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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: acb7fa7a90f6130⋯.jpg (69.41 KB, 870x623, 870:623, dogbone.jpg)

4d0314  No.16533686

What console are you emulating?

What are you playing?

Got any good romhacks to recommend?

Do you use a front-end for your collection?

I'm thinking of trying Launchbox since I'm still using K&M to select ROMs but I'd like to set it up so I can use a controller for couch comfort.

7cb250  No.16533700

Emulators are for losers

Original hardware or nothing, faggots.

The technological singularity will hit and you still won't have an N64 emulator worth jack shit, so have fun with that.


1dd801  No.16533703

File: c2754744e64c40c⋯.jpg (4.48 KB, 460x544, 115:136, 120f87e776da469be2b4c8b00c….jpg)

Thinking about installing PCSX2 on linux, don't know if I want to though


ae3465  No.16533708

>>16533686

>controllers with a cross dpad is shit

>actually way more comfier to play with a stick

MAME & Final Burn Alpha / Fightcade are top tier and both choices aren't bad.


7c9a96  No.16533731

File: c1da52e5e0f05ee⋯.jpg (51.22 KB, 333x500, 333:500, disappointed gorilla.jpg)

>>16533686

Trying to do some co-op netplay of Seiken Densetsu 3 with my best bro, but all of the SNES emulators have shitty old netcode that still have dial-up compensation. Desync shouldn't be fucking happening in 2019 with today's hardware and net speeds, especially for a 25-year-old game.


2c3a3f  No.16533735

File: 21b5916939d8c70⋯.jpg (63.7 KB, 457x559, 457:559, 21b5916939d8c706145c5166d3….jpg)

>>16533686

>What console are you emulating?

PSP (PPSSPP) and N64 Project64 most recently

>What are you playing?

Wipeout 64, Perfect Dark, God Eater Burst

>>16533700

I hear >>>/4um/ and >>>/reddit/ take kindly to scalper cucks.


1dd801  No.16533764

I fucking hate dependencies


8ade99  No.16533773

File: 111f6e27bd1ceff⋯.jpeg (3.68 MB, 4032x3024, 4:3, 9CDC44DC-44BA-40CE-82ED-5….jpeg)

File: 5ed0d93e1cbee73⋯.jpeg (3.17 MB, 4032x3024, 4:3, D9739F15-5515-45E4-917C-2….jpeg)

File: bfea50bdacd4d8e⋯.jpeg (2.14 MB, 4032x3024, 4:3, 4B75E7FD-1596-4A5A-8200-6….jpeg)

For those wondering about the CRT and scanline meme when it comes to how the games should "properly look", here are some reference images that I just at my local arcade. All of these are up-close shots so that you can see which "effect" you should be aiming for.

<First up, Galaga


d7c71f  No.16533778

YouTube embed. Click thumbnail to play.

>>16533731

>Desync shouldn't be fucking happening in 2019 with today's hardware and net speeds, especially for a 25-year-old game

Watch this entire video.


8ade99  No.16533785

File: a6f4cbb5199af0c⋯.jpeg (4.63 MB, 4032x3024, 4:3, B8AD340B-D0C9-4211-8738-4….jpeg)

File: 89cd432f27fcad4⋯.jpeg (4.9 MB, 4032x3024, 4:3, 55B81572-DC7E-4597-ABA8-A….jpeg)

>>16533773

<Die Hard Arcade


8ade99  No.16533791

File: 8966a5326b27f66⋯.jpeg (2.84 MB, 4032x3024, 4:3, E50406D2-2900-416B-BFEA-B….jpeg)

File: 30b24a564d8252e⋯.jpeg (4.21 MB, 4032x3024, 4:3, 73E2E2FD-FB88-4F86-B43B-3….jpeg)

File: e676b32a87f1a67⋯.jpeg (1.79 MB, 4032x3024, 4:3, 94328B14-3672-45A0-8A07-7….jpeg)

>>16533785

<First two, Marvel VS Capcom

<Last, Monoco GP


d7c71f  No.16533795

>>16533785

>>16533773

>>16533791

Vertical arcade monitors are truly disgusting. Die Hard Arcade is 10/10 though.


7c9a96  No.16533801

File: f74f8116c7a0d63⋯.jpg (67.46 KB, 668x678, 334:339, st2.jpg)

>>16533778

>35 minute video

Just give me a tl;dw, damn. I don't want to sit through a lecture, I just want to play some old-ass videogames.


8ade99  No.16533804

File: ee310b65be8d8c7⋯.jpeg (5.7 MB, 4032x3024, 4:3, 6DAF8087-7B71-4D61-9BAF-F….jpeg)

File: df38d9f1678443f⋯.jpeg (4.7 MB, 4032x3024, 4:3, 0387A17C-7176-43B0-ACCA-7….jpeg)

>>16533791

<Virtua Racing


8ade99  No.16533809

File: b1244d0d51e2afd⋯.jpeg (5.14 MB, 4032x3024, 4:3, 4D8B2259-78E4-4172-8817-4….jpeg)

File: 1d73841869b0f3c⋯.jpeg (3.89 MB, 4032x3024, 4:3, 41AD629C-A045-46B5-8B90-A….jpeg)


8ade99  No.16533824

File: 1aaaea5f463a120⋯.jpeg (5.39 MB, 4032x3024, 4:3, B6249C28-FB56-4ECE-883B-7….jpeg)

File: b0f9761eadb5bb9⋯.jpeg (2.56 MB, 4032x3024, 4:3, 8BA12EF5-047D-434B-9FFE-E….jpeg)

File: 9432aacd4f6245e⋯.jpeg (5.43 MB, 4032x3024, 4:3, 47093EFC-DB9C-4E8F-BA5A-5….jpeg)

>>16533809

<Nintendo Super System


8ade99  No.16533843

File: 3e1fbf8d3330097⋯.jpeg (5.52 MB, 4032x3024, 4:3, 2340C0E3-D77A-4708-BACC-7….jpeg)

File: f8046ae57c4e89d⋯.jpeg (6.9 MB, 4032x3024, 4:3, A89D02AF-039E-4E1E-83E9-1….jpeg)

>>16533824

<First, Nintendo Super System

<Last, The House of the Dead


8ade99  No.16533850

File: b824f3e37484a00⋯.jpeg (4.99 MB, 4032x3024, 4:3, FAD0097E-C1BD-4EA4-AEE7-D….jpeg)

File: bbb55a7fed4fbe0⋯.jpeg (6.04 MB, 4032x3024, 4:3, A55C3F8A-DB82-408F-9962-4….jpeg)

File: ab8b02b6d7300c3⋯.jpeg (3.74 MB, 4032x3024, 4:3, A64EF5E6-EFF9-4398-A702-2….jpeg)

>>16533843

<The House of the Dead


78f735  No.16533853

I've been having tons of fun playing versus against my mate, playing bubble bobble, sprinkle start spirits, and marvel vs capcom. Played a bit of super bomberman too.

Tried to get into wind jammer but I had trouble understanding the game mechanics and my friend wouldn't even give it a try.

Any other fun versus games I could emulate?


8ade99  No.16533855

File: ba3740cac71997f⋯.jpeg (3.41 MB, 4032x3024, 4:3, F8B144D6-144D-47D9-8A31-C….jpeg)

File: 112ee1a15faa232⋯.jpeg (3.1 MB, 4032x3024, 4:3, 22E68F65-B5EE-4D02-97A6-1….jpeg)

File: 95914b7adadf006⋯.jpeg (5.53 MB, 4032x3024, 4:3, 5F7EE0D5-AAAA-4A08-BDD8-2….jpeg)

>>16533850

<X-Men VS Street Fighter

And that's it. Unless you folks want me to take more, which I could a few days from now.


f11ee5  No.16533877

>>16533801

Only watched 10 minutes of it myself, but if I had to guess I'd say that Emulators cannot add interpolation. Normally when you play a game online the game basically guesses what the inputs will be and then smooths over the differences when the data comes in. This has to be done on an individual game level, but the emulator's netcode is being done on effectively a console level. This is pretty common sense when dealing with native games, you almost never complain to the console manufacturer about a game's bad netcode do you? It's always the game developer's fault.


d7c71f  No.16533942

File: dca40507b31cac4⋯.jpg (3.21 MB, 3024x2268, 4:3, a e s t h e t i c.jpg)

>>16533801

>Just give me a tl;dw, damn

no

>>16533824

>>16533843

Looks really flat and lifeless, is that how it looked in person or did your phone fuck it up?


8ade99  No.16533967

>>16533942

>is that how it looked in person or did your phone fuck it up?

This is having my phone about an inch away from the screen. Next day I'm there, I can take screenshots of the entire screen if you'd like.


93abfc  No.16533984

>>16533967

Could you turn your shit sideways so we don't get sideways images?


d7c71f  No.16533987

>>16533967

If you could, that'd be great. I'll take some shit tv pictures for comparison.


c6b61b  No.16534031

File: 02fed8f802be0ab⋯.png (69.13 KB, 373x638, 373:638, GSdx Settings.png)

File: 7487345465117d7⋯.png (27.79 KB, 381x436, 381:436, Shader Configuration.png)

File: bc66fb3b8dafe6e⋯.png (6.42 KB, 350x118, 175:59, renderer.png)

File: 638e791304d6371⋯.png (8.75 KB, 559x105, 559:105, ps2 plugins.png)

anyone here know a good balance of settings for a ps2 emulator? i dont know which of these things should take priority over others. and am not sure what is unnecessary. i've been playing around with settings and really havnt found a good balance for best looking vs performance.

any advice? should i try using a different rederer besides ogl hardware? should i be using a different graphics plugin altogether? should i be using a different emulator?

pictures related.

rolling for ppm success


1dd801  No.16534037

>>16534031

The state of graphics plugins for pcsx2 is kind of fucked, some games will just run like ass regardless of settings. If a game is running like ass, try switching renderers, and if that doesn't help, lower ansiotropics and resolution


c6b61b  No.16534061

>>16534037

ive been using katamari as my benchmark because its graphics style makes it extremely easy to tell the difference in settings. things are usually fine until i shift the camera to a larger area and it drops to like 70% speed.

how important is blending unit accuracy? i was testing everything with it on fairly high, and bringing it to "basic" didnt change anything.

antisotropic filtering is set to 4x and i cant change it for some reason. should i enable fxaa?

i would like to be able to stay around 8x resolution, but switching between 8 and 4 has a huge graphic difference, but a very small performance impact.

its a new PC setup thats more powerful than what i had, so im configuring it but getting inconsistent results.


c6be25  No.16534217

>>16534083

r/roms Yes I'm serious


db1660  No.16534230

>>16534083

Use the emuparadise workaround script


dcde71  No.16534234

>>16534083

What ROMs are you looking for?

You might be better off just going to a decent tracker (or finding a Mega link in a share thread) and grabbing a nointro collection. That's how I restocked mine this past year after a hard drive loss. I managed to get everything pre-PS2/GCN/XBOX quite easily.


e2e7b0  No.16534288

>>16534061

What are your specs?


ae3465  No.16534302

>>16533795

>Vertical arcade monitors are truly disgusting.

Are you stupid, it's a horizontal rotated.


6c1e19  No.16534304

File: 2b3799ce8881629⋯.png (144.13 KB, 320x240, 4:3, 320px-Jetsetradiofuture_ti….png)

thanks to recent advances in emulation, pic related can now be played with about 99% perfection in CxBx-R, and at a good speed too

now we can all UNDERSTAND UNDERSTAND


698835  No.16534318

>>16534031

Update PCSX2 and set your renderer to D3D11.


93abfc  No.16534347

>>16534083

>everything I know of is down

Your googlefu is shit. Look up edgeemu, planetemu, romdepot, check the sticky in /vr/ and the websites linked in there.


1e0d39  No.16534367

I've been playing Pokemon Ultra Moon on Citra. I haven't played a pokemon game since gold.

I've also been wanting to play BotW but I can't get the game to run more than 20 fps.


c6b61b  No.16534480

>>16534288

3rd gen i7, 32gb of ram, gtx 1660, ssd.


c6b61b  No.16534491

>>16534318

i have 1.4.0 which i believe is the latest version for windows7.

i'll try that renderer though everything i read says opengl is the best for some reason.

but should i choose D3D11 hardware or software?

im not sure what CRC hack level means, but its currently "partial" which says recommended for opengl, should i switch to "full" which says recommended for direct3d?

should i enable FXAA under the shader configuration settings?

i have interlacing set to auto, is there something else that i should be using?


d7c71f  No.16534524

>>16534302

I'm genuinely perplexed to find such a smug arcadefag who is blissfully unaware of arcade terminology.

>Likewise, when a monitor is rotated 90-degrees from horizontal, in order to correctly display a vertical game, the monitor is said to be oriented or mounted vertically. And, so it goes with the arcade cabinet built to support a vertical monitor, it is said to be a vertical cabinet.

https://www.aceamusements.us/vertical-versus-horizontal-video-games-arcade-cabinets-monitors-and-multicades.html


df50d2  No.16534544

>>16533686

Just a heads up to anyone interested in PS1 emulation, be aware that Xebra is NOT toaster friendly. If your CPU is not good enough you are going to be plagued with audio problems no matter what tricks or sound buffer adjustments you try to tinker around with it.

>>16534230

>emuparadise

Emuparadise was shit for PS1 and PS2. Uploaders not testing their disc images to make sure there wasn't anything wrong with it meant it was full of bad or corrupt copies. This is why Front Mission 3 is so god damned hard to emulate on the best route because it's not the emulator or your hardware it's the shitty emuparadise disc image that's been plaguing the net ever since it was uploaded.


39610a  No.16534661

>>16534491

>i have 1.4.0 which i believe is the latest version for windows7.

No it's not

https://buildbot.orphis.net/pcsx2/

There's well over 3 years of progress you're missing on by now for staying on 1.4.0

>i'll try that renderer though everything i read says opengl is the best for some reason.

You have a version where OGL is a bit better than DX11, in the past few years if you had used dev version OpenGL would have been progressively getting better than DX11 over time up until recently when som dude ported back a lot of feature from the OGL one to DX11 so now it's again slightly in favor of OGL for accuracy but DX11 should cover a lot of cases fine

>im not sure what CRC hack level means

It's a series of game hacks where the renderer either replaces or skip a specific effect because it cannot emulate the original, agressive has the biggest list of hacks followed by full and partial, you don't want to go any lower usually since if the effect is disabled it's usually disabled for a very good reason.

Aggressive (and full if you're using OGL) can also sometime disable effect that kill performance and / or look like shit

>should i enable FXAA under the shader configuration settings?

There's a key to enable and disable it on hte fly ingame, just try and see which one you prefer.

>i have interlacing set to auto, is there something else that i should be using?

Unless you start seeing the game jumping up and down by a few pixel, no

>>16534544

>Emuparadise was shit for PS1 and PS2

I remember having a lot of bad surprise for PS1 but PS2 would usually match Redump hashes which usually means it's fine.


25c6ef  No.16534804

I wanna get a portable emulation thing. That can do NES, SNES, Genesis, and all Game Boy stuff. Preferably something Game Boy Pocket like in form factor. Is there anything like that I can buy?


744f07  No.16534811

>>16534804

PSP is your best bet. Can play all, on top of PS1 games, more or less reliably, SNES is likely going to be the biggest issue but can be made to run at decent speed with some tinkering.


3b950b  No.16534832

>>16534083

>pls gib me sites that will be taken down

Nice try nintendo-kun

>>16534347

>edgeemu

Took a bunch of 3DO and Saturn isos off their site, because fags like you have to announce where you get your shit from.


ac887e  No.16534857

>>16534804

>>16534811

Actually, it'a tie between the PSP and the 3DS. SNES emulation just as compatible with either system (Both being unable to run Star Fox, unless you get a N3DS, but able to play everything else). So, the question comes more down to two deciding factors:

>1. Do you want to play GBA, DS, and 3DS games; OR Neo Geo, PS1, and PSP games?

If it's the former, then get a 3DS. If it's the latter, get a PSP.

>2. How much money do you want to spend?

Honestly, it's better that you get a Vita over the PSP because it's a better system all around, it's backwards compatible with just about everything the PSP can do, and it has the addition of playing Vita games (Of course). And, as for the N3DS, it's a upgrade of the regular 3DS, has a few exclusive games, and has the addition of emulating a couple more systems (With the small power increase). Now, with all that being said, there's, of course, the Switch. It's better than all three systems in terms of raw power, but I cannot attest to it's capabilities when it comes to emulating systems released after 1996. In theory, it should be okay, but I remember hearing that it was spotty when handling PSP games (But, then again, that's just the current state of it).

Long story short, here's the "general" breakdown:

PSP = 3DS > N3DS > Vita > Switch

Hope that helps.


a5738e  No.16534871

File: 45f003995b353b9⋯.png (302.34 KB, 960x544, 30:17, 2018-11-09-144524.png)

File: 21a21780758d8fd⋯.png (355.23 KB, 960x544, 30:17, 2018-11-28-011359.png)

>>16534544

>Emuparadise was shit for PS1 and PS2. Uploaders not testing their disc images to make sure there wasn't anything wrong with it meant it was full of bad or corrupt copies.

That might explain a bit why I'm having near always positive results from JP PS1 isos after converting them into custom eboots for PSP/Vita while the western isos are mostly on the miss side even if there are other factors in effect. I know POPS isnt the best PS1 emulator out there with mednafen around, but the portability is truly a good bonus. Also for some reason, niche japanese PS2 isos are really hard to find on the net compared to any other system.

>>16534804

>>16534811

I'd argue a hacked Vita is a better option, since you get two analog sticks and actual L2/R2 outputs (either on the back or on the touchscreen, your choice) which is ideal for many PS1 games. I've also been emulating SNES games on it through Retroarch, the rare slowdown issues were generally fixed by switching the cores for specific games, like I go with snes9x_2005 by default only to switch to the snes9x_2002 for Mario RPG or Yoshi Island for example. The sole thing the PSP still has an advantage over is being able to run the POPSLoader plugin (which change the emulator firmware versions while the Vita is stuck on a specific one). The Vita can also handle large memory stockage (400GB and 512GB confirmed, dunno about 1TB) which can be a plus depending if you're a hoarder too or not


c36d9b  No.16534939

>>16534031

The renderer, at least, should be OS appropiate. D3D11 for Windows 7+, D3D9 if you do not have support for the former (and/or are in Windows XP/Vista), OpenGL for Linux (should also add Vulkan), and only workarounds for OpenGL in macOS if you have updated too much (since Apple is going to remove OpenGL support in the future) and/or MoltenVK (Vulkan implementation; no support for it in PCSX2 so far).

Of course, only choose hardware rendering unless you are debugging or something.


93abfc  No.16535006

>>16534832

>thinking Panasonic gives a fuck if people pirate shit for their failed console

>sega got saturn pulled but ninty has no issue with nes to gamecube being there

Imagine being this retarded and thinking that's why those collections are down. I'll bet you think MAME .chd's got pulled due to DMCA.


1e1083  No.16535132

File: 59d136732c29aed⋯.jpg (75.66 KB, 1920x1080, 16:9, HD-Cave-Story-Wallpaper.jpg)

>>16534857

>PSP higher than VIta

>PSVita is pretty much a PSP with better screen, controls and battery life, with some nice games added.

Get a vita for your PSP/PS1 needs and a 3DS for GBA/DS (DS games require a flashcart. Cheap chinese ones cost less than 10 burgercoins) gaming (A "new" 3DS/2DS model also has pretty good NES, SNES, Genesis and PCE emulation). Those consoles also have pretty nice and different libraries, so it's worth having them both.


a11abb  No.16535137

File: 97e6e15e7b1b7d4⋯.jpg (155.84 KB, 1028x1185, 1028:1185, Bach.jpg)

>>16533735

>t. zoomer that doesn't know wtf scalper means


1e1083  No.16535140

>>16535137

>"zoomer"

Please stop embarassing yourself.


ac887e  No.16535146

>>16535132

>PSP higher than VIta

Yeah, just realized I screwed that up. It should have been:

Switch > Vita > N3DS > PSP = 3DS


a11abb  No.16535158

File: 7056137b0a87cf1⋯.jpg (15.72 KB, 375x375, 1:1, costanza belittles.jpg)

>>16535140

yeah faggot because i'm a "scalper" for keeping my fucking consoles for all these years. tell us again, zoomer, why i'm a scalper because i have my original NES from Christmas 1987, or my SMS, or Genesis, or SNES, or TG16, or Dreamcast, or XBox, etc. etc. etc.

i'm such a… what term did you make up because you're poverty shoes? i think you called me "scalperkike" the last time.


3bff01  No.16535161

>>16534871

There was a guy who upped a fuckton of them on on shoddy filehost back in 2015 for ps3iso, they are all gone sadly.


ecbd8e  No.16535232

File: 54b87f458c5b8b8⋯.jpg (159.33 KB, 1920x1080, 16:9, TS1 Captain Ash 3.jpg)

File: c979fc7350be238⋯.jpg (161.85 KB, 1920x1080, 16:9, TS1 Captain Ash 1.jpg)

Gamecube for timesplitters 2 and FP

PS2 for timesplitters 1

>looking at specific parts of a map slows the game down to shit

>GC doesnt have the online multiplayer portions of the games

Same the Rewind shit is just vaporware at this point.


25c6ef  No.16535241

>>16534871

>The Vita can also handle large memory stockage (400GB and 512GB confirmed, dunno about 1TB

How do you get that on a Vita the biggest card they made was 64gb and they have to be crazy expensive now that they aren't being made.


1e893a  No.16535271

>>16534367

>I've also been wanting to play BotW but I can't get the game to run more than 20 fps.

Are you using the speedhack? Also you need a complete shader cache. There are also other thing you can do with cheat engine to speed it up


a5738e  No.16535299

>>16535241

There is an adapter called SD2Vita that takes up the game card slot and which works only with a hacked Vita. The microSD needs to be formatted with a zzBlank image, on exFAT and a specific cluster size (to avoid the issue with wrongly calculated used space).


d7ffd2  No.16535476

>dolphin updates

>controller that worked perfectly fine is now spazing out, character starts moving on autopilot at the slight push of a left stick

>menus in PSO gets locked after a single press of a button, flying at superhuman speed to a point where i can't even exit it

Nice emulator.


9236f3  No.16536003

>>16534304

Thanks for the headsup, would've been perfect if you had provided a good source for the ROM/iso for the game alongside your post though.


c6b61b  No.16536106

>>16535158

scalpers are definitely a problem. i own all my games/consoles from childhood but i've played all of those games in excess, some are still great and replayable, but sometimes i want to get a new game, or get a game my friend had, or one i rented and never got to finish, or get a console i couldnt afford back then like a neo geo, then see it for jew prices online or at stores.

the best way to buy games is still garage sales. i havnt seen any in a long time, but sometimes you'll see someone selling a cardboard box full of games where the whole box is $10-$20.

thats rare nowadays.

**2d games on original hardware is superior if affordable, but anything 3D is better emulated.

SNES mario kart with HD mode 7 is better than mario kart on original hardware**

>>16534661

thanks for the info.

>No it's not

i see. but i dont understand why https://pcsx2.net/download/releases/windows.html only lists 1.4.0 on their site? i take it what you linked are 3rd party updates using the pcsx2 source, i take it i'll download the newest version at the top of that list and give it a try.

>OGL is a bit better than DX11

ok, so after i update i should use OGL but on the version i had DX11 is better?

or is this something i should experiment with and see which i get best results with?

>crc

ok, so you recommend using aggressive unless i have issues then turning it down until the issues stop?

>fxaa

how large of a performance impact is this typically?

i found setting it to dx11 (on the 1.4.0 version, havnt tried the new one yet) gave me much better performance and i was able to completely max it out and stay at a stable 60fps (right now im only using a 60hz monitor, so going above 60 is pointless)


68875e  No.16536111

>>16536106

It means they haven't bothered to pre-make the window binaries for you and you'll either need a 3rd party to do it for you, or compile it yourself.


c6b61b  No.16536142

File: 6fa45f48d40ef13⋯.png (26.87 KB, 526x234, 263:117, PCSX2 First Time Configura….png)

File: 74110c5126a9814⋯.png (7.23 KB, 500x83, 500:83, PCSX2 First Time Configura….png)

>>16536111

im not exactly sure what you mean, or which thing i said youre even referring to. i assume youre answering why 1.5.0 of pcsx2 or any of those updates arent on their site, but not really sure what you mean by that.

>>16534661

>>16536111

im loading 1.5.0 now. i dropped over the contents of the bios folder, the memcards folder, and the sstates folder, but not any of the other folders. is there anything else i should move from the old version into the new?

also, i got this error message when attempting to load the new emulator. it seems my vidya drivers are incompatible with the avx2 which is the default selection, but my drivers work with the sse2 and sse4 plugins. should i choose one of those? does it matter which?


68875e  No.16536149

>>16536142

It's why there's only 1.4.0 on their site. They haven't bothered to compile any of the newer releases themselves, meaning you'll have to rely on third parties to compile it for you or to compile it yourself.


c6b61b  No.16536164

>>16536149

ok, understood. so pcsx2 releases are pretty much decentralized at this point. kind of odd for something with such active development.


39610a  No.16536197

>>16536106

>i see. but i dont understand why https://pcsx2.net/download/releases/windows.html only lists 1.4.0 on their site?

You missed the development tab on the right, the orphis buildbot is semi official, owned by a third party but PCSX2 directly links to them and recommends downloading from there.

You can use the internal repo buildbot but it's far mroe confusing to navigate and there's occasionally broken builds since it builds everything and not just accepted PRs.

>i should experiment with and see which i get best results with?

Thi, usually OGL is more accurate while DX11 will be faster.

>ok, so you recommend using aggressive unless i have issues then turning it down until the issues stop?

Usually you can leave it on auto, only use aggressive if there's an effect that looks really bad even if it is accurate (won't always remove it) or if you have performance issue as a last ditch effort.

I have had exactly one case where I needed to change it to none/minimal and that's when playing GoW 1/2

>how large of a performance impact is this typically?

None, FXAA is basically free


636d06  No.16536212

File: 7e816c4b029facb⋯.jpg (22.22 KB, 699x435, 233:145, 6a10dba4323bb0e66e1db604e5….jpg)

>>16533700

The year 2019 has hit and there still aren't N64 games worth jack shit. And that's coming from a guy who enjoyed it in his childhood. I still can't wrap my head around the lack of a Metroid title.


636d06  No.16536219

>>16533703

I use PCSX2 on Linux all the time. Mostly playing Dragon Quest 8 right now. What makes you hesitant?


c6b61b  No.16536245

File: 9701431a4a6e1c4⋯.png (89.79 KB, 375x1064, 375:1064, d11.png)

File: 372f2900bb2b8e0⋯.png (99.44 KB, 377x1072, 377:1072, ogl.png)

>>16536197

>You missed the development tab on the right

oh no. im retarded.

>OGL is more accurate while DX11 will be faster.

ok, so i'll use OGL unless slow, then switch to DX11 (i assume hardware for both?)

>Usually you can leave it on auto

awesome. didnt see that on 1.4.0 but it's on 1.5.0. works well as far as i can tell. i'll stick to this unless i start having issues with specific games.

>FXAA is basically free

interesting. i noticed they even gave it a toggle shortcut in the new version. really useful. tbh some games look much better without fxaa. katamari looks way better without fxaa… until you start moving and every edge starts crawling and flickering.

so i am using the SSE4 plugin because the default AVX2 doesnt work with my vidya driver. i noticed that D11 doesnt have anisotropic filtering vs OGL. Also, i noticed that "texture filtering of display" is enabled by default on both. i typically hate texture filtering, is this referring to something different? because i cant tell a difference when i turn it on/off. heres some pics for reference of how i have my plugins setup.

with this new version i can play 12x resolution without lag, currently. is there any benefit to this if my monitor is 1920x1200? should i just stay in 3x-4x or 6x resolution?

>>16536212

what genre are you looking for? if youre looking for a metroid sorta genre, maybe try body harvest?


c53403  No.16536265

File: 386b54ed85bf372⋯.png (202.45 KB, 430x456, 215:228, viv_hates_the_gay_.png)

What is the best way to play emulated Nintendo DS and 3DS games? I was getting in the mood of replaying The World Ends With You but my DS is busted. I own a graphic card but I worry I may destroy it if I'm not careful.


c53403  No.16536267

>>16536265

I meant a drawing tablet I'm retarded


39610a  No.16536281

>>16536245

>i assume hardware for both

If you want higher res then yeah, software is a bit different, it's basically the same regardless of OGL/DX11 as the rendering part isn't done on the GPU anyway but entirely on the CPU, it's slower and limited to native res but it's also more accurate than either of the hardware renderer

>i typically hate texture filtering, is this referring to something different?

I honestly dunno anything about the one texture filtering option you're referring to but there's another near the top of the main video config window and you do not want to touch it as anything but Bilinear (PS2) can and will break some games as some of them rely on the texture filtering of the actual console to do some effects.

>is there any benefit to this if my monitor is 1920x1200? should i just stay in 3x-4x or 6x resolution?

It's basically supersampling, you're not gonna see much difference after 6x quality wise, but performance of some game will be severely impacted, and if you're ever unlucky enough to stumble on one of the games that cause massive VRAM spikes like Armored Core Last Raven having it set that high is gonna be an unpleasant experience, last time I tried that my computer was frozen for like 15 minutes


1dd801  No.16536290

File: 33c44b4fb910e09⋯.jpg (296.99 KB, 689x920, 689:920, 6a00c2251ed83e8fdb00d41438….jpg)

>>16536219

I fucking hate dependencies and I'm dumb as fuck (Probably).

I mean it took me like two weeks to figure out to run my graphics tablet driver I had to open a terminal, go to the directory instead of just running the .sh file


1dd801  No.16536295

>>16536267

Using my graphics tablet, and a ps4 controller in the other hand works pretty good


94f96a  No.16536306

>>16533700

t. retarded poorfag


a74b4c  No.16536310

>>16534804

>I wanna get a portable emulation thing.

Honestly I'd just grab a decent smartphone, an 8bitdo controller or similar, and a controller/phone clip. The bonus is you can use Chromecast or a HDMI dongle (if the phone is compatible, most phones from the last few years are) and throw it up on the TV too.

An actual properly dedicated emulation handheld would be amazing though.

The PSP is an option but I absolutely hate its d-pad.

>>16536245

>what genre are you looking for? if youre looking for a metroid sorta genre, maybe try body harvest?

Jet Force Gemini also scratched the Metroid itch for me. It wasn't a perfect fit, but it had the sci-fi exploration and power-ups and backtracking.


c53403  No.16536316

>>16536295

Again, it's not games that just require tapping I'm worried, but rather those like TWEWY or Wario Ware Touched that force you to scratch the touchpad.


1dd801  No.16536322

>>16536316

Just, don't scratch very hard? Maybe throw on your anti fouling glove if you're worried?


c6b61b  No.16536363

File: 656d709793427d1⋯.png (18.67 KB, 245x367, 245:367, enable widescren patches.png)

File: 1c235d199ef0739⋯.png (41.85 KB, 643x331, 643:331, window settings.png)

>>16536281

>I honestly dunno anything about the one texture filtering option you're referring to

i think i figured it out. its a main setting to enable/disable. enabled lets you apply fxaa (and other settings, if enabled), disabled does not allow any.

>>16536281

>you're not gonna see much difference after 6x quality wise

i cant tell the difference so i'll keep it on 6x.

>my computer was frozen for like 15 minutes

i've certainly experienced that experimenting with settings.

im also interested in widescreen. so far the settings i changed to get it in widescreen is pic related. something still feels "off" about it. not sure what.

i just dont want a stretching effect but most emulation i've used actually renders widescreen differently instead of just stretching the ratio. id rather it stay in its native aspect ratio if it doesnt have widescreen but many ps2 games do.

>>16536310

>Jet Force Gemini

yes, forgot about this one. good game.


2c8901  No.16536422

File: d34a5901afa639f⋯.jpg (19.97 KB, 500x500, 1:1, wsinswydi.jpg)

Does Yuzu work without a Switch yet


d7c71f  No.16536429

>>16535476

Might be stick drift. I know my DS4's analogs don't rest dead center anymore, so I compensate with a 10% deadzone.


c6b61b  No.16536493

>>16536429

shit, i had to set mine for 15%. also the battery no longer holds a charge.


39610a  No.16536522

>>16536363

>i just dont want a stretching effect

You have to use either a widescreen hack or the 16:9 mode included with the game, if the game just stretches entirely when you change the output aspect ratio of PCSX2 then there's no hack (or it's a non working one) for your game and/or you haven't set the 16:9 mode of the game

Usually with hacks the HUD is stretched or sometimes centered, there's also weirder issues in a few cases (like MGS3 rendering certain effects only in the central 4:3 area of the output.)

Usually games with an actual setting for it should look fine, but there were a few lazy ones I'm pretty sure.

So it's up to you, also F6 change video output mode more easily than the menu if you don't already know that.


d7c71f  No.16536555

>>16536493

Gave up on bluetooth and started using a 6ft micro-usb cable over a year ago. <6 hour battery life in rumble heavy games was pretty brutal.


c6b61b  No.16536601

File: f82a73b17ac73d2⋯.png (9.65 KB, 336x319, 336:319, widescreen settings.png)

File: d0c70b3282e6513⋯.png (1.69 MB, 1920x1200, 8:5, 2019-06-03 21_01_08-Slot_ ….png)

File: 578e574c15f4ee7⋯.png (1.24 MB, 1920x1200, 8:5, 2019-06-03 20_54_27-Slot_ ….png)

>>16536522

ive always kept the "enable widescreen patches" checked.

for some reason when i have it set for 16:9 i get small black bars on top/bottom. i can remove the black bars by setting it for "fit to window/screen" but im pretty sure that causes a mild stretching effect.

>>16536555

>6ft micro-usb cable

same

i really like the ds4 controller, but the battery is a shit. the thumbsticks wear out really easily, but luckily its really easy to find/use metal buttons/joysticks or just buy the extremely cheap grip sticks to protect them from wearing out. i bought a pack of 12 on amazon for like $5.


698835  No.16536612

>>16536245

If you really want AF then uncheck "Allow 8-bit textures". You're probably bottlenecking on the CPU so this might cause a small performance hit, but it shouldn't be too bad.

"Texture filtering of display" determines how the image is scaled when the window size doesn't match the rendering resolution. Disabling it can result in doubled/skipped lines, enabling it can cause a slightly blurry image.


c6b61b  No.16536628

>>16536612

>If you really want AF then uncheck "Allow 8-bit textures"

i'll try it.

>"Texture filtering of display"

hmmm, i cant decide which is worse; doubled/skipped lines or blurry images.


39610a  No.16536630

>>16536601

>i can remove the black bars by setting it for "fit to window/screen" but im pretty sure that causes a mild stretching effect

Well yeah, to 16:10 because that's your screen AR, you can play with the zoom function (Ctrl + Numpad+/-) instead but that will cut the side of the image obviously


ae3465  No.16536642

>>16536522

sometimes you need to hold triangle when you boot into the game to start the game in widescreen with some select games.

>>16536601

>game designed for 4:3

>play it in widescreen

degenerate


c6b61b  No.16536654

File: fc7da4a34136d10⋯.png (1.53 MB, 1920x1200, 8:5, 43res.png)

File: c4c0924f2c6cf95⋯.png (1.58 MB, 1920x1200, 8:5, 169res.png)

>>16536630

oh, ok. i would rather not zoom, so i'll keep it at 16:9 and just deal with the black bars. i'd rather the image be

>>16536642

>>game designed for 4:3

>>play it in widescreen

>degenerate

how do you know which games were made for what aspect ratio?


ae3465  No.16536661

>>16536654

you can tell by that damn circle in the top left corner, you retard.


42d957  No.16536664

>>16536661

But on the left the circle is circular, but on the right the actual katamari is spherical.


c6b61b  No.16536665

>>16536661

that circle is not in every game. im just using katamari damacy as a test for various settings.

again, how do you know which games are which aspect ratios? theyre not all the same.


c6b61b  No.16536669

File: 6724ec095da9ce8⋯.jpg (113.21 KB, 720x1152, 5:8, 6724ec095da9ce88c2a2137002….jpg)

>>16536664

oh fuck, youre right.


db433b  No.16536672

Been playing Demon's Crest and Goldeneye which has some graphic problems on Project64. Looking for a comfy game for when I'm tired though.


39610a  No.16536676

>>16536664

That's because he has the widescreen hack on, it changes the FoV of the 3D rendered parts but it cannot change the HUD.


25620b  No.16536703

>>16533735

>Not buying original hardware and modding it/using flashcarts to play the whole library and ROM hacks without giving scalpers a cent


c6b61b  No.16536729

>>16536612

i keep going back and forth between checking and unchecking that option for 8bit and i honestly think that it looks kinda blurry when unchecked. both stay at the same framerate for me so i guess my 3rd gen i7 is powerful enough.


c36d9b  No.16536761

>>16536164

They are centralized, just use the github and compile it yourself…


ae3465  No.16536800

>>16536665

you can tell by just looking at it, the easiest giveaway in console games are button prompts, (widescreen hacks fug up the 3d shit rendered not the 2d assets)


2c3a3f  No.16536838

File: 150effd55b79784⋯.png (1.19 MB, 1903x13074, 1903:13074, Screenshot_2019-06-03 List….png)

>>16536665

>again, how do you know which games are which aspect ratios? theyre not all the same.

Because there are lists of PS2 games with video enhanced modes like 16:9 or 480p output. Katamari isn't one.


c6b61b  No.16536900

>>16536800

>button prompts

good call.

>>16536838

very useful list. thanks.


7dbfff  No.16536940

i just wanna play fable 2 bros


93abfc  No.16537026

File: 15dff7d23f531d3⋯.png (8.52 KB, 624x114, 104:19, Fable2.PNG)

>>16536940

Are you sure?


24e3a5  No.16537134

>>16536290

I don't know what distro you're using, but I can assure you that managing your own dependencies isn't worth whatever benefit you think you're getting. That shit was not meant to be done manually by humans. Get a package manager or something.


772219  No.16537423

File: 791b828ff2bbd4a⋯.jpg (46.93 KB, 625x790, 125:158, resized_JPEG_1549437668700….jpg)


0ce96f  No.16537587

File: 8a4a28e818ba8e8⋯.jpg (98.73 KB, 1200x1156, 300:289, Sony-Xperia-Play-Open-FL.jpg)

>>16534804

aliexpress stills sells them


c53403  No.16537722

>>16536322

Have you ever even played Wario Ware Touched


a2e4d1  No.16538253

Is the Wii U the best platform for emulating past nintendo consoles? I've seen them go for pretty cheap lately and i'm thinking of getting one for gamecube and wii games


d7c71f  No.16538328

File: af850200b38a6dc⋯.png (16.96 KB, 755x378, 755:378, radius has been multiplied.png)

>>16538253

Seems like a reasonable choice.


5f8611  No.16538382

>>16533700

I prefer playing Gameboy games on my phone over a real gameboy because it has a backlight and the screen is a little bigger. You could also do a backlight mod of course. But then you'd have to carry around one more thing for mobile use.

On the other hand, a nice console lika a SNES on a CRT is the most charming thing there is.


376b49  No.16538389

File: d1dc09e7109e5ee⋯.png (440.94 KB, 1050x925, 42:37, d1d.png)

I have NES, SNES, and Genesis/Mega Drive on my Kindle Fire tablet. as much as I hate Jeff Bezos and his "muh bad ideas gotta be censored off mah internets" bs, its pretty easy to put emulators on those things along with the 500 pdfs of political/philosophy books on there. there's a store app you can get but I forget the name of it, will have to get it and respond to those Kindlefags who want mobile emulation.


5f8611  No.16538407

>>16533708

>controllers with a cross dpad is shit

>actually way more comfier to play with a stick

Unless the game was made to be played with a fucking dpad. Many times I used emulators with an analog stick and then remapped it to the dpad because I wasn't accomplishing shit in games with the stick.


525b17  No.16538411

Playing Mega Man Zero again. I don't know what changed but the screen feeling like it's too zoomed in is no longer an issue and I'm enjoying the game a lot, and playing much better too, with A and S ranks instead of the C/B I'd usually be on. This is fun.


5be4e2  No.16538431

RE3 on the PS1 emulated on Android.

So far it's great, I'm planning on finishing up Shadow Tower once I'm done.


08b6d7  No.16538467

>>16536429

Thank you so much, it actually works now.


b93a46  No.16538595

>>16536310

Naw I don't wanna use my phone because of battery issues I was doing that before with an 8bitdo clip.


1dd801  No.16539511

>>16537134

Look man, all I know is I added the PPA it said to and tried to install it, and it didn't work


934b5c  No.16539928

File: 9dc40d5d95f346f⋯.jpg (801.48 KB, 2576x1920, 161:120, resist arrest.jpg)

Anyone got a lifetime license XML for Launchbox? Haven't found shit on Jewgle.


89e9f0  No.16540630

>>16538389

I had one of those a few years ago and unless things have changed it was about retard proof to get CFW for them.


d7c71f  No.16540847

>>16538467

Have fun anon. Another thing with dolphin is to make sure your analog triggers are properly bound with the right threshold to simulate the GC analog click that the shoulder buttons had. Somewhere between 70-80% is a good range.

>>16539928

>launchbox

For when looking at your roms is more important than playing them.


02b83d  No.16541579

>>16540847

Maybe I just want to play my roms from my TV without grappling with a shitty wireless mouse/keyboard and tiny text.


d7c71f  No.16541699

>>16541579

In that case, good news! Retroarch's default gui (XMB) is designed for that exact use case, and isn't locked behind a $20/year paywall like bigbox.


315a98  No.16541841

>>16541699

Emulating Wizardry 1-3 (PSX) with ePSXe.I tried setting up another emulator first.

pcsx2 was supposed to have ps1 compatibility but it didn't out of the box. And then I read the compatibility might not be the best.

I then tried XEBRA because the wiki I read stated it was accurate and being a japanese emulator, I thought it would have the best chance to emulate Wizardry correctly. It didn't.

Then I tried PGXP. After following a bunch of dead links with no installation instrcutions, I turned back to ePSXe.

It just worked.


d7c71f  No.16541869

>>16541841

The "just werx" PS1 emulator is Mednafen or the Beetle SW core. I don't know why you'd skip that and go directly to dumpster diving with ePSXe.


b1dd73  No.16541886

>>16541869

> I don't know why

He's retarded enough to think that PCSX2 is PS1 compatible when it already relies on hacks for emulation.


39610a  No.16541905

>>16541886

>He's retarded enough to think that PCSX2 is PS1 compatible

But anon, it actually is, result are medirocre and it relies on IOP interpreter but it is definitely capable of playing PS1 games


8f041d  No.16542026

>>16541886

>He's retarded enough to think that PCSX2 is PS1 compatible

PCSX2 can unironically run PS1 games better than epsxe with more accurate sound emulation.


315a98  No.16542154

>>16541886

Not retarded enough to talk out of my ass like you though.

>>16541869

I wanted an emulator with a GUI. I looked at mednaffe's repository (since I don't want to go with retroarch) but didn't take to the interface. At that point I was telling myself 'I'll try something else IF epsxe doesn't work properly'.


d7c71f  No.16542174

>>16542154

>dragging a .cue onto an exe is too complex

At this point I don't know what to tell you.


c53403  No.16542610

>>16533850

is the second motherfucking panic park

is there a rom available online


9ebdd5  No.16542647

File: 070556954cab9b3⋯.png (580.52 KB, 598x598, 1:1, 2fed3423-ef18-4fad-b149-1d….png)

File: 910da15daa7d6d9⋯.png (558.63 KB, 598x598, 1:1, 254ccdbe-daca-47fa-af72-ff….png)

File: 71e0d17e38bb84f⋯.png (389.86 KB, 598x598, 1:1, 2019-06-03_2-18-09_waifu2x….png)

File: 479eca4e1bdeae9⋯.png (681.85 KB, 598x598, 1:1, 2019-06-03_2-22-23_waifu2x….png)

File: d1143d2865d5a76⋯.png (569.39 KB, 598x598, 1:1, d6de3788-174a-4a11-9dd2-5e….png)

Yu-Gi-Oh: Legacy of the Duelists: Link Evolution

on Yuzu the Switch emulator, shits pretty good so far, the game has bugs, but these have workarounds, my only complains are game side related, such as the enemy decks being shit, and the music is boring, otherwise it is your average Nintendo YGO game, with the bonus of having more cards and the new ban lists and link mechanics, also the game is the japanese release but it has full English support, in fact it even changes to the censored cards if you play on English LMAO.


f74e55  No.16542954

>>16542174

Not complicated, but given my folder structure (I keep roms/isos and emulators in separate folders, each with a subdirectory by console) it's bothersome.


934b5c  No.16543157

>>16541699

Bad news: Retroarch's XMB interface is finicky as fuck and sucks asshole from a straw, you can't use external emulators besides the cores it comes with so no PS2, PS3, Xbox, or Xbox 360, and playing Wii U, Gamecube, PSP, and Dreamcast games is not ideal since their emulators aren't updated as frequently as their standalone counterparts.

This "Retrocake" thing seems fairly promising, but it's still more finicky to set up and not as robust as Launchbox.


9ebdd5  No.16543366

File: 0768a560d0fad03⋯.jpg (313.49 KB, 2000x1500, 4:3, 7bbac985545f9be72d69e4fd45….jpg)

>>16543157

>retroarch

More like retroass

You cannot remap KB buttons either because they like using the entire KB for shortcuts.

Also lot of pretentious fags behind it that claim it somehow saved emulation (from what?)

Android version is a different story, its good, but some configs are still a chore to set up.


c8c638  No.16543382

>>16542647

all that yu gi oh has going for it is cute girls on cards and even then there aren't enough, and the card art is too small in both games and real life counterparts. it baffles me there are still autists playing it irl and wasting money on this heap of trash. t. yu gi oh pro


39610a  No.16543385

>>16543366

>You cannot remap KB buttons either because they like using the entire KB for shortcuts.

You can have a modifier key to activate using hotkeys


b1dd73  No.16543450

File: 69ca7d1355d6eb5⋯.gif (344.49 KB, 256x192, 4:3, eh.gif)

File: 692b002445b8d83⋯.png (116.97 KB, 976x778, 488:389, ozone.PNG)

>>16543366

The android version is the same fucking thing, it just uses glui instead of xmb. Use Ozone if you want something that looks functional.


0727f1  No.16543941

>>16537587

that looks pretty fragile and slim.

is it any good?


4ab201  No.16543956

>>16541869

>The "just werx" PS1 emulator is Mednafen or the Beetle SW core.

<Not Xebra


d7c71f  No.16544265

>>16542954

You can scan your PS1 bin/cue directory and create a playlist with Retroarch for Beetle. What I'm getting at here is that there is no universe where ePSXe takes less time to get up and running than wildly superior options.

>>16543157

>Retroarch's XMB interface is finicky as fuck and sucks asshole from a straw

Works on my machine. I had you pegged correctly from the start, not only are you more interested in looking at your collection than using it, but then you're also too stupid to pirate and too financially unsuccessful to eat the licensing fee.

>PS2, PS3, Xbox, or Xbox 360, and playing Wii U, Gamecube, PSP, and Dreamcast

Anon specifically said roms. I do appreciate the fact that you're adding CXBX-Reloaded and Xenia to fluff that list as if they were usable though, very cute.

>>16543366

>More like retroass

<Android version is a different story, its good

Oh you.

>>16543956

I love this answer, because you always know that they've never actually used Xebra.


9c2f13  No.16544498

Invidious embed. Click thumbnail to play.

>you can play SNES games in widescreen now

What wizardry will they think of next?


656b1d  No.16544601

>>16542954

creating a shortcut is a thing retard


d45612  No.16544917

Why is the PC Engine/TG16 literally the best console and why did it fail in the west when it was so huge in Japan?


934b5c  No.16544938

>>16544265

CXBX-R is coming along and Xenia's pretty-much usable for a modest amount of games if you aren't running on a God damn toaster.


ef9d08  No.16545070

>>16543941

Yes. Too bad it runs an ancient version of Android.


364eb9  No.16545592

>>16539511

Install the Flatpak. No dependency issues and it will probably be a more recent version.


364eb9  No.16545747

Invidious embed. Click thumbnail to play.

>>16534804

I guess it depends on your time and budget. If you want no-hassle emulation for cheap, get an old DS with a flashcart. If you want more emulation options with a little more work for about the same price, get a PSP and an adapter that lets you use a microSD card instead of Sony's ridiculous proprietary format. If you're willing to do a little DIY (maybe, depending on the product), there are tons of SBC-based handhelds like in vid related, but some systems just don't have enough buttons for certain systems so do your research. Finally, best emulation with some hassle and the largest price point goes to the PS Vita.

Sage for doublepost.


df50d2  No.16545969

File: d83a9c552547855⋯.png (485.77 KB, 510x509, 510:509, Donut Steal.PNG)

>>16541841

Xebra is CPU intensive, it is not for toasters. The emulator which would work out of the box immediately after bios configuration is pSX but because of how it does sounds you get some strange shit cropping up. Not recommended except as a very last resort.


93abfc  No.16547218

>>16544917

Because it was a powerful 8-bit console(with a 16-bit GPU) with a separate CD add-on that was needed to play 1/3rd of the games, competing against two 16-bit consoles. It's timing in the US is what killed it to be honest. While in Japan it came out back in 87, and the Genesis came out in 88, here in the US it came out about a week and a half AFTER the Genesis debuted in 89. Everyone looking to upgrade from the NES already had a stronger option available, so the TG-16 never got the userbase the PC-Engine got in Japan before the Genesis launched. In Japan the NES had been the big player since 83, so by 87 people were already looking to upgrade. Many did before the Genesis launched, and even the SNES had problems competing against the PC-Engine.

Meanwhile here in the US people had the NES for about 4 years, and suddenly Genesis appears. 16-bit power, Space Harrier 2, Thunder Force 2, and arcade port of Altered Beast. Two weeks later the TG-16 appears with a pinball game, a platformer by the people who made Dr. Jekyll and Mr. Hyde on the NES, The Legendary Axe, and Victory Run. Meanwhile the NES is still getting games like River City Ransom, SMB3, Ninja Gaiden 2, Crystalis, Castlevania 3, etc. Between the NES still pushing it's limits and the Genesis beating them to the market, they were doomed. Still, they made an honest go at it, and only gave up after the SNES launched.

Seeing the massive sales of the SNES confirmed that the TG-16 wasn't selling because anyone who wanted to move on to a next gen system and weren't planning on sticking with just one manufacturer had already moved on to the Genesis. The rest that NEC had hoped would buy the TG-16 were merely holding out until the next Nintendo branded console came along. They had releases lined up for all of 92, then retired the TG-16 in the US.

TL;DR: They released after the fucking Genesis for some retarded reason. Couldn't compete after that. They released prior to Genesis in JP, thus had an established playerbase to work with. Which is why the Genesis in JP took the 3rd place spot the TG-16 had in the US. JP had their diehard Nintendo fans as well.


0d52b8  No.16547251

N64 emulation always seems a bit off. I can't get pokemon stadium 1 to work with project64 transfer pak emulation and a rom/save of pokemon red. Every time I go to registration trying to access the gb save the fucking thing freezes. Stadium 2 works absolutely fine though.


5769a4  No.16547352

YouTube embed. Click thumbnail to play.

MOTHERFUCKING PS4 EMULATOR!

PC wins again niggers


cf80cc  No.16547456

File: e792de8547329e7⋯.jpg (108.92 KB, 692x810, 346:405, ps4 emulator.jpg)

>>16547352

>PS4 emulator


5769a4  No.16547465

>>16547456

>He doesn't want to Pirate Bloodborne and RDR2 and play them on PC without the retarded performance issues you get on original hardware


1dd801  No.16547543

>>16545592

Forgive me for asking,but what is a flatpak?


5769a4  No.16547550

>>16547543

>Spoiler

I can infer with context clues that its the Linuxfaggots answer to Windows .msi files that install programs and managing dependency hell in a simple installer format


1dd801  No.16547558

>>16547550

Ok thank you, for enabling my dumbass


b61abc  No.16547751

File: b41ab713a311191⋯.png (18.1 KB, 256x224, 8:7, FINAL_FIGHT_3__U_000.png)

>What are you playing?

Got 1cc on Final Fight 3 normal difficulty. It's probably the black sheep of the series, but I still like it. Why the fuck did Capcom never bring back Lucia?


ac887e  No.16547783

>>16545969

>Xebra is CPU intensive, it is not for toasters.

Bullshit!

My toaster of a computer never has any trouble loading it, meanwhile I've experienced nothing but lag or plug-in incompatibility when using any other emulator.


8085b8  No.16547811

>>16547783

You should try older Xebra before the audio overhaul, instead of mild stuttering thats cured by frameskipping and that sand sound you could look forward to jittering and intolerable cracking and popping sound effects. Xebra has come a long way in just 4 years.


b61abc  No.16547956

File: 671cb4d218b8abf⋯.png (17.6 KB, 256x224, 8:7, FINAL_FIGHT_3__U_002.png)

>>16547751

Hard mode.


c6b61b  No.16548054

>>16544498

please tell me this was added be bsnes so i can combine that with the HD mode 7.


f637ea  No.16548400

>>16548054

that is a video from bsnes you illiterate nerd


fe8c2e  No.16548428

File: 00160becd75b736⋯.png (414.96 KB, 440x460, 22:23, drunk_cat.png)

MAME doesn't just werk on Linux for me. I installed it through pacman and compiled the latest build from Github, but the result is always the same; it appears to run, but nothing is visible. I installed the dependencies that are listed under the documentation for my particular distribution so I'm not sure what I'm missing. Please help, I was hoping I could emulate arcade games on GNU/Nogames at the bare minimum.


854a09  No.16548548

File: 691b0058b0eebe6⋯.jpg (74.75 KB, 540x441, 60:49, skeleton_spaghetti.jpg)

>>16548428

MAME is notoriously unintuitive. Use a frontend to make your life easier.

http://www.koenigs.dk/mame/eng/mamefrontends.htm

https://www.zophar.net/frontends/mame.html

http://emulation.gametechwiki.com/index.php/Frontends

Or just use Retroarch's MAME cores and let it scan your ROM folder. They just released 1.7.7 with a more full-featured desktop GUI if you don't like the XMB. Another option is Lutris, which lets you download MAME right from the list of runners and has a button for showing terminal output to help troubleshoot if things don't work.


ae3465  No.16548553

>>16548428

Works on my machine™, mame is fucking great although i need to figure out how to list games it can run so i can make a better 'launcher' script

>>16548548

Retroarch's UI is turbo shit, Mame's UI is fucking perfect.


251707  No.16548561

>>16548553

I can only pray MAME gets the love and care it requires. Make sure you post up about incompatibilities to support and not just here.


b1dd73  No.16548573

>>16548561

byuu the tranny said the authors withheld newer versions for themselves that have fixed emulation speeds for newer arcade releases so they're not exactly underloved;


39610a  No.16548583

>>16548573

MAME are the peak of degeneracy, circlejerking and all around faggotry in the emulation scene, if you can think of something shit to do to your users MAME has done it at some point.


3a1e49  No.16548591

http://www.geocities.jp/borokobo/zip/Rock4Optimization_v3.zip

http://www.geocities.jp/borokobo/zip/Rock6Optimization101.zip

I found these link to japanese rockman hacks that remove the lag but now geocities is dead. Anyone know where else these have been uploaded?


39610a  No.16548594


3a1e49  No.16548739

>>16548594

thanks, some of that users hacks have little changes along with the slowdown fixes too


251707  No.16549318

>>16548583

MAME is MAME, allowing faggots to junk anything up, is the season, the obvious reason, for new.


251707  No.16549333

I am not interested in playing with (You) who does not play vidya. I'm not sure who told you there was room for craven animals here. Must have been Mark.


93abfc  No.16549459

>>16548573

Source please. I know byuu is a tranny and furry, but most of the rage online appears to come from squarepusher and retards on halfchan believing the shit squarepusher says without evidence. The only shit I can find about byuu and mame is him saying it's good for arcade games and bad for everything else, and a thread on the mameworld forums where they were all laughing at him until he stopped by and said "Remind me of this thread the next time you guys ask for my help."


b1dd73  No.16549666

>>16549459

Years ago on cuckchan /vg/, you know both of of them post on there, I"m not looking through the archives, this kind of drama shit doesn't stay up on namefag forums and you know it.


93abfc  No.16549715

>>16549666

Alright, but I can't believe shit on the internet without a source. People can archive and screenshot shit, and the kiwifarms folks are more than happy to catalogue any and all drama, so I find it a bit suspicious I don't see it in their thread on him.

MAMEdevs make their own builds all the time too. I have no doubt they have some special modified versions for running new games they keep to themselves, but it's mostly a matter of their modified builds not meeting the MAME standard for accuracy/correctness, so they can't push it to the main branch. Hell, just within the past year or so Guru "leaked" a modified build of MAME that supported Sega Sonic Bros since MAME can't officially touch it.

I just wanna see if it was byuu pulling a "shame on them for not sharing" thing or just mentioning it. Because I still see people raging about byuu being a hoarder when all he ever did was dump to check hash, then send the games to the scene dumpers who made them a part of the no-intro set. People act like because he didn't release the roms himself he's worse than ShouTime. It's not like there's any shortage of shit to criticize byuu over anyways.


d7c71f  No.16549730

File: d3369fcee743f76⋯.png (318.1 KB, 751x755, 751:755, where cores are born.png)

>>16547751

>>16547956

Very nice. I've never been able to 1cc anything.

>>16549459

He's a furry shotafag, not a tranny.

>>16549666

sp does and he sticks out like a sore thumb, but I don't think byuu ever posted on emugen. Anons pretending to be byuu to enrage the mad dutchman, sure.


2c3a3f  No.16549784

>>16544917

>>16547218

Don't forget NEC's stupidly fragmented release of the TG16; they originally had it sold in major coastal cities like NYC and LA for a long time before rolling it out nationwide. This mimicked the Japanese release where the released the PC Engine in major cities like Tokyo. Now in Japan this wasn't a huge deal since it's a smaller country and people can afford to take a road trip from Kyoto to buy a PCE if they really wanted it. In the US, NEC failed to realize how spread out everything is, not realizing that someone in Duluth, MN can't just casually drive to NY to pick up a system. Once they sold the American rights to Turbo Technologies in the early 90s to get the system a wider release, the damage was already done. The SNES was out and Sega was quickly rising as its primary competitor, leaving the TG16 as the odd man out in a distant 3rd place.

>>16547465

>RDR2

Neck yourself cuck.


b1dd73  No.16549791

>>16549715

>I just wanna see if it was byuu pulling a "shame on them for not sharing" thing

It wasn't that moreso than assmad from being ostracized from their community for being a raging autist, it probably stems from warping bsnes to using a rom format similar to mame, either way this is emugen shit, you're not going to find a good source for this drama, if there was people would know since drama flings like shit on the internet.


93abfc  No.16549879

>>16549791

>assmad from being ostracized from their community for being a raging autist

That doesn't jive with everything he posted to reddit, or the replies he got from MAMEdevs.

>Byuu:Personally, I have huge respect and admiration for Aaron Giles, Nicola Salmoria, Lord Nightmare and etabeta. I have lost the respect I had for AWJ, Haze, R. Belmont, Vas Craab, mooglyguy and now Guru.

>I spent a few years on that board working with you guys and etabeta to improve both of our SNES drivers, and was under the impression we got along well. Of course, I'm not asking any of you to pretend to be nice, it just took me by surprise how you guys really felt. You were all much friendlier when I was donating code to MESS.

>Those chat logs were really nasty, though.

>AWJ: jesus, byuu can be infuriating to deal with. I suppose there's no hope of any of his cronies helping me improve libco now that their god has pronounced my code Bad And Wrong

>Haze: well uptake is 100% performance, and the interface being shitty for so long, what you think of the code is irrelevant for that

>R. Belmont: and this is why byuu is unemployed.

>Vas Crabb: He went through several iterations that just plain didn't work. Of course, back then byuu was actually reasonable and you could work with him.

>JustDesserts: byuu is just a dipshit who got lucky.

And the response from a MAMEdev is that they were upset he was no longer working with them. Literally bitching because he won't do more free work for them. This is why I need a source anon, because it doesn't line up with everything else out there.


b1dd73  No.16549947

>>16549879

It's probably just more cuckchan drama, it's not too important, I wouldn't bother wasting your time on it.


6aa652  No.16550449

File: e3e856c880fb1d4⋯.jpg (81.73 KB, 753x565, 753:565, Boomee.jpg)

How the hell are you supposed to get past the anti-piracy protection for Pokemon Heartgold/Soulsilver, and Pokemon Black/White 2?


5da5db  No.16550577

>>16536212

>there still aren't N64 games worth jack shit.

>Mischief Maker

>Sin and Punishment

>Custom Robo

>F-Zero X

>Kirby 64

>Paper Mario

It's like your to busy sucking dick to play video games.


715fdd  No.16550633

>>16534083

the eye


1dd801  No.16550651

>>16550449

Don't most up to date DS emulators by pass it by dummying out the IR?


6aa652  No.16550746

>>16550651

You'd think, but whenever I boot them up, the games crash after about 20 minutes. Using DesMuMe.


2ac80d  No.16550756

>>16550746

There's probably a cheat you can use to bypass it. You had to do that for a lot of games on a flashcart


93abfc  No.16550762

>>16550449

You patch it to remove it.

https://forum.romulation.net/threads/pokemon-hg-ss-original-ap-patched-usa-eur.58215/

Read that thread, get the patched ROMs or the patcher and do it yourself.


93abfc  No.16550765

>>16550762

Oh, and I hear the latest dev build of desume can run the games fine without patching. Check on emucr.


646de6  No.16551777

Going to be dropping by the arcade in a few minutes. Will be taking pictures of the games I posted about last time. However, there are other games there, so, if anyone wants, I can post some pics of other games.


68875e  No.16551827

>>16551777

Pictures of any particularly bright arcade monitors.


866825  No.16551850

>>16551777

try capturing some close up video footage.


5da5db  No.16551854

>>16551777

Take a picture of your pile of coins before and after.


1b8154  No.16551959

File: b29b5869c09a4b3⋯.jpg (124.12 KB, 494x445, 494:445, saga_2_ds.jpg)

Been playing SaGa 2. Got it to run on the DS without lockups using the R4i Gold using RGF's YSMenu. Runs flawlessly. Hard to believe it was never released in the US. It is a good game.

Here is a monster meat calculator that was altered to make it not suck as much. Put in your current monster, and the meat, and you get what monster you will change to.

https://jsfiddle.net/dewm4b3v/


646de6  No.16552002

File: 200095a7d0c26ee⋯.jpeg (2.13 MB, 4032x3024, 4:3, 02DC74EB-4B17-4879-A069-B….jpeg)

File: 9488e5d40974744⋯.jpeg (3.33 MB, 4032x3024, 4:3, BA6834B5-72DA-4293-9B58-D….jpeg)

File: c09fd126d439ac2⋯.jpeg (2.94 MB, 4032x3024, 4:3, 2F7443E3-7435-4955-9F43-8….jpeg)

Okay, here they are in order.

<Galaga


646de6  No.16552047

I'll just post the rest when I get home. Phone reception is terrible here.

>>16551827

Didn't find any in particular that stood out. However, I did find some "dull" ones like Crisis Zone, one of the Galaga machines, and one of the Neo Geo cabinets.

>>16551850

Captured some video of X-Men VS Street Fighter, THoTD, and Virtua Racer. Will upload it when I get home.

>>16551854

Would be the same picture. Have been holding off on spending money at arcades since the ones I mainly go to removed their DDR machines (With one replacing it with the K-shit Pump It Up), and the only other game I can "see" myself playing is Maximum Tune or Initial D (But, even then, sort of wondering what's the point when I can play nearly all the games there at home).


68875e  No.16552072

>>16552047

Thanks, besides the few crt's I have laying around, I know very little technical knowledge of them and I've been told that arcade monitors are usually much brighter than standard tv crts. Dulls ones wook too for the other way around.


2c3a3f  No.16552077

File: dd85b53bfe31b3f⋯.jpg (76.62 KB, 1000x750, 4:3, t2tjeu7w4fr11.jpg)

Would you niggers recommend getting one of these Android based chink systems for emulation on the go? Specifically, the GPD XD machines.


ac887e  No.16552156

File: 19cebdd78110f8b⋯.jpeg (4.82 MB, 4032x3024, 4:3, 57CC9DF8-8A7F-4DAE-9879-E….jpeg)

File: 7cbb2dcd3c0ac9c⋯.jpeg (9.93 MB, 4032x3024, 4:3, 9243EFAA-AA20-411F-986E-A….jpeg)

<Die Hard Arcade

>>16552077

See: >>16534857

>>16535146

>Switch > Vita > N3DS > PSP = 3DS


ac887e  No.16552159

File: fcdc34b4ab13f73⋯.jpeg (6.99 MB, 4032x3024, 4:3, 1F2BB6B1-772C-4AB5-B213-F….jpeg)


ac887e  No.16552161

File: 1bb75a4c8dc3985⋯.jpeg (6.37 MB, 4032x3024, 4:3, BAA0959A-6575-424A-A9FF-1….jpeg)

File: 55bc94f81006eb2⋯.jpeg (6.27 MB, 4032x3024, 4:3, F8000AA6-CBE7-416E-8E69-6….jpeg)

Marvel VS Capcom


ac887e  No.16552163

File: 2a32c667cba5f55⋯.jpeg (6.11 MB, 4032x3024, 4:3, BE3DC85F-364D-4BDC-91D3-8….jpeg)


ac887e  No.16552165

File: dd53ba2c7b13def⋯.jpeg (4.59 MB, 4032x3024, 4:3, CC92D26E-9D2F-45CF-9640-3….jpeg)

File: 4a1a2955d7a26c9⋯.jpeg (4.01 MB, 4032x3024, 4:3, ED9D49D5-821F-4890-B67F-4….jpeg)

File: f9ff1a496a25502⋯.jpeg (3.56 MB, 4032x3024, 4:3, 807AEC86-40D8-4D97-82C4-9….jpeg)

Monaco GP


ac887e  No.16552168

File: 2ee7ef27e3cad78⋯.jpeg (6.61 MB, 4032x3024, 4:3, 75D0071A-06E8-49F2-9986-0….jpeg)

File: 3f786e28ececf67⋯.jpeg (6.53 MB, 4032x3024, 4:3, A1F9BF44-9B24-4C4F-841B-1….jpeg)

Virtua Racing


ac887e  No.16552169

File: 65ee5b577c20ae1⋯.jpeg (4.5 MB, 4032x3024, 4:3, AC964DBD-A7BA-41B5-9FB8-8….jpeg)

File: 043e14cc38a8799⋯.jpeg (7.42 MB, 4032x3024, 4:3, 40F41CDC-FF0C-4561-8379-3….jpeg)


ac887e  No.16552173

File: f65eaa223c55105⋯.jpeg (7.3 MB, 4032x3024, 4:3, B0FD5B6C-5477-4F0F-BA3D-2….jpeg)

File: 0b75fa62812e3c3⋯.jpeg (7.23 MB, 4032x3024, 4:3, BF8563AB-2AFE-45A5-A15F-5….jpeg)

Super Mario World


ac887e  No.16552175

File: cae6ab60f3c8d63⋯.jpeg (7.1 MB, 4032x3024, 4:3, C5E22220-21D5-4DE6-A615-1….jpeg)


ac887e  No.16552181

File: 6dfe869418dfdab⋯.jpeg (7.16 MB, 4032x3024, 4:3, BA16EF41-6239-410D-B7D4-1….jpeg)

F-Zero


ac887e  No.16552184

File: 5f20c269b2159c4⋯.jpeg (8.18 MB, 4032x3024, 4:3, F65AC1F7-96E7-42A5-B2F0-1….jpeg)


ac887e  No.16552185

File: 292865ca402d108⋯.jpeg (8.33 MB, 4032x3024, 4:3, C6F88C6D-BD06-4320-B869-A….jpeg)


ac887e  No.16552192

File: 38d65e7a97938da⋯.jpeg (8.6 MB, 4032x3024, 4:3, 705F0DFC-7DF9-4151-8975-F….jpeg)

Super Tennis


ac887e  No.16552194

File: 625128d6dafe9ea⋯.jpeg (8.43 MB, 4032x3024, 4:3, E73A02A5-4333-4565-B0FE-5….jpeg)


ac887e  No.16552195

File: d4f618108d38f76⋯.jpeg (9.03 MB, 4032x3024, 4:3, ED73903B-3C8B-40B2-9B4A-0….jpeg)


ac887e  No.16552198

File: 94a9e78546acd9f⋯.jpeg (8.04 MB, 4032x3024, 4:3, 5F87E5BC-C7D0-4870-8A52-6….jpeg)

The House of the Dead


ac887e  No.16552201

File: 2a7aad9ef4343f6⋯.jpeg (6.98 MB, 4032x3024, 4:3, ED5B6054-9CBC-41A1-AB62-F….jpeg)

File: 6adc2f08294640f⋯.jpeg (7.76 MB, 4032x3024, 4:3, 187D3B78-D4C7-421F-AEFC-7….jpeg)


ac887e  No.16552209

File: a4ea0f5fb660725⋯.jpeg (6.82 MB, 4032x3024, 4:3, FB920EA3-3EAD-4D6D-84B1-7….jpeg)

X-Men VS Street Fighter


ac887e  No.16552212

File: 94c7ed5a55bbf91⋯.jpeg (8.97 MB, 4032x3024, 4:3, 85521495-DB5C-453D-8B29-7….jpeg)


ac887e  No.16552216

File: 2719fc59248ea34⋯.jpeg (6.15 MB, 4032x3024, 4:3, D3A91E23-ED79-4BF6-A02C-0….jpeg)


ac887e  No.16552221

File: e2570fbae3e69d8⋯.jpeg (8.21 MB, 4032x3024, 4:3, FBAC8EEF-B042-4692-AABA-4….jpeg)

Also took snaps of a few more games like Lethal Enforces 2.


ac887e  No.16552224

File: 640d0576b4b1141⋯.jpeg (6.92 MB, 4032x3024, 4:3, 35BBAE2E-B90D-43D5-8561-2….jpeg)

File: ef820a4498da8a1⋯.jpeg (5.25 MB, 4032x3024, 4:3, AAA3842F-651F-47B1-922D-1….jpeg)


ac887e  No.16552228

File: 73b542c39f57dcb⋯.jpeg (8.1 MB, 4032x3024, 4:3, C1A103F2-5126-4426-ABED-1….jpeg)

Return of the Jedi


ac887e  No.16552230

File: 6a9bd27d60be754⋯.jpeg (9.47 MB, 4032x3024, 4:3, 438E01D7-7790-4630-B1E7-E….jpeg)


ac887e  No.16552234

File: fc8e98defc1c4cb⋯.jpeg (4 MB, 4032x3024, 4:3, 2C551AEE-B06E-4679-8A86-2….jpeg)

File: f0ba191d54d9895⋯.jpeg (3.86 MB, 4032x3024, 4:3, 80CFEDE9-A829-4EFA-A742-1….jpeg)

Raiden II


ac887e  No.16552235

File: 7dcd39045ac3fcf⋯.jpeg (5.57 MB, 4032x3024, 4:3, 35EB24A9-E35F-4427-81BB-0….jpeg)


ac887e  No.16552236

File: 5ca83f7b5f5afbe⋯.jpeg (7.11 MB, 4032x3024, 4:3, 099743FF-F165-4A46-BCAF-5….jpeg)

File: 9d86b15bd307c99⋯.jpeg (5.94 MB, 4032x3024, 4:3, 41D4AACD-347E-46EC-AA8A-0….jpeg)

And, Chase H.Q..


ac887e  No.16552237

File: ae4c72dd326bd88⋯.jpeg (4.55 MB, 4032x3024, 4:3, DD9269E6-E507-46D5-85DD-9….jpeg)


866825  No.16557623

>>16552047

>Captured some video of X-Men VS Street Fighter, THoTD, and Virtua Racer. Will upload it when I get home.

where are my crt pixel videos?!


ac887e  No.16558192


d7c71f  No.16558340

>>16552237

Added all 64 shots to my crt collection. Thanks anon!


866825  No.16559943

File: 6e8e4fb9dbad580⋯.gif (897.09 KB, 800x430, 80:43, 6E8E4FB9DBAD58055F20878220….gif)

>>16558192

beautiful, thanks anon.


652946  No.16559967

can ps2 finally run on toasters and is there anything other than godhand worth running on it?


93abfc  No.16561999

Just played Beetlejuice on the NES. I was thinking "Oh, hey, a game by Rare, how bad can it be?" The answer is, pretty damn bad. The game will let you platform yourself into a position you can't move from. See, the levels scroll in all four directions, but the screen doesn't always know when to scroll and let you move down, and when there is a death pit. So if you climb on a rooftop to get an item or whatever, odds are you will lose the rest of your lives attempting to find the spot where you can fall that makes the screen scroll instead of killing you. Doesn't matter if there is solid ground a milimeter below the screen, you will die for falling off the screen. Neat concepts, but amazingly terrible execution.


78a639  No.16565236

File: 6e681cdf870c189⋯.jpg (827.03 KB, 2560x1440, 16:9, Untitled.jpg)

PCSX2 - Dragon Quest VIII

on a vega 56, had to pick dx11

It has some issues, like I had to set "wild arms offset" to fix buggy text, but it shifts health and mana bars to the right, so it's hard to guess how much you have left, I actually have to read the numbers every time

also still has some issue with some water textures, for example in the waterfall cave, getting glitchy "missing no" style

Crashed the computer once, had to restart

otherwise it's good, upscaled to 2K, but i still have to switch to software (F9) for all the "sepia" cutscenes

Playing with DS4 controller.

I'm so glad I can finally play this game in satisfactory conditions !


411b74  No.16565281

File: 0973750cf6bf134⋯.png (744.08 KB, 1024x585, 1024:585, gregory-horror5.png)

PCSX2 - Gregory Horror Show


d7c71f  No.16570747

>>16559967

>pcsx2

>toasters

Never ever.

>anything other than godhand worth running on it?

The Dark Alliance games, but snowblind engine titles are anything but toaster friendly.

>>16561999

I'd be surprised if anything they made before they went second party with nintendo was worth playing.


5769a4  No.16570761

>>16565236

Damn, that scales so fucking well to 1440p. Toon shaded artstyles really are superior to ultrarealism


da6d1b  No.16570787

File: 29fc11f38212bed⋯.png (1.17 MB, 846x960, 141:160, 2213241-box_bfm[1].png)

Playing Brave Fencer Musashie on ePSXe. Why were people so upset about the second game for the PS2? This game is fucking dogshit and the platforming is a fun as an urethral swabbing.


ac887e  No.16572183

File: aef805ca4b8d92f⋯.jpg (20.67 KB, 371x278, 371:278, logo7hikari.jpg)

>>16570787

>ePSXe

Use either PCSX (The only decent plug-in basd PS1 emulator still being updated) or PSXeven (The ONLY good plug-in based PS1 emulator).


4e16eb  No.16572332

Anyone here got a hacked wii u

Ive been thinking about getting one cuz ps4 is only good for remasters and destiny 2

And i already have a gaming pc

Having a dedicated console to play and or emulate old games sounds great

Also thinking about getting a psp to mod since the one i modded for my sister broke

Now i want one


cdb40b  No.16572480

>>16572183

I've been using psX for ages and it just fucking works.


ef20b1  No.16575892

File: cdceb9577b63745⋯.webm (1.71 MB, 1920x1080, 16:9, Headbanging_Pikachu.webm)


3a76c9  No.16577781

File: 781a9d74cea6812⋯.png (106.62 KB, 482x555, 482:555, D2cwUP5UgAA-E2E.png)

>wondered why i couldnt find reicast on retroarch anymore

>realize its been renamed to "flycast"

>immediately figure the change is probably rooted in autistic discord/reddit drama

>not only completely right, but the retroarch faggots treated the reicast dev like shit and after 10 days of no updates it looks like the emulator has been forked under a new name exclusively for retroarch

there goes my only reason to use this autistic piece of shit program. I guess ill just learn how to use reicast the old fashioned way. Fuck this autistic emulation community.


d7c71f  No.16577976

>>16577781

That's not exactly what happened. Discord logs were leaked that showed skmp (dev you're referring to) was trying to use license fuckery (CLA) to do some commercial streaming kike shit against the wishes of other contributors. skmp then showed up in the libretro discord and started making ridiculous legal threats with no understanding of the law, demanding that libretro stop using the name. Libretro reicast was then renamed even though they were under no obligation to do so, and then sp banned skmp from the discord for being a nigger. skmp was then banned from the repository by one of the contributors he was trying to kike with his license fuckery. skmp then proceeded to go on reddit and have an absolute autistic public meltdown, admitting that all of his threats and bullshit were because sp hurt his feelings years ago and infringed on his safe space. I'm sure there's some bits I'm missing here or there, but that should be the gist of it. There's also accusations of gay ops related to skmp's employment, but I haven't seen any solid proof to back that up.


706c63  No.16578030

>>16577976

Was it related to that antstream nonsense?


9102bb  No.16578079

>>16577781

Yeah, turns out that if you want to force forks to abide byr rules for contributions on the upstream repo against the GPL you deserve to be told to go fuck yourself, doubly so when the requirements include "just give me all the right to your code forever and get fucked".

Besides SKMP has made no meaningful contribution to reicast outside of porting jobs to new devices which RA completely bypass the need for.

Flyinghead wasn't just gonna have his actual good work (as in all new renderer with OIT support) go to some lazy faggot that tried to hold development on his emu hostage while asking for $100k couple years back.

>>16577976

>but I haven't seen any solid proof to back that up.

SP admitted to contacting his employers, which got him fired in the end after SKMP stopped sperging

>>16578030

Nope just some lone sperg trying to pull some jewish trick he must have learned at Nvidia


8daa0b  No.16578318

File: f0fffc6a175a333⋯.png (405.41 KB, 708x524, 177:131, 1521491823597.png)

Probably unrelated to the thread, but are there any toaster-friendly emulators? My desktop PC shit the bed due to a power surge and it's gonna take me a long time to replace everything because i'm a NEET with barely 500 dollars saved up, so i'm gonna have to make do with dad's thinkpad and consoles in the meanwhile, i already dusted off my PS2 and ordered some component cables.

Could you guys also recommend me a controller with an ergonomic design and good d-pad? I've been using a wired 360 (3D games, racing, SHMUPS) and a dualshock 2 with an adapter (everything else) for nearly 10 years, and i'd like one that works for all kinds of games. Preferably $60 or cheaper. Please do not recommend me a dualshock 4 or a wii u pro, i've tried them and they're shit, wii u doesn't even have analog triggers and DS4 feels like holding two large pickles.


25d608  No.16578337

How good is 3DS animation?


ffd502  No.16578499

>>16578337

I don't think there's been any progress in making the 3DS move on its own


3a76c9  No.16578602

>>16577976

>>16578079

oh so the drama wasnt worth it then, the real guilty party was rightfully kicked out

glad to hear it then


b676e2  No.16586612

So is citra still shit?


fe8c2e  No.16587394

Is Mednafen a fine way to emulate NES games? The wiki says that Mednafen's NES emulation is based on code from FCE Ultra, which is not listed as recommended under the NES/Famicom section.


5769a4  No.16587399

>>16587394

Why not use Mesen?


fe8c2e  No.16587409

>>16587399

No reason, I just happened to already be using Mednafen already. Is the consensus that Mesen is the best?


5769a4  No.16587420

>>16587409

> Is the consensus that Mesen is the best?

It's cycle accurate and has the highest compatibility rating of any other NES emulator. Cycle accuracy always comes at the cost of performance but I think even the biggest toasters can handle NES game emulation nowadays


df50d2  No.16587421

File: ac6eb700fc0afaf⋯.png (60.51 KB, 427x161, 61:23, yoshi pixel filters.png)

>>16587409

For NES? Doesn't matter that much except filters.


384448  No.16587468

File: def0dc383520568⋯.png (160.88 KB, 517x654, 517:654, APU4.png)

>>16552237

>>16552236

>>16552235

>>16552234

>>16552230

>>16552228

>>16552224

>>16552221

>>16552216

>>16552212

>>16552209

>>16552201

>>16552198

>>16552195

>>16552194

>>16552192

>>16552185

>>16552184

>>16552181

>>16552175

>>16552169

>>16552168

>>16552165

>>16552163

>>16552161

>>16552159

>>16552156

>Emulation Thread

>Shows Real Consoles

Cool , now that you've taken a photo of every single Arcade cabinet in your house. How about you take a photo of your house so I'll be able to break in and steal them , you autistic flexing nigger.


fe8c2e  No.16587472

>>16587421

>>16587420 (dude lmao)

Alright, thanks. I'll give Mesen a go, but I'm already pretty comfy in the command line.


65b005  No.16587490

>>16587468

I don't think those are Arcade cabinets anon, just games running on his CRT.


5769a4  No.16587499

>>16587490

He's a retard that's never seen a proper video monitor before and thinks all CRTs look like his grandmas department store TV


65b005  No.16587507

>>16587499

I'm 99% certain he's photographing PVM/BVM CRTs.


384448  No.16587522

>>16587499

How does a Regular PC Desktop have cords that will output into a CRT ? I've never heard of a Regular Desktop having a set of cords that be directly switched into the sides of a CRT. Does it have to do with getting the cords to switch out with some secondary option that'll make it think it's dealing with outputs for the TV ?? Who the fuck is going to know that ??


65b005  No.16587529

>>16587522

There's like a billion different ways you could convert DP/HDMI/DVI to RGB/Component/S-Video/Composite.


384448  No.16587537

File: a45b81de5bc155e⋯.jpg (1.12 MB, 2560x1440, 16:9, roger3.jpg)

>>16587499

I've got multiple Consoles around 7-8 , I'd like to make this clear. if anyone in this thread has set themselves up with a CRT Monitor within their living room with the cables necessary. I'll gladly pat you on the back , since I've already got a set up that requires multiple cable switchers due to how many cables I've got for each consoles. Along with how having a working CRT (Which I'd like to add I've even spoken to people from stores saying you'll need a good one for specified qualities making prices higher) will generally mean it'll be a problem due to how challenging it'll be for cord up keep with a modern and older TV.


5769a4  No.16587542

>>16587537

>Which I'd like to add I've even spoken to people from stores saying you'll need a good one for specified qualities making prices higher

They're called Video Monitors. Sony makes really high quality professional CRTs for video production called Professional Video Monitors (PVMs) but even most old Home Computer video monitors will have standard RCA inputs and output at a higher resolution then your standard CRT TV. CRT TVs are a fucking mess in comparison image quality wise and its where I suspect most LCDfags get their assumptions about CRTs from as far as quality goes.


866825  No.16587544

>>16587537

>I've got multiple Consoles around 7-8

it helps when you don't bother with the lolnogames consoles or easily emulatable ones.


5769a4  No.16587545

>>16587542

Also, I just have a Commodore 1702 and my solution to cable clutter is to just only have one console out at a time. I mostly emulate on my PC and only take out my actual hardware for special occasions anyways so it works.


2c3a3f  No.16587546

>>16570787

>ePSXe

Stop

Get PCSXR with PXGP if you must need upscaling with plugins

>>16572480

>It works with all 3 games I've played on it!

It doesn't, it's basically the ZSNES of PS1 emulators. I remember it used to crash all time playing SotN. Use anything that isn't ePissXE or pissX

>>16577781

Just use individual emus on PC. Niggerarch is only worth a shit on a pi.


384448  No.16587549

>>16587544

Generally speaking I'll prefer psychical media , it'll also bug me if it'll be something that isn't real or artificial. When I was 14 I'd asked my grand mother to buy me a mutter medal with all my birthday money


cda2be  No.16587553

File: 3832d39f6302ad1⋯.png (482.14 KB, 636x474, 106:79, Rupin.PNG)

>>16587542

>tfw crt monitor broke and no tv repair place works with crt anymore.

Why is it so damn hard to find CRT monitors nowadays. They are almost never on Craigslist.


d7c71f  No.16587554

File: 21c3ffadba9ef74⋯.jpg (600.54 KB, 950x980, 95:98, pvm.jpg)

File: 6f041c60a87702e⋯.jpg (505.64 KB, 1920x693, 640:231, 1538678307045.jpg)

File: 464ddaa074ca83d⋯.jpg (948.86 KB, 2072x924, 74:33, svidsg.jpg)

>>16587507

PVMs and BVMs have a very distinct look.

>>16587522

Here's more info than you'd ever want to know: https://www.aussiearcade.com/showthread.php/87668-A-guide-to-connecting-your-Windows-PC-to-an-SD-CRT-TV-PVM-or-Arcade-Monitor

>>16587529

Problem is that all of those HDMI to Composite converters do 480i instead of 240p which is really, really terrible.

>>16587537

>Which I'd like to add I've even spoken to people from stores saying you'll need a good one for specified qualities making prices higher

That's kike shit. Any cheap SDTV in good condition is fine.


5769a4  No.16587559

>>16587554

>Any cheap SDTV in good condition is fine.

lmao naw, even in your comparison pic the SDTV is all fuzzy and blurry compared to the PVM. It's just how they all were. You're going to give him false impressions and get his hoped up, ultimately just making him into an LCDfag.


384448  No.16587565

>>16587542

>>16587554

I'll look into it , prices aren't bad


d7c71f  No.16587583

>>16587559

>the SDTV is all fuzzy and blurry compared to the PVM

That's the entire point. Nobody was playing these games on PVMs or BVMs at release. See how the ghouls n ghosts logo is properly dithered? Look around the letters, look at the blue shit. Compare that with the "clean" BVM with no dithering and a thick purple outline around everything.

Those games were made to be played on SD TVs.


5769a4  No.16587603

>>16587583

Most games were developed on proper video monitors anon. Most development and testing environments were done on a video monitor of some kind.


d7c71f  No.16587611

>>16587603

The amount of games that take advantage of that blending would give credence to studios not exclusively testing and doing art on screens that a fraction of a fraction of a percent of their customers would be using. That would be very, very silly anon.


2c3a3f  No.16587625

>>16587603

>I'm pulling shit out of my ass: The Post

Then explain why nearly every Genesis game used the shitty blurry color signals in RF and composite cables to turn dithered meshes into transparencies, or why Ninja Gaiden has enemies spawn right in front of you, strongly suggesting Tecmo play-tested the game on cheap TVs with really bad over scan.


fe8c2e  No.16587648

File: f2b779c898bd848⋯.jpg (191.25 KB, 365x250, 73:50, bloat.jpg)

Nice, Mesen gives audio and a black screen. Does anyone have a quick solution or should I just give up on playing any kind of game on this God-forsaken patchwork shithole of an operating system?


93abfc  No.16587684

>>16587648

>Mesen gives audio and a black screen.

Have you tried resetting the emulator? By which I mean go into the menu Game and using the Power Cycle option.


fe8c2e  No.16587722

>>16587684

Yeah I tried a couple things. The Github has an issue on this and it appears to be an Nvidia drivers problem (what's new). Changing the video scale did a couple of things:

>1x seemed to work for the most part

>2x was black screen

>3x crashed the emulator

Haven't tried anything past that. I even tried running it after uninstalling the Nvidia drivers and that just had other problems. At first it seemed to work, but less than a minute into a level the game would begin reversing itself. That is, I would occasionally lose control of the game and it would rewind everything to a few seconds prior. Even the sound played backwards.


3922aa  No.16587728

>>16587625

1. mostly western games

2. nes has strict memory management limits, no two crts have the same overscan


d7c71f  No.16587740

>>16587722

>That is, I would occasionally lose control of the game and it would rewind everything to a few seconds prior.

>Even the sound played backwards.

Have you considered the possibility that your distro might be haunted?


fe8c2e  No.16587752

>>16587740

>arch

Yeah, with the spirits of neckbeards that died forgotten in the basement maybe.


2c3a3f  No.16587763

Invidious embed. Click thumbnail to play.

>>16587728

>mostly western games

Thanks for confirming you've never played a single Genesis game.

>no two crts have the same overscan

And Ninja Gaiden has some of the worst enemy pop-in in the over scan area compared to even games that came out before it. The original Castlevania didn't have enemy pop-in that bad.


3922aa  No.16587794

>>16587763

>Thanks for confirming you've never played a single Genesis game.

played more than you it seems, dithering isn't a suggestion to use composite or rf

>in the over scan area

it doesn't happen in the over-scan area because the nes doesn't have off screen rendering outside of with mmc chips


2c3a3f  No.16587816

>>16587794

>played more than you it seems,

Then post Sega Genesis games that specifically used checker board dithering as an artistic choice and not as a means to try and get more color out of the system via composite signals.

>dithering isn't a suggestion to use composite or rf

It is when used on shit that's supposed to be transparent like water falls or shadows (i.e. Sketch Turner's shadow in Comix Zone), or any object that's trying to show more shades of color the Genesis can't show natively. Watch the embed.


d7c71f  No.16587830

File: 8f4b85836d7d096⋯.jpg (3.31 MB, 4032x3024, 4:3, ewj.JPG)

>>16587794

Composite on an sdtv is my jam. I respect all crtfags though. The real subhumans are the collectors who fell for the upscaler + lcd + disgusting fake scanlines meme.


3922aa  No.16587838

>>16587816

>Then post Sega Genesis games that specifically used checker board dithering as an artistic choice

all games which used dithering

>It is when used on shit that's supposed to be transparent like water falls or shadows

depends if you want diminished everything, weird rainbow patterns for less visible checker board patterns or a cleaner picture

>Watch the embed.

I helped make that video


3922aa  No.16587842

File: 6cfb0919dd53b1f⋯.jpg (681.72 KB, 2048x949, 2048:949, lcd-soulless.jpg)

>>16587830

a nice shadowmask does a far better job of half-pixel color blending than the composite meme ever could


d7c71f  No.16587856

File: 83f9c1fefafd6c2⋯.jpg (2.53 MB, 4656x2620, 1164:655, 83f9c1fefafd6c295de5061a48….jpg)

File: 6e22dfb9af80ba7⋯.jpg (2.62 MB, 3502x2620, 1751:1310, 6e22dfb9af80ba7a688ff48a66….jpg)

>>16587842

A shadowmask is fine too.


3922aa  No.16587862

>>16587856

you're reposting my photos


2c3a3f  No.16587872

>>16587838

>all games which used dithering

So you're just shitposting then, got it.

>depends if you want accuracy

ftfy

weird rainbow patterns for less visible checker board patterns > checker patterns clearly intended to be transparent

>I helped make that video

Sure you did.

>>16587842

>soulless

Time to leave >>>/cuckchannel/


d7c71f  No.16587873

File: fb154ab3c946604⋯.jpg (1.87 MB, 4656x2620, 1164:655, fb154ab3c94660456c11c012ba….jpg)

>>16587862

They're very nice photos.


3922aa  No.16587900

File: d2dc261034d6e64⋯.jpg (1.08 MB, 1190x1570, 119:157, checkem-scanline-mkr.jpg)

>>16587872

>So you're just shitposting then, got it.

Nope, just fundamentally disagree with you because I've got different experiences with it.

>weird rainbow patterns for less visible checker board patterns

No thanks, I stick to RGB.

>Sure you did.

Sure did

>Time to leave >>>/cuckchannel/

Is soulless a word they use there a lot?

>>16587873

Thanks, taking photos of CRTs is hard and I've only gotten better over time.


b4c3ee  No.16587916

>>16587842

LCD looks clearer. The CRT is basically a shitty way of applying a blur filter to everything. I personally love clear and crisp pixels. LCD is still shit compared to LED though.


d7c71f  No.16587926

File: 2951ac209a91184⋯.jpg (2.53 MB, 4032x3024, 4:3, sotn.JPG)

>>16587900

It really is, my SE washes everything out. What is an almost obnoxiously bright red becomes a washed out orange with that fucking phone.


5769a4  No.16587927

>>16587916

CRTs are basically a must for older games though. I agree for the most part with the rest of your sentiment though


2c3a3f  No.16587931

>>16587900

>Nope, just fundamentally disagree with you because I can't back up my arguments with actual examples

No, "all games" is an argument.

>No thanks, I stick to RGB.

Enjoy your inaccurate dither patterns and color banding. I'm sure the extra clarity was worth it.

>Sure didn't

Fixed. Or should you state what you helped with in that video before saying "I did all of it".

>Is soulless a word they use there a lot?

You would know seeing as you use their meme.


2c3a3f  No.16587932

>>16587931

*isn't an argument


3922aa  No.16587952

File: 9bb938095fe89de⋯.png (3.68 MB, 1806x1690, 903:845, half-pixels.png)

File: 45c6ae353a8c0f1⋯.jpg (2.14 MB, 3264x2448, 4:3, P_20190527_151754.jpg)

>>16587916

games were designed with half pixels in mind to blend between the aperture grille/shadow mask and not be fully represented in plain color.

>>16587926

It just requires a ton of configuration, patience and tweaking for each shot. setting your camera to 60hz for 240p and 30hz for 480i, focusing on the exact spot you want, it's a real pain in the ass but it's a lot of fun when it comes out nicely.

>>16587931

>No, "all games" is an argument.

Yeah, all those pixels were pretty deliberately placed. A lot of care went into the art work, to make it dithered or not, to shade it, detail it and give it depth and placement in the world.

>I'm sure the extra clarity was worth it.

It really is, I love seeing exactly how all the artwork was made. A sight to behold and appreciate.

>Or should you state what you helped with in that video before saying

Why?

>their meme.

Pointing out that the wrong display technology sucks the soul out of the intended visual result?


2c3a3f  No.16587979

>>16587952

>Yeah, all those pixels were pretty deliberately placed. A lot of care went into the art work, to make it dithered or not, to shade it, detail it and give it depth and placement in the world.

All of which was attained once those pixels were blended together to create wider colors and shades not possible on the hardware itself. You can't seriously say the moving cloud shadows in Crusader of Centy were intended to be these big splotchy meshes that move over the game world, or that Sketch's shadow in Comix Zone was supposed to be an oval made up of visible vertical lines under him.

You don't have to reach this hard to justify playing in RGB. If you like the clarity, then fine, but don't pull shit out of your ass when nearly every Genesis game used color blending in what was a very commonly used input method on consumer CRTs.

>Why?

Because you keep making shit up without actual examples besides "all of this" and "I did that" you disingenuous retard.


706c63  No.16587998

>>16587872

>>16587931

Pretty sure soulless isn't a cuckchan meme. The soul vs soulless, 4chan vs cuckchan, image was posted a lot when all the derivative wojak posting became particularly bad. And plenty of posters that didn't exude cuckchan also used the that template for the soulcalibur 6 vs doa6 image before either game came out.


2c3a3f  No.16588006

>>16587998

I always figured it was a cuckchan or reddit meme first considering how not particularly funny or creative it is.


3922aa  No.16588008

>>16587979

>All of which was attained once those pixels were blended together to create wider colors and shades not possible on the hardware itself.

Only in the cases where a form of dithering was used. Not all. You like to talk in absolutes a lot. Dithering also works on shadowmask sets which were far more common than aperture grille sets at the time, as well as from a distance. You don't need to downgrade everything just so an effect used 2% of the time in sonic the hedgehog looks a little better when it's on screen for 3 seconds.

>You don't have to reach this hard to justify playing in RGB

What?

>nearly every Genesis game used color blending in what was a very commonly used input method on consumer CRTs

sure, even fewer were made with it as the development environment.

>Because you keep making shit up

What have I made up? I think the only thing I made in this thread is you mad.


d7c71f  No.16588011

File: 56c6983799046b3⋯.jpg (2.72 MB, 3593x2620, 3593:2620, 79f4e4530c27e2e4d979b6ca11….jpg)

File: 239e74b8d97a6a3⋯.jpg (2.62 MB, 4656x2620, 1164:655, 74a92e3c10707d2dca2cd31d62….jpg)

I secretly love getting into arguments about CRTs and seeing who comes out of the woodwork


3922aa  No.16588018

File: 488f079ebd6e05c⋯.jpg (1.88 MB, 4096x2304, 16:9, P_20160928_205854.jpg)

File: 99e7b7be74ce4f2⋯.jpg (3.36 MB, 4096x2304, 16:9, P_20160928_205904.jpg)

>>16588011

It's nice to know all my photos are getting reposted


259184  No.16588024

>>16587952

What's the game in the second pic?


ac887e  No.16588032

>>16587900

>taking photos of CRTs is hard

How? The only problems I really had with taking the pictures at the arcade was just the screen refreshing (Which you can see in this picture: >>16552168 ), and capturing a "clear" picture due to the screen bleeding and motion blur.

>>16588011

I mainly don't care about the entire CRT argument. I just try to make the display look as close to the "source material" as possible.


d7c71f  No.16588045

>>16588032

Speaking for my personal experience, it can be extremely difficult to try and get what you're seeing with your eyes to match what is being displayed on the camera. I'm 30 minutes into 15mg of ambien, so there's a chance this won't sound right at all.


2c3a3f  No.16588049

>>16588008

>Not all. You like to talk in absolutes a lot.

You're one to talk nigger:

>>16587838

<all games which used dithering

>You don't need to downgrade everything just so an effect used 2% of the time in sonic the hedgehog looks a little better when it's on screen for 3 seconds.

Or in the aforementioned Centy's case where the moving clouds are scene throughout the game world? Or the shields in Sonic which you can see for minutes provided you're playing well?

Seems like your only experience with Genny games is in RGB on your ebay CRT. Or you're a eurofag who actually grew up playing SCART.

>even fewer were made with it as the development environment.

And how do you know that? What developers do you know that didn't take into account that the average joe was playing on a consumer set through composite or in a lot of cases RF? Because damn near every game I've played seems to utilize the color blending in those shitty signals.

>What have I made up?

Let's see

>>16587728

>1. mostly western games

>>16587838

>all games which used dithering

>u mad XD

Nice argument.


3922aa  No.16588050

File: 6a3f8c01552314a⋯.jpg (2.06 MB, 3264x2448, 4:3, P_20190527_151748.jpg)

File: 880ab264a09099a⋯.jpg (2.47 MB, 3264x2448, 4:3, P_20190527_151634.jpg)

>>16588024

Elevator Action Returns

>>16588032

>How?

focus, color temperature balancing, retrace scanning makes it tough taking any photos that are time sensitive. It rarely comes out how it looks to you.


259184  No.16588082

File: e7cea83d1e20bcb⋯.png (44.82 KB, 383x164, 383:164, Thanks.png)

>>16588050

>Elevator Action Returns

Thanks.


ac887e  No.16588097

>>16588045

>>16588050

Okay, that I can understand.


698835  No.16588970

>PS4 emulator that can boot commercial games suddenly pops up

>it's closed source

Nothing shady here.

http://archive.is/bUWtM


5e8d00  No.16589042

Ffx at 8x native on pcsxe2


5769a4  No.16589052

>>16588970

>Emulator

The PS4 is already x86-64 so emulation really isn't necessary. It sounds like this program just reimplements Orbis libraries for Linux seeing as this only runs on Linux. Likely so the dev didn't have to basically rewrite the UNIX related bits from scratch


5769a4  No.16589058

>>16589052

And according to the dev

>It uses a Wine-like approach. It's a kind of dynamic linker for PS4 executables. Or from other perspective it's HLE without CPU emulation.

So my assumption is pretty spot on. It only uses software rendering though right now which makes sense since the GPU drivers aren't reverse engineered yet. Shame its only for Linuxfags. Its too inconvenient for me to switch to Linux


ee56b9  No.16589132

Hey uh, how do I fix this shit?

I never had the weird visual glitches before I switched to the latest build of PCSX2 (v1.5.0-dev-3144-ga3bf46ecd).


ee56b9  No.16589134

>>16589132

Oh fug I posted a bit much please no bully


d1990b  No.16589793

Trying to run PCSX2 to emulate some lesser known titles. Randomly dips from 60 fps to 30 randomly.

I know I have a shit pc but it can run shit like breath of the wild at native speed and Mario odyssey at half speed. It should be able to handle ps2 games.

ps2 emulation is never getting better is it?


25953f  No.16590787

File: 2a0e7ceff36cea8⋯.jpg (174.37 KB, 1076x791, 1076:791, itsnotchili.jpg)

>>16589132

You need to play a game first before you can see visual glitches


65b005  No.16591149

>>16589793

What are your specs? If you have an AMD GPU, you probably be better off using DirectX 11 or 9 hardware acceleration, rather than OpenGL hardware acceleration.

Under the Emulation Settings in Speedhacks there is a preset slider on the bottom that you can slide to the right a notch or two in an attempt to sacrifice accuracy in the name of performance. Also make sure MTVU is enabled for multi-threading stuff.


3a76c9  No.16591706

>>16589793

its just a spaghetti code piece of shit emulator

and no amount of tweaking fixes this >>16591149 so fuck pcsx2


65b005  No.16592331

>>16591706

PCSX2 works fine really as long as you aren't on a toaster.


b1dd73  No.16592358

>>16592331

They're probably using amd cpus.


b1dd73  No.16592364

>>16565281

The video game is more coherent than the cgi anime it's based on.


65b005  No.16592992

Since Flycast in Retroarch was brought up, I just gave it a spin for the first time. Holy shit they actually did it, they managed to far surpass Demul, at least when it comes to emulating Power Stone 1. Now if only it would work with Netplay, I would be in heaven.


25953f  No.16594018

File: 94fca10563b7f23⋯.png (38.88 KB, 682x541, 682:541, shit.png)

Going to travel for two weeks. I don't care about accuracy in this scenario, but what are some SNES and Genesis emulators that will run at full speed on a toaster. The clock speed for the CPU is 1.4GHz.


8f1ed3  No.16594032

Are there any good action rpgs to emulate? Games like Terranigma, Illusion of Gaia, Soulblazer, Secret of Mana series, Ys series?


25953f  No.16594043

File: f5987be21224c03⋯.jpg (1.33 MB, 3420x2280, 3:2, Linus Windows 7.jpg)

>>16594018

I also have a Xubuntu partition, though I don't know how much of a difference in performace there would be if I used an emulator in Linux.


3a76c9  No.16597346

YouTube embed. Click thumbnail to play.

ive been fucking craving sega swirl for years, not even demul can run it nicely on any system ive had, reicast/flycast has regressed so sega smash pack cant even go in game. Im fucking starving here boss i need my sega swirl


07508d  No.16598145

File: 190ce20ba4c25c0⋯.jpg (46.95 KB, 390x402, 65:67, orange-cream-ice-cream.jpg)

File: 79a2c69e301e720⋯.jpg (47.53 KB, 390x402, 65:67, raspberry-cream-swirl-ice-….jpg)

>>16597346

Orange vanilla swirl and raspberry vanilla swirl are better


d7c71f  No.16599262

File: 1683020acc42ea5⋯.png (139.9 KB, 800x600, 4:3, swirl.png)

>>16597346

Seems to work fine on demul, but I'm on an 8700k.


a2ec4b  No.16601873

File: 112252be7367829⋯.png (126.22 KB, 424x388, 106:97, iim ablacksrtar.png)

>demul in my computer has a bunch of texture glitches, most obvious case is with HotD2

>demul in my sis computer has no glitches, but it runs like shit

Why is this? Her computer consists of an i3-3120M with intel graphics while mine has an i3 2100 with an R7 360


b1dd73  No.16601907

>>16601873

>A EM DEE GRAFICS


3a76c9  No.16602341

>>16601873

>>16599262

case in point about demul. its spec requirements are through the roof. its really all up to flycast at this point. ive never run a game in demul at native res well, were flycast has been 1080p no problems, even with the accurate games.


ddac0c  No.16602354

>>16533686

>What are you playing?

RPCS3 + Dragon's Crown,

using a DS4 controller.


a2ec4b  No.16602627

File: 7274f2e56bf7963⋯.jpg (89.09 KB, 500x667, 500:667, indian girl.jpg)

>>16602341

Already fixed, there was an option for specifically this issue.

It's like you niggers in these threads only debate about emulators and whenever dumb niggers ask about issues you bring up even more emulators

Have some tits to bitch less


3a76c9  No.16602677

>>16602627

>Already fixed, there was an option for specifically this issue.

>doesnt say specifically what this is

>bitches about every thread being filled with x problem he thinks exists

like clockwork

kill yourself


a2ec4b  No.16603355

File: 04e6c968c36e2ba⋯.png (48.98 KB, 480x668, 120:167, niggerkike.png)

File: 88dceb4748e4cee⋯.mp4 (261.28 KB, 1280x720, 16:9, niggerfaggot.mp4)

>>16602677

It literally says "ATI Textures Fix" niggerfaggot, fellate a shotgun


d7c71f  No.16603492

>>16602341

>its spec requirements are through the roof

Seems to be more common than not now. Mednafen Saturn and PS1 require solid single thread performance (more for saturn), the mt angrylion rdp shitter-shatters anything less than a 7700K on intel's side, and snowblind engine games on pcsx2 and dolphin are nearly as intense on the single threaded side of things.


b1dd73  No.16604361

>>16602341

reicast is a dead-end project that has gone nowhere for years, I have never seen a bit of progress with that shitty emulator.


3a76c9  No.16604639

>>16603492

apparently kronos and yaba sanshiro are good now, but i havent tested it in a little while.

>>16604361

were the fuck have you been the past year? most 3d games are working at perfect accuracy and internal res scaling. Right now the main problem im seeing is jet set radio not having certain audio playing. Otherwise its far beyond demul now.


6a202b  No.16604948

>>16604639

>Otherwise its far beyond demul now

Not even in your dreams


856f37  No.16604955

Using mednafin for my ps1 emulashion and its not bad but are there any other ones anons suggest?


ac887e  No.16604963


6a202b  No.16605067

>>16604955

beetle-psx hw for pgxp,downsampling and GTE overclocking


3a76c9  No.16605113

YouTube embed. Click thumbnail to play.

>>16604948

Ok retard


67a27d  No.16605161

File: 0db7209e8ca405a⋯.webm (1.98 MB, 640x488, 80:61, 1560542415047.webm)

is there a way to add a composite filter in mednafen?


6a202b  No.16605175

Invidious embed. Click thumbnail to play.

>>16605113

What about it mongo?


4e7118  No.16605349

>>16533686

I currently have NES, SNES and Genesis. Looking for classic Atari, ps1 and N64. Playing Castlevania 2 and FF1.

Playing old games always puts me in a bad mood knowing this hobby will never recover.


eee6af  No.16605727

>>16536219

You successfully installed PCSX2 on Linux? What the fuck, how?


0921a9  No.16605842

>>16605727

The have a repository and binaries on their site. Why would you think its impossible?


eee6af  No.16605921

>>16605842

Though they do have a linux release, historically getting it to run properly has been impossible due to dependency problems, and their apt repository was broken.

Maybe it isn't anymore. I haven't tried for a while, I just kind of accepted that PCSX2 wasn't going to work on Linux. If they have a functional apt repo and it'll work out of the box, then that's stupendous news.


a76283  No.16606189

>>16534031

https://youtu.be/PYYX6kUjgKU

this video's settings seem to be making all of my games (including mgs2 and 3 which i had trouble with in the past) run pretty much perfectly with very few slowdown, i have a GTX 970 and an i7 6700k. of course if you still have slowdowns on things just tinker with the resolution and such as always


119d28  No.16608755

Whats a good ds emulator for android?


d45c0a  No.16610624

>>16533686

PCSX2 Godhand,DMC1,SMT Nocturne, ePSXe for Persona 2 and Citra with Ace Attorney Dual Destinies


c05f17  No.16614315

Hows emulation on the switch?


2fc593  No.16615559

I bought a Steam Link for like $2.50 when it was being discontinued, and I've kept it in the box it came in since. Can I do anything with it, like install retroarch or other emulation software, or is it just a glorified wireless dongle?




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