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File: 838623d1c10419b⋯.png (1.37 MB, 1200x1788, 100:149, 56436164_p0.png)

26ea40  No.16599693

What other games, if any, share the lighthearted supernatural tone of the Mother series? There's enough games that have some of the same elements, like modern settings with magic, but I can't think of any other games that have the same strange vibe and style of humor that Mother games have.

b9d6c1  No.16599885

psychonauts 1 and 2


1ed50a  No.16599890

>>16599693

I seem to recall something about Atlus picking up Contact to bring overseas specifically because the game reminded them of Mother.


e480b3  No.16599911

You can't have genuine quirkiness anymore because nudevs have such little confidence in their creation and even less faith in their audience so they have to constantly wink at the camera to make sure the player realizes the game is being quirky right now and that they should immediately post a screencap of it on twitter.


23f065  No.16599938

jimmy and the pulsating mass


26ea40  No.16600010

File: eb998ef05e8e7e3⋯.png (462.5 KB, 640x360, 16:9, ClipboardImage.png)

>>16599885

I wouldn't say psychonauts fits because none of the characters are really normal in any way. The world itself is full of psychics and weird shit that everyone is fully aware of and acknowledges as being weird as hell.

>>16599911

When I made this thread, YIIK came to mind, but that game was very clearly trying to be an Earthbound ripoff by design, but also trying to be pretentious as fuck, like a worse version of Scott Pilgrim.

One game that did come kind of close is Citizens of Earth, which is clearly meant to be an Earthbound homage, but does try to have its own identity without just copy-pasting as much pop culture nonsense and "US NERDS HUH?!" writing as YIIK does.


52d363  No.16600060

File: d0760de3c3b90c0⋯.jpg (58.76 KB, 460x215, 92:43, 274543_front.jpg)

>>16600010

>Citizens of Earth

mah nigga I was just about to post that

rather than be a "Take that Trump", it goes more into how the left can't meme "I thought the signs meant 'no, don't cross out the Vice President's face'"

>>16599890

the professor looks like Professor Andonuts, but other than that the games are quite different. It's still a very odd game though, being from Grasshopper Manufacture (but not directed by Suda 51)


b199b7  No.16600066

>>16600060

It's a Shining Soul game, just developed by grasshopper instead of sega.


f891e1  No.16600072

File: 9748f9858e92ef2⋯.png (522.76 KB, 642x428, 3:2, ClipboardImage.png)

>>16600060

January 2015 release date sounds too early for jabs at GRONALB BLUMPF.


52d363  No.16600082

>>16600072

>jan 2015

wow. was it really that early?

still seems to be a jab at republicans at first glance


26ea40  No.16600114

>>16600060

It's been a while since I played it, but thinking back, CoE doesn't really seem to take any particular jabs at either party. At least not in the first dozen or so hours. It seemed more motivated by it's own quirkiness instead of any politics.


b9d6c1  No.16600139

>>16600010

psychic is just a fancy word for brain magic

> levitation magic = telekinesis

> fire magic = pyrokinesis

and the characters do get treated like circus freaks. its the reason they got quarantined in this psychic summer camp


2454db  No.16600206

File: 0fee20391faab69⋯.png (147.55 KB, 240x291, 80:97, URRG.png)

I know YIIK attempts to ape Earthbound but it demonstrates such a superficial understanding of the spirit of Earthbound that it can only rape Earthbound.

You see, When Shigesato Itoi made Mother, he drew a lot of inspiration from the love he had for his own family because his job didn't give much opportunity to have contact with his children outside of phone calls so he made the first game as a heartfelt present to them.

On the other hand, The characters of YIIK, and by extension the makers of this game, seem to care more about the products they consume than they do about their families but that's not to say that they're shy about letting us know that they resent their moms, have gross fetishes involving their moms, go on tangents about how their moms screwed them up, etc.

The skeleton of Sigmund Freud probably grew a baculum that would frequently get engorged because of the development of that game.


15673d  No.16600308

>tfw my buddy hates the Mother games because of its "LOLSORANDUM"-ness and for inspiring Undertale


1ba468  No.16600360

>>16600308

I can't say I hate Mother (2 at least, that's the one I played through in full), but I found it unremarkable in terms of gameplay and the "LOLSORANDUM"-ness, as you put it, held the game back significantly. The few good, strong moments in the game are dragged down since you have to sit through some of the most painful humor to get to them.


2ae13a  No.16600372

File: e42ad2d4e95f0b3⋯.png (1.04 MB, 700x524, 175:131, ClipboardImage.png)

god


26ea40  No.16602073

>>16600308

>>16600360

Some of that humor was created because of translation issues. Like the Eraser Eraser being a pun that works in japanese, but makes no sense in english. I have to imagine that the english script is loaded with shit that comes off as LOLSORANDUM because puns and wordplay don't carry over.


1ed50a  No.16602926

File: df11f41c06f8280⋯.jpg (505.03 KB, 823x1500, 823:1500, Growth or Devolution.jpg)

>>16600372

Might be worth mentioning for those not aware that the SFC original saw an English translation patch last year.


488d98  No.16603670

File: 911685d421657f4⋯.png (7.74 KB, 513x224, 513:224, eraserstatue.png)

>>16602073

EarthBound's humor didn't really suffer from translation problems. The jokes are actually translated well for the most part, and they stay pretty close to what's in the japanese version.

In the japanese version, the eraser items were called "tako keshi" (octopus eraser) and "kokeshi keshi" (wooden doll eraser). They're both basically the same play on words, only the second is much more direct and sounds kind of stupid.

With the english version, the objects these items erase are changed to maintain the wordplay. So you get a "pencil eraser" that erases pencils, and an "eraser eraser" that erases erasers. Just like with the japanese, the wordplay in the first is followed by a similar but less clever version in the second.


10c554  No.16603690

>>16600206

We can only create what we are, I guess.


d0f0a1  No.16603717

>>16600060

>>16600010

>Citizens of Earth

That art style is awful. The drawing are ugly as sin but I can not get past the eyesore of lazy autotweened flash animation.

>>16600206

plus the developer is a pretentious faggot.

>>16602926

>>16600372

nice


100552  No.16604217

Danganronpa, no joke

if you're looking for a JRPG try Hourai High


181986  No.16604509

File: 49c34065f1cfd68⋯.png (7.77 KB, 309x117, 103:39, SK8.png)

>>16599938

Came here to post this, but there it is.


1ed50a  No.16604514

File: 656354e16eeb3f7⋯.png (5.99 KB, 256x224, 8:7, slow news day on video gam….png)


68c50f  No.16604854

File: 1d87265b10cd21f⋯.jpg (2.04 MB, 1920x1080, 16:9, earthboundpape.jpg)

The main difference between Mother and it's clones is that the latter bases itself around being ironic and self-aware while the former is a more genuine kind of humor, where the quirky aspect of the characters and world is less of a joke to be laughed at and more of an expression of it's identity being exaggerated, mainly because it's seen through a child's POV. The main theme of the Mother series is family so this expression is embraced in an honest way, like having a weird family member that you love. It has to come naturally. In stuff like undertale this is so fabricated that it seems like every single character in the game was made with tumblr fan art in mind. I think the main issue here is that most people don't remember how being a child feels like


65c4d7  No.16604941

>>16600206

Perhaps the devs did not realize that that game represents them and the soyed, brainwashed society that surrounds them? Look at the illness in the face. Disgusting. All copies should be thrown to the fire, and the devs qualify for hanging.

>"a game with the vibe of a lost ps1 or n64 rpg"

>t. soy

The game cannot fit in these requirements and it looks abhorrent.


e8f936  No.16606819

>>16603670

Is that you, Tomato?


488d98  No.16606824

>>16606819

No, but I did get that picture from his site.


27d4d4  No.16608296

File: d5c18c8edea20db⋯.png (36.81 KB, 347x219, 347:219, 9dBy9G.png)

LISA? I'm sure this is one the obvious options, it's strange, but it isn't very lighthearted.


cb7fb2  No.16608313

>>16602926

best girl dies and gets replaced by monk, also the real endboss is one of those gimmicky shit "dont attack" or "dont wear armors to this fight" had potential but i hate that shit


b90767  No.16608351

>>16600206

Anyone have a link to the /v/ yiik streams? I remember we had some fun.


a08965  No.16608853

>>16599693

Mizzurna Falls, Flower Sun Rain, Deadly Premonition.

nu/v/ has never played any, patched or not


2b4c4e  No.16608884

Invidious embed. Click thumbnail to play.

>>16600206

>>16600010

>>16604854>>16608853

Travis Strikes Again seems a lot up you guys' alley, it's about letting go of muh nostalgia, and actually appreciating the care and hardship that was put in older games as well as a love letter to oldschool gaming without it being about any specific title in particular

Though there's like 3 YIIK shirts in there for some reason

>>16608296

I think it counts, probably closest the West will get to not-earthbound

>>16608853

Reminder to just let Sumio walk in a circle with an emulator and a script or else you'll waste hours of your life away on muh auteur shit

terrific game though


74f925  No.16608929

>>16608884

>Travis Strikes Again

I was soured on that as soon as Suda pulled the "If you buy THIS game maybe we'll make an actual third game" card knowing people have been waiting for a third game for a long ass time.


2b4c4e  No.16610023

>>16608929

Actually he just pulled a huge practical joke on all of ya, ending was in a different gameplay style on a default unreal map talking about how "they're in development"

Plus the whole new trailer thing and all


1fe19d  No.16610180

File: 84246eff1dbbf65⋯.png (37.74 KB, 175x175, 1:1, 1478767470303.png)

>>16599911

It's less that and more that weird games just aren't safe. Big companies and insecurity just don't mix anymore, they're too scared of losing money that unless it magically got greenlit and halfway through production before they snapped out of it, it just isn't going to happen.

The devs are still part of the problem, the main problem for indies for sure. But on that side I think it's more them trying too hard, they don't have any genuine to say. So instead they try to force it and be like the games from their childhood.

>>16600206

Like this. Weird games need a sincere heart to them to be good. Otherwise it's just vain or empty 'Haha look at this wacky stuff!' over and over.

People don't have enough self awareness or interest in making something because they feel it should be made anymore. They just consume and regurgitate most of the time. They don't want to make a thing because it means something, they want to make a thing so they can talk about it.

Also to contribute to the thread:

Goblet Grotto (Kinda weird but still funny in a weird way)

Raccoon who lost his shape (Short and not much of a game though)

And Ittle Dew (Kinda 'quirky' but not shoving it down your throat)


b0cf7e  No.16624406

Darkened Skye was a ridiculously quirky game!

Skittles, dragons, imps, dark overloaded, sexy redhead!

I need to find a copy of it!


b0cf7e  No.16624408

>>16624406

*Overlord

Damn phone.

Sucks right now, because the power went out, otherwise I'd be on my laptop.


da063f  No.16624430

File: 3e610aa29e9ba65⋯.swf (9.54 MB, thecolortuesday.swf)

The Color Tuesday might be up your alley.


e480b3  No.16624445

>>16610180

I'm talking specifically about independent games here, not that AAA isn't guilty of the same faux quirkiness bullshit as well. Rage 2 and pretty much every Ubisoft game for one.




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