>>16777254
It runs surprisingly smoothly, with a few caveats:
>Roblox is not 64 tick, despite this the shooting is very playable and there is no noticeable delay issues.
>While there were very few glitches I noticed (no out of map flings, traveling through objects, etc), there is a rare one, exclusive to a single map, that causes blocks inside on specific small area of the map to not be buildable on unless they are destroyed and replaced
>no hackers I encountered so far, it seems to be coded well enough to prevent stuff like mass script killing or godding
>>16777256
.54 servers aren't always too full (the holidays, right now, is pretty much the only time they are kinda active). Its good to have an alternative. For what its worth, they did add a few new maps, and they reset the map so you don't have to.