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File: 2c217068b91a51a⋯.jpg (296.8 KB, 1024x768, 4:3, MV5BYzE0MGFlMTQtOWZlYy00MW….jpg)

954f2a  No.16459368

I've tried to play Blood 1 several times over the years and every time it feels like a tedious frustrating experience. You die so fast that you don't play it like a run n' gun game like Duke 3d, you instead play it really slowly and conservatively constantly checking corners. The main character is also really edgy and a lot of the enemies like pic related are really annoying to fight.

I've never played any of the other chapters I usually just stop halfway through the first one. Does it ever get better and more fun or no? I never had these issues with Duke Nukem 3D or Shadow Warrior, both have excellent first acts and feel very satisfying to play.

fd8b8a  No.16459387

it gets much better past the first episode but overall it isn't that good


a200be  No.16459411

It's definitely way overrated. Having to kill the basic zombies twice is not a very fun experience and you spend much of the game doing it. The levels don't really have much to them like in duke 3D that really hooks you. There's no illusion you're exploring a realistically styled 3D space or even an elaborately designed haunted house. Once you get over the meme weapons it kinda loses its appeal. If you didn't like the first episode the later ones really suffer with how dense they are in back tracking and tediousness. The point at where the levels hit 6 keys in samey fleshy corridors really ruins an already so-so experience.

If you're not feeling it, don't be pressed to keep playing. Try another shooter of the era, one that holds up a lot better.

https://mega.nz/#!6IhxlKwT!IYFsZFE1zlD6VI8ruUfrE70l0EcY-d-MPD5ORQw2Av8


954f2a  No.16459414

File: c43928811d93d5c⋯.jpg (31.69 KB, 639x361, 639:361, dfb66532e0264c395b6e54bf25….jpg)

>>16459411

I've played Powerslave before, oddly the 2.5D FPS I like the most is Outlaws.


a200be  No.16459415

>>16459414

Powerslave PC or console?


954f2a  No.16459416

>>16459415

I played the PS1 port. Never knew there was a PC version


a200be  No.16459420

>>16459416

There's two PC versions, the recent port by kaiser which is unfinished but based off the PS1 version and the very mediocre DOS original. You already played the good version.


959b5f  No.16459431

Right? This is like a poor man's version of those other games. Fuck Hexen too.


f4fde0  No.16459457

>>16459368

Try to play on a lower difficulty. This game is actually very challenging, especially on hardest difficulties. It's more difficult and different than average FPS games of that era, that includes Duke Nukem and Shadow Warrior. You could figure that out just by looking at your arsenal. Also note that for dynamite you need some skill and it's better to use alt fire in various situations for each weapon.

Hell, I'm pretty sure that on the hardest difficulty you can't even save-scam when you fight bosses. I think you lose health or ammo, I don't remember too well since I haven't played the game for years.

>>16459411

>It's definitely way overrated.

Agree, but it still holds up and is genuinely one of the best FPS games, I don't think there are a lot of shooters which have so many unique weapons and horror movies references in general and I mean classic horror movies references. They wanted to make different unique FPS and they did pretty good job at it. Still, it has good portion of flaws of course and I consider Duke Nukem 3D better than Blood.


954f2a  No.16459461

>>16459457

My issue is it genuinely doesn't feel fun to constantly die over and over to basic enemies and using very unsatisfying weapons. Outside of maybe the shotgun but it's very useless when you're surrounded.


331473  No.16459494

>>16459368

TNT and the flare gun are frankly the only things about it that I found interesting


f4fde0  No.16459498

>>16459461

Believe me, I knew from the start that you were dying constantly, I had this problem myself and I know I'm not alone. This is why I recommended you to lower the difficulty. Trust me, it is a fucking pain in the ass on hardest difficulty if you're new to this game and Duke with SW plays like a piece of cake even on the highest difficulties.

Again, this game is legit challenging and I highly recommend you to look for secrets too because the ammo lying there and other items will save your life a lot. For example, in your screenshot in the OP it's better to kill those zombies with one dynamite throw and finish them with your pitchfork in case they stay alive. The dynamite you can find in the first room you spawn which has two secrets, but you probably figured out where to find secret with dynamite box, it's the most obvious secret in there.


ce4359  No.16459501

>>16459368

>You die so fast that you don't play it like a run n' gun game like Duke 3d, you instead play it really slowly and conservatively constantly checking corners

Git gud


33559d  No.16459502

YouTube embed. Click thumbnail to play.

f4fde0  No.16459510

>>16459461

Also I would recommend you to play NBlood which is closer to original. Though you could play BloodGDX if you don't mind java, but it just has more minor features and you can make your custom difficulty like in NDS version which has shitton of issues and is not as close to the original.


a200be  No.16459515

>>16459457

>one of the best FPS games

No, it's not.


f4fde0  No.16459529

>>16459515

Yes, it is. It's not the best but one of the best.


a200be  No.16459553

>>16459529

it's pretty mid-tier. Lots of flaws leaves just a game with a few charming moments, weapons, enemies and sections rather than anything truly cohesive and enjoyable. It's a slog.


10e73b  No.16459568

>>16459461

>unsatisfying weapons

I love throwable explosives. This game gives me TNT, prox bombs, remote bombs, firebombs. All of which can be bounced around corners to kill the crowd you're suspecting is there and rewards you with some of the best death screams and burning screams I've ever heard in vidya. I really like the altfire on the flaregun as it turns into a projectile firebomb. The Napalm launcher is great, I just wish ammo for it was more common because using it's altfire which eats up gasoline is a blast. The shotgun feels nice though I can easily admit it doesn't feel as good as the SSG. The tommygun is kinda boring, the voodoo doll is an interesting way to do a railgun that either provides you with perfect accuracy pain stunning or a 1HKO on most enemies with the altfire. The tesla cannon is basically just the plasma rifle from Doom, boring but with much welcomed damage. The Lifeleech is fucking great, it's a plasma rifle/tesla cannon that has each of it's projectiles turn into a firey explosions.

Aside from the guns I dig the whole demon cult theme compared to Doom's technohell or Duke's 80s scifi cheese. And I don't know what the hell OP is talking about calling Caleb edgy, he's doing the exact same shit Duke does quoting movies but he just has a better voice actor.

I like the game.


d2b3c4  No.16459590

>Having to kill the basic zombies twice is not a very fun experience and you spend much of the game doing it

Now what a non-retard would do is try to take them out with one of the many explosive weapons after finding out that they don't immediately die to the guns. Jesus christ why are people so fucking stupid now?


d2b3c4  No.16459593


1cdb01  No.16459610

>>16459590

god why would guns have different properties on enemies? I want all my guns to be condensed down to "gun but with different damage per shot", and nothing else distinguishing them


d2b3c4  No.16459628

>>16459610

I agree anon, every weapon in a shooter game should just be Doom's weapons minus the BFG and maybe the plasma gun too. Anything more interesting than shotguns, machine guns or pistols are meme weapons


d2b3c4  No.16459638

>>16459636

And zombies are zombies, reddit. They aren't supposed to be killed as easily as humans.


10e73b  No.16459648

>>16459636

If you pay attention to the sound cues you can tell whether you've actually killed them or not. Also an easy give is if their head pops off. The only enemies I feel are bullshit are the gargoyles, and that's only because when they decide to fly up into the air and turn into 2d sprites they become a huge pain in the ass to shoot.


fd8b8a  No.16459651

>>16459638

>anyone who dislikes this game is reddit!

This is the level of discourse with bloodfags


959b5f  No.16459654

>>16459590

Only having to kill them twice is nothing anyway. It could be like REmake 2 where a normal zombie doesn't even die in 10 headshots.


d2b3c4  No.16459658

>>16459651

>anybody that points out that different weapons are to be used for purposes is cuckchan

This is the level of discourse with fags


d2b3c4  No.16459659

>>16459658

*different purposes


a200be  No.16459708

>>16459590

explosives are limited in quantity, most other ammunition types are not. The game isn't balanced to have you take out all of the hundreds of zombies, they just made it tedious so you could occasionally do it instead of making it actually fun to fight them. Try not to be complaining about other people being stupid when it takes you two posts to reply to the correct person.


1cdb01  No.16459718

>>16459708

How the fuck are you using that many explosives and flares. Are you trying to use them on literally every enemy or something.


454e52  No.16459720

>>16459368

Yeah, it gets easier after the first episode. The scarcity of ammo in the first episode is a pretty common complaint.


a200be  No.16459725

>>16459718

d2b3c4 told me that's the way you do it, so I'm just trying his wisdom out in practice. Turns out it doesn't work. Bloodfags don't need to be so quick to be angered, monolith's always made sloppy games.


1cdb01  No.16459733

>>16459725

Please, stop trying to make yourself seem smarter, every old fps has ammo management. That's like saying "well someone told me to use the BFG to shoot an enemy, so I shot a single pinky with one and now I ran out of ammo? WTF bugged game mechanics"


21fadf  No.16459736

It's a great game and it does get better.


a200be  No.16459747

>>16459733

>every old fps has ammo management

exactly, I'm saving my shotgun shells, flares, bullets, etc. for everything else. It kinda sucks against cerebus and gargoyles but that's what you use the scarce ammo for weapons like the tesla cannon. Turns out there's not enough explosives to kill so many of those zombies, so you need to go through the tedium of killing them twice, it's just the way the game is designed. You can manage away all you want, there's not enough stickies, dynamites, or napalm launcher rounds to take care of those zombies in the most managed, simplest way possible. You need to just deal with the tedium, it's how the game is designed.

Now we can accept this fact the game has flaws or become as insufferable as undertale fags.


1cdb01  No.16459750

>>16459747

No are you actually retarded, you do know you can decapitate them with the shotgun and they won't get back up right? The only weapon that generally forces them to stand back up is the tommy gun, and even then zombies die to 2 fucking flares.


786aa5  No.16459751

>>16459368

Scrolling by I thought the player was threateningly holding up a fudge-sicle at the enemies.


10e73b  No.16459762

>>16459699

>defending the core values of the game is defending a bad port

I first beat Blood on BloodGDX. The reason I'm playing Fresh Supply right now is because the multi works and I'm hoping that Nightdive will patch it. Or if I'm misunderstanding you and you're calling the entirety of the game a mod you're retarded.

>>16459708

You get a lot of TNT. Once you reach a point where you're carrying the shotgun and the tommy regular fire flares become a lot less useful, so at that point I exclusively use flares for it's alternate fire which is a firebomb. Or you could just stick a regular flare into a zombie and poke it with a pitchfork a couple times, once it ignites it's dead for sure. Or you could just save ammo and pitchfork it to death. On Well Done if I'm remembering correctly zombies take 2 (maybe 3) shotgun alt fires to actually kill. The thing is once they take a good chunk of damage they feign death before they expend their actual full life. So if you know they die in 3 shotgun blasts and they go down in 1 or 2, you know you haven't killed it yet. I understand your complaint of tedium and if it bothers you that much it's a valid opinion and I'm not going to try and change it, all I'm trying to provide are solutions. You could just run past them, they're pretty slow.


58e6a9  No.16459766

>>16459750

Using your brain is hard anon, it's not like the game showers you with TNT anyway, OP must be braindead in addition to being a faggot


a200be  No.16459770

>>16459750

>ou do know you can decapitate them with the shotgun and they won't get back up right

you do know that's activated at random right? The game doesn't have hit boxes.

>even then zombies die to 2 fucking flares.

was a bit of a mistake to make that weapon so slow to activate. It's incredibly boring to use, the burning human enemies ended up feeling awfully gimmicky.

>>16459762

>Or you could just save ammo and pitchfork it to death.

the answer to tedium issues is not making it worse.


1cdb01  No.16459773

>>16459770

it's not random, it's 2 shotgun alt fires, or 3 depending on difficulty. Zombies only have one health pool


10e73b  No.16459800

>>16459770

Then why focus in on one solution I provided if it's too tedious and ignore all of the others? If you're playing on Lightly Roasted one flare will kill a zombie. It will take a second to kick in, but once an enemy is ignited they burn to ash, a zombie will not stand up from that. On Well Done a flare and one pitchfork stick will ignite a zombie. Or one flare and one shell from the shotgun, or one flare and a short burst from the tommy. These are genuine answers that aren't tedious but if you're going to just stick your fingers in your ears and say "nuh-uh" there's no point because nothing will convince you to give the game an honest try or you're just being a dickhead trying to drive other people away from the game.


a200be  No.16459807

>>16459773

>it's not random

it depends on the weapon you use. You're really not proposing a good solution to bad, tedious design. If anything you're providing great examples of how drawn out low-tier encounters can be, let alone high tier ones. The bosses especially are a fucking chore to not fall asleep during.


5bcd53  No.16459814

>>16459807

Look we get it, it's not the game for you. If you don't like the atmosphere and themes of the game, then it makes it a lot harder to like.


1cdb01  No.16459817

>>16459807

Bosses have too much hp yeah, but what the fuck are you on about? Of course it depends on what weapon you use, are you trying to say that all guns should be the exact same?


e658d7  No.16459833

File: c707e8d98af67df⋯.jpg (67.73 KB, 662x578, 331:289, sadvegeta.jpg)

>boo hoo the game is too hard ;_;

>Why doesn't my health regenerate?

>Why can't I just pick one weapon and use it for the whole game like CoD?

>Why don't enemies die the instant I shoot them once? I actually have to fight them? Shit game design, broken as fuck

This place has become infested with zoomers.


bb38fa  No.16459853

>>16459833

Zoomer is a cuckchan meme. I'd say they are just faggots used to CoD and that's about it.

Still pretty sad, the game is fun as fuck, specially blowing enemies with dynamite or kiting their health with flares.


2857c1  No.16459854

>>16459833

I feel your pain, brother.


a200be  No.16459867

>>16459817

just that combat would be better if it was less tedious.

>>16459814

I used to be a fanatic for it, enjoyed it even with the shit-tier experience that is dosbox. Just isn't very good upon reflection.


1cdb01  No.16459872

>>16459867

You just said that enemies taking varying amounts of damage depending on the weapon you use is bad. I'm not letting that slide


a200be  No.16459889

>>16459872

Sounds like you misunderstood me.

>I'm not letting that slide

I'm a dastardly villain.


19806b  No.16459925

best fps

you're just a fag, op


fbcc3c  No.16459933

>>16459590

I myself just pitchfork the zombies as it has a chance of decapitating them when you land a killing blow which also puts them out for good


5bcd53  No.16459938

>>16459933

I just play on lightly broiled because fuck reawakening zombies. The game is hard enough as it is.


d9e69e  No.16460045

File: f55ccc2293ce909⋯.jpg (81.52 KB, 800x600, 4:3, Duke-Nukem-3D-DOS-1996.jpg)

>>16459501

>>16459833

>>16459590

I'm well aware the game is hard my problem was more that it makes you not play it as a run and gun game. Which is contrary to how the engine is designed. You run absurdly fast and you have fast firing guns but you die so quickly that you end up playing the game with the walk button constantly held. You can't run into a room you have to constantly check corners. It's the only Build engine game thus far i've played where I have to keep quicksaving just to avoid replaying a single level a dozen times every time I die. It's really annoying. By comparison with Duke Nukem 3D the game starts with comparatively easy enemies and basic firearms and very gradually ramps up in difficulty. The entire first episode is really fun to replay and I've done it several times. Shadow Warrior also very gradually increases in difficulty and it only has maybe 3 really challenging mob enemies. Blood by comparison is a slog where every enemy is annoying and you just tolerate it because it's everyone's favorite fps for some reason.


10e73b  No.16460050

>>16460045

Crouching fucks with enemy accuracy and will let you run into an area without getting instantly shot.


918d82  No.16460056

I just hate how monks, one of the basic and most numerous enemies, are hitscan, have ridiculous accuracy, and start shooting the instant you round a corner. Imagine if, in Doom, all the zombie soldiers were replaced by chaingunners, and all the sergeants fired much faster and much more accurately. That's Blood.


b83d62  No.16460058

Maybe you should stop playing memegames, OP. There's a reason nobody but nostalgiafags even remember this game.


81d8bb  No.16460066

>>16459750

>The only weapon that generally forces them to stand back up is the tommy gun

What? I've never had this be a thing when I've used the tommy gun on zombies. Generally they don't get hit hard enough to drop into the fake death and only die for real. Is this something that happens on lower difficulties?


e53cbf  No.16460081

Did anyone ever just take the cool aesthetics of Blood, and mod them over Doom or Duke? That would probably be a better game.


594e06  No.16460140

>>16459368

Play on a lower difficulty, and don't feel ashamed. Blood is fun but unforgiving on higher difficulties, moreso than Doom, Duke, or Shadow Warrior (which is already pretty damn hard by itself but Blood is even moreso).


594e06  No.16460141

>>16460081

They actually did do that. Look up zBlood.


e658d7  No.16460155

>>16460045

>you end up playing the game with the walk button constantly held. You can't run into a room you have to constantly check corners.

I wish I had those webms saved of this one dude going full HAM in Blood, made it look like a horror action movie directed by John Woo. You're taking your experience and pretending it's the general one when that isn't the case at all. Just look at all the people in this thread that had no clue they could bounce explosives around corners or how to properly use crouch. You're trying to play it like every other FPS game when you should be playing it like it's Blood because that's what it is.

Also, you shouldn't be playing on the hardest difficulty as it was balanced around co-op. This isn't a modern game where you need to crank it up to the highest difficulty to get even the smallest inkling of challenge, this game was built around the medium difficulty Lightly Broiled.

>>16460056

Nigger the post directly above you lets you know that the counter to that is to crouch.


fbd493  No.16460159

Basically

>Avoid the Extra Crispy like the plague. Play on Lightly Broiled for your first playthrough if you're suffering, play on Well Done if you're feeling ballsy, and for your second playthrough make a custom difficulty, my favorite is minimum enemy health, maximum enemy numbers and damage.

>The game in my opinion is meant to be played very much like Hotline Miami. You jump ass fast into fights gun blazing and you walk away unscathed if you react well enough and pick your shots. That includes the nearly every part of Phantom Train. This includes the WE WANT JOJO, WE WANT JOJO circus act. This includes that infuriating temple ambush at the end of Episode 1. This includes every fight in Episode 2. This is helped by the fact that crouching occasionally helps throw off hitscanner aim. They kill you fast, but if you crouch and bob and weave(which is also helped by the excellent weighty movement Blood has with respect to any other retro FPS) they'll outright miss you and you can go wild on them.

>The double barreled shotgun is easily one of the best shotguns in FPS, ever. Get point blank in front of zombies and alt fire, and if their voice pitch isn't deep enough, they're reawakening. Remember you can jump on and off of zombie heads when it comes to needing to escape tight corridors.

>A lot of the weapons in Blood are tailored towards countering a specific enemy. Having troubles with zombies or bloated butchers? Use flares, your flamethrower or napalm and then switch to another enemy once you're sure the flames will get them. Having troubles with Flesh Gargoyles? Napalm the suckers. Hellhounds? Tesla. Stone Gargoyles? Voodoo dolls. Revenants? Mute your sound and then double barrel altfire when they get close enough to you to attack.

If I'm honest, Stone Gargoyles and Revenants are the worst two enemies in the game and are the least fun pace breakers the game constantly introduces in the last episode.

>TNT can bounce of corners(If you're pussy just coming fresh off Shadow Warrior) if you alt fire. Otherwise it explodes on contact.

Blood is pretty fucking fun when you realize how you're meant to be playing it, but I'd be lying if I said it doesn't have the problem of every other retro FPS where the later episodes get old. It kind of mitigates it by attempting to space out enemies and weapons(You get your full arsenal and enemy count by episode 4 but honestly I'm not a fan of the Episode 4 specific enemies or the life leech.). Episode 3 is good enough although suffers a bit with the introduction of hellhounds, and Episode 4 just turns on the bullshit after the third level and it's really not fun going through closed room after closed room of multiple boss-tier enemies which seems to be Blood Episode 4's crutch to difficulty. I haven't played the Expacs. Don't play Blood 2, even with the supposed QoL mods. It's terrible through and through.

>>16460081

Tried Preacher.wad? You play as a cultist and all.


fbd493  No.16460162

>>16460159

Oh yeah and crouching midair like you're Max Payne shootdodging is a viable option, I shit you not.


e658d7  No.16460213

Invidious embed. Click thumbnail to play.

I can't find the Blood webms so I'll just post this video instead that single handedly proves every last complaint about this game in this thread is dead fucking wrong and shows they are nothing more than whiny bitching casuals.


652b6e  No.16460214

>>16459590

It wouldn't be such a pain if you didn't have to wait for them to get back up after killing them the first time.


ce4359  No.16460216

>>16460045

>I'm well aware the game is hard my problem was more that it makes you not play it as a run and gun game

Not at all

You are just shit at the game.


ec9237  No.16460221

Don't put it on the hardest difficulty. Zombies get too much HP.


fbd493  No.16460222

>>16460213

Come on anon, Civvie sucks at Blood.


e36c91  No.16460235

>>16460222

>civvie

I know he's an e-celeb but at least he knows how to make proper commentary.

sage for offtopic


fbd493  No.16460246

>>16460235

I say he sucks at blood because anyone who relies on copious amounts of grenade corner bouncing is a shitter, even if it is a viable strategy. Least of all when it comes to Shadow warrior

Also while his commentary is nice, it comes to a screeching halt whenever he stops talking about the game and starts hyping himself up as this super badass cool guy. It just comes off as a child trying to make himself cooler and more mature than he actually is.

Also sage for off topic


e658d7  No.16460252

File: 7b8f0445e5cbdc3⋯.png (656.64 KB, 1280x738, 640:369, 7b8f0445e5cbdc353a7853b48c….png)

>>16460246

>Using a mechanic the way it is supposed to be used makes him a shitter


fbd493  No.16460274

>>16460252

Relying on it for every fight and outright skipping fights makes him a shitter.


8564f2  No.16460287

File: 0d5964d83514cd9⋯.png (66.02 KB, 225x212, 225:212, 1400384.png)

>>16460246

>>16460213

>>16460235

>muh ecelebs

you morons have learned nothing


297c1c  No.16460290

Did you even try watching a video before embarrassing yourself with a thread that basically confesses how bad at the game you are? Did you know you can duck to avoid hitscan damage?

>>16459411

>killing zombies twice

You're retarded, get good. Your sheer laziness and unwillingness to even try to find the proper techniques to get around inconveniences like this does not make the game bad.

Fucking casuals. If you want to see a YouTuber funnyman embarrass you, you can watch Civvie11 play this game.


e294b2  No.16460291

File: f66bf23bc22fe96⋯.gif (41.03 KB, 1000x600, 5:3, 1550087420850.gif)

when i read url it reads 8ch but the thread is cuckchan??????


35daa3  No.16460294

>>16460291

imagine the shock


297c1c  No.16460295

>>16460222

That's the entire point, if he can play this game then no one here has an excuse.


e36c91  No.16460298

>>16460287

What do you even mean? We've been saging so far.


158552  No.16460310

>>16459807

Stop crying about how you can't play Blood. Play on easy. Save scum like everyone. You simply save game after perfect run in every room. That is how these old games are. It is not new game. It have diferent design. If you don't like it, don't play it. It is like crying about rules in chess.


6c078c  No.16460385

File: 3e563b2b7abb82e⋯.jpg (30.36 KB, 427x551, 427:551, 385029e2154ccd03dc7dd6ba31….jpg)

>>16460235

im not sure i would classify him as an eceleb, there's no way enough people know who he is.


6ec6e3  No.16460466

>>16459368

It takes some time to learn the intricacies of the weapon system. Consider having a second playthrough, you will breeze through the levels and abuse explosives instead of uselessly saving ammo with the fork.

At least it's not as bad as Shadow Warrior.


4780f7  No.16460974

File: 10d2d441278feeb⋯.png (Spoiler Image, 3.41 KB, 317x280, 317:280, 37-371359_tj-henry-yoshi-t….png)

>>16459590

A kill is a kill, you can't make it only a half.




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