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File: 85f0d3e195d98a1⋯.jpg (109.52 KB, 1080x1080, 1:1, 58117925c088e7810b88cc9c35….jpg)

4100d9  No.16788003[Last 50 Posts]

Discuss games that fucking blow that you wouldn't have played if not for /v/.

I've recently been trying out the famicom RPG Chaos World because it was in /v/'s recommended rom set that I dl'ed a long time ago, and the game is a real fucking turd. The story is non-existent, and gameplay consists of a 100% linear series of asinine fetch quests without even the slightest bit of creativity, and combat is only auto battle with AI being completely retarded no matter what "strategy" you select. For example, healers will spam attack power buffs on themselves or the wizard, instead of the front line fighters, and there's no way to control it directly. The encounter rate is worse than Dragon Quest, you have to grind forever for gold just to update your gear whenever you reach a new town, and if one of your guys dies, at least early on, you have to haul ass all the way back to the first continent, and it costs half your gold to raise one party member. Did I mention you have limited inventory slots and key items take up those slots? Yeah, this is one slog of a game. Total shitshow. Why was it in the recommended rom set?

____________________________
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6b8252  No.16788006

>>16788003

Dead serious, never had a bad recommendation. It is as if this is the only place on the internet for decent recommendations. This is a holy site for video games, never forget that.

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5e58a4  No.16788070

File: a42f1ae511816f2⋯.jpg (22.58 KB, 220x265, 44:53, 220px-Metal_Gear_2000_cove….jpg)

File: 8a0cda5d2e1a42b⋯.jpg (26.63 KB, 376x265, 376:265, Terranigma_PAL_release.jpg)

File: c6046b91865734b⋯.jpg (77.19 KB, 277x150, 277:150, LiveALiveBoxArt.jpg)

>>16788003

>Why was it in the recommended rom set?

When someone recommends an obscure game nobody has played be added to a chart, other anons never really dispute it. Sometimes those games are shit so we end up with charts that with shitty games in them. And then those charts become romsets.

But I don't think I've ever actually been recommended any overtly shitty games, but I'm pretty skeptical of /v/ since I've played a lot that aren't as perfect as anons claim they are, so that's probably why. Ghost Babel for instance, it wasn't shitty by any means, but it could be pretty tedious, like there was this one level that's this giant conveyor belt maze and you have to switch between all these different colored boxes to navigate it, and they make you go back to the beginning and do it again a couple of times. Then there's Terranigma, which isn't shitty either, but it never really clicked for me, but I'm sure that's just me.

LIVE A LIVE was fucking 10/10 though, and I'd have probably never played it if it weren't for /v/, so I'm thankful for that.

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3fce6d  No.16788075

>>16788003

Oh boy where do I start. Let's see…

Dragons Dogma, Metal Gear Solid series, Deus Ex are the first ones I can think off. Really wasted my time on these pieces of shit in the hope they would become better.

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deb894  No.16788084

>unpopular opinions thread

check em

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4343f9  No.16788087

>>16788070

>giant conveyor belt maze and you have to switch between all these different colored boxes to navigate it, and they make you go back to the beginning and do it again a couple of times

I finished the game and I really don't recall that part. the hardest I've had it was that underground sewer with waves you had to outrun, now that was bullshit.

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090c77  No.16788103

>>16788006

Me neither.

How about good games recommended by /v/? I'd like to thank whichever anons shilled recommended

>Ring Runner Flight of the Sages

>Vanquish

>Starsector

>Hollow Knight

>Overload

>Shadow Tactics Blades of the Shogun

>Nioh yeah it was kind of repetitive by the end but I really enjoyed it none-the-less

>Dragon's Dogma

>Risk of Rain when the fuck is 2 getting out of EA so I can pirate it without worrying about updates

>Ys even though everything after 7 sucks dick

>The Act Raiser/Soul Blazer games

>>16788070

I think the whole Ghost Babel being overpraised is because of the current attitude towards Kojima which honestly I agree with but I didn't particularly like Ghost Babel either

I'm fairly sure there was a pretty shitty remote missile puzzle in GB too, I do vaguely recall that conveyor belt puzzle but I remember getting through it fairly quickly.

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9b730f  No.16788163

Warband single player is pretty garbage, even with mods. And I've played 1000 hours of it.

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9f0796  No.16788748

File: 9936efd6bc30d00⋯.png (177.15 KB, 460x215, 92:43, ClipboardImage.png)

I swear that there must have been one big ironic inside joke that I was missing. Either that or I listened to recommendations during some kind of reddit raid.

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2dd3d2  No.16788754

File: 22cf98b7bd0c01a⋯.jpg (30.47 KB, 800x800, 1:1, 274545-proteus-playstation….jpg)

absolute psyop

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2db4bb  No.16788762

>>16788748

I've only ever seen that game getting shit on.

>>16788163

>warband

I agree with you. I don't think commanding a big army from within the army works very well, at least on that scale and with a rather limited character.

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cc7bae  No.16788773

Invidious embed. Click thumbnail to play.

>>16788070

>Live A Live

Probably the best game I've played this year.

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5e58a4  No.16788790

File: b403dca5130f11d⋯.png (149.44 KB, 983x800, 983:800, Screenshot_2019-12-27 Prot….png)

>>16788754

Reminder that Proteus is the result of a dev basically saying "making a videogame is too hard" and then just throwing in the towel and publishing what he had.

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ecd5df  No.16788791

i still remember when /v/ shilled me into getting red dead redemption 2 only for the result to be a boring as fuck open world game.

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dc9c62  No.16788792

The opposite for me. Every fag and yid whined about doom 4, so I went out and played to see how bad it was. Came back finding it was one of the best games released during the millennium.

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e8d247  No.16788796

>>16788163

>Pretty garbage

>Played 1000 hours of it

Pick one, obviously something held your interest. Calling something garbage because you had so much fun you burned yourself out on it after 1000 hours is kind of paradoxical.

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2dd3d2  No.16788799

File: 61c71d4a0a0fa73⋯.mp4 (4.33 MB, 640x360, 16:9, chat making Demo do Arthur….mp4)

>>16788790

>it's been 6 years

jesus

>>16788791

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4f344d  No.16788803

>>16788799

hahaha it's like having real friends

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4343f9  No.16788813

File: b3a843628f42c8c⋯.jpg (41.8 KB, 679x665, 97:95, d5aebc51c329d9399683ffc6fb….jpg)

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b91cf9  No.16788849

I think the only game /v/ recommended me that I'd actually call shitty is STALKER.

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9f0796  No.16789000

>>16788792

Same, but to me it's more like /v/ was mad that Doom 4 wasn't Doom 1 with better graphics and then everyone who didn't play it started bitching about the same things because they wanted to fit in.

The game had its problems, for sure, but sometimes having to watch a cutscene for a few seconds (oh the horror, and no I'm not referring to glory kills because those aren't more than a second long) or optionally being able to go off the main path to find secrets in hidden areas (I still don't know how this is a complaint) doesn't ruin the whole experience.

I can see why someone would be disappointed going into it expecting a 1:1 Doom clone though.

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e393ea  No.16789047

File: 5a551e9e174d2a8⋯.jpg (188.45 KB, 1280x720, 16:9, d307ea6104136ba9db53203190….jpg)

>>16788003

Every anime game post 2010

>>16788849

This too, it's unoptimized trash. I ran it once, it crashed on me and it'll never run again.

>>16789000

The worst part is how they complain about post processing effects. Do they have something wrong with their eyes or something? How can they tolerate looking at shitty low res textures with bad lighting?

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b4b810  No.16789136

File: 463449e200d0ece⋯.png (1.55 MB, 1810x2889, 1810:2889, NuDoom.png)

File: 62e3243cf5437aa⋯.png (298.72 KB, 1200x2660, 60:133, NuDoom's ebin story.png)

File: b1b38a64486a02b⋯.png (362.54 KB, 1780x777, 1780:777, Nudood 3.PNG)

File: 75c5bd9c091cb85⋯.png (83.39 KB, 879x424, 879:424, why nudoom fucking sucks.png)

File: 123f842efc192dd⋯.png (227.71 KB, 392x384, 49:48, kill la kill yourself.png)

>>16788792

>it was one of the best games released during the millennium.

>The best game in two decades

How much did Pete Hines pay you to suck his cock?

>yid

>Anyone who criticized NuDood was a crypto-kike

>>16789000

>but to me it's more like /v/ was mad that Doom 4 wasn't Doom 1 with better graphics

That's not why NuDoom was blasted you disingenuous fucktard.

Only the most retarded autist thought we were getting modern day Ultimate Doom, especially from a Carmack- and Romero-less Id controlled by ZeniKike/Bethesda. Besides the usual cancer that you find in modern games, with shitty DLC (which Zenikike/Bethesda gave to everyone for free screwing over the good goys that actually paid for that shit), poor compression standards, and no official mod support. You had every annoying normalfag and fagfan, including Total Bisquit in one of his last reviews, calling it the second coming of Jesus for gaming, even though very few still play it now three years later. It was a mediocre game for shit people, like you.

>>16788849

>>16789047

>STALKER is bad because reasons. Or STALKER is bad because I'm a lazy bastard who can't take five minutes to look for technical solutions.

The state of /v/ everybody. You all may as well go back to cuckchan at this point since the quality of discussion is about the same.

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d7fbb5  No.16789159

>>16789000

>>16788849

>>16789047

I disagree. It seemed like the other way around, everyone outside of /v/ was sucking the dick off Doom 2016, but when I played it I found an utterly mediocre game with not one well executed aspect of it

>Game has an over the top gory theme to it

<Except the gore is absurdly lame outside of the berserk powerup and the music is utter shite because it's Mick fucking Gordon

>Game focuses on combat encounters in arenas

<Except the arenas have no environmental hazards or mobility gimmicks, and enemy spawn counts are too little for it to really shine

>Enemies have all these neat abilities and movement abilities and can fullfill different niches

<Except they can't coordinate for shit, their movement gimmicks really seem to only be used to kite themselves out of line of sight of you(This seems extremely prevalent with imps for some reason) and again the limited enemy spawn numbers limits this

For this complaint I can see you going "But doom 1994 didn't do this", for one 2016 is a much newer game and expecting it not to have something like this or tailor the enemies to specialize towards some role to give fights some more oomph. Either that or up the enemy counts.

Also Babel, a Doom wad, has Doom1994 enemies start coordinating attacks and it's pretty fucking sick. Babel's such a fun mod, what are some good mappacks for it?

>Game takes out health packs or regenerating health for a siphon attack that heals you

<Except it's a zero risk canned animation

I really wish it was just a dashing punch or something, with the stagger animation being disabled for it to be riskier. Just have a dash punch or melee attack that knocks enemies back/gibs them on low health that heals you instead, that way it's more engaging for the player since it's something they directly do.

It was a neat fun game but it was way too mediocre for how much hype it got outside of here and I think that's why I was disappointed with it. Even Doom Eternal doesn't look that much appealing to me.

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c6e8d2  No.16789172

>>16789136

>first pic

Why does everyone forget about Doom 64?

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28c620  No.16789190

>>16789136

>and no official mod support.

Mods do not make a game good. In fact, mods should not even be considered as a part of the game when reviewing it. That's not what the game shippied with. It's why Doom 1 and 2 are mediocre at best. The view of Doom 1 and 2 that /v/ has in its head is 99% modded and it seems far better because of that. It's not. It's a technical achievement, sure, but that doesn't make it fun for more than one playthrough.

Hell, Half-Life 1 can be modded to hell and it was, spawning numerous offshoot games. But somehow whenever talks about how good Half-Life is, nobody says "oh yeah, you can/should mod the shit out of it to make it interesting for more than half an hour". Everyone seems quite content with the base game.

>The state of /v/ everybody. You all may as well go back to cuckchan at this point since the quality of discussion is about the same.

How dare you dislike [my favorite game]? You should go back to cuckchan if you dislike [my favorite game].

Fuck off, a technically broken game is a perfectly valid reasons to dismiss a game. If the game doesn't want me to play it, why should I bother unless it's the greatest fucking game ever made? A mediocre slav shooter with more glitches and jank than a Bethesda game is not worth that effort. Hell, it's barely worth the bandwidth to pirate. And like usual, the "technical solutions" for STALKER were about the same as most Bethesda shit, being "lol works on my machine haha have you tried turning it of and on again?".

>>16789172

Because most Doom fans were too busy jerking off shitty Doom 1 wads to care about anything that wasn't Doom 1 and 2.

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5e58a4  No.16789205

File: 149db237e100fd2⋯.jpg (5.82 KB, 250x250, 1:1, 149db237e100fd2648c992e642….jpg)

>>16788796

>Don't play game

How do you know it's shit if you haven't played it?

>Play game a little

How do you know it's shit if you've barely played it?

>Play game a lot

Well obviously you like it if you played it so much.

There's just no escape.

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28c620  No.16789208

>>16788796

It's possible to think something is garbage and put a ton of time into it because they find nothing better. I know somebody who did that with PUBG, sinking 1800 hours into it on Xbox because of a supposed lack of good milsim games on the platform. Fuck if I know if he's right or not, I thought kikebox was nothing but shitty shooters.

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920c4e  No.16789211

>>16788003

The whole TES series.

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c0e7e0  No.16789231

>>16789211

TES fans are insane subhumans, none of them are any good and they get progressively shittier after Daggerfall, and Daggerfall was pretty shit.

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5e58a4  No.16789249

>>16789190

>The view of Doom 1 and 2 that /v/ has in its head is 99% modded and it seems far better because of that.

>But somehow whenever talks about how good Half-Life is, nobody says "oh yeah, you can/should mod the shit out of it to make it interesting for more than half an hour".

I've never read something so overtly false in my life. It's like you copy/pasted someone else's post and switched Doom and Half-Life around.

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28c620  No.16789257

>>16789249

Find any discussion of Doom on /v/ and try going longer than three posts without mentioning Wads.

Find any discussion of Half-Life and it'll take a while before you even get to the expansions for 1 and episodes for 2. I've seen entire threads avoid mentioning any mods entirely. Never been the case with with a Doom thread, not even Nu-DooD which just devolves into REEE YOU SHOULD BE PLAYING THIS DOOM WAD INSTEAD.

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ed8129  No.16789265

>>16789136

>Find optional 15 second cutscene kills intolerable

>Tolerate shitty buggy broken game like STALKER that trigger crashes and BSODs

Did your mother drop you on your head by chance?

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c0e7e0  No.16789272

>>16789257

You can't throw mods on the original campaign of Half-Life like you can with Doom. HL1 has full conversions, you can't just slap that shit on there, stop being dishonest.

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c0e7e0  No.16789275

>>16789265

I think people can tolerate it if it's dopamine jerking garbage like Nu-Doom unless they're just mentally retarded like you.

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d7fbb5  No.16789276

>>16789257

Before 8chan went down I'd made a Doom thread and the first 20ish or so posts were talking about Plutonia and TNT since I'd started playing them, and anons made some really nice points about what either expansion did right and wrong compared to vanilla.

You can also find lots of interesting discussions here on Doom 2's level design and Episode 1's level design. I think it's disingenuous to say Doom without wads is shit or mediocre. A bit on the easy side, maybe, but it still holds up and this is from someone who played 1994 first in 2017(I actually played it much earlier in 1997 but I barely remembered it), without mods, free look, any graphical enhancements or modifications beyond doors not killing you.

Mods don't make Doom as much as they make a game like XCOM 2 for example.

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bfbe70  No.16789285

>>16788003

Anon, did you make this thread just because of some obscure rom from an obscure set?

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bfbe70  No.16789287

File: c868f03031fdeef⋯.png (207.11 KB, 400x400, 1:1, ▄█▀_█▬█_█_▀█▀.png)

>>16789190

>>16789257

Are we using the same board? Every time one of these threads pop up it's full of shit that doesn't happen.

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ed8129  No.16789294

>>16789275

You're super smart for playing a buggy unplayable game with bad ai, bad graphics, bad performance, and bad design. Very challenging and intellectually stimulating to pretend that those issues don't exist by quick saving and quick loading repeatedly.

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b4b810  No.16789340

>>16789190

>Mods do not make a game good.

Irrelevant. Give me ability to mod to make a mediocre game good or just fuck off.

>How dare you dislike [my favorite game]?

God damn, you are such a fucking tool. I don't care if somebody dislikes a game I really like. I want them to give better reasons then

>I don't like thing because just I don't

and

>I 'm incredibly tech illiterate or too much a fucking lazy slob to get something working that most other people don't have problems with

It means you are a lazy, stupid, or malicious poster shitting up our boards and our world, and I'm sick of dealing with you fags here or irl.

Fuck you and just kill yourself my man so you won't waste our oxygen and bandwidth.

>>16789265

How about this:

>STALKER rarely, if ever, gives me a problem and never a BSOD.

>Won't give a fucking penny to Bethesda and won't waste my time even pirating a mediocre game.

But continue being a twinky for Zenimax, EA, or whoever is making the flavor of the month

Kill yourself.

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c0e7e0  No.16789347

>>16789294

Did you just have a stroke or are you getting Doom and TES mixed up now because of the publishing company?

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b4b810  No.16789350

>>16789347

>Did you just have a stroke or are you getting Doom and TES mixed up now because of the publishing company?

Neither, I think he's talking about STALKER because that's one of the games being thrown about in this thread and it's one of the games he and I mentioned in the reply chain. He's still a faggot and wrong though.

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c0e7e0  No.16789365

>>16789350

I was being a nigger and making fun of him for being a nigger defending Doom 2016 even in that context, even a "buggy piece of shit" simulation rpg like Stalker is more valuable than it just because of the modding scene.

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c0e7e0  No.16789366

>>16789365

And Stalker is actually a competent simulation rpg from what I've seen compared to the scams Bethesda has published since the fucking 90s.

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28c620  No.16789383

>>16789340

>Irrelevant. Give me ability to mod to make a mediocre game good or just fuck off.

That doesn't make the game good. Makes the mods good, not the game that's being modded. Otherwise, you have to admit that Skyrim and Mario World are the best games ever made because you can mod them to be anything at this point.

>God damn, you are such a fucking tool. I don't care if somebody dislikes a game I really like. I want them to give better reasons then

Plenty of legitimate complaints get listed in every STALKER thread and then dismissed because LOL GO PLAY SKYRIM, as if you can't think that both are shit.

>It means you are a lazy, stupid, or malicious poster shitting up our boards and our world, and I'm sick of dealing with you fags here or irl.

The game being poorly made makes me "malicious", really? How about the lazy slavniggers that made it are malicious game developers? How about you're malicious for letting them get away with this? At least when Fallout 76 doesn't fucking work and bugs out in incredibly stupid ways every other week, the drooling Bethesdafags actually complain. This is what happens with every game like this.

There's no actual technical solutions you retard, regardless of how far into obscure shitty forums you delve. The only things you ever see are "update your graphics card drivers, make sure your Windows is up to date, reinstall the game/Windows", the odd "try this patch for AMD processors that doesn't change anything except set your resolution to 800x600" and a dismissive "lol works on my machine".

And that's all in service of what is an utterly janky, mediocre game sold on nothing but "muh atmosphere" that can be, at best, mildly improved by mods. Somehow, every single Bethesda game has been much more stable.

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c0e7e0  No.16789425

>>16789383

At least Stalker tries to simulate something instead of a bad hiking sim pretending to be an rpg.

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c8314c  No.16789441

>>16788762

It works well, the issue is the game is pure grind, repetitiveness and insanely lengthy. No single player mod will address this.

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c0e7e0  No.16789537

File: c36820edc75d9d3⋯.jpg (100.12 KB, 1468x420, 367:105, 2019-12-27 23_28_43-_v_ - ….jpg)

>>16789425

Hiking treadmill loot sim to be specific.

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932e6f  No.16789543

Drakengard.

and I fucking love it

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bd37e2  No.16789582

>>16789383

STALKER is as loved as it is by its community because it scratches an itch that no other game does and the jank and strangeness is part of it; people put up with the base game being a borderline unplayable garbage fire of slavshit spaghetti because there's nothing like it and if you don't have that itch in the first place, it's underwhelming. STALKER is the holotype for a polished turd - until you mod it to the point where the core mechanics are basically completely replaced, the massive bugs are fixed and it only crashes semi-regularly it's probably not worth playing but if you need your fix nothing else will do.

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21e37a  No.16789587

>>16789537

>going to cuckchannel

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dfa026  No.16789615

>>16788003

not every game in a recommendation set is there because it's particularly good; sometimes they're there because they innovate and it's worth analyzing

Chaos World had a large number of recruitable characters and, more interestingly, the sidejob system that would serve as inspiration for how FFTactics did it

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5e58a4  No.16789715

>>16789615

That's a good point, but it should really be indicated within the set itself somehow.

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e5a4e7  No.16789716

>>16789543

Drakengard is underrated not shit maybe i say that cause i'm an autist that doesn't mind the repetitiveness

Should i skip the last boss? the last 20 seconds are a nightmare

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5e58a4  No.16789720

>>16789716

You mean the "white, black, white, white, black, white" shit?

I got fed up and used a savestate right before the hard part myself. It's only worth it if you want to do the expedition mode mission and fuck around for a few minutes in your brand new fighter jet.

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c0e7e0  No.16789723

>>16789587

>being a subhuman nigger that doesn't know what an archive post is

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a9f2fd  No.16789725

>>16789716

It's not actually that bad as a musou game, certainly compares well to some of the spinoffs and DW6 if you remove the siege mechanics

Really most of the "it's really bad but you should power through for the story" reputation is retards who can't play videogames that aren't gen 7+ AAA games.

Literally go watch reviews and LPs of it and each and every single of them is gonna complain about the controls or regurgitate some variant of the fan theory of why the game is so bad

>Should i skip the last boss? the last 20 seconds are a nightmare

I made a macro for the whole fight back when I played it because i just suck badly at rythm anything, just write down the order and train until it comes out naturally like old cheat codes,.

Use KB if you're emulating it's a tad faster to get the inputs out without mistakes if you're halfway decent at typing fast

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dcaa8c  No.16789731

File: de2815bbee17113⋯.jpg (10.11 MB, 2480x7066, 1240:3533, recs_2018_2.jpg)

File: 6120739b14bd15f⋯.jpg (3.07 MB, 2480x6670, 248:667, recs_2017.jpg)

I've tried out a lot of games from charts like these, not all of them are good but piracy is a great tool. Did these originate from 8chan btw?

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dfa026  No.16789766

>>16789731

>Did these originate from 8chan btw?

given some of their content, I don't imagine modern cuckchan would have such good taste

but that Jon Oliver is out of place and lacks context

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e5a4e7  No.16789771

>>16789720

>savestate

never thought of that, might give it a try.

>>16789725

It certainly not for everyone but its reputation is undeserved, my only major gripe is how easy it is so get stun locked sometimes, that is infuriating.

I'm using a mouse.

>fan theory of why the game is so bad

?

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a9f2fd  No.16789781

>>16789771

>?

The whole "the game is horrible because it supports it's story" thing

The game is the way it is because a very driven autist decided he wanted to take elements of games he liked (in that case DW2 and Ace Combat) but was only given the SQE b team devs to work with as well as a low budget.

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b162d7  No.16789793

>>16789723

>reading archived cuckchannel /v/

For what purpose? Only someone who actively browses cuckchannel would do that.

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402aa1  No.16789897

Messiah,

Hot garbage

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3169b5  No.16789927

>>16788003

you must've been trolled pretty hard

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4bdf9f  No.16790009

People told me Vanquish was a sick character action game disguised as a 3rd person cover shooter only for me to discover it was a confused hybrid of the two, with an energy meter that's far too short, gameplay that heavily discourages getting into melee range, and sections that will absolutely brutalize you if you don't hunker down. Not to mention the abundance of one hit kill bullshit. I still had some fun, but it felt like a flawed and awkward amalgamation of conflicting design choices.

Anons also recommended the Riddick games, and they were just OK.

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e5a4e7  No.16790021

>>16789897

It had some cool concepts though.

Has there been any other game with possession as its main mechanic?

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bea3e6  No.16790039

Stalker was really bad. I am sorry I just could not get into a janky game that was overatted. And also I really hated Resident Evil 2 remake. It looks great and all but it's easy controls are for casuals. Real hardcore gamers use tank controls from the original game.

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d412d5  No.16790040

>>16790021

There's a game called Geist for the Gamecube that was alright.

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585320  No.16790047

>Those posts about S.T.A.L.K.E.R

S.T.A.L.K.E.R is definitely a jancky game, but has a lot of good ideas. I'm playing through Shadow of Chernobyl right now and although I like a lot about the game, I'm starting to find it a bit boring due to it seeming like a mostly linear experience with some meaningless shit to do on the side. Is CoP better?

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f91a98  No.16790048

>>16788103

>>Hollow Knight

I remember when the threads were filled with that one guys insane ramblings over the dark shadow bugs being black people and the fat woman bug with the big lips was a tranny. Good times.

>>16789047

>wonder what game that pic was from

>look at it now after having started playing it

fuck

Also stalker runs fine if you're not retarded

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4bdf9f  No.16790079

>>16790047

I couldn't get into any of them besides Shadow of Chernobyl tbh. All the gun models and environments in CoP look kinda rounded and cartoony, throwing bolts is a lot cooler than artifact detector bullshit, and there just isn't the same sense of adventure and direction.

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e5a4e7  No.16790150

File: 7262e27546d6eb7⋯.jpeg (54.71 KB, 658x901, 658:901, 7262e27546d6eb71504d041f1….jpeg)

>>16789725

>>16789720

PCSX2 has a slow-motion feature, so i cheated my way to victory i hate myself already so what difference does it make?

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5e58a4  No.16790296

>>16789731

>Did these originate from 8chan btw?

Yeah actually, I even remember the thread where the guy who made those particular charts was posting and updating them. People told him his charts were shit and to fuck off. There's some really great games on there, but many of them are obscure mediocre games nobody ever talks about on /v/.

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c0e7e0  No.16790297

>>16790296

The problem is that the people making these charts have no prior knowledge about video games, they're friendly idiots that want to make charts.

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dcaa8c  No.16790304

>>16790297

>>16790296

If he doesn't make a good chart for 2019 I'll do it myself.

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5e58a4  No.16790305

>>16789781

>The whole "the game is horrible because it supports it's story" thing

I've actually first heard that theory on imageboards ages ago; that the game is tedious and boring because you live in a dying world that's falling apart. It's pretty retarded overall, but I do think the repetitive nature of killing your enemies definitely emphasizes Caim's bloodlust. The characters often comment on it too, telling him he's killing way more than he needs to, asking him if he'll ever be satisfied, or just being astounded in general. I thought it was interesting since it contrasts pretty heavily against most other games even today, where mass slaughter is usually not given a second thought.

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5e58a4  No.16790306

>>16789766

>but that Jon Oliver is out of place and lacks context

It's referencing the "It's 2016 guys!" meme mocking Jon Oliver. It's funny because it's a 2017 chart.

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29b877  No.16790307

File: eec38b76c2652e0⋯.webm (Spoiler Image, 3.69 MB, 852x480, 71:40, Drakengard True Final bos….webm)

>>16789725

>>16789720

>>16790150

Oh I did that shit. Just Git Gud.

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5e58a4  No.16790309

>>16790307

Jesus fuck you're cutting it close. I tried to get rid of the rings as early as possible, maybe that was my problem. I'd always fuck up a little more after halfway into that massive cluster.

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c0e7e0  No.16790311

>>16790304

More power to you if you actually feel like finishing it.

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047031  No.16790324

people here pretend battlefront 2 classic is good just because of the star wars licensing. its gameplay is genuinely more brainless than call of duty.

almost every JRPG that /v/ recommends is so easy that you could win boss fights with your eyes closed without even grinding. Wild Arms has boss fights you can even 1 hit kill without any grinding.

dragon quest, bravely default, the new fire emblem games, final fantasy, pokemon, they're all so easy that children that don't know how to read English could beat an english copy. reading is not a prerequisite to win.

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dcaa8c  No.16790339

>>16790324

most jrpgs kind of got shit gameplay unless it's very survival driven like lisa, to me it was always just the worse portion of something like off as something that's there because it's a expectation,

Would you know of any games like lisa per chance?

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0011e3  No.16790342

>>16790339

lisa is another example of a braindead piss easy JRPG.

if you want real JRPG experience, play the soul hackers port on 3DS with the hard mode activated, or play SMT Nocturne, or play The Dark Spire, or play Wizardry 8, or play Etrian Odyssey II (the others are shit in my opinion, especially the new ones.)

no child would be able to beat any of these. and you won't be able to beat it without knowing comprehensive english.

these text-based games that can be beaten without even reading are so disgusting to me i don't know how someone could justify playing them to themselves. a text based game with no reading required, it doesn't make sense to me.

i think the worst one i ever played in my life is 7th Dragon 2020. which is of course on every single /v/ recommended list for the PSP. it's so easy that you literally cannot even use your skills. there's a hacker class that takes a few turns to set up to be able to use any of his skills, like you have to first "hack" a monster before you can start to apply any status ailments to them. they have a prerequisite before you can start using skills on them, right?

only issue is, and bear in mind i didn't even grind, and the game doesn't even have actual random encounters, so i was probably underleveled…. boss fights would die so fast that i couldn't use a single hacker skill. i played for like 25 hours and never was able to use a single hacker skill because the bosses would die in under 3 turns.

and people pretend it's good and that's fine.

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dcaa8c  No.16790345

>>16790342

it might be piss easy by your standards but that's because honestly I don't usually play jrpgs because they usually have generic settings to them. Can you maybe name me some that are actually imaginative?

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0011e3  No.16790351

>>16790345

well serial experiment lain pretty much completely plagiarized soul hackers. so if you like one you'll like the other. soul hackers is set in a tech noir dystopia. it's a modern setting with guns and electric guitars and stuff. it's not only extremely mechanically complex but probably the most beautiful of all the SMT games too.

you don't have to be good at these games to steamroll them. Conception II's gameplay is so easy that random encounters die before they can touch you once. there's guys who skipped entire dungeons, so entire 5-10 hours of EXP gain was skipped, and still had no difficulty killing the final boss.

and /v/ pretended that game is good too of course.

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c0e7e0  No.16790352

>>16790345

The last thing I'd consider Lisa to be is 'imaginative'.

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c0e7e0  No.16790354

>>16790351

Idiots on /v/ pretend anime shovelware is good, gatcha gambling shit can attest to that.

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ecd5df  No.16790355

>>16790345

>>16790339

>lisa

undertale or deltarune seems to be your speed

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dcaa8c  No.16790366

>>16790355

Well they got me into this genre so yeah. (but I wouldn't really call lisa setting imaginative either, I was more talking about Off's) Thanks for the game reccomendation that was like lain. I really like that anime (mostly though it was the atmosphere of the show)

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0011e3  No.16790367

>>16790366

soul hackers came first, Lain is like soul hackers.

and that isnt me youre replying to, i wouldn't insult Lisa so harshly. Lisa takes a lot of influences from Fist of the North Star which is the unequivocal greatest anime of all time in my opinion. and i think you should watch it, everyone should.

so despite lisa being an easy baby game, i can't outright hate it or disrespect it.

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dcaa8c  No.16790368

File: 74eded8ced0d00d⋯.jpg (108.58 KB, 450x338, 225:169, ss_81f877d53cc6c077d341d58….jpg)

My only real experience in this jrpg genre has been weird rpg maker games. I really liked where they cremate the roadkill.

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a9f2fd  No.16790370

>>16790305

>It's pretty retarded overall, but I do think the repetitive nature of killing your enemies definitely emphasizes Caim's bloodlust.

But the difference is that this specific part is a conscious game design choice, because the game isone of the first copycat of the musou genre and it's literally the essence of the genre to kill hundreds if not thousands of people without much thought and like you pointed out the game acknowledges it in a few ways.

The whole "it's bad and boring because it symbolizes something" is retarded because those two are entirely subjective I mean the game might not be at the level of the best 6th gen musou (that would be DW5XL) but it doesn't commit any major fault either and at the time it released only thing to compare it to was DW2/3 and it really doesn't look bad in any way compared to either of those, hell some of the weapon unlock requirements were far more retarded in DW than they were in Drakengard

But even then I can see that argument as a way to rationalize playing through something you hate for the story, but then there's the faggot that argues even the controls being bad are a metaphor for something and it just become a whole new level of retardation.

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c0e7e0  No.16790373

>>16790367

I insult Lisa harshly since it's one of those plot-centric RPGMaker indie games that came out when indie shitters were publishing their creations for cash on Steam, it comes off like liberal abandonment garbage coming from a guy that loved(?) his dad enough to write a story about a dad being too clingy with his daughter because of parental abuse. A lot of indieshit RPGMaker games are known for the scenario moreso than the shitty gameplay or graphics. There's plenty of worse games but I don't care for it either.

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5e58a4  No.16790434

File: d9f6b29dd83ea28⋯.gif (114.25 KB, 768x669, 256:223, 01.gif)

File: c03303347e00c66⋯.png (105.71 KB, 1000x876, 250:219, confronting-abstract-art.png)

File: 32d7806d6aeb66a⋯.png (22.83 KB, 1024x896, 8:7, live_western_12.png)

File: 8d5de1441e894eb⋯.gif (121.31 KB, 1024x896, 8:7, live_wrestle_12.gif)

>>16790366

>Well they got me into this genre so yeah

Well, if you're really new to jrpgs, here's probably my top 3:

>Chrono Trigger

>Earthbound

>Live a Live (technically more of a jrpg/trpg hybrid)

You'll probably like Earthbound the most, it has a unique contemporary setting but is also pretty surrealist a lot of the time. Incidentally, none of these games have random encounters, except Live a Live near the very end, but Live a Live has otherwise the best gameplay I'd say, though the quality of the various chapters can vary a lot, though you can do them in any order.

I'm probably wrong about this, but the fact that you got into rpgs because of Undertale gives me the vibe that you're kinda new, you know how to use emulators right? The bsnes/higan emulator is most accurate, but snes9x is also very accurate and runs much better on weaker computers ( https://www.emulator-zone.com/snes/snes9x ) you probably want the x64-bit version. You can find the ROMs for the games on google, just search "Earthbound ROM", just don't download any .exe files lol. And you need to find a english-translated ROM for Live a Live as it was Japan-only (You can also apply the patch yourself to a Japanese ROM, but the process can be a bit involved if you're new.).

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047031  No.16790502

>>16790434

chrono trigger is an easy baby game that plays itself. it's unlosable. it's for people that just want to watch cool anime attack animations and not have to think.

i've actually died several times while playing earthbound so it gets my approval. it requires a brain.

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f6aef2  No.16790503

>>16790502

That's very nice, sweetie.

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ba1156  No.16790556

>>16790502

>a game's quality is decided by it's difficulty

There's plenty of mathematical conundrums that nobody has solved so far and they even have a prize money for the first to do it.

If you care that much about difficulty, at least do something that gets paid at the end.

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28c620  No.16790557

>>16790434

>Earthbound

Speaking of shitty games recommended by /v/.

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dcaa8c  No.16790603

File: 00d7e383dc5a6d0⋯.png (416.4 KB, 537x680, 537:680, akkanbe.png)

>>16790434

>>16790434

I'm new to this website and getting into games hardcore in general. I'm making up for lost time though. Born in 2001, but I can really enjoy a few older games past early 2000s.

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8bd989  No.16790607

File: 1515db87a14b0f4⋯.png (195.55 KB, 547x320, 547:320, xavier.png)

>>16790603

You must be 18 or older to po-

>kids born after 2000 are 18 and 19

Fuck

Regardless, lurk moar newfag.

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28c620  No.16790609

>>16790603

>Born in 2001

>actually not underage

Fuck you anyway, regardless if you're baiting or not.

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8bd989  No.16790612

>>16790345

SMT Nocturne and Digital Devil Saga both have a nice setting and aesthetic to them.

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c0e7e0  No.16790620

>>16790603

That explains why you'd want to make a new chart, no offense.

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bf1fd7  No.16790721

File: 777fe264e4353ed⋯.png (94.14 KB, 835x562, 835:562, delicious bait.png)

>>16788003

>le "/v/ is one person" thinly-veiled unpopular opinions thread

>103 replies

why do you niggers always fall for it

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7a7a9a  No.16790726

File: e38b833ee2e6ef0⋯.jpg (75.05 KB, 600x600, 1:1, e38b833ee2e6ef004445af5fff….jpg)

>>16790607

>he doesn't know we're all shotas here

Look at this boomer faggot.

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3204d6  No.16790734

File: f11d987d2ebd691⋯.png (347.66 KB, 560x389, 560:389, 157301_original.png)

How about shitty franchises shilled by /v/?

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fe5611  No.16790737

>>16790734

You weren't first.

>>16789211

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ba1156  No.16790747

>>16790734

But /v/ doesn't shill Oblivion or Skyrrim. Arena barely ever gets a mention at all.

Daggerfall is held in high regard due to the fact it still tries to be an actual roleplaying game with decent mechanics to complement that, only the horrid aspect of most of the game could put you off because otherwise it's your average first person dungeon crawler but with neat worldbuilding.

Morrowind is polarizing but still held in high regard because it's a continuation of Daggerfalls ideas, now in 3D. Most of the complaints against it can be summed up as this transition not being very gracefull at all, but otherwise it's just another iteration of Daggerfall.

Oblivion however nobody considers to be good. There's good ideas there and the Shivering Isles are great but the game itself is utter shit. Don't confuse people telling you that Skingrad is comfy with "it has amazing cities!" or that the Dark Brotherhood quest line is pretty great with "It has amazing quests!"

Skyrim is only ironically shilled with todd-posting because 12s still think that's funny.

The overall consensus is that it's exactly what a Bethesda game in the current year is supposed to be: utter trash with padding instead of content and retarded world building all made for ebin moments and a single playthrough.

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eeb735  No.16790785

>>16790047

Did you ever get through the labs? Honestly CoP modernizes the game more. Adding stuff like repairing weapon. However, SoC will always be my personal favorite. It really depends on what you want.

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eeb735  No.16790793

File: 46d07c6b87bb6cc⋯.jpg (43.78 KB, 418x330, 19:15, 15a67a90d5842a949494d04985….jpg)

>>16790747

I could never get into Daggerfall. I always hear about how deep the RP mechanics are, but I was bored to tears in the first dungeon. I don't see much room for experimentation, because every time I try to see what weird builds people try they always seem to game the system. Giving themselves weakness to a ton of different things, then immunity to magic or something. It also has a lot of obvious pitfalls and traps like thieving which doesn't work unless you cheese an exploit in the game. I forget what it was. The game seems right up my alley to, because I love games that have a ton of depth to them like Dwarf Fortress, SS13 and the like. I also love these old 3d graphics the game has.

Despite this I could get into Morrowind. Morrowind had it's charm though and I really enjoyed my time playing it, although this could be heavily biased because it was right before I broke up with the only girl I ever met that I felt a connection with

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c0e7e0  No.16790803

>>16790793

TES games are all bad fetch quest loot treadmill sims but the first two are the only ones with any sort of fleshed-out feature that tried to make it less monotonous with the half-assed dungeon procedural generation, I imagine if somebody could make a mod for Daggerfall Unity to fix it to add more variance to the dungeons it'd actually make the game bearable instead of just being a shit open-world Ultima Underworld clone.

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eeb735  No.16790811

>>16790803

Not really sure if the Dungeons are the main draw for Daggerfall. Everytime I hear someone talk positively about it, it's usually about things like politics or something else.

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ba1156  No.16790822

>>16790811

>>16790793

The Dungeons are appealing if you play them in a "Roguelike" mindset. You're meant to go in, beat up creatures, take treasure and then leave.

It's cool to get lost inside them, but yeah, there's a good chance of getting into one that's bugged (they were generated proceduraly, hence why they don't make much sense).

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7b049c  No.16790850

>thread got bumplocked

whatsa matter Mark? Someone insulted your favorite game?

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ba1156  No.16790851

>>16790793

>what weird builds people try they always seem to game the system

That's TES in a nutshell.

Daggerfall had Language Skills that make you roll whenever you meet a creature that speaks it and if it's successfull, it's not hostile. I've seen a build that's basically Language Lad, with all language skills only and the most passive game you could imagine once they are high enough.

Morrowind instead had the Alchemy abuse and a lot of crazy shit to pull with custom magic, as did Oblivion, including lowering your own skill levels to pay really cheap trainers.

>>16790803

>dungeon procedural generation

Carefull. Everytime someone says this there's always a shitstorm about the dungeons being or not being procedurally generated.

For the record, most of them WERE generated when the game was made so they wouldn't have to manually make all of them but the seed used to generate them is saved into the game and thus every dungeon you see is also procedurally generated but since it uses the same original seed, it will be the same in every playthrough. It's a neat way to save an entire level, but with limitations and I believe some main quest related dungeons are not procgened.

>>16790811

The dungeons aren't necessarily the main draw, but they are always mentioned because of how extensive some of them can be. You can actually get lost inside some of them and there's plenty of secret doors and the like to confuse you, even with a 3D map to guide you.

Consider that this is TES we are talking about and something like this is amazing compared to Skyrim's linear loop that ends in a locked door right at the start for convenience.

There's plenty of other neat stuff that's sadly not used in more RPGs like Daedra audiences being tied to days of week or the calendar (I forgot which) and it's a ritual you have to perform in the Mage's Guild instead of being a dumb statue with 3 hippies around it like in Oblivion and Skyrim.

Or how you could put your cash into a bank account since gold actually weights on you, how you could buy a horse and cart to carry your shit when you came out of a dungeon, buy several houses, buy a boat that could be used alonside your horse in fast travel.

Even fast travel was something that involved planning your journey on the map and deciding if you travel by day or night or both and by what roads that changed how safe or fast the journey was since it could be interrupted by random encounters. I've only seen something similar recently with Kingdom Come: Deliverance.

Oh, there were also different vampire clans with different statistics in case you joined them and wereboars (and you could become one).

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c0e7e0  No.16790855

>>16790851

>For the record, most of them WERE generated when the game was made so they wouldn't have to manually make all of them but the seed used to generate them is saved into the game and thus every dungeon you see is also procedurally generated but since it uses the same original seed, it will be the same in every playthrough. It's a neat way to save an entire level, but with limitations and I believe some main quest related dungeons are not procgened.

That sounds fucking retarded, that just means they were lazy dishonest assholes, typical of Bethshit, nevermind Todd.

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eeb735  No.16790884

>>16790851

>Daggerfall had Language Skills that make you roll whenever you meet a creature that speaks it and if it's successfull, it's not hostile. I've seen a build that's basically Language Lad, with all language skills only and the most passive game you could imagine once they are high enough.

That's not really gaming the system IMO. Morrowinds alchemy abuse is way worse.

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ba1156  No.16792031

>>16790793

>weird builds people try

My favorite in Oblivion is something like:

>Athletics

>Acrobatics

>Mercantile

>Personality

>Illusion

>Security

>Destruction

This combination lets you enter dungeons, run faster than everyone, grab every piece of loot and then walk out with a horde of monsters chasing you.

You constantly sell EVERYTHING (no need for equipment at all) and spend all that money on trainers.

After lvl 5 or so, you get Invisibility. Around level 10 you get "Command X".

Now you mix these to make two spells. One will get you invisible for 30 seconds (optionally, heal you too). The other only applies invisibility for a few seconds while also commanding Humanoid lvl 25. As long as you don't wear armor, that spell can command ALL HUMANOIDS (except guards). Make another one for beasties too.

Unliky frenzy, when the spell effect wears off, they don't end combat and go back to being friends. Command humanoid will turn them to your "team" causing hostile NPC's to perma-aggro the guy. Best used on "bosses" in dungeons and have him fight is own minions.

After you reach level 25, you get into Daedra gates. All you care about is the "+50 Magicka" stones. You can get 9 pieces of equipment, so that's +450 extra Magicka. Why would you want that? Easy: the rate at which you regenerate magicka is dependent on your maximum amount of magicka. So, strolling around with 600 Magicka will let you cast a spell that makes you invisible, fast, jumpier and heal yourself for a big cost, but regenerate before your spell is even halfway elapsed.

At that point, you're pretty much perma-invisible, and you play like the wind.

Need to kill people? Command them and have their friends murder them!

Need to kill the last guy? That's why you brought Destruction: Weakness to magicka 100 for 3 seconds, coupled with Draing Health 100 for 1 second. Your average enemies dies to this spell, hardier targets take two casts and only bosses require three (one guy in the entire game will take 4). That's a 40 Magicka spell that instantly slays people! And you can cast it from invisibility!

Better yet, ADD invsibility to it! Heck, you don't need destruction at all, just slap a Paralyze component to it with a cost high enough that the spell becomes Illusion school instead of destruction!

Fuck me is the spellmaking broken in that game. I love it.

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