723aa3 No.16535072
>“That was a very difficult development on that game to get it where it was,” Howard told IGN. “We were ready for…a lot of those difficulties that ended up on the screen. We knew, hey look, this is not the type of game that people are used to from us and we're going to get some criticism on it. A lot of that is very well-deserved criticism.”
>“This is not gonna be a high Metacritic game. This is not what this is.”
>But Howard believes that with a game like Fallout 76 “it’s not how you launch, it’s what it becomes,” and that the game has improved dramatically since launch. “It’s really turned around. It’s a fabulous game with an incredible community.”
https://www.please use archive.ism/articles/2019/06/02/bethesda-knew-fallout-76-would-have-bumps-a-ign-unfiltered
https://www.please use archive.ism/2019/06/03/todd-howard-fallout-76-criticisms-well-deserved/
(archive doesn't fucking work for me, it 404s every time)
723aa3 No.16535073
>>16535072
niggers
https://www.ig n.com/articles/2019/06/02/bethesda-knew-fallout-76-would-have-bumps-a-ign-unfiltered
https://www.vg 247.com/2019/06/03/todd-howard-fallout-76-criticisms-well-deserved/
4aca35 No.16535076
>>16535072
You're kind of trying to tell us something different from what is actually happening. Todd didn't "know the game would be shit" this is him expressing the obvious fact that because it wasn't like previous Fallout games that people might not like it from a game design perspective. Todd did not forsee people's seething rage at the bugs, blatantly recycled assets, disastrous product management, weird banning practices and tunnel vision that the game has become associated with.
But normalniggers will still make TESVI sell more copies than Skyrim for some insane reason
d53bea No.16535077
He knows all his games are terrible.
7f9d4b No.16535078
SURE THEY FUCKING DID
They knew it was gonna be shit like but nowhere as the shitshow it was and all the other garbage surrounding it. Why are devs even allowed to release a game they know is gonna be shit?
2d71ff No.16535082
>>16535072
>bags that looked significantly cheaper than the ones promised
>'looked'
2ec901 No.16535085
>this is not the type of game that people are used to from us
Classic Todd lie.
e70056 No.16535093
He knew because every game since Oblivion was shit.
caa450 No.16535106
>>16535082
Not sure I'd trust that would even hold up its end of the deal as being a bag.
00020e No.16535107
Invidious embed. Click thumbnail to play.
Semi-related, I'm surprised they haven't done a Deathwing-like spinoff where you play as a soldier in power armor.
c777f1 No.16535109
>>16535072
>>16535073
>cuckchan faggot doesn't even archive
Only one nigger in this thread OP (You)
243aae No.16535112
>>16535072
>Todd knew F76 would be shit
No fucking shit Todd knew that FO76 is shit, everyone knew, even your dog and mom. All of them at Bethesda also know that their previous games are shit too. They're absolutely aware that they're selling to you a hot pile of shit and probably laughing at retards buying it.
>>16535078
>Why are devs even allowed to release a game they know is gonna be shit?
Because people's standards are so low they love to eat shit.
723aa3 No.16535128
>>16535109
>implying I go to 4um
archive just doesn't fucking work. It worked just fine before, until just a few months ago when it started 404ing on me.
caa450 No.16535133
3b3377 No.16535145
Only normalniggers didn't know or eant to believe this anon.
Why are you posting this like it's something new?
Because they finally admitted it?
484e18 No.16535153
>>16535082
It looks like a literal trash bag
64357b No.16535154
Perfect excuse to bring this out
6846d8 No.16535160
c087dc No.16535165
>critics hate your game
<we make our game for the fans not critics
>fans also hate your game
<delete all fan reviews
6846d8 No.16535168
>>16535165
There is a thin line between fan and critic. To them fans are sycophants, and maybe there is some truth to that.
723aa3 No.16535188
9d90e2 No.16535202
>>16535072
>And we knew our new core audience would eat i up.
92fda0 No.16535226
>>16535072
>bethesda knew fallout76 "would have bumps"
<todd knew f76 would be shit
525382 No.16535228
Bethesdas games without Unofficial Patches are unacceptable buggy messes, difference this time is this will STAY A BUGGY UNACCEPTABLE MESS, because its online and they made modding either extremely confined in their "store" or not even allowed
So no Todd, its not getting that much better, i dont think people will care in a decade when its finally fixed
There is no real "community", only small group of people who are sticking around because they want to play the next thing Bethesda releases (proper games with proper mod support to fix their bullshit again)
d53bea No.16535236
>>16535228
Even with the patches their games are busted horseshit that would make streetshitters blush at the sheer programming incompetence.
73d322 No.16535239
>Kill off Interplay's Promising vault 13 MMO project
>Think you can do a better job at it
>Release a pile of horseshit that makes even toddout 4 look good in comparison
>Fans make not one, but several MMOs based off the old F1/F2 engine in the meantime, and they are all better than the "Official, Triple A" product
225087 No.16535248
So what? It's obvious just from the promotional material that F76 was a cashgrab and nothing more. BGS hasn't done anything good for a decade or longer. Only an absolute braindead cunt would have any amount of trust in Todd & co. at this point, lying retards that they are.
Let me repeat that: Only someone who is clinically retarded would have a positive opinion of BGS. The sole use of their last serviceable game, Skyrim, is as a platform for add-ons made by actually competent people.
000000 No.16535259
>>16535072
>muh Metacritic
Cancer.
>muh launching a broken product isn't a problem
Cancer.
>muh community
Cancer.
This defines Bethesda.
0fc927 No.16535267
>IGN gave it only a 5/10
How did F76 earn 5/10? The game didn't even work.
d7a07e No.16535279
>Todd knew the game was shit
No fucking shit. There is literally no possible way anyone working on the project wasn't aware what a clusterfuck it was. Also, the Todd memes are funny, but it's time to stop meming Todd and point the finger at the men behind the curtain pulling the strings; Pete Hines and Zionmax. Todd is essentially a PR manager they trod out to do damage control and hype people up, while they scheme up new ways to fuck over the goyim.
d53bea No.16535289
>>16535267
They intentionally delayed the review so they could bump up the score under the guise of "it's getting better" just like SimCity 2013.
5fc513 No.16535318
>>16535239
I know about the Outer Worlds but what else is there?
ef2fd8 No.16535341
>>16535267
All scores for AAA games on IGN automatically have +5 points because the publisher owns IGN through advertisement purchases.
2ab0f6 No.16535348
>>16535267
These ratings dont make any sense. 5 should be the average, but only true dumpster fires ever get a 5. An average game apparently is around 8, which is completely retarded.
abbfe4 No.16535355
Invidious embed. Click thumbnail to play.
Might as well post this. Personally I forgot about the whole Nuka Cola/Brandy thing.
484e18 No.16535358
>>16535267
Just take 5 out of both the score and the maximum to get the actual IGN scores.
9d90e2 No.16535430
>>16535355
To my surprise zenimax isn't public, so not consequences on the stock market. Only the eventual pissed customers and class action lawsuit.
They're genuine piece of shit.
aba334 No.16535459
BREAKING NEWS: TODD HOWARD TOLD A FIBBY WIBB, SCIENTISTS BAFFLED BY THIS PREVIOUSLY UNOBSERVED PHENOMENA, ACROSS THE WORLD RELIGIOUS CULTS DECLARE THE END TIMES UPON US
90ef58 No.16535515
>Game fails to the point where no one plays it anymore
>Say it's "improved dramatically" and has "an incredible community"
>Can't be disproved because no one is willing to play it again and find out
Clever, Todd
0ce805 No.16535554
>>16535078
>why are devs even allowed to release a game they know is gonna be shit
because supply and demand don't work anymore, these days supply IS demand. Thus they can shit out whatever they like, without consequence.
abbfe4 No.16535557
>>16535515
From what I heard it somehow worked for No Man Sky, so who knows, though I never played it, nor do I know anyone playing NMS.
0ce805 No.16535562
>>16535279
>it's not Todd's fault
pretty much.
Todd did nothing wrong tbh. If anything, he's been kind of like a bulwark preventing 100% pure distilled feces being crammed down our throats.
d53bea No.16535563
>>16535557
Difference here being that NMS wasn't forced online, as far as I know, and actually playable. It went from being boring to being less boring while 76 went from unplayable to "okay, but why would I bother?".
>>16535562
Hey Todd.
2783ec No.16535575
>>16535082
>canvas
Nylon is the new canvas.
5e221d No.16535580
Beth is in full damage control before e3
d53bea No.16535581
>>16535580
They've also confirmed they have nothing to show. It's probably just going to be NuDoom2 and some 76 expansion or something.
189435 No.16535588
>Todd Howard lying
I'm SHOCKED
aa487e No.16535596
>>16535072
I'm pretty sure Todd Howard hates his fans and the modern industry and does this shit on purpose. I bet he thinks of anyone that still pays for games as subhumans because we went from paying for a physical copy, on PC $50 max for a physical copy that was better than today's collector's editions, to paying for a fucking download and DCL and mtx. He releases games unfinished, releases DLC on purpose just to spite people and to extract their money because even though Todd doesn't like digital distribution or releasing buggy games or DLC, he happily takes the money from the subhumans that accept, they don't' deserve that money.
6416fc No.16535620
If Bethesda would just stop being faggots and start using an engine from this century, maybe they wouldn't find it so difficult to make a functioning game.
7f9d4b No.16535634
>>16535596
nah, todd is an extreme normalfag and casual and his game design are a reflection of him
he genuinly believes this shit is good
040880 No.16535647
Invidious embed. Click thumbnail to play.
>>16535596
What hurts more is that TES used to be one of the better RPGs at the time, but they casualized it to hell and back. Killing fallout is one thing, but doing the same thing to your own franchise? I Just don't get it
I also agree with
>>16535634
Todd specifically made the game more normalfag friendly since morrowing, that game and oblivion being made for consoles first and foremost, with skyrim being the point of no return, where the redditors and console owners were the only audience they catered to, using the "Mods will fix it" philosophy for the PC players
b84f68 No.16535649
Too bad he doesn't know the rest of Bethestrash's roster is also shit.
7f9d4b No.16535706
>>16535647
dont kid yourself it started with morrowind
d53bea No.16535710
>>16535706
Might wanna brush up on that reading comp.
6bef95 No.16535717
Why wouldn't the king of bullshit know he sits upon and produces manure for the masses?
efceaf No.16536158
>this is not the type of game that people are used to from us
A bug riddled mess? Nah people are used to that already.
For example: When Skyrim came out, the MAIN quest was broken. The one questline that you actually should have made sure worked, didn't.
This is just the first game that couldn't be saved by modders or console commands.
bec205 No.16536264
>>16535620
I don't want that to happen at all. I want to see how much longer they can use their frankencode to make games before the games just start destroying hardware and homes from being run.
6dc513 No.16536336
It was a game that is following the modern philosophy of "Get the money now, fix it later"
Heard that it's an in playable state now, but developers have no reason to stop doing this practice since people will still give them money.
405c21 No.16536346
>>16535355
>They had to beg hackers to tell them how they were able to access the Development Room
Oh my fuck, what a bunch of morons. I hope they never find out.
51c640 No.16536357
Of course he knew, literally every thing bethesda has released is a horribly broken early access mess. Now take that and put it into a multiplayer environment. There was no way in hell they would release competently ergo why todd is here now saving face talking about "it's not about the release! It's about what the game becomes!" Eat shit todd.
dd18f6 No.16536381
In other words:
"We release shitty, bugged games all the time so we thought we could get away with selling this cheap cash grab spinoff title from an outsourced dev, but inexplicably people finally got standards and now we're eating shit."
9f6575 No.16536388
>>16535107
They already did it was called Operation Anchorage.
3a15c3 No.16536421
>>16536381
FO76 is small-time compared to the burning trainwreck Daggerfall was upon release. Bethesda has a history of releasing broken, buggy trash, but at least Daggerfall had the "it's massively ambitious" excuse to fall back on.
d53bea No.16536469
>>16536336
>Heard that it's an in playable state now
It isn't. Every bug fix they've released since launch added a new on top. To this day I don't think the "randomly equip two items at once now they're permanently stacked together" glitch ever got fixed. There's bugs in this game that are older than the people playing it. I'm dead fucking serious.
061314 No.16536530
>>16536158
I think Skyrim was the first Bethesda game that couldn't be saved by modders due to them tearing out the core of the game; no matter how much modders would add or fix, without that core you can only do so much window dressing.
5c6b48 No.16536617
Why the fuck do you think its only available on the Bethesda launcher and not Steam? Guess what Bethesda refund policy is? Its fuck you we have your money.
d97414 No.16536645
He knew it was an unplayable buggy abortion that wouldn't pass a first semester game dev class project. He also knew he could sell it for full price and add microtransactions and shit eating "gamers" would gladly shovel it all down their dumb throats while asking for more. You can release a barely functioning game, leak private user data, and rip off customers with false advertising and still be just fine because that is just how fucked this industry is.
121dd2 No.16536663
>>16535072
Of course they knew, but preorders already implied they would turn a profit so they didn't give a fuck. With normalfags they don't even need to release finished game anymore. As long as the cashshop works, they are happy.
5f1489 No.16537001
>>16535202
For once I'm proud of those faggots. The reaction outside the casuals was this game can get eat ass. Piss them off, say publicly anyone who likes Fallout 76 isn't a real fan. It makes them absolutely assblasted.
2c40be No.16537070
>>16535082
did anything ever come out of that lawsuit?
5f1489 No.16537133
>>16537070
Bethesda caved and are issuing refunds and sending on the proper stuff.
9675e6 No.16537277
>>16536357
Pete Hines literally said the game would have "spectacular bugs" at launch, they didn't give a fuck.
923c3a No.16537283
9675e6 No.16537291
>>16537283
What did Todd actually mean by that?
dd500d No.16537358
>>16535647
At least Morrowind was not 99% copypaste like Daggerfall.
9675e6 No.16537371
>>16537358
Daggerfall still did it well. The towns actually feel like little villages in the middle of nowhere. If you play the game without fast travel it's something else, there's nothing that replaces the feeling of stopping by some village to sleep the night, then looking for work in the tavern. You could actually roleplay.
42ed39 No.16537385
>>16536421
>"it's massively ambitious" excuse to fall back on
All of bethesda games have relied on that to excuse their jank. These days that excuse doesn't hold water when Witcher 3 and Kingdom Come Deliverance, both games competing in the same category of "ambitious" open world rpg and made by slavs on a budget of vodka, were more functional upon release than any bethesda game to date.
Bethesda can't even use the "we're a growing studio" card now that they're swimming in money
afba54 No.16537396
Basically the tl;dr is this
>He knew it was going to be shit
>But he knew it was shit because he kept the budget so low that even if everyone hated it Bethesda would still see a return because of how cheaply it was made
dd500d No.16537408
>>16537371
Hmmm… too bad that the only engine implementation is made in unity and looks like shit, unlike OpenMW (although they have changed some tiny stuff from vanilla).
Daggerfall seems so big, so empty. Beside the roleplaying, what is in it for you?
9a7e0f No.16537477
Hey, you. I know you lurk this thread. Yes, you, the fucker who can't go one week without a new vegas thread on /v/. The poor asshole who has to pretend he hasn't played in a while and needs a list of recommended mods. Who the fuck do you think you're fooling?
You can't just like the game and leave it at that, no, you have to turn this into a fucking statement. You don't like New Vegas for what it is, but for what it's up against. That's why you're here, in this thread, that's why you probably already posted two or three times, acting smug at Todd, proclaiming how much you despise nuFallout. Which is all well and good, but you'll still play New Vegas, post in the hypocritical "r-recommended New Vegas mods guise ?" thread, or even be its OP.
Don't fool yourself. New Vegas is an unfinished, badly designed piece of shit and you know it. With the time you've invested in it, you could be blind and you'd still see the huge amounts of empty padding any other game would be crucified for. New Vegas isn't good. You just hold it on a pedestal because it's the only way you can indulge in the bethesdashit you claim to hate and still think you're the more distinguished consumer.
Keep believing that, you stupid shit. Todd has you. He owns your soul with his gamebryo garbage. You think you don't just because it has Chris Avelonne writing on it? If Avelonne made a difference, you would have played once, nodded, and moved the fuck on. But you're still playing and endlessly shilling the game close to a decade later. You're a fucking Bethesdadrone in denial. You can pretend otherwise, but I know. Keep running if you want, being a mindless cultist praying to your Big Iron gods. I know you love Todd like you love Big Brother, and only a veneer of irony can make you live with yourself.
ec1df9 No.16537490
>>16537477
>bethesda drone snaps
>letting big iron chads live in your head, rent free
yikes
9f6575 No.16537500
>>16535596
He certainly knows that he's the only remotely charismatic game developer, and can therefor get away with lying through his teeth. Chad/alpha/etc
>>16537477
good copypasta
dd500d No.16537501
>>16537477
Fallout 1 and 2 were the best ones.
9675e6 No.16537520
>>16537408
>Beside the roleplaying, what is in it for you?
The dungeons and underground forts are actually dungeons and underground forts, not 3 rooms inside of a cave. They can take two or three hours to traverse and it feels like a real accomplishment when you finish a quest relating to one.
The magic system is also one of the most open and free of any Elder Scrolls game. You can fly in Daggerfall, no bullshit attached. In fact, in some places that's actually required. It's not as overpowered as you'd think.
9675e6 No.16537540
>>16535267
>The game didn't even work.
This is not a joke.
This is not a joke.
The game literally did not function for most people at launch, you could have to game open for 10 hours and be lucky to actually play the game for 3 of those. Servers crashed constantly, connections would never be made and required you to shut down the game from task manager, sometimes you'd get banned for no reason at all.
ca674c No.16537547
>>16537520
The dungeons in TES2 were so big you'd have to save before entering one in case you got lost.
78bc06 No.16537568
>>16535355
>Check out his channel
>r/dank memes
>spoonfeeding underage children on the internet like KYM
>Low effort, normalfag/cuckchan memes/anime
5ff094 No.16537724
>>16535267
Reviewers rely on company goodwill to be one of the first to review products, as well as before the release interviews/game footage/interesting content. Without actual journalism or a desire for integrity over cash, most companies will rarely if ever give a shit rating as it destroys the ability to receive more "donations" from companies for giving favorable coverage. A good example iirc is kotaku who is blacklisted by Bethesda for leaking info they uncovered a while back, which pissed bethesda off. Customer reviews are a far better indicator of quality than "professional" journalists or journalist outlets, like IGN. Though even that is hard to guage nowadays, with things like steam now hiding the actual content score on games, because the people might be angry and not reviewing products in the way steam would like them to, like the review bombs on Bethesda games after the fallout of fallout 76. Though what happened to bethesda and borderlands might just be the stated bullshit reason to make it okay for steam to throw devs a bone, now that they have competition with epic games.
c304d5 No.16538034
>>16537540
It also un-installed itself from some peoples computers because beths launcher is broken shit.
>>16537724
the funny part about kiketaku getting blacklisted is that they are still very, very butthurt about that.
http://archive.is/RFdTd
98ddea No.16538036
>>16535348
i'm sad that you can't look at something rated 5 and go "oh it's just okay"
98ddea No.16538040
>>16538034
>>16537724
Have any other companies blacklisted/started blacklisting fake news sites?
e1d325 No.16538049
>>16535076
No he knew, this is just the modus operandi for GaaS trash. Why waste all that time and money completing the game when you can start making money now, finish it later and have a "second launch" which draws in all the gullible normalfags that denied you the first time?
d53bea No.16538080
>>16538034
>>16537540
Don't forget downloading the beta forced you to delete the game manually from your hard drive if you wanted to play the full release, for god knows what reason, because the updater couldn't differentiate between the two. If you had the beta installed, it thought you were trying to copy the game when installing the release version.
a20679 No.16538198
It does matter how good it is on launch because people's opinions are really hard to change. That's why it's important to fix bugs BEFORE releasing. People are paying a lot of money for your game and they expect it not to be shit. It's good that they fixed it though I don't understand how you can fix a garbage idea.
dd500d No.16538296
>>16537540
>>16538034
>>16538080
Pathetic.
>>16538036
IGN's reviews are heavily inflated and are trash nowadays.
d53bea No.16538495
Don't even respond to it.
1d232d No.16538512
Every time I see shit like this I am reminded of the saying "making games is hard" and every day I grow more doubtful. Practically every game that came out as a piece of shit could be pinpointed directly to the management not knowing what the fuck they want to do until the very last minute. That combined with publishers who keeps demanding developers to use an engine they have almost no experience in for ways that are incompatible.
For fucks sake it feels like they never even went to highschool and did group projects. As if the "management" never actually have any experience in management or group projects. Its not like they're trying to be ambitious either as the majority of the shit they spew out centers more around their microtransactions than the game itself.
Its shit like this that makes me want to push unions purely to salt the fucking earth.
b99fa1 No.16538554
F76 really hit a particular group of people hard: Bethesda fans that are brainlets. People that struggle to recognize obvious red flags. Many of them are probably raising their wife's son. I doubt many people with an IQ above 95 bought the game.
b99fa1 No.16538560
So, how many copies did they sell on all platforms? I hope it wasn't over a million.
d53bea No.16538581
>>16538512
The "game making is hard ;(((" shit is just a demoralization tactic.
9f6575 No.16538586
03be7e No.16538589
>>16538581
It is hard. Not impossible, but it requires a discipline and team cohesiveness that modern studios lack. Games are wholistic things and should be treated as such; no one part should be designed without considering the others. Publishers have realized that they can save money by delegating parts of a game to other studios. The best case scenario for a project like that is Deus Ex HR, where most of the game was serviceable but the boss fights were completely jarring because they were made by another studio, and the worst case is Aliens Colonial Marines which requires no elaboration.
8d5877 No.16538600
How could he not have?
<Hey guys what if we take that RPG series we own and make an open world multiplayer survival game? And what of we remove all the NPCs? And what if we make it so you can't actually fight other players unless you are formally engaged in PVP, like it is some kind of gentleman duel? And what if we apply CURRENT YEAR to it even though it is set in the apocalypse, so any players who band together to go out and persecute people based on their homosexuality, for example will be permabanned, even though that is something that would totally happen after a nuclear apocalypse?
29bbf8 No.16538606
>>16538512
Game making is hard, the reality is that some companies don't have the talent.
Literally the second they announced Fallout76 I knew it was going to be a shitshow. Bethesda cannot even make a fully working single player game. How are they going to make an online multiplayer one WITH THE SAME ENGINE NO LESS?
On the technical side, Bethesda only has some people that know how to handle gamebryo, as if they were a bunch of 14 year old modders (Remember the train headed guy?). They probably have some guy that upgrades the engine to make it prettier each release but that's about it. They have no real talent whatsoever in there, they cannot make anything that isn't TES, TES in the future or their next franchise TES in space.
They literally DON'T KNOW HOW TO DO ANYTHING ELSE.
8d5877 No.16538610
>>16538600
and of course don't forget: and what if we use that engine that was made in the early 2000s for a single-player game with very little physics originally implemented to make our game even though the last few attempts doing this have all had bugs even without multiplayer
03be7e No.16538661
>>16538606
There has been a severe brain drain on the industry as the old guard of young, unsupervised hopefuls like the id Software founders and experienced and well-educated authors and traditional game designers have all left. Like the guys at BioWare who had fucking PhDs. And they can't be blamed either, since working there has only gotten worse. Now it's just a continuous cycle of kids that have no domain knowledge of the technology they're working with, and just when they start to figure it out they get laid off.
From a technology perspective it is also hopeless. Software absolutely requires both senior people who have used and modified the existing platform for years and new guys with fresh ideas if you want a product which consistently grows and increases in quality.
What Bethesda has done is create a games sweatshop, a factory with no supporting crew to maintain the machinery. It's almost like watching a group of Tech-Priests from Warhammer 40k try to make video games; they aren't allowed to innovate and the only thing they have to work with is ancient technology which they only have a rudimentary understanding of.
e0f1e7 No.16538698
>>16537568
The dank meme thing was laughing at reddit for blowing a gasket over “stealing memes”
1d232d No.16538714
>>16538606
I wouldnt say hard but fucking tedious assuming you at least know the engine you're working with. If you're starting out fresh then its fucking hell in my experience as there are a ton of conflicting and outdated tutorials out there.
While I want to agree and say that they have no talent, I cant help but point everything to management. A lot of the bugs are still there since the beginning despite mod author's releasing fixes so there should be no fucking reason why Bethesda cant just copy paste the fixes into their game. Someone has to be directly telling them to not incorporate the said fixes.
I say that because there has been an increased amount of stories from developers who were lambasted by management for actually trying to fix the game instead of focusing on microtransactions or some other mundane shit.
830300 No.16538728
>>16535557
I like calling it No man tries
03be7e No.16538868
>>16538714
>While I want to agree and say that they have no talent, I cant help but point everything to management
The reason their devs have no talent is literally because of management. This isn't enterprise software (yet) where you can bring in a "Informatica guy" or "Salesforce guy" and turn them loose with no guidance and watch them magically fix things and make them better. All games are, by necessity, very large applications with a metric ton of custom-tailored logic, even the ones which try to be as "standard" as possible by using Unity or UE. You can't escape this because games must have tons of rules, again by necessity, and those rules must be written out in code. Big, custom applications like this need subject matter experts or your company is going to be a shitshow. Management does not allow that to happen because they can't reasonably be expected to pay a guy entry level salary for 4 years, so they just lay them off after a single product cycle. Even the best dev can't hope to do much under these conditions.
b07304 No.16538949
>"would have bumps"
More like mountains in the middle of the country road.
03be7e No.16538954
>>16538949
But anon, you can climb those mountains
b07304 No.16538965
>>16538954
No, you just pass through them, and there's the dev room inside.
d53bea No.16538980
>>16538965
Fitting that the room is abandoned and filled with broken equipment then.
03be7e No.16538984
>>16538965
Why wouldn't you just buy Skyrim on Switch? It didn't have to come to this
712cb1 No.16539131
>>16538036
>>16535348
This isn't an issue that's only got to do with video games. It's a generalized issue in the west, with how people perceive products and entertainment in general. The general populace's scale for rating between good and bad is completely broken, and completely lacking in objectivity but then again, a lack of objectivity is more or less a defining characteristic of the overwhelming majority of people out there. I personally use a system where 1 means utterly broken, 3 means bad, 5 means average, 7 means decent, 9 is fucking awesome, and 10 is near perfect.
e1d325 No.16539248
>>16539131
To me personally, a "6" means "This is a game I enjoyed playing at least a part of for some period of time." The scale up from there is basically how much of the game you enjoyed. "5" is "I really wanted to like the game, but I couldn't bring myself to continue playing it because…" That may differ depending on whether you would bother with something that is mediocre. 4 and below are games I could not bring myself to enjoy playing, with an increasing number of reasons as the score goes down.
8ad75c No.16539322
>>16537291
The bugs i think.
3b7b2d No.16539336
>>16535082
Those are the kinds of promotional bags that companies give away for free at trade shows. What a gyp.
3b7b2d No.16539350
>>16535093
This man is the deadliest serial killer of all time.
38fe61 No.16539368
>>16535228
unless they open up modding I doubt the shit will even be fixed in 10 years. There's still stuff in skyrim that was there day 1 that never even got acknowledged let alone fixed.
9675e6 No.16539571
>>16538034
>(they haven't responded to a single Kotaku email for 4.5 years and counting)
I'm not fucking surprised. Jason Schreier has done some great work in the past, he was the one who exposed how horrible conditions were at Bioware, but he also puts out articles like "Metacritic Matters: How Review Scores Hurt Video Games"
If Kotaku wants to be taken seriously they have to stop their outrage and Buzzfeed-esque articles. These people always rant about "outrage culture", but they're absolutely guilty of it themselves.
1bf974 No.16539810
>>16539571
Schreier's the only one there that's ever actually done some form of real journalism, but even that is few and far between. Aside from those articles, he's still a whiny, insufferable jewish faggot who's just as intolerably progressive and bitchy as any other hair dyed feminist you'd catch on the street in downtown SanFran. His few bouts of lucidity and actually doing his damn job don't forgive him of all his disgustingly stereotypical soyboy sensibilities and incessant subversive whining.
aa9cff No.16541063
>>16538554
I still remeber arguing with people on youtube that
>"No, you brainlet, they are not going to turn the complete joke of a "beta" into anything resembling a functional game in the 2 weeks until launch."
And they still fucking believed they would "fix it" like todd is turbo coding santa.
like the Beta being a trainwreck isnt already proof that they are unable to deliver the game
>>16538589
despite somewhat enjoying that game i completely forgot it even had boss fights.
Pretty much drives home the point about outsourcing.
>>16538661
The big joke about this industry is that if you just swallow your pride as a studio and use something like unity or unreal you can have a pretty functional general purpose engine. Probably not going to make the next crysis with them, but both are extremely well documented and "just work" even if you are a brainlet like me , unlike a bad in-house engine that ends up wasting more money/time due to problems than licence fees for something else would.
a4b34c No.16543395
Invidious embed. Click thumbnail to play.
>Todd knew FO76 would be shit.
Of course he did. What, did you expect him to tell the truth for once and put the game back into development for 6 months? Especially when Microtransactions are on the line? The whole project was just a scam to dangle the bait of monetization in front of Altman long enough to get the dirty jew to come off of the shekels necessary to expand their studios and buy some new workstations.