I remember finding the… bug princess? Or something, I can't remember, but it was a female character I believe.
That weird guide creature kept point in her direction but afterwards… didn't show up yet. Heck, most of the time that guide creature didn't' even point the right or closest way.
I'm not sure what to do after that. As in: I'm pretty sure there's one tunnel among the 200 tunnels I've passed on the way here that lead into a new area I haven't visited. That's pretty much how I found all areas past the first one. I also remember one "Karma Gate" I passed on the way here that I didn't open because I didn't have enough Karma, but fuck me if I remember where that was now.
I'm pretty much wandering around, trying to find it, and the initial excitement and wonder are slowly being replaced with boredom. After an hour of two of wandering and trying new paths, you end up sticking your head in a tube that a Lizard was sleeping in and bam, that's one Karma level down, so fuck you: get grinding or that door stays closed.
I''m not sure I like the Karma system. I can understand the reason and why they made it this way, but if you have a nest near a gate you need to open, you end up farming Karma for a few minutes, and farming isn't one thing I thought I'd be doing in this game.
There's plenty of cool shit though, especially the interactions between the wild life. I loved figuring out that you could trade pearls for safe passage with those "tribal" things. Always keep a pearl on me now because of that. I love how terrifying the Vulture creatures are, you really feel like prey: running into the nearest hole, trying to distract them, dash like mad when they're busy with another prey they snatched.
Some dickish moves though, especially with the "black bush/kelp plant that helps you climb OH OOPS, it just pulls you down and kills you, LMAO". A small portion of the game is just noob traps, shit you're garanteed to fall into and lose a life the first time you're going through. That by itself will annoy and pull many people away, but with the Karma system they got going, that's gonna extend that "annoying/frustration" feeling to a lot more people.
Shame, the artstyle really grew on me, particularly the animations.
Also, the game barely explains all the movements you can do. You can backflip in the air and throw a spear down like you're some devil may cry bunny skewering demons.