
This is a game about teenagers rebelling against an unjust and cruel society. Yet, the grittiest looking thing in the entire game is the protagonist's attic. Christ, it wouldn't hurt them to make the characters look like they're living in a cruel and unjust world. Let Kawakami have some fucking bags under her eyes. Maybe I'm fucking crazy, but I think thematic consistency in the visuals is more important than making sure that the waifus are 12% more beatoffable.
You don't even need to get rid of her clean face look. Just save it for after she quits working herself to death. There you go, a great idea, presented to you for free. Give visual progression so that you know that you've freed Kawakami from an awful life.
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0e92e9 No.16801953
>>16801945
And that's why you don't design video games.
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261e79 No.16801959
>>16801953
Alright, answer me this then, genius. What would Persona 5 lose if they let Kawakami have some fucking bags under her eyes? Sales? Not likely. I don't remember anyone claiming to buy the game solely because you could fuck your teacher in it. The only thing that'd realistically come of it is the waifufaggotry surrounding Kawakami might go down a little bit because of the handful of weak faggots that can't handle Kawakami not looking immaculate.
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0e92e9 No.16801962
>>16801959
I mean I wouldn't really mind since I like tired looking girls, but you are using the same "realism" excuse as the faggots behind DoA6 to add blood and bruises to the faces of the girls fighting. Games don't have to be super realistic.
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f931a1 No.16801978
>>16801708
>Anyone got that image comparing Argilla from Digital Devil Saga's artbook commentary to modern waifushit designers?
Here you are. The modern waifushit was from the Fire Emblem """"""crossover"""""" that was idolshit.
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8cdcd7 No.16802012
>>16801654
Nocturne is just a repackaged SMT3 with fanservice bullshit added to it like Dante and extra bosses pulled from the earlier games, he's just directing what the producer wants.
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0e92e9 No.16802038
>>16802012
Nocturne is SMT3.
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148d6d No.16802057
>>16793565
>characters compared to P2 P3 and P4 are pretty much dog shit
Strange that its worse then P4 despite the cast being rehashed from P4.
>Model
Rise and Ann, both of whom are also the Lover Arcana
>Badass with blond hair
Kanji and Ryuji
>Animal Mascot
Teddie and Morgana
>Little (not)sister
Nanako and Futaba
>Detective
Naoto and Goro
>Person who's parent is running a company that is having a negative impact
Yosuke and Haru
>Girl who isn't real
Marie and Kasumi
All that leaves of the main playable party is Makoto and Yusuke and I'm pretty sure Yusuke is a rehash of a P3 social link.
>>16795239
>Either you trained yourself to be an expert
><MC: I'm satan, but chaotic good
Satanael is bootleg Lucifer ya doof
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1fd5c1 No.16802087
>>16801511
>>16801776
Hard times create strong men
Strong men create good times
Good times create weak men
Weak men create zoomers
Zoomers ruin everything and destroy the cycle.
I got this quote from a halfchan post. Even those retarded faggots realize the dangers that Gen Z brought to our world.
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ed4822 No.16802170
>>16802096
>expired meme
That's fad normalnigger talk. Things should be memes if they're funny. Not because they're hip.
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ea2934 No.16802176
>>16801962
I don't think it's about realism. I think it's about what is appropriate for the direction of the game. Is a woman who's supposedly being worked to death but has a pristine face without dark circles, bags or drooping eyelids a good reflection of that given that the game oh so desperately wants me to take it seriously?
I was always taught that a character's design should be as informative of their character as their words and actions (and as we can see from >>16801978, Kaneko would seem to agree). For all the male characters in Persona, this seems to be the case. Tanaka in particular is one of my favorites, because you can tell at first glance that he's a fucking snake. Look at Kawakami and tell me what in her design informs us that she's going to work herself into a hospital bed. All you have is unkempt hair to inform us of that. Which even that doesn't necessarily say that she's overworked and has no time for good personal upkeep. That could just tell us that she's lazy. Hell, the rest of her outfit seems to imply that considering she's the only teacher who is casually dressed.
We even have within this series a good example of a tired character to compare her to. Ryotaro Dojima, who's late nights of work have left him with sunken eyes, a five-o-clock shadow. He keeps his tie loose and shirt partially unbuttoned because if he's going to work 16 hour shifts, it might as well be comfy.
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f931a1 No.16802177
>>16801962
>add blood and bruises to the faces of the girls fighting.
That doesn't sound too bad. I like when fights in games get brutal – gives a sense of weight to it.
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aca91e No.16802205
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0e92e9 No.16802224
>>16802087
>>16802012
>>16802093
You have to go back.
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e3f0b9 No.16802384
>>16801978
Nu-Atlus is a company you shouldn't put your faith into.
>>16802012
Yamai is responsible for the fanservice stuff. Incidentally he is also responsible for both SMT IV games.
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351c52 No.16802444
>>16802082
> Fuck today's youth forever for taking everything from us.
oh man, OH MAN. the irony here is so dense it devours light.
do you want to yell at the youth of today to get off your lawn too? maybe tell them how they aren't working hard enough? about how good things were "back in your days"?
get the fuck outta here grampa, go back to /qresearch/ or whatever the fuck hole you crawled out of
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9310ea No.16802446
>cucksona
All Personas post 2 are fucking shit
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9310ea No.16802450
Also, since Persona 4 the fucking thing is now the Skyrim of JRPGs
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8cdcd7 No.16802462
>>16802450
Skinnerbox dating sims are the TES of JRPGs, that makes some sense I guess.
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47a8c7 No.16802470
>>16802082
>Fuck today's youth forever for taking everything from us.
>>16801776
>Anyone born after 1995 is a permanently brainwashed child of ZOG and is beyond saving.
>the previous generation is horrible and immature
>Darn those kids and their loser video games and their cell phones
Gosh I can feel the age getting to me every day but at least I don't shit on the young for being weird and new given that they live in the shitshow of today and thus should be treated with some patience.
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110e82 No.16802608
>>16802176
Your waifu is trash, generic and boring the point here anons are making is that her design could be shown that she is depressed and stressed so the player is encouraged to help her along with the writers of the story by looking at her design will actually write her off as someone who deals with being stressed out every single day like many people do in Japan instead of writing her off as some typical cute milf anime trope. It's not about it being realistic but meaningful.
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aca91e No.16802945
>>16802608
First off you're replying to someone who is supporting your argument. Also, the realism shit is gay like >>16801962 said.
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d4d74e No.16802968
>>16802450
>Persona 4 the fucking thing is now the Skyrim of JRPGs
where's the Persona mods, then :^)
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630fe5 No.16802994
because mai waifu is from p5 and she is the beautifullest and best girl there ever was
the purest thing since invention of heroin refining
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110e82 No.16803059
>>16802945
>Adding depth to character is gay
>Using an example of two games who's purpose and ideas of realsim are completely different
If you're going to be retarded and miss the point you can back to 4channel and be a nigger there
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e181ea No.16804241
Persona is still the best Persona. Not only does it have the best game design (with 2 separate playthroughs) on the smallest budget, it also tells the best story (spanning 2 separate playthroughs) with the least amount of text.
The old Atlus team were masters of doing more with less. The newer teams can't even compare. No budget in the world can cover up their lack of talent.
>>16801654
Hashino's a hack. Every good game he "directed" had other talents carrying him. In Nocturne's case, Okada was there as producer.
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8cdcd7 No.16804397
>>16802038
Nocturne is the English release of Maniax you stupid bastard.
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ea2934 No.16804419
YouTube embed. Click thumbnail to play.
>>16802968
>He doesn't know
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5f3ad6 No.16804424
>>16804397
Nocturne is the original japanese version
Nocturne Maniax is the english release of the game you retarded subhuman
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8cdcd7 No.16804431
>>16804424
I thought they renamed it for the American release, Nocturne always sounded like a stupid subtitle to me like Lucifer's Call meme edition so I didn't think it was actually a subtitle for the game in Japan, I'm blind apparently.
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0e92e9 No.16804508
>>16804241
>only one girl party member
I don't want to play a sausage fest.
>>16804397
Nocturne was the original game. The English version is based on Nocturne Maniax.
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8cdcd7 No.16804878
>>16804508
Well yeah, I just thought it was just SMT3 originally instead of Nocturne++ bullshit like it's SF2.
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936600 No.16804947
>>16796243
>Kamoshoida was the only good villain in the game, the others are just genericly "I'm evil just because"
And Kamoshida wasn't?
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c6e669 No.16804956
>>16804947
He was king of the gym.
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665267 No.16805080
>>16802057
>Little (not sister)
To make matters worse I just now remembered Nanako had issues coping with her mother’s death like fuutaba (but handled it more subtly). Good lord is the next persona game gonna kill the mama again?
It’s been said plenty but I much rather prefer P4’s cast as well. The camaraderie was more genuine, the characters were randos for the most part and were largely unordinary but your experiences and their unique personality made them memorable. P5 each character feels too self important and good at something. There’s nothing wrong with this, but since their personalities weren’t interesting and your experiences with them were forced, there’s no substance. Did anyone actually feel like they just made a very good set of friends after playing it? Or at the very least had fond memories with the characters.of p5?
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d9c6f2 No.16805127
>>16804508
That's up to the player. You can have 2 girls in the SEBEC route, and 3 in the Snow Queen route.
>>16801962
>but you are using the same "realism" excuse as the faggots behind DoA6 to add blood and bruises to the faces of the girls fighting
As far as I can see, that happens to all the fighters. Why do you specify "girls"? Are you such a beta that you're white-knighting imaginary women now? If the guys can bleed and bruise, there's no reason the girls shouldn't.
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0e92e9 No.16805144
>>16805127
>That's up to the player. You can have 2 girls in the SEBEC route, and 3 in the Snow Queen route.
I see, that's cool.
>Why do you specify "girls"?
Because who cares about male characters in DoA?
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c19b75 No.16805166
>>16805144
>not beating women as a male fighter
fag
>playing as women in any game period
ultra fag
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5bdcbb No.16805186
>>16793565
P5 is more carried on its style and premise than its game-play or story. the story is kind of garbage compared to 3. also, P5 becomes fucking so easy after NG+ that i could beat half the bosses with my eyes closed. honestly the only best thing about P5 is futaba
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5eb4ed No.16805193
So, Newcomer checking in again after doing Shido's palace.
AND HOLY FUCK DID THAT GET SHITTY REALLY FAST.
Iv'e never seen a more steep drop in quality in my life. Sae's Palace was kinda short, but had a few Gimmicks to keep it interesting, Shido's palace was just shit.
The same rooms copy/pasted a billion times that make fucking Oblivion Dungeons look intricatly crafted. The worst gimmick so far with the stupid Rat poles that has exactly 1 idea for a puzzle that they repeat 50 times, Some of the most boring enemies in the game. Specifically the Frost King fucker who has no weaknesses but has a huge HP pool for a non-boss character,
Like, The Okumura Palace was dull with much the same Final Hallway-experience of level design, but it at least had a unique theme with a few Cute robits. All Shido's Palace is. is a fuckton of the same hallways that go on for fucking ever. Oh, and Locked Doors.
and to top it off, the fight with Akechi where the writing (which has been alright?) goes into full blown FRIENDSHIP IS MAGIC territory. The fact that the fight was also super long but not terribly hard (I just spammed Morgana heals and revives when Haru Inevitably got 1-shot) was really disappointing as well.
I guess this is the effect of a fucked up dev cycle. Kamoshida's Palace wasn't like, a level-design masterclass, but it had more than just the same hallway repeated ad-infintum.
Fuck me Shido's palace was ass.
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5bdcbb No.16805202
>>16805193
Shido's palace is unironically shit. its like the space palace but 10x MORE frustrating. also akechi's death is fucking bs. give me the chance to save him so he can atone for his crime and give him a chance to actually fucking develop as a character for gods sake. i like the shido boss fight though. esspecially how he says "fuck it" and just starts punching your party members with his bare hands
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148d6d No.16805238
>>16797757
>>16796243
I must disagree with a few of these.
>Okumura
Before getting into his character. its worth nothing that Okumura and Big Bang Burger are referenced to the real world sociological phenomena present in the fast food industry that has spread to other parts of society.
The phenomena is called "McDonaldization".
Essentially there are 4 pillars to it
Efficiency
>Everything is done as fast a possible.
Calculability
>Quality is ignored. Everything is understood in quantities.
Predictability
>Everything is the same.
Control
>standardized and uniform employees, replacement of human by non-human technologies
I could copy and past more of the wikipedia article on it, but it doesn't do it full justice.
Key aspects not mentioned include the "deskilling" of labor. The essayist way I can illustrate it with the following statements:
>McDonalds serves food, yet it there are no chefs on staff.
>McDonalds has turned the culinary act of cooking a burger into something that someone with no culinary skills whatsoever can accomplish.
>McDonalds creates burgers not though cooking but though assembly.
>McDonalds employees do not have to be capable of reading or writing to take orders from customers.
Hence his palace is an assembly line with robots. Robot have no skills, they perform a programed task.
As for the common destruction of the employees and the lack of concern for them burning out, fast food restaurants have insane turnover rates.
>Panarabread has a 100% turnover rate.
This doesn't actually mean that every single employee that they hire will be gone by the end of the year, its calculated as pic related.
This is why businesses can have a turnover rate of over 100%, which is common for the food industry.
To fully understand what they were going with for Okumura you also need to think about his palaces' view on the food industry in contrast the players experience working at the Ore no Beko.
>Efficiency
Gameplay wise, in contrast to what the game may lead you to believe narrative wise. There is no time limit for getting the orders correct. The work at the Ore no Beko is not efficient.
>Calculability
Getting orders correct is a big deal at Ore no Beko. It's not about how many orders can get served, its about how many CORRECT orders you can get served. Gameplay wise the player is rewarded for this with greater compensation. In contrast, to real world fast food restaurants, its not really about getting the orders correct.
>Predictability
The player can get the orders wrong one night and perfect another during the rush and the player won't get fired. This is because there is no assumption of predictability for the customers. They know that during a rush, order may be gotten wrong.
>Control
The player may have to put on a uniform, there are however, no mechanization in the process. Orders are given to a human being who has to remember them. In real world fast food restaurants, the orders are entered into a computer that using buttons that have picture, not words, so that people who cannot read or write can take orders.
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148d6d No.16805242
>>16805238
>>16797757
As for his character.
IIRC he didn't grow up poor, he grew up in debt. He was trying to fulfill a childhood dream while also getting enough money to pay off his fathers debt.
IIRC His fathers' debt was the result of him making poor business decisions.
He's not motivated by a desire to maintain wealth, he is motivated by a desire to run a space themed burger restaurant, a desire that became perverted over time. It stopped being about having a stable and successful business and became about having the most successful business possible.
This is in contrast to Sojiro, who is also running his own restaurant. Sojiro focuses on customer satisfaction. Its not about how many cups of coffee he serves in a day, its about how good the cups of coffee that he serves are. He has very few customers which does not put him in a good position business wise, but he doesn't care.
Sojiro and Okumura are foils to one another.
>Sojiro's daughter is at risk of being taken from him by the state, and he is trying his best to keep her because he knows that he knows what is best for her.
<Okumura is trying to sell off his daughter and doesn't care about whats best for her.
Both of their daughters are Persona users as well
>Sojiro runs a small business and is satisfied
<Okumura runs a big business but is not satisfied
>Sojiro serves drinks
<Okumura serves food
>Sojiro is based on a real world person who asked the government to lower taxes and was executed as a result
<Okumura is based on a real world person who’s actions caused a woman to commit suicide and was elected to in spite of that fact
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0e92e9 No.16805248
>>16805202
>give me the chance to save him
Why would you want to do that? He deserved to die.
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148d6d No.16805270
>>16805248
>One of the games main themes is the concept of rehabilitation
>Another theme is the concept that bad people shouldn't be killed by confess their crimes in order to make amends
Gee I wonder why people want to save him.
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ea2934 No.16805319
>>16805270
But Anon, he HAS to die! Because Yabadabadoo's rigged game! Akechi has to die because the false-god made a bet that Joker or Akechi would win! So there has to be a loser! This is probably what the writers actually thought
What? You think the player should have the option to say "fuck that" in a game about rebelling against an unjust society? You think that it'd be more in line with the games themes if you could circumvent the fucked up game of the false-god, thus allowing Akechi to live? FUCK YOU! Now sit down and shut up as a flood gate that Joker was standing 2 feet from and could have easily dove under before it closed, closes! Causing Akechi to be locked into a fight that guarantees mutual destruction!
Akechi has the cheapest and most forced death I've seen in any anime plot since Naruto's original airing on Toonami
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0caa57 No.16805334
So I am playing through 5 and it's just an above average game. There is only two good palaces and that is the castle and the space station. The artist was pretty good as well but it's not great. All of the other palaces just feel like filter to me. A majority of the characters are just ripoffs from other ones. There are only two characters that I really like and that is fox and makoto. Fox is never really used until near the end when you have to level up everyone else so he gets sidelined. Makoto is great but there is so much fucking bullshit with her social link. you need 3 int to even start then max charm shortly after. But she is best girl from 5 so she gets a pass. I checked something and every palace and 'episode' was made by different people. Makes the quality spike down overall. Right now I am at shidos palace and that sucks major ass.
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665267 No.16805373
>>16805242
Yeah I don’t buy that. Some of those work, but Sojiro had no idea how to take care of his daughter. All he was was a food guy. He was a good man, but with the way he was “raising” Futaba, she was going to kill herself. His inaction, IMO, doesn’t turn him into a bad guy, he’s just retarded. He was one of the few whose social link I did enjoy though
The foil in their business is meaningless to me. Who cares? What’s the point of this foil. It doesn’t take a genius to realize Okumoro is a faggot and you don’t need a foil as additional proof. Does the foil give you any insight or more understanding of the situation? I can’t see any besides a slightly interesting comparison.
> Sojiro is based on a real world person who asked the government to lower taxes and was executed as a result
I’m not seeing how this is relevant
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148d6d No.16805394
>>16797757
>>16797778
>Sae
Like Okumura, she too is pretty dry and straight forward social commentary, however, its on an issue that is specifically relevant to Japan.
As the game mentions, Japan has a conviction rate of over 99%.
By casting her as a villain, the games creators are further condemning the Japanese legal system. I say further because the first thing that happens chronological in the story to the protagonist is that he is arrested and falsely convicted of assault.
Her palace isn't really about her specifically, she is just standing in for every prosecutor in Japan/the entire legal system of Japan.
The stuff about her and father is irreverent to her, but is relevant to Makoto and her motivation.
Sae is really more of a allegorical figure then a fully developed character.
>>16805373
>His inaction, IMO, doesn’t turn him into a bad guy, he’s just retarded.
I wasn't saying he was a bad guy. Hes a good guy.
>What’s the point of this foil.
Foils are meant to add depth to a piece of literature.
>Who cares?
An evidently small number of people who like to critically analyze the story components of video games without attempting to push a narrative or find evidence to support a predecided conclusion.
I'm sorry to hear that you don't enjoy that kind of stuff, but maybe the game wasn't meant for you. SMT games tend to go for these kinds of things.
Final Fantasy games are pretty straight forward and tend not to attempt to reach for high themes, maybe they are more up your ally.
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1ef978 No.16805440
Is Persona any good? I tried playing Gold and it was just talking for like 4 hours and this little girl keep try to give me fucking eggs.
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369c24 No.16805473
>>16805394
>Sae is really more of a allegorical figure then a fully developed character.
In other words Sae is a shit written character got it.
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5bdcbb No.16805534
>>16805248
akechi needs to pay for his crimes, fucker got out of justice by basically committing soduku. it makes me angry the game paints his death as some shitty martyr bs.
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a821ff No.16805579
>>16805202
I think that the reason you can't is that he himself is far too gone and broken to really pull himself back from the brink, and martyring himself like that was the only way he saw he could atone.
And there's also the issue that Akechi has killed like, a LOT of people. All the other villains have done terrible things, but nothing on the level of psychotic murder that Akechi has. Sure, Madarame commited murder via inaction, but that's still only manslaughter. And that's also only one person. Akechi "Get Smoked" Goro however, has potentially murdered dozens, severely injured hundreds and ruined the lives of countless families in pursuit of his "revenge". Hes on a totally different level from the others, save Shido. I also haven't finished the game yet though, so I have no idea what happens when you steal shido's treasure. FUCK shido's palace though
That all being said, I still cant help but wish there was SOMETHING you could do. Like when shadow amechi offers to tale the life of one of your party, I swore joker was gunna be given the opportunity, but nah. Pancakes boy gets murdered. Maybe this will change in P5:R. It probably will.
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807dab No.16805580
>>16794090
>Walks into laundromat
>World freezes and you hear strange music
>Cutscene to interrogation room with Sae
>"You couldn't have gone far without washing your clothes. Who was washing them?"
>You avert your eyes
Game was great until you got the powerful HAXOR so first 2 chapters
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5bdcbb No.16805635
>>16805579
i still feel it would have been cooler if you were at least given the OPTION to dive under the divider to do a super hard 1v1 boss battle with cognitive akechi
if you won than you could convince akechi that suicide via martyr-ism isn't a way to get out of his crimes and avoid justice and have him admit to his crimes in a court of law. maybe he's moved by the MC and decides to help the party in shido's palace by doing it their way instead of straight up murdering people before he takes himself to jail. idk i just feel like akechi was a missed opportunity to write a good character arc.
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148d6d No.16805658
>>16805635
I would have thrown in an extra dungeon during the part where you are breaking your friends out of the velvet room that connects to another velvet room that is themed for akechi, and have him locked up in a cell there. I'd justify it as the fake igor being so cruel that he wouldn't even allow akechi to die.
I would have made it so, even if you got there, you wouldn't be able to unlock the door for him unless you maxed out all of your parties social links because otherwise they would vote against letting him out.
Then have him join the party with the ability to switch between Robinhood and Loki for an expanded final mission.
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5bdcbb No.16805677
>>16805658
sounds bad-ass. it could be a really fucked up bonus dungeon, themed after some horror prison or some shit. final boss would be akechi own cognition of himself being a cold heartless murderer maybe? it be like he was trapped in a hell of his own making? idk, but cool idea.
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148d6d No.16805765
>>16805677
Thematically the dungeon would have to connect the two Velvet Rooms. The question is what kind of Velvet Room would Akechi have? And I don't have a good answer for that. Probably have something to do with creation.
>final boss would be akechi own cognition of himself being a cold heartless murderer maybe?
That sounds like his shadow self and that is what I would have the final boss of the Velvet Dungeon be.
As for my thoughts on a final boss, it would have to be a fusion of Yaldabaoth and another deity or force that gets rid of the law aspect and instead focuses on the destruction aspect of Yaldabaoth's plan for Akechi.
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ea2934 No.16805819
>>16805579
It both does and doesn't. P5R spoilers: Akechi is still ambiguous to if he's dead, but new villain creates a false utopia for the Phantom Thieves where everyone gets their deepest desire. This includes Akechi coming back. Although Akechi maintains his true nature, being very cold and direct with his dialogue. Akechi is the first to realize that it's all an illusion because he knows he shouldn't be there (whether this means he's dead or not is conveniently avoided). Akechi returns to the party for the new palace, staying in his black mask form and disappears alongside the new palace
Regardless of the ambiguity surrounding his fate. I get the feeling that Akechi will be retconned to 100% is alive without any doubt for the fighting game (which is coming, ArcSys just put it on hold because the Gran Blue game was bigger money). Because those are canon but often with fan fiction tier writing I like the Adachi redemption arc as much as the next guy, but it was poorly written
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5bdcbb No.16805921
>>16805819
aside from him just up and disappearing and not having to face the law…
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80d433 No.16805997
>>16805819
His helmet looks like a really gay version of Gut's Wolf armor.
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21bbc3 No.16806005
>>16805819
where did you get this info? jap version?
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148d6d No.16806010
>>16805819
Shit that almost sounds like its worth getting in spite of the shitty Kasumi spoilers I read.
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a633ad No.16806031
I still find it weird that we got a Persona 5 sequel before a Persona 4 sequel
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0e92e9 No.16806037
>>16806031
>before a Persona 4 sequel
What do you think Arena and Dancing were?
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80d433 No.16806038
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5eb4ed No.16806045
Finished Persona 5 and jesus christ that endgame state. Like and hour of just reading and watching, fuck me.
Thoughts in spoilers on the game as a whole.
**I liked the game overall. I dont think it's the un-matched epitome of JRPGs, but I dont think it's the molten slag some people say it is. Kamoshida had the best-realized palace far and away, which would make sense, since it's the first one that probably didnt deviate too much from the original storyboarding. Shido's was the most obvious rush job with just how fucking terrible the level design was. It truly blows my mind that a game could have worse level design than FF13, but here we are. Okumura suffered from this a bit. But the theming of the level, enemy encounters, and the airlock puzzles made up for it to a degree. Kaneshiro's palace also had this to a lesser extent.
Speaking of villains, oh boy. Again, Kamoshida tales the cake as the best realized villain of the bunch, with Okumura then Sae coming in 2nd and 3rd. All the other antags are a kinda jumbled mess, but at the bottom of the dogpile is certainly Kaneshiro and Shido sharing last place. The game builds up Shido as this mastermind planner, but then you fight him and nothing is really revealed about him. Just that h es's power hungry and that he'll do anything to get power. No real motive. Kaneshiro is just as bad, with a fucking weaksauce excuse for a backstory. You dont even get to watch him confess like everyone else. Akechi's death was unsatisfying. Though as someone else pointed out, p5R is changing that (I didnt read the spoiler). The balance of the game seemed kinda easy, but I was also only playing normal. The only time I really had trouble with, was the final depths of Momentos, and mostly because I didnt know you could get Justine to heal you to full+ give you SP. Also, the fact that the game just sorta throws you into the endgame state without warning you that you will never have the chance to buy gear or items was ultra annoying, since when the time came I had 0 SP items and was still using gear I had bought in Okumura's palace. Guns need more use though.
I ended up dating Kawakami by accident mostly. She's fine. Sojiro's reaction was hilarious.
I do want to play P5 again, if just to max all the confidants that I didnt get a chance to do. But the prospect of having to replay a game that took me nearly 100 hours (99h 24m) isnt horribly appealing, even if I can shave some time off by skipping all the text.**
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5eb4ed No.16806049
>>16806045
And god fucking damnit the spoiler tag doesnt work like that and the delete post function is busted.. fuck.
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148d6d No.16806058
>>16806031
What about golden?
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148d6d No.16806060
>>16806045
>Shido
He is legit bootleg Senator Armstrong.
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e3f0b9 No.16806073
>>16806058
Shitty Atlus remake.
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ea2934 No.16806087
>>16805997
Which would fit Akechi's character. Since all of his weapons are toys meant to show his arrested development from growing up as an orphan. Him ripping off a manga character for his outfit seems natural. Another detail I forgot is that Akechi's s. link is no longer automatic. You have to do a few ranks manually. Including one s. link where to progress you have to defeat Akechi in a 1v1
>>16806005
P5R has been out in Japan since Halloween.
>>16806010
Kasumi is alright. The dumb twist to her arc was really unnecessary and doesn't add much to her character. The biggest fumble with Kasumi is that it seems that they're trying too hard to not make her Marie 2.0.
Marie was made to be almost TOO important in P4G, while Kasumi feels like she's detached. Most of her involvement feels like someone opened up the cinematics editor and plopped her in. They went from one extreme to another. Although like P4G, you need to max her s. link and the other new s. link in order to do the new dungeon and get the true ending (which I have not seen).
>>16806038
>>16806031
And they really are. P4A takes place in the time between P4 and P4G's new ending. While the P5 musou is a direct sequel that happens six months after the events of P5 (and I guess the delayed fighting game will take place sometime before that). It'll be interesting to see if any of these tie into the cliffhanger ending of P5 or if Atlus will go full Final Fantasy and make a P5-2 at some point.
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ea2934 No.16806089
>>16806087
Quick addendum: I'm not surprised that the musou is a sequel. As another big thing from developer interviews is that they wanted P5 to be an action RPG but the team determined they didn't have enough experience in that genre to make it work. Which likely is how we got P5's extremely snappy combat. Things like baton pass were probably meant to be action RPG mechanics where you'd switch characters mid-battle.
So P5S being an action RPG musou makes a lot of sense. I wouldn't be surprised if P-Studio is taking notes from Koei-Tecmo and Omega Force.
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1b05c0 No.16806123
>>16804241
What is up with that kike star in the top right of the first pic?
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5bdcbb No.16806137
>>16806045
im fucking insane and have done 5 runs of P5, after the 2nd one you start being able to 100% the game in about 12 hours on insane difficulty.
fuck the fishing sidequest though, ON MY LIFE i cannot catch the guardian of the pond and get max confidents.
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aca91e No.16806140
>>16805166
>playing as dudes in fucking DOA
if anyone is the faggot, it's you
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80d433 No.16806141
>>16806137
>im fucking insane and have done 5 runs of P5
Why? Half of the game is a visual novel.
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6ccc67 No.16806147
>>16801708
What are you talking about? *checks* Kaneko is still alive…
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5bdcbb No.16806151
>>16806141
i-i dont know. i just wanted to 100% the game.
also the main battle theme strikes a cord with my autism.
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21bbc3 No.16806155
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4bc5af No.16806172
>>16806147
>believing the yakuzas lies
>implying Kaneko is alive and just refusing to make more demon designs that don't suck ass
>getting my hopes up he'll ever do anything again ;_;
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5eb4ed No.16806579
>>16806060
Not fucking even. Armstrong had clear motivations, and was a diehard patriot. He had incredibly strong characterization, which is why he's such a huge fucking meme lord. It's never clear where Shido's motivations truly stem from. He'd just power hungry to be power hungry.
I think that's sorta why The game completely dumps him as the big bad, realizing that they didnt have any real reason for him to be doing what he's doing, and instead switching to the Holy Grail from semi-out of nowhere. (I know that is was hinted at, but how quick the game moves passed is kinda indicative of the rush job that they last 20 or so hours of the game really are)
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5bdcbb No.16806732
>>16806579
I honestly really like the idea of the shido bossfight, as most of the bosses hid behind some bs like a giant mech or increasing their size by 30ft. it was neat to see shido get his ass kicked and than decide to fuck you up with his bare hands anyway. its a shame they dont really build his character at all besides dictator and corrupt politician
also i thought it was real cool when he flexed out of his weird weight training suit
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21bbc3 No.16806784
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110e82 No.16806792
>>16806060
That's an insult to Armstrong, he's not anything close to him. A bootleg Armstrong would still at least have memorable quotes good or bad Shido is just generically and boringly evil.
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110e82 No.16806793
>>16806060
That's an insult to Armstrong, he's not anything close to him. A bootleg Armstrong would still at least have memorable quotes good or bad Shido is just generically and boringly evil.
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110e82 No.16806800
>>16806060
That's an insult to Armstrong, he's not anything close to him a bootleg Armstrong would still at least have memorable quotes good or bad.
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5bdcbb No.16806813
>>16806784
some art fag needs to draw shido as gachi
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21bbc3 No.16806818
>>16806813
i'll show YOU who's the boss of this country
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5bdcbb No.16806937
>>16806818
>>16806784
i spent WAY too fucking long on this for how shit an edit this is.
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5bdcbb No.16806941
>>16806937
now i just gotta make one with joker but not tonight im fucking tired as shit
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148d6d No.16806948
>>16806800
>>16806579
>Final Boss (fake out in Persona 5)
>Politician
>Talks shit about the unenlightened/ignorant masses
>Has glasses
>Muscular
>Fights with his bare hands
He is a bootleg. A bootleg by nature does not respect the source material.
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ea2934 No.16807016
>>16806732
Shido is a huge missed opportunity. They warn you ahead of time that he "knows the metaverse well". But all this amounts to is that he can give himself extra actions during the battle. Could have been an opportunity for a dungeon and boss fight that could have turned the game's mechanics on their head. Instead, the game spent so long in development hell that his inclusion is the most bland and rushed of them all.
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