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File: 82de6c87b878b49⋯.png (91.59 KB, 986x307, 986:307, Classic Sonic Quote 1.png)

File: 5f8bc0218cca742⋯.png (99.78 KB, 1126x364, 563:182, Classic Sonic Quote 2.png)

758543  No.16786988[Last 50 Posts]

Currently going through the games and have been enjoying Sonic CD, Sonic 3 & Knicles, Colors, Mania, Generations and the Adventure games.

The designs between classic and modern Sonic is never an issue with me since the modern hasn't departured much from the classic character model. If there was one character I do have issue in the modern design, it's Amy Rose. Classic Rosie the Rascal is superior to modern Amy in every way.

Anyways, discuss Sonic games, favorite characters and what you like about the series.

I miss Chao Garden.

____________________________
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daa03e  No.16786991

Invidious embed. Click thumbnail to play.

>>16786988

I've been playing SRB2 v2.2 and I finished replaying SA2's Hero Story a week or two ago. It's weird seeing a game that's older than Adventure 1 still getting updated with massive revamps; I've played SRB2 about 6-7 years ago and the difference between the old version I played and the current release is night and day. I think it's probably the one complete 3D Sonic game that captures what Sonic's was originally all about.

>those quotes

I'll never understand why the jap box-arts to classic Sonic had deep quotes like that.

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454f83  No.16786993

File: e5cd9ca49e4cd5f⋯.png (299.68 KB, 362x677, 362:677, Chaos_Knuckles_profile.png)

Sonic 3 & Knicles

Oh yes, Knickles, my favorite Sonic OC.

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fc45d0  No.16787015

File: 219ce80c53003ec⋯.jpeg (2.45 MB, 3366x2100, 561:350, 70AA53D9-2097-4A78-B2DC-3….jpeg)

File: 96cb9c45d722af7⋯.jpeg (1.36 MB, 2500x1560, 125:78, FD658E7D-DF96-4AE4-BB33-A….jpeg)

File: f749d15f9db682f⋯.jpeg (298.58 KB, 800x633, 800:633, C54C8845-FADC-4A88-9833-5….jpeg)

File: 1682c33acb99b6e⋯.jpeg (10.27 MB, 3698x6229, 3698:6229, 2858B945-E61E-4F9B-B396-D….jpeg)

>>16786991

>I'll never understand why the jap box-arts to classic Sonic had deep quotes like that.

I thought you were bullshitting about that, but there they are.

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88186b  No.16787050

>>16787015

>second pic

>tails

There's no way that's where his nose should be.

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000000  No.16787098

I have never enjoyed playing through any sonic game. it focuses on you going super fast but then it throws in tedious platforming sections that control like ass. the level design also sucks since you never know if you're making progress or not until you clear the level somehow, everything looks the fucking same.

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ffa204  No.16787101

>>16787098

Retard take

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ea72b5  No.16787108

File: 96b13b669f269b4⋯.png (141.26 KB, 756x879, 252:293, Cannot go fast.png)

>>16787098

Sonic was never about going fast your first time through it. It may have been the first game that was specifically designed with the concept of speedrunning in mind.

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104f08  No.16787125

>>16787098

That's why they switched to 3D pretty early on, so player knows into what he is running. In 2D, developers would have these options:

>camera more zoomed out (somehow works in Jazz Jackrabbit 2, which has Sonic elements)

>slower Sonic

>some kind of slow motion effect

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d2c09b  No.16787136

File: bd87d502ca46d0b⋯.gif (209.11 KB, 200x157, 200:157, IAN BRANDON SOMETHING.gif)

>>16787015

>don't make the sun laugh at you

Even back then Sega knew that Sonic fans would avoid the sun.

>>16787108

SONIC'S ARMS ARE NOT GONE

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71d6fb  No.16787191

Invidious embed. Click thumbnail to play.

This autist has got a point. Sonic went past irony and now has become a joke about being self aware to the point that it takes nothing seriously, the exact opposite of the adventure era, but that's not a good thing. Why can't the direction of this franchise meet half way like the classic era? It's all unfunny memes now, struggling to stay relevant.

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71d6fb  No.16787193

Invidious embed. Click thumbnail to play.

God fucking damn it.

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7dd243  No.16787267

File: d7922c2ffd1bd1a⋯.png (2.08 MB, 1920x1080, 16:9, Screenshot (219).png)

>>16786988

>If there was one character I do have issue in the modern design, it's Amy Rose. Classic Rosie the Rascal is superior to modern Amy in every way.

This, her old design is a lot better, plus the obsessed love interest is a lot less annoying from someone who's more of a child. Hell, I think her boom design looks better than her modern design.

>>16786991

2.2 is really nice, the level revamps were pretty good and teh new characters are such a cool bonus I never expected. Only major issue would be the lack of an update for ERZ and the lack of RVZ act 2 and 3. Lava eating rings is annoying as hell too, ESPECIALLY the upside down platforming portions. Metal sonic race gave me aids. Final boss was a bit too easy unfortunately but I can forgive that considering how neat he was to fight.

SRB2 is just really well put together, I'm actually not that big of a sonic fan but it and SRB2 Kart are flat out good and fun to play.

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1b43a3  No.16787272

YouTube embed. Click thumbnail to play.

Hats off to MJ and his band for helping to compose one of the greatest OSTs in one of the best games of all time.

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d8f5c4  No.16787273

>>16787098

>that control like ass

Just because you suck at controlling momentum doesn't make it bad, it makes you bad.

>the level design also sucks since you never know if you're making progress

you what, sonic levels aren't mazes; they're blatant straight lines with similar linesthat all lead to the same place.

The only "dead ends" are places tiny areas with power ups or such, which really shouldn't count since those don't even involve paths.

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f5d498  No.16787286

everybody super sonic racing

try to keep your feet right on the ground

when you're super sonic racing

there's no time to look around

we're just super sonic racing

running to the point of no return

everybody super sonic racing

come on and let the fire burn let's go

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720074  No.16787302

>>16787191

what the fuck happened to https://invidio.us/ ? all I'm getting is an error message

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313209  No.16787304

>>16787302

Sometimes it just doesn't work. Hopefully we just have to wait a couple hours before it unfucks itself. Real shitty that it's happening during christmas time.

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cc170b  No.16787372

>I have been enjoying the Adventure games

I don't believe you.

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104f08  No.16787549

>>16787372

Adventure series are somehow popular between sonicfags, many want SA3. I didn't play it and not planning to though.

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ea72b5  No.16787988

File: e4290f6d340df86⋯.png (950.98 KB, 889x1056, 889:1056, 2274273.png)

I just played a classic style Sonic game for the first time today and despite what all the fan art would has seemed to imply I wasn't erect at any point. What am I doing wrong?

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ea72b5  No.16788010

>>16788005

What's wrong with Mania?

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c0aa24  No.16788011

File: 2d1945b3d6cb3c9⋯.jpg (372.75 KB, 920x1211, 920:1211, 1405755917656.jpg)

Is this gonna be one of those threads?

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81742a  No.16788020

File: 839427d8a8d7ca9⋯.png (740.3 KB, 714x480, 119:80, ClipboardImage.png)

File: 4a4d2b80514256f⋯.png (89.43 KB, 512x3584, 1:7, Level11D.png)

File: c14b2ebdb34cf86⋯.png (45.63 KB, 4096x432, 256:27, Level116.png)

>>16788010

https://info.sonicretro.org/images/9/97/ManiaGHZ2.png

https://info.sonicretro.org/images/6/6c/Sonic1_MD_Map_Ghz2.png

^Couldn't upload due to filesize but compare those two maps and hopefully you'll understand where I'm coming from… The level design is amateurish and it relies too much on already established levels, enemies, setups etc making those levels feel less memorable and just make me prefer playing the original instead. As I was playing Mania I just wanted those levels to be done. They had no direction. I simply can't call Mania anything but an insignificant game. But as I prefer platforming I realize my bias.

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15a535  No.16788031

>>16788020

Its not like mania could suddenly make green hill different you know.

By virtue of its legacy levels it was destined to loop set-ups in those levels.

And no i don't see it, assets aside one is a clear mesh of CD and other later classic game design and the other is the much more straight sonic 1.

The lack of object doesn't change this fact, green hill is one of the things that got affected by a different design basis; later legacy levels were more samesh, but had more substantial new gimmicks in their second acts anyway.

The flood of legacy levels was annoying but i wouldn't call the game bad for it.

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81742a  No.16788053

File: 8d3242a4c02ce74⋯.png (167.06 KB, 1584x612, 44:17, Lunar_Magic_2019-12-26_09-….png)

>>16788031

>I wouldn't call it bad

That's just the thing, I think it's really hard to make something that's actually bad. Being not bad is not special. Takes less than a minute to produce something that is not bad.

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d8f5c4  No.16788064

>>16788053

My point was that the good weighed out the meh, not that the entire game was like that. Pretty much nothing is constantly good.

Mediocrity is bad in the end anyway.

>making bad things is hard

No its even easier, literally don't try at all is how you produce bad things. While mediocrity is minutes, bad is barely a few seconds.

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25e81d  No.16788077

>>16788053

Any chance you could tell me why nearly every hack seems to have random floor and wall blocks just… embedded in them. Is that a lunar magic thing?

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d2c09b  No.16788079

>>16788005

>>16788020

So are you going to tell us what bing bing wahoo romhack is in the pictures you're posting or what?

>Adventure and 02 are an experience

Adventure 2 took all of Adventure 1's problems and made them 10 times worse. People only like it for the story and muh chao garden.

>The level design is amateurish and it relies too much on already established levels, enemies, setups etc making those levels feel less memorable and just make me prefer playing the original instead

It was a pretty shitty decision to do something that was already done 6 years ago with Generations. Or at least if they had to do it they could have pulled a little bit harder for their sources than fucking Green Hill Zone again. Maybe the 8 bit games or something. At least the game is a good mod base, maybe we will see some level packs in a few years that actually take the physics and character assets and puts them in something more unique.

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e53598  No.16788255

>>16788079

>Adventure 2 took all of Adventure 1's problems and made them 10 times worse.

What problems?

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1b43a3  No.16788281

>>16788255

The treasure hunting and mech shooting shouldn't have returned from SA1, for starters.

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e53598  No.16788285

>>16788281

>The treasure hunting

Those were my favorite levels in SA2, actually. But i can see why people would prefer an entire game of Sonic/Shadow levels.

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71d6fb  No.16788290

>>16788285

Do you think shadow has a tight butt?

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81742a  No.16788390

File: 5e531e189ecf501⋯.png (19.54 KB, 713x273, 713:273, ClipboardImage.png)

File: 8544c8f590f156a⋯.png (49.92 KB, 2560x432, 160:27, AUTLevel12B.png)

>>16788079

You mean like this? the original? I'm not sure which romhacks you play but it could be laziness or a limitation. Not sure what you mean to be honest. So I can't answer.

>>16788064

I think having minutes of mediocrity is what makes the game so dull. I don't want to see uninspired automated gameplay sections that zip me from left to right, right to left, up and down. It's like ruining the design of a maze by adding in teleporters. The levels are simply too much of these things (mediocre) that aren't exactly challenging (boring) or make sense (from a level design philosophy perspective), they just feel tacked on (gimmicks). It's moments like these you're not in control of your character, like what's the point?

>and made them 10 times worse

Yeah, nothing like big vague statements and mathematics to get me invested in hearing the rest of your story. Oh, you didn't have anything to say about the game. Huh. The introductory statement is there and on-point though.

>Generations

I don't think I ever bothered with that game either. Boost sonic is boring as fuck and they had the audacity to split the game in two and release one on hardware not capable of anything necessary in order to play it well.

>tell us what bing bing wahoo romhack

I should really find a way to save these with their name already included. But I've posted multiple I'm afraid. They should add this function to LM because I'm not going to manually edit filenames for batch processes.

>>16788064

Fair enough, my point still stands however.

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22a3b6  No.16789151

File: 19c12cdb05ca67b⋯.jpg (641.69 KB, 1920x1080, 16:9, 20191109160829_1.jpg)

File: 578afd54f3e0bca⋯.jpg (668.09 KB, 1920x1080, 16:9, 20191109160906_1.jpg)

File: 40618e6175f2108⋯.jpg (789.92 KB, 1920x1080, 16:9, 20191109164100_1.jpg)

File: 7ba6c839568f57f⋯.jpg (789.92 KB, 1920x1080, 16:9, 20191109175546_1.jpg)

File: 9b920c35fd76197⋯.jpg (634.47 KB, 1920x1080, 16:9, 20191109194034_1.jpg)

I heard about this neat detail in Adventure 1 a few weeks ago, and did it myself.

In Casinopolis as Sonic you only need 400 rings to beat the level. but if you continue to Bank more and more rings then the gold Statue of Sonic that's in Knuckles Version of the level is built over time, and finished once you bank 5000 Rings, (Nothing happens if you bank 9999)

While this is cool on it's own, it's also funny since that means it's canon that Sonic could have gotten the emerald and left allot sooner, but didn't leave because he wouldn't stop gambling.

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22a3b6  No.16789156

>>16789151

Also I learned that if you doing the level legit and not glitching your way too the emerald, then it's way faster to get rings by purposefully ending the slots with few rings and playing the garbage shoot part of the level and getting the rings in that section a bunch of times, then it is to try and win at the pinball mini game.

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c8a3c6  No.16789158

>>16789156

I figured that out when I was 10. Would lose the slots, and then go plundering the sewers if I was trying to speed-tun the level.

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22a3b6  No.16790298

YouTube embed. Click thumbnail to play.

Nothing can stop the power of Autism

But Seriously this 06 Fan project is shaping up really well.

Sonic's physics are allot better, Mach speed segments have way better controls, Silver can move fast now, Tails has an actual attack, and not just the Dummy ring bombs, Knuckles has a controllable combo.

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7b78b6  No.16790343

File: 61cd68c0cee38b7⋯.jpg (217.74 KB, 800x450, 16:9, 61cd68c0cee38b7cac77f56e61….jpg)

>>16790298

Glad someone properly crossposted this.

>adventure homing attack

>useful spindash

>useful Silver with new mechanics

>can turn midair in mach sections

>can stop in mach sections too

>side characters are fleshed out more

<grinding feels worse somehow?

<level design doesn't accommodate gameplay changes

<camera is unchanged and feels uncomfortable

<Super Sonic is basically baby mode and hinders visibility on mach sections

Better, but not great.

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3c569a  No.16790346

>>16790298

personally i don't like sonic fangames much becuase half the time its a fucking tech demo or a game that is always in its permanent development stage. The only good completed fan games i know being before and after along with robo blast 2. Sonic World would be better if it didn't crash all the fucking time and didn't feel floaty

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29d735  No.16791432

File: d68964bca3f0df8⋯.jpg (129.63 KB, 1200x1015, 240:203, Coldsteel.jpg)

>>16790346

Mania is good if you count that as a fan made game.

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ea72b5  No.16791452

File: 709b981a066e5dd⋯.gif (11.64 KB, 56x31, 56:31, Grand Dad Halt Attack.gif)

>>16790346

There's two or three Sonic fangames that I'm looking forward to. That 3D freerun Sonic game has always looked good to me. There's also Grand Dad Mania that's could broadly considered a Sonic game and frankly I'm still not entirely sure if it's joke or not but if it ends up being real then I'd sure play it.

The last one is a Sonic dating sim, if that Bermudan guy ever gets it finished.

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fc45d0  No.16791498

>>16791452

>The last one is a Sonic dating sim, if that Bermudan guy ever gets it finished.

You talking about the game where you try to fudge Cream?

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486ecc  No.16791526

File: 1e831982911b66f⋯.png (31 KB, 471x499, 471:499, sweaty guy.png)

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ea72b5  No.16791535

File: a7ff0f403008d85⋯.png (580.72 KB, 854x730, 427:365, cram.png)

>>16791498

>try

>imblying

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20479e  No.16791539

>>16791498

Didn't that guy abandon it ages ago for some gay reason?

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1b5b28  No.16791541

>>16791432

I'd suck his dick.

no homo

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ea72b5  No.16791567

File: 4f95de49f29802c⋯.jpg (Spoiler Image, 998.81 KB, 1920x1080, 16:9, 2934759_Aval0nX_november_2….jpg)

File: 7f51c8b934cac35⋯.jpg (Spoiler Image, 271.64 KB, 1279x718, 1279:718, 2864665_Aval0nX_september_….jpg)

File: 3af077605878ba8⋯.jpg (Spoiler Image, 345.91 KB, 1445x944, 1445:944, 2864674_Aval0nX_september_….jpg)

File: 6f3f31966baa67c⋯.jpg (Spoiler Image, 360.23 KB, 1406x830, 703:415, 2864673_Aval0nX_september_….jpg)

File: 2068dbeba7b5d3d⋯.jpg (Spoiler Image, 238 KB, 1279x718, 1279:718, 2864667_Aval0nX_september_….jpg)

>>16791539

No he's restarted and he even revising and adding in more art, redoing the scenario, and remaking it in Ren'py.

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ea72b5  No.16792271

File: c798646ab2e1099⋯.mp4 (15.05 MB, 576x360, 8:5, Sonic Utopia Reveal Traile….mp4)

Sonic Utopia was that fangame that I was trying to think of earlier.

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eade63  No.16792547

File: 1b6898e0951fb59⋯.png (77.68 KB, 594x683, 594:683, 1b6898e0951fb59afbb69096d9….png)

>>16787193

That dude is a newfag and his opinions are mostly trash.

He basically discovered Sonic post-Adventure and, being a literal child, enjoyed the worst years. Now he's shocked as he realizes that Boost Gameplay is terrible and Sonic Team is aimless and has no idea what actually works.

You know, exactly what every fan has felt since Shadow the Hedgehog, basically.

But the newfags (and the furfags that came with them) have a blindspot for games from that era because they were introduced through them.

Some of them don't even like the 2D games that much.

Dude is just learning to cope with what all fans of the series have known for the past 15 years.

Also top kek about him being mad about Mania doing well. You can tell the shit newfag "fans" and the furfags because they continually say "Sure Mania was good, but should it be the direction the series goes in…?", as if there's any question that it should be. They're incapable of doing an Adventure 3, but a proper 2D sequel is viable.It's the only way forward. But oh no, goofy cartoons where the characters don't speak! That's so much worse than Sonic Boom! Wait, no it isn't. It's more like Adventures of Sonic the Hedgehog, which was the best cartoon.

Honestly that guy is retarded and he only gets views because he makes long-winded Sonic videos and kids just getting into it are dumb enough to watch them.

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e16ff0  No.16792564

>>16791567

but does he have anything to show for it. It reminds me of that one newgrounds artist that made original porn flash games back in the day and tried to get people to pay for it in advance and flake out years later

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29d735  No.16792761

File: d0544dd6e28aa28⋯.webm (4.6 MB, 540x360, 3:2, SANIC AVENSHURE TOO.webm)

>>16792562

>his fetishism towards the dreamcast era was also pretty fucking dumb

The Adventure Saga has been put on such a fucking pedestal.

Adventure to these Sonicfags is like OOT to Zeldafags. Apparently games from 1998 to 2001 have a weird thing where fandoms say that those games are the best of their respective franchises and every game afterwards will "never be as good" according to them.

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a55468  No.16792784

File: 4918c5535a08614⋯.jpg (79.94 KB, 974x719, 974:719, 1567392952907.jpg)

>>16792761

No, 3&K is to Sonicfags as OOT is to Zeldafags.

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b9060d  No.16792831

>>16792562

He sounds like a nasally fuck faggot from the few seconds I listened to his voice before closing the video.

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ea72b5  No.16792882

File: ad5c4ab36b1c71d⋯.jpg (Spoiler Image, 758.23 KB, 1920x1080, 16:9, 2934760_Aval0nX_november_2….jpg)

File: 01f6b70528e02a8⋯.jpg (Spoiler Image, 404.39 KB, 1920x1080, 16:9, 2934761_Aval0nX_november_2….jpg)

File: f7f51386accd9ac⋯.jpg (Spoiler Image, 934.48 KB, 1920x1080, 16:9, 2934762_Aval0nX_november_2….jpg)

File: 053554e1492388f⋯.jpg (Spoiler Image, 643.72 KB, 1279x718, 1279:718, 2864669_Aval0nX_september_….jpg)

File: 9e5f3ad4739172a⋯.jpg (Spoiler Image, 645.49 KB, 1283x720, 1283:720, 2833255_Aval0nX_august_201….jpg)

>>16792564

>but does he have anything to show for it.

Yeah he streams almost every Tuesday and he makes on average about 5 scenes not counting which one he draws at other times. He's steadily building up all the scenes and he's got someone else helping with his scenario writing. The biggest threat to him not getting it done it that old game dev problem of feature creep.

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eade63  No.16793004

File: bcefe4cf6f66d31⋯.png (619.72 KB, 618x938, 309:469, 331b4b3112fa7f34f33bfc0f4b….png)

>>16792562

Mania wasn't a crutch, though. It was something Sonic Team thought wouldn't do well and would be a fun side-project to tease Forces. And then Forces became the epitome of what Sonic has failed at in 3D. It did literally nothing right. Boost gameplay, too many characters with no story for each of them, etc. Forces using Classic Sonic is a crutch.

Generations is overrated. It might be the most tolerable boost game, but it's not good. It mostly got praise for being not-terrible and trying to do 2.5D levels, even though they were terrible.

I agree the memes are selling shirts the day after is annoying but I'll take Tails making funny faces while eating chili dogs over Sonic Boom 4th wall break meta jokes any day.

One is a low-brow gag and the other is a total farce.

>>16792761

Adventure was fun for the time.

The "humans living in cities and Sonic saves them" thing never sat well with me, and '06 really took that to the extreme which is why it's irredeemable in my opinion.

But just as a game, Adventure 1 & 2 have fun gameplay and some pretty good levels.

It's not the same game as 2D Sonic but it's still enjoyable. I just wish they dropped all the human stuff.

Unironically the one thing Forces did correctly was trying to establish a community of animals like the comics had.

Hard to do that without going full-furfag nowadays but the aesthetic of the 2D games is best because it's Sonic + Happy Woodland Friends versus Robotnik and his Industrial Megacities.

The fandom was divided on Adventure for a long time, though. It's really only the later games that made the Sonic oldfags go "oh wow Adventure wasn't total shit" and the newfags to go "I can't see the difference, all the 3D games are the same". Not that all oldfags defend Adventure, but the debate used to be about gameplay styles. I think oldfags are now willing to accept that different wasn't bad, just not the same.

Now newfags trot that argument out about the newer games. "They're just different". No, they're shit. Sonic Team still is experimenting with new gameplay formulas while trying to maintain a common thread of gameplay.

It's getting worse.

Honestly, as another anon said, Sonic 3 & Knuckles is the Ocarina of Sonic. Or more accurately, Adventure 1 & 2 is Ocarina, but Sonic 3 & Knuckles is the Link to the Past, and it's a better game overall.

Anyways, here's hoping Sonic Team just calls it quits and hands over the keys to the franchise to the Mania team.

Whether normalfags and newfags like it or not, I could consume more Mania levels and cartoons for years and not be satisfied. It scratches an itch I've had since I was a child in the 90's and I don't want some whiny furfags to be in control of the franchise's direction anymore. At least Ken Penders exorcised himself. Hoping the more unwelcome we make them the more they'll just fuck off to Minecraft servers and go be autistic somewhere else.

And if the Mania team has success and gets another Sonic trilogy under their belts, I'd be interested to see them try an Adventure game. Or Chaotix. Or really anything that isn't boost gameplay.

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4d6958  No.16793005

is there a single sonic game with bad music? besides 4 and forces awful classic stage songs i've enjoyed most of the music in the franchise

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5a4014  No.16793008

>>16793005

Chronicles, which I'm assuming just skipped your mind, and you aren't actually ignorant about how awful its soundtrack is.

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ea72b5  No.16793010

>>16787015

>>16793004

I love classic Sonic style art.

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4d6958  No.16793013

>>16793008

I forgot that game existed and i'm glad i forgot because that game was probably one of the worst sonic games i've played besides Lost World, Forces, and Labyrinth

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fc45d0  No.16793023

File: f73eb2ec7a05338⋯.jpg (125.78 KB, 800x792, 100:99, 24674-sonic-advance-game-b….jpg)

File: e8389a3e469024d⋯.jpg (124.14 KB, 800x803, 800:803, 26656-sonic-advance-2-game….jpg)

File: 32448b816b2d021⋯.jpg (156.12 KB, 800x715, 160:143, 59598-sonic-rush-nintendo-….jpg)

File: 2160d8a900c2be6⋯.jpg (119.37 KB, 800x716, 200:179, 525236-sonic-colors-ninten….jpg)

File: 86b79d51ffad21b⋯.jpg (120.92 KB, 800x712, 100:89, 278127-sonic-generations-n….jpg)

>>16792547

>>16792562

>>16792761

>>16793004

I'm probably alone here, but why do very few mention that Heroes and Shadow were the better games of the "Adventure Era"? To continue the comparison:

>Adventure 1 & 2 is Ocarina, but Sonic 3 & Knuckles is the Link to the Past

And, Heroes and Shadow are Majora's Mask.

Also, as for a discussion for the 2D games, what is it about Dimps' titles that cause people to completely skip over them (Sonic 4 I understand, but what about the rest)?

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4d6958  No.16793025

>>16793023

i liked sonic rush i think its because of the linear level design and overemphasis on speed and speed boosters or something

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b9060d  No.16793031

>>16793023

>And, Heroes and Shadow are Majora's Mask.

I was going to say Twilight Princess or Skyward Sword but the long dialogue stretches and poorly paced content are agonizing even compared to the jankshit mediocrity of Heroes and Shadow.

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7854db  No.16793038

>>16793023

>Sonic Advance

I never skipped over it, but after Ice Mountain the level design becomes a terrible mix of Sonic 1 and trying to attempt difficulty. Aside from the level design, the controls always felt sluggish, especially when trying to pull of a spindash.

>Sonic Advance 2

This was automatically dead in the water the moment they decided to make every level the same roller coaster with boosters, just with different layouts.

>Sonic Rush, Colors, and Generations 3DS

Never played these.

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545427  No.16793040

File: 0c37efc178496bb⋯.png (1.53 MB, 1280x960, 4:3, ClipboardImage.png)

Does someone have a good copy of Sonic Adventure DX? I swear is the fucking harder game to pirate for me, I just want to install this mod and most versions out there are pre-steam.

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4d6958  No.16793042

>>16793038

Generations 3DS is a boost/classic game that can practically be completed in 2-3 hours

Rush is sort of like Advance but introduced the boost formula some fans hate and introduced blaze

Colors DS is the Rush formula but with wisps and special stages that require 0 effort and supposedly the canon one

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4d6958  No.16793045

>>16793042

and finally Rush Adventure is more or less the same game but with boats or some shit and probably one of my least favorite Dimps game because the bosses suck and the level challenges are Sonic Colors DS tier in that they expect you to constantly boost not to mention the "special stage" is racing some faggot robot who is a mediocre boss in the last stage of the game

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5a4014  No.16793057

>>16793023

>Heroes

Forces you to play it four times to get the real final boss, and it already has overly long levels.

>Shadow

Any objectives that weren't "make it to the end" were shit, you replay the first few levels ten times to get the true final boss, there are ten standard endings but five last stages, meaning you have to play each final stage twice, guns solved a problem that didn't need to exist (enemies with significant health values), and the level design is rarely interesting.

Majora's Mask took OoT and put a creative and memorable spin on it. Heroes and Shadow just trimmed some of the fat from the Adventure games but added their own bullshit without changing things in a good way.

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29d735  No.16793060

>>16793004

>Nu-3D Sonic is all BOOST these days

Imagine a character getting flanderized to the point it effected the gameplay?

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5a4014  No.16793072

>>16793060

Well, Lost World wasn't, but it had other problems.

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eade63  No.16793328

File: 80b8bc0509a25c1⋯.jpg (134.96 KB, 640x448, 10:7, 1447374499194-4.jpg)

>>16793023

Heroes and Shadow were not the best of the Adventure era; they were the start of the decline. They had no direction.

I'm immensely frustrated by Heroes, because in many ways it's what I wanted the Adventure games to be. It's a more direct attempt to translate the 2D gameplay into 3D. The team system was an interesting idea to incorporate more characters without having to design a million playstyles like in Adventure 1 or restricting it to a small cast like in Adventure 2.

The aesthetic is more appropriate for Sonic; the only city is a futuristic one that Robotnik runs.

Probably the most well-rounded cast of characters, too. Everyone from Big to the Chaotix guys, so there's fan service for everyone.

But Heroes really would have benefited from more varied levels. Adventure 2 got this right, re-using assets to build new levels without needing to do original art for all of them, which is the most expensive and time-consuming part.

The engine was fine. I know a lot of people bitch and moan about it, and it wasn't perfect, but the Adventure engine was made out of duct tape.

Really, Heroes had potential. But it needed unique levels for every team, designed around their story and objectives. Chaotix should have had free-roam versions of each area, for example, and better quests than hide & seek.

Also no Chao Garden. Come on.

And Shadow was a trainwreck. It had all the flaws of Heroes with meandering level design and the weird enemies with healthbars and it added guns. And aliens. And brought back GUN and all the human stuff in full force. Shadow is basically the antithesis of Sonic.

At least Heroes was a step in the right direction.

Too bad Sega rolled their ankle on that step. If they kept refining the Adventure/Heroes formula then maybe we'd have a few more decent games that tightened things up, but they decided to abandon it and start from scratch again and again and again.

>Dimps 2D games

Personally, I haven't played most of them. I played a little Sonic Advance and I had Sonic Rush when it came out. I didn't hate them. Rush was enjoyable. But it didn't feel the same. Their level design is just not quite right. Mania had a lot to get right in regards to the physics and everything else, and that's a big part of it, but the way Sonic levels sorta meander in every direction but let you explore and still reach the goal is very unique and outside of Mania and the original games I haven't seen it replicated.

Hard to imagine a sequence like being chased by a boulder for half the level in classic 2D game, but it's in Rush.

Ultimately, I think it's just a big ask to try getting people to play a handheld Sonic game. Everyone knows it isn't the main series. The art and music isn't as good, and that's obvious within the first second of looking at it. It's not like there's nothing there.

But I'd describe my experience with Sonic Advance as being closer to the 8-bit Sonic port for the Game Gear than to the original games.

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29d735  No.16793443

File: bf63eea58b73ec1⋯.jpg (39.46 KB, 680x523, 680:523, Sonic Adventure 3.jpg)

To this day I still see faggots bitching for Sonic Adventure 3.

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fc45d0  No.16793465

>>16793443

And, they're never going to get it because (1) the portion of Sonic Team that actually worked on those games was mostly fired after 06, (2) the current Sonic Team took the criticism of "we want full 3D" and gave us Lost World, and (3) the Happy Tree Friends writers took the criticism of "we want an actual story" and gave us Forces.

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29d735  No.16793490

File: 9e88fa92ddfbbf1⋯.png (114.98 KB, 368x311, 368:311, 9e88fa92ddfbbf1610bcc8c19e….png)

>>16793465

Also in Iizuka's interview.

>“I hear people saying that they want Adventure 3, but the path that we’re on and … Adventure 3, what fans want that to be, might not be an advancement of the series. So I don’t want to do an Adventure 3 and step the franchise back just to give the fans what they want.”

>“From the developer standpoint, every Sonic game that we’re making is taking new steps and advances, furthering the game in a new direction, and that’s dictated where the Sonic series has been going.”

>“If we can get the gameplay to evolve and get to a place where Adventure 3 makes sense, then you might see an Adventure 3 come out. But we don’t want to take the entire series back to where it was just make people happy. We want to advance the idea of what a Sonic game is.”

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22a3b6  No.16793495

>>16793328

>Shadow is basically the antithesis of Sonic

While I understand not liking the story direction and game design jank of of the Shadow game. I don't think that statement is true at all.

The Shadow game blended the previous adventure gameplay styles into one and, in doing so it became Sonic CD but in 3D. Sonic CD had it so you could speed to the end of levels, but you missed out on most things and got an imperfect ending. To get the proper ending you either had the objective of collecting the Time Stones, or Going in the past and destroying the robot generators and Metal Sonic Holograms.

Shadow just swaps out the time travel for siding with a faction, tries to have more varied objectives, and gives you a bunch of endings paths instead of the good one and the not as good one. Both games want the player to pay more attention to the levels instead of solely speeding past everything. it expanded on what had been done, just imperfectly

.

Now the main criticism with both Heroes and Shadow is that they basically took the extra missions for each level that SA 1 and 2 had and use those to force the games into having more longevity instead of being optional content. but I don't see how Shadow is anymore egregious aside from not liking it's edgelord tone. I also hear the complaint you need to play though the first level Westopolis 10 times to eventual get the true ending. while I understand that, A staple of the series since Sonic 1 is that the player is expected to get better at the first level, and every level for that matter, so they can get the through the game faster.

If you think the Shadow game fucked up everything it attempted then so be it, but there is a clear line to follow from each game to see how things lead to that point, this is more like Resident Evil 6 being too action packed, but the series was clearly getting more action focused after each game, then it is like God of War 2018 or the DmC reboot where they took deliberate steps to abandoned the spirit of series.

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594e55  No.16793534

File: ffb6938bfa81dcc⋯.png (6.39 KB, 301x299, 301:299, 7652f1d515c708c8eea285b09b….png)

>>16793040

Here's a copy of the steam version from about a year ago, on Mega but last I checked we're not supposed to post mega links directly and breaking it up is gay https://pastebin.com/raw/KUrY75aL

>>16787988

I've gotten hard a few times playing 3D sonic games

>>16792761

At least it's probably true for Half-Life and Deus Ex

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29d735  No.16793584

File: 5c67f29942b5670⋯.jpg (88.71 KB, 1100x733, 1100:733, 19-miamis-bad-boy-chuli-on….jpg)

File: 856b01db54e3448⋯.jpg (71.83 KB, 1100x733, 1100:733, 677-onion-rings-cheese-chi….jpg)

All this Sonic is making me hungry for Chili Dogs and Cheese covered Onion Rings with a blue energy drink.

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60b561  No.16793922

>>16790343

>>16790298

That camera changes pitch way too often and makes me dizzy.

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63ecd1  No.16793934

>>16793584

That chili dog looks fucking great. Think I'm gonna make some tomorrow now.

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ea72b5  No.16794002

>>16793465

>>16793443

>>16793490

I just want Sally, Bunnie, and all those other characters to be brought back and integrated into the game universe.

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29d735  No.16794005

>>16794002

Sega made new mandates for comic liscense holders like IDW that won't allow those characters to be a thing anymore.

They're dead, only game-canon characters now.

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29d735  No.16794009

Also, before you get mad at SEGA for these mandates and restrictions for comics, remember that this is Ken Pender's fault.

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4d6958  No.16794015

>>16794002

so a game made by ken penders?

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29d735  No.16794020

>>16794015

Ken Penders is such a lolcow.

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4d6958  No.16794024

File: 1be8c6ce2a77110⋯.jpg (127.75 KB, 1200x527, 1200:527, wtf.jpg)

File: 4d9760e294af4eb⋯.png (474.66 KB, 500x456, 125:114, wtf2.png)

File: f5fc9cccb739e6d⋯.png (649.2 KB, 910x500, 91:50, wtf3.png)

File: 353fe7f84e8fa3f⋯.jpg (192.19 KB, 533x800, 533:800, wtf4.jpg)

>>16794020

i hate his artstyle so much that it hurts to look at

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29d735  No.16794026

>>16794024

I'm glad to see that Knuckles is the last of his kind.

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29d735  No.16794045

File: f0f274cdfa7e782⋯.png (657.08 KB, 900x1000, 9:10, 1121850_plagueofgripes_whi….png)

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5a4014  No.16794052

>>16794045

Plague is totally not a furry, guys.

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fc45d0  No.16794087

File: 883ef02d5d0ce97⋯.png (76.98 KB, 320x224, 10:7, SpinballSpecial.png)

>>16794005

>They're dead, only game-canon characters now.

Which means WHAT exactly?

The canon has been in constant flux ever since Sonic '06 flopped. Originally, every single game released had SOME place in the canon. However, starting with Secret Rings, Sonic Team just threw everything up in the air and went full "Just fucking do it, don't care about the lore". You can just look up how Chaotix is considered non-canon one year, only to be considered canon the next, and then to go back to the status of being non-canon.

<And, that's on top of the fact that the Freedom Fighters have been a part of the "game-verse" since Spinball.

So, what the fuck IS the "canon" to the Sonic series now? Because, as far as I know, Sega has said anything official in the past 14 years.

Or we could just say that the series died with Sonic '06 (Since it's the last game any of the original "Sonic Team" members worked on), and consider everything afterwards to be fanfiction or "What If" scenarios.

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29d735  No.16794094

>>16794087

>that's on top of the fact that the Freedom Fighters have been a part of the "game-verse" since Spinball.

Spinball is more a spinoff of SatAM, not the games. It was developed by SEGA of America themselves.

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5a4014  No.16794098

>>16794087

I don't really think small cameo appearances really count as "canon existence in-universe". That's like saying Mario is a canon character in the Zelda franchise because of the pictures in OoT.

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451a4f  No.16794139

>>16794098

Funny you say that since Mario, Luigi, Toad, and Toadette can turn into Link in SMM2

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7c7f74  No.16794195

>>16787015

Sonic is the Marcus of video games.

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ff4f07  No.16794199

File: d04e3c565e2d25d⋯.jpg (38.16 KB, 640x473, 640:473, 1408499492558.jpg)

>>16793023

Am I the only one who likes Sonic Advance 3 the most?

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1b43a3  No.16794233

>>16793023

>>16793025

Rush also continued the trend of relying less on physics to traverse through the terrain but also putting a bunch of bottomless pits everywhere for the sake of "difficulty". That and bringing in the kill rooms from the 3D games as a poor way to break up the monotony.

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29d735  No.16795008

File: ef0f92a839c5b24⋯.png (1.24 MB, 1200x1200, 1:1, 6e4d5ec85b0d6106ce20a4de84….png)

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39aaec  No.16795019

File: 287ea479261a3d8⋯.png (1.31 MB, 900x671, 900:671, ClipboardImage.png)

File: f1f67e997ada27a⋯.png (1.4 MB, 900x671, 900:671, ClipboardImage.png)

File: 5d74b44a26cc791⋯.png (1.53 MB, 900x671, 900:671, ClipboardImage.png)

Would you?

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29d735  No.16796095

>>16795019

This is some spooky shit.

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e6f857  No.16796284

Shadow the Hedgehog is the Chaotix of 3D "Adventure Era" Sonic, if you don't know what I mean that's fine because I know most people haven't played Chaotix, but I haven't played Shadow so it evens out.

Also where's the autist who goes into the Japanese lore and how it's fairly consistent compared to the made up bullshit from Sega of America? If he's not around just read the Japanese manuals, they've got some lore.

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29d735  No.16796300

File: 87ca219a5254e6b⋯.png (643.83 KB, 636x472, 159:118, Prophesied Dragon.png)

File: ab030441847a5fd⋯.jpg (51.67 KB, 480x360, 4:3, Sonic 'Ultimate Lifeform' ….jpg)

>>16796284

I like how in the Japanese Sonic & Knuckles Lore, Knuckles thought that the death egg was the egg of a reincarnated "ancient dragon" prophesied to come back and destroy the world.

I heard that in lore, Gerald Robotnik used based Shadow off the ancient prophetic mural of Super Sonic believing it to be an ancient depiction of "The Ultimate Lifeform" which lead some fans to believe that Sonic himself is the "true" or at least "natural" Ultimate Lifeform.

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29d735  No.16796301

>>16796300

>Gerald Robotnik used based Shadow

*Gerald Robotnik based Shadow

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c021a5  No.16796304

>>16796300

>>16796301

>I heard that in lore, Gerald Robotnik used based Shadow off the ancient prophetic mural of Super Sonic believing it to be an ancient depiction of "The Ultimate Lifeform" which lead some fans to believe that Sonic himself is the "true" or at least "natural" Ultimate Lifeform.

Purely a theory that is yet to be confirmed canon.

Especially given the Super Emeralds retcon and how Hidden Palace wasn’t seen again in the games until Mania which is apparently in a different “dimension” after Mania Sonic went into Modern Sonic’s world again in Forces.

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5a4014  No.16796307

>>16796300

>I heard that in lore, Gerald Robotnik used based Shadow off the ancient prophetic mural of Super Sonic believing it to be an ancient depiction of "The Ultimate Lifeform" which lead some fans to believe that Sonic himself is the "true" or at least "natural" Ultimate Lifeform.

Pure fan conjecture based on the fact he had a replica emerald shrine in the arc, meaning he must have visited Angel Island at some point, and the fact that making a hedgehog as the "Ultimate Lifeform" is otherwise kind of weird.

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29d735  No.16796308

File: 9b8c1cd5f5f70a2⋯.jpg (102.08 KB, 840x1200, 7:10, Otaku Girl.jpg)

>>16796304

>Purely a theory that is yet to be confirmed canon.

True, it's only widley accepted fanon at this point and with Iizuka at the helm nothing will be confirmed. Theory is based off Gerald Robotnik's studies into Ancient Civilizations and the question of why he chose a hedgehog as a base.

>Mania which is apparently in a different “dimension” after Mania Sonic went into Modern Sonic’s world again in Forces.

I wonder what Iizuka was thinking with this?

Man isn't consistant with Sonic lore like Yuji Naka was.

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29d735  No.16796309

File: 31a80fc82407674⋯.jpg (57 KB, 615x370, 123:74, Ultimate Lifeform.jpg)

>>16796307

>and the fact that making a hedgehog as the "Ultimate Lifeform" is otherwise kind of weird.

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5a4014  No.16796317

>>16796308

>I wonder what Iizuka was thinking with this?

I think he's just opening up the possibility of having more "classic" style games without worrying about not contradicting the events of the games from Adventure onward. Also, I don't think he ever considered many of the classic characters as "canon" to the modern games, considering the Chaotix from Heroes on are supposed to be a completely new version of them, retconning Knuckles Chaotix. Having new classic games take place in a "different dimension" means using those classic characters without contradicting his view of modern Sonic. Similarly, I think his "two worlds" retcon was an attempt remove humans from the games going forward (aside from Eggman), without completely retconning them out, since, at that time, there were a lot of people going "humans in Sonic, ew!"

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29d735  No.16796324

>>16796317

I personally think that the events of the classic games happened in both worlds simultaneously and then branched off into their own thing.

>there were a lot of people going "humans in Sonic, ew!"

That nevered bothered me. Humans when implemented right work well in Sonic's world. What was weird was that there were humans everywhere and barely any of the anthro characters around in the cities. Now Forces has no humans and anthro characters everywhere.

Honestly, I think a population balance of humans and anthro characters in the setting is better than either extreme.

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22a3b6  No.16796327

YouTube embed. Click thumbnail to play.

>>16796324

>I personally think that the events of the classic games happened in both worlds simultaneously and then branched off into their own thing.

You are right about that

The whole dimension thing could have just been a play on words for the fact that Classic Sonic games are in 2D, or just a poor choice of words in the script, and this whole thing has just been blown out of proportion, This Sonic Panel Q&A Iizuka was asked if the Classic Sonic from generations is the same one as Mania and Forces and it is. 49:30 in the embed.

The generations Classic was the Same as modern Sonic, but after that game Classic Sonic's timeline is now altered and split off into something new

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29d735  No.16796328

>>16796327

>The generations Classic was the Same as modern Sonic, but after that game Classic Sonic's timeline is now altered and split off into something new

Makes sense. He could have just said it was a "split timeline" due to time travel shenanigans.

Though if Sonic Mania team were to make another game, I would be curious about how they would handle Chaos in 2D.

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22a3b6  No.16796334

File: 2470e08421da0c5⋯.png (178.72 KB, 576x576, 1:1, black doom.png)

>>16796328

As neat as classic 2D versions of the Adventure events sound, I think it's more likely that any Classic style games going forward, events will simply be completely new and the adventure era will never happen to that timeline.

>Eggman will just never awaken Chaos

>Eggman will never discover Shadow

>Neo Metal Sonic won't be a thing

>Elise will just live her entire life and never cry…

They are all fucked when the Black Arms show up tho. since Black Doom would awaken Shadow and at that point Shadow would be totally down for destroying humanity.

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545427  No.16796340

File: 92d18df51a595fc⋯.mp4 (5.04 MB, 1280x720, 16:9, Everyone watching the stre….mp4)

>>16793534

Thanks anon.

>but last I checked we're not supposed to post mega links directly and breaking it up is gay

Why?

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637cdd  No.16796351

File: dc450b983fbcef6⋯.png (108.68 KB, 1126x364, 563:182, ClipboardImage.png)

Classic

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eade63  No.16796367

File: 7c52c8ca7aca78a⋯.jpg (70.26 KB, 1280x720, 16:9, 7c52c8ca7aca78a140c0e530c3….jpg)

>>16793495

I have no real issue with trying to get people to pay attention to the levels a little more. Sonic has always had an exploration element. Although I'd argue that it's perhaps a crutch for having levels that aren't that fun to explore on their own. I explored through the original 2D trilogy because it was neat to find paths I didn't know about and get access to powerups hiding just around a corner. Sonic CD can often be frustrating more than exciting, and Chaotix is generally regarded poorly, but both of them did focus mostly on exploration. While I think with some polish they have potential, all of them, Shadow included, fail to really be exciting on their own merits.

But I have no real issue with the concept. I'll defend the alternate playstyles of Adventure, including Big's. I want to like the Chaotix path in Heroes. I want to like the branching story and making you pay attention to enemies in Shadow. I just don't.

Heroes at least had competent gameplay. I understand why people don't like it. But Shadow just controls wrong. Guns don't really fit the combat flow of Sonic. The game has zero momentum to it. The gun AND the objectives combine to grind the pace to a halt.

Granted, the 3D levels never really made us of momentum as a mechanic, but still.

It was a game that controlled poorly with new gimmicks that only an idiot would ask for with a story combining the worst aspects of the previous 3D game stories and doing nothing to develop Shadow's character.

It's just purely unnecessary. I'd rather have seen all the ideas from the game dumped into Heroes and then cut-down to the best bits and polished.

>>16793465

It's pretty clear they can't execute Adventure 3. They sorta tried with Heroes. They sorta tried with '06. I'm surprised they didn't try it with Forces. Calling it Adventure 3 will be their last desperate attempt to sell an unfinished trainwreck like they tried with "Sonic 4".

>>16793490

No point in calling it Adventure 3 if it's just boost or some other gimmick gameplay and it doesn't even play like Adventure.

People are asking for it because they want the old gameplay back.

Don't know why everyone, developers especially, have this "we need to push forward" mentality.

I've seen this in literally hundreds of game series at this point. Developer takes a WRONG path and then, instead of admitting they made a bad change, they just say "well I guess I need to tweak everything else to compensate until it's good again".

Most of them never get good again.

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fc45d0  No.16796402

>>16796367

>Don't know why everyone, developers especially, have this "we need to push forward" mentality.

>I've seen this in literally hundreds of game series at this point. Developer takes a WRONG path and then, instead of admitting they made a bad change, they just say "well I guess I need to tweak everything else to compensate until it's good again".

I can see why it's taking place for two reasons.

>First, it's because the developers don't want to make the "same game repeatedly".

Nintendo is the most guilty of this with how Star Fox was rendered near unplayable in the name of "innovation", along with being the reason why there hasn't been another F-Zero in over 15 years: http://archive.ph/6v8jl

Then, there's Iizuka's interview as displayed here: >>16793490

Then there's also the fact that the "cancers" of gaming are only dreaded by gamers, not the developers. John Carmack was thrilled with the idea of the iPhone: http://archive.is/ceQzH

Platinum's debut title was a mature Wii game, and their president is excited about streaming: https://archive.ph/PHB62

When you get down to it, a lot of developers are really tech junkies who want to make "the next big innovation" just to prove that it can be done. Or they want to create a new experience. However, things don't work like that. Just because you develop a new technology, that doesn't guarantee that you can make money from it. So, in some ways, the developers are only allowed to take risks when it doesn't cut too much into the profits. Notice how Sonic has been branded as a "terrible" series for more than the past decade, yet the games still sell for some reason. Moving on…

>Second, today's world doesn't "allow" for failure.

One of the biggest problems with the world today is that very few seem to actually understand that failure is more valuable than success. When you fail, you learn. However, given the "high value" placed upon products these days, companies are given less and less room to work of projects that are destined to fail and serve as nothing more than the learning tool (With, an overwhelming amount of those failures just being internal projects that never see the light of day). So, these "doomed projects" are pushed into development as full games (Because the company cannot afford to have them quietly fail) and the people behind these projects do everything they can to make sure that the project is a success (Because, if it does fail, then they know that their ass is on the chopping block the moment Spring rolls around).

The TL;DR version is that things have gotten to a point where market has become too big to allow for risks and failure, so the developers are taking things in whatever "crazy" direction they think is best without question and with constant reassurance as "being the future" because it's the only way they can make a buck (And, it's only a matter of time until this all implodes because none of this is healthy).

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545427  No.16796407

File: fd2d605df52a977⋯.png (3.21 MB, 1920x1080, 16:9, ClipboardImage.png)

That was fun.

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22a3b6  No.16796419

File: 59e9961c2c7cef2⋯.webm (9.12 MB, 1172x956, 293:239, The Shadow experience.webm)

>>16796367

My main disagreement is simply that you called the Shadow game the antithesis of Sonic. All of the flaws you point out are valid, but the way I see it the Sonic series is actually about encouraging improving your skill as a player, or at least that's the biggest aspect of the Adventure era that I enjoy so much. starting with learning the level, and then formulating the optimal path that eventual leads to an A rank. The Shadow games levels offers allot even if objectively the level design and controls aren't, but I play allot of Janky games so adapting to all of Shadows mechanics is a non issue, for me the game hits the right beats.

Writing wise I love the game for what it is, an absolutely unapologetic edgy roller coaster of over the top chaos. The way I think things went down was that Sonic team noticed all the kids that wanted guns in their Sonic game, so they said "Oh you want edge? you've fucking got edge!"

They delivered what I easily consider to be one of the edgiest works of fiction of all time, I can't help but enjoy the ridiculous highest they pushed this game toward, like how Shadow's creator/father is the alien Devil, so that makes the good endings telling the devil "Screw you Dad!" or obeying your Alien Satan father and attempting to assassinate the president by attacking his escape plane with a chain gun that is bigger then your entire body, or having an ending where Shadow performs a heel turn on Sonic for absolutely no reason beyond wanting to kick his ass and prove his superiority.

I can't quite argue it's an objectively good game, but I can truly say it's one of the games i'v enjoyed the most in my life.

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22a3b6  No.16796427

File: 1189177aaea6832⋯.webm (15.1 MB, 594x480, 99:80, Shadow The Hedghog Lost I….webm)

>>16796419

<The Shadow games levels offers allot of that, even if objectively the level design and controls aren't great

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ea72b5  No.16796443

>>16796402

> it's because the developers don't want to make the "same game repeatedly".

This is funny because some of the biggest and most popular game series' of the classic era, and even a few still surviving today, got big by basically just making the same game over and over with just a few additions, tweaks, and substitutions along the way. Super Mario, Legend of Zelda, Metroid, Castlevania, FUCKING Mega Man, Final Fantasy, Dragon Quest (which is a series that to this day continues to progress itself very conservatively) , etc. Where these classic series went wrong often times it when they mixed things up too much and the devs were either unable to figure out what went wrong or stubbornly refused to change back to the fan desired format.

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f097fb  No.16796449

>>16796443

I agree with most of your examples, except Final Fantasy, as that is one series that most part, tried to reinvent itself with each iteration, at least starting with 6 or 7, don't know much about the previous games, except that 2 had a job system that was unique to itself.

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eddb78  No.16796535

>>16796449

FF1 - 5 kept elements tied with each release with having the plot centered around the elemental crystal macguffins and keeping certain repeating bits like Odin chilling in castle basements. The tweaks were how the character systems were in each game as well has how the plot ends up. 2 had the leveling system that the director implemented in the SaGa series. Regardless, the early Final Fantasies would generally start out similar before ultimately ending the journey to some bizarre outcome.

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4d6958  No.16796581

>>16796427

oh god even among shadow levels lost impact and cosmic fall were the shittiest

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eade63  No.16796656

File: 327fb376037c162⋯.jpg (123.8 KB, 995x526, 995:526, DHN8rBgWsAA628m.jpg)

>>16796443

It's worth pointing out that a big reason for this is that, back then, you had to start with gameplay first.

Build an engine, likely from scratch.

Test basic gameplay elements.

Build some test levels.

Iterate until it's fun or your deadline is looming and you need to make a full game.

Now make some levels for the gameplay you made.

If the gameplay is fun then the levels can be mediocre and the gameplay will make up for it. If the gameplay is mediocre, some great levels can make up for that. If both are great then it's probably a great game on those merits alone.

You don't need more than slight tweaks at that point. It's all about coming up with interesting levels.

You can see how much flexibility there is with Mario Maker levels. Even discarding all the gimmick/troll/Kaizo levels that Nintendo would never put in an official release you can find all kinds of fun situations. Are there a lot of blocks? Sure, but Mario World had most of 'em back in the 90's and there were some wacky and wild levels back then after only a few releases. Still managed to be fun even without developers trying to get crazy.

Now people start games with concepts, gimmicks, etc, and they try to find gameplay within it. Just doesn't work.

The switch to 3D meant a lot of franchises HAD to try to translate what made their 2D characters special into a new format and it was difficult to do so. 3D barely worked as it was.

People are going to look back and go "why did they feel the need to transition?". It's easy to see now that 3D is one possible choice and that a lot of the 2D stuff looks and plays better than their 3D counterparts from that era.

It's really dumb that we just had an entire decade or two where 2D was seen as old-fashioned and you had to do 3D to get sales.

Otherwise, perhaps the industry would still be churning out level packs to classic games, more like the modern mapping communities do, instead of re-inventing the wheel every few years.

While I blame the transition to 3D for the initial disruption, the industry somewhere along the way let in faggot game "designers" with no programming background to come up with gimmicks.

They back gameplay onto it and hope it's good.

Just can't make a great game that way. You need to sit down with an engine and find something that's fun to just do with it. Should be fun even devoid of content.

None of these assholes want to make the same game twice.

None of them want to work on an old franchise.

Sorry, correction: they all want to work on a big name franchise with decades of legacy in the industry, but they all want to be the one to "re-invent" it and create a new generation.

Classic gameplay that people like be damned.

You can see this with the new Tomb Raider where it's just a property to them. Something to exploit. I'm skeptical anyone working on it even knows what the gameplay of the original was like.

It's ego-centric.

All of these developers would be better-off selling their own Sonic Mania-style sequels than continuing the modern series.

Normies and Plebbitors will disagree and point to sales figures, but the people buying this shit are literally just following the marketing.

If Sega spent half of what they did advertising Forces on Mania then it probably could have sold even better.

It's astounding how simple gameplay from 20-30 years ago can beat-out every new game on the market, and Mania, Mario Maker, and Doom WADs are perfect examples of that.

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fc45d0  No.16796814

File: 51a2e8fed155b31⋯.jpeg (343.34 KB, 800x1123, 800:1123, BB0AD096-A559-460B-8440-B….jpeg)

File: 322328cd81cbea8⋯.jpeg (389.07 KB, 800x1136, 50:71, EF775596-F936-46E7-A9E4-8….jpeg)

File: b120663cd9882d0⋯.jpeg (78.47 KB, 650x650, 1:1, F605F38C-0457-4C38-8E0F-9….jpeg)

File: 61b24050336a121⋯.jpeg (228.72 KB, 749x1075, 749:1075, A88D0168-24BC-4AFE-96F1-3….jpeg)

File: 707afb21ad046b5⋯.jpeg (459.05 KB, 800x1121, 800:1121, 86BFEB22-3E15-4753-AFD1-F….jpeg)

>>16796656

Is that the reason why the only "good" 3D games are all titles that started out as being 3D in the first place? Because they were designed with 3D gaming in mind?

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5a4014  No.16796826

>>16796814

>Is that the reason why the only "good" 3D games are all titles that started out as being 3D in the first place?

Do games like Mario 64 and Rayman 2 just not exist in your mind?

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29d735  No.16796828

>>16796656

Reminds me of when Mischief Makers not selling so well because it was a 2D side scroller on a 3D console in which at the time many gamers only give a shit for 3D cause its new. A lot of franchises make the transition because they don't want to feel antiquated and lose to budding series.

The biggest reason why Sonicfags want another adventure game is because they miss Chao Garden.

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29d735  No.16797855

File: 2ca42f686fbbee6⋯.jpg (66.4 KB, 814x823, 814:823, Who is Sanic.jpg)

File: 3d60ef131da884e⋯.gif (41.05 KB, 480x480, 1:1, giphy.gif)

File: b795c83daab3e0b⋯.jpg (163.45 KB, 750x1000, 3:4, stf,small,600x600-pad,750x….jpg)

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3620ca  No.16798352

>>16796826

>what is the exception that proves the rule?

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29d735  No.16798406

File: cc6ba27724f91b8⋯.jpeg (178.51 KB, 1144x2048, 143:256, EM30lRSWsAAYg9F.jpeg)

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29d735  No.16798412

File: 95715203c2f2359⋯.png (2.11 MB, 1920x1200, 8:5, wallpaper_174_sonic_22_pc.png)

File: 2d124d66fa49f2d⋯.png (2.01 MB, 1920x1200, 8:5, wallpaper_173l_knuckles_14….png)

File: 0f5bc6872d57d82⋯.png (1.94 MB, 1920x1200, 8:5, wallpaper_170_tails_13_pc.png)

File: 8ca91d4fed2a87d⋯.png (2.14 MB, 1920x1200, 8:5, wallpaper_180_metal_04_pc.png)

File: 8afd08977928a45⋯.png (2.14 MB, 1920x1200, 8:5, wallpaper_171_amy_14_pc.png)

Time to share wallpapers.

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29d735  No.16798415

File: 3f6a2d620a5970a⋯.png (2.32 MB, 1920x1200, 8:5, wallpaper_178_big_04_pc.png)

File: d3cc58525d9f0b9⋯.png (2.24 MB, 1920x1200, 8:5, wallpaper_172_silver_13_pc.png)

File: ba81e5e1855733d⋯.png (2.22 MB, 1920x1200, 8:5, wallpaper_169_espio_04_pc.png)

File: 8986cd49387baca⋯.png (2.17 MB, 1920x1200, 8:5, wallpaper_175_rouge_13_pc.png)

File: 446ca5c0404a8d5⋯.png (2.17 MB, 1920x1200, 8:5, wallpaper_176_cream_11_pc.png)

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29d735  No.16798418

File: 5ac0eb693f79e0c⋯.png (2.25 MB, 1920x1200, 8:5, wallpaper_179_blaze_12_pc.png)

File: e874bd033b3cd7f⋯.png (573.55 KB, 1920x1200, 8:5, wallpaper_126_shadow_10_pc.png)

File: 925efa4cac614a7⋯.png (659.85 KB, 1920x1200, 8:5, wallpaper_132_tikal_02_pc.png)

File: de6032ecdcf3f29⋯.png (729.01 KB, 1920x1200, 8:5, wallpaper_138_tails_10_pc.png)

File: 14ef2859b105345⋯.png (453.91 KB, 1920x1200, 8:5, wallpaper_144_rouge_10_pc.png)

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29d735  No.16798419

File: 60af2160f50ebe6⋯.png (2.48 MB, 1920x1200, 8:5, wallpaper_156_empire_01_pc.png)

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fc45d0  No.16798439

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29d735  No.16798452

File: f48bca5f4b02851⋯.png (786.72 KB, 1920x1200, 8:5, wallpaper_157_tails_12_pc.png)

File: a7bd6d5e8afe8d2⋯.png (655.52 KB, 1920x1200, 8:5, wallpaper_158_amy_13_pc.png)

File: df8eb2e9501d5eb⋯.png (643.73 KB, 1920x1200, 8:5, wallpaper_159_shadow_13_pc.png)

File: 0619bb3fb1cf18d⋯.png (678.01 KB, 1920x1200, 8:5, wallpaper_160_cream_10_pc.png)

File: 50b446325ceba09⋯.png (909.83 KB, 1920x1200, 8:5, wallpaper_161_omega_02_pc.png)

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29d735  No.16798453

File: a557f1dae9f0b67⋯.png (709.27 KB, 1920x1200, 8:5, wallpaper_162_sonic_21_pc.png)

File: 18a5353ffc1edc1⋯.png (745.2 KB, 1920x1200, 8:5, wallpaper_163_blaze_11_pc.png)

File: 78cff3c5c45f9d1⋯.png (794.28 KB, 1920x1200, 8:5, wallpaper_164_nuckles_13_p….png)

File: a7993e42e73e82f⋯.png (995.54 KB, 1920x1200, 8:5, wallpaper_165_vector_05_pc.png)

File: b3a506f125e79c7⋯.png (681.88 KB, 1920x1200, 8:5, wallpaper_166_silver_12_pc.png)

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29d735  No.16798455

File: 4aaeef28be41ffc⋯.png (749.24 KB, 1920x1200, 8:5, wallpaper_167_rouge_12_pc.png)

File: cbaa03626171068⋯.png (957.24 KB, 1920x1200, 8:5, wallpaper_168_eggman_07_pc.png)

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29d735  No.16798458

File: d44688d34568a6d⋯.png (1.25 MB, 1920x1200, 8:5, wallpaper_146_amy_12_pc.png)

File: df01ef9017090c7⋯.png (860.69 KB, 1920x1200, 8:5, wallpaper_147_tails_11_pc.png)

File: 07b1e391a1d94ca⋯.png (997.12 KB, 1920x1200, 8:5, wallpaper_148_shadow_12_pc.png)

File: 9f45fdd42bcd021⋯.png (900.17 KB, 1920x1200, 8:5, wallpaper_148_cream_09_pc.png)

File: e1a439c65dde68b⋯.png (893.87 KB, 1920x1200, 8:5, wallpaper_149_rouge_11_pc.png)

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29d735  No.16798460

File: adf6e4df7eb7e99⋯.png (902.87 KB, 1920x1200, 8:5, wallpaper_150_sonic_20_pc.png)

File: a9e9d7b50b9857d⋯.png (843.79 KB, 1920x1200, 8:5, wallpaper_151_blaze_10_pc.png)

File: c34cd93f79e06b1⋯.png (1.12 MB, 1920x1200, 8:5, wallpaper_152_nuckles_12_p….png)

File: 6a7ad366c3695c0⋯.png (1.03 MB, 1920x1200, 8:5, wallpaper_153_sticks_03_pc.png)

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68bd7e  No.16798465

File: 1883158a31cc37f⋯.png (4.01 MB, 1523x1940, 1523:1940, Shadow_the_g_Coverart.png)

>>16787286

LİVE N LEARN !!

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76064a  No.16798468

File: f3e203dadc061b2⋯.jpg (62.17 KB, 542x616, 271:308, wanna.jpg)

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29d735  No.16798471

File: ef23ae35f07a14f⋯.png (726.25 KB, 1920x1200, 8:5, wallpaper_142_knuckles_11_….png)

File: 95ed71822bc1d20⋯.png (539.61 KB, 1920x1200, 8:5, wallpaper_141_wave_03_pc.png)

File: d4a04c2fcb0a2fd⋯.png (610.13 KB, 1920x1200, 8:5, wallpaper_134_eggman_05_pc.png)

File: da20182b29713e3⋯.png (430.52 KB, 1920x1200, 8:5, wallpaper_135_shadow_11_pc.png)

File: f3a597d288f785a⋯.png (661.71 KB, 1920x1200, 8:5, wallpaper_136_cream_08_pc.png)

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29d735  No.16798472

File: d88b3357b4feb96⋯.png (824.48 KB, 1920x1200, 8:5, wallpaper_137_amy_11_pc.png)

File: 8f883d12e8acd03⋯.png (847.04 KB, 1920x1200, 8:5, wallpaper_139_sonic_19_pc.png)

File: 2fa1471d18ea95a⋯.png (736.79 KB, 1920x1200, 8:5, wallpaper_140_sticks_02_pc.png)

File: 15523759116551c⋯.png (821.38 KB, 1920x1200, 8:5, wallpaper_128_sonic_18_pc.png)

File: d7d0f11bbbb647d⋯.png (667.69 KB, 1920x1200, 8:5, wallpaper_129_knuckles_10_….png)

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4d6958  No.16798473

i like yuji uekawas artwork

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29d735  No.16798475

File: 597e73f7e472702⋯.png (592.07 KB, 1920x1200, 8:5, wallpaper_130_braze_08_pc.png)

File: bfba6d06dd454b4⋯.png (629.23 KB, 1920x1200, 8:5, wallpaper_122_cream_07_pc.png)

File: 6bc870c2e7c64f1⋯.png (418.56 KB, 1920x1200, 8:5, wallpaper_123_rouge_09_pc.png)

File: a540bd0503c955a⋯.png (506.2 KB, 1920x1200, 8:5, wallpaper_124_tails_09_pc.png)

File: 6145100142c46e9⋯.png (653.55 KB, 1920x1200, 8:5, wallpaper_125_sticks_01_pc.png)

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29d735  No.16798478

File: d068bd241772449⋯.png (630.18 KB, 1920x1200, 8:5, wallpaper_127_amy_10_pc.png)

File: 28cd1555079a85d⋯.png (552.45 KB, 1920x1200, 8:5, wallpaper_119_rouge_08_pc.png)

File: 76027f8ffb79672⋯.png (466.48 KB, 1920x1200, 8:5, wallpaper_120_eggman_04_pc.png)

File: 231ea489d996e09⋯.png (426.26 KB, 1920x1200, 8:5, wallpaper_116_tails_08_pc.png)

File: 13d31281792e972⋯.png (572.57 KB, 1920x1200, 8:5, wallpaper_117_knuckles_09_….png)

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29d735  No.16798480

File: 814803ab5351728⋯.png (416.75 KB, 1920x1200, 8:5, wallpaper_118_braze_07_pc.png)

File: 4f6b0f85b73b5f0⋯.png (452.62 KB, 1920x1200, 8:5, wallpaper_113_espio_03_pc.png)

File: af806b232ee4acb⋯.png (787.66 KB, 1920x1200, 8:5, wallpaper_105_jet_04_pc.png)

File: 637195196a2c492⋯.png (975.44 KB, 1920x1200, 8:5, wallpaper_103_big_03_pc.png)

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29d735  No.16798491

File: 01a45f6cd9a2a42⋯.pdf (165.76 KB, etc_special_03_card.pdf)

File: 6e188501f9c920b⋯.pdf (162.92 KB, etc_special_02_card.pdf)

File: d0c6634dc9fc7da⋯.pdf (1.16 MB, papercraft_01_greenhill.pdf)

Here's some Sonic PDFS.

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29d735  No.16798492

File: f865e932959e89d⋯.pdf (6.33 MB, papercraft_02_tornado.pdf)

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22a3b6  No.16798611

File: 3ff67c1a443ee70⋯.png (1.34 MB, 1237x1010, 1237:1010, Gun Fortress.PNG)

File: bb48cb1d434d52b⋯.png (1.88 MB, 1231x1007, 1231:1007, Gun Fortress (2).PNG)

File: e63edee81417562⋯.png (2.05 MB, 1235x1016, 1235:1016, Air Fleet.PNG)

File: 72bbeb56faf64b0⋯.png (1.41 MB, 1228x1011, 1228:1011, Air Fleet (2).PNG)

File: e3a022cccb408f5⋯.png (1.72 MB, 1235x1014, 95:78, Air Fleet (3).PNG)

I'v played allot of Shadow, but this is the first time I actually stopped to look at the end of this Gun Fortress level. I wouldn't have done so if I didn't notice the Moon this time, which hinted to me that this level doesn't have weird electric blue coolant or something everywhere, but it's actually the Ocean.

That ends up being interesting since you can get to this level from the Air Fleet level which takes place on some kind of gigantic flying air ship, and has the President attempt to fly off in his escape plane before you nearly destroy it, so it can't take off and is forced to descend into the Gun Fortress. Which means the Gun's military complex here might be huge enough to hold the entire previous level in side of it, and it also houses there ocean battle ships which aren't even used in the game.

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29d735  No.16798854

File: 27836415b25da42⋯.pdf (172.14 KB, coloring_107_shadow_09.pdf)

File: 6b65cbe8caa908e⋯.pdf (2.33 MB, coloring_098_rouge_04.pdf)

File: fad1157e3afe383⋯.pdf (167.58 KB, coloring_096_tails_09.pdf)

File: c4c008f4284142a⋯.pdf (160.65 KB, coloring_102_knuckles_08.pdf)

File: 5fdbc3b7b98cef9⋯.pdf (2.22 MB, coloring_100_sonic_33.pdf)

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29d735  No.16798858

File: 72d526a5fff48e5⋯.png (319.79 KB, 810x2084, 405:1042, 25th_161202_01.png)

File: eca944cd22eee01⋯.png (447.55 KB, 810x1665, 18:37, 25th_160805_01.png)

File: f5333203fc21255⋯.png (355.4 KB, 810x1933, 810:1933, 25th_160729_01.png)

File: ca343e74bcac20a⋯.png (298.93 KB, 810x1760, 81:176, 25th_160701_01.png)

File: c33315c00081552⋯.png (303.1 KB, 810x1648, 405:824, 25th_160708_01.png)

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29d735  No.16798859

File: 2c0e230e81e73fb⋯.png (248.1 KB, 810x1384, 405:692, 25th_160624_01.png)

File: 10bc8108802c92d⋯.png (284.95 KB, 810x1688, 405:844, 25th_160902_01.png)

File: 559a089eab99c3b⋯.png (393.99 KB, 810x1908, 45:106, 25th_161125_01.png)

File: 3ab6c452004e43a⋯.png (396.74 KB, 810x1826, 405:913, 25th_161216_01.png)

File: c794162d76846e6⋯.png (271.38 KB, 810x1477, 810:1477, 25th_161209_01.png)

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29d735  No.16798863

YouTube embed. Click thumbnail to play.

A Ghost's Pumpkin Soup (Pumpkin Hill Remix)

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88b3c0  No.16798865

Why haven't there been more side games like Pinball? I'd play a Sanic golf game where you have to spin and POING yourself off springs n shiet toward the hole.

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29d735  No.16798867

>>16798865

No clue since pinball works so well.

Last pinball game was the GBA Sonic Pinball Party.

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88b3c0  No.16798877

>>16798867

Kind of odd considering how many applications going fast and bouncing around could have. I know they made some runner game but that's entirely obvious to do.

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29d735  No.16799568

File: dbb078060060e03⋯.jpg (553.2 KB, 1040x643, 1040:643, RCO023_1551295170-1.jpg)

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29d735  No.16799598

File: 28d5a501b4cf519⋯.pdf (46.52 KB, coloring_076_knuckles_06.pdf)

File: bb6606aca329d03⋯.pdf (49.31 KB, coloring_075_amy_07.pdf)

File: ad6df3d915f1a5d⋯.pdf (81.45 KB, coloring_071_amy_06.pdf)

File: e4e34ade15bc772⋯.pdf (130.62 KB, coloring_065_amy_05.pdf)

File: 4ba1a4ff79816a2⋯.pdf (155.28 KB, coloring_079_shadow_07.pdf)

I hope you like coloring books.

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29d735  No.16799600

File: 6336d459b8867c2⋯.pdf (70.35 KB, coloring_083_tails_08.pdf)

File: 3610392d4884605⋯.pdf (69.81 KB, coloring_085_knuckles_07.pdf)

File: 8ce8654248d1c64⋯.pdf (75.09 KB, coloring_094_silver_02.pdf)

File: 97c7bfac37c6dda⋯.pdf (1.02 MB, coloring_099_sonic_32.pdf)

File: 8b42f55769f47a1⋯.pdf (156.53 KB, coloring_104_sonic_36.pdf)

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0278b1  No.16799601

Invidious embed. Click thumbnail to play.

>>16798865

theres a sonic 2 hack for that

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f53079  No.16799980

>>16787098

>t. Retard who thinks Sonic is speed and only speed, not platforming/exploration with speed as a reward

Massive oof, plus cringe

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29d735  No.16800089

>>16799601

I'm kinda disappointed.

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0278b1  No.16800093

>>16800089

well exactly how would you improve it?

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29d735  No.16800099

File: 9b82209e95a8c82⋯.png (2.56 MB, 1920x1200, 8:5, wallpaper_181_tails_14_pc.png)

>>16800093

Probably make it more like an actual golf game. Or just hack it into a proper Sonic Pinball.

Anyway, this month's Wallpaper is Tails.

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67ec20  No.16800106

>>16799568

Silver looks like Squilliam in that panel.

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951d48  No.16800134

So how badly are they going to fuck up the Adventure remake?

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29d735  No.16800141

File: bcc78868447251a⋯.jpg (53.34 KB, 566x800, 283:400, 436c8eb1dd07ff6709e76c9ac0….jpg)

>>16800134

It's kinda hard to fuck up a remake when all the infastructure, gameplay and plot of the original already exists as a blueprint.

Though, some companies had managed to fuck it up remakes regardless because they were retarded.

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1b43a3  No.16800163

>>16799980

You're not wrong but we don't use cuckchan lingo here.

>>16800134

>Though, some companies had managed to fuck it up remakes regardless because they were retarded.

So, like Sonic Team then? The Modern and Classic Sonic gameplay weren't as good as the previous games they were based on in Forces.

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29d735  No.16800166

File: e1dd5a848503dc6⋯.png (53.12 KB, 600x323, 600:323, SEGA_Shop_logo_LightBck_1_….png)

Has anyone here ever bought stuff from the Sega Shop?

>American Sega Shop

https://shop.sega.com/

>British Sega Shop

https://www.segashop.co.uk/

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1247c8  No.16800199

>>16800141

of course, sega will manage to fuck even that up

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951d48  No.16800398

>>16800166

No, although that Metal Sonic shirt looks nice.

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29d735  No.16800490

>>16800398

It's interesting to see that both the UK and US Sega Shops stock different items.

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29d735  No.16800652

File: 0a8093adc2c77bc⋯.webm (964.03 KB, 400x226, 200:113, Sonic Adventure 2_ Heroes….webm)

Reminder that Sonic Heroes is Sonic Adventure 3.

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22a3b6  No.16800772

File: 3d379ebcb0cd64e⋯.jpg (384.99 KB, 1600x1800, 8:9, DMC5 Sonic 06.jpg)

>>16800652

The title of Adventure 3 can be given to Heroes, Shadow, and 06 in one way or another, but I think 06 is really the game that fits what SA 1 and 2 were going for the most.

Heroes has the multiple playable characters thing going on, but really the Teams for the most part are interchangeable, and the story isn't as, shall we say, "cinematic" as SA 1 or 2, the world their in doesn't make too much sense they just sort of teleport from zone to zone. SA1 and 2 had actual reasons you ended up in each level you did. Shadow definitely has enough of a Story focus, but it only has 1 play style, and the way the story works it's pretty flimsy to say there are reasons you actually go to any of the level you do, it only makes sense some times, no matter where Shadow goes in the story he will always find the 7 Chao Emeralds by the end regardless of any choices.

06 has the story and the gameplay variety, the 3 Hedgehogs are all unique in their gameplay as well as each having 2 other characters to play as in their stories, and their is consistent logic and reasons for everything. It most naturally feels like what a Sequel to SA 1 and 2 would be. it just wasn't fucking finished.

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29d735  No.16801257

Invidious embed. Click thumbnail to play.

>>16800772

You have a point. It sucks that the failure of 06 killed the adventure formula and Iizuka says he and Sonic Team never wants the series to go back to that formula.

Sonic team just experiments looking to see what sticks.

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8183b6  No.16801280

>>16800163

Cuckchan tier posts get cuckchan responses.

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4978e0  No.16801289

File: 64b57ffcee4cf03⋯.webm (3.04 MB, 1280x720, 16:9, Somebody Ordered a Clobbe….webm)

DID SOMEBODY ORDER A CLOBBERING?

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8183b6  No.16801295

>>16793023

>but why do very few mention that Heroes and Shadow were the better games of the "Adventure Era"?

Because they fucking aren't. No, just because you enjoyed playing Shadow when you were 5 and had no defined taste in games doesn't make it good.

>Dimps

Because the games got progressively worse and uninspired.

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cd81ae  No.16801416

>>16801289

This game had Madworld's writers.

>>16801318

Ken looks like a pedo to be honest.

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0278b1  No.16801420

File: da9a273a7d676e6⋯.jpg (92.43 KB, 478x618, 239:309, 1567929-ken_penders_sonic.jpg)

>>16801318

but would you really?

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22a3b6  No.16801730

File: 057b34aaca53eea⋯.jpg (88.48 KB, 500x375, 4:3, tumblr_ph74dgRQyK1w4bh1xo5….jpg)

File: a6522b38c221669⋯.png (4.48 MB, 1617x1356, 539:452, Sonic_the_Hedgehog_Band (V….png)

File: 28655de26cfe0b3⋯.jpg (311.1 KB, 1200x970, 120:97, DkuQrMTVAAAJ7r0.jpg)

File: f53cac2c9bdd359⋯.jpg (12.2 KB, 224x225, 224:225, images.jpg)

File: caf446cc060c29d⋯.png (1.06 MB, 849x635, 849:635, walky talky.PNG)

>>16801694

>What are your thoughts on Jet, Espio, and Vector?

I think Jet works really well in the context of Sonic Riders. Sonic himself needs some kind of rival to push him otherwise he's boring as fuck, and everyone else in the series becomes more interesting, Jet as well as Wave where able to push Team Sonic's buttons and that made them genuinely memorable characters. except Storm, he was just a block head idiot only used for a cheap joke, and now they've just turn Knuckles into that as well.

Espio there isn't a whole lot to say, he's just kind of "Ninja character" I think he has the potential to be interesting and cool, but they haven't actually made him interesting or cool yet.

Vector on the other hand everything about him is great, he's a tottal bro and it easy to see why the concept of him stuck around despite the Sonic Band concept not originally being used. He's probably the best character in Sonic Heroes, since the story starts off with the Chaotix detective agency getting a job form the walky talky. the game trys to play off team Chaotix as just kind of bumbling weirdos at first, but by the end of the story you see that Vector was able to find out that the Real Eggman was the one on the redio all along, meaning he actually is a good Detective, and there's more to the Chaotix then just them being odd balls. Vector is the only one who actually ends up being genuinely interesting tho.

Vector being on a team with Silver and Blaze in Team Sonic Racing makes zero god damn sense, but I'm not complaining at all about the idea.

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22a3b6  No.16801739

File: 3609efde39b515a⋯.jpg (41.68 KB, 640x480, 4:3, Vector and vanilla.jpg)

File: 80e069c5e37a36f⋯.gif (581.79 KB, 1024x640, 8:5, Vanilla.gif)

>>16801730

Also I'm super fucking Jealous that he's the closest thing Vanilla has to a love interest, since she's fantastic.

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ea72b5  No.16801753

>>16801739

CROCKED

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29d735  No.16801778

File: fa64616cba62db0⋯.png (282.87 KB, 540x501, 180:167, TSR_Big.png)

File: 4185ca90d856b88⋯.png (526.46 KB, 894x894, 1:1, 9e0ed1e08bf643cddce41e7e0c….png)

File: 5ad4010d52b270d⋯.png (520.45 KB, 1024x682, 512:341, Amy-Rose-in-her-swimsuit-s….png)

>>16801739

I know canonically Anthropomorphic Animal characters in Sonic have no toes and their feet are just featureless ovals. Images related are said characters in sandals.

But do female Sonic characters have nipples?

probably not.

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9a2428  No.16801798

Is it wrong to think Sonic X is a good show?

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22a3b6  No.16801799

>>16801778

I don't know, I mean they have breasts, and the evolutionary purpose of breasts is to breast feed, so it stands to reason that they should have nipples.

I mean say what you will about the rest of the cast, but in the context of Vanilla, she has a daughter, which means she fucked at some point and has female genitalia, and Rabbits do breast feed their babies. so it stands to reason she should have nipples.

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22a3b6  No.16801819

File: a31054959abb8c0⋯.webm (6.05 MB, 640x360, 16:9, Last story Shadow remeber….webm)

File: ce84c1e1ec8d97c⋯.jpg (64.36 KB, 640x479, 640:479, d694j9-892c08ff-164c-44a5-….jpg)

>>16801798

I'll be honest I haven't watched enough Sonic X to have a strong opinion on it. but I'm sure it's fine to have enjoyed Sonic X and i'm sure there are parts of it that are genuinely good, I mean this is Sonic after all it's not like it sets a particularly high standard for it's self most of the time.

That being Said shoehorning Chris into Amy's place in SA2 is absolutely shit. Amy is responsible for one of the best scenes in SA2 There is some depth here, no one was trying to get through to Shadow's good side in the game, they were all just going along with the assumption that he was evil, this induced Shadow himself, but all it took were some hopeful words from Amy about how the world isn't actually terrible, to help him realize everything he was doing wrong.

a Human wasn't necessary for Shadow to remember his promise.

I'm sure the show is fine regardless of that tho.

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9a2428  No.16801831

File: 8586087535b4218⋯.png (390.23 KB, 648x480, 27:20, sonicgrading.png)

File: ec7944a25ea4527⋯.png (390.06 KB, 648x480, 27:20, sonic3d.png)

>>16801819

>No mentions of the weird color banding and dated 3d which they sometimes replace some 2d elements like explosions but mostly use when sonic gets a ring and becomes a ball of 3d

Fug, is this another spiky cross moment again? Why won't anyone notice these visual defects but me?

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29d735  No.16801847

>>16801799

>which means she fucked at some point and has female genitalia

I'd laugh if she was virgin and there's storks in the Sonic universe.

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22a3b6  No.16801873

File: ac666c0775fe353⋯.png (703.55 KB, 964x651, 964:651, breeding-action.png)

File: 50c11fa312ad286⋯.png (1.39 MB, 1449x977, 1449:977, breeding-egg.png)

File: 925b422878346a7⋯.png (99.15 KB, 340x510, 2:3, GUN-Commander.png)

File: 18aeaab94b1a1a2⋯.png (343.56 KB, 765x849, 255:283, PachacamacSA1.png)

File: 6a7eb98d375c592⋯.jpg (203.9 KB, 1920x1080, 16:9, 213610_screenshots_2016-01….jpg)

>>16801847

You know now that has my Sonic autism going off, There is a low chance this is the case, BUT it's possible antros breed like Chao do and they do a love dance and an egg just appears.

I say a low chance since Chao are clearly not on the same level as the Antro characters or humans, they seem to function like their form a complexly different type of evolutionary path, I could theorise their existence is a product of the Chaos Emeralds/Master Emerald existence, and the Chao world could actually be another world like how the Special Stages from classic Sonic games clearly didn't take place in the same world the rest of the game did.

If we remove Chao style breeding, because of it's very low chance of being how things actually work for the rest of the universe. We have 3 canonical characters in the Sonic games who have officially fucked, There is Vanilla who's Daughter is Cream, The Echidna Tribe chef who was Tikal's Father, and the Gun Commander who mentions in the Shadow game that he became a Grandfather if you unlock Expert mode and hear his message.

There is also Tikal's Grandmother is only mentioned in dialog and there is that weird blond girl from the SA2 who we can assume is with her mother, but I'm personally not counting them.

Man this whole Sonic Autism thing is fun

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29d735  No.16802014

>>16801873

The human characters will obviously have regular human biology like toes and nipples. So it's obvious they fuck and reproduce.

The feet of the anthros are featureless ovals, no toes or anything. My guess is that they have no nipples either like thr male anthros.

I can imagine Rouge remove her suit and you see her naked boobs have no nipples. That may kill the collective boners of anons here.

As for anthro reproduction, I'm unsure about that.

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ea72b5  No.16802022

>>16802014

The furries are all clearly wearing a skin tight fur bodysuit .

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22a3b6  No.16802023

File: 92c6a905d4dcaf0⋯.jpg (101.93 KB, 900x1746, 50:97, sally.jpg)

>>16802014

I think your just letting your nostalgia for Sonic SatAM cloud your judgement.

You just need to except that Sally is a non canon slut. the girls in Sonic wouldn't be wearing clothes if they didn't have anything to hide it's simple facts man

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8eded6  No.16802028

honestly i wish sonic would get more cyberspace themed levels because that type of levels usually seems to get underused

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29d735  No.16802033

>>16802023

But the SatAM characters have toes, which Sonic game characters canonically don't have.

I prefer the Sonic OVA and AOSTH over SatAM.

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27995e  No.16802040

>>16802033

>I prefer the Sonic OVA and AOSTH over SatAM.

The SatAM faction of the fanbase is the most autistic part of the Sonic fanbase.

Most Sonic lolcows come from SatAM's fanbase.

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57d47c  No.16802046

>>16802023

>the girls in Sonic wouldn't be wearing clothes if they didn't have anything to hide

I'm pretty sure they wear clothes for style, not that they have anything to hide.

Chicks like fashion.

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39aaec  No.16802059

File: e29d4f167c0d5f8⋯.gif (1.42 MB, 300x225, 4:3, exploding baby.gif)

>>16802033

But what about Sonic Underground?

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29d735  No.16802061

>>16802059

I forgot that garbage existed.

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22a3b6  No.16802065

File: 833ad3061849d8f⋯.png (120.68 KB, 360x450, 4:5, Aleena_1.png)

>>16802040

I think it's more so from the Comic's then it is just the SatAM show, they would probably be people who read Ken Penders as kids because the didn't know better and were corrupted.

>>16802059

>>16802061

Sonic's mom from that cartoon totally fucked tho

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29d735  No.16802077

>>16802065

SEGA officially said Sonic has no relatives.

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0a7658  No.16802078

File: b14d9e670692a0b⋯.jpeg (793.4 KB, 2560x1440, 16:9, 1A331ADF-1EF9-4757-9F70-E….jpeg)

File: 6a79dd4890354d4⋯.jpeg (1.03 MB, 2560x1810, 256:181, D13ADA09-A108-43B1-AD84-C….jpeg)

File: 86ccd95d1955c35⋯.jpeg (714.49 KB, 1800x2547, 200:283, CDD7073E-E878-4579-86A1-4….jpeg)

>>16802014

>That may kill the collective boners of anons here.

You're telling me that there are Anons here who DON'T have a nullification fetish?

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22a3b6  No.16802080

>>16802077

I know that, but I still like the idea of Sonic's mom being a Queen, even if the actual Cartoon wasn't very good.

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57d47c  No.16802085

>>16802065

>Ken Penders

Thank fuck he can't touch Sonic anymore.

IDW Sonic is great and Whisper is the cutest.

>>16802077

According to Sega, Sonic was born on Christmas Island.

Also according to Sega, he has no parents.

Also according to Sega, Sonic is a homeless drifter that sleeps in various places as he travels.

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29d735  No.16802088

File: 122e97643b53fdc⋯.jpg (80.84 KB, 622x503, 622:503, Fuck Penders.jpg)

>>16802078

I didn't know that was a fetish. But I do believe female Sonic characters are just like that.

>>16802085

>Thank fuck he can't touch Sonic anymore.

You could say that again.

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5a4014  No.16802102

>>16802046

So they all wear clothes for fashion, and every single one of them just happens to wear clothes that cover where there naughty bits aren't, by sheer coincidence? While all the guys wear clothes that leave nothing to the imagination, every single known female just happens to wear clothing that covers those parts up, even though they don't have to?

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29d735  No.16802123

>>16802102

>While all the guys wear clothes

Sonic and other male anthros only wear gloves and shoes. They are technically naked.

>every single known female just happens to wear clothing that covers those parts up, even though they don't have to?

Yeah. Female Sonic anthros wear them for style.

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5a4014  No.16802153

>>16802123

>Sonic and other male anthros only wear gloves and shoes.

They've worn other accessories. Sonic has shades in Riders. Vector has a chain and headphones. Big has a belt. Hell, Sonic, Knuckles, and Shadow get unlockable full bodysuits in SA2. I just find it extremely coincidental that every single female anthro covers their bits for fashion when they could be fashionable without covering them.

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29d735  No.16802169

>>16802153

Imagine Amy's naked body looking exactly like Sonic's but pink instead of blue.

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29d735  No.16802174

File: cbd4fca56c15719⋯.jpg (82.86 KB, 500x375, 4:3, Whisper & Tangle.jpg)

Anyone reads the IDW Sonic comics?

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29d735  No.16802192

File: fd84db55b205a96⋯.png (32.31 KB, 679x382, 679:382, ENtyD0LW4AIfzDD.png)

File: 31686ce32fa2834⋯.jpeg (116.08 KB, 656x608, 41:38, DkoRRr6WsAAQe-F.jpeg)

File: c2d117cc5a10bb5⋯.jpeg (35.57 KB, 680x536, 85:67, D8LO5ouUwAAGGjv.jpeg)

File: 6b4b495cbd8269a⋯.jpeg (57.26 KB, 516x960, 43:80, D1ZPX7BW0AEZ48F.jpeg)

Also, Sonic Robo Blast 2 Part is a fun Kart game.

https://mb.srb2.org/showthread.php?t=43708

Whisper mod.

https://mb.srb2.org/showthread.php?t=44402

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fc45d0  No.16802199

>>16802174

I dropped it after seeing Flynn's tirade: http://archive.ph/VRmiY

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29d735  No.16802210

File: 67111f4690b4ce4⋯.jpg (13.68 KB, 508x339, 508:339, fq53faeb8tv11.jpg)

>>16802199

>mfw

I had the higher ground and have read the pirated copies on readcomiconline.to

I can understand why he was really dalty with the Sega Mandate.

Sega had a new Mandate to comic liscense holders that prevent them from writing the characters in a way that goes against the established game canon in which the penalty would be the revoking of the license, which means Sega has a strangle hold on IDW to prevent Sonic from going woke.

Still, pirate all the comics. Or not read them.

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b86700  No.16802216

>>16802210

You only have allegiances to the pub and my mum

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29d735  No.16802222

File: 9e18f76588f6b1e⋯.png (451.45 KB, 810x1713, 270:571, 25th_161222_01.png)

>>16802216

I wonder if /v/ can make a slapstick Sonic Comic?

Anywho, here's Japan's Sonic Comics.

http://sonic.sega.jp/SonicChannel/comic/25th/

They just need translators with mangadex accounts.

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7dd243  No.16802227

File: 758d6048be47cee⋯.jpg (240.04 KB, 1024x1414, 512:707, 1569839693509.jpg)

>>16802192

Oh shit, i had been looking for a whisper mod. Seems well done too. There's one for tangle out there but the palette ain't too good.

Also, I guess it doesn't matter too much but she seems a little light stat-wise, whisper is actually pretty heavy in the comic, weighing the same as knuckles at 88 lbs.

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e6f857  No.16802453

>>16802210

Honestly I could probably write a Sonic comic just based off of lore in the Japanese manuals and the bonkers box quotes. I mean it's Sonic the bar for story isn't super high. Like, just examining the fact that Silver will keep on repeating the same mistakes because his future is always doomed and he goes back to fix it only to erase his own history as well is about the most complex I'd be willing to go. That's, what, Gamma level? Gamma is like Sonic Team just wrote the one of the best video game stories ever and put it in a Sonic game, as a joke. I haven't even played Adventure outside of a demo at Sam's Club decades ago, but I'm close to a Sonic Lore Master.

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22a3b6  No.16802455

File: bc68fd6bd16b92b⋯.webm (11.9 MB, 640x360, 16:9, it's time to stop playing….webm)

>>16802453

I'd recommend SA1.

The 4 fishing levels are pretty enjoyable.

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2363bb  No.16802518

File: 45455debb2d2d43⋯.png (35.84 KB, 168x291, 56:97, beastarsnodude.png)

>>16802199

What a shame, he's writing some good stuff currently. Sometimes I feel like picking up a TPB of the comics I've read online but it seems every time the creators turn out to be raving lunatics who actively parade the fact that they would use my dollar to destroy me before they would shake my hand.

I guess I should thank them for saving me money.

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ff4f07  No.16802526

File: 1a766aa45671d13⋯.png (156.21 KB, 756x600, 63:50, 1496033032517.png)

>>16802199

Why in the fuck. WHY would I want to support the guy who wants me fucking dead. Are writers/artists just not realizing this? Would they support someone who wants them dead? NO. So why would they open their whore mouths and vomit this bullshit?

I'd normally be mad but I'm just incredibly disappointed. Find some method of Religious enlightenment. Seriously WHY does politics turn normally competent creators into absolute retards.

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29d735  No.16802541

>>16802518

just go read pirated pages on readcomiconline.to

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dffbbb  No.16802749

>>16802199

>Sure, the entire country is drowning, but white Americans are content as long as they can watch everyone else choke on their dying breaths first.

I dunno man, I think he's got my number there

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d1e1b0  No.16802790

>>16794045

>>16795008

>>16802174

>>16802192

>>16802227

I WANT TO CUM INSIDE WHISPER!

>>16802541

>readcomiconline.to

So it's kissmanga but for Western comics.

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e6f857  No.16803008

>>16802455

I feel like if SA1 had an optional fishing minigame instead of forcing you to play as Big, it would be a lot more fondly remembered. Actually if somebody made a hack of a classic Sonic game featuring Big, but he played like if Umihara Kawase had a character that was a literal wrecking ball then that sounds fucking sick. It's days like this that I wish I was the one who got into programming because of Sonic and not my brother. I gave up on Sonic after Chaotix, personally. Actually I've got an idea of how to spruce up Chaotix, too bad the disassembly of it isn't in a great state right now.

>>16802749

Same honestly.

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e6f857  No.16803020

>>16796304

Actually re-reading this post I find it super interesting that Izuka doesn't consider the Super Emeralds canon, because in the Sonic story they probably aren't. If you get all the regular emeralds but not the Super ones, you see a scene where the Eggrobo comes out of a pile of Eggrobo bodies, setting up the plot for Knuckles' story since it takes place after Sonic's. However, there's nothing in particular that says Knuckles didn't do anything with the Super Emeralds, and the slightly different shape of them and slightly different mechanics in the Adventure games implies they might have been super powered anyway. Who fucking knows.

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52d47f  No.16803022

>>16803008

I would think the Tails level would be neat if he was on the Tornado and it plays like an aerial rail shooter like Star Fox 64.

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21d29d  No.16803025

>>16802541

>>16802518

>>16802790

>>16802749

>>16802199

>>16802526

Stop consuming their crap and make your own lol

Even if you follow the foreign stuff, they'll inevitably be subverted too. Stop wasting your time and money on those that hate you.

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21d29d  No.16803032

>>16803030

i believe in u dawg, invest in urself

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52d47f  No.16803036

>>16803025

I didn't pay a cent reading their comics. I read them all free on readcomiconline.to

>Make your own

An Anon >>16802222 already suggested the idea as a board project

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22a3b6  No.16803052

File: 80998749169f6f4⋯.png (449.09 KB, 619x710, 619:710, sonic twitter.PNG)

God damn it Sonic twitter. There are lines people are expecting you NOT to cross.

https://twitter.com/sonic_hedgehog/status/1215744398908018690

https://archive.ph/WFv4Q

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52d47f  No.16803066

>>16803052

I want to fuck that Amy.

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473ded  No.16803069

File: a962fec913e3c28⋯.jpg (20.85 KB, 672x434, 48:31, boner binoc.jpg)

>>16803052

i bet shes pink downstairs

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20182e  No.16803074

>>16803052

Sonic's twitter has lost its edge

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29b871  No.16803078

File: 34fa986ca10a8d6⋯.jpg (45.54 KB, 679x393, 679:393, 1578694030989654813490001_….jpg)

>>16803052

That Amy is fucking cursed.

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29d735  No.16803282

File: e2e26593f63b39d⋯.jpeg (90.12 KB, 1147x696, 1147:696, EN3_HsUXUAYv1Ql.jpeg)

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a1e929  No.16803302

File: 19b2acb0292ec26⋯.png (66.78 KB, 295x351, 295:351, 19b2acb0292ec26a885ccd215d….png)

>>16803052

>amy with whore makeup, big boobs and fangs

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7dd243  No.16803405

File: 2c26e98cce0aeef⋯.jpg (185.35 KB, 818x977, 818:977, burning blaze.jpg)

>>16803282

God, Blaze is top-tier

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29d735  No.16803419

File: a2dd9ffc531bce8⋯.jpg (698.96 KB, 1200x1246, 600:623, 79f64ea899ed2888cb6b5d951d….jpg)

>>16803405

Would Blaze be a good pet?

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7dd243  No.16803444

File: 0f70b7e2fdf4da4⋯.jpg (61.06 KB, 975x696, 325:232, hair down.jpg)

>>16803419

Nah, she's much too prideful and sensitive for that. She's had a hard enough time making regular friends.

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e6f857  No.16803449

>>16803405

Of the "modern" (it's been over a decade since we've had new member of the main cast unless you count the Whisps in late 2010 or Sicks who I'm not sure if she is because she got imported from Boom) Sonic characters she seems arguably the most "classic" of them. In comparison to Shadow, Rouge, Silver, or Omega, her story is relatively simple. She's a lot more like Knuckles, in a way? It's kind of hard to describe since I'm not really a writer. I think a lot of Sonic fans like Blaze for whatever reason, not sure why exactly. I mean I like her alright, for what it's worth. Another thing, if the boost gameplay ever goes away for Sonic, I feel like she'd also be a fine fit for a re-interpretation of it, 2D like Rush or 3D like every boost game.

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22a3b6  No.16803463

>>16803449

I think the thing that makes her feel different is the fact she's one of the few Sonic characters that can't really be shoved into a Dragon Ball archetype.

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116818  No.16803487

>>16793040

you know this "mod installer" overwrites the steam version with the 2004 version? the steam version itself doesn't have mods.

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29d735  No.16803489

>>16803449

>She's a lot more like Knuckles, in a way?

That's because she's her dimension's equivalent of Knuckles. Like Knuckles, she's also an Emerald Guardian.

Unlike Knuckles, she's not a knucklehead.

She's supposed to protect not only the Sol Emeralds but also the Jeweled Scepter which is her dimension's equivalent to the Master Emerald though that's kind of a stretch.

Honestly I would like a Sonic 3 & Knuckles hack with Silver, Marine and Blaze as playable characters fighting Eggman Nega.

Playstyle wise, she's similar to Sonic and has more of Sonic's protagonistic role in her world. I would imagine that in some alternate universe Blaze Adventure would feature Solaris transforming through the sol emeralds he steals from Blaze and would be a good game. Then Blaze 06 comes out and where you fight Chaos and it is a shitty infamous game while Big the Cat is the second playable character along with a black edgy cat girl to use the Sol Emeralds and go super to fight Chaos.

Oh boy, don't get me started on the werecat in Blaze Unleashed.

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116818  No.16803524

>>16801831

The color banding does bother me, you aren't the only person to notice it.

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7dd243  No.16803554

File: f51b52bfba4df0f⋯.gif (2.26 MB, 320x180, 16:9, hands.gif)

>>16803449

I hadn't really thought about the main cast thing, but yeah, it's been a long time since anyone really got added or been popular enough to warrant a return (I have never seen a soul clamoring for Zavok)

Regarding her popularity, I think it comes down to:

>She plays very similarly to Sonic

>is a good foil to him, too

>Had a really solid character arc

>Only heroic female in the series who can really fight or save the day like sonic, and also the only one with a transformation

She's got a lot going for her, really. All those points I mentioned add up more than you'd think.

Also she got a ton of interaction and character development with Sonic for shipfags.

>>16803489

Autistic, but I always thought if Blaze were to get a Shadow-like rival, it should be a white cat that acts emotional and caring but is really a sociopath and unfeeling, a reverse of Blaze. Keep her unredeemed too, unlike shadow, and I guess give blue fire or something.

>>16803489

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545427  No.16803589

>>16803487

2004 version doesn't have the best support for modern controllers and gives you a bug where the camera is perpetually spinning. Also, the mod doesn't have the god awful mouse controls.

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e6f857  No.16803598

>>16803489

You reminded me of another Sonic hack concept, although this one is for the more well documented but still bullshit Sonic 3 b/w Knuckles. Remember the Competition Mode? I personally really liked all the tracks and thought the art assets there were really nice. The only problem is that because they had to do split screen, the graphics were really tiny. However, upon seeing the Retro Engine ports of the classic Sonic games, I realized this would actually be super useful to let you see what's coming more easily. You could probably make a simple five zone game completely out of those themes, and the work you'd have to do would be drawing a few new assets, changing some character movesets, adding some enemies/bosses, doing some fun level gimmicks, adding the standard Sonic 3 zone/act transitions if you're feeling up to it, and composing some act 2 music if you even bother to make it two act.

As for Blaze's moveset in the classic game, I really thing there's something that can be learned from Rush at least. I'd keep the boost gameplay, but how to get boost is something I'm not sure of. In various Sonic games boost has come from enemies, rings, tricks, and "monitors". I don't think tricks are a great fit, but if somebody can implement them well I'd like to see it. With enemies it would actually give you a reason to fight them unlike in most Sonic games where they're better off avoided. If it were tied to rings in a way similar to Sonic Advance 2's boost mode, that could be interesting, or if it actually cost rings given the similarity of boost to how Super Sonic is played that would probably be fine. I'd also give her the homing attack but make it act more similarly to how Sonic interacts with enemies in the 2D games. That is to say, it's a factor of how she got on to them in the first place, so it doesn't kill momentum. I wouldn't give her a spin attack since her boost would serve the purpose of "instant speed that also acts as a ground attack". That's just an example, though.

>>16803554

I forgot about the Lost World guys, but they're basically Koopalings but worse, in the same way that Lost World is just Mario but worse. Aside from the parkour, I'd love to see that in Sonic's moveset. Imagine charging a drop dash but hitting a wall, so it makes you go up the fucking wall a bit. Or running but hitting a wall, then speeding up it a bit anyway based on the momentum. Also while I'm mentioning the drop dash, in Japan the Insta-Shield from Sonic 3 is known as the W-Spin Attack, meaning that we could probably justify putting that at the start of the drop dash anyway adding a lot to Sonic's moveset. Make the hurtbox fucking huge and you can even get rid of the homing attack in 3D, since every other platformer aside from Mario had a good spinny move to deal with enemies less precisely. Back to Blaze though, yeah I can see what you're saying. I actually played Sonic Rush, although it's been forever since I actually played it, so I know where you're coming from. I'm not much of a shipping guy, so my view on Sonic is that he's like the wind, settling down doesn't work for him. Although clearly Sega has different ideas on how Sonic is portrayed these days. In a lot of good classic and even Adventure era stuff, Sonic didn't try to be cool by making bad jokes and quips (okay maybe the occasional quip). He just didn't give a fuck most of the time, but would be the kind of guy to give you weird life advice like on the box art. Or maybe he's just autistic, I don't fucking know, it would certainly explain a lot about the fanbase.

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7b78b6  No.16803631

YouTube embed. Click thumbnail to play.

Does anyone else feel like Sonic Riders was the perfect "Sonic" answer to Mario Kart? Full of attitude, edge, cheesy lines, stupid simple plots, everything I fucking hate that defines Sonic nowadays. And yet it adds a certain character that Mario Kart lacks A sense of speed that the opponent has trouble replicating. What's even worse is that the original experiment was the best result, and Free Riders ended this idea. As great as Sonic Racing Transformed was, I feel like Sonic in a car doesn't compare in concept to this series.

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29d735  No.16803645

>>16803631

True, it should come back as a series. The story is pretty stupid as far as it goes and apparently according to Riders all Bird anthro characters on Sonic's world descended from Ancient Aliens.

My guess is that ot might be difficult to create another plot revolving around the Babylonian Rogues since Riders have plots revolving around them and the ancient bird civilization.

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8eded6  No.16803649

>>16803631

the first game was alright but zero gravity and Free riders were my least favorite

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7dd243  No.16803653

File: 1b996a3095c7ac6⋯.png (769.27 KB, 955x756, 955:756, sonic and blaze.png)

>>16803598

>Although clearly Sega has different ideas on how Sonic is portrayed these days.

Actually I think that's one thing Sega hasn't fucked up, after everything they've still known not to get sonic himself mired in a relationship.

You're right about Sonic's character, and I think that makes the relationship he shares with Blaze all the much better really. Even if they're very different in their lives and duties, they still manage to be good friends and have a bit in common. The way Sonic made Blaze open up was cool, gave her a lot more depth.

If nothing else, he actually got a nice developed relationship with her, which is far more than anything he and Amy got together.

I should probably get around to replaying Rush and Rush Adventure.

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7b78b6  No.16803655

File: 9546345afdf9e7b⋯.gif (854.07 KB, 1756x1240, 439:310, bangWIP.gif)

>>16803645

If handled competently, I think Riders could be a good bi-annual title. Eggman holds a grand prix for an emerald, the Babylon Rogues have some kind of incentive, Sonic is there because he always is. If perfected, it could be the perfect crossbreed between Mario Kart and THPS3.

>>16803649

>ZG

The game as a whole felt slow, and completely eliminated the point of drifting because of the new mechanic.

>Free Riders

Just a mistake, but Sonic Team will never revisit the idea of a new Riders game because of the poor reception and not the incompetent hardware.

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22a3b6  No.16803740

YouTube embed. Click thumbnail to play.

It looks like modders are starting to take more cracks at SA2

This site seems to be where they're gathering some interesting ones

https://gamebanana.com/games/5855

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22a3b6  No.16803744

File: bf4a677de1d2df1⋯.jpg (221.17 KB, 1233x638, 1233:638, 5e16ad385b7c2.jpg)

File: c835cbe6d4b0e1b⋯.jpg (187.59 KB, 1123x636, 1123:636, 5e16ad3a18612.jpg)

File: 79d5f7ae9f396d6⋯.gif (2.71 MB, 480x141, 160:47, XL.gif)

I mean someone's really been putting the hours in.

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e6f857  No.16803765

File: 05c527db99d17c0⋯.jpg (137.11 KB, 1278x972, 71:54, EHcjyk6X0AAuUoz.jpg large.jpg)

>>16803744

I shouldn't be surprised that would be one of the first mods.

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29d735  No.16803771

>>16803765

>When I grow up

Rouge is shorter than Vanilla. Isn't Rouge supposed to be 16?

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22a3b6  No.16803783

File: c11e73d5e97b2fe⋯.png (666.75 KB, 680x822, 340:411, Sonic ages.png)

>>16803771

Knuckles is the one who is 16, Rouge is 18.

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29d735  No.16803788

>>16803783

>Big is 18

Why is a big fat adult male hanging around with two little girls ages 12 & 6?

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e6f857  No.16803793

File: d51b36980ee8be4⋯.jpg (58.77 KB, 500x375, 4:3, 217Z5Kq.jpg)

>>16803788

I'm pretty sure Big has "special needs"

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22a3b6  No.16803799

YouTube embed. Click thumbnail to play.

>>16803788

Well in Sonic Heroes, big only got ropped into Team Rose because Froggy was taken, and he shared something in common with Cream cause Chocola Chao was also taken.

If Froggy wasn't taken he probably wouldn't have given a single fuck about anything and had just keep on fishing that day.

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29d735  No.16803804

>>16803799

He's such a chill bro.

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637cdd  No.16803817

>>16803788

Are you jealous?

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ea72b5  No.16803821

>>16803817

>BOTH Cream and Amy

Who wouldn't be jealous.

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637cdd  No.16803823

>>16803821

Me because I'd rather Tails and Epsio and Charmy

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ea72b5  No.16803825

File: 68668d9c17116db⋯.jpg (98.85 KB, 700x675, 28:27, fending off gays.jpg)

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637cdd  No.16803839

>>16803825

I never understood this image, because you can be bi, or even gay and still have kids?

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29d735  No.16803843

>>16803839

You missed the point of the fucking joke. It's supposed to be like a Zombie Apocalypse, but with fags.

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637cdd  No.16803844

>>16803843

Right but nothing is changing

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817678  No.16803879

>>16803844

found the fag

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817678  No.16803883

>>16803740

That stage looks like absolute cancer.

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5a4014  No.16804105

>>16803765

That's not, actually. SA2 PC has had a modding scene for years, now, and that's a recent mod.

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22a3b6  No.16804184

>>16803883

Well I think they can't actually just delete a stage, and make a new one from scratch yet. So they took a Mech stage and tried mixing it up into a casino themed level.

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1247c8  No.16804224

>>16801798

i like the episode where sonic went insane on that cruise ship

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545427  No.16804242

>>16803783

>Rouge is into /ss/

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22a3b6  No.16804244

YouTube embed. Click thumbnail to play.

AWWW SHIT! somebody made a Robotnik Mod for Puyo Puyo Tetris. It's all come full circle

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5a4014  No.16804247

>>16804242

>18 year old with a 16 year old

>/ss/

I don't think you know what /ss/ means.

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545427  No.16804254

>>16804247

It's still hot, fag.

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22a3b6  No.16804264

File: 0a61a4a6363d0cc⋯.jpg (83.51 KB, 678x636, 113:106, Shadow trash.jpg)

>>16804254

Your the fag who uses a term without properly understanding it's meaning

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545427  No.16804268

File: e1faf798772857a⋯.mp4 (1.21 MB, 400x300, 4:3, e1faf798772857afd068f87014….mp4)

>>16804264

I bet you also think lolicon is about age and not looks.

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545427  No.16804274

>>16804270

Knuckles is underage and rouge isn't. That's hot by itself.

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22a3b6  No.16804280

File: 89ba5597db9c9e2⋯.png (690.47 KB, 900x773, 900:773, EN5ArJZWsAIPfkz.png)

>>16804268

Na I could give less of a shit, I'm just not the one who was dumb enough to get called out over something and then get defensive instead of just taking the L.

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637cdd  No.16804284

>>16804271

>Last man on earth gets a mild splash of water

>In other news he can keep doing everything he used to do

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52464b  No.16804286

Looking up Amy's skirt when I was young was the reason I became such a degenerate.

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545427  No.16804292

>>16804280

Sure thing, faggot.

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125577  No.16804299

File: a75003fc4f2189b⋯.jpg (47.08 KB, 600x383, 600:383, Professional Babysitter.jpg)

>>16803783

Who would hire a 8 years old to babysit?

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39aaec  No.16804300

>>16804264

>your

>it's

This is infinitely worse.

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22a3b6  No.16804304

File: a24f67e27cc5da0⋯.webm (2.21 MB, 480x360, 4:3, Just Fucking Stop he's al….webm)

File: eaff02ff7b6f574⋯.webm (3.1 MB, 480x360, 4:3, So crushing peoples hopes….webm)

>>16804300

I fully admit that my grammar is often shit, and it's something I try to work on being better at, yet fail to do.

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5a4014  No.16804314

>>16804268

Knuckles looks nowhere near like a child, though.

>>16804274

>Knuckles is underage

In select countries and like half of the U.S.

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22a3b6  No.16804320

File: 07a072272e5305e⋯.png (123.49 KB, 800x511, 800:511, 800px-Classic_character_he….png)

File: b4dabbc8aa259c0⋯.jpg (439.43 KB, 1920x1080, 16:9, 20170307221832_1.jpg)

File: 6d55c31872ddf3c⋯.jpg (204.87 KB, 1920x1080, 16:9, 20170307224418_1.jpg)

>>16803783

You know what, looking at Amy's age it occurs to me that the classic games happened 4 years before the Adventure games, because Amy was 8 in Sonic CD.

That means Sonic was 11, Knuckles was 12, and Tails as a 4 year old is capable of destroying the Death Egg.

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0a893b  No.16804323

>>16799568

IT'S NO USE!

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29d735  No.16804326

>>16804244

I'm always amused with AOSTH Robotnik always rolling his Rs when he talks.

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29d735  No.16804332

>>16804327

Honestly the ages slapped on don't really mean shit.

Knuckles is an echidna. He has four dicks. Echidna females sweat milk from their pores because they have milk patches.

Imagine Knuckles's mom sweating milk and little Knuckles is licking his mom's milk sweaty body for nutrients.

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22a3b6  No.16804333

File: 516a2a0181945ed⋯.jpg (2.24 MB, 1652x1417, 1652:1417, 516.jpg)

File: 6d816a9eb0dfc02⋯.jpg (2.22 MB, 1652x1417, 1652:1417, 6d8.jpg)

File: 1d926590486e78f⋯.jpg (2.26 MB, 1647x1412, 1647:1412, 1d9.jpg)

File: 736d2bfaaba71f3⋯.jpg (2.28 MB, 1652x1412, 413:353, 736.jpg)

>>16804327

It's also in the Sonic Heroes games manual, Rouge's age is listed as 17 instead of 18 here, but everyone else is the same.

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5a4014  No.16804334

>>16804320

>Tails as a 4 year old is capable of destroying the Death Egg.

And, before even meeting Sonic, he took out a whole army and flying battle fortress of birds.

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29d735  No.16804342

>>16804341

Does Iizuka even know what he's doing?

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22a3b6  No.16804346

>>16804342

Sonic clearly lost any clear direction it had when Yuji Naka stopped being the producer, that was right in the middle of Sonic 06 development. Unleashed at the very least took the Mach speed sections from Sonic's levels in 06 and refined it into the Boost gameplay style, but after that the whole of Sonic team has basically just been spinning their wheels for the last 12 years.

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18aef2  No.16804399

So in order to work out the ages of sonic characters, we have to obtain all the numbers and work out an average?

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22a3b6  No.16804409

File: 4b6540ab95d619f⋯.png (22.92 KB, 446x477, 446:477, Sonic.PNG)

File: d8bade5be1582a9⋯.png (31.63 KB, 415x624, 415:624, amy.PNG)

File: e23d581693b01bc⋯.png (32.86 KB, 438x584, 3:4, Shadow.PNG)

File: a02f6e2c7efae47⋯.png (26.38 KB, 434x521, 434:521, rouge.PNG)

>>16804399

Well the Japanese Sonic Channel website is official and the most recently updated.

http://sonic.sega.jp/SonicChannel/character/sonic.html

http://sonic.sega.jp/SonicChannel/character/rouge.html

It all lines up with the first picture I posted here >>16803783 Rouge being 17 in the Heroes manual is the only inconstancy, so it stands to reason she's officially supposed to be 18.

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951d48  No.16804485

>>16804409

>Dislikes

>All of humanity

Wasn't the whole point of the Shadow game was that he saves humanity from aliens. Also his best friend was a human girl who got killed because she was part of a secret government program, and is basically the reason why he picks fights with eggman. Sorry but I'm calling bullshit.

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9a2428  No.16804486

>>16804409

>i hate all humanity

>I don't like anything

>maria isn't even listed

truly ow the edge

>>16804485

one of the main reason why he hates eggman is shadow is unsure whether or not he's a clone. Shadow used to hate humanity (but honestly it's the cia nigger government) for killing his waifu but forgives humanity as he remembers the autistic words of maria, he realizes that the feds don't represent humanity as a whole

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29d735  No.16804517

Invidious embed. Click thumbnail to play.

>>16804486

The entire thing in a nutshell.

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22a3b6  No.16804538

YouTube embed. Click thumbnail to play.

>>16804485

The character bios in Japanese get updated with new characters but the seem to stay the same as when they were first written. That discription of Shadow probably refers to how he is at the start of Sonic Adventure 2.

>>16804486

Shadow doesn't hate Eggman if he was he would have smacked the shit out of him in Sonic 06 but when they are actually in the same room he simply gets information from him and leaves.

Shadow doesn't think he's a clone, while it's possible that Shadow considers the possibility of him being an Android when he see the other Shadow androids Eggman attempts to manipulate him by saying he is an Android, but if shadow actually starts believing that the endings results with him killing Eggman. The last story clearly begins at a point were Shadow decided to side with the good guys on the black comet. And regardless what any canon path Shadow could have in that game, during the final boss Eggman confesses that Shadow is the Real Ultimate Life form.

Shadow's memory is fucked with even in Sonic Adventure 2, Professor Gerald in his rage after Maria's Death basically reprograms Shadow and the Biolizard into having the same rage he does, and wanting to destroy humanity. it's possible Shadow himself would be pissed enough with thinking about what happened to Maria while in stasis for 50 years to be okay with this for the most part, but as I stated here >>16801819 everyone was egging on Shadow's Maliciousness in SA2, it wasn't until Amy try to be genuinely kind that Shadow realizes how wrong what he's been doing is.

Shadow's memory loss basically goes though this same process again, only this time he learns that he was made from the result of a what is essentially was Gerald's Deal with the Devil (Black Doom) so he could Make Shadow to use him to help Cure Maria of her illness. The juxtaposition of Shadow's existence is that he was seemingly made to be a weapon and Destroyer of Humanity and people assume that of him. but in reality he's the exact opposite and Gerald made Shadow with the specific intentions of him being a benefit to the world.

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29d735  No.16804545

>>16804538

I wonder where they got the hedgehog DNA for Shadow?

It's already established that his biological father is Black Doom from the use of his blood to splice his genes with hedgehog DNA.

This makes Shadow not only a hedgehog, but also a member… the last member of the Black Arms race.

Funny that the Shadow Androids are still inferior to Metal Sonic.

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5a4014  No.16804558

>>16804538

>Shadow's memory is fucked with even in Sonic Adventure 2, Professor Gerald in his rage after Maria's Death basically reprograms Shadow […] into having the same rage he does

Made up baseless conjecture spread by fans that think there is more "lore" to SA2 than there actually is.

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22a3b6  No.16804559

File: 890467adc36acc3⋯.png (522.11 KB, 500x500, 1:1, perfect chaos mural.png)

File: 3fbb9f8e3b18782⋯.png (27.61 KB, 383x183, 383:183, sonic 3 mural.png)

File: bd5517f1d7a05a6⋯.png (1.06 MB, 1168x799, 1168:799, Biolizard_Title_Screen.png)

>>16804545

You could say the same thing about the Lizard DNA, but we don't know too much about what ever Frankenstein science they were actually doing. Just that the Biolizard was their first attempt at the Ultimate :Life Form that was in the image of Perfect Chaos, and that didn't work since it needed that massive life support system to sustain itself. That's where black doom came into the picture, thanks to him their second attempt in the imagine of Super Sonic actually worked and The ultimate life from was made, The cost on the other hand was Black Doom knowing he didn't need anyone but Shadow, and he was the one who caused the Ark Raid by setting the Chaos Expaimants loose, to instill a hatred of Humanity in Shadow.

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22a3b6  No.16804561

>>16804558

Rouge the bat imply this in the story "Even your memories might not be real"

but regardless if it's Shadow being reprogrammed, or just his pure rage it doesn't change the story of SA2 all that much.

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5a4014  No.16804581

>>16804561

>Rouge the bat imply this in the story "Even your memories might not be real"

She's says that based on finding the research article that says the Biolizard is Project Shadow and the ultimate lifeform. She believes Shadow is neither the actual Shadow nor the ultimate lifeform, and he's either lying or mistaken. Her implication only applies via the idea that Shadow is not Gerald's attempt at creating the ultimate lifeform but a weapon created afterward to enact revenge. However, we find out that's not true as Shadow's massive brain fart finally ceases and he remembers that Maria asked him to protect humanity right before she died, something Gerald definitely wouldn't have programmed into him. The game itself explicitly confirms this through the Biolizard title screen you posted, calling it the "prototype". Shadow the game reconfirms that Shadow is the actual ultimate lifeform through his origins with the Black Arms.

>it doesn't change the story of SA2 all that much.

It does mean Shadow doesn't have an excuse for failing to remember his figurative sister's dying wish and acting exactly opposite to that. I can just imagine the mental panic going on with Shadow as he hurries towards the emerald chamber in the Ark, cursing himself for being such a goddamn idiot and trying to play it cool once he's near Sonic.

And, really, I just hate it when people spread fan conjecture and theories as explicit fact within the series, like the idea that Eggman is actually the good guy fighting against the despicable G.U.N. People who don't know any better just automatically believe these posts and start also spreading them as fact, until you have a bunch of people thinking untrue or unconfirmed theories are the hard truth.

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22a3b6  No.16804621

>>16804581

I will admit SA2's story is better if Shadow isn't reprogrammed and he's simply blinded by misguided rage and a misunderstanding of Maria's wish.

But we do know that Gerald actually did program the Bio-lizard to destroy the earth once the Emeralds reawakened the Eclipse cannon. The only way for that to happen is for Shadow to be the one to get the Emeralds into the cannon one way or another, therefor I assumed Gerald is the one who implanted that idea into Shadow's head.

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22a3b6  No.16804628

File: 59b34f4c8a030cb⋯.png (1.29 MB, 1238x694, 619:347, shadow.PNG)

>>16804621

Shadow's plan from the start of the game is Gerald's plan of destroying the earth using the Bio-lizard. He's actually manipulating Eggman the entire time.

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22a3b6  No.16804631

>>16804628

Sorry I correct myself, the Plan was Crashing the Ark into the Earth, The Biolzard was the Back up plan.

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5a4014  No.16804641

>>16804621

>>16804628

>>16804631

Or Shadow could have just been so angry at what happened that Gerald didn't need to reprogram him. All the fresh grief, rage, and probable confusion he was feeling probably made him very easily convinced to enact a plan of revenge against all of humanity. We don't even know if Gerald even had the capability to rewrite someone's memories. It's not like Shadow is a robot that can simply have his bytes overwritten. There's a biological brain in that cranium of his.

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cca6d1  No.16804652

>>16804641

Nothings stopping shadow from having a chip on his brain honestly.

Bio-lizard is programmable so its not impossible the final retains it.

Its not like shadow will ever have his head split open.

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22a3b6  No.16804667

File: 930365fdc0b7d49⋯.png (41.69 KB, 878x402, 439:201, Memory.PNG)

>>16804641

>We don't even know if Gerald even had the capability to rewrite someone's memories

There is a line in the Shadow game about this. That's where I got the idea from.

But i'm perfectly willing to accept Retroactive continuity from the Shadow game shouldn't have too much impact on SA2's story telling.

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97c4f1  No.16804674

File: 5f25852cf6f3f08⋯.png (155.56 KB, 400x400, 1:1, 5f25852cf6f3f08e1d5d8a52a6….png)

Finally getting around to playing Mania and it's pretty fun. I liked its version of Chemical Plant Zone a lot better than Sonic 2's because there seems to be less water in favour of the bouncy stuff in act 2. Always had a deep-seated fear of drowning so less water is nice for me.

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3aaee4  No.16804722

File: 83f52559aa99968⋯.jpg (9.36 KB, 170x328, 85:164, jokera.jpg)

>>16804674

I WANT TO GIVE JACK THE RIPPER MY BIG JEWCY COCK OH GOD

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97c4f1  No.16804729

>>16804722

Not a Fate guy but I see a lot of porn of her as a loli with a big ass and I'm into that.

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22a3b6  No.16804755

File: c80f7e7a9909175⋯.jpg (378.99 KB, 2014x688, 1007:344, 5dfd5b81747a8.jpg)

>>16804722

>>16804729

HEY!

This is a Sonic Thread! We talk about Big Fat Bat Tats here!

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2b071b  No.16804757

File: bd3d79db8d0464d⋯.png (277.19 KB, 640x478, 320:239, man of integrity.png)

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97c4f1  No.16804758

>>16804755

I'd really rather talk about the 2d games because those were always my preferred Sonics, but if we have to discuss furry tits, I'm into the recent surge of big titty Sonic rule 63.

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3aaee4  No.16804759

>>16804755

That's not blaze

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971839  No.16804761

>>16792761

The adventure games have also been cited as where the series died by just as many people, they're the most contented games in the franchise

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22a3b6  No.16804765

File: 2e759a6230818ec⋯.webm (5.1 MB, 1920x1080, 16:9, fuck the wall.webm)

>>16804758

I'm simply saying if somebody Must talk about what they want to fuck, it should at least be on topic.

but aside from that yeah the 2d games are cool, I just get absorbed in the autism of the Adventure era story line allot.

I should get to doing a full playthough of Sonic 3 complete with a true Hyper Emerald ending.

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22a3b6  No.16804768

>>16804765

I didn't notice the filters I had on when I made that webm years ago, no wonder there was that one anon that kept giving me shit over it.

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b9060d  No.16804770

>>16792761

3

D

3D cinematic graphics were hot shit when you were a kid playing raster 2d sprite shit, they teased people with cgi cutscenes in PS1 games and people wanted shiny 3D shit because you can do more with 3-dimensional planes instead of a line, too bad that doesn't automatically make producers any better at making good products.

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8eded6  No.16804773

is sonic mega collection and Gems collection any good? Is it better than the DS collection?

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97c4f1  No.16804776

File: 7cecdc09166da71⋯.png (Spoiler Image, 1.97 MB, 1683x1527, 561:509, 7cecdc09166da7159b9c0c7806….png)

File: 198216305968854⋯.jpg (Spoiler Image, 88.62 KB, 800x423, 800:423, 38b0f4747fc05db29f8dc2c7d2….jpg)

File: 02b7a1ede0c76a7⋯.png (Spoiler Image, 1.83 MB, 1600x1080, 40:27, b364b9b1e2185fee8dbc27ee3e….png)

File: db9a00d67e09e19⋯.png (Spoiler Image, 4.13 MB, 3256x2864, 407:358, bab93542d41a11329d2661c5b6….png)

File: ed680d2a65e981b⋯.jpg (Spoiler Image, 236.32 KB, 1814x2246, 907:1123, D3hmlMDXsAEZJ5p.jpg orig.jpg)

>>16804765

I liked the Adventure games well enough I guess but the 2D ones were some of my first games so I guess I'm a little biased there. Never been any good at Sonic games but they're still fun. Would like to revisit 3 sometime but Hydrocity Zone makes me panic. As for what I want to fuck, my stuff isn't exactly sorted the best right now but these all fit.

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22a3b6  No.16804780

File: cf7e402d2a3293e⋯.png (36.99 KB, 921x411, 307:137, unlock.PNG)

>>16804773

I can confidently say the Gamecube versions are solid, only thing with "Mega" is you need to launch the games enough times to unlock the whole collection, which was awesome to find as a kid when I didn't know about Knuckles in Sonic 2 or 3, but I can imagine it's a bit tedious as an adult.

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ea72b5  No.16804794

File: b2d886d544aab57⋯.gif (471.02 KB, 300x300, 1:1, SWEAT.GIF)

>>16804776

>the girls in hooters getups

>slutty female Sonic

>Cream with perky lil tits

Anon you can't be doing this to me right now, I've got things to do.

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1247c8  No.16804797

>>16804794

you didn't have to click the spoilers, anon

you did it to yourself

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637cdd  No.16804799

>>16804776

>>16804794

I like the idea of Sonic and other boys being femme'd up and turned into whores

No homo, of course

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22a3b6  No.16804813

File: 3461aaf0e8aa3e0⋯.jpg (Spoiler Image, 655.84 KB, 2080x1170, 16:9, mozaiquefull.jpg)

File: 0259e6d26520d17⋯.jpg (Spoiler Image, 185.64 KB, 1248x585, 32:15, mozaique.jpg)

>>16804799

I didn't think I'd ever actually need to bring these flash games up, but if that's what your into then there is Sonic Transformed 2&3 and are easy to find by just searching them by name. That is if it's standard of Flash animation quality is good enough for you.

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637cdd  No.16804817

>>16804813

It's okay but I find that when I play hgames nowadays, I prefer to have a bit of interaction, rather than movies or brainless instant win things

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29d735  No.16804828

>>16804755

/v/ prefers Blaze and her delicious flat chest.

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5a4014  No.16804829

>>16804773

The Gems collection version of CD has a few bugs, but that's pretty much the only big issue with it.

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971839  No.16804860

>>16796307

>Pure fan conjecture based on the fact he had a replica emerald shrine in the arc

Well why the fuck would he just have that lying around

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971839  No.16804886

File: 4cd29cdcb02bc95⋯.gif (1.55 MB, 800x533, 800:533, Jeb on the edge.gif)

>>16803052

>Aaron is hornyposting on the official Sonic the Hedgehog twitter

>Sega will let him do it because ironic shitposting is all Sonic is at this point

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29d735  No.16804920

File: 8b5f63d119aafbd⋯.png (192.01 KB, 594x835, 594:835, EODcy9jX0AAyGFw.png)

File: f685e967f105d24⋯.jpeg (104.85 KB, 901x1309, 53:77, EN_Ohx0X4AAUuPT.jpeg)

File: a4cf3481e12abbe⋯.jpeg (313.7 KB, 1534x2048, 767:1024, EOAm3_BVUAAONh7.jpeg)

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29d735  No.16804923

File: 45bf6c8015fa828⋯.jpeg (284.29 KB, 2048x1642, 1024:821, EOA_0UbX0AIQ26C.jpeg)

File: 8c8d21b4e11b598⋯.jpeg (245.14 KB, 2048x2006, 1024:1003, EOA_y4kWsAElP6N.jpeg)

File: 075713483ce307c⋯.jpeg (317.17 KB, 1608x2048, 201:256, EOA48iZWkAE-pe9.jpeg)

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5a4014  No.16804943

>>16804860

He had one to house the emeralds. Doesn't mean he decided to waltz deep under the island's volcano, look at a mural there, and go "you know, I should make a bio-weapon based on this spiky hedgehog-lookin' thing".

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e6f857  No.16805416

>>16804776

I know you said you're replaying Mania, so I have some slightly bad news for you. Also Hydrocity is like the easiest fucking water level in a Sonic game, especially if you have a good bubble shield to help you out. Or maybe it's because Sonic 3 is the only Sonic game I'd consider myself good at despite getting less far in either half than 2, because either I had a dead save battery or locking on and off so much deleted my saves. Like, I'm pretty sure I only picked "no save" a couple of times, I don't know anymore.

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979e60  No.16806122

>>16804773

Get a Genesis emulator, you retard.

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22a3b6  No.16806173

>>16806122

There isn't anything wrong with trying out Mega collection, the gamecube version at least. It has the game manuals and a ton of Sonic Comic Covers, neat bonus features like that. It's a far better collection then the vast majority of "HD collections"

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e3ce45  No.16807554

File: 8b48aff08676eb7⋯.jpg (25.57 KB, 250x250, 1:1, f_photo_62.jpg)

Is their a reason why Sega of Japan is doing a world tour with a Sonic Plushy?

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3551d6  No.16810445

>>16803030

>>16804341

>>16804327

>my post are random deleted,

very cool mark

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e53598  No.16810453

>>16807554

Get ready for Sonic World Adventure 2.

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7564ed  No.16813685

File: 22b837335887102⋯.jpg (2.16 MB, 2448x3264, 3:4, uh.JPG)

>>16794199

its by far the best, 2 is unplayable and 1 is great too

gee bill, how come anon gets to fill out 2 captchas?

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29d735  No.16813812

File: c906292abb106a8⋯.mp4 (159.18 KB, 456x360, 19:15, 7UFhmkfNl1o09XJO.mp4)

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ff4f07  No.16814816

File: 0a3c5347830255d⋯.png (228.31 KB, 889x873, 889:873, a334b774f56a3ed33fedb27c0e….png)

What's with the hatred of Sonic Colors? It's plot isn't the most mature, the bosses are only good once but re-used to fuck [not even the final boss is safe from this in the next 2 mainline sequels], the 2d is used a bit too much, the 3d is even less interesting than sonic unleashed. But it has the absolute best quips of the franchise [from Eggman at least] and is actually attempting to be funny on its own merits and not unintentionally while trying to be serious. It's not the best sonic game but it's pretty fucking good. Best of the wii titles in my opinion. Only competitor is Black knight and thats because it experiments more and has a better main plot only loses out due to better controls form Sonic Colors.

While most have some valid criticism sprinkled in I mostly see retards trying to be smart and gloss over this game with inaccurate summations on the game's supposed flaws.

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167eb6  No.16815746

File: b816dfd53acbe1a⋯.jpg (22.68 KB, 500x381, 500:381, 4329ab4f54fbc11fe2e2b95749….jpg)

>>16814816

I can't speak for anyone else, but personally I hated the use of wisps. I understand what they were going for, but I dislike having my timed momentum completely and utterly stopped to use a gimmick in the level.

I especially disliked the spike and drill ones. The music is very lackluster, save for the final boss. I can't remember a single song other than that, not even the boss theme. Hell, I can't even remember half the bosses. Did they even use the wisps at all in their fights? I think the game was hit or miss with its humor, but I found it entertaining enough. Sonic's new voice took some getting used to along with the new brand of humor, though Tails was fine.

Don't even mention the mechanics of the final boss. It may look like they re-used it for the next two games, but aren't you forgetting something? The final boss is just a reskin of every single daytime boss from Unleashed, who themselves were reskins of each other. If you really wanna go back, they were extremely refined version of half the bosses from Heroes. I wouldn't even compare it to any of the other Wii titles since there really wasn't much competition. Secret Rings? Boring with a laughable plot, bosses, and voices, not to mention incredibly easy. I can't say anything about Black Knight since I never played it, but I can't take the story seriously of Sonic characters in knight armor. It's like a parody of itself. I wouldn't mind giving it a shot though.

I don't think Sonic Colors is an awful game, but I did find it mediocre. This is when they started to take themselves less seriously in the story and dialogue department, which I think is good. It's also when they started using more gimmicks, which was unusual considering the standard boost mechanics only started in Unleashed. Another game or two between that and Colors would've made for a smoother transition. Overall, I bought the game excitedly back then only to find that my time spent playing it was very plain and full of "I just want to get this part over with," especially as more and more wisps were introduced. I'll admit frenzy was kind of fun in a weird way.

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fc45d0  No.16815762

>>16815746

>I can't say anything about Black Knight since I never played it, but I can't take the story seriously of Sonic characters in knight armor. It's like a parody of itself. I wouldn't mind giving it a shot though.

Bosses mainly consist of you guarding against or dodging their attacks and waiting for the "right" moment to strike (With the King Arthur fights having the endless stage gimmick). Final boss is pretty much the Second Biolizard fight all over again. That said, I did like & the Black Knight a lot more than the other "Post-06" Sonic games that I have played (Even if the sword mechanic is nothing more than senseless waggling).

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c10e1d  No.16815774

File: 6e260c0e4a8bbca⋯.png (248.84 KB, 967x1400, 967:1400, oh2.png)

>>16792271

That is exactly what I imagined Sonic would play like in 3D when I was a kid, I would dream about it all the time. Then no Sonic game on the Saturn aside from the shit racing game and then finally Adventure on Dreamcast which was janky as all fuck and a tremendous disappointment. What the goddamn fuck is wrong with Sonic Team?

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c10e1d  No.16815780

File: 699b2dda7217bdc⋯.gif (7.5 MB, 350x260, 35:26, hulkhuh.gif)

>>16792784

Am I the only one who preferred Sonic 2 over 3&K? I thought the level design was much better and the locations of stages much more interesting and unique. The special stage tube of 2 was also much more fun compared to the blue orb collection of 3. I remember the bosses being more fun as well.

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10c384  No.16817340

YouTube embed. Click thumbnail to play.

>doesn't even use Crush40 for the sanic movie

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