4172d2 No.16693279
I fuckin' love me some Weird Westerns. Rolling plains, arid mesas, sunbleached ghosttowns and steamtrains thundering across the horizon as gunslingers and bandits fight their battles across it all.
But now throw in bayou vampires, brothel whore banshees, undead gunslingers, witchcraft, voodoo and all kinds of supernatural bullshit. Its my jam of a very rare vintage because its taking westerns which RDR aside normalfags don't like and then making it supernatural as well.
Notable examples include:
>Wild Arms: Jrpg series from Media Vision where a jrpg world reached 1800's wild west frontier times tech and Drifters uses special guns called ARMS to explore the world and its ancient ruins. Blending elements of Grandia, Final Fantasy and Spaghetti Westerns together.
>Oddworld Strangers Wrath: In the wastelands far outside the deiselpunk factories of Abes Oddysey a lone bounty hunter takes out hicks and bandits while chasing a elusive and mysterious creature called a 'steef'. A fun first person shooter using animals as ammunition.
>Silverload: DOS adventure game where a gunslinger is hired to rescue a missing child from a haunted town.
>Darkwatch: first person shooter where you play as an undead US Marshall chasing down a demon across the old west as supernatural shit is bursting out of the graveyards, brothels, jailcells and mineshafts to block your path.
Theres more but not many, often mods or dlc like Undead Nightmare or more thematic relations like New Vegas. I really like the blend of styles but i know its never going to have mainstream popularity so now thats the only reason games get a budget outside of one man indie games i know the subgenre i love is dead, what about yours?
3746dc No.16693302
The rural purge in Hollywood implicitly effects video games as most people just copy what Hollywood does or did. There's many unspoken rules about just what exactly you are and aren't allowed to portray and how you're allowed to portray it.
9585fd No.16693322
>>16693279
>Blending elements of Grandia
Unless you mean in a particular element (I'll admit I haven't played Grandia yet) or a later entry, Wild Arms debuted first, before even the original Saturn version of Grandia. Just saying, since the first couldn't blend in something that didn't exist yet. Good taste though. I'd certainly like to find more games in that niche.
9585fd No.16693338
>>16693322
And as ever, fuck sony for turning the Wild Arms 6 Kaneko wanted to make into a mobile gachashit reboot. Nothing like celebrating a series' anniversary by treating it like it no longer has a place on actual game systems, and that the existing fanbase is so low, appealing to phonefags who haven't even gotten ports of the first two games was a wiser move.
3c8215 No.16693366
Neat Tactical JRPGs with a budget like Shining Force, Final Fantasy tactics, Valkyria, Bahamut Lagoon, Riviera, Luminous Arc, Metal Gear Acid, Magic School and Ogre Battle/Tactics Ogre were always rare but they seem like a dead genre now.
b748d3 No.16693395
>>16693366
>Luminous Arc
Anybody ever do the fucking english patch for the third game?
Stella Glow was a huge letdown
dbad3c No.16693397
>>16693366
They're actually trending as a mobile genre right now. And if you really want to support that genre, there's Langrisser 1&2 remaster coming soon. Warning: NISA
c95b5a No.16693399
fd33c6 No.16693415
Visual Novels will forever be a "ewww weird nerd" thing. I thought the general sentiment was changing when Doki Doki became popular - but that was before I looked into it and found out it was hardly a VN as much as it was a hit-and-run joke that lasted at most one measly hour to complete.
I suppose that's a blessing, since I used to be a huge Star Wars and Star Trek fan back in the early 00's. Back then, you were shamed or shunned if you were an open fan (a bit less so for Star Wars after the prequels came out) but it was far from being accepted as something to take pride in. Now there are legions of fake fans who "love" the series. I never felt embarrassed to say I like the series back then, even though it wasn't held in high regard exactly. Nowadays I can't bear to liken myself to the other star wars/trek fans.
Anyways, my point is that Visual Novels being shunned is likely a blessing in disguise. You already see a little bit of it today, as sorry as it is to admit. People calling themselves VN fans because they read through the 2-page script of Doki Doki Literature Club, or people saying they are "fans" of Steins;gate or Fate/Stay Night or Clannad because they watched the ANIME and not the fucking visual novels they originated from (and contained more info within).
b92cf0 No.16693420
>>16693415
Doki Doki made everything much worse, because it spawned a slew of "it's cool to be ironic" and no western dev would dare create a visual novel with legitimate themes, or make it in some moe style where the girls are meant to appeal to men.
f6b326 No.16693423
Scifi and fantasy crossover. I'm not talking about that steampunk shit, or some isekai bullshit. The last time I saw a game that really mixed the two genres was Shadowrun.
a6c119 No.16693460
6ff486 No.16693467
God games. God games are fucking dead. All I want is a grand simulation full of toys and levers and puppets to lord over. a modern SimEarth, but you know what the last God Game was? Do you know what was the final, most recent God Game?
It was Godus. It was fucking Godus.
Fuck Peter Molyneux and fuck this gay earth.
6ff486 No.16693469
>>16693467
Shit, I left my flag on, I keep forgetting about that.
9585fd No.16693473
Might as well mention Horror/RPG hybrids, on either side of the coin, be they horror with RPG elements, or an RPG with horror stylings. There weren't very many of them in general, the main ones I know of being Sweet Home, Laplace's Demon, Parasite Eve, and Koudelka, with the latter of which spawning the more popular but still niche Shadow Hearts series as a execution reversal of sorts (at least at first). And unfortunately, after Aruze shitcanned Nautilus, no one really saw reason to fill the niche left behind, while the horror with RPG type seemed to cease even earlier, after fifth gen.
Though, it might be worth considering that Shadow Hearts probably wouldn't be able to survive in the current climate (especially localization), and might be best left a product of a better time when games could get away with more.
>>16693395
Still nothing as far as I'm aware, for either 3 or Infinite, though I'm not sure if the latter was even any good. Not like anyone talks much about it.
>>16693467
>Dubs flag.
>One off.
263de3 No.16693480
>>16693366
I'm surprised that the upcoming Dark Crystal game looks like it will be in the veins of Tactics Ogre/FFTactics/Vandal Hearts
b748d3 No.16693490
>>16693473
>or Infinite
The hell was that?
Did that come out after 3?
d7095f No.16693495
>>16693415
>friend tells me a friend of his is really big into Fate
>all he does is recommend him the anime adaptations and FGO
At least he was smart enough to think for himself and figured that reading the original work might be the best way to approach things.
In all honesty, I'd rather VNs stay within the "eww nerd" niche than expand.
At least that way there is always a chance of getting some truly weird and good stories with fine girls.
Also, I was under the impression that Nekopara was the most entry-level VN, not DDLC, but then again that might too "yucky" in the current year because it has too many pretty, young girls.
>>16693399
For better or worse, that's the way things are.
The funny thing is that ASSFAGGOTS are dying too and are being replaced by that auto-chess garbage the last time I heard of them.
3c27b3 No.16693498
Why does everything have to be a shitty open world RPG now? Barely anybody has done a good job with those in the first place!
9585fd No.16693500
>>16693490
Or rather, Luminous Arc Infinity. And yeah, it was for the Vita. Marvelous owning the series rights, they apparently wanted to keep making games under the name, and put Felistella (ex-Flight Plan guys, known for Summon Night) on development of it. Against though, I don't don't know much about it. I don't see it brought up much even when Luminous Arc comes up, and no one saw fit to bring it west for better or worse.
b1804a No.16693510
not so much a genre but a specific aspect of a genre – JRPG games seem to be getting dumber and more devoid of content the further we go into the future. it is one of the last bastions of 'not appealing to the widest audience possible' but even then they seem to be focusing more on dating sim romance shit instead of story and side content
the suikoden series could never live in this modern day. 108 unique characters to recruit each game is just too much of a hassle when you could design like, 7 main characters and no more. not to mention the enormous amount of writing in the suikoden games that is exclusive to side content like bath scenes, cooking, the plays in III, etc. it's sad, but it's also my favorite series, and i will mourn it every time we have one of these threads
525115 No.16693515
Coop games are dead since all fags care is either flavor of the month BR or some other gamemode.
And with anthem being the obvious shit I think it'll be a long time before someone attempts another coop AAA game.
60a7fe No.16693542
>>16693515
>Coop games are dead since all fags care is either flavor of the month BR or some other gamemode.
I disagree. Coop games are dead because developers waste every resource on jamming polygons for gayness phisyics instead of making it runnable for two or more people to play locally. I'm surprised that most modern consoles besides nintendo consoles haven't scrapped the feature for more than 2 players. They would have the audacity to do it.
6510d6 No.16693548
>>16693279
It's multiplayer, but Hunt: Showdown is oozing with weird western style and has so much lore behind it I wish it was a single player game instead.
60a7fe No.16693551
>>16693542
> phisyics
*physics
9c1cc3 No.16693562
I kinda miss when physics were the focus of marketing, rather than graphics or story (i.e. how "important"(pozzed) the game is)
if anything, it seems like more and more objects in games are static and there's less and less stuff to knock/throw around. ragdolling is a lot more muted than it used to be, too. I miss when every shooter was a defacto john woo movie because eveyrthing had crazy particle effects, there was trash everywhere that'd get launched about by your weapon fire or just bumping into it, and enemies would just go limp on death but your weapons actually imparted force so they'd drop in convincing ways
then it all went back to static stuff and canned animations to be more "cinematic"
>>16693515
also this
and bring back dedicated servers, and custom maps, and being able to fuck with game settings on those dedicated servers and custom maps
47ef8f No.16693597
>>16693515
Man, I hate that LP2 is stuck with GFWL. Does it have a LAN mode at least? I don't remember.
>tfw even if capcom tried to "fix" it, they'd just add Steam instead of dedicated server support
I'm glad I mostly play singleplayer games. Even though those aren't safe from that kind of bullshit
>Evil Within 2
>you need to login with/ make a bethesda account for a certain difficulty mode
Anyone who comes up with stuff like this deserves death.
aa6c38 No.16693624
The RTS genre. For years now, the genre has been dying a slow and painful death, with newer games of the genre being dumbed down for those who would normally have no interest in the genre, turning it into ASSFAGGOTS shit, or otherwise feeling barebones. There have been a few that have come out that stayed true to the genre, but don't get as much attention (for better or for worse), and the ones that do are pozzed to hell and back (Total War games post 2011).
Another genre is stealth. Many have tried to get it right and few have come close (closest being Mark of the Ninja), but they were never able to match the standard Thief 1 and 2 set (despite their flaws). What makes it worse is how some games that aren't or shouldn't be stealth force it in as a gimmick to give the illusion of different playstyles. **It hurt seeing what they did with Thi4f).
>>16693562
>and bring back dedicated servers, and custom maps, and being able to fuck with game settings on those dedicated servers and custom maps
Agreed. I miss the days of community/dedicated servers for TF2. My only issue with it is if they do make a comeback, what kind of communities would form in this modern era.
769bc9 No.16693627
>>16693542
That shit soda is fucking disgusting on every possible level, and I like ginger beer
9c1cc3 No.16693636
>>16693624
yeah it would definitely all be either alt-right or tumblrite shittery but it's not like there was any shortage of edgy nazis or "THIS IS A CHRISTIAN SERVER NO PORN SPRAYS NO SWEARING NO TAUNTING" servers before
the universal constant of apolitical children and manchildren just wanting youtube poop style humor would probably ensure at least a few non-politicized and sufficiently zany servers continue to exist. they'd probably be mostly stream bait but whatever maybe you'll play better knowing that your romp on mario_kart might be televised
6ff486 No.16693658
>>16693652
t. niggerpill anon
3746dc No.16693659
>>16693498
Because contrary to what developers want you to think just slapping together a massive map and making all combat simple math is actually very easy. There's a reason MMOs use it as a design template to lighten the work load.
9c1cc3 No.16693661
>>16693652
thanks for the (You) homie
also i blame the audience more than the developers. if there was money or even simple praise in making stuff like it used to be made, people would still be doing it. but the only thing that survives now is stream bait, battle royales (even fucking call of duty has to have it now) and character/politically driven FOTM shit
9c1cc3 No.16693670
>>16693667
>We fucking quit, vidya doesn't belong to us anymore.
i know youre baiting but i unironically have quit; i just don't bother playing new games unless it's what's on at a party or something, and while i used to play with level design tools a lot, i've stopped because it's plain as day that even just discussing making custom levels fucking triggers most gamers now for some reason, like it'll impact their ELO to even have custom maps exist that aren't even deployed to any servers
b38431 No.16693675
>>16693279
The only hope of ever seeing a supernatural wild western game is if Rockstar makes another Undead Nightmare DLC for RDR2 but they go from just zombies to a bunch of supernatural shit. The game already has a lot of supernatural shit going on in the world, and I hope they fully embrace it.
9c1cc3 No.16693679
>>16693677
>the medium is fucked in the ass by kikes
anon it hasnt been fucked in the ass by kikes
it's been fucked in the ass by (You)
3746dc No.16693684
Would you look at that, the blackpill spic is a goon. What a shock.
b38431 No.16693685
>>16693515
Isn't Borderlands 3 coming out in a few months? The Borderlands series is one of the first I think of when it comes to Coop games.
9c1cc3 No.16693690
>>16693685
awful humor and political pozzing aside, BL is a pretty shitty shooter tbh my lad. but yeah 2 had local co op i think so 3 probably will too
e758a0 No.16693693
>>16693667
> Sadly we are the last non-Marxist people on earth
you should go out more, anon.
b38431 No.16693698
>>16693690
Borderlands has always been a shitty series but it's still one of the first Coop series I think of, so I'd hardly say Coop is dead.
3746dc No.16693699
>>16693685
>>16693690
It'll be a Tencent store exclusive and with that comes Tencent restrictions. Hope you don't plan on doing LAN.
b38431 No.16693705
What the fuck happened to Tower Defense games? I'd kill a man to be able to play Plants VS Zombies with more plants and zombies without it devolving into pay2win bullshit.
769bc9 No.16693709
>>16693705
Tower defense games were always proto cookie clicker bullshit
your favorite genre is shit
SHIT
fbe29a No.16693717
>>16693677
>nu anime
I know your type. Born in the late 90s and all you have watched or played is casual shit. Smart enough to realize it is shit, but too much of a nigger to have actually played or anything more than know of things in the past. Like knowing Warcraft 3 and its custom game scene, but you play assfaggots still instead, or think 90s OVAs were what anime was, before moe 'ruined' it while not realizing that anim always had that shit. The same way you use /pol/ buzzwords and have no deeper understanding of its meaning.
Kill yourself, nigger
9c1cc3 No.16693718
>>16693710
>Expose his personal info, so people can dox him, or even better, shoot him in his home.
>>16693715
>J-J-JUST M-MAKE G-G-GAME!!!!!
looks like /agdg/ is here
b38431 No.16693725
>>16693709
Pound sand, Plants VS Zombies was fucking amazing.
9c1cc3 No.16693733
>>16693728
dont you have some orbs of light to chase at the spillway?
4ead96 No.16693736
>>16693715
>Doesn't mean he's not correct. Vidya is no longer ours. Non-marxist games will never be made ever again because (((they))) control this medium with an iron fist. It's why literally every game since 2007 was complete dogshit without exceptions.
Nigger don't you have anything better to do than spam this on /v/ constantly?
9c1cc3 No.16693742
>>16693736
probably not, he seems to be another /agdg/ reject whose mind was destroyed by looking at source engine images
e758a0 No.16693781
>>16693736
no, because he lost. now it's up to us no-whiny downers to keep on trucking
d7095f No.16693797
>>16693742
>/agdg/
God bless those madmen, I hope their stuff turns out to be good.
548385 No.16693800
I hate that on-rails shooters are done as a genre, with the exception of that short resurgence on the Wii. Even Star Fox isn't allowed to be a true on-rails shooter. Everything has to be padded out with all range mode, and gyro missions.
548385 No.16693806
You'd think there would at least be some indie games trying to give you that SNES Starfox experience, but apparently no one cares.
9c1cc3 No.16693843
>>16693800
>>16693806
rail shooters arent fun. more than half the fun of shooters is movement and positioning
9c1cc3 No.16693849
>>16693800
>>16693806
oh also i forgot if you want the true modern star fox experience
https://www.youtube.com/watch?v=PrO4nys-WDc
play AC: Assault Horizon
548385 No.16693850
>>16693843
Yeah, that's what Starfox is. The value of the on-rail gameplay is that it forces you to keep going forward. No hiding behind cover, no second chances if you miss a target. It's very frantic gameplay.
548385 No.16693853
>>16693849
Isn't Ace Combat not on-rails though? I also kind of prefer space ships.
9c1cc3 No.16693867
>>16693850
it's a point and click adventure with time pressure. it's just not fun gameplay. it's too simplistic.
srsly if you want to see what modern star fox would be, download the old AC:AH demo
https://www.youtube.com/watch?v=6T_Cb6acRBQ
it even extends the de facto rail shooter by way of aircraft gameplay to airstrikes
https://www.youtube.com/watch?v=f-CCa3SpY1w
548385 No.16693873
>>16693867
I don't care if you like it or not. I do.
3746dc No.16693906
>>16693717
And you're even dumber for responding.
9c1cc3 No.16693920
>>16693853
Ace Combat Assault Horizon uses "Dog Fight Mode" and "Air Strike Mode" to supplant normal dogfighting.
when you are within a certain range and aspect from an enemy, you click in both bumpers to automatically chase the plane, and the controls become similar to star fox (adjusted for your control scheme that you're using) the goal in this mode is to keep the enemy at the optimal range and within that circle to fire a missile that WILL strike it. like, normally missiles just have stats for their turn rate and speed, but if you make that circle fill up, it'll turn red and the missile WILL strike the enemy craft. the closer you get to filling it, the higher your missiles' stats get and the likelier a strike is, but the goal is to get the guaranteed hit.
BUT once the meter is full, the enemy can automatically evade if you don't fire quickly enough. Enemies can also get you in DFM as well, and there'll be markers on your HUD about it. If you get into that optimal range to be fired on, you can also use the auto-evade technique and switch places in the DFM chase. "boss" or otherwise "elite" enemies will tend to do the evade faster, and be basically impossible to hit until some setpiece happens because they'll just instantly evade you, and the low weapon damage and fast regeneration means you can't take them down outside of DFM.
the auto-hit thing only applies to normal missiles, however; SP weapons gain different properties in DFM/ASM. 4AAMs (a missile you can fire four of at once at different targets) don't benefit from range or aspect, but you can lock onto the same plane multiple times. free-fall bombs gain increased power and can be fired faster at the cost of your being on a predictable route. air-ground missiles gain both the free-fall bomb's enhanced stats and can multi-lock on the same target like its air-air equivalent. I think rocket pods gain enhanced power and the reticule becomes more accurate.
it has some other properties too, like if you're in DFM, destroy something, and an enemy plane is lined up to enter it already, you'll automatically enter DFM with the second plane.
normal dogfighting is an exercise in futility because all planes have regenerating health and weapon damage is reduced across the board.
the cannon was also changed so that it doesn't do damage, it simply slows the enemy plane and makes it harder to control. this is obviously to make it important to use in DFM but to kill the older AC tactic of just getting in close and spraying machine gun fire everywhere to shred everything in the sky because all the missiles that aren't QAAMs are too easy to dodge even for the AI. also they removed the proper cannon reticule entirely outside of DFM; it doesn't shift around the screen to show where you should place the enemy to get a hit; it just replaces your W marker and stays centered, making gunnery pretty difficult.
it's also absolutely required to use DFM/ASM in the campaign to make certain cutscenes etc. trigger, and is sometimes forced entirely lest you fail the mission (e.g. in one mission you chase a freshly launched ICBM and you basically have to DFM on it or you'll fail since it'll get above your plane's ceiling)
in multiplayer, DFM is still available, still does the same things, but gains some other properties, most notably that it's easier to engage DFM on someone who is already in that mode themselves
>>16693873
ur gay and thats fine but i stand by my point that modern star fox would be very much like AC:AH and therefore very much SHIT
548385 No.16693940
>>16693920
That all sounds really dull to me. I just want a new Starfox game, man. I want to fly through rings and try to shoot down all of the targets before they disappear from my field of view.
769bc9 No.16693941
>>16693725
plants vs zombies was literal facebook game garbage you subhuman
Even the shit tower defense flash game craze produced better games than that garbage
9c1cc3 No.16693951
>>16693940
>That all sounds really dull to me.
starfox was dull
60a7fe No.16693966
>>16693627
Shits amazing and you have no taste
548385 No.16693972
>>16693951
Again, I don't care if you like it or not. It's a distinct gameplay style that barely exists anymore, and I like it. That's the purpose of the thread. Not whether you think some autistic fighter jet game for military spergs is better. Fuck off.
3746dc No.16693977
>>16693972
Actual military spergs don't care about Ace Combat. It's mostly catchphrase spouting underage gen6 shitters.
0a91d6 No.16694015
>>16693736
It’s bots, he spams other boards too. /tg/ and /animu/ among them. Any board with a niche interest has been “graced” with the presence of Blackpillfag.
548385 No.16694021
>>16694015
I can't tell if he's baiting, or if he's actually been mindfucked that hard by the 2007 meme.
4e58ad No.16694048
>>16693920
>normal dogfighting is an exercise in futility because all planes have regenerating health
this, is why no one liked AC:AH.
3746dc No.16694050
>>16694015
>>16694021
It's the /tech/ BO so he no doubt has tons of backup be it human or machine.
10d604 No.16694092
>>16693322
>>16693279
You make me want to play Wild Arms for the first time. I keep forgetting about it. Characters look so cool. Thanks for reminding me.
993bfb No.16694241
>>16693279
Wild arms is hands down my favorite Jrpg series right alongside Suikoden. Both always feel like a grand adventure.
>>16693515
Man I played LP2 with friends so much, just a really fucking fun game. I wish games had more sections like the rail gun train. It felt so damn good when you all worked together perfectly to blow away the boss.
What I miss from games is when they could be colorful, light-hearted or even just plain silly adventures like Tomba. Now everything has to be super serious, realistic and most of the time has to have some kind of social commentary.
ac507d No.16694419
>>16693415
I wouldn't have it any other way. Anything that becomes popular is inevitably going to draw the most retarded individuals into it. Just look at the Fate series today. It's just gachashit and tons of garbage. I know people make fun of the visual novel, but I enjoyed it. There will never be another one or that remake of Tsukihime that people are waiting for. Anything becoming popular is a death sentence.
I am also realizing that if it did become popular, you'd probably see it become more sanitized to appeal to the average consumer. Can't have these Japanese games being too Japanese now. I talked to a fan of Steins;Gate saying the visual novel was worse than the anime because it was had a harem thing going on. Since each girl had a unique ending, that was too much for him to handle. It's not even a harem thing at all, you just see a little bit more of each character. I would even prefer they don't make anime adaptions at all.
a47ad5 No.16694856
>>16693279
Does Custom Robo count?
50fe77 No.16694882
a7bc93 No.16695549
>>16693415
for the best, I can't imagine what a VN by a western/indie dev would look like. Probably would try to be like DDLC and be ironic, and making heterosexual relationships with females bad and having cringey lqbitis+ crippled storylines.
67e7e4 No.16695917
Games with women with big tits that aren't just porn-lite games.
Women with big tits deserve representation far more than niggers do, but that makes white men want to breed so kikes will not allow them in videogames ever again.
Even fucking Tifa got her tits removed goddammit.
67e7e4 No.16695918
>>16694856
Any customization based mech/robot game, really.
4172d2 No.16696010
YouTube embed. Click thumbnail to play.
>>16694092
Wild Arms is the fucking shit. 1-3 are peak A D V E N T U R E and 3 is the closest thing to a Steel Ball Run videogame we will ever see.
ed7f22 No.16697930
Invidious embed. Click thumbnail to play.
>>16693800 (nice)
>>16693806
There was some guy making a SNES Starfox Clone called "Ex Zodiac" with Godot, but it seems quite abandoned.
9585fd No.16697986
>>16696010
I still liked 5 a lot even if it's not a favorite. Damn good OST too, right up there with Naruke's previous works, but different enough to stand apart.
>>16694092
You really should, for the first three at the very least. But you'll probably just forget again. Especially on the off chance you're the same anon I've tried to get to give them a go for years now.
b92cf0 No.16698001
>>16696010
It's been so long since I last played, but I still remember that feeling that the people who made it really loved what they were making.
9585fd No.16698024
>>16698001
Too bad most developers don't own anything they create unless they self publish, so if a company like Sony wants to shitcan a series they simply can't work further on it, or if the publisher wants to warp it into something it should never have been for more shekels, it's either go along with it or quit (in which case they'll probably whore the franchise out to some other developer).
e9e0e9 No.16698105
>>16693977
Ace Combat is a fucking arcade game, you barely have any control over acceleration.
b92cf0 No.16698132
>>16698024
Japan isn't usually as bad as other markets in regard. There's a hesitation to continue something when the main brains behind it are no longer there. You won't really see any new Dragon Ball when Toriyama is dead, for instance.
f172b4 No.16698147
>>16698132
You won't really see any new Dragon Ball when Toriyama is dead, for instance.
Thank G*d! The quicker Toei can devote resources back to SUPERIOR projects the better.
e9e0e9 No.16698170
>>16698147
Pretty Cure is shit.
84f8f6 No.16698177
>only liking games for the setting and not for the gameplay
fucking vapid hipsters back to twitter with you
b92cf0 No.16698183
>>16698147
>G*d
fuck off, Mark
f172b4 No.16698191
>>16698170
Gomennasorry but this is not the thread for dumb. Go HOME right now!
4d00eb No.16698270
RTS games and Mecha. I just want a proper RTS that either copies RA or AoE with modern technology and doesn't suck car paint. Everything released in the past 10 years is all remasters, shovelware and low effort gimmicky trash. Oh and mech games that actually simulate being in a mech.
a8f042 No.16698407
>>16698270
Plenty good RTS are out nowadays, dude.
Check out Ancestor's Legacy.
233fc0 No.16698414
Weird Western is not a genre, it's a setting
fa2faa No.16698417
5ae75a No.16698468
For me it's old school Beat Em Ups.
Very dead genre.
>inb4 SoR4
looks trash
f3b8f1 No.16698471
>serious sam-type of games
EDF is close enough I guess
7de1d1 No.16698518
Im blessed because my favorite game style is not only still going strong, but also shunned by normalfags for being too weird.
Like we get the occasional meme game now and then but they just keep coming.
Logistics and warehouse simator is still very fun
fc2533 No.16698521
>RDR
Only had one expansion in this theme and it was muh zombies. Unless you count the KKK existing when they didn't in real life as "weird west."
0c7749 No.16698540
>beat em ups
>run and guns
>survival horror
>skating
>Vehicular combat
>arcade racing
>Rail shooters
>Third person action adventure
>tactical shooters like SWAT or R6
>hack and slash
Best thing to do is just make our own games and revive the middleware/AA industry, because its not like someone else is going to make a game within a dead genre for you
3746dc No.16698575
>>16698521
>Unless you count the KKK existing when they didn't in real life
What?
78962f No.16698637
>>16698417
this one's too easy, 4 + 5 are pretty "good", still easy to cheese but fuck it
82fff2 No.16699901
>>16698540
There's enough old games to keep us busy for years. The constant need for new releases and New games is pretty gay imo.
cf635b No.16699903
>>16698575
The period in which RDR2 occurs is the period in which the KKK didn't exist. It ceased existing some years before, and didn't exist again until the 1910s.
0a91d6 No.16699906
>>16698575
The KKK pretty much ceased to exist after the end of Reconstruction in the mid-1870’s, it wasn’t until the movie Birth of a Nation came out that the KKK saw a resurgence in popularity. That was in the 1920’s. From what I understand, Red Dead 2 takes place in the 1890’s, so it’s anachronistic for the Klan to be present.
3746dc No.16699915
>>16699906
>>16699903
I figured he meant where, not when. I thought the KKK was pretty much exclusively a southeast thing.
73fe41 No.16699925
Reminder that official art has Virginia as a lesbian
>>16699906
Not just when it came out, but when President Wilson promoted it.
dbe365 No.16699931
That description of Darkwatch is completely inaccurate.
83f46c No.16699948
>>16699925
It looks more like she's being stalked by a lesbian in the first picture and being awkwardly polite about it in the second.
73fe41 No.16699950
>>16699948
Do you know what white day is?
f8ee0d No.16699952
>>16693562
that gif is raw power, where's it from?
Also, more related to your point, god I fucking hate shit with overdone animations and attempts to lock everything to them. pure vileness.
83f46c No.16700096
>>16699950
Yeah, but it's supposed to be about returning the chocolates you got on valentine's day. Virginia looks borderline disgusted in the first picture and like she doesn't want to do it in the second, ergo the politeness of returning a gift rather than the blossoming lilies you seem to have growing out of your head. No idea why the blonde is doing the multiform technique in the second one, though.
33c11e No.16700114
>>16693515
Co-op games are my fucking jam, but I don't feel like they're dead, at all. If anything, it feels like developers are finally, just now noticing just how good co-op really is. Some co-op games that come to recent memory:
EDF 5
Far Cry 5
Stardew valley
Vermintide
Deep Rock Galactic
Monster Hunter
Supposedly R6 and Dark Souls are also co-op games, but I've never played them, so I can't really comment. Point is, is that I'm a dude who primarily plays co-op games, and I don't ever feel like I'm lacking for options. Even Wolfenstein Youngblood's entire selling point is its co-op, not to mention Borderlands 3.
You say that co-op games are dead, but I'd argue that they're just getting started. Even if it takes some shitty normalfag games to bring attention to it being viable, that's okay by me. I'd rather have a co-op game than another shitty gacha/royale game any day of the fucking year.
Also DRG is fucking bomb. Play it if you haven't already. I love that game so fucking much.
8fb5a0 No.16700115
Top down three quarter view dungeon crawler hack and slash games in the style of Gauntlet Legends. which honestly might just be in a genre of it's own
Traditional dungeon crawlers are just boring as fuck I'm sorry. Even the sequel/remake of Gauntlet they made a few years wasn't nearly as fun as Legends. Because they threw all the good fun stuff from Legends and Dark Legacy away for more of a spiritual successor to the 80s original. Which is really only interesting for about five minutes at a time.
ad4a4b No.16700128
>>16693800
>on-rails shooters
>Star Fox
Learn the difference.
ad4a4b No.16700130
>>16700115
Have you checked out Hammerwatch? The only reason that shitty reboot was made is because the IP holders were afraid Hammerwatch was encroaching on their territory.
ad4a4b No.16700133
There was also a brief revival of cabal shooters during the 6th gen, but it seems like it might be over now, that disgraceful DRM-crippled Wild Guns remake notwithstanding.
b2bbe6 No.16700137
Turnbased games in general, not that they're not being made anymore but they seem to get a bad rep and less effort put into them because they don't sell as well.
548385 No.16700160
541f93 No.16700164
>>16693624
>Another genre is stealth. Many have tried to get it right and few have come close (closest being Mark of the Ninja), but they were never able to match the standard Thief 1 and 2 set (despite their flaws). What makes it worse is how some games that aren't or shouldn't be stealth force it in as a gimmick to give the illusion of different playstyles. **It hurt seeing what they did with Thi4f).
It is fault of normalfags and normalfag enablers. With RazorFag, it is almost karma.
769bc9 No.16700191
>>16700164
Level-scaling can be good, in games where it is a patchwork solution to the fact that levels, and indeed rpg mechanics, shouldn't fucking exist. IE nier automata becomes desperately boring once you level past where bosses and enemies are and the destruction of your save at the true end is merciful for it makes replaying the game enjoyable again. Quality action games do not benefit from rpg mechanics.
541f93 No.16700393
>>16700191
>Level-scaling can be good, in games where it is a patchwork solution to the fact that levels, and indeed rpg mechanics, shouldn't fucking exist.
>RPGs shouldn't have RPG mechanics
This kind of shit is why this thread exists. This faggot didn't even talk to any of the NPCs.
78962f No.16700450
>>16700393
weird, he's usually spot on about everything but he comes off retarded in these webms
4d00eb No.16700470
>>16700164
>>16700393
>still posting these
lmao let it go, anon. It's getting close to a decade since that review came out. Apply some lotion to that torn anus and forget about it.
541f93 No.16700474
>>16700470
People still have the delusion that he is a good reviewer eg.: >>16700450
Or did he actually admit that his reviews are bullshit? He is still pushing that "Witcher is plagiarized" meme.
78962f No.16700476
>>16700474
tbf i don't watch his game reviews, just the music mythos shit and some movie reviews
4d00eb No.16700485
>>16700474
You're not seriously going to educate every newfag about his shit opinions, are you? He's never going to retract his old opinions and nobody that hasn't already seen it is going to bother watching a a video from iron age youtube. Besides, last time I checked he branched out doing other shit like covering politics and the Michael J. pedo allegations.
541f93 No.16700495
>>16700476
I don't watch any of his content in general.
>>16700485
No, I'm just content to posting this whenever his opinions of video games are brought up in a positive light. That or rub salt in the wound in those who think a niche stealth game would survive the current year unpozzed. The same sentiment for Yahtzee. Shitting on normalfaggotry while pushing it.
0cd8ae No.16700499
>>16693467
The guys who made Reus just released some other god game, but I heard it was kind of shit. It's not about actually doing god things, but inspiring your followers to go convert people, or something like that. It's called Godhood.
>>16693415
>tfw meet people who claim to be huge Trekkies but they stare at me like I'm some kind of side show when I try to actually talk about it and they cannot follow any of it
>>16700470
You know, I could be willing to look through someone's faggotry in the past. Sure, people's tastes evolve over time. Hell, we can all admit that we've probably had pleb-tier taste in the past. But you know what? He didn't talk about taste in that video. He was told to take a detour for his own safety at the starting town. He walked by signs that explicitly warned him that he was entering butt-fuck territory. He hobbled out like a fucking idiot, saw a deathclaw, and kept hobbling right the fuck on as if he was supposed to be there. That had nothing to do with acquiring taste or learning from mistakes. He was exposed to multiple messages that told him he was going somewhere the game did not want him to go. He's a genetic marvel that can only exist in this modern era, because 1,000 years ago, his lineage would have been ended by a wolf.
Honestly, that is the biggest issue with it. People can sit down and analyze things like how he came to the conclusion that the deathclaws were some hardcore barrier to beginning the game, or how he thinks a combat system based on equipment, stats, and levels where 99% of combat is left-clicking on an enemy until either you or it dies, but it's not necessary. I don't even know who he actually is, I've just seen his retarded-ass logic from that webm posted dozens of times over the span of multiple years.
a4d0a5 No.16701655
>>16693415
sekai project is trying to change that. i dont need to tell you how badly thats going, not that its needed in the first place
ddlc isnt helping either
>>16693420
>wanting western devs to make vns
name a oelvn other than ks thats even slightly worth reading
european extreme: name more than 5 of them
0c7749 No.16701872
>>16699901
>There's enough old games to keep us busy for years
But there isnt, most of them suck, are hard to find, dont work on modern systems, lack content and features, bugs and glitches out the ass, possibly some trannycord community infected it,etc. not only will making our own games bring back dead genres it can also generate interest for them, we can profit from them and not be restricted by old ass hardware/software
2504b5 No.16701969
>>16701872
>not be restricted by old ass hardware/software
But that's what made them great in the first place. Without hardware limitations you just end up with Unity/Unreal garbage.
541f93 No.16702600
>>16700499
I think that he just didn't play the game and cherrypick random comments about the game to fit his preconceived views.
Honestly with regards with God games, I don't know why hacks end up popularizing and killing the genre? Look at how Tim Schafer basically killed adventure games with the Telltale model before it was a thing. What did you expect to happen if you make a games mechanically identical to each other but only have a different story?
840b8d No.16702694
>>16701872
>But there isnt, most of them suck, are hard to find, dont work on modern systems, lack content and features, bugs and glitches out the ass
It is my firm belief that if the currently existing games aren't enough to keep you satisfied for the rest of your life, you probably didn't like video games that much to begin with, and that this is a completely unsuitable hobby for you, that you should leave.
6ff486 No.16702735
>>16700499
I saw it today, actually, but, yes, all of the reviews for it are bad, and it's early access. I don't really have much hope that it'll turn out good.
It might be a bit of a pointless question, but do you happen to know of any similar simulation games that could scratch the itch of wanting to lord over a relatively complex and intricate simulated system, society or otherwise? I keep going back to strategy games and 4x stuff like Civilization, but they're not really simulations, they're board games like Chess or Go, and it's frustrating every time it shows.
fdfd5d No.16702841
>>16702735
You've probably already played Dwarf Fortress but if you haven't go play it
ad4a4b No.16703402
>>16700160
Not until you get educated anon. Here are some actual on-rails shooters.
541f93 No.16706281
>>16693279
What is the best Point & Click Adventure Game released recently? It never really got a right balance between moon logic puzzles and obvious shit.
10d604 No.16713477
>>16700114
DRG Looks awesome, never heard of it thanks. Will get when it goes on sale or releases.
>>16696010
Do you recommend Wild Arms 4 or anything else? I will try 1-3.
548385 No.16713495
>>16703402
Fuck off. You move on a rail and you shoot things. No one has ever said "3D shoot em up". You invented that because you have autism and get mad about language.
Fuck off.
70bfb1 No.16713499
>>16693279
Have you heard of Hard West?
79380c No.16713518
>>16713495
Except you don't move on a rail. Rail shooters have no freedom of motion, hence the name. It's as much of a "rail shooter" as any 2D scrolling shooter.
"Shoot em up" is a retarded label, though. It's a 3D scrolling shooter.
573803 No.16713532
Brigandine grand edition, I absolutely love this game. A strategy rpg where the main goal is to conquer a large island, with a lot of different units that can evolve to stronger monsters and six nations to choose from. The only point where the game is lacking is the story, appart from the nation's intro and epilogue there is very little story. If I could have some kind of sequel I'd just want a bit more of everything, perhaps also a skirmish mode. Yang wen-li is the best king, but Dryst is enjoyable as well.
b92af7 No.16713623
>>16713532
This game looks pretty cool. Is it a Japanese only game? If so, has someone released an english patch yet?
573803 No.16713851
>>16713623
The game has been translated. There was an original English release which was quite inferior. Grand edition, among other things let's you play as the "evil" nation. Whatever your do, make sure to get just the translation, not the battle fix.
de2065 No.16713952
>>16693279
AAA arcade sports games.
d161a9 No.16714055
>>16713532
Vaynard best ruler.
34cd08 No.16714120
>>16713952
Wave Race was so fucking fun, I wonder why it never got a sequel of some sort.
Even the "yeah all the tracks are linear but you go real fast :^)" shit that was Extreme G got two sequels.
531426 No.16714142
>>16714120
>Wave Race was so fucking fun, I wonder why it never got a sequel of some sort.
34cd08 No.16714154
>>16714142
Well color me retarded and lazy for not simply looking that up.
Was it any good?
8741f3 No.16714283
>>16714154
Never played or looked too much into it, all I know of it is that it had a really hidden extra commentator who was deadpan and sarcastic. Probably on par if nothing else.
44ab61 No.16714396
Unrealistic/arcade racing games, stuff like need for speed, midnight club or burnout, nowadays everything is either an autistic driving sim that requires a $500 wheel to be even remotely fun or a build-your-shitbox college poverty simulator, what happened to those games where a fucking SUV could go toe to toe with a lambo because it could carry more nitro and take corners at full speed? Or where crashing others into a wall and boosting/drifting your way to the finish line was the objective?
81892b No.16714452
>>16714396
Probably died after games like Split/Second or Blur surprisingly did not turn out to be as successful as cawaduddy&co and AAA publishers just gave up on fun-racers.
Also indies seem to be really weak in this genre, with shit like Dangerous driving or 200 "different" cart racers that nobody wants.
Also there was "Onrush" that also failed because somebody thought that "overwatch but a racing game" was a good idea.
4df109 No.16714469
>>16714452
>overwatch but a racing game
763d5a No.16714504
>>16697986
5 was really good, it took some of the weirder elements from 4 and stuck them in an actual Wild ARMS setting. All the cameos were nice too.
4c8f4d No.16714523
>>16693562
physics is why half-life 2 was casualized dogshit
a5cb2a No.16714543
>>16698540
Pretty much everything in this post with an addition of:
>stealth(not entirely but its practically non-existant)
>standard horror
>rhythm games
Indies should take on the torch and begin reviving them. It's absolutely crazy how many genres have died out in the recent decades. Everything AAA has to be a mega hit these days.
8e618e No.16714564
>>16714469
>"overwatch but a racing game"
So, basically get together with a friend and both of you take a shit down a water slide.
81892b No.16714584
>>16698540
>vehicular combat
I have thought about making something like Hard Truck Apocalypse but im not sure if anybody even wants that.
>>16714523
I don't think so.
Look up that one developer commentary clip about the tunnel stuff in hl2 where the dev talks about how playtesters got stuck so they dumbed it down.
Valve seemingly developed hl1 with less braindead testers and thus dumbed it down less than hl2
9585fd No.16714866
>>16713477
>Wild Arms 4
A real low point in the series for a number of reasons, the most egregious being the usual mix of western, fantasy, and sci-fi element being skewed extremely heavily towards sci-fi (with very little western left), uses a manga-panel-esque presentation system for non important cutscenes, a frequent and trite "adults are bad" theme, and an antagonist crew that is too big for most to even get any development (which the plot outright acknowledges; the government is intentionally sending them to get slaughtered). The new combat system is rather broken in favor of the player, and dungeon exploration is lessened as you never get to take a growing set of tools with you. No overworld either, just a map screen. In my opinion, while not exactly bad as a general JRPG, it just wasn't a very good Wild Arms game given the pedigree before it. Makes me wonder if Sony wanted to make the games less niche in appealing to a younger audience. Western version was the first with English ingame voicing (ACF had combat voices in Japan but not here); officially dub only, but there's an undub patch for emulation/modded systems.
>Wild Arms 5
Does a lot to rectify the issues people had with 4, including bringing the western vibe back (not to the degree of 3's dustball desert, but similar to 2's frontier-ish feel) and rebalancing the HEX combat system to be less readily broken. Story's far less trite, though some would call it bluepilled as to race (looking back, I find it more mixed on the topic; while there is a theme of racism, it's the humans that are subjugated, the Veruni as a tribe have a history of being repeat fuckups, and the main antagonist is a halfbreed with zero actual loyalty to either side of his genetics). Presentation returns to a mixture of voiced and unvoiced cutscenes, the overworld comes back. Lots of cameos for returning fans as well, being an anniversary title. Game doesn't seem to have sold very well, at least out here, and considering how many anons I've seen over the years say the series died to them as of WA4, it wouldn't surprise me if its predecessor simply did too much damage for there to be much interest in prior fans bothering with the series further, at least at the time. If you do opt to play it, I hope you've got a good computer for emulation or a modded system, as it's the second most expensive game in the series. I also recall there being an undub patched version, but I haven't seen a prepatch of it for direct download since TiZ shut down.
>Wild Arms XF
A tactical RPG taking the HEX system and applying it to full on maps, with class based drifter mercenaries in addition to the core party. Haven't played it myself just yet, but I've heard decents things about it. Not sure if it was meant to just be a side game or if WA5 did badly enough even in Japan that Sony wanted Media.Vision to take the series in a new direction on the off chance it did better. In any case, it was still the end of the series until the mobile reboot, so I guess it didn't meet sony's expectations yet again.
In short, I guess play 4 only if you're curious about the worst the series had to offer (OST's still fine to listen to though), consider giving 5 a try if you're an overall fan (while it can stand on it's own, the anniversary status aims it more at fans) and want another entry, and try XF if you want something different or are more preferential to TRPGs anyhow. First three are pretty much the "must plays", even with 1 and 2's rather poor translations.
Should also mention the first game had a remake on the PS2 called Alter Code F. General reception has seemed rather mixed over the years, but I thought it did a lot of stuff well. Basically takes the first game's plot and cast, renders it with a variant of WA3's visual engine, let Naruke return to the OST with a system capable of better audio output, and is mechanically a cross of elements from the previous three games. Also additional party members from existing characters, some simply temporary guests while others can be recruited as permanent members once their duties as NPCs in the plot are over. Granted, Agetec's handling of it here didn't help things on that end (they didn't exactly do a better job of translating it than the PS1 version), nor did apparently recalling unsold copies and then not doing a reprint help it to not be the most expensive game in the series. Another case where I'd hope you have a PCSX2 capable computer or a modded system if you want to play it.
9a2d18 No.16715015
>>16714154
If you liked 64, you'll enjoy blue storm. It's just more of the same but with some extra polish and tighter controls.
548385 No.16715023
>>16713518
You do move on a rail, dickhead. The fact that you can move your hitbox around the screen doesn't stop that. By that Logic, Time Crisis isn't on rails.
5cc0e9 No.16717996
>>16693279
Wipeout
KOTOR
Metal Arms
Soulcalibur
Dishonored (cause 2 flopped hard and 3 had shit sales)
A sequel to those fun PS2 scooby doo games
Quake (probably)
DeadSpace
what a society we live in.