LEAD HUMANITY INTO VICTORY OVER IMPOSING AI OVERLORDS
AI War: Fleet Command is a mix of RTS, grand strategy and tower defense that takes place in a space setting. The objective is to defeat two AI's by conquering their homeworlds and simultaneously trying to NOT DIE as both AI's attempt to flood your planets with massive enemy fleets.
>Why play it?
AI opponents have a shared difficulty score that affects how hard it rapes players - the more it has, the more ships will come to invade with every wave, the more advanced they'll be, etc. It can be adjusted by not destroying certain AI structures, not letting AI destroy some of your structures and planning out conquests. The way difficulty works makes it more of a puzzle than a normal rts.
This game has a massive amount of expansions, which increases it's replay value massively. The AI's adapt and can figure out ways to fuck up your designated chokepoint if players let it do so. It has numerous difficulty settings - everything below 7 is easymodo, 7 is average, 8 is challenging, 9 is very challenging and 10 is designed to be unwinnable. It also has different types related to it that can be set at the start of the game - Speed Racer AI's ship speed is cranked up, Fortress King has massive fuckoff fortresses on almost every planet, there are tons of those to choose from.
There are also Plots related to the contents of the game, such as Golems, Astro Trains et cetera. Just know that there is a lot of content to the game.
>Links?
Windows:
https://mega.nz/#!rlJ20DBb!A5p7GFBWqvidGuCQK1gT69z85CZc4huHhMEmteoETJ8 - main game (~300 mb)
https://mega.nz/#!zkgxTCpS!1DbQvpDlUPkHjQO0dEbzahnTpZ0AEDHRmAeBoEUL_B0 - dlc (~650 mb)
Linux:
https://mega.nz/#!H4pmASDJ!WgucS8oK-Zi9RDJZYdJ6B5CyhNTXaomVphOfBoqigtk - main game
https://mega.nz/#!D8hGEI5T!h2E1C9WGXe8pXlr8ZhjvSGTLXX4KXyIGgXa_wzp4HhY - dlc
WE'LL BE PLAYING GAMES WITH DLC, SO INSTALLING BOTH PACKAGES IS REQUIRED. CROSS-PLATFORM MULTIPLAYER WORKS
>Games when?
As they take a metric fuckton of time, we'll be playing on weekends to get things done. GAMES ARE SCHEDULED TO BE HOSTED ON FRIDAY, SATURDAY AND SUNDAY AT 2 PM EST. You can doublecheck the time here - https://time.is/EST - EST is NOT EDT.
The game supports up to 8 players co-op and has numerous ways to start out as. Games usually take a lot of time though - 5 to 9 hours, depending on how bad it gets. For that reason, be prepared for the long haul.
The main thread for the game night is up on the CAKE BUNKER - https://vch.moe/v/res/194246.html , but there is also a thread for the game up on JULAY - https://julay.world/v/res/4056.html
This thread will serve as a redirect for the game. Please visit the cake bunker thread and play the vidja with us.